History log of /rk3399_ARM-atf/bl2/aarch32/bl2_run_next_image.S (Results 1 – 2 of 2)
Revision Date Author Comments
# 1d651211 06-Oct-2021 Soby Mathew <soby.mathew@arm.com>

Merge changes from topic "za/feat_rme" into integration

* changes:
refactor(gpt): productize and refactor GPT library
feat(rme): disable Watchdog for Arm platforms if FEAT_RME enabled
docs(rme

Merge changes from topic "za/feat_rme" into integration

* changes:
refactor(gpt): productize and refactor GPT library
feat(rme): disable Watchdog for Arm platforms if FEAT_RME enabled
docs(rme): add build and run instructions for FEAT_RME
fix(plat/fvp): bump BL2 stack size
fix(plat/fvp): allow changing the kernel DTB load address
refactor(plat/arm): rename ARM_DTB_DRAM_NS region macros
refactor(plat/fvp): update FVP platform DTS for FEAT_RME
feat(plat/arm): add GPT initialization code for Arm platforms
feat(plat/fvp): add memory map for FVP platform for FEAT_RME
refactor(plat/arm): modify memory region attributes to account for FEAT_RME
feat(plat/fvp): add RMM image support for FVP platform
feat(rme): add GPT Library
feat(rme): add ENABLE_RME build option and support for RMM image
refactor(makefile): remove BL prefixes in build macros
feat(rme): add context management changes for FEAT_RME
feat(rme): add Test Realm Payload (TRP)
feat(rme): add RMM dispatcher (RMMD)
feat(rme): run BL2 in root world when FEAT_RME is enabled
feat(rme): add xlat table library changes for FEAT_RME
feat(rme): add Realm security state definition
feat(rme): add register definitions and helper functions for FEAT_RME

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# 6c09af9f 09-Jul-2021 Zelalem Aweke <zelalem.aweke@arm.com>

feat(rme): run BL2 in root world when FEAT_RME is enabled

This patch enables BL2 to run in root world (EL3) which is
needed as per the security model of RME-enabled systems.

Using the existing BL2_

feat(rme): run BL2 in root world when FEAT_RME is enabled

This patch enables BL2 to run in root world (EL3) which is
needed as per the security model of RME-enabled systems.

Using the existing BL2_AT_EL3 TF-A build option is not convenient
because that option assumes TF-A BL1 doesn't exist, which is not
the case for RME-enabled systems. For the purposes of RME, we use
a normal BL1 image but we also want to run BL2 in EL3 as normally as
possible, therefore rather than use the special bl2_entrypoint
function in bl2_el3_entrypoint.S, we use a new bl2_entrypoint
function (in bl2_rme_entrypoint.S) which doesn't need reset or
mailbox initialization code seen in the el3_entrypoint_common macro.

The patch also cleans up bl2_el3_entrypoint.S, moving the
bl2_run_next_image function to its own file to avoid duplicating
code.

Signed-off-by: Zelalem Aweke <zelalem.aweke@arm.com>
Change-Id: I99821b4cd550cadcb701f4c0c4dc36da81c7ef55

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