Searched refs:drawableDamage (Results 1 – 1 of 1) sorted by relevance
115 #define drawableDamage(pDrawable) \ macro118 #define windowDamage(pWin) drawableDamage(&(pWin)->drawable)138 drawableDamage(pDrawable); in _damageRegionAppend()288 drawableDamage(pDrawable); in damageRegionProcessPending()