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| H A D | clk_rst.h | 9cb0c6dc6928864c981f4cb9f20cc72ef7b8ff38 Fri Jan 24 17:16:19 UTC 2014 Stephen Warren <swarren@nvidia.com> ARM: tegra: rename OUT_CLK_SOURCE_*
OUT_CLK_SOURCE_ are currently named after the number of bits the mask they represent includes. However, bit count is not the only possible variable; bit position may also vary. Rename OUT_CLK_SOURCE_ to OUT_CLK_SOURCE_31_30_ and OUT_CLK_SOURCE4_ to OUT_CLK_SOURCE_31_28 to more completely describe exactly what they represent, without having to go look up the definitions.
Signed-off-by: Stephen Warren <swarren@nvidia.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Tested-by: Thierry Reding <treding@nvidia.com> Acked-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Tom Warren <twarren@nvidia.com>
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