1*53ee8cc1Swenshuai.xi /* 2*53ee8cc1Swenshuai.xi * audio.h 3*53ee8cc1Swenshuai.xi * 4*53ee8cc1Swenshuai.xi * Copyright (C) 2000 Ralph Metzler <ralph@convergence.de> 5*53ee8cc1Swenshuai.xi * & Marcus Metzler <marcus@convergence.de> 6*53ee8cc1Swenshuai.xi * for convergence integrated media GmbH 7*53ee8cc1Swenshuai.xi * 8*53ee8cc1Swenshuai.xi * This program is free software; you can redistribute it and/or 9*53ee8cc1Swenshuai.xi * modify it under the terms of the GNU General Lesser Public License 10*53ee8cc1Swenshuai.xi * as published by the Free Software Foundation; either version 2.1 11*53ee8cc1Swenshuai.xi * of the License, or (at your option) any later version. 12*53ee8cc1Swenshuai.xi * 13*53ee8cc1Swenshuai.xi * This program is distributed in the hope that it will be useful, 14*53ee8cc1Swenshuai.xi * but WITHOUT ANY WARRANTY; without even the implied warranty of 15*53ee8cc1Swenshuai.xi * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 16*53ee8cc1Swenshuai.xi * GNU General Public License for more details. 17*53ee8cc1Swenshuai.xi * 18*53ee8cc1Swenshuai.xi * You should have received a copy of the GNU Lesser General Public License 19*53ee8cc1Swenshuai.xi * along with this program; if not, write to the Free Software 20*53ee8cc1Swenshuai.xi * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 21*53ee8cc1Swenshuai.xi * 22*53ee8cc1Swenshuai.xi */ 23*53ee8cc1Swenshuai.xi 24*53ee8cc1Swenshuai.xi #ifndef _DVBAUDIO_H_ 25*53ee8cc1Swenshuai.xi #define _DVBAUDIO_H_ 26*53ee8cc1Swenshuai.xi 27*53ee8cc1Swenshuai.xi #include <stdint.h> 28*53ee8cc1Swenshuai.xi 29*53ee8cc1Swenshuai.xi 30*53ee8cc1Swenshuai.xi typedef enum { 31*53ee8cc1Swenshuai.xi AUDIO_SOURCE_DEMUX, /* Select the demux as the main source */ 32*53ee8cc1Swenshuai.xi AUDIO_SOURCE_MEMORY /* Select internal memory as the main source */ 33*53ee8cc1Swenshuai.xi } audio_stream_source_t; 34*53ee8cc1Swenshuai.xi 35*53ee8cc1Swenshuai.xi 36*53ee8cc1Swenshuai.xi typedef enum { 37*53ee8cc1Swenshuai.xi AUDIO_STOPPED, /* Device is stopped */ 38*53ee8cc1Swenshuai.xi AUDIO_PLAYING, /* Device is currently playing */ 39*53ee8cc1Swenshuai.xi AUDIO_PAUSED /* Device is paused */ 40*53ee8cc1Swenshuai.xi } audio_play_state_t; 41*53ee8cc1Swenshuai.xi 42*53ee8cc1Swenshuai.xi 43*53ee8cc1Swenshuai.xi typedef enum { 44*53ee8cc1Swenshuai.xi AUDIO_STEREO, 45*53ee8cc1Swenshuai.xi AUDIO_MONO_LEFT, 46*53ee8cc1Swenshuai.xi AUDIO_MONO_RIGHT, 47*53ee8cc1Swenshuai.xi AUDIO_MONO, 48*53ee8cc1Swenshuai.xi AUDIO_STEREO_SWAPPED 49*53ee8cc1Swenshuai.xi } audio_channel_select_t; 50*53ee8cc1Swenshuai.xi 51*53ee8cc1Swenshuai.xi 52*53ee8cc1Swenshuai.xi typedef struct audio_mixer { 53*53ee8cc1Swenshuai.xi unsigned int volume_left; 54*53ee8cc1Swenshuai.xi unsigned int volume_right; 55*53ee8cc1Swenshuai.xi // what else do we need? bass, pass-through, ... 56*53ee8cc1Swenshuai.xi } audio_mixer_t; 57*53ee8cc1Swenshuai.xi 58*53ee8cc1Swenshuai.xi 59*53ee8cc1Swenshuai.xi typedef struct audio_status { 60*53ee8cc1Swenshuai.xi int AV_sync_state; /* sync audio and video? */ 61*53ee8cc1Swenshuai.xi int mute_state; /* audio is muted */ 62*53ee8cc1Swenshuai.xi audio_play_state_t play_state; /* current playback state */ 63*53ee8cc1Swenshuai.xi audio_stream_source_t stream_source; /* current stream source */ 64*53ee8cc1Swenshuai.xi audio_channel_select_t channel_select; /* currently selected channel */ 65*53ee8cc1Swenshuai.xi int bypass_mode; /* pass on audio data to */ 66*53ee8cc1Swenshuai.xi audio_mixer_t mixer_state; /* current mixer state */ 67*53ee8cc1Swenshuai.xi } audio_status_t; /* separate decoder hardware */ 68*53ee8cc1Swenshuai.xi 69*53ee8cc1Swenshuai.xi 70*53ee8cc1Swenshuai.xi typedef 71*53ee8cc1Swenshuai.xi struct audio_karaoke{ /* if Vocal1 or Vocal2 are non-zero, they get mixed */ 72*53ee8cc1Swenshuai.xi int vocal1; /* into left and right t at 70% each */ 73*53ee8cc1Swenshuai.xi int vocal2; /* if both, Vocal1 and Vocal2 are non-zero, Vocal1 gets*/ 74*53ee8cc1Swenshuai.xi int melody; /* mixed into the left channel and */ 75*53ee8cc1Swenshuai.xi /* Vocal2 into the right channel at 100% each. */ 76*53ee8cc1Swenshuai.xi /* if Melody is non-zero, the melody channel gets mixed*/ 77*53ee8cc1Swenshuai.xi } audio_karaoke_t; /* into left and right */ 78*53ee8cc1Swenshuai.xi 79*53ee8cc1Swenshuai.xi 80*53ee8cc1Swenshuai.xi typedef uint16_t audio_attributes_t; 81*53ee8cc1Swenshuai.xi /* bits: descr. */ 82*53ee8cc1Swenshuai.xi /* 15-13 audio coding mode (0=ac3, 2=mpeg1, 3=mpeg2ext, 4=LPCM, 6=DTS, */ 83*53ee8cc1Swenshuai.xi /* 12 multichannel extension */ 84*53ee8cc1Swenshuai.xi /* 11-10 audio type (0=not spec, 1=language included) */ 85*53ee8cc1Swenshuai.xi /* 9- 8 audio application mode (0=not spec, 1=karaoke, 2=surround) */ 86*53ee8cc1Swenshuai.xi /* 7- 6 Quantization / DRC (mpeg audio: 1=DRC exists)(lpcm: 0=16bit, */ 87*53ee8cc1Swenshuai.xi /* 5- 4 Sample frequency fs (0=48kHz, 1=96kHz) */ 88*53ee8cc1Swenshuai.xi /* 2- 0 number of audio channels (n+1 channels) */ 89*53ee8cc1Swenshuai.xi 90*53ee8cc1Swenshuai.xi 91*53ee8cc1Swenshuai.xi /* for GET_CAPABILITIES and SET_FORMAT, the latter should only set one bit */ 92*53ee8cc1Swenshuai.xi #define AUDIO_CAP_DTS 1 93*53ee8cc1Swenshuai.xi #define AUDIO_CAP_LPCM 2 94*53ee8cc1Swenshuai.xi #define AUDIO_CAP_MP1 4 95*53ee8cc1Swenshuai.xi #define AUDIO_CAP_MP2 8 96*53ee8cc1Swenshuai.xi #define AUDIO_CAP_MP3 16 97*53ee8cc1Swenshuai.xi #define AUDIO_CAP_AAC 32 98*53ee8cc1Swenshuai.xi #define AUDIO_CAP_OGG 64 99*53ee8cc1Swenshuai.xi #define AUDIO_CAP_SDDS 128 100*53ee8cc1Swenshuai.xi #define AUDIO_CAP_AC3 256 101*53ee8cc1Swenshuai.xi 102*53ee8cc1Swenshuai.xi #define AUDIO_STOP _IO('o', 1) 103*53ee8cc1Swenshuai.xi #define AUDIO_PLAY _IO('o', 2) 104*53ee8cc1Swenshuai.xi #define AUDIO_PAUSE _IO('o', 3) 105*53ee8cc1Swenshuai.xi #define AUDIO_CONTINUE _IO('o', 4) 106*53ee8cc1Swenshuai.xi #define AUDIO_SELECT_SOURCE _IO('o', 5) 107*53ee8cc1Swenshuai.xi #define AUDIO_SET_MUTE _IO('o', 6) 108*53ee8cc1Swenshuai.xi #define AUDIO_SET_AV_SYNC _IO('o', 7) 109*53ee8cc1Swenshuai.xi #define AUDIO_SET_BYPASS_MODE _IO('o', 8) 110*53ee8cc1Swenshuai.xi #define AUDIO_CHANNEL_SELECT _IO('o', 9) 111*53ee8cc1Swenshuai.xi #define AUDIO_GET_STATUS _IOR('o', 10, audio_status_t) 112*53ee8cc1Swenshuai.xi 113*53ee8cc1Swenshuai.xi #define AUDIO_GET_CAPABILITIES _IOR('o', 11, unsigned int) 114*53ee8cc1Swenshuai.xi #define AUDIO_CLEAR_BUFFER _IO('o', 12) 115*53ee8cc1Swenshuai.xi #define AUDIO_SET_ID _IO('o', 13) 116*53ee8cc1Swenshuai.xi #define AUDIO_SET_MIXER _IOW('o', 14, audio_mixer_t) 117*53ee8cc1Swenshuai.xi #define AUDIO_SET_STREAMTYPE _IO('o', 15) 118*53ee8cc1Swenshuai.xi #define AUDIO_SET_EXT_ID _IO('o', 16) 119*53ee8cc1Swenshuai.xi #define AUDIO_SET_ATTRIBUTES _IOW('o', 17, audio_attributes_t) 120*53ee8cc1Swenshuai.xi #define AUDIO_SET_KARAOKE _IOW('o', 18, audio_karaoke_t) 121*53ee8cc1Swenshuai.xi 122*53ee8cc1Swenshuai.xi /** 123*53ee8cc1Swenshuai.xi * AUDIO_GET_PTS 124*53ee8cc1Swenshuai.xi * 125*53ee8cc1Swenshuai.xi * Read the 33 bit presentation time stamp as defined 126*53ee8cc1Swenshuai.xi * in ITU T-REC-H.222.0 / ISO/IEC 13818-1. 127*53ee8cc1Swenshuai.xi * 128*53ee8cc1Swenshuai.xi * The PTS should belong to the currently played 129*53ee8cc1Swenshuai.xi * frame if possible, but may also be a value close to it 130*53ee8cc1Swenshuai.xi * like the PTS of the last decoded frame or the last PTS 131*53ee8cc1Swenshuai.xi * extracted by the PES parser. 132*53ee8cc1Swenshuai.xi */ 133*53ee8cc1Swenshuai.xi #define AUDIO_GET_PTS _IOR('o', 19, __u64) 134*53ee8cc1Swenshuai.xi #define AUDIO_BILINGUAL_CHANNEL_SELECT _IO('o', 20) 135*53ee8cc1Swenshuai.xi 136*53ee8cc1Swenshuai.xi #endif /* _DVBAUDIO_H_ */ 137