Searched refs:size32 (Results 1 – 1 of 1) sorted by relevance
866 uint64_t start, size, size32; in bl2_advertise_dram_entries() local899 size32 = size - 0x8000000U; in bl2_advertise_dram_entries()900 if (size32 >= 0x78000000U) { in bl2_advertise_dram_entries()901 size32 = 0x78000000U; in bl2_advertise_dram_entries()905 bl2_add_dram_entry(0x48000000, size32); in bl2_advertise_dram_entries()