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/rk3399_ARM-atf/services/std_svc/sdei/
H A Dsdei_dispatch.Scdb6ac94ecb3c4caa784cd4d7580cf6252146196 Fri Feb 16 12:07:48 UTC 2018 Jeenu Viswambharan <jeenu.viswambharan@arm.com> SDEI: Make dispatches synchronous

SDEI event dispatches currently only sets up the Non-secure context
before returning to the caller. The actual dispatch only happens upon
exiting EL3 next time.

However, for various error handling scenarios, it's beneficial to have
the dispatch happen synchronously. I.e. when receiving SDEI interrupt,
or for a successful sdei_dispatch_event() call, the event handler is
executed; and upon the event completion, dispatcher execution resumes
after the point of dispatch. The jump primitives introduced in the
earlier patch facilitates this feature.

With this patch:

- SDEI interrupts and calls to sdei_dispatch_event prepares the NS
context for event dispatch, then sets a jump point, and immediately
exits EL3. This results in the client handler executing in
Non-secure.

- When the SDEI client completes the dispatched event, the SDEI
dispatcher does a longjmp to the jump pointer created earlier. For
the caller of the sdei_dispatch_event() in particular, this would
appear as if call returned successfully.

The dynamic workaround for CVE_2018_3639 is slightly shifted around as
part of related minor refactoring. It doesn't affect the workaround
functionality.

Documentation updated.

NOTE: This breaks the semantics of the explicit dispatch API, and any
exiting usages should be carefully reviewed.

Change-Id: Ib9c876d27ea2af7fb22de49832e55a0da83da3f9
Signed-off-by: Jeenu Viswambharan <jeenu.viswambharan@arm.com>
H A Dsdei_intr_mgmt.c297a9a0f7cdbf96b2ab854108ab9281e0e3a6de7 Fri Jun 22 10:21:35 UTC 2018 Jeenu Viswambharan <jeenu.viswambharan@arm.com> SDEI: Fix dispatch bug

The Commit cdb6ac94ecb3c4caa784cd4d7580cf6252146196 introduced a bug
because of which the SDEI dispatcher wrongly panic when an SDEI event
dispatched earlier as a result of interrupt. This patch fixes the check
for a bound interrupt.

Change-Id: If55c8f0422ff781731248bbbc9c1b59fa0d3c4b0
Signed-off-by: Jeenu Viswambharan <jeenu.viswambharan@arm.com>
cdb6ac94ecb3c4caa784cd4d7580cf6252146196 Fri Feb 16 12:07:48 UTC 2018 Jeenu Viswambharan <jeenu.viswambharan@arm.com> SDEI: Make dispatches synchronous

SDEI event dispatches currently only sets up the Non-secure context
before returning to the caller. The actual dispatch only happens upon
exiting EL3 next time.

However, for various error handling scenarios, it's beneficial to have
the dispatch happen synchronously. I.e. when receiving SDEI interrupt,
or for a successful sdei_dispatch_event() call, the event handler is
executed; and upon the event completion, dispatcher execution resumes
after the point of dispatch. The jump primitives introduced in the
earlier patch facilitates this feature.

With this patch:

- SDEI interrupts and calls to sdei_dispatch_event prepares the NS
context for event dispatch, then sets a jump point, and immediately
exits EL3. This results in the client handler executing in
Non-secure.

- When the SDEI client completes the dispatched event, the SDEI
dispatcher does a longjmp to the jump pointer created earlier. For
the caller of the sdei_dispatch_event() in particular, this would
appear as if call returned successfully.

The dynamic workaround for CVE_2018_3639 is slightly shifted around as
part of related minor refactoring. It doesn't affect the workaround
functionality.

Documentation updated.

NOTE: This breaks the semantics of the explicit dispatch API, and any
exiting usages should be carefully reviewed.

Change-Id: Ib9c876d27ea2af7fb22de49832e55a0da83da3f9
Signed-off-by: Jeenu Viswambharan <jeenu.viswambharan@arm.com>
H A Dsdei_private.hcdb6ac94ecb3c4caa784cd4d7580cf6252146196 Fri Feb 16 12:07:48 UTC 2018 Jeenu Viswambharan <jeenu.viswambharan@arm.com> SDEI: Make dispatches synchronous

SDEI event dispatches currently only sets up the Non-secure context
before returning to the caller. The actual dispatch only happens upon
exiting EL3 next time.

However, for various error handling scenarios, it's beneficial to have
the dispatch happen synchronously. I.e. when receiving SDEI interrupt,
or for a successful sdei_dispatch_event() call, the event handler is
executed; and upon the event completion, dispatcher execution resumes
after the point of dispatch. The jump primitives introduced in the
earlier patch facilitates this feature.

With this patch:

- SDEI interrupts and calls to sdei_dispatch_event prepares the NS
context for event dispatch, then sets a jump point, and immediately
exits EL3. This results in the client handler executing in
Non-secure.

- When the SDEI client completes the dispatched event, the SDEI
dispatcher does a longjmp to the jump pointer created earlier. For
the caller of the sdei_dispatch_event() in particular, this would
appear as if call returned successfully.

The dynamic workaround for CVE_2018_3639 is slightly shifted around as
part of related minor refactoring. It doesn't affect the workaround
functionality.

Documentation updated.

NOTE: This breaks the semantics of the explicit dispatch API, and any
exiting usages should be carefully reviewed.

Change-Id: Ib9c876d27ea2af7fb22de49832e55a0da83da3f9
Signed-off-by: Jeenu Viswambharan <jeenu.viswambharan@arm.com>
/rk3399_ARM-atf/include/services/
H A Dsdei.hcdb6ac94ecb3c4caa784cd4d7580cf6252146196 Fri Feb 16 12:07:48 UTC 2018 Jeenu Viswambharan <jeenu.viswambharan@arm.com> SDEI: Make dispatches synchronous

SDEI event dispatches currently only sets up the Non-secure context
before returning to the caller. The actual dispatch only happens upon
exiting EL3 next time.

However, for various error handling scenarios, it's beneficial to have
the dispatch happen synchronously. I.e. when receiving SDEI interrupt,
or for a successful sdei_dispatch_event() call, the event handler is
executed; and upon the event completion, dispatcher execution resumes
after the point of dispatch. The jump primitives introduced in the
earlier patch facilitates this feature.

With this patch:

- SDEI interrupts and calls to sdei_dispatch_event prepares the NS
context for event dispatch, then sets a jump point, and immediately
exits EL3. This results in the client handler executing in
Non-secure.

- When the SDEI client completes the dispatched event, the SDEI
dispatcher does a longjmp to the jump pointer created earlier. For
the caller of the sdei_dispatch_event() in particular, this would
appear as if call returned successfully.

The dynamic workaround for CVE_2018_3639 is slightly shifted around as
part of related minor refactoring. It doesn't affect the workaround
functionality.

Documentation updated.

NOTE: This breaks the semantics of the explicit dispatch API, and any
exiting usages should be carefully reviewed.

Change-Id: Ib9c876d27ea2af7fb22de49832e55a0da83da3f9
Signed-off-by: Jeenu Viswambharan <jeenu.viswambharan@arm.com>
/rk3399_ARM-atf/bl31/
H A Dbl31.mkcdb6ac94ecb3c4caa784cd4d7580cf6252146196 Fri Feb 16 12:07:48 UTC 2018 Jeenu Viswambharan <jeenu.viswambharan@arm.com> SDEI: Make dispatches synchronous

SDEI event dispatches currently only sets up the Non-secure context
before returning to the caller. The actual dispatch only happens upon
exiting EL3 next time.

However, for various error handling scenarios, it's beneficial to have
the dispatch happen synchronously. I.e. when receiving SDEI interrupt,
or for a successful sdei_dispatch_event() call, the event handler is
executed; and upon the event completion, dispatcher execution resumes
after the point of dispatch. The jump primitives introduced in the
earlier patch facilitates this feature.

With this patch:

- SDEI interrupts and calls to sdei_dispatch_event prepares the NS
context for event dispatch, then sets a jump point, and immediately
exits EL3. This results in the client handler executing in
Non-secure.

- When the SDEI client completes the dispatched event, the SDEI
dispatcher does a longjmp to the jump pointer created earlier. For
the caller of the sdei_dispatch_event() in particular, this would
appear as if call returned successfully.

The dynamic workaround for CVE_2018_3639 is slightly shifted around as
part of related minor refactoring. It doesn't affect the workaround
functionality.

Documentation updated.

NOTE: This breaks the semantics of the explicit dispatch API, and any
exiting usages should be carefully reviewed.

Change-Id: Ib9c876d27ea2af7fb22de49832e55a0da83da3f9
Signed-off-by: Jeenu Viswambharan <jeenu.viswambharan@arm.com>