Searched refs:isInternal (Results 1 – 3 of 3) sorted by relevance
41 Bool isInternal; member
68 Bool isInternal, ScreenPtr pScreen, void *closure);
189 if (pScrPriv->internalLevel > 0 && !pDamage->isInternal) { in _damageRegionAppend()1714 Bool isInternal, ScreenPtr pScreen, void *closure) in DamageCreate() argument1728 pDamage->isInternal = isInternal; in DamageCreate()