Searched refs:step_y (Results 1 – 6 of 6) sorted by relevance
39 uniform float step_y;49 float offy = floor(uv.y / (grid * step_y));50 vec3 res = texture2D(source, vec2(offx * grid * step_x , offy * grid * step_y)).rgb;51 vec2 prc = fract(uv / vec2(grid * step_x, grid * step_y));
244 int step_y = msc->touches[id].scroll_y - y; in magicmouse_emit_touch() local270 step_y /= (64 - (int)scroll_speed) * msc->scroll_accel; in magicmouse_emit_touch()271 if (step_y != 0) { in magicmouse_emit_touch()272 msc->touches[id].scroll_y -= step_y * in magicmouse_emit_touch()275 input_report_rel(input, REL_WHEEL, step_y); in magicmouse_emit_touch()
924 RK_U32 step_y = MPP_ALIGN(mb_h_max, 16) / 16; in mpi_enc_gen_osd_data() local926 RK_U32 mb_y = (frame_cnt * step_y) % mb_h_max; in mpi_enc_gen_osd_data()928 RK_U32 mb_h = step_y; in mpi_enc_gen_osd_data()954 mb_y += step_y; in mpi_enc_gen_osd_data()
54 property real step_y: targetHeight ? (step_x * targetWidth / targetHeight) : 0.0
201 int step_y = (1 << (Y_CALIBRATION_BITS - 8)); in init_mfnr_params_v1() local387 pParams->noise_sigma[i][j] = pParams->noise_sigma[i][j * step_sample] / step_y; in init_mfnr_params_v1()485 int step_y = (1 << (Y_CALIBRATION_BITS - 8)); in init_mfnr_params_json_v1() local658 pParams->noise_sigma[i][j] = pParams->noise_sigma[i][j * step_sample] / step_y; in init_mfnr_params_json_v1()865 int step_y = (1 << (Y_CALIBRATION_BITS - bits_proc)); in select_mfnr_params_by_ISO_v1() local
257 int step_y = (1 << (Y_CALIBRATION_BITS - 8)); in init_mfnr_params() local447 pParams->noise_sigma[i][j] = pParams->noise_sigma[i][j * step_sample] / step_y; in init_mfnr_params()570 int step_y = (1 << (Y_CALIBRATION_BITS - 8)); in init_mfnr_params_json() local748 pParams->noise_sigma[i][j] = pParams->noise_sigma[i][j * step_sample] / step_y; in init_mfnr_params_json()