Searched refs:damageRegionProcessPending (Results 1 – 3 of 3) sorted by relevance
286 damageRegionProcessPending(DrawablePtr pDrawable) in damageRegionProcessPending() function518 damageRegionProcessPending(pDst->pDrawable); in damageComposite()580 damageRegionProcessPending(pDst->pDrawable); in damageGlyphs()628 damageRegionProcessPending(pPicture->pDrawable); in damageAddTraps()676 damageRegionProcessPending(pDrawable); in damageFillSpans()722 damageRegionProcessPending(pDrawable); in damageSetSpans()748 damageRegionProcessPending(pDrawable); in damagePutImage()777 damageRegionProcessPending(pDst); in damageCopyArea()811 damageRegionProcessPending(pDst); in damageCopyPlane()872 damageRegionProcessPending(pDrawable); in damagePolyPoint()[all …]
417 Revert "damage: Make damageRegionProcessPending take a damage not a
5526 (EE) 9: Xwayland (damageRegionProcessPending)18588 Revert "damage: Make damageRegionProcessPending take a damage not a drawable"18594 be catastrophic, as damageRegionProcessPending will attempt to25835 damage: Make damageRegionProcessPending take a damage not a drawable25845 damageRegionProcessPending to take a damage not a drawable.