| #
fbe66cf8 |
| 16-Oct-2023 |
Etienne Carriere <etienne.carriere@foss.st.com> |
core: fix header file guard names
Fixes header file guards macro name prefix (mostly missing occurrences) that should reflect the file base directory sub-path where applicable.
Reviewed-by: Jens Wi
core: fix header file guard names
Fixes header file guards macro name prefix (mostly missing occurrences) that should reflect the file base directory sub-path where applicable.
Reviewed-by: Jens Wiklander <jens.wiklander@linaro.org> Signed-off-by: Etienne Carriere <etienne.carriere@foss.st.com>
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| #
1bb92983 |
| 15-Dec-2017 |
Jerome Forissier <jerome.forissier@linaro.org> |
Add SPDX license identifiers
Adds one SPDX-License-Identifier line [1] to each source files that contains license text.
Generated by [2]: spdxify.py --add-spdx optee_os/
The scancode tool [3] wa
Add SPDX license identifiers
Adds one SPDX-License-Identifier line [1] to each source files that contains license text.
Generated by [2]: spdxify.py --add-spdx optee_os/
The scancode tool [3] was used to double check the license matching code in the Python script. All the licenses detected by scancode are either detected by spdxify.py, or have no SPDX identifier, or are false matches.
Link: [1] https://spdx.org/licenses/ Link: [2] https://github.com/jforissier/misc/blob/f7b56c8/spdxify.py Link: [3] https://github.com/nexB/scancode-toolkit Signed-off-by: Jerome Forissier <jerome.forissier@linaro.org> Acked-by: Joakim Bech <joakim.bech@linaro.org>
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| #
24bb7516 |
| 16-Nov-2017 |
wangwen <wangwen@marvell.com> |
plat-marvell: Add initial support for ARMADA3700
Only test 64bit mode with default configuration
1. Build command make PLATFORM=marvell-armada3700 2. Pass xtest
Signed-off-by: wangwen <wangwen
plat-marvell: Add initial support for ARMADA3700
Only test 64bit mode with default configuration
1. Build command make PLATFORM=marvell-armada3700 2. Pass xtest
Signed-off-by: wangwen <wangwen@marvell.comi> Reviewed-by: Jerome Forissier <jerome.forissier@linaro.org> Acked-by: Kevin Peng <kevinp@marvell.com>
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