Searched hist:"6 c5be646b47e0dfea3df5a08948f50d1c5d37f68" (Results 1 – 4 of 4) sorted by relevance
| /rk3399_rockchip-uboot/arch/arm/dts/ |
| H A D | tegra114.dtsi | 6c5be646b47e0dfea3df5a08948f50d1c5d37f68 Thu Feb 21 12:31:27 UTC 2013 Tom Warren <twarren.nvidia@gmail.com> Tegra: fdt: Change /include/ to #include for C preprocessor
dts Makefile has the arch & board include paths added to DTS_CPPFLAGS. This allows the use of '#include "xyz"' in the dts/dtsi file which helps the C preprocessor find common dtsi include files.
Signed-off-by: Tom Warren <twarren@nvidia.com> Reviewed-by: Stephen Warren <swarren@nvidia.com>
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| H A D | tegra30.dtsi | 6c5be646b47e0dfea3df5a08948f50d1c5d37f68 Thu Feb 21 12:31:27 UTC 2013 Tom Warren <twarren.nvidia@gmail.com> Tegra: fdt: Change /include/ to #include for C preprocessor
dts Makefile has the arch & board include paths added to DTS_CPPFLAGS. This allows the use of '#include "xyz"' in the dts/dtsi file which helps the C preprocessor find common dtsi include files.
Signed-off-by: Tom Warren <twarren@nvidia.com> Reviewed-by: Stephen Warren <swarren@nvidia.com>
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| H A D | tegra20.dtsi | 6c5be646b47e0dfea3df5a08948f50d1c5d37f68 Thu Feb 21 12:31:27 UTC 2013 Tom Warren <twarren.nvidia@gmail.com> Tegra: fdt: Change /include/ to #include for C preprocessor
dts Makefile has the arch & board include paths added to DTS_CPPFLAGS. This allows the use of '#include "xyz"' in the dts/dtsi file which helps the C preprocessor find common dtsi include files.
Signed-off-by: Tom Warren <twarren@nvidia.com> Reviewed-by: Stephen Warren <swarren@nvidia.com>
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| /rk3399_rockchip-uboot/dts/ |
| H A D | Makefile | 6c5be646b47e0dfea3df5a08948f50d1c5d37f68 Thu Feb 21 12:31:27 UTC 2013 Tom Warren <twarren.nvidia@gmail.com> Tegra: fdt: Change /include/ to #include for C preprocessor
dts Makefile has the arch & board include paths added to DTS_CPPFLAGS. This allows the use of '#include "xyz"' in the dts/dtsi file which helps the C preprocessor find common dtsi include files.
Signed-off-by: Tom Warren <twarren@nvidia.com> Reviewed-by: Stephen Warren <swarren@nvidia.com>
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