Searched refs:enableDebug (Results 1 – 2 of 2) sorted by relevance
37 unsigned int enableDebug:1; member54 #define GLWIN_DEBUG_MSG(msg, args...) if (glxWinDebugSettings.enableDebug) ErrorF(msg " [%s:%d]\n" …
124 glxWinDebugSettings.enableDebug = (atoi(envptr) == 1); in glxWinInitDebugSettings()152 glxWinDebugSettings.enableDebug = 1; in glxWinInitDebugSettings()