Searched refs:GL_VERTEX_ARRAY_BINDING (Results 1 – 6 of 6) sorted by relevance
230 glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &old_vao); in ephyr_glamor_damage_redisplay()367 glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &old_vao); in ephyr_glamor_glx_screen_init()
355 #ifdef GL_VERTEX_ARRAY_BINDING in Get()356 MBGL_CHECK_ERROR(glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &binding)); in Get()
592 glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &saved_vao); in xwl_glamor_eglstream_post_damage()
903 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
905 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro