Searched refs:enableGLcallTrace (Results 1 – 3 of 3) sorted by relevance
42 unsigned int enableGLcallTrace:1; member
67 if (glxWinDebugSettings.enableGLcallTrace) in glXGetProcAddressARB()
144 glxWinDebugSettings.enableGLcallTrace = (atoi(envptr) == 1); in glxWinInitDebugSettings()157 glxWinDebugSettings.enableGLcallTrace = 1; in glxWinInitDebugSettings()