Searched refs:BITS_AND_SHIFT_TO_MASK (Results 1 – 1 of 1) sorted by relevance
1739 #define BITS_AND_SHIFT_TO_MASK(bits,mask) (((1<<(bits))-1) << (mask)) macro1805 c->base.redMask = BITS_AND_SHIFT_TO_MASK(pfd.cRedBits, pfd.cRedShift); in glxWinCreateConfigs()1807 BITS_AND_SHIFT_TO_MASK(pfd.cGreenBits, pfd.cGreenShift); in glxWinCreateConfigs()1809 BITS_AND_SHIFT_TO_MASK(pfd.cBlueBits, pfd.cBlueShift); in glxWinCreateConfigs()1811 BITS_AND_SHIFT_TO_MASK(pfd.cAlphaBits, pfd.cAlphaShift); in glxWinCreateConfigs()2108 BITS_AND_SHIFT_TO_MASK(c->base.redBits, in glxWinCreateConfigsExt()2111 BITS_AND_SHIFT_TO_MASK(c->base.greenBits, in glxWinCreateConfigsExt()2114 BITS_AND_SHIFT_TO_MASK(c->base.blueBits, in glxWinCreateConfigsExt()2117 BITS_AND_SHIFT_TO_MASK(c->base.alphaBits, in glxWinCreateConfigsExt()