Searched refs:has_WGL_ARB_multisample (Results 1 – 2 of 2) sorted by relevance
67 Bool has_WGL_ARB_multisample; member
613 screen->has_WGL_ARB_multisample = TRUE; in glxWinScreenProbe()2051 if (screen->has_WGL_ARB_multisample) { in glxWinCreateConfigsExt()2222 if (screen->has_WGL_ARB_multisample) { in glxWinCreateConfigsExt()