xref: /OK3568_Linux_fs/external/xserver/miext/damage/damage.c (revision 4882a59341e53eb6f0b4789bf948001014eff981)
1*4882a593Smuzhiyun /*
2*4882a593Smuzhiyun  * Copyright © 2003 Keith Packard
3*4882a593Smuzhiyun  *
4*4882a593Smuzhiyun  * Permission to use, copy, modify, distribute, and sell this software and its
5*4882a593Smuzhiyun  * documentation for any purpose is hereby granted without fee, provided that
6*4882a593Smuzhiyun  * the above copyright notice appear in all copies and that both that
7*4882a593Smuzhiyun  * copyright notice and this permission notice appear in supporting
8*4882a593Smuzhiyun  * documentation, and that the name of Keith Packard not be used in
9*4882a593Smuzhiyun  * advertising or publicity pertaining to distribution of the software without
10*4882a593Smuzhiyun  * specific, written prior permission.  Keith Packard makes no
11*4882a593Smuzhiyun  * representations about the suitability of this software for any purpose.  It
12*4882a593Smuzhiyun  * is provided "as is" without express or implied warranty.
13*4882a593Smuzhiyun  *
14*4882a593Smuzhiyun  * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
15*4882a593Smuzhiyun  * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
16*4882a593Smuzhiyun  * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
17*4882a593Smuzhiyun  * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
18*4882a593Smuzhiyun  * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
19*4882a593Smuzhiyun  * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
20*4882a593Smuzhiyun  * PERFORMANCE OF THIS SOFTWARE.
21*4882a593Smuzhiyun  */
22*4882a593Smuzhiyun 
23*4882a593Smuzhiyun #ifdef HAVE_DIX_CONFIG_H
24*4882a593Smuzhiyun #include <dix-config.h>
25*4882a593Smuzhiyun #endif
26*4882a593Smuzhiyun 
27*4882a593Smuzhiyun #include <stdlib.h>
28*4882a593Smuzhiyun 
29*4882a593Smuzhiyun #include    <X11/X.h>
30*4882a593Smuzhiyun #include    "scrnintstr.h"
31*4882a593Smuzhiyun #include    "windowstr.h"
32*4882a593Smuzhiyun #include    <X11/fonts/font.h>
33*4882a593Smuzhiyun #include    "dixfontstr.h"
34*4882a593Smuzhiyun #include    <X11/fonts/fontstruct.h>
35*4882a593Smuzhiyun #include    <X11/fonts/libxfont2.h>
36*4882a593Smuzhiyun #include    "mi.h"
37*4882a593Smuzhiyun #include    "mipict.h"
38*4882a593Smuzhiyun #include    "regionstr.h"
39*4882a593Smuzhiyun #include    "globals.h"
40*4882a593Smuzhiyun #include    "gcstruct.h"
41*4882a593Smuzhiyun #include    "damage.h"
42*4882a593Smuzhiyun #include    "damagestr.h"
43*4882a593Smuzhiyun 
44*4882a593Smuzhiyun #define wrap(priv, real, mem, func) {\
45*4882a593Smuzhiyun     priv->mem = real->mem; \
46*4882a593Smuzhiyun     real->mem = func; \
47*4882a593Smuzhiyun }
48*4882a593Smuzhiyun 
49*4882a593Smuzhiyun #define unwrap(priv, real, mem) {\
50*4882a593Smuzhiyun     real->mem = priv->mem; \
51*4882a593Smuzhiyun }
52*4882a593Smuzhiyun 
53*4882a593Smuzhiyun #define BOX_SAME(a,b) \
54*4882a593Smuzhiyun     ((a)->x1 == (b)->x1 && \
55*4882a593Smuzhiyun      (a)->y1 == (b)->y1 && \
56*4882a593Smuzhiyun      (a)->x2 == (b)->x2 && \
57*4882a593Smuzhiyun      (a)->y2 == (b)->y2)
58*4882a593Smuzhiyun 
59*4882a593Smuzhiyun #define DAMAGE_VALIDATE_ENABLE 0
60*4882a593Smuzhiyun #define DAMAGE_DEBUG_ENABLE 0
61*4882a593Smuzhiyun #if DAMAGE_DEBUG_ENABLE
62*4882a593Smuzhiyun #define DAMAGE_DEBUG(x)	ErrorF x
63*4882a593Smuzhiyun #else
64*4882a593Smuzhiyun #define DAMAGE_DEBUG(x)
65*4882a593Smuzhiyun #endif
66*4882a593Smuzhiyun 
67*4882a593Smuzhiyun #define getPixmapDamageRef(pPixmap) ((DamagePtr *) \
68*4882a593Smuzhiyun     dixLookupPrivateAddr(&(pPixmap)->devPrivates, damagePixPrivateKey))
69*4882a593Smuzhiyun 
70*4882a593Smuzhiyun #define pixmapDamage(pPixmap)		damagePixPriv(pPixmap)
71*4882a593Smuzhiyun 
72*4882a593Smuzhiyun static DevPrivateKeyRec damageScrPrivateKeyRec;
73*4882a593Smuzhiyun 
74*4882a593Smuzhiyun #define damageScrPrivateKey (&damageScrPrivateKeyRec)
75*4882a593Smuzhiyun static DevPrivateKeyRec damagePixPrivateKeyRec;
76*4882a593Smuzhiyun 
77*4882a593Smuzhiyun #define damagePixPrivateKey (&damagePixPrivateKeyRec)
78*4882a593Smuzhiyun static DevPrivateKeyRec damageGCPrivateKeyRec;
79*4882a593Smuzhiyun 
80*4882a593Smuzhiyun #define damageGCPrivateKey (&damageGCPrivateKeyRec)
81*4882a593Smuzhiyun static DevPrivateKeyRec damageWinPrivateKeyRec;
82*4882a593Smuzhiyun 
83*4882a593Smuzhiyun #define damageWinPrivateKey (&damageWinPrivateKeyRec)
84*4882a593Smuzhiyun 
85*4882a593Smuzhiyun static DamagePtr *
getDrawableDamageRef(DrawablePtr pDrawable)86*4882a593Smuzhiyun getDrawableDamageRef(DrawablePtr pDrawable)
87*4882a593Smuzhiyun {
88*4882a593Smuzhiyun     PixmapPtr pPixmap;
89*4882a593Smuzhiyun 
90*4882a593Smuzhiyun     if (WindowDrawable(pDrawable->type)) {
91*4882a593Smuzhiyun         ScreenPtr pScreen = pDrawable->pScreen;
92*4882a593Smuzhiyun 
93*4882a593Smuzhiyun         pPixmap = 0;
94*4882a593Smuzhiyun         if (pScreen->GetWindowPixmap
95*4882a593Smuzhiyun #ifdef ROOTLESS_WORKAROUND
96*4882a593Smuzhiyun             && ((WindowPtr) pDrawable)->viewable
97*4882a593Smuzhiyun #endif
98*4882a593Smuzhiyun             )
99*4882a593Smuzhiyun             pPixmap = (*pScreen->GetWindowPixmap) ((WindowPtr) pDrawable);
100*4882a593Smuzhiyun 
101*4882a593Smuzhiyun         if (!pPixmap) {
102*4882a593Smuzhiyun             damageScrPriv(pScreen);
103*4882a593Smuzhiyun 
104*4882a593Smuzhiyun             return &pScrPriv->pScreenDamage;
105*4882a593Smuzhiyun         }
106*4882a593Smuzhiyun     }
107*4882a593Smuzhiyun     else
108*4882a593Smuzhiyun         pPixmap = (PixmapPtr) pDrawable;
109*4882a593Smuzhiyun     return getPixmapDamageRef(pPixmap);
110*4882a593Smuzhiyun }
111*4882a593Smuzhiyun 
112*4882a593Smuzhiyun #define getDrawableDamage(pDrawable)	(*getDrawableDamageRef (pDrawable))
113*4882a593Smuzhiyun #define getWindowDamage(pWin)		getDrawableDamage(&(pWin)->drawable)
114*4882a593Smuzhiyun 
115*4882a593Smuzhiyun #define drawableDamage(pDrawable)	\
116*4882a593Smuzhiyun     DamagePtr	pDamage = getDrawableDamage(pDrawable)
117*4882a593Smuzhiyun 
118*4882a593Smuzhiyun #define windowDamage(pWin)		drawableDamage(&(pWin)->drawable)
119*4882a593Smuzhiyun 
120*4882a593Smuzhiyun #define winDamageRef(pWindow) \
121*4882a593Smuzhiyun     DamagePtr	*pPrev = (DamagePtr *) \
122*4882a593Smuzhiyun 	dixLookupPrivateAddr(&(pWindow)->devPrivates, damageWinPrivateKey)
123*4882a593Smuzhiyun 
124*4882a593Smuzhiyun #if DAMAGE_DEBUG_ENABLE
125*4882a593Smuzhiyun static void
_damageRegionAppend(DrawablePtr pDrawable,RegionPtr pRegion,Bool clip,int subWindowMode,const char * where)126*4882a593Smuzhiyun _damageRegionAppend(DrawablePtr pDrawable, RegionPtr pRegion, Bool clip,
127*4882a593Smuzhiyun                     int subWindowMode, const char *where)
128*4882a593Smuzhiyun #define damageRegionAppend(d,r,c,m) _damageRegionAppend(d,r,c,m,__FUNCTION__)
129*4882a593Smuzhiyun #else
130*4882a593Smuzhiyun static void
131*4882a593Smuzhiyun damageRegionAppend(DrawablePtr pDrawable, RegionPtr pRegion, Bool clip,
132*4882a593Smuzhiyun                    int subWindowMode)
133*4882a593Smuzhiyun #endif
134*4882a593Smuzhiyun {
135*4882a593Smuzhiyun     ScreenPtr pScreen = pDrawable->pScreen;
136*4882a593Smuzhiyun 
137*4882a593Smuzhiyun     damageScrPriv(pScreen);
138*4882a593Smuzhiyun     drawableDamage(pDrawable);
139*4882a593Smuzhiyun     DamagePtr pNext;
140*4882a593Smuzhiyun     RegionRec clippedRec;
141*4882a593Smuzhiyun     RegionPtr pDamageRegion;
142*4882a593Smuzhiyun     RegionRec pixClip;
143*4882a593Smuzhiyun     int draw_x, draw_y;
144*4882a593Smuzhiyun 
145*4882a593Smuzhiyun #ifdef COMPOSITE
146*4882a593Smuzhiyun     int screen_x = 0, screen_y = 0;
147*4882a593Smuzhiyun #endif
148*4882a593Smuzhiyun 
149*4882a593Smuzhiyun     /* short circuit for empty regions */
150*4882a593Smuzhiyun     if (!RegionNotEmpty(pRegion))
151*4882a593Smuzhiyun         return;
152*4882a593Smuzhiyun 
153*4882a593Smuzhiyun #ifdef COMPOSITE
154*4882a593Smuzhiyun     /*
155*4882a593Smuzhiyun      * When drawing to a pixmap which is storing window contents,
156*4882a593Smuzhiyun      * the region presented is in pixmap relative coordinates which
157*4882a593Smuzhiyun      * need to be converted to screen relative coordinates
158*4882a593Smuzhiyun      */
159*4882a593Smuzhiyun     if (pDrawable->type != DRAWABLE_WINDOW) {
160*4882a593Smuzhiyun         screen_x = ((PixmapPtr) pDrawable)->screen_x - pDrawable->x;
161*4882a593Smuzhiyun         screen_y = ((PixmapPtr) pDrawable)->screen_y - pDrawable->y;
162*4882a593Smuzhiyun     }
163*4882a593Smuzhiyun     if (screen_x || screen_y)
164*4882a593Smuzhiyun         RegionTranslate(pRegion, screen_x, screen_y);
165*4882a593Smuzhiyun #endif
166*4882a593Smuzhiyun 
167*4882a593Smuzhiyun     if (pDrawable->type == DRAWABLE_WINDOW &&
168*4882a593Smuzhiyun         ((WindowPtr) (pDrawable))->backingStore == NotUseful) {
169*4882a593Smuzhiyun         if (subWindowMode == ClipByChildren) {
170*4882a593Smuzhiyun             RegionIntersect(pRegion, pRegion,
171*4882a593Smuzhiyun                             &((WindowPtr) (pDrawable))->clipList);
172*4882a593Smuzhiyun         }
173*4882a593Smuzhiyun         else if (subWindowMode == IncludeInferiors) {
174*4882a593Smuzhiyun             RegionPtr pTempRegion =
175*4882a593Smuzhiyun                 NotClippedByChildren((WindowPtr) (pDrawable));
176*4882a593Smuzhiyun             RegionIntersect(pRegion, pRegion, pTempRegion);
177*4882a593Smuzhiyun             RegionDestroy(pTempRegion);
178*4882a593Smuzhiyun         }
179*4882a593Smuzhiyun         /* If subWindowMode is set to an invalid value, don't perform
180*4882a593Smuzhiyun          * any drawable-based clipping. */
181*4882a593Smuzhiyun     }
182*4882a593Smuzhiyun 
183*4882a593Smuzhiyun     RegionNull(&clippedRec);
184*4882a593Smuzhiyun     for (; pDamage; pDamage = pNext) {
185*4882a593Smuzhiyun         pNext = pDamage->pNext;
186*4882a593Smuzhiyun         /*
187*4882a593Smuzhiyun          * Check for internal damage and don't send events
188*4882a593Smuzhiyun          */
189*4882a593Smuzhiyun         if (pScrPriv->internalLevel > 0 && !pDamage->isInternal) {
190*4882a593Smuzhiyun             DAMAGE_DEBUG(("non internal damage, skipping at %d\n",
191*4882a593Smuzhiyun                           pScrPriv->internalLevel));
192*4882a593Smuzhiyun             continue;
193*4882a593Smuzhiyun         }
194*4882a593Smuzhiyun         /*
195*4882a593Smuzhiyun          * Check for unrealized windows
196*4882a593Smuzhiyun          */
197*4882a593Smuzhiyun         if (pDamage->pDrawable->type == DRAWABLE_WINDOW &&
198*4882a593Smuzhiyun             !((WindowPtr) (pDamage->pDrawable))->realized) {
199*4882a593Smuzhiyun             continue;
200*4882a593Smuzhiyun         }
201*4882a593Smuzhiyun 
202*4882a593Smuzhiyun         draw_x = pDamage->pDrawable->x;
203*4882a593Smuzhiyun         draw_y = pDamage->pDrawable->y;
204*4882a593Smuzhiyun #ifdef COMPOSITE
205*4882a593Smuzhiyun         /*
206*4882a593Smuzhiyun          * Need to move everyone to screen coordinates
207*4882a593Smuzhiyun          * XXX what about off-screen pixmaps with non-zero x/y?
208*4882a593Smuzhiyun          */
209*4882a593Smuzhiyun         if (!WindowDrawable(pDamage->pDrawable->type)) {
210*4882a593Smuzhiyun             draw_x += ((PixmapPtr) pDamage->pDrawable)->screen_x;
211*4882a593Smuzhiyun             draw_y += ((PixmapPtr) pDamage->pDrawable)->screen_y;
212*4882a593Smuzhiyun         }
213*4882a593Smuzhiyun #endif
214*4882a593Smuzhiyun 
215*4882a593Smuzhiyun         /*
216*4882a593Smuzhiyun          * Clip against border or pixmap bounds
217*4882a593Smuzhiyun          */
218*4882a593Smuzhiyun 
219*4882a593Smuzhiyun         pDamageRegion = pRegion;
220*4882a593Smuzhiyun         if (clip || pDamage->pDrawable != pDrawable) {
221*4882a593Smuzhiyun             pDamageRegion = &clippedRec;
222*4882a593Smuzhiyun             if (pDamage->pDrawable->type == DRAWABLE_WINDOW) {
223*4882a593Smuzhiyun                 RegionIntersect(pDamageRegion, pRegion,
224*4882a593Smuzhiyun                                 &((WindowPtr) (pDamage->pDrawable))->
225*4882a593Smuzhiyun                                 borderClip);
226*4882a593Smuzhiyun             }
227*4882a593Smuzhiyun             else {
228*4882a593Smuzhiyun                 BoxRec box;
229*4882a593Smuzhiyun 
230*4882a593Smuzhiyun                 box.x1 = draw_x;
231*4882a593Smuzhiyun                 box.y1 = draw_y;
232*4882a593Smuzhiyun                 box.x2 = draw_x + pDamage->pDrawable->width;
233*4882a593Smuzhiyun                 box.y2 = draw_y + pDamage->pDrawable->height;
234*4882a593Smuzhiyun                 RegionInit(&pixClip, &box, 1);
235*4882a593Smuzhiyun                 RegionIntersect(pDamageRegion, pRegion, &pixClip);
236*4882a593Smuzhiyun                 RegionUninit(&pixClip);
237*4882a593Smuzhiyun             }
238*4882a593Smuzhiyun             /*
239*4882a593Smuzhiyun              * Short circuit empty results
240*4882a593Smuzhiyun              */
241*4882a593Smuzhiyun             if (!RegionNotEmpty(pDamageRegion))
242*4882a593Smuzhiyun                 continue;
243*4882a593Smuzhiyun         }
244*4882a593Smuzhiyun 
245*4882a593Smuzhiyun         DAMAGE_DEBUG(("%s %d x %d +%d +%d (target 0x%lx monitor 0x%lx)\n",
246*4882a593Smuzhiyun                       where,
247*4882a593Smuzhiyun                       pDamageRegion->extents.x2 - pDamageRegion->extents.x1,
248*4882a593Smuzhiyun                       pDamageRegion->extents.y2 - pDamageRegion->extents.y1,
249*4882a593Smuzhiyun                       pDamageRegion->extents.x1, pDamageRegion->extents.y1,
250*4882a593Smuzhiyun                       pDrawable->id, pDamage->pDrawable->id));
251*4882a593Smuzhiyun 
252*4882a593Smuzhiyun         /*
253*4882a593Smuzhiyun          * Move region to target coordinate space
254*4882a593Smuzhiyun          */
255*4882a593Smuzhiyun         if (draw_x || draw_y)
256*4882a593Smuzhiyun             RegionTranslate(pDamageRegion, -draw_x, -draw_y);
257*4882a593Smuzhiyun 
258*4882a593Smuzhiyun         /* Store damage region if needed after submission. */
259*4882a593Smuzhiyun         if (pDamage->reportAfter)
260*4882a593Smuzhiyun             RegionUnion(&pDamage->pendingDamage,
261*4882a593Smuzhiyun                         &pDamage->pendingDamage, pDamageRegion);
262*4882a593Smuzhiyun 
263*4882a593Smuzhiyun         /* Report damage now, if desired. */
264*4882a593Smuzhiyun         if (!pDamage->reportAfter) {
265*4882a593Smuzhiyun             if (pDamage->damageReport)
266*4882a593Smuzhiyun                 DamageReportDamage(pDamage, pDamageRegion);
267*4882a593Smuzhiyun             else
268*4882a593Smuzhiyun                 RegionUnion(&pDamage->damage, &pDamage->damage, pDamageRegion);
269*4882a593Smuzhiyun         }
270*4882a593Smuzhiyun 
271*4882a593Smuzhiyun         /*
272*4882a593Smuzhiyun          * translate original region back
273*4882a593Smuzhiyun          */
274*4882a593Smuzhiyun         if (pDamageRegion == pRegion && (draw_x || draw_y))
275*4882a593Smuzhiyun             RegionTranslate(pDamageRegion, draw_x, draw_y);
276*4882a593Smuzhiyun     }
277*4882a593Smuzhiyun #ifdef COMPOSITE
278*4882a593Smuzhiyun     if (screen_x || screen_y)
279*4882a593Smuzhiyun         RegionTranslate(pRegion, -screen_x, -screen_y);
280*4882a593Smuzhiyun #endif
281*4882a593Smuzhiyun 
282*4882a593Smuzhiyun     RegionUninit(&clippedRec);
283*4882a593Smuzhiyun }
284*4882a593Smuzhiyun 
285*4882a593Smuzhiyun static void
damageRegionProcessPending(DrawablePtr pDrawable)286*4882a593Smuzhiyun damageRegionProcessPending(DrawablePtr pDrawable)
287*4882a593Smuzhiyun {
288*4882a593Smuzhiyun     drawableDamage(pDrawable);
289*4882a593Smuzhiyun 
290*4882a593Smuzhiyun     for (; pDamage != NULL; pDamage = pDamage->pNext) {
291*4882a593Smuzhiyun         if (pDamage->reportAfter) {
292*4882a593Smuzhiyun             /* It's possible that there is only interest in postRendering reporting. */
293*4882a593Smuzhiyun             if (pDamage->damageReport)
294*4882a593Smuzhiyun                 DamageReportDamage(pDamage, &pDamage->pendingDamage);
295*4882a593Smuzhiyun             else
296*4882a593Smuzhiyun                 RegionUnion(&pDamage->damage, &pDamage->damage,
297*4882a593Smuzhiyun                             &pDamage->pendingDamage);
298*4882a593Smuzhiyun         }
299*4882a593Smuzhiyun 
300*4882a593Smuzhiyun         if (pDamage->reportAfter)
301*4882a593Smuzhiyun             RegionEmpty(&pDamage->pendingDamage);
302*4882a593Smuzhiyun     }
303*4882a593Smuzhiyun 
304*4882a593Smuzhiyun }
305*4882a593Smuzhiyun 
306*4882a593Smuzhiyun #if DAMAGE_DEBUG_ENABLE
307*4882a593Smuzhiyun #define damageDamageBox(d,b,m) _damageDamageBox(d,b,m,__FUNCTION__)
308*4882a593Smuzhiyun static void
_damageDamageBox(DrawablePtr pDrawable,BoxPtr pBox,int subWindowMode,const char * where)309*4882a593Smuzhiyun _damageDamageBox(DrawablePtr pDrawable, BoxPtr pBox, int subWindowMode,
310*4882a593Smuzhiyun                  const char *where)
311*4882a593Smuzhiyun #else
312*4882a593Smuzhiyun static void
313*4882a593Smuzhiyun damageDamageBox(DrawablePtr pDrawable, BoxPtr pBox, int subWindowMode)
314*4882a593Smuzhiyun #endif
315*4882a593Smuzhiyun {
316*4882a593Smuzhiyun     RegionRec region;
317*4882a593Smuzhiyun 
318*4882a593Smuzhiyun     RegionInit(&region, pBox, 1);
319*4882a593Smuzhiyun #if DAMAGE_DEBUG_ENABLE
320*4882a593Smuzhiyun     _damageRegionAppend(pDrawable, &region, TRUE, subWindowMode, where);
321*4882a593Smuzhiyun #else
322*4882a593Smuzhiyun     damageRegionAppend(pDrawable, &region, TRUE, subWindowMode);
323*4882a593Smuzhiyun #endif
324*4882a593Smuzhiyun     RegionUninit(&region);
325*4882a593Smuzhiyun }
326*4882a593Smuzhiyun 
327*4882a593Smuzhiyun static void damageValidateGC(GCPtr, unsigned long, DrawablePtr);
328*4882a593Smuzhiyun static void damageChangeGC(GCPtr, unsigned long);
329*4882a593Smuzhiyun static void damageCopyGC(GCPtr, unsigned long, GCPtr);
330*4882a593Smuzhiyun static void damageDestroyGC(GCPtr);
331*4882a593Smuzhiyun static void damageChangeClip(GCPtr, int, void *, int);
332*4882a593Smuzhiyun static void damageDestroyClip(GCPtr);
333*4882a593Smuzhiyun static void damageCopyClip(GCPtr, GCPtr);
334*4882a593Smuzhiyun 
335*4882a593Smuzhiyun static GCFuncs damageGCFuncs = {
336*4882a593Smuzhiyun     damageValidateGC, damageChangeGC, damageCopyGC, damageDestroyGC,
337*4882a593Smuzhiyun     damageChangeClip, damageDestroyClip, damageCopyClip
338*4882a593Smuzhiyun };
339*4882a593Smuzhiyun 
340*4882a593Smuzhiyun static GCOps damageGCOps;
341*4882a593Smuzhiyun 
342*4882a593Smuzhiyun static Bool
damageCreateGC(GCPtr pGC)343*4882a593Smuzhiyun damageCreateGC(GCPtr pGC)
344*4882a593Smuzhiyun {
345*4882a593Smuzhiyun     ScreenPtr pScreen = pGC->pScreen;
346*4882a593Smuzhiyun 
347*4882a593Smuzhiyun     damageScrPriv(pScreen);
348*4882a593Smuzhiyun     damageGCPriv(pGC);
349*4882a593Smuzhiyun     Bool ret;
350*4882a593Smuzhiyun 
351*4882a593Smuzhiyun     unwrap(pScrPriv, pScreen, CreateGC);
352*4882a593Smuzhiyun     if ((ret = (*pScreen->CreateGC) (pGC))) {
353*4882a593Smuzhiyun         pGCPriv->ops = NULL;
354*4882a593Smuzhiyun         pGCPriv->funcs = pGC->funcs;
355*4882a593Smuzhiyun         pGC->funcs = &damageGCFuncs;
356*4882a593Smuzhiyun     }
357*4882a593Smuzhiyun     wrap(pScrPriv, pScreen, CreateGC, damageCreateGC);
358*4882a593Smuzhiyun 
359*4882a593Smuzhiyun     return ret;
360*4882a593Smuzhiyun }
361*4882a593Smuzhiyun 
362*4882a593Smuzhiyun #define DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable) \
363*4882a593Smuzhiyun     damageGCPriv(pGC);  \
364*4882a593Smuzhiyun     const GCFuncs *oldFuncs = pGC->funcs; \
365*4882a593Smuzhiyun     unwrap(pGCPriv, pGC, funcs);  \
366*4882a593Smuzhiyun     unwrap(pGCPriv, pGC, ops); \
367*4882a593Smuzhiyun 
368*4882a593Smuzhiyun #define DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable) \
369*4882a593Smuzhiyun     wrap(pGCPriv, pGC, funcs, oldFuncs); \
370*4882a593Smuzhiyun     wrap(pGCPriv, pGC, ops, &damageGCOps)
371*4882a593Smuzhiyun 
372*4882a593Smuzhiyun #define DAMAGE_GC_FUNC_PROLOGUE(pGC) \
373*4882a593Smuzhiyun     damageGCPriv(pGC); \
374*4882a593Smuzhiyun     unwrap(pGCPriv, pGC, funcs); \
375*4882a593Smuzhiyun     if (pGCPriv->ops) unwrap(pGCPriv, pGC, ops)
376*4882a593Smuzhiyun 
377*4882a593Smuzhiyun #define DAMAGE_GC_FUNC_EPILOGUE(pGC) \
378*4882a593Smuzhiyun     wrap(pGCPriv, pGC, funcs, &damageGCFuncs);  \
379*4882a593Smuzhiyun     if (pGCPriv->ops) wrap(pGCPriv, pGC, ops, &damageGCOps)
380*4882a593Smuzhiyun 
381*4882a593Smuzhiyun static void
damageValidateGC(GCPtr pGC,unsigned long changes,DrawablePtr pDrawable)382*4882a593Smuzhiyun damageValidateGC(GCPtr pGC, unsigned long changes, DrawablePtr pDrawable)
383*4882a593Smuzhiyun {
384*4882a593Smuzhiyun     DAMAGE_GC_FUNC_PROLOGUE(pGC);
385*4882a593Smuzhiyun     (*pGC->funcs->ValidateGC) (pGC, changes, pDrawable);
386*4882a593Smuzhiyun     pGCPriv->ops = pGC->ops; /* just so it's not NULL */
387*4882a593Smuzhiyun     DAMAGE_GC_FUNC_EPILOGUE(pGC);
388*4882a593Smuzhiyun }
389*4882a593Smuzhiyun 
390*4882a593Smuzhiyun static void
damageDestroyGC(GCPtr pGC)391*4882a593Smuzhiyun damageDestroyGC(GCPtr pGC)
392*4882a593Smuzhiyun {
393*4882a593Smuzhiyun     DAMAGE_GC_FUNC_PROLOGUE(pGC);
394*4882a593Smuzhiyun     (*pGC->funcs->DestroyGC) (pGC);
395*4882a593Smuzhiyun     DAMAGE_GC_FUNC_EPILOGUE(pGC);
396*4882a593Smuzhiyun }
397*4882a593Smuzhiyun 
398*4882a593Smuzhiyun static void
damageChangeGC(GCPtr pGC,unsigned long mask)399*4882a593Smuzhiyun damageChangeGC(GCPtr pGC, unsigned long mask)
400*4882a593Smuzhiyun {
401*4882a593Smuzhiyun     DAMAGE_GC_FUNC_PROLOGUE(pGC);
402*4882a593Smuzhiyun     (*pGC->funcs->ChangeGC) (pGC, mask);
403*4882a593Smuzhiyun     DAMAGE_GC_FUNC_EPILOGUE(pGC);
404*4882a593Smuzhiyun }
405*4882a593Smuzhiyun 
406*4882a593Smuzhiyun static void
damageCopyGC(GCPtr pGCSrc,unsigned long mask,GCPtr pGCDst)407*4882a593Smuzhiyun damageCopyGC(GCPtr pGCSrc, unsigned long mask, GCPtr pGCDst)
408*4882a593Smuzhiyun {
409*4882a593Smuzhiyun     DAMAGE_GC_FUNC_PROLOGUE(pGCDst);
410*4882a593Smuzhiyun     (*pGCDst->funcs->CopyGC) (pGCSrc, mask, pGCDst);
411*4882a593Smuzhiyun     DAMAGE_GC_FUNC_EPILOGUE(pGCDst);
412*4882a593Smuzhiyun }
413*4882a593Smuzhiyun 
414*4882a593Smuzhiyun static void
damageChangeClip(GCPtr pGC,int type,void * pvalue,int nrects)415*4882a593Smuzhiyun damageChangeClip(GCPtr pGC, int type, void *pvalue, int nrects)
416*4882a593Smuzhiyun {
417*4882a593Smuzhiyun     DAMAGE_GC_FUNC_PROLOGUE(pGC);
418*4882a593Smuzhiyun     (*pGC->funcs->ChangeClip) (pGC, type, pvalue, nrects);
419*4882a593Smuzhiyun     DAMAGE_GC_FUNC_EPILOGUE(pGC);
420*4882a593Smuzhiyun }
421*4882a593Smuzhiyun 
422*4882a593Smuzhiyun static void
damageCopyClip(GCPtr pgcDst,GCPtr pgcSrc)423*4882a593Smuzhiyun damageCopyClip(GCPtr pgcDst, GCPtr pgcSrc)
424*4882a593Smuzhiyun {
425*4882a593Smuzhiyun     DAMAGE_GC_FUNC_PROLOGUE(pgcDst);
426*4882a593Smuzhiyun     (*pgcDst->funcs->CopyClip) (pgcDst, pgcSrc);
427*4882a593Smuzhiyun     DAMAGE_GC_FUNC_EPILOGUE(pgcDst);
428*4882a593Smuzhiyun }
429*4882a593Smuzhiyun 
430*4882a593Smuzhiyun static void
damageDestroyClip(GCPtr pGC)431*4882a593Smuzhiyun damageDestroyClip(GCPtr pGC)
432*4882a593Smuzhiyun {
433*4882a593Smuzhiyun     DAMAGE_GC_FUNC_PROLOGUE(pGC);
434*4882a593Smuzhiyun     (*pGC->funcs->DestroyClip) (pGC);
435*4882a593Smuzhiyun     DAMAGE_GC_FUNC_EPILOGUE(pGC);
436*4882a593Smuzhiyun }
437*4882a593Smuzhiyun 
438*4882a593Smuzhiyun #define TRIM_BOX(box, pGC) if (pGC->pCompositeClip) { \
439*4882a593Smuzhiyun     BoxPtr extents = &pGC->pCompositeClip->extents;\
440*4882a593Smuzhiyun     if(box.x1 < extents->x1) box.x1 = extents->x1; \
441*4882a593Smuzhiyun     if(box.x2 > extents->x2) box.x2 = extents->x2; \
442*4882a593Smuzhiyun     if(box.y1 < extents->y1) box.y1 = extents->y1; \
443*4882a593Smuzhiyun     if(box.y2 > extents->y2) box.y2 = extents->y2; \
444*4882a593Smuzhiyun     }
445*4882a593Smuzhiyun 
446*4882a593Smuzhiyun #define TRANSLATE_BOX(box, pDrawable) { \
447*4882a593Smuzhiyun     box.x1 += pDrawable->x; \
448*4882a593Smuzhiyun     box.x2 += pDrawable->x; \
449*4882a593Smuzhiyun     box.y1 += pDrawable->y; \
450*4882a593Smuzhiyun     box.y2 += pDrawable->y; \
451*4882a593Smuzhiyun     }
452*4882a593Smuzhiyun 
453*4882a593Smuzhiyun #define TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC) { \
454*4882a593Smuzhiyun     TRANSLATE_BOX(box, pDrawable); \
455*4882a593Smuzhiyun     TRIM_BOX(box, pGC); \
456*4882a593Smuzhiyun     }
457*4882a593Smuzhiyun 
458*4882a593Smuzhiyun #define BOX_NOT_EMPTY(box) \
459*4882a593Smuzhiyun     (((box.x2 - box.x1) > 0) && ((box.y2 - box.y1) > 0))
460*4882a593Smuzhiyun 
461*4882a593Smuzhiyun #define checkGCDamage(d,g)	(getDrawableDamage(d) && \
462*4882a593Smuzhiyun 				 (!g->pCompositeClip ||\
463*4882a593Smuzhiyun 				  RegionNotEmpty(g->pCompositeClip)))
464*4882a593Smuzhiyun 
465*4882a593Smuzhiyun #define TRIM_PICTURE_BOX(box, pDst) { \
466*4882a593Smuzhiyun     BoxPtr extents = &pDst->pCompositeClip->extents;\
467*4882a593Smuzhiyun     if(box.x1 < extents->x1) box.x1 = extents->x1; \
468*4882a593Smuzhiyun     if(box.x2 > extents->x2) box.x2 = extents->x2; \
469*4882a593Smuzhiyun     if(box.y1 < extents->y1) box.y1 = extents->y1; \
470*4882a593Smuzhiyun     if(box.y2 > extents->y2) box.y2 = extents->y2; \
471*4882a593Smuzhiyun     }
472*4882a593Smuzhiyun 
473*4882a593Smuzhiyun #define checkPictureDamage(p)	(getDrawableDamage(p->pDrawable) && \
474*4882a593Smuzhiyun 				 RegionNotEmpty(p->pCompositeClip))
475*4882a593Smuzhiyun 
476*4882a593Smuzhiyun static void
damageComposite(CARD8 op,PicturePtr pSrc,PicturePtr pMask,PicturePtr pDst,INT16 xSrc,INT16 ySrc,INT16 xMask,INT16 yMask,INT16 xDst,INT16 yDst,CARD16 width,CARD16 height)477*4882a593Smuzhiyun damageComposite(CARD8 op,
478*4882a593Smuzhiyun                 PicturePtr pSrc,
479*4882a593Smuzhiyun                 PicturePtr pMask,
480*4882a593Smuzhiyun                 PicturePtr pDst,
481*4882a593Smuzhiyun                 INT16 xSrc,
482*4882a593Smuzhiyun                 INT16 ySrc,
483*4882a593Smuzhiyun                 INT16 xMask,
484*4882a593Smuzhiyun                 INT16 yMask,
485*4882a593Smuzhiyun                 INT16 xDst, INT16 yDst, CARD16 width, CARD16 height)
486*4882a593Smuzhiyun {
487*4882a593Smuzhiyun     ScreenPtr pScreen = pDst->pDrawable->pScreen;
488*4882a593Smuzhiyun     PictureScreenPtr ps = GetPictureScreen(pScreen);
489*4882a593Smuzhiyun 
490*4882a593Smuzhiyun     damageScrPriv(pScreen);
491*4882a593Smuzhiyun 
492*4882a593Smuzhiyun     if (checkPictureDamage(pDst)) {
493*4882a593Smuzhiyun         BoxRec box;
494*4882a593Smuzhiyun 
495*4882a593Smuzhiyun         box.x1 = xDst + pDst->pDrawable->x;
496*4882a593Smuzhiyun         box.y1 = yDst + pDst->pDrawable->y;
497*4882a593Smuzhiyun         box.x2 = box.x1 + width;
498*4882a593Smuzhiyun         box.y2 = box.y1 + height;
499*4882a593Smuzhiyun         TRIM_PICTURE_BOX(box, pDst);
500*4882a593Smuzhiyun         if (BOX_NOT_EMPTY(box))
501*4882a593Smuzhiyun             damageDamageBox(pDst->pDrawable, &box, pDst->subWindowMode);
502*4882a593Smuzhiyun     }
503*4882a593Smuzhiyun     /*
504*4882a593Smuzhiyun      * Validating a source picture bound to a window may trigger other
505*4882a593Smuzhiyun      * composite operations. Do it before unwrapping to make sure damage
506*4882a593Smuzhiyun      * is reported correctly.
507*4882a593Smuzhiyun      */
508*4882a593Smuzhiyun     if (pSrc->pDrawable && WindowDrawable(pSrc->pDrawable->type))
509*4882a593Smuzhiyun         miCompositeSourceValidate(pSrc);
510*4882a593Smuzhiyun     if (pMask && pMask->pDrawable && WindowDrawable(pMask->pDrawable->type))
511*4882a593Smuzhiyun         miCompositeSourceValidate(pMask);
512*4882a593Smuzhiyun     unwrap(pScrPriv, ps, Composite);
513*4882a593Smuzhiyun     (*ps->Composite) (op,
514*4882a593Smuzhiyun                       pSrc,
515*4882a593Smuzhiyun                       pMask,
516*4882a593Smuzhiyun                       pDst,
517*4882a593Smuzhiyun                       xSrc, ySrc, xMask, yMask, xDst, yDst, width, height);
518*4882a593Smuzhiyun     damageRegionProcessPending(pDst->pDrawable);
519*4882a593Smuzhiyun     wrap(pScrPriv, ps, Composite, damageComposite);
520*4882a593Smuzhiyun }
521*4882a593Smuzhiyun 
522*4882a593Smuzhiyun static void
damageGlyphs(CARD8 op,PicturePtr pSrc,PicturePtr pDst,PictFormatPtr maskFormat,INT16 xSrc,INT16 ySrc,int nlist,GlyphListPtr list,GlyphPtr * glyphs)523*4882a593Smuzhiyun damageGlyphs(CARD8 op,
524*4882a593Smuzhiyun              PicturePtr pSrc,
525*4882a593Smuzhiyun              PicturePtr pDst,
526*4882a593Smuzhiyun              PictFormatPtr maskFormat,
527*4882a593Smuzhiyun              INT16 xSrc,
528*4882a593Smuzhiyun              INT16 ySrc, int nlist, GlyphListPtr list, GlyphPtr * glyphs)
529*4882a593Smuzhiyun {
530*4882a593Smuzhiyun     ScreenPtr pScreen = pDst->pDrawable->pScreen;
531*4882a593Smuzhiyun     PictureScreenPtr ps = GetPictureScreen(pScreen);
532*4882a593Smuzhiyun 
533*4882a593Smuzhiyun     damageScrPriv(pScreen);
534*4882a593Smuzhiyun 
535*4882a593Smuzhiyun     if (checkPictureDamage(pDst)) {
536*4882a593Smuzhiyun         int nlistTmp = nlist;
537*4882a593Smuzhiyun         GlyphListPtr listTmp = list;
538*4882a593Smuzhiyun         GlyphPtr *glyphsTmp = glyphs;
539*4882a593Smuzhiyun         int x, y;
540*4882a593Smuzhiyun         int n;
541*4882a593Smuzhiyun         GlyphPtr glyph;
542*4882a593Smuzhiyun         BoxRec box;
543*4882a593Smuzhiyun         int x1, y1, x2, y2;
544*4882a593Smuzhiyun 
545*4882a593Smuzhiyun         box.x1 = 32767;
546*4882a593Smuzhiyun         box.y1 = 32767;
547*4882a593Smuzhiyun         box.x2 = -32767;
548*4882a593Smuzhiyun         box.y2 = -32767;
549*4882a593Smuzhiyun         x = pDst->pDrawable->x;
550*4882a593Smuzhiyun         y = pDst->pDrawable->y;
551*4882a593Smuzhiyun         while (nlistTmp--) {
552*4882a593Smuzhiyun             x += listTmp->xOff;
553*4882a593Smuzhiyun             y += listTmp->yOff;
554*4882a593Smuzhiyun             n = listTmp->len;
555*4882a593Smuzhiyun             while (n--) {
556*4882a593Smuzhiyun                 glyph = *glyphsTmp++;
557*4882a593Smuzhiyun                 x1 = x - glyph->info.x;
558*4882a593Smuzhiyun                 y1 = y - glyph->info.y;
559*4882a593Smuzhiyun                 x2 = x1 + glyph->info.width;
560*4882a593Smuzhiyun                 y2 = y1 + glyph->info.height;
561*4882a593Smuzhiyun                 if (x1 < box.x1)
562*4882a593Smuzhiyun                     box.x1 = x1;
563*4882a593Smuzhiyun                 if (y1 < box.y1)
564*4882a593Smuzhiyun                     box.y1 = y1;
565*4882a593Smuzhiyun                 if (x2 > box.x2)
566*4882a593Smuzhiyun                     box.x2 = x2;
567*4882a593Smuzhiyun                 if (y2 > box.y2)
568*4882a593Smuzhiyun                     box.y2 = y2;
569*4882a593Smuzhiyun                 x += glyph->info.xOff;
570*4882a593Smuzhiyun                 y += glyph->info.yOff;
571*4882a593Smuzhiyun             }
572*4882a593Smuzhiyun             listTmp++;
573*4882a593Smuzhiyun         }
574*4882a593Smuzhiyun         TRIM_PICTURE_BOX(box, pDst);
575*4882a593Smuzhiyun         if (BOX_NOT_EMPTY(box))
576*4882a593Smuzhiyun             damageDamageBox(pDst->pDrawable, &box, pDst->subWindowMode);
577*4882a593Smuzhiyun     }
578*4882a593Smuzhiyun     unwrap(pScrPriv, ps, Glyphs);
579*4882a593Smuzhiyun     (*ps->Glyphs) (op, pSrc, pDst, maskFormat, xSrc, ySrc, nlist, list, glyphs);
580*4882a593Smuzhiyun     damageRegionProcessPending(pDst->pDrawable);
581*4882a593Smuzhiyun     wrap(pScrPriv, ps, Glyphs, damageGlyphs);
582*4882a593Smuzhiyun }
583*4882a593Smuzhiyun 
584*4882a593Smuzhiyun static void
damageAddTraps(PicturePtr pPicture,INT16 x_off,INT16 y_off,int ntrap,xTrap * traps)585*4882a593Smuzhiyun damageAddTraps(PicturePtr pPicture,
586*4882a593Smuzhiyun                INT16 x_off, INT16 y_off, int ntrap, xTrap * traps)
587*4882a593Smuzhiyun {
588*4882a593Smuzhiyun     ScreenPtr pScreen = pPicture->pDrawable->pScreen;
589*4882a593Smuzhiyun     PictureScreenPtr ps = GetPictureScreen(pScreen);
590*4882a593Smuzhiyun 
591*4882a593Smuzhiyun     damageScrPriv(pScreen);
592*4882a593Smuzhiyun 
593*4882a593Smuzhiyun     if (checkPictureDamage(pPicture)) {
594*4882a593Smuzhiyun         BoxRec box;
595*4882a593Smuzhiyun         int i;
596*4882a593Smuzhiyun         int x, y;
597*4882a593Smuzhiyun         xTrap *t = traps;
598*4882a593Smuzhiyun 
599*4882a593Smuzhiyun         box.x1 = 32767;
600*4882a593Smuzhiyun         box.y1 = 32767;
601*4882a593Smuzhiyun         box.x2 = -32767;
602*4882a593Smuzhiyun         box.y2 = -32767;
603*4882a593Smuzhiyun         x = pPicture->pDrawable->x + x_off;
604*4882a593Smuzhiyun         y = pPicture->pDrawable->y + y_off;
605*4882a593Smuzhiyun         for (i = 0; i < ntrap; i++) {
606*4882a593Smuzhiyun             pixman_fixed_t l = min(t->top.l, t->bot.l);
607*4882a593Smuzhiyun             pixman_fixed_t r = max(t->top.r, t->bot.r);
608*4882a593Smuzhiyun             int x1 = x + pixman_fixed_to_int(l);
609*4882a593Smuzhiyun             int x2 = x + pixman_fixed_to_int(pixman_fixed_ceil(r));
610*4882a593Smuzhiyun             int y1 = y + pixman_fixed_to_int(t->top.y);
611*4882a593Smuzhiyun             int y2 = y + pixman_fixed_to_int(pixman_fixed_ceil(t->bot.y));
612*4882a593Smuzhiyun 
613*4882a593Smuzhiyun             if (x1 < box.x1)
614*4882a593Smuzhiyun                 box.x1 = x1;
615*4882a593Smuzhiyun             if (x2 > box.x2)
616*4882a593Smuzhiyun                 box.x2 = x2;
617*4882a593Smuzhiyun             if (y1 < box.y1)
618*4882a593Smuzhiyun                 box.y1 = y1;
619*4882a593Smuzhiyun             if (y2 > box.y2)
620*4882a593Smuzhiyun                 box.y2 = y2;
621*4882a593Smuzhiyun         }
622*4882a593Smuzhiyun         TRIM_PICTURE_BOX(box, pPicture);
623*4882a593Smuzhiyun         if (BOX_NOT_EMPTY(box))
624*4882a593Smuzhiyun             damageDamageBox(pPicture->pDrawable, &box, pPicture->subWindowMode);
625*4882a593Smuzhiyun     }
626*4882a593Smuzhiyun     unwrap(pScrPriv, ps, AddTraps);
627*4882a593Smuzhiyun     (*ps->AddTraps) (pPicture, x_off, y_off, ntrap, traps);
628*4882a593Smuzhiyun     damageRegionProcessPending(pPicture->pDrawable);
629*4882a593Smuzhiyun     wrap(pScrPriv, ps, AddTraps, damageAddTraps);
630*4882a593Smuzhiyun }
631*4882a593Smuzhiyun 
632*4882a593Smuzhiyun /**********************************************************/
633*4882a593Smuzhiyun 
634*4882a593Smuzhiyun static void
damageFillSpans(DrawablePtr pDrawable,GC * pGC,int npt,DDXPointPtr ppt,int * pwidth,int fSorted)635*4882a593Smuzhiyun damageFillSpans(DrawablePtr pDrawable,
636*4882a593Smuzhiyun                 GC * pGC, int npt, DDXPointPtr ppt, int *pwidth, int fSorted)
637*4882a593Smuzhiyun {
638*4882a593Smuzhiyun     DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
639*4882a593Smuzhiyun 
640*4882a593Smuzhiyun     if (npt && checkGCDamage(pDrawable, pGC)) {
641*4882a593Smuzhiyun         int nptTmp = npt;
642*4882a593Smuzhiyun         DDXPointPtr pptTmp = ppt;
643*4882a593Smuzhiyun         int *pwidthTmp = pwidth;
644*4882a593Smuzhiyun         BoxRec box;
645*4882a593Smuzhiyun 
646*4882a593Smuzhiyun         box.x1 = pptTmp->x;
647*4882a593Smuzhiyun         box.x2 = box.x1 + *pwidthTmp;
648*4882a593Smuzhiyun         box.y2 = box.y1 = pptTmp->y;
649*4882a593Smuzhiyun 
650*4882a593Smuzhiyun         while (--nptTmp) {
651*4882a593Smuzhiyun             pptTmp++;
652*4882a593Smuzhiyun             pwidthTmp++;
653*4882a593Smuzhiyun             if (box.x1 > pptTmp->x)
654*4882a593Smuzhiyun                 box.x1 = pptTmp->x;
655*4882a593Smuzhiyun             if (box.x2 < (pptTmp->x + *pwidthTmp))
656*4882a593Smuzhiyun                 box.x2 = pptTmp->x + *pwidthTmp;
657*4882a593Smuzhiyun             if (box.y1 > pptTmp->y)
658*4882a593Smuzhiyun                 box.y1 = pptTmp->y;
659*4882a593Smuzhiyun             else if (box.y2 < pptTmp->y)
660*4882a593Smuzhiyun                 box.y2 = pptTmp->y;
661*4882a593Smuzhiyun         }
662*4882a593Smuzhiyun 
663*4882a593Smuzhiyun         box.y2++;
664*4882a593Smuzhiyun 
665*4882a593Smuzhiyun         if (!pGC->miTranslate) {
666*4882a593Smuzhiyun             TRANSLATE_BOX(box, pDrawable);
667*4882a593Smuzhiyun         }
668*4882a593Smuzhiyun         TRIM_BOX(box, pGC);
669*4882a593Smuzhiyun 
670*4882a593Smuzhiyun         if (BOX_NOT_EMPTY(box))
671*4882a593Smuzhiyun             damageDamageBox(pDrawable, &box, pGC->subWindowMode);
672*4882a593Smuzhiyun     }
673*4882a593Smuzhiyun 
674*4882a593Smuzhiyun     (*pGC->ops->FillSpans) (pDrawable, pGC, npt, ppt, pwidth, fSorted);
675*4882a593Smuzhiyun 
676*4882a593Smuzhiyun     damageRegionProcessPending(pDrawable);
677*4882a593Smuzhiyun     DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
678*4882a593Smuzhiyun }
679*4882a593Smuzhiyun 
680*4882a593Smuzhiyun static void
damageSetSpans(DrawablePtr pDrawable,GCPtr pGC,char * pcharsrc,DDXPointPtr ppt,int * pwidth,int npt,int fSorted)681*4882a593Smuzhiyun damageSetSpans(DrawablePtr pDrawable,
682*4882a593Smuzhiyun                GCPtr pGC,
683*4882a593Smuzhiyun                char *pcharsrc,
684*4882a593Smuzhiyun                DDXPointPtr ppt, int *pwidth, int npt, int fSorted)
685*4882a593Smuzhiyun {
686*4882a593Smuzhiyun     DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
687*4882a593Smuzhiyun 
688*4882a593Smuzhiyun     if (npt && checkGCDamage(pDrawable, pGC)) {
689*4882a593Smuzhiyun         DDXPointPtr pptTmp = ppt;
690*4882a593Smuzhiyun         int *pwidthTmp = pwidth;
691*4882a593Smuzhiyun         int nptTmp = npt;
692*4882a593Smuzhiyun         BoxRec box;
693*4882a593Smuzhiyun 
694*4882a593Smuzhiyun         box.x1 = pptTmp->x;
695*4882a593Smuzhiyun         box.x2 = box.x1 + *pwidthTmp;
696*4882a593Smuzhiyun         box.y2 = box.y1 = pptTmp->y;
697*4882a593Smuzhiyun 
698*4882a593Smuzhiyun         while (--nptTmp) {
699*4882a593Smuzhiyun             pptTmp++;
700*4882a593Smuzhiyun             pwidthTmp++;
701*4882a593Smuzhiyun             if (box.x1 > pptTmp->x)
702*4882a593Smuzhiyun                 box.x1 = pptTmp->x;
703*4882a593Smuzhiyun             if (box.x2 < (pptTmp->x + *pwidthTmp))
704*4882a593Smuzhiyun                 box.x2 = pptTmp->x + *pwidthTmp;
705*4882a593Smuzhiyun             if (box.y1 > pptTmp->y)
706*4882a593Smuzhiyun                 box.y1 = pptTmp->y;
707*4882a593Smuzhiyun             else if (box.y2 < pptTmp->y)
708*4882a593Smuzhiyun                 box.y2 = pptTmp->y;
709*4882a593Smuzhiyun         }
710*4882a593Smuzhiyun 
711*4882a593Smuzhiyun         box.y2++;
712*4882a593Smuzhiyun 
713*4882a593Smuzhiyun         if (!pGC->miTranslate) {
714*4882a593Smuzhiyun             TRANSLATE_BOX(box, pDrawable);
715*4882a593Smuzhiyun         }
716*4882a593Smuzhiyun         TRIM_BOX(box, pGC);
717*4882a593Smuzhiyun 
718*4882a593Smuzhiyun         if (BOX_NOT_EMPTY(box))
719*4882a593Smuzhiyun             damageDamageBox(pDrawable, &box, pGC->subWindowMode);
720*4882a593Smuzhiyun     }
721*4882a593Smuzhiyun     (*pGC->ops->SetSpans) (pDrawable, pGC, pcharsrc, ppt, pwidth, npt, fSorted);
722*4882a593Smuzhiyun     damageRegionProcessPending(pDrawable);
723*4882a593Smuzhiyun     DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
724*4882a593Smuzhiyun }
725*4882a593Smuzhiyun 
726*4882a593Smuzhiyun static void
damagePutImage(DrawablePtr pDrawable,GCPtr pGC,int depth,int x,int y,int w,int h,int leftPad,int format,char * pImage)727*4882a593Smuzhiyun damagePutImage(DrawablePtr pDrawable,
728*4882a593Smuzhiyun                GCPtr pGC,
729*4882a593Smuzhiyun                int depth,
730*4882a593Smuzhiyun                int x,
731*4882a593Smuzhiyun                int y, int w, int h, int leftPad, int format, char *pImage)
732*4882a593Smuzhiyun {
733*4882a593Smuzhiyun     DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
734*4882a593Smuzhiyun     if (checkGCDamage(pDrawable, pGC)) {
735*4882a593Smuzhiyun         BoxRec box;
736*4882a593Smuzhiyun 
737*4882a593Smuzhiyun         box.x1 = x + pDrawable->x;
738*4882a593Smuzhiyun         box.x2 = box.x1 + w;
739*4882a593Smuzhiyun         box.y1 = y + pDrawable->y;
740*4882a593Smuzhiyun         box.y2 = box.y1 + h;
741*4882a593Smuzhiyun 
742*4882a593Smuzhiyun         TRIM_BOX(box, pGC);
743*4882a593Smuzhiyun         if (BOX_NOT_EMPTY(box))
744*4882a593Smuzhiyun             damageDamageBox(pDrawable, &box, pGC->subWindowMode);
745*4882a593Smuzhiyun     }
746*4882a593Smuzhiyun     (*pGC->ops->PutImage) (pDrawable, pGC, depth, x, y, w, h,
747*4882a593Smuzhiyun                            leftPad, format, pImage);
748*4882a593Smuzhiyun     damageRegionProcessPending(pDrawable);
749*4882a593Smuzhiyun     DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
750*4882a593Smuzhiyun }
751*4882a593Smuzhiyun 
752*4882a593Smuzhiyun static RegionPtr
damageCopyArea(DrawablePtr pSrc,DrawablePtr pDst,GC * pGC,int srcx,int srcy,int width,int height,int dstx,int dsty)753*4882a593Smuzhiyun damageCopyArea(DrawablePtr pSrc,
754*4882a593Smuzhiyun                DrawablePtr pDst,
755*4882a593Smuzhiyun                GC * pGC,
756*4882a593Smuzhiyun                int srcx, int srcy, int width, int height, int dstx, int dsty)
757*4882a593Smuzhiyun {
758*4882a593Smuzhiyun     RegionPtr ret;
759*4882a593Smuzhiyun 
760*4882a593Smuzhiyun     DAMAGE_GC_OP_PROLOGUE(pGC, pDst);
761*4882a593Smuzhiyun 
762*4882a593Smuzhiyun     if (checkGCDamage(pDst, pGC)) {
763*4882a593Smuzhiyun         BoxRec box;
764*4882a593Smuzhiyun 
765*4882a593Smuzhiyun         box.x1 = dstx + pDst->x;
766*4882a593Smuzhiyun         box.x2 = box.x1 + width;
767*4882a593Smuzhiyun         box.y1 = dsty + pDst->y;
768*4882a593Smuzhiyun         box.y2 = box.y1 + height;
769*4882a593Smuzhiyun 
770*4882a593Smuzhiyun         TRIM_BOX(box, pGC);
771*4882a593Smuzhiyun         if (BOX_NOT_EMPTY(box))
772*4882a593Smuzhiyun             damageDamageBox(pDst, &box, pGC->subWindowMode);
773*4882a593Smuzhiyun     }
774*4882a593Smuzhiyun 
775*4882a593Smuzhiyun     ret = (*pGC->ops->CopyArea) (pSrc, pDst,
776*4882a593Smuzhiyun                                  pGC, srcx, srcy, width, height, dstx, dsty);
777*4882a593Smuzhiyun     damageRegionProcessPending(pDst);
778*4882a593Smuzhiyun     DAMAGE_GC_OP_EPILOGUE(pGC, pDst);
779*4882a593Smuzhiyun     return ret;
780*4882a593Smuzhiyun }
781*4882a593Smuzhiyun 
782*4882a593Smuzhiyun static RegionPtr
damageCopyPlane(DrawablePtr pSrc,DrawablePtr pDst,GCPtr pGC,int srcx,int srcy,int width,int height,int dstx,int dsty,unsigned long bitPlane)783*4882a593Smuzhiyun damageCopyPlane(DrawablePtr pSrc,
784*4882a593Smuzhiyun                 DrawablePtr pDst,
785*4882a593Smuzhiyun                 GCPtr pGC,
786*4882a593Smuzhiyun                 int srcx,
787*4882a593Smuzhiyun                 int srcy,
788*4882a593Smuzhiyun                 int width,
789*4882a593Smuzhiyun                 int height, int dstx, int dsty, unsigned long bitPlane)
790*4882a593Smuzhiyun {
791*4882a593Smuzhiyun     RegionPtr ret;
792*4882a593Smuzhiyun 
793*4882a593Smuzhiyun     DAMAGE_GC_OP_PROLOGUE(pGC, pDst);
794*4882a593Smuzhiyun 
795*4882a593Smuzhiyun     if (checkGCDamage(pDst, pGC)) {
796*4882a593Smuzhiyun         BoxRec box;
797*4882a593Smuzhiyun 
798*4882a593Smuzhiyun         box.x1 = dstx + pDst->x;
799*4882a593Smuzhiyun         box.x2 = box.x1 + width;
800*4882a593Smuzhiyun         box.y1 = dsty + pDst->y;
801*4882a593Smuzhiyun         box.y2 = box.y1 + height;
802*4882a593Smuzhiyun 
803*4882a593Smuzhiyun         TRIM_BOX(box, pGC);
804*4882a593Smuzhiyun         if (BOX_NOT_EMPTY(box))
805*4882a593Smuzhiyun             damageDamageBox(pDst, &box, pGC->subWindowMode);
806*4882a593Smuzhiyun     }
807*4882a593Smuzhiyun 
808*4882a593Smuzhiyun     ret = (*pGC->ops->CopyPlane) (pSrc, pDst,
809*4882a593Smuzhiyun                                   pGC, srcx, srcy, width, height, dstx, dsty,
810*4882a593Smuzhiyun                                   bitPlane);
811*4882a593Smuzhiyun     damageRegionProcessPending(pDst);
812*4882a593Smuzhiyun     DAMAGE_GC_OP_EPILOGUE(pGC, pDst);
813*4882a593Smuzhiyun     return ret;
814*4882a593Smuzhiyun }
815*4882a593Smuzhiyun 
816*4882a593Smuzhiyun static void
damagePolyPoint(DrawablePtr pDrawable,GCPtr pGC,int mode,int npt,xPoint * ppt)817*4882a593Smuzhiyun damagePolyPoint(DrawablePtr pDrawable,
818*4882a593Smuzhiyun                 GCPtr pGC, int mode, int npt, xPoint * ppt)
819*4882a593Smuzhiyun {
820*4882a593Smuzhiyun     DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
821*4882a593Smuzhiyun 
822*4882a593Smuzhiyun     if (npt && checkGCDamage(pDrawable, pGC)) {
823*4882a593Smuzhiyun         BoxRec box;
824*4882a593Smuzhiyun         int nptTmp = npt;
825*4882a593Smuzhiyun         xPoint *pptTmp = ppt;
826*4882a593Smuzhiyun 
827*4882a593Smuzhiyun         box.x2 = box.x1 = pptTmp->x;
828*4882a593Smuzhiyun         box.y2 = box.y1 = pptTmp->y;
829*4882a593Smuzhiyun 
830*4882a593Smuzhiyun         /* this could be slow if the points were spread out */
831*4882a593Smuzhiyun 
832*4882a593Smuzhiyun         if (mode == CoordModePrevious) {
833*4882a593Smuzhiyun             int x = box.x1;
834*4882a593Smuzhiyun             int y = box.y1;
835*4882a593Smuzhiyun 
836*4882a593Smuzhiyun             while (--nptTmp) {
837*4882a593Smuzhiyun                 pptTmp++;
838*4882a593Smuzhiyun                 x += pptTmp->x;
839*4882a593Smuzhiyun                 y += pptTmp->y;
840*4882a593Smuzhiyun                 if (box.x1 > x)
841*4882a593Smuzhiyun                     box.x1 = x;
842*4882a593Smuzhiyun                 else if (box.x2 < x)
843*4882a593Smuzhiyun                     box.x2 = x;
844*4882a593Smuzhiyun                 if (box.y1 > y)
845*4882a593Smuzhiyun                     box.y1 = y;
846*4882a593Smuzhiyun                 else if (box.y2 < y)
847*4882a593Smuzhiyun                     box.y2 = y;
848*4882a593Smuzhiyun             }
849*4882a593Smuzhiyun         }
850*4882a593Smuzhiyun         else {
851*4882a593Smuzhiyun             while (--nptTmp) {
852*4882a593Smuzhiyun                 pptTmp++;
853*4882a593Smuzhiyun                 if (box.x1 > pptTmp->x)
854*4882a593Smuzhiyun                     box.x1 = pptTmp->x;
855*4882a593Smuzhiyun                 else if (box.x2 < pptTmp->x)
856*4882a593Smuzhiyun                     box.x2 = pptTmp->x;
857*4882a593Smuzhiyun                 if (box.y1 > pptTmp->y)
858*4882a593Smuzhiyun                     box.y1 = pptTmp->y;
859*4882a593Smuzhiyun                 else if (box.y2 < pptTmp->y)
860*4882a593Smuzhiyun                     box.y2 = pptTmp->y;
861*4882a593Smuzhiyun             }
862*4882a593Smuzhiyun         }
863*4882a593Smuzhiyun 
864*4882a593Smuzhiyun         box.x2++;
865*4882a593Smuzhiyun         box.y2++;
866*4882a593Smuzhiyun 
867*4882a593Smuzhiyun         TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC);
868*4882a593Smuzhiyun         if (BOX_NOT_EMPTY(box))
869*4882a593Smuzhiyun             damageDamageBox(pDrawable, &box, pGC->subWindowMode);
870*4882a593Smuzhiyun     }
871*4882a593Smuzhiyun     (*pGC->ops->PolyPoint) (pDrawable, pGC, mode, npt, ppt);
872*4882a593Smuzhiyun     damageRegionProcessPending(pDrawable);
873*4882a593Smuzhiyun     DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
874*4882a593Smuzhiyun }
875*4882a593Smuzhiyun 
876*4882a593Smuzhiyun static void
damagePolylines(DrawablePtr pDrawable,GCPtr pGC,int mode,int npt,DDXPointPtr ppt)877*4882a593Smuzhiyun damagePolylines(DrawablePtr pDrawable,
878*4882a593Smuzhiyun                 GCPtr pGC, int mode, int npt, DDXPointPtr ppt)
879*4882a593Smuzhiyun {
880*4882a593Smuzhiyun     DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
881*4882a593Smuzhiyun 
882*4882a593Smuzhiyun     if (npt && checkGCDamage(pDrawable, pGC)) {
883*4882a593Smuzhiyun         int nptTmp = npt;
884*4882a593Smuzhiyun         DDXPointPtr pptTmp = ppt;
885*4882a593Smuzhiyun         BoxRec box;
886*4882a593Smuzhiyun         int extra = pGC->lineWidth >> 1;
887*4882a593Smuzhiyun 
888*4882a593Smuzhiyun         box.x2 = box.x1 = pptTmp->x;
889*4882a593Smuzhiyun         box.y2 = box.y1 = pptTmp->y;
890*4882a593Smuzhiyun 
891*4882a593Smuzhiyun         if (nptTmp > 1) {
892*4882a593Smuzhiyun             if (pGC->joinStyle == JoinMiter)
893*4882a593Smuzhiyun                 extra = 6 * pGC->lineWidth;
894*4882a593Smuzhiyun             else if (pGC->capStyle == CapProjecting)
895*4882a593Smuzhiyun                 extra = pGC->lineWidth;
896*4882a593Smuzhiyun         }
897*4882a593Smuzhiyun 
898*4882a593Smuzhiyun         if (mode == CoordModePrevious) {
899*4882a593Smuzhiyun             int x = box.x1;
900*4882a593Smuzhiyun             int y = box.y1;
901*4882a593Smuzhiyun 
902*4882a593Smuzhiyun             while (--nptTmp) {
903*4882a593Smuzhiyun                 pptTmp++;
904*4882a593Smuzhiyun                 x += pptTmp->x;
905*4882a593Smuzhiyun                 y += pptTmp->y;
906*4882a593Smuzhiyun                 if (box.x1 > x)
907*4882a593Smuzhiyun                     box.x1 = x;
908*4882a593Smuzhiyun                 else if (box.x2 < x)
909*4882a593Smuzhiyun                     box.x2 = x;
910*4882a593Smuzhiyun                 if (box.y1 > y)
911*4882a593Smuzhiyun                     box.y1 = y;
912*4882a593Smuzhiyun                 else if (box.y2 < y)
913*4882a593Smuzhiyun                     box.y2 = y;
914*4882a593Smuzhiyun             }
915*4882a593Smuzhiyun         }
916*4882a593Smuzhiyun         else {
917*4882a593Smuzhiyun             while (--nptTmp) {
918*4882a593Smuzhiyun                 pptTmp++;
919*4882a593Smuzhiyun                 if (box.x1 > pptTmp->x)
920*4882a593Smuzhiyun                     box.x1 = pptTmp->x;
921*4882a593Smuzhiyun                 else if (box.x2 < pptTmp->x)
922*4882a593Smuzhiyun                     box.x2 = pptTmp->x;
923*4882a593Smuzhiyun                 if (box.y1 > pptTmp->y)
924*4882a593Smuzhiyun                     box.y1 = pptTmp->y;
925*4882a593Smuzhiyun                 else if (box.y2 < pptTmp->y)
926*4882a593Smuzhiyun                     box.y2 = pptTmp->y;
927*4882a593Smuzhiyun             }
928*4882a593Smuzhiyun         }
929*4882a593Smuzhiyun 
930*4882a593Smuzhiyun         box.x2++;
931*4882a593Smuzhiyun         box.y2++;
932*4882a593Smuzhiyun 
933*4882a593Smuzhiyun         if (extra) {
934*4882a593Smuzhiyun             box.x1 -= extra;
935*4882a593Smuzhiyun             box.x2 += extra;
936*4882a593Smuzhiyun             box.y1 -= extra;
937*4882a593Smuzhiyun             box.y2 += extra;
938*4882a593Smuzhiyun         }
939*4882a593Smuzhiyun 
940*4882a593Smuzhiyun         TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC);
941*4882a593Smuzhiyun         if (BOX_NOT_EMPTY(box))
942*4882a593Smuzhiyun             damageDamageBox(pDrawable, &box, pGC->subWindowMode);
943*4882a593Smuzhiyun     }
944*4882a593Smuzhiyun     (*pGC->ops->Polylines) (pDrawable, pGC, mode, npt, ppt);
945*4882a593Smuzhiyun     damageRegionProcessPending(pDrawable);
946*4882a593Smuzhiyun     DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
947*4882a593Smuzhiyun }
948*4882a593Smuzhiyun 
949*4882a593Smuzhiyun static void
damagePolySegment(DrawablePtr pDrawable,GCPtr pGC,int nSeg,xSegment * pSeg)950*4882a593Smuzhiyun damagePolySegment(DrawablePtr pDrawable, GCPtr pGC, int nSeg, xSegment * pSeg)
951*4882a593Smuzhiyun {
952*4882a593Smuzhiyun     DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
953*4882a593Smuzhiyun 
954*4882a593Smuzhiyun     if (nSeg && checkGCDamage(pDrawable, pGC)) {
955*4882a593Smuzhiyun         BoxRec box;
956*4882a593Smuzhiyun         int extra = pGC->lineWidth;
957*4882a593Smuzhiyun         int nsegTmp = nSeg;
958*4882a593Smuzhiyun         xSegment *pSegTmp = pSeg;
959*4882a593Smuzhiyun 
960*4882a593Smuzhiyun         if (pGC->capStyle != CapProjecting)
961*4882a593Smuzhiyun             extra >>= 1;
962*4882a593Smuzhiyun 
963*4882a593Smuzhiyun         if (pSegTmp->x2 > pSegTmp->x1) {
964*4882a593Smuzhiyun             box.x1 = pSegTmp->x1;
965*4882a593Smuzhiyun             box.x2 = pSegTmp->x2;
966*4882a593Smuzhiyun         }
967*4882a593Smuzhiyun         else {
968*4882a593Smuzhiyun             box.x2 = pSegTmp->x1;
969*4882a593Smuzhiyun             box.x1 = pSegTmp->x2;
970*4882a593Smuzhiyun         }
971*4882a593Smuzhiyun 
972*4882a593Smuzhiyun         if (pSegTmp->y2 > pSegTmp->y1) {
973*4882a593Smuzhiyun             box.y1 = pSegTmp->y1;
974*4882a593Smuzhiyun             box.y2 = pSegTmp->y2;
975*4882a593Smuzhiyun         }
976*4882a593Smuzhiyun         else {
977*4882a593Smuzhiyun             box.y2 = pSegTmp->y1;
978*4882a593Smuzhiyun             box.y1 = pSegTmp->y2;
979*4882a593Smuzhiyun         }
980*4882a593Smuzhiyun 
981*4882a593Smuzhiyun         while (--nsegTmp) {
982*4882a593Smuzhiyun             pSegTmp++;
983*4882a593Smuzhiyun             if (pSegTmp->x2 > pSegTmp->x1) {
984*4882a593Smuzhiyun                 if (pSegTmp->x1 < box.x1)
985*4882a593Smuzhiyun                     box.x1 = pSegTmp->x1;
986*4882a593Smuzhiyun                 if (pSegTmp->x2 > box.x2)
987*4882a593Smuzhiyun                     box.x2 = pSegTmp->x2;
988*4882a593Smuzhiyun             }
989*4882a593Smuzhiyun             else {
990*4882a593Smuzhiyun                 if (pSegTmp->x2 < box.x1)
991*4882a593Smuzhiyun                     box.x1 = pSegTmp->x2;
992*4882a593Smuzhiyun                 if (pSegTmp->x1 > box.x2)
993*4882a593Smuzhiyun                     box.x2 = pSegTmp->x1;
994*4882a593Smuzhiyun             }
995*4882a593Smuzhiyun             if (pSegTmp->y2 > pSegTmp->y1) {
996*4882a593Smuzhiyun                 if (pSegTmp->y1 < box.y1)
997*4882a593Smuzhiyun                     box.y1 = pSegTmp->y1;
998*4882a593Smuzhiyun                 if (pSegTmp->y2 > box.y2)
999*4882a593Smuzhiyun                     box.y2 = pSegTmp->y2;
1000*4882a593Smuzhiyun             }
1001*4882a593Smuzhiyun             else {
1002*4882a593Smuzhiyun                 if (pSegTmp->y2 < box.y1)
1003*4882a593Smuzhiyun                     box.y1 = pSegTmp->y2;
1004*4882a593Smuzhiyun                 if (pSegTmp->y1 > box.y2)
1005*4882a593Smuzhiyun                     box.y2 = pSegTmp->y1;
1006*4882a593Smuzhiyun             }
1007*4882a593Smuzhiyun         }
1008*4882a593Smuzhiyun 
1009*4882a593Smuzhiyun         box.x2++;
1010*4882a593Smuzhiyun         box.y2++;
1011*4882a593Smuzhiyun 
1012*4882a593Smuzhiyun         if (extra) {
1013*4882a593Smuzhiyun             box.x1 -= extra;
1014*4882a593Smuzhiyun             box.x2 += extra;
1015*4882a593Smuzhiyun             box.y1 -= extra;
1016*4882a593Smuzhiyun             box.y2 += extra;
1017*4882a593Smuzhiyun         }
1018*4882a593Smuzhiyun 
1019*4882a593Smuzhiyun         TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC);
1020*4882a593Smuzhiyun         if (BOX_NOT_EMPTY(box))
1021*4882a593Smuzhiyun             damageDamageBox(pDrawable, &box, pGC->subWindowMode);
1022*4882a593Smuzhiyun     }
1023*4882a593Smuzhiyun     (*pGC->ops->PolySegment) (pDrawable, pGC, nSeg, pSeg);
1024*4882a593Smuzhiyun     damageRegionProcessPending(pDrawable);
1025*4882a593Smuzhiyun     DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
1026*4882a593Smuzhiyun }
1027*4882a593Smuzhiyun 
1028*4882a593Smuzhiyun static void
damagePolyRectangle(DrawablePtr pDrawable,GCPtr pGC,int nRects,xRectangle * pRects)1029*4882a593Smuzhiyun damagePolyRectangle(DrawablePtr pDrawable,
1030*4882a593Smuzhiyun                     GCPtr pGC, int nRects, xRectangle *pRects)
1031*4882a593Smuzhiyun {
1032*4882a593Smuzhiyun     DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
1033*4882a593Smuzhiyun 
1034*4882a593Smuzhiyun     if (nRects && checkGCDamage(pDrawable, pGC)) {
1035*4882a593Smuzhiyun         BoxRec box;
1036*4882a593Smuzhiyun         int offset1, offset2, offset3;
1037*4882a593Smuzhiyun         int nRectsTmp = nRects;
1038*4882a593Smuzhiyun         xRectangle *pRectsTmp = pRects;
1039*4882a593Smuzhiyun 
1040*4882a593Smuzhiyun         offset2 = pGC->lineWidth;
1041*4882a593Smuzhiyun         if (!offset2)
1042*4882a593Smuzhiyun             offset2 = 1;
1043*4882a593Smuzhiyun         offset1 = offset2 >> 1;
1044*4882a593Smuzhiyun         offset3 = offset2 - offset1;
1045*4882a593Smuzhiyun 
1046*4882a593Smuzhiyun         while (nRectsTmp--) {
1047*4882a593Smuzhiyun             box.x1 = pRectsTmp->x - offset1;
1048*4882a593Smuzhiyun             box.y1 = pRectsTmp->y - offset1;
1049*4882a593Smuzhiyun             box.x2 = box.x1 + pRectsTmp->width + offset2;
1050*4882a593Smuzhiyun             box.y2 = box.y1 + offset2;
1051*4882a593Smuzhiyun             TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC);
1052*4882a593Smuzhiyun             if (BOX_NOT_EMPTY(box))
1053*4882a593Smuzhiyun                 damageDamageBox(pDrawable, &box, pGC->subWindowMode);
1054*4882a593Smuzhiyun 
1055*4882a593Smuzhiyun             box.x1 = pRectsTmp->x - offset1;
1056*4882a593Smuzhiyun             box.y1 = pRectsTmp->y + offset3;
1057*4882a593Smuzhiyun             box.x2 = box.x1 + offset2;
1058*4882a593Smuzhiyun             box.y2 = box.y1 + pRectsTmp->height - offset2;
1059*4882a593Smuzhiyun             TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC);
1060*4882a593Smuzhiyun             if (BOX_NOT_EMPTY(box))
1061*4882a593Smuzhiyun                 damageDamageBox(pDrawable, &box, pGC->subWindowMode);
1062*4882a593Smuzhiyun 
1063*4882a593Smuzhiyun             box.x1 = pRectsTmp->x + pRectsTmp->width - offset1;
1064*4882a593Smuzhiyun             box.y1 = pRectsTmp->y + offset3;
1065*4882a593Smuzhiyun             box.x2 = box.x1 + offset2;
1066*4882a593Smuzhiyun             box.y2 = box.y1 + pRectsTmp->height - offset2;
1067*4882a593Smuzhiyun             TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC);
1068*4882a593Smuzhiyun             if (BOX_NOT_EMPTY(box))
1069*4882a593Smuzhiyun                 damageDamageBox(pDrawable, &box, pGC->subWindowMode);
1070*4882a593Smuzhiyun 
1071*4882a593Smuzhiyun             box.x1 = pRectsTmp->x - offset1;
1072*4882a593Smuzhiyun             box.y1 = pRectsTmp->y + pRectsTmp->height - offset1;
1073*4882a593Smuzhiyun             box.x2 = box.x1 + pRectsTmp->width + offset2;
1074*4882a593Smuzhiyun             box.y2 = box.y1 + offset2;
1075*4882a593Smuzhiyun             TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC);
1076*4882a593Smuzhiyun             if (BOX_NOT_EMPTY(box))
1077*4882a593Smuzhiyun                 damageDamageBox(pDrawable, &box, pGC->subWindowMode);
1078*4882a593Smuzhiyun 
1079*4882a593Smuzhiyun             pRectsTmp++;
1080*4882a593Smuzhiyun         }
1081*4882a593Smuzhiyun     }
1082*4882a593Smuzhiyun     (*pGC->ops->PolyRectangle) (pDrawable, pGC, nRects, pRects);
1083*4882a593Smuzhiyun     damageRegionProcessPending(pDrawable);
1084*4882a593Smuzhiyun     DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
1085*4882a593Smuzhiyun }
1086*4882a593Smuzhiyun 
1087*4882a593Smuzhiyun static void
damagePolyArc(DrawablePtr pDrawable,GCPtr pGC,int nArcs,xArc * pArcs)1088*4882a593Smuzhiyun damagePolyArc(DrawablePtr pDrawable, GCPtr pGC, int nArcs, xArc * pArcs)
1089*4882a593Smuzhiyun {
1090*4882a593Smuzhiyun     DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
1091*4882a593Smuzhiyun 
1092*4882a593Smuzhiyun     if (nArcs && checkGCDamage(pDrawable, pGC)) {
1093*4882a593Smuzhiyun         int extra = pGC->lineWidth >> 1;
1094*4882a593Smuzhiyun         BoxRec box;
1095*4882a593Smuzhiyun         int nArcsTmp = nArcs;
1096*4882a593Smuzhiyun         xArc *pArcsTmp = pArcs;
1097*4882a593Smuzhiyun 
1098*4882a593Smuzhiyun         box.x1 = pArcsTmp->x;
1099*4882a593Smuzhiyun         box.x2 = box.x1 + pArcsTmp->width;
1100*4882a593Smuzhiyun         box.y1 = pArcsTmp->y;
1101*4882a593Smuzhiyun         box.y2 = box.y1 + pArcsTmp->height;
1102*4882a593Smuzhiyun 
1103*4882a593Smuzhiyun         while (--nArcsTmp) {
1104*4882a593Smuzhiyun             pArcsTmp++;
1105*4882a593Smuzhiyun             if (box.x1 > pArcsTmp->x)
1106*4882a593Smuzhiyun                 box.x1 = pArcsTmp->x;
1107*4882a593Smuzhiyun             if (box.x2 < (pArcsTmp->x + pArcsTmp->width))
1108*4882a593Smuzhiyun                 box.x2 = pArcsTmp->x + pArcsTmp->width;
1109*4882a593Smuzhiyun             if (box.y1 > pArcsTmp->y)
1110*4882a593Smuzhiyun                 box.y1 = pArcsTmp->y;
1111*4882a593Smuzhiyun             if (box.y2 < (pArcsTmp->y + pArcsTmp->height))
1112*4882a593Smuzhiyun                 box.y2 = pArcsTmp->y + pArcsTmp->height;
1113*4882a593Smuzhiyun         }
1114*4882a593Smuzhiyun 
1115*4882a593Smuzhiyun         if (extra) {
1116*4882a593Smuzhiyun             box.x1 -= extra;
1117*4882a593Smuzhiyun             box.x2 += extra;
1118*4882a593Smuzhiyun             box.y1 -= extra;
1119*4882a593Smuzhiyun             box.y2 += extra;
1120*4882a593Smuzhiyun         }
1121*4882a593Smuzhiyun 
1122*4882a593Smuzhiyun         box.x2++;
1123*4882a593Smuzhiyun         box.y2++;
1124*4882a593Smuzhiyun 
1125*4882a593Smuzhiyun         TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC);
1126*4882a593Smuzhiyun         if (BOX_NOT_EMPTY(box))
1127*4882a593Smuzhiyun             damageDamageBox(pDrawable, &box, pGC->subWindowMode);
1128*4882a593Smuzhiyun     }
1129*4882a593Smuzhiyun     (*pGC->ops->PolyArc) (pDrawable, pGC, nArcs, pArcs);
1130*4882a593Smuzhiyun     damageRegionProcessPending(pDrawable);
1131*4882a593Smuzhiyun     DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
1132*4882a593Smuzhiyun }
1133*4882a593Smuzhiyun 
1134*4882a593Smuzhiyun static void
damageFillPolygon(DrawablePtr pDrawable,GCPtr pGC,int shape,int mode,int npt,DDXPointPtr ppt)1135*4882a593Smuzhiyun damageFillPolygon(DrawablePtr pDrawable,
1136*4882a593Smuzhiyun                   GCPtr pGC, int shape, int mode, int npt, DDXPointPtr ppt)
1137*4882a593Smuzhiyun {
1138*4882a593Smuzhiyun     DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
1139*4882a593Smuzhiyun 
1140*4882a593Smuzhiyun     if (npt > 2 && checkGCDamage(pDrawable, pGC)) {
1141*4882a593Smuzhiyun         DDXPointPtr pptTmp = ppt;
1142*4882a593Smuzhiyun         int nptTmp = npt;
1143*4882a593Smuzhiyun         BoxRec box;
1144*4882a593Smuzhiyun 
1145*4882a593Smuzhiyun         box.x2 = box.x1 = pptTmp->x;
1146*4882a593Smuzhiyun         box.y2 = box.y1 = pptTmp->y;
1147*4882a593Smuzhiyun 
1148*4882a593Smuzhiyun         if (mode != CoordModeOrigin) {
1149*4882a593Smuzhiyun             int x = box.x1;
1150*4882a593Smuzhiyun             int y = box.y1;
1151*4882a593Smuzhiyun 
1152*4882a593Smuzhiyun             while (--nptTmp) {
1153*4882a593Smuzhiyun                 pptTmp++;
1154*4882a593Smuzhiyun                 x += pptTmp->x;
1155*4882a593Smuzhiyun                 y += pptTmp->y;
1156*4882a593Smuzhiyun                 if (box.x1 > x)
1157*4882a593Smuzhiyun                     box.x1 = x;
1158*4882a593Smuzhiyun                 else if (box.x2 < x)
1159*4882a593Smuzhiyun                     box.x2 = x;
1160*4882a593Smuzhiyun                 if (box.y1 > y)
1161*4882a593Smuzhiyun                     box.y1 = y;
1162*4882a593Smuzhiyun                 else if (box.y2 < y)
1163*4882a593Smuzhiyun                     box.y2 = y;
1164*4882a593Smuzhiyun             }
1165*4882a593Smuzhiyun         }
1166*4882a593Smuzhiyun         else {
1167*4882a593Smuzhiyun             while (--nptTmp) {
1168*4882a593Smuzhiyun                 pptTmp++;
1169*4882a593Smuzhiyun                 if (box.x1 > pptTmp->x)
1170*4882a593Smuzhiyun                     box.x1 = pptTmp->x;
1171*4882a593Smuzhiyun                 else if (box.x2 < pptTmp->x)
1172*4882a593Smuzhiyun                     box.x2 = pptTmp->x;
1173*4882a593Smuzhiyun                 if (box.y1 > pptTmp->y)
1174*4882a593Smuzhiyun                     box.y1 = pptTmp->y;
1175*4882a593Smuzhiyun                 else if (box.y2 < pptTmp->y)
1176*4882a593Smuzhiyun                     box.y2 = pptTmp->y;
1177*4882a593Smuzhiyun             }
1178*4882a593Smuzhiyun         }
1179*4882a593Smuzhiyun 
1180*4882a593Smuzhiyun         box.x2++;
1181*4882a593Smuzhiyun         box.y2++;
1182*4882a593Smuzhiyun 
1183*4882a593Smuzhiyun         TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC);
1184*4882a593Smuzhiyun         if (BOX_NOT_EMPTY(box))
1185*4882a593Smuzhiyun             damageDamageBox(pDrawable, &box, pGC->subWindowMode);
1186*4882a593Smuzhiyun     }
1187*4882a593Smuzhiyun 
1188*4882a593Smuzhiyun     (*pGC->ops->FillPolygon) (pDrawable, pGC, shape, mode, npt, ppt);
1189*4882a593Smuzhiyun     damageRegionProcessPending(pDrawable);
1190*4882a593Smuzhiyun     DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
1191*4882a593Smuzhiyun }
1192*4882a593Smuzhiyun 
1193*4882a593Smuzhiyun static void
damagePolyFillRect(DrawablePtr pDrawable,GCPtr pGC,int nRects,xRectangle * pRects)1194*4882a593Smuzhiyun damagePolyFillRect(DrawablePtr pDrawable,
1195*4882a593Smuzhiyun                    GCPtr pGC, int nRects, xRectangle *pRects)
1196*4882a593Smuzhiyun {
1197*4882a593Smuzhiyun     DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
1198*4882a593Smuzhiyun     if (nRects && checkGCDamage(pDrawable, pGC)) {
1199*4882a593Smuzhiyun         BoxRec box;
1200*4882a593Smuzhiyun         xRectangle *pRectsTmp = pRects;
1201*4882a593Smuzhiyun         int nRectsTmp = nRects;
1202*4882a593Smuzhiyun 
1203*4882a593Smuzhiyun         box.x1 = pRectsTmp->x;
1204*4882a593Smuzhiyun         box.x2 = box.x1 + pRectsTmp->width;
1205*4882a593Smuzhiyun         box.y1 = pRectsTmp->y;
1206*4882a593Smuzhiyun         box.y2 = box.y1 + pRectsTmp->height;
1207*4882a593Smuzhiyun 
1208*4882a593Smuzhiyun         while (--nRectsTmp) {
1209*4882a593Smuzhiyun             pRectsTmp++;
1210*4882a593Smuzhiyun             if (box.x1 > pRectsTmp->x)
1211*4882a593Smuzhiyun                 box.x1 = pRectsTmp->x;
1212*4882a593Smuzhiyun             if (box.x2 < (pRectsTmp->x + pRectsTmp->width))
1213*4882a593Smuzhiyun                 box.x2 = pRectsTmp->x + pRectsTmp->width;
1214*4882a593Smuzhiyun             if (box.y1 > pRectsTmp->y)
1215*4882a593Smuzhiyun                 box.y1 = pRectsTmp->y;
1216*4882a593Smuzhiyun             if (box.y2 < (pRectsTmp->y + pRectsTmp->height))
1217*4882a593Smuzhiyun                 box.y2 = pRectsTmp->y + pRectsTmp->height;
1218*4882a593Smuzhiyun         }
1219*4882a593Smuzhiyun 
1220*4882a593Smuzhiyun         TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC);
1221*4882a593Smuzhiyun         if (BOX_NOT_EMPTY(box))
1222*4882a593Smuzhiyun             damageDamageBox(pDrawable, &box, pGC->subWindowMode);
1223*4882a593Smuzhiyun     }
1224*4882a593Smuzhiyun     (*pGC->ops->PolyFillRect) (pDrawable, pGC, nRects, pRects);
1225*4882a593Smuzhiyun     damageRegionProcessPending(pDrawable);
1226*4882a593Smuzhiyun     DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
1227*4882a593Smuzhiyun }
1228*4882a593Smuzhiyun 
1229*4882a593Smuzhiyun static void
damagePolyFillArc(DrawablePtr pDrawable,GCPtr pGC,int nArcs,xArc * pArcs)1230*4882a593Smuzhiyun damagePolyFillArc(DrawablePtr pDrawable, GCPtr pGC, int nArcs, xArc * pArcs)
1231*4882a593Smuzhiyun {
1232*4882a593Smuzhiyun     DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
1233*4882a593Smuzhiyun 
1234*4882a593Smuzhiyun     if (nArcs && checkGCDamage(pDrawable, pGC)) {
1235*4882a593Smuzhiyun         BoxRec box;
1236*4882a593Smuzhiyun         int nArcsTmp = nArcs;
1237*4882a593Smuzhiyun         xArc *pArcsTmp = pArcs;
1238*4882a593Smuzhiyun 
1239*4882a593Smuzhiyun         box.x1 = pArcsTmp->x;
1240*4882a593Smuzhiyun         box.x2 = box.x1 + pArcsTmp->width;
1241*4882a593Smuzhiyun         box.y1 = pArcsTmp->y;
1242*4882a593Smuzhiyun         box.y2 = box.y1 + pArcsTmp->height;
1243*4882a593Smuzhiyun 
1244*4882a593Smuzhiyun         while (--nArcsTmp) {
1245*4882a593Smuzhiyun             pArcsTmp++;
1246*4882a593Smuzhiyun             if (box.x1 > pArcsTmp->x)
1247*4882a593Smuzhiyun                 box.x1 = pArcsTmp->x;
1248*4882a593Smuzhiyun             if (box.x2 < (pArcsTmp->x + pArcsTmp->width))
1249*4882a593Smuzhiyun                 box.x2 = pArcsTmp->x + pArcsTmp->width;
1250*4882a593Smuzhiyun             if (box.y1 > pArcsTmp->y)
1251*4882a593Smuzhiyun                 box.y1 = pArcsTmp->y;
1252*4882a593Smuzhiyun             if (box.y2 < (pArcsTmp->y + pArcsTmp->height))
1253*4882a593Smuzhiyun                 box.y2 = pArcsTmp->y + pArcsTmp->height;
1254*4882a593Smuzhiyun         }
1255*4882a593Smuzhiyun 
1256*4882a593Smuzhiyun         TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC);
1257*4882a593Smuzhiyun         if (BOX_NOT_EMPTY(box))
1258*4882a593Smuzhiyun             damageDamageBox(pDrawable, &box, pGC->subWindowMode);
1259*4882a593Smuzhiyun     }
1260*4882a593Smuzhiyun     (*pGC->ops->PolyFillArc) (pDrawable, pGC, nArcs, pArcs);
1261*4882a593Smuzhiyun     damageRegionProcessPending(pDrawable);
1262*4882a593Smuzhiyun     DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
1263*4882a593Smuzhiyun }
1264*4882a593Smuzhiyun 
1265*4882a593Smuzhiyun /*
1266*4882a593Smuzhiyun  * general Poly/Image text function.  Extract glyph information,
1267*4882a593Smuzhiyun  * compute bounding box and remove cursor if it is overlapped.
1268*4882a593Smuzhiyun  */
1269*4882a593Smuzhiyun 
1270*4882a593Smuzhiyun static void
damageDamageChars(DrawablePtr pDrawable,FontPtr font,int x,int y,unsigned int n,CharInfoPtr * charinfo,Bool imageblt,int subWindowMode)1271*4882a593Smuzhiyun damageDamageChars(DrawablePtr pDrawable,
1272*4882a593Smuzhiyun                   FontPtr font,
1273*4882a593Smuzhiyun                   int x,
1274*4882a593Smuzhiyun                   int y,
1275*4882a593Smuzhiyun                   unsigned int n,
1276*4882a593Smuzhiyun                   CharInfoPtr * charinfo, Bool imageblt, int subWindowMode)
1277*4882a593Smuzhiyun {
1278*4882a593Smuzhiyun     ExtentInfoRec extents;
1279*4882a593Smuzhiyun     BoxRec box;
1280*4882a593Smuzhiyun 
1281*4882a593Smuzhiyun     xfont2_query_glyph_extents(font, charinfo, n, &extents);
1282*4882a593Smuzhiyun     if (imageblt) {
1283*4882a593Smuzhiyun         if (extents.overallWidth > extents.overallRight)
1284*4882a593Smuzhiyun             extents.overallRight = extents.overallWidth;
1285*4882a593Smuzhiyun         if (extents.overallWidth < extents.overallLeft)
1286*4882a593Smuzhiyun             extents.overallLeft = extents.overallWidth;
1287*4882a593Smuzhiyun         if (extents.overallLeft > 0)
1288*4882a593Smuzhiyun             extents.overallLeft = 0;
1289*4882a593Smuzhiyun         if (extents.fontAscent > extents.overallAscent)
1290*4882a593Smuzhiyun             extents.overallAscent = extents.fontAscent;
1291*4882a593Smuzhiyun         if (extents.fontDescent > extents.overallDescent)
1292*4882a593Smuzhiyun             extents.overallDescent = extents.fontDescent;
1293*4882a593Smuzhiyun     }
1294*4882a593Smuzhiyun     box.x1 = x + extents.overallLeft;
1295*4882a593Smuzhiyun     box.y1 = y - extents.overallAscent;
1296*4882a593Smuzhiyun     box.x2 = x + extents.overallRight;
1297*4882a593Smuzhiyun     box.y2 = y + extents.overallDescent;
1298*4882a593Smuzhiyun     damageDamageBox(pDrawable, &box, subWindowMode);
1299*4882a593Smuzhiyun }
1300*4882a593Smuzhiyun 
1301*4882a593Smuzhiyun /*
1302*4882a593Smuzhiyun  * values for textType:
1303*4882a593Smuzhiyun  */
1304*4882a593Smuzhiyun #define TT_POLY8   0
1305*4882a593Smuzhiyun #define TT_IMAGE8  1
1306*4882a593Smuzhiyun #define TT_POLY16  2
1307*4882a593Smuzhiyun #define TT_IMAGE16 3
1308*4882a593Smuzhiyun 
1309*4882a593Smuzhiyun static void
damageText(DrawablePtr pDrawable,GCPtr pGC,int x,int y,unsigned long count,char * chars,FontEncoding fontEncoding,Bool textType)1310*4882a593Smuzhiyun damageText(DrawablePtr pDrawable,
1311*4882a593Smuzhiyun            GCPtr pGC,
1312*4882a593Smuzhiyun            int x,
1313*4882a593Smuzhiyun            int y,
1314*4882a593Smuzhiyun            unsigned long count,
1315*4882a593Smuzhiyun            char *chars, FontEncoding fontEncoding, Bool textType)
1316*4882a593Smuzhiyun {
1317*4882a593Smuzhiyun     CharInfoPtr *charinfo;
1318*4882a593Smuzhiyun     unsigned long i;
1319*4882a593Smuzhiyun     unsigned int n;
1320*4882a593Smuzhiyun     Bool imageblt;
1321*4882a593Smuzhiyun 
1322*4882a593Smuzhiyun     imageblt = (textType == TT_IMAGE8) || (textType == TT_IMAGE16);
1323*4882a593Smuzhiyun 
1324*4882a593Smuzhiyun     if (!checkGCDamage(pDrawable, pGC))
1325*4882a593Smuzhiyun         return;
1326*4882a593Smuzhiyun 
1327*4882a593Smuzhiyun     charinfo = xallocarray(count, sizeof(CharInfoPtr));
1328*4882a593Smuzhiyun     if (!charinfo)
1329*4882a593Smuzhiyun         return;
1330*4882a593Smuzhiyun 
1331*4882a593Smuzhiyun     GetGlyphs(pGC->font, count, (unsigned char *) chars,
1332*4882a593Smuzhiyun               fontEncoding, &i, charinfo);
1333*4882a593Smuzhiyun     n = (unsigned int) i;
1334*4882a593Smuzhiyun 
1335*4882a593Smuzhiyun     if (n != 0) {
1336*4882a593Smuzhiyun         damageDamageChars(pDrawable, pGC->font, x + pDrawable->x,
1337*4882a593Smuzhiyun                           y + pDrawable->y, n, charinfo, imageblt,
1338*4882a593Smuzhiyun                           pGC->subWindowMode);
1339*4882a593Smuzhiyun     }
1340*4882a593Smuzhiyun     free(charinfo);
1341*4882a593Smuzhiyun }
1342*4882a593Smuzhiyun 
1343*4882a593Smuzhiyun static int
damagePolyText8(DrawablePtr pDrawable,GCPtr pGC,int x,int y,int count,char * chars)1344*4882a593Smuzhiyun damagePolyText8(DrawablePtr pDrawable,
1345*4882a593Smuzhiyun                 GCPtr pGC, int x, int y, int count, char *chars)
1346*4882a593Smuzhiyun {
1347*4882a593Smuzhiyun     DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
1348*4882a593Smuzhiyun     damageText(pDrawable, pGC, x, y, (unsigned long) count, chars, Linear8Bit,
1349*4882a593Smuzhiyun                TT_POLY8);
1350*4882a593Smuzhiyun     x = (*pGC->ops->PolyText8) (pDrawable, pGC, x, y, count, chars);
1351*4882a593Smuzhiyun     damageRegionProcessPending(pDrawable);
1352*4882a593Smuzhiyun     DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
1353*4882a593Smuzhiyun     return x;
1354*4882a593Smuzhiyun }
1355*4882a593Smuzhiyun 
1356*4882a593Smuzhiyun static int
damagePolyText16(DrawablePtr pDrawable,GCPtr pGC,int x,int y,int count,unsigned short * chars)1357*4882a593Smuzhiyun damagePolyText16(DrawablePtr pDrawable,
1358*4882a593Smuzhiyun                  GCPtr pGC, int x, int y, int count, unsigned short *chars)
1359*4882a593Smuzhiyun {
1360*4882a593Smuzhiyun     DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
1361*4882a593Smuzhiyun     damageText(pDrawable, pGC, x, y, (unsigned long) count, (char *) chars,
1362*4882a593Smuzhiyun                FONTLASTROW(pGC->font) == 0 ? Linear16Bit : TwoD16Bit,
1363*4882a593Smuzhiyun                TT_POLY16);
1364*4882a593Smuzhiyun     x = (*pGC->ops->PolyText16) (pDrawable, pGC, x, y, count, chars);
1365*4882a593Smuzhiyun     damageRegionProcessPending(pDrawable);
1366*4882a593Smuzhiyun     DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
1367*4882a593Smuzhiyun     return x;
1368*4882a593Smuzhiyun }
1369*4882a593Smuzhiyun 
1370*4882a593Smuzhiyun static void
damageImageText8(DrawablePtr pDrawable,GCPtr pGC,int x,int y,int count,char * chars)1371*4882a593Smuzhiyun damageImageText8(DrawablePtr pDrawable,
1372*4882a593Smuzhiyun                  GCPtr pGC, int x, int y, int count, char *chars)
1373*4882a593Smuzhiyun {
1374*4882a593Smuzhiyun     DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
1375*4882a593Smuzhiyun     damageText(pDrawable, pGC, x, y, (unsigned long) count, chars, Linear8Bit,
1376*4882a593Smuzhiyun                TT_IMAGE8);
1377*4882a593Smuzhiyun     (*pGC->ops->ImageText8) (pDrawable, pGC, x, y, count, chars);
1378*4882a593Smuzhiyun     damageRegionProcessPending(pDrawable);
1379*4882a593Smuzhiyun     DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
1380*4882a593Smuzhiyun }
1381*4882a593Smuzhiyun 
1382*4882a593Smuzhiyun static void
damageImageText16(DrawablePtr pDrawable,GCPtr pGC,int x,int y,int count,unsigned short * chars)1383*4882a593Smuzhiyun damageImageText16(DrawablePtr pDrawable,
1384*4882a593Smuzhiyun                   GCPtr pGC, int x, int y, int count, unsigned short *chars)
1385*4882a593Smuzhiyun {
1386*4882a593Smuzhiyun     DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
1387*4882a593Smuzhiyun     damageText(pDrawable, pGC, x, y, (unsigned long) count, (char *) chars,
1388*4882a593Smuzhiyun                FONTLASTROW(pGC->font) == 0 ? Linear16Bit : TwoD16Bit,
1389*4882a593Smuzhiyun                TT_IMAGE16);
1390*4882a593Smuzhiyun     (*pGC->ops->ImageText16) (pDrawable, pGC, x, y, count, chars);
1391*4882a593Smuzhiyun     damageRegionProcessPending(pDrawable);
1392*4882a593Smuzhiyun     DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
1393*4882a593Smuzhiyun }
1394*4882a593Smuzhiyun 
1395*4882a593Smuzhiyun static void
damageImageGlyphBlt(DrawablePtr pDrawable,GCPtr pGC,int x,int y,unsigned int nglyph,CharInfoPtr * ppci,void * pglyphBase)1396*4882a593Smuzhiyun damageImageGlyphBlt(DrawablePtr pDrawable,
1397*4882a593Smuzhiyun                     GCPtr pGC,
1398*4882a593Smuzhiyun                     int x,
1399*4882a593Smuzhiyun                     int y,
1400*4882a593Smuzhiyun                     unsigned int nglyph, CharInfoPtr * ppci, void *pglyphBase)
1401*4882a593Smuzhiyun {
1402*4882a593Smuzhiyun     DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
1403*4882a593Smuzhiyun     damageDamageChars(pDrawable, pGC->font, x + pDrawable->x, y + pDrawable->y,
1404*4882a593Smuzhiyun                       nglyph, ppci, TRUE, pGC->subWindowMode);
1405*4882a593Smuzhiyun     (*pGC->ops->ImageGlyphBlt) (pDrawable, pGC, x, y, nglyph, ppci, pglyphBase);
1406*4882a593Smuzhiyun     damageRegionProcessPending(pDrawable);
1407*4882a593Smuzhiyun     DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
1408*4882a593Smuzhiyun }
1409*4882a593Smuzhiyun 
1410*4882a593Smuzhiyun static void
damagePolyGlyphBlt(DrawablePtr pDrawable,GCPtr pGC,int x,int y,unsigned int nglyph,CharInfoPtr * ppci,void * pglyphBase)1411*4882a593Smuzhiyun damagePolyGlyphBlt(DrawablePtr pDrawable,
1412*4882a593Smuzhiyun                    GCPtr pGC,
1413*4882a593Smuzhiyun                    int x,
1414*4882a593Smuzhiyun                    int y,
1415*4882a593Smuzhiyun                    unsigned int nglyph, CharInfoPtr * ppci, void *pglyphBase)
1416*4882a593Smuzhiyun {
1417*4882a593Smuzhiyun     DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
1418*4882a593Smuzhiyun     damageDamageChars(pDrawable, pGC->font, x + pDrawable->x, y + pDrawable->y,
1419*4882a593Smuzhiyun                       nglyph, ppci, FALSE, pGC->subWindowMode);
1420*4882a593Smuzhiyun     (*pGC->ops->PolyGlyphBlt) (pDrawable, pGC, x, y, nglyph, ppci, pglyphBase);
1421*4882a593Smuzhiyun     damageRegionProcessPending(pDrawable);
1422*4882a593Smuzhiyun     DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
1423*4882a593Smuzhiyun }
1424*4882a593Smuzhiyun 
1425*4882a593Smuzhiyun static void
damagePushPixels(GCPtr pGC,PixmapPtr pBitMap,DrawablePtr pDrawable,int dx,int dy,int xOrg,int yOrg)1426*4882a593Smuzhiyun damagePushPixels(GCPtr pGC,
1427*4882a593Smuzhiyun                  PixmapPtr pBitMap,
1428*4882a593Smuzhiyun                  DrawablePtr pDrawable, int dx, int dy, int xOrg, int yOrg)
1429*4882a593Smuzhiyun {
1430*4882a593Smuzhiyun     DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
1431*4882a593Smuzhiyun     if (checkGCDamage(pDrawable, pGC)) {
1432*4882a593Smuzhiyun         BoxRec box;
1433*4882a593Smuzhiyun 
1434*4882a593Smuzhiyun         box.x1 = xOrg;
1435*4882a593Smuzhiyun         box.y1 = yOrg;
1436*4882a593Smuzhiyun 
1437*4882a593Smuzhiyun         if (!pGC->miTranslate) {
1438*4882a593Smuzhiyun             box.x1 += pDrawable->x;
1439*4882a593Smuzhiyun             box.y1 += pDrawable->y;
1440*4882a593Smuzhiyun         }
1441*4882a593Smuzhiyun 
1442*4882a593Smuzhiyun         box.x2 = box.x1 + dx;
1443*4882a593Smuzhiyun         box.y2 = box.y1 + dy;
1444*4882a593Smuzhiyun 
1445*4882a593Smuzhiyun         TRIM_BOX(box, pGC);
1446*4882a593Smuzhiyun         if (BOX_NOT_EMPTY(box))
1447*4882a593Smuzhiyun             damageDamageBox(pDrawable, &box, pGC->subWindowMode);
1448*4882a593Smuzhiyun     }
1449*4882a593Smuzhiyun     (*pGC->ops->PushPixels) (pGC, pBitMap, pDrawable, dx, dy, xOrg, yOrg);
1450*4882a593Smuzhiyun     damageRegionProcessPending(pDrawable);
1451*4882a593Smuzhiyun     DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
1452*4882a593Smuzhiyun }
1453*4882a593Smuzhiyun 
1454*4882a593Smuzhiyun static void
damageRemoveDamage(DamagePtr * pPrev,DamagePtr pDamage)1455*4882a593Smuzhiyun damageRemoveDamage(DamagePtr * pPrev, DamagePtr pDamage)
1456*4882a593Smuzhiyun {
1457*4882a593Smuzhiyun     while (*pPrev) {
1458*4882a593Smuzhiyun         if (*pPrev == pDamage) {
1459*4882a593Smuzhiyun             *pPrev = pDamage->pNext;
1460*4882a593Smuzhiyun             return;
1461*4882a593Smuzhiyun         }
1462*4882a593Smuzhiyun         pPrev = &(*pPrev)->pNext;
1463*4882a593Smuzhiyun     }
1464*4882a593Smuzhiyun #if DAMAGE_VALIDATE_ENABLE
1465*4882a593Smuzhiyun     ErrorF("Damage not on list\n");
1466*4882a593Smuzhiyun     OsAbort();
1467*4882a593Smuzhiyun #endif
1468*4882a593Smuzhiyun }
1469*4882a593Smuzhiyun 
1470*4882a593Smuzhiyun static void
damageInsertDamage(DamagePtr * pPrev,DamagePtr pDamage)1471*4882a593Smuzhiyun damageInsertDamage(DamagePtr * pPrev, DamagePtr pDamage)
1472*4882a593Smuzhiyun {
1473*4882a593Smuzhiyun #if DAMAGE_VALIDATE_ENABLE
1474*4882a593Smuzhiyun     DamagePtr pOld;
1475*4882a593Smuzhiyun 
1476*4882a593Smuzhiyun     for (pOld = *pPrev; pOld; pOld = pOld->pNext)
1477*4882a593Smuzhiyun         if (pOld == pDamage) {
1478*4882a593Smuzhiyun             ErrorF("Damage already on list\n");
1479*4882a593Smuzhiyun             OsAbort();
1480*4882a593Smuzhiyun         }
1481*4882a593Smuzhiyun #endif
1482*4882a593Smuzhiyun     pDamage->pNext = *pPrev;
1483*4882a593Smuzhiyun     *pPrev = pDamage;
1484*4882a593Smuzhiyun }
1485*4882a593Smuzhiyun 
1486*4882a593Smuzhiyun static Bool
damageDestroyPixmap(PixmapPtr pPixmap)1487*4882a593Smuzhiyun damageDestroyPixmap(PixmapPtr pPixmap)
1488*4882a593Smuzhiyun {
1489*4882a593Smuzhiyun     ScreenPtr pScreen = pPixmap->drawable.pScreen;
1490*4882a593Smuzhiyun 
1491*4882a593Smuzhiyun     damageScrPriv(pScreen);
1492*4882a593Smuzhiyun 
1493*4882a593Smuzhiyun     if (pPixmap->refcnt == 1) {
1494*4882a593Smuzhiyun         DamagePtr *pPrev = getPixmapDamageRef(pPixmap);
1495*4882a593Smuzhiyun         DamagePtr pDamage;
1496*4882a593Smuzhiyun 
1497*4882a593Smuzhiyun         while ((pDamage = *pPrev)) {
1498*4882a593Smuzhiyun             damageRemoveDamage(pPrev, pDamage);
1499*4882a593Smuzhiyun             if (!pDamage->isWindow)
1500*4882a593Smuzhiyun                 DamageDestroy(pDamage);
1501*4882a593Smuzhiyun         }
1502*4882a593Smuzhiyun     }
1503*4882a593Smuzhiyun     unwrap(pScrPriv, pScreen, DestroyPixmap);
1504*4882a593Smuzhiyun     (*pScreen->DestroyPixmap) (pPixmap);
1505*4882a593Smuzhiyun     wrap(pScrPriv, pScreen, DestroyPixmap, damageDestroyPixmap);
1506*4882a593Smuzhiyun     return TRUE;
1507*4882a593Smuzhiyun }
1508*4882a593Smuzhiyun 
1509*4882a593Smuzhiyun static void
damageCopyWindow(WindowPtr pWindow,DDXPointRec ptOldOrg,RegionPtr prgnSrc)1510*4882a593Smuzhiyun damageCopyWindow(WindowPtr pWindow, DDXPointRec ptOldOrg, RegionPtr prgnSrc)
1511*4882a593Smuzhiyun {
1512*4882a593Smuzhiyun     ScreenPtr pScreen = pWindow->drawable.pScreen;
1513*4882a593Smuzhiyun 
1514*4882a593Smuzhiyun     damageScrPriv(pScreen);
1515*4882a593Smuzhiyun 
1516*4882a593Smuzhiyun     if (getWindowDamage(pWindow)) {
1517*4882a593Smuzhiyun         int dx = pWindow->drawable.x - ptOldOrg.x;
1518*4882a593Smuzhiyun         int dy = pWindow->drawable.y - ptOldOrg.y;
1519*4882a593Smuzhiyun 
1520*4882a593Smuzhiyun         /*
1521*4882a593Smuzhiyun          * The region comes in source relative, but the damage occurs
1522*4882a593Smuzhiyun          * at the destination location.  Translate back and forth.
1523*4882a593Smuzhiyun          */
1524*4882a593Smuzhiyun         RegionTranslate(prgnSrc, dx, dy);
1525*4882a593Smuzhiyun         damageRegionAppend(&pWindow->drawable, prgnSrc, FALSE, -1);
1526*4882a593Smuzhiyun         RegionTranslate(prgnSrc, -dx, -dy);
1527*4882a593Smuzhiyun     }
1528*4882a593Smuzhiyun     unwrap(pScrPriv, pScreen, CopyWindow);
1529*4882a593Smuzhiyun     (*pScreen->CopyWindow) (pWindow, ptOldOrg, prgnSrc);
1530*4882a593Smuzhiyun     damageRegionProcessPending(&pWindow->drawable);
1531*4882a593Smuzhiyun     wrap(pScrPriv, pScreen, CopyWindow, damageCopyWindow);
1532*4882a593Smuzhiyun }
1533*4882a593Smuzhiyun 
1534*4882a593Smuzhiyun static GCOps damageGCOps = {
1535*4882a593Smuzhiyun     damageFillSpans, damageSetSpans,
1536*4882a593Smuzhiyun     damagePutImage, damageCopyArea,
1537*4882a593Smuzhiyun     damageCopyPlane, damagePolyPoint,
1538*4882a593Smuzhiyun     damagePolylines, damagePolySegment,
1539*4882a593Smuzhiyun     damagePolyRectangle, damagePolyArc,
1540*4882a593Smuzhiyun     damageFillPolygon, damagePolyFillRect,
1541*4882a593Smuzhiyun     damagePolyFillArc, damagePolyText8,
1542*4882a593Smuzhiyun     damagePolyText16, damageImageText8,
1543*4882a593Smuzhiyun     damageImageText16, damageImageGlyphBlt,
1544*4882a593Smuzhiyun     damagePolyGlyphBlt, damagePushPixels,
1545*4882a593Smuzhiyun };
1546*4882a593Smuzhiyun 
1547*4882a593Smuzhiyun static void
damageSetWindowPixmap(WindowPtr pWindow,PixmapPtr pPixmap)1548*4882a593Smuzhiyun damageSetWindowPixmap(WindowPtr pWindow, PixmapPtr pPixmap)
1549*4882a593Smuzhiyun {
1550*4882a593Smuzhiyun     DamagePtr pDamage;
1551*4882a593Smuzhiyun     ScreenPtr pScreen = pWindow->drawable.pScreen;
1552*4882a593Smuzhiyun 
1553*4882a593Smuzhiyun     damageScrPriv(pScreen);
1554*4882a593Smuzhiyun 
1555*4882a593Smuzhiyun     if ((pDamage = damageGetWinPriv(pWindow))) {
1556*4882a593Smuzhiyun         PixmapPtr pOldPixmap = (*pScreen->GetWindowPixmap) (pWindow);
1557*4882a593Smuzhiyun         DamagePtr *pPrev = getPixmapDamageRef(pOldPixmap);
1558*4882a593Smuzhiyun 
1559*4882a593Smuzhiyun         while (pDamage) {
1560*4882a593Smuzhiyun             damageRemoveDamage(pPrev, pDamage);
1561*4882a593Smuzhiyun             pDamage = pDamage->pNextWin;
1562*4882a593Smuzhiyun         }
1563*4882a593Smuzhiyun     }
1564*4882a593Smuzhiyun     unwrap(pScrPriv, pScreen, SetWindowPixmap);
1565*4882a593Smuzhiyun     (*pScreen->SetWindowPixmap) (pWindow, pPixmap);
1566*4882a593Smuzhiyun     wrap(pScrPriv, pScreen, SetWindowPixmap, damageSetWindowPixmap);
1567*4882a593Smuzhiyun     if ((pDamage = damageGetWinPriv(pWindow))) {
1568*4882a593Smuzhiyun         DamagePtr *pPrev = getPixmapDamageRef(pPixmap);
1569*4882a593Smuzhiyun 
1570*4882a593Smuzhiyun         while (pDamage) {
1571*4882a593Smuzhiyun             damageInsertDamage(pPrev, pDamage);
1572*4882a593Smuzhiyun             pDamage = pDamage->pNextWin;
1573*4882a593Smuzhiyun         }
1574*4882a593Smuzhiyun     }
1575*4882a593Smuzhiyun }
1576*4882a593Smuzhiyun 
1577*4882a593Smuzhiyun static Bool
damageDestroyWindow(WindowPtr pWindow)1578*4882a593Smuzhiyun damageDestroyWindow(WindowPtr pWindow)
1579*4882a593Smuzhiyun {
1580*4882a593Smuzhiyun     DamagePtr pDamage;
1581*4882a593Smuzhiyun     ScreenPtr pScreen = pWindow->drawable.pScreen;
1582*4882a593Smuzhiyun     Bool ret;
1583*4882a593Smuzhiyun 
1584*4882a593Smuzhiyun     damageScrPriv(pScreen);
1585*4882a593Smuzhiyun 
1586*4882a593Smuzhiyun     while ((pDamage = damageGetWinPriv(pWindow))) {
1587*4882a593Smuzhiyun         DamageDestroy(pDamage);
1588*4882a593Smuzhiyun     }
1589*4882a593Smuzhiyun     unwrap(pScrPriv, pScreen, DestroyWindow);
1590*4882a593Smuzhiyun     ret = (*pScreen->DestroyWindow) (pWindow);
1591*4882a593Smuzhiyun     wrap(pScrPriv, pScreen, DestroyWindow, damageDestroyWindow);
1592*4882a593Smuzhiyun     return ret;
1593*4882a593Smuzhiyun }
1594*4882a593Smuzhiyun 
1595*4882a593Smuzhiyun static Bool
damageCloseScreen(ScreenPtr pScreen)1596*4882a593Smuzhiyun damageCloseScreen(ScreenPtr pScreen)
1597*4882a593Smuzhiyun {
1598*4882a593Smuzhiyun     damageScrPriv(pScreen);
1599*4882a593Smuzhiyun 
1600*4882a593Smuzhiyun     unwrap(pScrPriv, pScreen, DestroyPixmap);
1601*4882a593Smuzhiyun     unwrap(pScrPriv, pScreen, CreateGC);
1602*4882a593Smuzhiyun     unwrap(pScrPriv, pScreen, CopyWindow);
1603*4882a593Smuzhiyun     unwrap(pScrPriv, pScreen, CloseScreen);
1604*4882a593Smuzhiyun     free(pScrPriv);
1605*4882a593Smuzhiyun     return (*pScreen->CloseScreen) (pScreen);
1606*4882a593Smuzhiyun }
1607*4882a593Smuzhiyun 
1608*4882a593Smuzhiyun /**
1609*4882a593Smuzhiyun  * Default implementations of the damage management functions.
1610*4882a593Smuzhiyun  */
1611*4882a593Smuzhiyun void
miDamageCreate(DamagePtr pDamage)1612*4882a593Smuzhiyun miDamageCreate(DamagePtr pDamage)
1613*4882a593Smuzhiyun {
1614*4882a593Smuzhiyun }
1615*4882a593Smuzhiyun 
1616*4882a593Smuzhiyun /*
1617*4882a593Smuzhiyun  * We only wrap into the GC when there's a registered listener.  For windows,
1618*4882a593Smuzhiyun  * damage includes damage to children.  So if there's a GC validated against
1619*4882a593Smuzhiyun  * a subwindow and we then register a damage on the parent, we need to bump
1620*4882a593Smuzhiyun  * the serial numbers of the children to re-trigger validation.
1621*4882a593Smuzhiyun  *
1622*4882a593Smuzhiyun  * Since we can't know if a GC has been validated against one of the affected
1623*4882a593Smuzhiyun  * children, just bump them all to be safe.
1624*4882a593Smuzhiyun  */
1625*4882a593Smuzhiyun static int
damageRegisterVisit(WindowPtr pWin,void * data)1626*4882a593Smuzhiyun damageRegisterVisit(WindowPtr pWin, void *data)
1627*4882a593Smuzhiyun {
1628*4882a593Smuzhiyun     pWin->drawable.serialNumber = NEXT_SERIAL_NUMBER;
1629*4882a593Smuzhiyun     return WT_WALKCHILDREN;
1630*4882a593Smuzhiyun }
1631*4882a593Smuzhiyun 
1632*4882a593Smuzhiyun void
miDamageRegister(DrawablePtr pDrawable,DamagePtr pDamage)1633*4882a593Smuzhiyun miDamageRegister(DrawablePtr pDrawable, DamagePtr pDamage)
1634*4882a593Smuzhiyun {
1635*4882a593Smuzhiyun     if (pDrawable->type == DRAWABLE_WINDOW)
1636*4882a593Smuzhiyun         TraverseTree((WindowPtr)pDrawable, damageRegisterVisit, NULL);
1637*4882a593Smuzhiyun     else
1638*4882a593Smuzhiyun         pDrawable->serialNumber = NEXT_SERIAL_NUMBER;
1639*4882a593Smuzhiyun }
1640*4882a593Smuzhiyun 
1641*4882a593Smuzhiyun void
miDamageUnregister(DrawablePtr pDrawable,DamagePtr pDamage)1642*4882a593Smuzhiyun miDamageUnregister(DrawablePtr pDrawable, DamagePtr pDamage)
1643*4882a593Smuzhiyun {
1644*4882a593Smuzhiyun     if (pDrawable->type == DRAWABLE_WINDOW)
1645*4882a593Smuzhiyun         TraverseTree((WindowPtr)pDrawable, damageRegisterVisit, NULL);
1646*4882a593Smuzhiyun     else
1647*4882a593Smuzhiyun         pDrawable->serialNumber = NEXT_SERIAL_NUMBER;
1648*4882a593Smuzhiyun }
1649*4882a593Smuzhiyun 
1650*4882a593Smuzhiyun void
miDamageDestroy(DamagePtr pDamage)1651*4882a593Smuzhiyun miDamageDestroy(DamagePtr pDamage)
1652*4882a593Smuzhiyun {
1653*4882a593Smuzhiyun }
1654*4882a593Smuzhiyun 
1655*4882a593Smuzhiyun /**
1656*4882a593Smuzhiyun  * Public functions for consumption outside this file.
1657*4882a593Smuzhiyun  */
1658*4882a593Smuzhiyun 
1659*4882a593Smuzhiyun Bool
DamageSetup(ScreenPtr pScreen)1660*4882a593Smuzhiyun DamageSetup(ScreenPtr pScreen)
1661*4882a593Smuzhiyun {
1662*4882a593Smuzhiyun     DamageScrPrivPtr pScrPriv;
1663*4882a593Smuzhiyun     PictureScreenPtr ps = GetPictureScreenIfSet(pScreen);
1664*4882a593Smuzhiyun 
1665*4882a593Smuzhiyun     const DamageScreenFuncsRec miFuncs = {
1666*4882a593Smuzhiyun         miDamageCreate, miDamageRegister, miDamageUnregister, miDamageDestroy
1667*4882a593Smuzhiyun     };
1668*4882a593Smuzhiyun 
1669*4882a593Smuzhiyun     if (!dixRegisterPrivateKey(&damageScrPrivateKeyRec, PRIVATE_SCREEN, 0))
1670*4882a593Smuzhiyun         return FALSE;
1671*4882a593Smuzhiyun 
1672*4882a593Smuzhiyun     if (dixLookupPrivate(&pScreen->devPrivates, damageScrPrivateKey))
1673*4882a593Smuzhiyun         return TRUE;
1674*4882a593Smuzhiyun 
1675*4882a593Smuzhiyun     if (!dixRegisterPrivateKey
1676*4882a593Smuzhiyun         (&damageGCPrivateKeyRec, PRIVATE_GC, sizeof(DamageGCPrivRec)))
1677*4882a593Smuzhiyun         return FALSE;
1678*4882a593Smuzhiyun 
1679*4882a593Smuzhiyun     if (!dixRegisterPrivateKey(&damagePixPrivateKeyRec, PRIVATE_PIXMAP, 0))
1680*4882a593Smuzhiyun         return FALSE;
1681*4882a593Smuzhiyun 
1682*4882a593Smuzhiyun     if (!dixRegisterPrivateKey(&damageWinPrivateKeyRec, PRIVATE_WINDOW, 0))
1683*4882a593Smuzhiyun         return FALSE;
1684*4882a593Smuzhiyun 
1685*4882a593Smuzhiyun     pScrPriv = malloc(sizeof(DamageScrPrivRec));
1686*4882a593Smuzhiyun     if (!pScrPriv)
1687*4882a593Smuzhiyun         return FALSE;
1688*4882a593Smuzhiyun 
1689*4882a593Smuzhiyun     pScrPriv->internalLevel = 0;
1690*4882a593Smuzhiyun     pScrPriv->pScreenDamage = 0;
1691*4882a593Smuzhiyun 
1692*4882a593Smuzhiyun     wrap(pScrPriv, pScreen, DestroyPixmap, damageDestroyPixmap);
1693*4882a593Smuzhiyun     wrap(pScrPriv, pScreen, CreateGC, damageCreateGC);
1694*4882a593Smuzhiyun     wrap(pScrPriv, pScreen, DestroyWindow, damageDestroyWindow);
1695*4882a593Smuzhiyun     wrap(pScrPriv, pScreen, SetWindowPixmap, damageSetWindowPixmap);
1696*4882a593Smuzhiyun     wrap(pScrPriv, pScreen, CopyWindow, damageCopyWindow);
1697*4882a593Smuzhiyun     wrap(pScrPriv, pScreen, CloseScreen, damageCloseScreen);
1698*4882a593Smuzhiyun     if (ps) {
1699*4882a593Smuzhiyun         wrap(pScrPriv, ps, Glyphs, damageGlyphs);
1700*4882a593Smuzhiyun         wrap(pScrPriv, ps, Composite, damageComposite);
1701*4882a593Smuzhiyun         wrap(pScrPriv, ps, AddTraps, damageAddTraps);
1702*4882a593Smuzhiyun     }
1703*4882a593Smuzhiyun 
1704*4882a593Smuzhiyun     pScrPriv->funcs = miFuncs;
1705*4882a593Smuzhiyun 
1706*4882a593Smuzhiyun     dixSetPrivate(&pScreen->devPrivates, damageScrPrivateKey, pScrPriv);
1707*4882a593Smuzhiyun     return TRUE;
1708*4882a593Smuzhiyun }
1709*4882a593Smuzhiyun 
1710*4882a593Smuzhiyun DamagePtr
DamageCreate(DamageReportFunc damageReport,DamageDestroyFunc damageDestroy,DamageReportLevel damageLevel,Bool isInternal,ScreenPtr pScreen,void * closure)1711*4882a593Smuzhiyun DamageCreate(DamageReportFunc damageReport,
1712*4882a593Smuzhiyun              DamageDestroyFunc damageDestroy,
1713*4882a593Smuzhiyun              DamageReportLevel damageLevel,
1714*4882a593Smuzhiyun              Bool isInternal, ScreenPtr pScreen, void *closure)
1715*4882a593Smuzhiyun {
1716*4882a593Smuzhiyun     damageScrPriv(pScreen);
1717*4882a593Smuzhiyun     DamagePtr pDamage;
1718*4882a593Smuzhiyun 
1719*4882a593Smuzhiyun     pDamage = calloc(1, sizeof(DamageRec));
1720*4882a593Smuzhiyun     if (!pDamage)
1721*4882a593Smuzhiyun         return 0;
1722*4882a593Smuzhiyun     pDamage->pNext = 0;
1723*4882a593Smuzhiyun     pDamage->pNextWin = 0;
1724*4882a593Smuzhiyun     RegionNull(&pDamage->damage);
1725*4882a593Smuzhiyun     RegionNull(&pDamage->pendingDamage);
1726*4882a593Smuzhiyun 
1727*4882a593Smuzhiyun     pDamage->damageLevel = damageLevel;
1728*4882a593Smuzhiyun     pDamage->isInternal = isInternal;
1729*4882a593Smuzhiyun     pDamage->closure = closure;
1730*4882a593Smuzhiyun     pDamage->isWindow = FALSE;
1731*4882a593Smuzhiyun     pDamage->pDrawable = 0;
1732*4882a593Smuzhiyun     pDamage->reportAfter = FALSE;
1733*4882a593Smuzhiyun 
1734*4882a593Smuzhiyun     pDamage->damageReport = damageReport;
1735*4882a593Smuzhiyun     pDamage->damageDestroy = damageDestroy;
1736*4882a593Smuzhiyun     pDamage->pScreen = pScreen;
1737*4882a593Smuzhiyun 
1738*4882a593Smuzhiyun     (*pScrPriv->funcs.Create) (pDamage);
1739*4882a593Smuzhiyun 
1740*4882a593Smuzhiyun     return pDamage;
1741*4882a593Smuzhiyun }
1742*4882a593Smuzhiyun 
1743*4882a593Smuzhiyun void
DamageRegister(DrawablePtr pDrawable,DamagePtr pDamage)1744*4882a593Smuzhiyun DamageRegister(DrawablePtr pDrawable, DamagePtr pDamage)
1745*4882a593Smuzhiyun {
1746*4882a593Smuzhiyun     ScreenPtr pScreen = pDrawable->pScreen;
1747*4882a593Smuzhiyun 
1748*4882a593Smuzhiyun     damageScrPriv(pScreen);
1749*4882a593Smuzhiyun 
1750*4882a593Smuzhiyun #if DAMAGE_VALIDATE_ENABLE
1751*4882a593Smuzhiyun     if (pDrawable->pScreen != pDamage->pScreen) {
1752*4882a593Smuzhiyun         ErrorF("DamageRegister called with mismatched screens\n");
1753*4882a593Smuzhiyun         OsAbort();
1754*4882a593Smuzhiyun     }
1755*4882a593Smuzhiyun #endif
1756*4882a593Smuzhiyun 
1757*4882a593Smuzhiyun     if (pDrawable->type == DRAWABLE_WINDOW) {
1758*4882a593Smuzhiyun         WindowPtr pWindow = (WindowPtr) pDrawable;
1759*4882a593Smuzhiyun 
1760*4882a593Smuzhiyun         winDamageRef(pWindow);
1761*4882a593Smuzhiyun 
1762*4882a593Smuzhiyun #if DAMAGE_VALIDATE_ENABLE
1763*4882a593Smuzhiyun         DamagePtr pOld;
1764*4882a593Smuzhiyun 
1765*4882a593Smuzhiyun         for (pOld = *pPrev; pOld; pOld = pOld->pNextWin)
1766*4882a593Smuzhiyun             if (pOld == pDamage) {
1767*4882a593Smuzhiyun                 ErrorF("Damage already on window list\n");
1768*4882a593Smuzhiyun                 OsAbort();
1769*4882a593Smuzhiyun             }
1770*4882a593Smuzhiyun #endif
1771*4882a593Smuzhiyun         pDamage->pNextWin = *pPrev;
1772*4882a593Smuzhiyun         *pPrev = pDamage;
1773*4882a593Smuzhiyun         pDamage->isWindow = TRUE;
1774*4882a593Smuzhiyun     }
1775*4882a593Smuzhiyun     else
1776*4882a593Smuzhiyun         pDamage->isWindow = FALSE;
1777*4882a593Smuzhiyun     pDamage->pDrawable = pDrawable;
1778*4882a593Smuzhiyun     damageInsertDamage(getDrawableDamageRef(pDrawable), pDamage);
1779*4882a593Smuzhiyun     (*pScrPriv->funcs.Register) (pDrawable, pDamage);
1780*4882a593Smuzhiyun }
1781*4882a593Smuzhiyun 
1782*4882a593Smuzhiyun void
DamageDrawInternal(ScreenPtr pScreen,Bool enable)1783*4882a593Smuzhiyun DamageDrawInternal(ScreenPtr pScreen, Bool enable)
1784*4882a593Smuzhiyun {
1785*4882a593Smuzhiyun     damageScrPriv(pScreen);
1786*4882a593Smuzhiyun 
1787*4882a593Smuzhiyun     pScrPriv->internalLevel += enable ? 1 : -1;
1788*4882a593Smuzhiyun }
1789*4882a593Smuzhiyun 
1790*4882a593Smuzhiyun void
DamageUnregister(DamagePtr pDamage)1791*4882a593Smuzhiyun DamageUnregister(DamagePtr pDamage)
1792*4882a593Smuzhiyun {
1793*4882a593Smuzhiyun     DrawablePtr pDrawable = pDamage->pDrawable;
1794*4882a593Smuzhiyun     ScreenPtr pScreen = pDrawable->pScreen;
1795*4882a593Smuzhiyun 
1796*4882a593Smuzhiyun     damageScrPriv(pScreen);
1797*4882a593Smuzhiyun 
1798*4882a593Smuzhiyun     (*pScrPriv->funcs.Unregister) (pDrawable, pDamage);
1799*4882a593Smuzhiyun 
1800*4882a593Smuzhiyun     if (pDrawable->type == DRAWABLE_WINDOW) {
1801*4882a593Smuzhiyun         WindowPtr pWindow = (WindowPtr) pDrawable;
1802*4882a593Smuzhiyun 
1803*4882a593Smuzhiyun         winDamageRef(pWindow);
1804*4882a593Smuzhiyun #if DAMAGE_VALIDATE_ENABLE
1805*4882a593Smuzhiyun         int found = 0;
1806*4882a593Smuzhiyun #endif
1807*4882a593Smuzhiyun 
1808*4882a593Smuzhiyun         while (*pPrev) {
1809*4882a593Smuzhiyun             if (*pPrev == pDamage) {
1810*4882a593Smuzhiyun                 *pPrev = pDamage->pNextWin;
1811*4882a593Smuzhiyun #if DAMAGE_VALIDATE_ENABLE
1812*4882a593Smuzhiyun                 found = 1;
1813*4882a593Smuzhiyun #endif
1814*4882a593Smuzhiyun                 break;
1815*4882a593Smuzhiyun             }
1816*4882a593Smuzhiyun             pPrev = &(*pPrev)->pNextWin;
1817*4882a593Smuzhiyun         }
1818*4882a593Smuzhiyun #if DAMAGE_VALIDATE_ENABLE
1819*4882a593Smuzhiyun         if (!found) {
1820*4882a593Smuzhiyun             ErrorF("Damage not on window list\n");
1821*4882a593Smuzhiyun             OsAbort();
1822*4882a593Smuzhiyun         }
1823*4882a593Smuzhiyun #endif
1824*4882a593Smuzhiyun     }
1825*4882a593Smuzhiyun     pDamage->pDrawable = 0;
1826*4882a593Smuzhiyun     damageRemoveDamage(getDrawableDamageRef(pDrawable), pDamage);
1827*4882a593Smuzhiyun }
1828*4882a593Smuzhiyun 
1829*4882a593Smuzhiyun void
DamageDestroy(DamagePtr pDamage)1830*4882a593Smuzhiyun DamageDestroy(DamagePtr pDamage)
1831*4882a593Smuzhiyun {
1832*4882a593Smuzhiyun     ScreenPtr pScreen = pDamage->pScreen;
1833*4882a593Smuzhiyun 
1834*4882a593Smuzhiyun     damageScrPriv(pScreen);
1835*4882a593Smuzhiyun 
1836*4882a593Smuzhiyun     if (pDamage->pDrawable)
1837*4882a593Smuzhiyun         DamageUnregister(pDamage);
1838*4882a593Smuzhiyun 
1839*4882a593Smuzhiyun     if (pDamage->damageDestroy)
1840*4882a593Smuzhiyun         (*pDamage->damageDestroy) (pDamage, pDamage->closure);
1841*4882a593Smuzhiyun     (*pScrPriv->funcs.Destroy) (pDamage);
1842*4882a593Smuzhiyun     RegionUninit(&pDamage->damage);
1843*4882a593Smuzhiyun     RegionUninit(&pDamage->pendingDamage);
1844*4882a593Smuzhiyun     free(pDamage);
1845*4882a593Smuzhiyun }
1846*4882a593Smuzhiyun 
1847*4882a593Smuzhiyun Bool
DamageSubtract(DamagePtr pDamage,const RegionPtr pRegion)1848*4882a593Smuzhiyun DamageSubtract(DamagePtr pDamage, const RegionPtr pRegion)
1849*4882a593Smuzhiyun {
1850*4882a593Smuzhiyun     RegionPtr pClip;
1851*4882a593Smuzhiyun     RegionRec pixmapClip;
1852*4882a593Smuzhiyun     DrawablePtr pDrawable = pDamage->pDrawable;
1853*4882a593Smuzhiyun 
1854*4882a593Smuzhiyun     RegionSubtract(&pDamage->damage, &pDamage->damage, pRegion);
1855*4882a593Smuzhiyun     if (pDrawable) {
1856*4882a593Smuzhiyun         if (pDrawable->type == DRAWABLE_WINDOW)
1857*4882a593Smuzhiyun             pClip = &((WindowPtr) pDrawable)->borderClip;
1858*4882a593Smuzhiyun         else {
1859*4882a593Smuzhiyun             BoxRec box;
1860*4882a593Smuzhiyun 
1861*4882a593Smuzhiyun             box.x1 = pDrawable->x;
1862*4882a593Smuzhiyun             box.y1 = pDrawable->y;
1863*4882a593Smuzhiyun             box.x2 = pDrawable->x + pDrawable->width;
1864*4882a593Smuzhiyun             box.y2 = pDrawable->y + pDrawable->height;
1865*4882a593Smuzhiyun             RegionInit(&pixmapClip, &box, 1);
1866*4882a593Smuzhiyun             pClip = &pixmapClip;
1867*4882a593Smuzhiyun         }
1868*4882a593Smuzhiyun         RegionTranslate(&pDamage->damage, pDrawable->x, pDrawable->y);
1869*4882a593Smuzhiyun         RegionIntersect(&pDamage->damage, &pDamage->damage, pClip);
1870*4882a593Smuzhiyun         RegionTranslate(&pDamage->damage, -pDrawable->x, -pDrawable->y);
1871*4882a593Smuzhiyun         if (pDrawable->type != DRAWABLE_WINDOW)
1872*4882a593Smuzhiyun             RegionUninit(&pixmapClip);
1873*4882a593Smuzhiyun     }
1874*4882a593Smuzhiyun     return RegionNotEmpty(&pDamage->damage);
1875*4882a593Smuzhiyun }
1876*4882a593Smuzhiyun 
1877*4882a593Smuzhiyun void
DamageEmpty(DamagePtr pDamage)1878*4882a593Smuzhiyun DamageEmpty(DamagePtr pDamage)
1879*4882a593Smuzhiyun {
1880*4882a593Smuzhiyun     RegionEmpty(&pDamage->damage);
1881*4882a593Smuzhiyun }
1882*4882a593Smuzhiyun 
1883*4882a593Smuzhiyun RegionPtr
DamageRegion(DamagePtr pDamage)1884*4882a593Smuzhiyun DamageRegion(DamagePtr pDamage)
1885*4882a593Smuzhiyun {
1886*4882a593Smuzhiyun     return &pDamage->damage;
1887*4882a593Smuzhiyun }
1888*4882a593Smuzhiyun 
1889*4882a593Smuzhiyun RegionPtr
DamagePendingRegion(DamagePtr pDamage)1890*4882a593Smuzhiyun DamagePendingRegion(DamagePtr pDamage)
1891*4882a593Smuzhiyun {
1892*4882a593Smuzhiyun     return &pDamage->pendingDamage;
1893*4882a593Smuzhiyun }
1894*4882a593Smuzhiyun 
1895*4882a593Smuzhiyun void
DamageRegionAppend(DrawablePtr pDrawable,RegionPtr pRegion)1896*4882a593Smuzhiyun DamageRegionAppend(DrawablePtr pDrawable, RegionPtr pRegion)
1897*4882a593Smuzhiyun {
1898*4882a593Smuzhiyun     damageRegionAppend(pDrawable, pRegion, FALSE, -1);
1899*4882a593Smuzhiyun }
1900*4882a593Smuzhiyun 
1901*4882a593Smuzhiyun void
DamageRegionProcessPending(DrawablePtr pDrawable)1902*4882a593Smuzhiyun DamageRegionProcessPending(DrawablePtr pDrawable)
1903*4882a593Smuzhiyun {
1904*4882a593Smuzhiyun     damageRegionProcessPending(pDrawable);
1905*4882a593Smuzhiyun }
1906*4882a593Smuzhiyun 
1907*4882a593Smuzhiyun /* This call is very odd, i'm leaving it intact for API sake, but please don't use it. */
1908*4882a593Smuzhiyun void
DamageDamageRegion(DrawablePtr pDrawable,RegionPtr pRegion)1909*4882a593Smuzhiyun DamageDamageRegion(DrawablePtr pDrawable, RegionPtr pRegion)
1910*4882a593Smuzhiyun {
1911*4882a593Smuzhiyun     damageRegionAppend(pDrawable, pRegion, FALSE, -1);
1912*4882a593Smuzhiyun 
1913*4882a593Smuzhiyun     /* Go back and report this damage for DamagePtrs with reportAfter set, since
1914*4882a593Smuzhiyun      * this call isn't part of an in-progress drawing op in the call chain and
1915*4882a593Smuzhiyun      * the DDX probably just wants to know about it right away.
1916*4882a593Smuzhiyun      */
1917*4882a593Smuzhiyun     damageRegionProcessPending(pDrawable);
1918*4882a593Smuzhiyun }
1919*4882a593Smuzhiyun 
1920*4882a593Smuzhiyun void
DamageSetReportAfterOp(DamagePtr pDamage,Bool reportAfter)1921*4882a593Smuzhiyun DamageSetReportAfterOp(DamagePtr pDamage, Bool reportAfter)
1922*4882a593Smuzhiyun {
1923*4882a593Smuzhiyun     pDamage->reportAfter = reportAfter;
1924*4882a593Smuzhiyun }
1925*4882a593Smuzhiyun 
1926*4882a593Smuzhiyun DamageScreenFuncsPtr
DamageGetScreenFuncs(ScreenPtr pScreen)1927*4882a593Smuzhiyun DamageGetScreenFuncs(ScreenPtr pScreen)
1928*4882a593Smuzhiyun {
1929*4882a593Smuzhiyun     damageScrPriv(pScreen);
1930*4882a593Smuzhiyun     return &pScrPriv->funcs;
1931*4882a593Smuzhiyun }
1932*4882a593Smuzhiyun 
1933*4882a593Smuzhiyun void
DamageReportDamage(DamagePtr pDamage,RegionPtr pDamageRegion)1934*4882a593Smuzhiyun DamageReportDamage(DamagePtr pDamage, RegionPtr pDamageRegion)
1935*4882a593Smuzhiyun {
1936*4882a593Smuzhiyun     BoxRec tmpBox;
1937*4882a593Smuzhiyun     RegionRec tmpRegion;
1938*4882a593Smuzhiyun     Bool was_empty;
1939*4882a593Smuzhiyun 
1940*4882a593Smuzhiyun     switch (pDamage->damageLevel) {
1941*4882a593Smuzhiyun     case DamageReportRawRegion:
1942*4882a593Smuzhiyun         RegionUnion(&pDamage->damage, &pDamage->damage, pDamageRegion);
1943*4882a593Smuzhiyun         (*pDamage->damageReport) (pDamage, pDamageRegion, pDamage->closure);
1944*4882a593Smuzhiyun         break;
1945*4882a593Smuzhiyun     case DamageReportDeltaRegion:
1946*4882a593Smuzhiyun         RegionNull(&tmpRegion);
1947*4882a593Smuzhiyun         RegionSubtract(&tmpRegion, pDamageRegion, &pDamage->damage);
1948*4882a593Smuzhiyun         if (RegionNotEmpty(&tmpRegion)) {
1949*4882a593Smuzhiyun             RegionUnion(&pDamage->damage, &pDamage->damage, pDamageRegion);
1950*4882a593Smuzhiyun             (*pDamage->damageReport) (pDamage, &tmpRegion, pDamage->closure);
1951*4882a593Smuzhiyun         }
1952*4882a593Smuzhiyun         RegionUninit(&tmpRegion);
1953*4882a593Smuzhiyun         break;
1954*4882a593Smuzhiyun     case DamageReportBoundingBox:
1955*4882a593Smuzhiyun         tmpBox = *RegionExtents(&pDamage->damage);
1956*4882a593Smuzhiyun         RegionUnion(&pDamage->damage, &pDamage->damage, pDamageRegion);
1957*4882a593Smuzhiyun         if (!BOX_SAME(&tmpBox, RegionExtents(&pDamage->damage))) {
1958*4882a593Smuzhiyun             (*pDamage->damageReport) (pDamage, &pDamage->damage,
1959*4882a593Smuzhiyun                                       pDamage->closure);
1960*4882a593Smuzhiyun         }
1961*4882a593Smuzhiyun         break;
1962*4882a593Smuzhiyun     case DamageReportNonEmpty:
1963*4882a593Smuzhiyun         was_empty = !RegionNotEmpty(&pDamage->damage);
1964*4882a593Smuzhiyun         RegionUnion(&pDamage->damage, &pDamage->damage, pDamageRegion);
1965*4882a593Smuzhiyun         if (was_empty && RegionNotEmpty(&pDamage->damage)) {
1966*4882a593Smuzhiyun             (*pDamage->damageReport) (pDamage, &pDamage->damage,
1967*4882a593Smuzhiyun                                       pDamage->closure);
1968*4882a593Smuzhiyun         }
1969*4882a593Smuzhiyun         break;
1970*4882a593Smuzhiyun     case DamageReportNone:
1971*4882a593Smuzhiyun         RegionUnion(&pDamage->damage, &pDamage->damage, pDamageRegion);
1972*4882a593Smuzhiyun         break;
1973*4882a593Smuzhiyun     }
1974*4882a593Smuzhiyun }
1975