History log of /rk3399_ARM-atf/services/std_svc/rmmd/trp/trp.mk (Results 1 – 14 of 14)
Revision Date Author Comments
# 7e8b7096 14-Oct-2025 Govindraj Raja <govindraj.raja@arm.com>

Merge changes Id711e387,I531a2ee1,Ic5b48514,I81f5f663,I6c529c13, ... into integration

* changes:
refactor(romlib): absorb WRAPPER_FLAGS into LDFLAGS
fix(build): simplify the -target options
fe

Merge changes Id711e387,I531a2ee1,Ic5b48514,I81f5f663,I6c529c13, ... into integration

* changes:
refactor(romlib): absorb WRAPPER_FLAGS into LDFLAGS
fix(build): simplify the -target options
feat(build): allow full LTO builds with clang
refactor(build): make sorting of sections generic
feat(build): use clang as a linker
fix(build): correctly detect that an option is missing with ld_option
feat(build): pass cflags to the linker when LTO is enabled

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# 05d22c30 13-May-2025 Boyan Karatotev <boyan.karatotev@arm.com>

refactor(build): make sorting of sections generic

All BLs define essentially the same sequence for sorting of sections.
Make that generic so it applies more easily.

Change-Id: I81f5f6635232bd43d999

refactor(build): make sorting of sections generic

All BLs define essentially the same sequence for sorting of sections.
Make that generic so it applies more easily.

Change-Id: I81f5f6635232bd43d999c8054e290a6437c26c71
Signed-off-by: Boyan Karatotev <boyan.karatotev@arm.com>

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# ef685219 20-Feb-2024 Mark Dykes <mark.dykes@arm.com>

Merge "build: use toolchain identifiers in conditions" into integration


# 60dd8069 20-Feb-2024 Mark Dykes <mark.dykes@arm.com>

Merge "build: use new toolchain variables for tools" into integration


# 8620bd0b 04-Dec-2023 Chris Kay <chris.kay@arm.com>

build: use toolchain identifiers in conditions

The toolchain refactor change introduces the `${toolchain}-${tool}-id`
variables, which provide identifiers for all of the toolchain tools used
by the

build: use toolchain identifiers in conditions

The toolchain refactor change introduces the `${toolchain}-${tool}-id`
variables, which provide identifiers for all of the toolchain tools used
by the build system. This change replaces the various conditions that
are in use to identify these tools based on the path with a standard set
of comparisons against these new identifier variables.

Change-Id: Ib60e592359fa6e415c19a012e68d660f87436ca7
Signed-off-by: Chris Kay <chris.kay@arm.com>

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# ffb77421 04-Dec-2023 Chris Kay <chris.kay@arm.com>

build: use new toolchain variables for tools

This change migrates the values of `CC`, `CPP`, `AS` and other toolchain
variables to the new `$(toolchain)-$(tool)` variables, which were
introduced by

build: use new toolchain variables for tools

This change migrates the values of `CC`, `CPP`, `AS` and other toolchain
variables to the new `$(toolchain)-$(tool)` variables, which were
introduced by the toolchain refactor patch. These variables should be
equivalent to the values that they're replacing.

Change-Id: I644fe4ce82ef1894bed129ddb4b6ab94fb04985d
Signed-off-by: Chris Kay <chris.kay@arm.com>

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# 89bc91a1 26-Apr-2023 Joanna Farley <joanna.farley@arm.com>

Merge changes from topic "align-sections" into integration

* changes:
build(trp): sort sections by alignment by default
build(tsp): sort sections by alignment by default
build(sp-min): sort se

Merge changes from topic "align-sections" into integration

* changes:
build(trp): sort sections by alignment by default
build(tsp): sort sections by alignment by default
build(sp-min): sort sections by alignment by default
build(bl31): sort sections by alignment by default
build(bl2u): sort sections by alignment by default
build(bl2): sort sections by alignment by default

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# 2ed0936d 26-Jan-2023 Chris Kay <chris.kay@arm.com>

build(trp): sort sections by alignment by default

This change forces LD to sort all input sections by alignment when
allocating them within an output section. This is done in some places
explicitly

build(trp): sort sections by alignment by default

This change forces LD to sort all input sections by alignment when
allocating them within an output section. This is done in some places
explicitly in the linker scripts today, but this makes sure we don't
miss any easy targets.

Change-Id: Ife89a8bb9e592b55c761d9a3dfefc2aeeb07802f
Signed-off-by: Chris Kay <chris.kay@arm.com>

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# 3cc02562 13-Feb-2023 Manish V Badarkhe <manish.badarkhe@arm.com>

Merge changes from topic "mixed-rwx" into integration

* changes:
build: permit multiple linker scripts
build: clarify linker script generation
style: normalize linker script code style
fix(p

Merge changes from topic "mixed-rwx" into integration

* changes:
build: permit multiple linker scripts
build: clarify linker script generation
style: normalize linker script code style
fix(pie): pass `-fpie` to the preprocessor as well

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# 82274936 16-Jan-2023 Chris Kay <chris.kay@arm.com>

build: clarify linker script generation

The following build system variables have been renamed:

- `LINKERFILE` -> `DEFAULT_LINKER_SCRIPT`
- `BL_LINKERFILE` -> `DEFAULT_LINKER_SCRIPT_SOURCE`
- `<IMA

build: clarify linker script generation

The following build system variables have been renamed:

- `LINKERFILE` -> `DEFAULT_LINKER_SCRIPT`
- `BL_LINKERFILE` -> `DEFAULT_LINKER_SCRIPT_SOURCE`
- `<IMAGE>_LINKERFILE` -> `<IMAGE>_DEFAULT_LINKER_SCRIPT_SOURCE`

These new names better reflect how each variable is used:

1. the default linker script is passed via `-dT` instead of `-T`
2. linker script source files are first preprocessed

Additionally, linker scripts are now placed in the build directory
relative to where they exist in the source directory. For example,
the `bl32/sp_min/sp_min.ld.S` would now preprocess to
`sp_min/sp_min.ld` instead of just `bl32.ld`

BREAKING-CHANGE: The `LINKERFILE`, `BL_LINKERFILE` and
`<IMAGE_LINKERFILE>` build system variables have been renamed. See the
commit message for more information.

Change-Id: If8cef65dcb8820e8993736702c8741e97a66e6cc
Signed-off-by: Chris Kay <chris.kay@arm.com>

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# 717daadc 05-Jul-2022 Soby Mathew <soby.mathew@arm.com>

Merge changes from topic "jas/rmm-el3-ifc" into integration

* changes:
docs(rmmd): document EL3-RMM Interfaces
feat(rmmd): add support to create a boot manifest
fix(rme): use RMM shared buffer

Merge changes from topic "jas/rmm-el3-ifc" into integration

* changes:
docs(rmmd): document EL3-RMM Interfaces
feat(rmmd): add support to create a boot manifest
fix(rme): use RMM shared buffer for attest SMCs
feat(rmmd): add support for RMM Boot interface

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# 1d0ca40e 25-Apr-2022 Javier Almansa Sobrino <javier.almansasobrino@arm.com>

feat(rmmd): add support to create a boot manifest

This patch also adds an initial RMM Boot Manifest (v0.1) for fvp
platform.

Signed-off-by: Javier Almansa Sobrino <javier.almansasobrino@arm.com>
Ch

feat(rmmd): add support to create a boot manifest

This patch also adds an initial RMM Boot Manifest (v0.1) for fvp
platform.

Signed-off-by: Javier Almansa Sobrino <javier.almansasobrino@arm.com>
Change-Id: I1374f8f9cb207028f1820953cd2a5cf6d6c3b948

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# 1d651211 06-Oct-2021 Soby Mathew <soby.mathew@arm.com>

Merge changes from topic "za/feat_rme" into integration

* changes:
refactor(gpt): productize and refactor GPT library
feat(rme): disable Watchdog for Arm platforms if FEAT_RME enabled
docs(rme

Merge changes from topic "za/feat_rme" into integration

* changes:
refactor(gpt): productize and refactor GPT library
feat(rme): disable Watchdog for Arm platforms if FEAT_RME enabled
docs(rme): add build and run instructions for FEAT_RME
fix(plat/fvp): bump BL2 stack size
fix(plat/fvp): allow changing the kernel DTB load address
refactor(plat/arm): rename ARM_DTB_DRAM_NS region macros
refactor(plat/fvp): update FVP platform DTS for FEAT_RME
feat(plat/arm): add GPT initialization code for Arm platforms
feat(plat/fvp): add memory map for FVP platform for FEAT_RME
refactor(plat/arm): modify memory region attributes to account for FEAT_RME
feat(plat/fvp): add RMM image support for FVP platform
feat(rme): add GPT Library
feat(rme): add ENABLE_RME build option and support for RMM image
refactor(makefile): remove BL prefixes in build macros
feat(rme): add context management changes for FEAT_RME
feat(rme): add Test Realm Payload (TRP)
feat(rme): add RMM dispatcher (RMMD)
feat(rme): run BL2 in root world when FEAT_RME is enabled
feat(rme): add xlat table library changes for FEAT_RME
feat(rme): add Realm security state definition
feat(rme): add register definitions and helper functions for FEAT_RME

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# 50a3056a 09-Jul-2021 Zelalem Aweke <zelalem.aweke@arm.com>

feat(rme): add Test Realm Payload (TRP)

TRP is a small test payload that implements Realm Monitor
Management (RMM) functionalities. RMM runs in the Realm world
(R-EL2) and manages the execution of R

feat(rme): add Test Realm Payload (TRP)

TRP is a small test payload that implements Realm Monitor
Management (RMM) functionalities. RMM runs in the Realm world
(R-EL2) and manages the execution of Realm VMs and their
interaction with the hypervisor in Normal world.

TRP is used to test the interface between RMM and Normal world
software, known as Realm Management Interface (RMI). Current
functions includes returning RMM version and transitioning
granules from Non-secure to Realm world and vice versa.

More information about RMM can be found at:
https://developer.arm.com/documentation/den0125/latest

Signed-off-by: Zelalem Aweke <zelalem.aweke@arm.com>
Change-Id: Ic7b9a1e1f3142ef6458d40150d0b4ba6bd723ea2

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