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| H A D | bl2_plat_setup.c | 21924f2466b9b5e1243c142932e6f498da5633e9 Fri Apr 16 19:39:36 UTC 2021 Marek Vasut <marek.vasut+renesas@gmail.com> fix(plat/rcar3): generate two memory nodes for larger than 2 GiB channel 0
The DRAM channel 0 memory area in 32bit space is limited to 2 GiB window. Furthermore, the first 128 MiB of this memory window are reserved and not accessible by the system software, hence the 32bit area memory node is limited to range 0x4800_0000..0xbfff_ffff.
In case there are more than 2 GiB of DRAM populated in channel 0, it is necessary to generate two memory nodes, once covering the 2 GiB - 128 MiB area in the 32bit space, and another covering the rest of the memory in 64bit space. This patch implements handling of such a case.
Signed-off-by: Marek Vasut <marek.vasut+renesas@gmail.com> Change-Id: I3495241fb938e355352e817afaca8f01d04c81d2
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