Searched refs:Bits3 (Results 1 – 6 of 6) sorted by relevance
775 …0x3f)|((blinkData->foreground & 0x3f) << 6)|((blinkData->Bits3.Ba & 0x3)<<12)|((blinkData->Bits3.F… in GFX_ConvertRGB2DBFmt()894 *high = ((blinkData->Bits3.Ba & 0x3)<<6)|(((blinkData->Bits3.Fa & 0x3)<<6)<<8); in GFX_ConvertRGB2PCFmt()1120 u16Color1= ((0x3 & blinkData.Bits3.Ba)<<6) | in MApi_GFX_RectFill_U02()1121 (((0x3 & blinkData.Bits3.Fa)<<6) << 8); in MApi_GFX_RectFill_U02()1148 u16Color1= ((0x3 & blinkData.Bits3.Ba)<<6) | in MApi_GFX_RectFill_U02()1149 (((0x3 & blinkData.Bits3.Fa)<<6) << 8); in MApi_GFX_RectFill_U02()
1378 …pGfxFillInfo->blkDataRange.blink_data_s.Bits3.Ba, pGfxFillInfo->blkDataRange.blink_data_s.Bits3.Fa… in MApi_GFX_TrapezoidFill()1380 …pGfxFillInfo->blkDataRange.blink_data_e.Bits3.Ba, pGfxFillInfo->blkDataRange.blink_data_e.Bits3.Fa… in MApi_GFX_TrapezoidFill()
663 }Bits3; member
968 }Bits3; member
664 }Bits3; member
9368 }Bits3;