Searched refs:numAuxBuffers (Results 1 – 7 of 7) sorted by relevance
174 mode->numAuxBuffers = config->auxBuffers; in _gl_copy_visual_to_context_mode()252 *value_return = mode->numAuxBuffers; in _gl_get_context_mode_data()555 (a->numAuxBuffers == b->numAuxBuffers) && in _gl_context_modes_are_same()
482 if (conf->numAuxBuffers > 0) { in makeFormat()484 attr[i++] = conf->numAuxBuffers; in makeFormat()
166 c->numAuxBuffers = aux ? conf->aux_buffers : 0; in __glXAquaCreateVisualConfigs()
60 GLint numAuxBuffers; member
67 __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers),
939 buf[p++] = modes->numAuxBuffers; in __glXDisp_GetVisualConfigs()1052 WRITE_PAIR(GLX_AUX_BUFFERS, modes->numAuxBuffers); in DoGetFBConfigs()
329 c->numAuxBuffers, in fbConfigsDump()1631 pfd.cAuxBuffers = mode->numAuxBuffers; in fbConfigToPixelFormat()1670 SET_ATTR_VALUE(WGL_AUX_BUFFERS_ARB, mode->numAuxBuffers); in fbConfigToPixelFormatIndex()1830 c->base.numAuxBuffers = pfd.cAuxBuffers; in glxWinCreateConfigs()2158 c->base.numAuxBuffers = ATTR_VALUE(WGL_AUX_BUFFERS_ARB, 0); in glxWinCreateConfigsExt()