Searched refs:RGB24 (Results 1 – 15 of 15) sorted by relevance
| /OK3568_Linux_fs/kernel/drivers/staging/board/ |
| H A D | armadillo800eva.c | 40 .interface_type = RGB24,
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| /OK3568_Linux_fs/kernel/Documentation/devicetree/bindings/media/i2c/ |
| H A D | virtual-camera.txt | 5 It also can support RGB24 or raw output formats.
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| /OK3568_Linux_fs/kernel/include/video/ |
| H A D | sh_mobile_lcdc.h | 111 RGB24 = LDMT1R_MIFTYP_RGB24, /* 24bpp */ enumerator
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| /OK3568_Linux_fs/u-boot/board/boundary/nitrogen6x/ |
| H A D | 6x_bootscript_android_recovery.txt | 46 setenv bootargs $bootargs video=mxcfb${nextcon}:dev=hdmi,1280x720M@60,if=RGB24
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| H A D | 6x_bootscript.txt | 5 setenv bootargs $bootargs video=mxcfb${nextcon}:dev=hdmi,1280x720M@60,if=RGB24
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| H A D | 6x_bootscript_android.txt | 46 setenv bootargs $bootargs video=mxcfb${nextcon}:dev=hdmi,1280x720M@60,if=RGB24
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| /OK3568_Linux_fs/kernel/Documentation/arm/omap/ |
| H A D | dss.rst | 28 - RGB16, RGB24 packed, RGB24 unpacked 190 trans_key_value transparency color key (RGB24) 191 default_color default background color (RGB24)
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| /OK3568_Linux_fs/kernel/Documentation/userspace-api/media/v4l/ |
| H A D | libv4l-introduction.rst | 37 :ref:`V4L2_PIX_FMT_RGB24 <V4L2-PIX-FMT-RGB24>`, 99 :ref:`V4L2_PIX_FMT_RGB24 <V4L2-PIX-FMT-RGB24>`,
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| H A D | v4l2grab.c.rst | 83 printf("Libv4l didn't accept RGB24 format. Can't proceed.\\n");
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| H A D | control.rst | 264 color needs to be specified in the RGB24 format. The supplied 32 bit
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| H A D | pixfmt-rgb.rst | 579 * .. _V4L2-PIX-FMT-RGB24:
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| /OK3568_Linux_fs/kernel/arch/sh/boards/mach-se/7724/ |
| H A D | setup.c | 921 lcdc_info.ch[0].interface_type = RGB24; in devices_setup()
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| /OK3568_Linux_fs/kernel/drivers/staging/media/tegra-video/ |
| H A D | tegra210.c | 609 TEGRA210_VIDEO_FMT(RGB888, 24, RGB888_1X24, 4, T_A8R8G8B8, RGB24),
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| /OK3568_Linux_fs/kernel/drivers/video/fbdev/ |
| H A D | sh_mobile_lcdcfb.c | 2323 case RGB24: in sh_mobile_lcdc_check_interface()
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| /OK3568_Linux_fs/external/xserver/ |
| H A D | ChangeLog | 189216 Allow for multiple composite-based visuals, then add an RGB24 visual in
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