1*53ee8cc1Swenshuai.xi //<MStar Software>
2*53ee8cc1Swenshuai.xi //******************************************************************************
3*53ee8cc1Swenshuai.xi // MStar Software
4*53ee8cc1Swenshuai.xi // Copyright (c) 2010 - 2012 MStar Semiconductor, Inc. All rights reserved.
5*53ee8cc1Swenshuai.xi // All software, firmware and related documentation herein ("MStar Software") are
6*53ee8cc1Swenshuai.xi // intellectual property of MStar Semiconductor, Inc. ("MStar") and protected by
7*53ee8cc1Swenshuai.xi // law, including, but not limited to, copyright law and international treaties.
8*53ee8cc1Swenshuai.xi // Any use, modification, reproduction, retransmission, or republication of all
9*53ee8cc1Swenshuai.xi // or part of MStar Software is expressly prohibited, unless prior written
10*53ee8cc1Swenshuai.xi // permission has been granted by MStar.
11*53ee8cc1Swenshuai.xi //
12*53ee8cc1Swenshuai.xi // By accessing, browsing and/or using MStar Software, you acknowledge that you
13*53ee8cc1Swenshuai.xi // have read, understood, and agree, to be bound by below terms ("Terms") and to
14*53ee8cc1Swenshuai.xi // comply with all applicable laws and regulations:
15*53ee8cc1Swenshuai.xi //
16*53ee8cc1Swenshuai.xi // 1. MStar shall retain any and all right, ownership and interest to MStar
17*53ee8cc1Swenshuai.xi // Software and any modification/derivatives thereof.
18*53ee8cc1Swenshuai.xi // No right, ownership, or interest to MStar Software and any
19*53ee8cc1Swenshuai.xi // modification/derivatives thereof is transferred to you under Terms.
20*53ee8cc1Swenshuai.xi //
21*53ee8cc1Swenshuai.xi // 2. You understand that MStar Software might include, incorporate or be
22*53ee8cc1Swenshuai.xi // supplied together with third party`s software and the use of MStar
23*53ee8cc1Swenshuai.xi // Software may require additional licenses from third parties.
24*53ee8cc1Swenshuai.xi // Therefore, you hereby agree it is your sole responsibility to separately
25*53ee8cc1Swenshuai.xi // obtain any and all third party right and license necessary for your use of
26*53ee8cc1Swenshuai.xi // such third party`s software.
27*53ee8cc1Swenshuai.xi //
28*53ee8cc1Swenshuai.xi // 3. MStar Software and any modification/derivatives thereof shall be deemed as
29*53ee8cc1Swenshuai.xi // MStar`s confidential information and you agree to keep MStar`s
30*53ee8cc1Swenshuai.xi // confidential information in strictest confidence and not disclose to any
31*53ee8cc1Swenshuai.xi // third party.
32*53ee8cc1Swenshuai.xi //
33*53ee8cc1Swenshuai.xi // 4. MStar Software is provided on an "AS IS" basis without warranties of any
34*53ee8cc1Swenshuai.xi // kind. Any warranties are hereby expressly disclaimed by MStar, including
35*53ee8cc1Swenshuai.xi // without limitation, any warranties of merchantability, non-infringement of
36*53ee8cc1Swenshuai.xi // intellectual property rights, fitness for a particular purpose, error free
37*53ee8cc1Swenshuai.xi // and in conformity with any international standard. You agree to waive any
38*53ee8cc1Swenshuai.xi // claim against MStar for any loss, damage, cost or expense that you may
39*53ee8cc1Swenshuai.xi // incur related to your use of MStar Software.
40*53ee8cc1Swenshuai.xi // In no event shall MStar be liable for any direct, indirect, incidental or
41*53ee8cc1Swenshuai.xi // consequential damages, including without limitation, lost of profit or
42*53ee8cc1Swenshuai.xi // revenues, lost or damage of data, and unauthorized system use.
43*53ee8cc1Swenshuai.xi // You agree that this Section 4 shall still apply without being affected
44*53ee8cc1Swenshuai.xi // even if MStar Software has been modified by MStar in accordance with your
45*53ee8cc1Swenshuai.xi // request or instruction for your use, except otherwise agreed by both
46*53ee8cc1Swenshuai.xi // parties in writing.
47*53ee8cc1Swenshuai.xi //
48*53ee8cc1Swenshuai.xi // 5. If requested, MStar may from time to time provide technical supports or
49*53ee8cc1Swenshuai.xi // services in relation with MStar Software to you for your use of
50*53ee8cc1Swenshuai.xi // MStar Software in conjunction with your or your customer`s product
51*53ee8cc1Swenshuai.xi // ("Services").
52*53ee8cc1Swenshuai.xi // You understand and agree that, except otherwise agreed by both parties in
53*53ee8cc1Swenshuai.xi // writing, Services are provided on an "AS IS" basis and the warranty
54*53ee8cc1Swenshuai.xi // disclaimer set forth in Section 4 above shall apply.
55*53ee8cc1Swenshuai.xi //
56*53ee8cc1Swenshuai.xi // 6. Nothing contained herein shall be construed as by implication, estoppels
57*53ee8cc1Swenshuai.xi // or otherwise:
58*53ee8cc1Swenshuai.xi // (a) conferring any license or right to use MStar name, trademark, service
59*53ee8cc1Swenshuai.xi // mark, symbol or any other identification;
60*53ee8cc1Swenshuai.xi // (b) obligating MStar or any of its affiliates to furnish any person,
61*53ee8cc1Swenshuai.xi // including without limitation, you and your customers, any assistance
62*53ee8cc1Swenshuai.xi // of any kind whatsoever, or any information; or
63*53ee8cc1Swenshuai.xi // (c) conferring any license or right under any intellectual property right.
64*53ee8cc1Swenshuai.xi //
65*53ee8cc1Swenshuai.xi // 7. These terms shall be governed by and construed in accordance with the laws
66*53ee8cc1Swenshuai.xi // of Taiwan, R.O.C., excluding its conflict of law rules.
67*53ee8cc1Swenshuai.xi // Any and all dispute arising out hereof or related hereto shall be finally
68*53ee8cc1Swenshuai.xi // settled by arbitration referred to the Chinese Arbitration Association,
69*53ee8cc1Swenshuai.xi // Taipei in accordance with the ROC Arbitration Law and the Arbitration
70*53ee8cc1Swenshuai.xi // Rules of the Association by three (3) arbitrators appointed in accordance
71*53ee8cc1Swenshuai.xi // with the said Rules.
72*53ee8cc1Swenshuai.xi // The place of arbitration shall be in Taipei, Taiwan and the language shall
73*53ee8cc1Swenshuai.xi // be English.
74*53ee8cc1Swenshuai.xi // The arbitration award shall be final and binding to both parties.
75*53ee8cc1Swenshuai.xi //
76*53ee8cc1Swenshuai.xi //******************************************************************************
77*53ee8cc1Swenshuai.xi //<MStar Software>
78*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
79*53ee8cc1Swenshuai.xi //
80*53ee8cc1Swenshuai.xi // Copyright (c) 2008-2009 MStar Semiconductor, Inc.
81*53ee8cc1Swenshuai.xi // All rights reserved.
82*53ee8cc1Swenshuai.xi //
83*53ee8cc1Swenshuai.xi // Unless otherwise stipulated in writing, any and all information contained
84*53ee8cc1Swenshuai.xi // herein regardless in any format shall remain the sole proprietary of
85*53ee8cc1Swenshuai.xi // MStar Semiconductor Inc. and be kept in strict confidence
86*53ee8cc1Swenshuai.xi // ("MStar Confidential Information") by the recipient.
87*53ee8cc1Swenshuai.xi // Any unauthorized act including without limitation unauthorized disclosure,
88*53ee8cc1Swenshuai.xi // copying, use, reproduction, sale, distribution, modification, disassembling,
89*53ee8cc1Swenshuai.xi // reverse engineering and compiling of the contents of MStar Confidential
90*53ee8cc1Swenshuai.xi // Information is unlawful and strictly prohibited. MStar hereby reserves the
91*53ee8cc1Swenshuai.xi // rights to any and all damages, losses, costs and expenses resulting therefrom.
92*53ee8cc1Swenshuai.xi //
93*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
94*53ee8cc1Swenshuai.xi
95*53ee8cc1Swenshuai.xi
96*53ee8cc1Swenshuai.xi //-------------------------------------------------------------------------------------------------
97*53ee8cc1Swenshuai.xi // Include Files
98*53ee8cc1Swenshuai.xi //-------------------------------------------------------------------------------------------------
99*53ee8cc1Swenshuai.xi // Common Definition
100*53ee8cc1Swenshuai.xi #include "MsCommon.h"
101*53ee8cc1Swenshuai.xi #include "MsIRQ.h"
102*53ee8cc1Swenshuai.xi #include "MsOS.h"
103*53ee8cc1Swenshuai.xi #include "regCHIP.h"
104*53ee8cc1Swenshuai.xi #include "drvAUDIO_if.h"
105*53ee8cc1Swenshuai.xi #include "drvAUDIO.h"
106*53ee8cc1Swenshuai.xi #include "halAUDIO.h"
107*53ee8cc1Swenshuai.xi
108*53ee8cc1Swenshuai.xi // Internal Definition
109*53ee8cc1Swenshuai.xi #include "halSOUND.h"
110*53ee8cc1Swenshuai.xi #include "regAUDIO.h"
111*53ee8cc1Swenshuai.xi #include "halMAD2.h"
112*53ee8cc1Swenshuai.xi
113*53ee8cc1Swenshuai.xi #include "audio_mbox2.h"
114*53ee8cc1Swenshuai.xi #include "audio_comm2.h"
115*53ee8cc1Swenshuai.xi
116*53ee8cc1Swenshuai.xi #if (defined ANDROID)
117*53ee8cc1Swenshuai.xi
118*53ee8cc1Swenshuai.xi #include <sys/mman.h>
119*53ee8cc1Swenshuai.xi #include <cutils/ashmem.h>
120*53ee8cc1Swenshuai.xi #include <cutils/log.h>
121*53ee8cc1Swenshuai.xi
122*53ee8cc1Swenshuai.xi #ifndef LOGI // android 4.1 rename LOGx to ALOGx
123*53ee8cc1Swenshuai.xi #define LOGI ALOGI
124*53ee8cc1Swenshuai.xi #endif
125*53ee8cc1Swenshuai.xi
126*53ee8cc1Swenshuai.xi #ifndef LOGE // android 4.1 rename LOGx to ALOGx
127*53ee8cc1Swenshuai.xi #define LOGE ALOGE
128*53ee8cc1Swenshuai.xi #endif
129*53ee8cc1Swenshuai.xi
130*53ee8cc1Swenshuai.xi #if(OMX_AUDIO_DEBUG)
131*53ee8cc1Swenshuai.xi #define HALSOUND_PRINT(fmt, args...) LOGI("<<android>> " fmt, ## args)
132*53ee8cc1Swenshuai.xi #else
133*53ee8cc1Swenshuai.xi #define HALSOUND_PRINT(fmt, args...)
134*53ee8cc1Swenshuai.xi #endif
135*53ee8cc1Swenshuai.xi
136*53ee8cc1Swenshuai.xi #define HALSOUND_ERROR(fmt, args...) LOGE("<<android>> " fmt, ## args)
137*53ee8cc1Swenshuai.xi
138*53ee8cc1Swenshuai.xi #else
139*53ee8cc1Swenshuai.xi #ifdef CONFIG_MBOOT //mboot Speed up
140*53ee8cc1Swenshuai.xi #define HALSOUND_PRINT(fmt, args...)
141*53ee8cc1Swenshuai.xi #define HALSOUND_ERROR(fmt, args...) printf("[[utopia]] " fmt, ## args)
142*53ee8cc1Swenshuai.xi #else
143*53ee8cc1Swenshuai.xi #define HALSOUND_PRINT(fmt, args...) printf("[[utopia]] " fmt, ## args)
144*53ee8cc1Swenshuai.xi #define HALSOUND_ERROR(fmt, args...) printf("[[utopia]] " fmt, ## args)
145*53ee8cc1Swenshuai.xi #endif
146*53ee8cc1Swenshuai.xi #endif
147*53ee8cc1Swenshuai.xi
148*53ee8cc1Swenshuai.xi
149*53ee8cc1Swenshuai.xi //-------------------------------------------------------------------------------------------------
150*53ee8cc1Swenshuai.xi // Driver Compiler Options
151*53ee8cc1Swenshuai.xi //-------------------------------------------------------------------------------------------------
152*53ee8cc1Swenshuai.xi #define DBG_SOUND(msg) //msg
153*53ee8cc1Swenshuai.xi #define MAX_PEQ_BAND 8
154*53ee8cc1Swenshuai.xi //-------------------------------------------------------------------------------------------------
155*53ee8cc1Swenshuai.xi // Local Defines
156*53ee8cc1Swenshuai.xi //-------------------------------------------------------------------------------------------------
157*53ee8cc1Swenshuai.xi
158*53ee8cc1Swenshuai.xi
159*53ee8cc1Swenshuai.xi //-------------------------------------------------------------------------------------------------
160*53ee8cc1Swenshuai.xi // Local Structures
161*53ee8cc1Swenshuai.xi //-------------------------------------------------------------------------------------------------
162*53ee8cc1Swenshuai.xi
163*53ee8cc1Swenshuai.xi
164*53ee8cc1Swenshuai.xi //-------------------------------------------------------------------------------------------------
165*53ee8cc1Swenshuai.xi // Global Variables
166*53ee8cc1Swenshuai.xi //-------------------------------------------------------------------------------------------------
167*53ee8cc1Swenshuai.xi extern MS_U16 g_BalanceMask;
168*53ee8cc1Swenshuai.xi extern AUDIO_SHARED_VARS2 * g_AudioVars2;
169*53ee8cc1Swenshuai.xi //-------------------------------------------------------------------------------------------------
170*53ee8cc1Swenshuai.xi // Local Variables
171*53ee8cc1Swenshuai.xi //-------------------------------------------------------------------------------------------------
172*53ee8cc1Swenshuai.xi static MS_U32 peq_band_enable = 0xFFFFFFFF;
173*53ee8cc1Swenshuai.xi static MS_U32 peq_band_precision = 0x00000000;
174*53ee8cc1Swenshuai.xi
175*53ee8cc1Swenshuai.xi //-------------------------------------------------------------------------------------------------
176*53ee8cc1Swenshuai.xi // Debug Functions
177*53ee8cc1Swenshuai.xi //-------------------------------------------------------------------------------------------------
178*53ee8cc1Swenshuai.xi
179*53ee8cc1Swenshuai.xi
180*53ee8cc1Swenshuai.xi //-------------------------------------------------------------------------------------------------
181*53ee8cc1Swenshuai.xi // Local Functions
182*53ee8cc1Swenshuai.xi //-------------------------------------------------------------------------------------------------
183*53ee8cc1Swenshuai.xi
184*53ee8cc1Swenshuai.xi
185*53ee8cc1Swenshuai.xi //-------------------------------------------------------------------------------------------------
186*53ee8cc1Swenshuai.xi // Global Functions
187*53ee8cc1Swenshuai.xi //-------------------------------------------------------------------------------------------------
188*53ee8cc1Swenshuai.xi
189*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
190*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_Init() @@VVV
191*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is the initialization for Audio sound effect module.
192*53ee8cc1Swenshuai.xi /// @param <IN> \b InitTbl : Sound effect initial table
193*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
194*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
195*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
196*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_Init(void)197*53ee8cc1Swenshuai.xi void HAL_SOUND_Init(void)
198*53ee8cc1Swenshuai.xi {
199*53ee8cc1Swenshuai.xi // Toggle to initialize DAC DATA SRAM.
200*53ee8cc1Swenshuai.xi HAL_AUDIO_SeWriteMaskByte(0x2B40,0x02,0x02);
201*53ee8cc1Swenshuai.xi AUDIO_DELAY1MS(1);
202*53ee8cc1Swenshuai.xi HAL_AUDIO_SeWriteMaskByte(0x2B40,0x02,0x00);
203*53ee8cc1Swenshuai.xi
204*53ee8cc1Swenshuai.xi //reset DSP
205*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteByte( REG_SE_IDMA_CTRL0, 0x02);
206*53ee8cc1Swenshuai.xi AUDIO_DELAY1MS(2);
207*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteByte( REG_SE_IDMA_CTRL0, 0x03);
208*53ee8cc1Swenshuai.xi
209*53ee8cc1Swenshuai.xi }
210*53ee8cc1Swenshuai.xi
211*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
212*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_Init2
213*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_Init2(void)214*53ee8cc1Swenshuai.xi void HAL_SOUND_Init2(void)
215*53ee8cc1Swenshuai.xi {
216*53ee8cc1Swenshuai.xi
217*53ee8cc1Swenshuai.xi HAL_SOUND_Init();
218*53ee8cc1Swenshuai.xi HAL_AUDSP_DspLoadCode(AU_DVB2_NONE);
219*53ee8cc1Swenshuai.xi //HAL_AUDSP_DspLoadCode(AU_SND_EFFECT);
220*53ee8cc1Swenshuai.xi HAL_AUDIO_SeSystemLoadCode(); // Do nothing in single DSP chip
221*53ee8cc1Swenshuai.xi }
222*53ee8cc1Swenshuai.xi
223*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
224*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetMute() @@VVV
225*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set audio u8Path S/W mute.
226*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Path : for audio u8Path0 ~ u8Path6
227*53ee8cc1Swenshuai.xi /// @param <IN> \b bEnable : TRUE --Mute
228*53ee8cc1Swenshuai.xi /// FALSE--Unmute
229*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
230*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
231*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
232*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetMute(MS_U8 u8Path,MS_BOOL bEnable)233*53ee8cc1Swenshuai.xi void HAL_SOUND_SetMute(MS_U8 u8Path, MS_BOOL bEnable)
234*53ee8cc1Swenshuai.xi {
235*53ee8cc1Swenshuai.xi DBG_SOUND(printf("HAL_SOUND_SetMute = %x\n", (MS_U8)bEnable ));
236*53ee8cc1Swenshuai.xi
237*53ee8cc1Swenshuai.xi switch(u8Path)
238*53ee8cc1Swenshuai.xi {
239*53ee8cc1Swenshuai.xi case AUDIO_T3_PATH_AUOUT0:
240*53ee8cc1Swenshuai.xi if(bEnable) // Mute
241*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT0_VOLUME, 0x80, 0x80);
242*53ee8cc1Swenshuai.xi else // UnMute
243*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT0_VOLUME, 0x80, 0x00);
244*53ee8cc1Swenshuai.xi break;
245*53ee8cc1Swenshuai.xi
246*53ee8cc1Swenshuai.xi case AUDIO_T3_PATH_AUOUT1:
247*53ee8cc1Swenshuai.xi if(bEnable)
248*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT1_VOLUME, 0x80, 0x80 );
249*53ee8cc1Swenshuai.xi else
250*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT1_VOLUME, 0x80, 0x00 );
251*53ee8cc1Swenshuai.xi break;
252*53ee8cc1Swenshuai.xi
253*53ee8cc1Swenshuai.xi case AUDIO_T3_PATH_AUOUT2:
254*53ee8cc1Swenshuai.xi if(bEnable)
255*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT2_VOLUME, 0x80, 0x80);
256*53ee8cc1Swenshuai.xi else
257*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT2_VOLUME, 0x80, 0x00);
258*53ee8cc1Swenshuai.xi break;
259*53ee8cc1Swenshuai.xi
260*53ee8cc1Swenshuai.xi case AUDIO_T3_PATH_AUOUT3:
261*53ee8cc1Swenshuai.xi if(bEnable)
262*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT3_VOLUME, 0x80, 0x80);
263*53ee8cc1Swenshuai.xi else
264*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT3_VOLUME, 0x80, 0x00);
265*53ee8cc1Swenshuai.xi break;
266*53ee8cc1Swenshuai.xi
267*53ee8cc1Swenshuai.xi case AUDIO_T3_PATH_I2S:
268*53ee8cc1Swenshuai.xi if(bEnable)
269*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_I2S_VOLUME, 0x80, 0x80);
270*53ee8cc1Swenshuai.xi else
271*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_I2S_VOLUME, 0x80, 0x00);
272*53ee8cc1Swenshuai.xi break;
273*53ee8cc1Swenshuai.xi
274*53ee8cc1Swenshuai.xi case AUDIO_T3_PATH_SPDIF:
275*53ee8cc1Swenshuai.xi _HAL_AUDIO_SPDIF_SetMute(bEnable);
276*53ee8cc1Swenshuai.xi break;
277*53ee8cc1Swenshuai.xi
278*53ee8cc1Swenshuai.xi case AUDIO_T3_PATH_MIXER_MAIN:
279*53ee8cc1Swenshuai.xi if(bEnable)
280*53ee8cc1Swenshuai.xi {
281*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_CH5_MIX_VOL_INT, 0x80, 0x80);
282*53ee8cc1Swenshuai.xi }
283*53ee8cc1Swenshuai.xi else
284*53ee8cc1Swenshuai.xi {
285*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_CH5_MIX_VOL_INT, 0x80, 0x00);
286*53ee8cc1Swenshuai.xi }
287*53ee8cc1Swenshuai.xi break;
288*53ee8cc1Swenshuai.xi
289*53ee8cc1Swenshuai.xi case AUDIO_T3_PATH_MIXER_SECONDARY:
290*53ee8cc1Swenshuai.xi if(bEnable)
291*53ee8cc1Swenshuai.xi {
292*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_CH6_MIX_VOL_INT, 0x80, 0x80);
293*53ee8cc1Swenshuai.xi }
294*53ee8cc1Swenshuai.xi else
295*53ee8cc1Swenshuai.xi {
296*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_CH6_MIX_VOL_INT, 0x80, 0x00);
297*53ee8cc1Swenshuai.xi }
298*53ee8cc1Swenshuai.xi break;
299*53ee8cc1Swenshuai.xi
300*53ee8cc1Swenshuai.xi case AUDIO_T3_PATH_MIXER_DMA_IN:
301*53ee8cc1Swenshuai.xi if(bEnable)
302*53ee8cc1Swenshuai.xi {
303*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_CH8_MIX_VOL_INT, 0x80, 0x80);
304*53ee8cc1Swenshuai.xi }
305*53ee8cc1Swenshuai.xi else
306*53ee8cc1Swenshuai.xi {
307*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_CH8_MIX_VOL_INT, 0x80, 0x00);
308*53ee8cc1Swenshuai.xi }
309*53ee8cc1Swenshuai.xi break;
310*53ee8cc1Swenshuai.xi
311*53ee8cc1Swenshuai.xi case AUDIO_T3_PATH_MIXER_MCH_IN: //Multi-Ch 1~3
312*53ee8cc1Swenshuai.xi {
313*53ee8cc1Swenshuai.xi MS_U32 u32Value;
314*53ee8cc1Swenshuai.xi
315*53ee8cc1Swenshuai.xi u32Value = HAL_MAD2_Read_DSP_sram(DSP2DmAddr_Multi_Channel_VOL, DSP_MEM_TYPE_DM);
316*53ee8cc1Swenshuai.xi
317*53ee8cc1Swenshuai.xi if(bEnable)
318*53ee8cc1Swenshuai.xi {
319*53ee8cc1Swenshuai.xi u32Value = u32Value | 0x008000;
320*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(DSP2DmAddr_Multi_Channel_VOL, u32Value, DSP_MEM_TYPE_DM);
321*53ee8cc1Swenshuai.xi }
322*53ee8cc1Swenshuai.xi else
323*53ee8cc1Swenshuai.xi {
324*53ee8cc1Swenshuai.xi u32Value = u32Value & 0xFF7FFF;
325*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(DSP2DmAddr_Multi_Channel_VOL, u32Value, DSP_MEM_TYPE_DM);
326*53ee8cc1Swenshuai.xi }
327*53ee8cc1Swenshuai.xi
328*53ee8cc1Swenshuai.xi break;
329*53ee8cc1Swenshuai.xi }
330*53ee8cc1Swenshuai.xi
331*53ee8cc1Swenshuai.xi default:
332*53ee8cc1Swenshuai.xi break;
333*53ee8cc1Swenshuai.xi }
334*53ee8cc1Swenshuai.xi }
335*53ee8cc1Swenshuai.xi
336*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
337*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_AbsoluteVolume() @@VVV
338*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the absolute volume of audio u8Path.
339*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Path : for audio CH1~CH6
340*53ee8cc1Swenshuai.xi /// @param <IN> \b u8u8Vol1 : MSB 7-bit register u8Value of 10-bit volume
341*53ee8cc1Swenshuai.xi /// range from 0x00 to 0x7E , gain: +12db to -114db (-1 db per step)
342*53ee8cc1Swenshuai.xi /// @param <IN> \b u8u8Vol2 : LSB 3-bit register u8Value of 10-bit volume
343*53ee8cc1Swenshuai.xi /// range from 0x00 to 0x07 , gain: -0db to -0.875db (-0.125 db per step)
344*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
345*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
346*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
347*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_AbsoluteVolume(MS_U8 u8Path,MS_U8 u8u8Vol1,MS_U8 u8u8Vol2)348*53ee8cc1Swenshuai.xi void HAL_SOUND_AbsoluteVolume(MS_U8 u8Path, MS_U8 u8u8Vol1, MS_U8 u8u8Vol2)
349*53ee8cc1Swenshuai.xi {
350*53ee8cc1Swenshuai.xi switch(u8Path)
351*53ee8cc1Swenshuai.xi {
352*53ee8cc1Swenshuai.xi case AUDIO_T3_PATH_AUOUT0:
353*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT0_VOLUME, 0x7F, u8u8Vol1);
354*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT0_VOL_FRAC, 0xE0, (u8u8Vol2<<5));
355*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(M2S_MBOX_VOLUME_EN, 0x01, 0x01); // bEnable DSP CH1 sound effect
356*53ee8cc1Swenshuai.xi break;
357*53ee8cc1Swenshuai.xi
358*53ee8cc1Swenshuai.xi case AUDIO_T3_PATH_AUOUT1:
359*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT1_VOLUME, 0x7F, u8u8Vol1);
360*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT1_VOL_FRAC, 0xE0, (u8u8Vol2<<5));
361*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(M2S_MBOX_VOLUME_EN, 0x02, 0x02); // bEnable DSP CH2 sound effect
362*53ee8cc1Swenshuai.xi break;
363*53ee8cc1Swenshuai.xi
364*53ee8cc1Swenshuai.xi case AUDIO_T3_PATH_AUOUT2:
365*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT2_VOLUME, 0x7F, u8u8Vol1);
366*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT2_VOL_FRAC, 0xE0, (u8u8Vol2<<5));
367*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(M2S_MBOX_VOLUME_EN, 0x04, 0x04); // bEnable DSP CH3 sound effect
368*53ee8cc1Swenshuai.xi break;
369*53ee8cc1Swenshuai.xi case AUDIO_T3_PATH_AUOUT3:
370*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT3_VOLUME, 0x7F, u8u8Vol1);
371*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT3_VOL_FRAC, 0xE0, (u8u8Vol2<<5));
372*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(M2S_MBOX_VOLUME_EN, 0x08, 0x08); // bEnable DSP CH4 sound effect
373*53ee8cc1Swenshuai.xi break;
374*53ee8cc1Swenshuai.xi
375*53ee8cc1Swenshuai.xi case AUDIO_T3_PATH_I2S:
376*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_I2S_VOLUME, 0x7F, u8u8Vol1);
377*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_I2S_VOL_FRAC, 0xE0, (u8u8Vol2<<5));
378*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(M2S_MBOX_VOLUME_EN, 0x10, 0x10); // bEnable DSP CH5 sound effect
379*53ee8cc1Swenshuai.xi break;
380*53ee8cc1Swenshuai.xi
381*53ee8cc1Swenshuai.xi case AUDIO_T3_PATH_SPDIF:
382*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_SPDIF_VOLUME, 0x7F, u8u8Vol1);
383*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_SPDIF_VOL_FRAC, 0xE0, (u8u8Vol2<<5));
384*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(M2S_MBOX_VOLUME_EN, 0x20, 0x20); // bEnable DSP CH6 sound effect
385*53ee8cc1Swenshuai.xi
386*53ee8cc1Swenshuai.xi break;
387*53ee8cc1Swenshuai.xi
388*53ee8cc1Swenshuai.xi case AUDIO_T3_PATH_I2S2:
389*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_I2S2_VOLUME, 0x7F, u8u8Vol1);
390*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_I2S2_VOL_FRAC, 0xE0, (u8u8Vol2<<5));
391*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(M2S_MBOX_VOLUME_EN, 0x20, 0x20); // bEnable AUDIO_T3_PATH_I2S2
392*53ee8cc1Swenshuai.xi break;
393*53ee8cc1Swenshuai.xi
394*53ee8cc1Swenshuai.xi case AUDIO_T3_PATH_MIXER_MAIN: //CH5
395*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_CH5_MIX_VOL_INT, 0x7F, u8u8Vol1);
396*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_CH5_MIX_VOL_FRC, 0xE0, (u8u8Vol2<<5));
397*53ee8cc1Swenshuai.xi break;
398*53ee8cc1Swenshuai.xi
399*53ee8cc1Swenshuai.xi case AUDIO_T3_PATH_MIXER_SECONDARY: //CH6
400*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_CH6_MIX_VOL_INT, 0x7F, u8u8Vol1);
401*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_CH6_MIX_VOL_FRC, 0xE0, (u8u8Vol2<<5));
402*53ee8cc1Swenshuai.xi break;
403*53ee8cc1Swenshuai.xi
404*53ee8cc1Swenshuai.xi case AUDIO_T3_PATH_MIXER_DMA_IN: //CH8
405*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_CH8_MIX_VOL_INT, 0x7F, u8u8Vol1);
406*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_CH8_MIX_VOL_FRC, 0xE0, (u8u8Vol2<<5));
407*53ee8cc1Swenshuai.xi break;
408*53ee8cc1Swenshuai.xi
409*53ee8cc1Swenshuai.xi case AUDIO_T3_PATH_PCM_CAPTURE1:
410*53ee8cc1Swenshuai.xi {
411*53ee8cc1Swenshuai.xi MS_U32 u32Value;
412*53ee8cc1Swenshuai.xi MS_U32 u32Muteflag;
413*53ee8cc1Swenshuai.xi u32Muteflag = HAL_MAD2_Read_DSP_sram(DSP2DmAddr_pcmCapture_volume, DSP_MEM_TYPE_DM);
414*53ee8cc1Swenshuai.xi
415*53ee8cc1Swenshuai.xi u8u8Vol1 = u8u8Vol1 & 0x7F;
416*53ee8cc1Swenshuai.xi u8u8Vol2 = (u8u8Vol2<<5) & 0xE0;
417*53ee8cc1Swenshuai.xi u32Value = ((MS_U32)u8u8Vol1)<<8;
418*53ee8cc1Swenshuai.xi u32Value = u32Value + (MS_U32)u8u8Vol2;
419*53ee8cc1Swenshuai.xi u32Value = u32Value | (u32Muteflag & 0x008000);
420*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(DSP2DmAddr_pcmCapture_volume, u32Value, DSP_MEM_TYPE_DM);
421*53ee8cc1Swenshuai.xi
422*53ee8cc1Swenshuai.xi break;
423*53ee8cc1Swenshuai.xi }
424*53ee8cc1Swenshuai.xi
425*53ee8cc1Swenshuai.xi case AUDIO_T3_PATH_PCM_CAPTURE2:
426*53ee8cc1Swenshuai.xi {
427*53ee8cc1Swenshuai.xi MS_U32 u32Value;
428*53ee8cc1Swenshuai.xi MS_U32 u32Muteflag;
429*53ee8cc1Swenshuai.xi u32Muteflag = HAL_MAD2_Read_DSP_sram(DSP2DmAddr_pcmCapture2_volume, DSP_MEM_TYPE_DM);
430*53ee8cc1Swenshuai.xi
431*53ee8cc1Swenshuai.xi u8u8Vol1 = u8u8Vol1 & 0x7F;
432*53ee8cc1Swenshuai.xi u8u8Vol2 = (u8u8Vol2<<5) & 0xE0;
433*53ee8cc1Swenshuai.xi u32Value = ((MS_U32)u8u8Vol1)<<8;
434*53ee8cc1Swenshuai.xi u32Value = u32Value + (MS_U32)u8u8Vol2;
435*53ee8cc1Swenshuai.xi u32Value = u32Value | (u32Muteflag & 0x008000);
436*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(DSP2DmAddr_pcmCapture2_volume, u32Value, DSP_MEM_TYPE_DM);
437*53ee8cc1Swenshuai.xi
438*53ee8cc1Swenshuai.xi break;
439*53ee8cc1Swenshuai.xi }
440*53ee8cc1Swenshuai.xi
441*53ee8cc1Swenshuai.xi case AUDIO_T3_PATH_MIXER_MCH_IN: //Multi-Ch 1~3
442*53ee8cc1Swenshuai.xi {
443*53ee8cc1Swenshuai.xi MS_U32 u32Value;
444*53ee8cc1Swenshuai.xi MS_U32 u32Muteflag;
445*53ee8cc1Swenshuai.xi u32Muteflag = HAL_MAD2_Read_DSP_sram(DSP2DmAddr_Multi_Channel_VOL, DSP_MEM_TYPE_DM);
446*53ee8cc1Swenshuai.xi
447*53ee8cc1Swenshuai.xi u8u8Vol1 = u8u8Vol1 & 0x7F;
448*53ee8cc1Swenshuai.xi u8u8Vol2 = (u8u8Vol2<<5) & 0xE0;
449*53ee8cc1Swenshuai.xi u32Value = ((MS_U32)u8u8Vol1)<<8;
450*53ee8cc1Swenshuai.xi u32Value = u32Value + (MS_U32)u8u8Vol2;
451*53ee8cc1Swenshuai.xi u32Value = u32Value | (u32Muteflag & 0x008000);
452*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(DSP2DmAddr_Multi_Channel_VOL, u32Value, DSP_MEM_TYPE_DM);
453*53ee8cc1Swenshuai.xi break;
454*53ee8cc1Swenshuai.xi }
455*53ee8cc1Swenshuai.xi
456*53ee8cc1Swenshuai.xi default:
457*53ee8cc1Swenshuai.xi break;
458*53ee8cc1Swenshuai.xi }
459*53ee8cc1Swenshuai.xi
460*53ee8cc1Swenshuai.xi }
461*53ee8cc1Swenshuai.xi
462*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
463*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetPreScale() @@VVV
464*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the u8Prescale of audio u8Path.
465*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Path : for audio u8Path0 ~ u8Path5
466*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Prescale : range from 0x01 to 0xFF , gain: -13.75db to +18db (0.125 db per step)
467*53ee8cc1Swenshuai.xi /// 0x00: disable pre-scale
468*53ee8cc1Swenshuai.xi /// 0x6F: gain = 0db
469*53ee8cc1Swenshuai.xi /// 0xFF: gain = +18db
470*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
471*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
472*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
473*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetPreScale(MS_U8 u8Path,MS_U8 u8Prescale)474*53ee8cc1Swenshuai.xi void HAL_SOUND_SetPreScale(MS_U8 u8Path, MS_U8 u8Prescale)
475*53ee8cc1Swenshuai.xi {
476*53ee8cc1Swenshuai.xi switch(u8Path)
477*53ee8cc1Swenshuai.xi {
478*53ee8cc1Swenshuai.xi case AUDIO_PATH_MAIN:
479*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteByte(REG_SOUND_MAIN_PERSCALE, u8Prescale);
480*53ee8cc1Swenshuai.xi break;
481*53ee8cc1Swenshuai.xi
482*53ee8cc1Swenshuai.xi default:
483*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteByte(REG_SOUND_MAIN_PERSCALE, u8Prescale);
484*53ee8cc1Swenshuai.xi break;
485*53ee8cc1Swenshuai.xi }
486*53ee8cc1Swenshuai.xi }
487*53ee8cc1Swenshuai.xi
488*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
489*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_GetPreScale()
490*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the u8Prescale of audio u8Path.
491*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Path : for audio u8Path0 ~ u8Path5
492*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Prescale : range from 0x01 to 0xFF , gain: -13.75db to +18db (0.125 db per step)
493*53ee8cc1Swenshuai.xi /// 0x00: disable pre-scale
494*53ee8cc1Swenshuai.xi /// 0x6F: gain = 0db
495*53ee8cc1Swenshuai.xi /// 0xFF: gain = +18db
496*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
497*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
498*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
499*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetPreScale(MS_U8 u8Path)500*53ee8cc1Swenshuai.xi MS_U16 HAL_SOUND_GetPreScale(MS_U8 u8Path)
501*53ee8cc1Swenshuai.xi {
502*53ee8cc1Swenshuai.xi MS_U16 tmp=0;
503*53ee8cc1Swenshuai.xi switch ( u8Path )
504*53ee8cc1Swenshuai.xi {
505*53ee8cc1Swenshuai.xi case AUDIO_PATH_MAIN:
506*53ee8cc1Swenshuai.xi tmp = HAL_AUDIO_ReadByte(REG_SOUND_MAIN_PERSCALE);
507*53ee8cc1Swenshuai.xi break;
508*53ee8cc1Swenshuai.xi
509*53ee8cc1Swenshuai.xi default:
510*53ee8cc1Swenshuai.xi tmp = HAL_AUDIO_ReadByte(REG_SOUND_MAIN_PERSCALE);
511*53ee8cc1Swenshuai.xi break;
512*53ee8cc1Swenshuai.xi }
513*53ee8cc1Swenshuai.xi return tmp;
514*53ee8cc1Swenshuai.xi }
515*53ee8cc1Swenshuai.xi
516*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
517*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetOutputPhaseShiftMask() @@VVV
518*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to Set Output Signal Phase Shift Mask. ( 0 degree normal or 180 degree inverse)
519*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Path : AUDIO_PATH_TYPE
520*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Channel : 0 for Left channel; 1 for Right channel
521*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
522*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
523*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
524*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetOutputPhaseShiftMask(AUDIO_OUTPUT_TYPE u8Output,MS_U8 u8Channel)525*53ee8cc1Swenshuai.xi void HAL_SOUND_SetOutputPhaseShiftMask(AUDIO_OUTPUT_TYPE u8Output, MS_U8 u8Channel)
526*53ee8cc1Swenshuai.xi {
527*53ee8cc1Swenshuai.xi MS_U16 PhaseShiftMaskBit = 0;
528*53ee8cc1Swenshuai.xi MS_BOOL ctrl_flag = TRUE;
529*53ee8cc1Swenshuai.xi
530*53ee8cc1Swenshuai.xi switch(u8Output)
531*53ee8cc1Swenshuai.xi {
532*53ee8cc1Swenshuai.xi case AUDIO_AUOUT0_OUTPUT:
533*53ee8cc1Swenshuai.xi if (u8Channel)
534*53ee8cc1Swenshuai.xi {
535*53ee8cc1Swenshuai.xi PhaseShiftMaskBit = M2S_MBOX_PHASE_SHIFT_DAC0_R_BIT;
536*53ee8cc1Swenshuai.xi }
537*53ee8cc1Swenshuai.xi else
538*53ee8cc1Swenshuai.xi {
539*53ee8cc1Swenshuai.xi PhaseShiftMaskBit = M2S_MBOX_PHASE_SHIFT_DAC0_L_BIT;
540*53ee8cc1Swenshuai.xi }
541*53ee8cc1Swenshuai.xi break;
542*53ee8cc1Swenshuai.xi
543*53ee8cc1Swenshuai.xi case AUDIO_AUOUT1_OUTPUT:
544*53ee8cc1Swenshuai.xi case AUDIO_HP_OUTPUT:
545*53ee8cc1Swenshuai.xi if (u8Channel)
546*53ee8cc1Swenshuai.xi {
547*53ee8cc1Swenshuai.xi PhaseShiftMaskBit = M2S_MBOX_PHASE_SHIFT_DAC1_R_BIT;
548*53ee8cc1Swenshuai.xi }
549*53ee8cc1Swenshuai.xi else
550*53ee8cc1Swenshuai.xi {
551*53ee8cc1Swenshuai.xi PhaseShiftMaskBit = M2S_MBOX_PHASE_SHIFT_DAC1_L_BIT;
552*53ee8cc1Swenshuai.xi }
553*53ee8cc1Swenshuai.xi break;
554*53ee8cc1Swenshuai.xi
555*53ee8cc1Swenshuai.xi case AUDIO_AUOUT2_OUTPUT:
556*53ee8cc1Swenshuai.xi if (u8Channel)
557*53ee8cc1Swenshuai.xi {
558*53ee8cc1Swenshuai.xi PhaseShiftMaskBit = M2S_MBOX_PHASE_SHIFT_DAC2_R_BIT;
559*53ee8cc1Swenshuai.xi }
560*53ee8cc1Swenshuai.xi else
561*53ee8cc1Swenshuai.xi {
562*53ee8cc1Swenshuai.xi PhaseShiftMaskBit = M2S_MBOX_PHASE_SHIFT_DAC2_L_BIT;
563*53ee8cc1Swenshuai.xi }
564*53ee8cc1Swenshuai.xi break;
565*53ee8cc1Swenshuai.xi
566*53ee8cc1Swenshuai.xi case AUDIO_AUOUT3_OUTPUT:
567*53ee8cc1Swenshuai.xi if (u8Channel)
568*53ee8cc1Swenshuai.xi {
569*53ee8cc1Swenshuai.xi PhaseShiftMaskBit = M2S_MBOX_PHASE_SHIFT_DAC3_R_BIT;
570*53ee8cc1Swenshuai.xi }
571*53ee8cc1Swenshuai.xi else
572*53ee8cc1Swenshuai.xi {
573*53ee8cc1Swenshuai.xi PhaseShiftMaskBit = M2S_MBOX_PHASE_SHIFT_DAC3_L_BIT;
574*53ee8cc1Swenshuai.xi }
575*53ee8cc1Swenshuai.xi break;
576*53ee8cc1Swenshuai.xi
577*53ee8cc1Swenshuai.xi case AUDIO_I2S_OUTPUT:
578*53ee8cc1Swenshuai.xi if (u8Channel)
579*53ee8cc1Swenshuai.xi {
580*53ee8cc1Swenshuai.xi PhaseShiftMaskBit = M2S_MBOX_PHASE_SHIFT_I2S0_R_BIT;
581*53ee8cc1Swenshuai.xi }
582*53ee8cc1Swenshuai.xi else
583*53ee8cc1Swenshuai.xi {
584*53ee8cc1Swenshuai.xi PhaseShiftMaskBit = M2S_MBOX_PHASE_SHIFT_I2S0_L_BIT;
585*53ee8cc1Swenshuai.xi }
586*53ee8cc1Swenshuai.xi break;
587*53ee8cc1Swenshuai.xi
588*53ee8cc1Swenshuai.xi case AUDIO_I2S2_OUTPUT:
589*53ee8cc1Swenshuai.xi if (u8Channel)
590*53ee8cc1Swenshuai.xi {
591*53ee8cc1Swenshuai.xi PhaseShiftMaskBit = M2S_MBOX_PHASE_SHIFT_I2S1_R_BIT;
592*53ee8cc1Swenshuai.xi }
593*53ee8cc1Swenshuai.xi else
594*53ee8cc1Swenshuai.xi {
595*53ee8cc1Swenshuai.xi PhaseShiftMaskBit = M2S_MBOX_PHASE_SHIFT_I2S1_L_BIT;
596*53ee8cc1Swenshuai.xi }
597*53ee8cc1Swenshuai.xi break;
598*53ee8cc1Swenshuai.xi
599*53ee8cc1Swenshuai.xi case AUDIO_I2S3_OUTPUT:
600*53ee8cc1Swenshuai.xi if (u8Channel)
601*53ee8cc1Swenshuai.xi {
602*53ee8cc1Swenshuai.xi PhaseShiftMaskBit = M2S_MBOX_PHASE_SHIFT_I2S2_R_BIT;
603*53ee8cc1Swenshuai.xi }
604*53ee8cc1Swenshuai.xi else
605*53ee8cc1Swenshuai.xi {
606*53ee8cc1Swenshuai.xi PhaseShiftMaskBit = M2S_MBOX_PHASE_SHIFT_I2S2_L_BIT;
607*53ee8cc1Swenshuai.xi }
608*53ee8cc1Swenshuai.xi break;
609*53ee8cc1Swenshuai.xi
610*53ee8cc1Swenshuai.xi case AUDIO_I2S4_OUTPUT:
611*53ee8cc1Swenshuai.xi if (u8Channel)
612*53ee8cc1Swenshuai.xi {
613*53ee8cc1Swenshuai.xi PhaseShiftMaskBit = M2S_MBOX_PHASE_SHIFT_I2S3_R_BIT;
614*53ee8cc1Swenshuai.xi }
615*53ee8cc1Swenshuai.xi else
616*53ee8cc1Swenshuai.xi {
617*53ee8cc1Swenshuai.xi PhaseShiftMaskBit = M2S_MBOX_PHASE_SHIFT_I2S3_L_BIT;
618*53ee8cc1Swenshuai.xi }
619*53ee8cc1Swenshuai.xi break;
620*53ee8cc1Swenshuai.xi
621*53ee8cc1Swenshuai.xi default:
622*53ee8cc1Swenshuai.xi ctrl_flag = FALSE;
623*53ee8cc1Swenshuai.xi printf("Warning! un-support OutputPhaseShift case(%u). \r\n", u8Output);
624*53ee8cc1Swenshuai.xi break;
625*53ee8cc1Swenshuai.xi }
626*53ee8cc1Swenshuai.xi
627*53ee8cc1Swenshuai.xi if (ctrl_flag)
628*53ee8cc1Swenshuai.xi {
629*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskReg(M2S_MBOX_PHASE_SHIFT_CTRL, 1<<(PhaseShiftMaskBit), 1<<(PhaseShiftMaskBit));
630*53ee8cc1Swenshuai.xi }
631*53ee8cc1Swenshuai.xi }
632*53ee8cc1Swenshuai.xi
633*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
634*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_EnableBalance() @@VVV
635*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to bEnable/disable Balance featue.
636*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Enable : Balance Enable bits
637*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
638*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
639*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
640*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_EnableBalance(MS_U8 u8Enable)641*53ee8cc1Swenshuai.xi void HAL_SOUND_EnableBalance(MS_U8 u8Enable)
642*53ee8cc1Swenshuai.xi {
643*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(M2S_MBOX_BALANCE_EN+1, 0x80, (u8Enable<<7)); // Balance enable flag
644*53ee8cc1Swenshuai.xi
645*53ee8cc1Swenshuai.xi if(u8Enable)
646*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskReg(M2S_MBOX_BALANCE_EN, g_BalanceMask, 0xFFFF); // Balance enable
647*53ee8cc1Swenshuai.xi else
648*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskReg(M2S_MBOX_BALANCE_EN, g_BalanceMask, 0x0000); // Balance disable
649*53ee8cc1Swenshuai.xi }
650*53ee8cc1Swenshuai.xi
651*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
652*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetBalanceMask() @@VVV
653*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to Set Balance Mask.
654*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Path : AUDIO_PATH_TYPE
655*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Enable : TRUE or FALSE
656*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
657*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
658*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
659*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetBalanceMask(AUDIO_OUTPUT_TYPE u8Output,MS_BOOL u8Enable)660*53ee8cc1Swenshuai.xi void HAL_SOUND_SetBalanceMask(AUDIO_OUTPUT_TYPE u8Output, MS_BOOL u8Enable)
661*53ee8cc1Swenshuai.xi {
662*53ee8cc1Swenshuai.xi MS_U16 BalanceMaskBit = 0;
663*53ee8cc1Swenshuai.xi MS_BOOL ctrl_flag = TRUE;
664*53ee8cc1Swenshuai.xi
665*53ee8cc1Swenshuai.xi switch(u8Output)
666*53ee8cc1Swenshuai.xi {
667*53ee8cc1Swenshuai.xi case AUDIO_AUOUT0_OUTPUT:
668*53ee8cc1Swenshuai.xi BalanceMaskBit = M2S_MBOX_BAL_DAC0_EN_BIT;
669*53ee8cc1Swenshuai.xi break;
670*53ee8cc1Swenshuai.xi case AUDIO_AUOUT1_OUTPUT:
671*53ee8cc1Swenshuai.xi case AUDIO_HP_OUTPUT:
672*53ee8cc1Swenshuai.xi BalanceMaskBit = M2S_MBOX_BAL_DAC1_EN_BIT;
673*53ee8cc1Swenshuai.xi break;
674*53ee8cc1Swenshuai.xi case AUDIO_AUOUT2_OUTPUT:
675*53ee8cc1Swenshuai.xi BalanceMaskBit = M2S_MBOX_BAL_DAC2_EN_BIT;
676*53ee8cc1Swenshuai.xi break;
677*53ee8cc1Swenshuai.xi case AUDIO_AUOUT3_OUTPUT:
678*53ee8cc1Swenshuai.xi BalanceMaskBit = M2S_MBOX_BAL_DAC3_EN_BIT;
679*53ee8cc1Swenshuai.xi break;
680*53ee8cc1Swenshuai.xi
681*53ee8cc1Swenshuai.xi case AUDIO_I2S_OUTPUT:
682*53ee8cc1Swenshuai.xi BalanceMaskBit = M2S_MBOX_BAL_I2S0_EN_BIT;
683*53ee8cc1Swenshuai.xi break;
684*53ee8cc1Swenshuai.xi case AUDIO_I2S2_OUTPUT:
685*53ee8cc1Swenshuai.xi BalanceMaskBit = M2S_MBOX_BAL_I2S1_EN_BIT;
686*53ee8cc1Swenshuai.xi break;
687*53ee8cc1Swenshuai.xi case AUDIO_I2S3_OUTPUT:
688*53ee8cc1Swenshuai.xi BalanceMaskBit = M2S_MBOX_BAL_I2S2_EN_BIT;
689*53ee8cc1Swenshuai.xi break;
690*53ee8cc1Swenshuai.xi case AUDIO_I2S4_OUTPUT:
691*53ee8cc1Swenshuai.xi BalanceMaskBit = M2S_MBOX_BAL_I2S3_EN_BIT;
692*53ee8cc1Swenshuai.xi break;
693*53ee8cc1Swenshuai.xi
694*53ee8cc1Swenshuai.xi case AUDIO_SPDIF_OUTPUT:
695*53ee8cc1Swenshuai.xi BalanceMaskBit = M2S_MBOX_BAL_SPDIF_EN_BIT;
696*53ee8cc1Swenshuai.xi break;
697*53ee8cc1Swenshuai.xi
698*53ee8cc1Swenshuai.xi case AUDIO_HDMI_ARC_OUTPUT: // tmp disable, no this choice
699*53ee8cc1Swenshuai.xi ctrl_flag = FALSE;
700*53ee8cc1Swenshuai.xi break;
701*53ee8cc1Swenshuai.xi
702*53ee8cc1Swenshuai.xi case AUDIO_HDMI_OUTPUT: // tmp disable, no this choice
703*53ee8cc1Swenshuai.xi ctrl_flag = FALSE;
704*53ee8cc1Swenshuai.xi break;
705*53ee8cc1Swenshuai.xi
706*53ee8cc1Swenshuai.xi default:
707*53ee8cc1Swenshuai.xi printf("Warning! un-support BalanceMask case(%u). \r\n", u8Output);
708*53ee8cc1Swenshuai.xi ctrl_flag = FALSE;
709*53ee8cc1Swenshuai.xi break;
710*53ee8cc1Swenshuai.xi }
711*53ee8cc1Swenshuai.xi
712*53ee8cc1Swenshuai.xi if (ctrl_flag)
713*53ee8cc1Swenshuai.xi {
714*53ee8cc1Swenshuai.xi g_BalanceMask = ((g_BalanceMask & (~(0x1<<BalanceMaskBit))) | (u8Enable<<BalanceMaskBit));
715*53ee8cc1Swenshuai.xi HAL_SOUND_EnableBalance(TRUE);
716*53ee8cc1Swenshuai.xi }
717*53ee8cc1Swenshuai.xi }
718*53ee8cc1Swenshuai.xi
719*53ee8cc1Swenshuai.xi const MS_U8 BalanceTab[]=
720*53ee8cc1Swenshuai.xi {
721*53ee8cc1Swenshuai.xi 0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09, /// 0 ~ 9
722*53ee8cc1Swenshuai.xi 0x0A,0x0B,0x0C,0x0D,0x0E,0x0F,0x10,0x11,0x12,0x13, /// 10 ~ 19
723*53ee8cc1Swenshuai.xi 0x14,0x15,0x16,0x17,0x18,0x1A,0x1B,0x1C,0x1F,0x20, /// 20 ~ 29
724*53ee8cc1Swenshuai.xi 0x22,0x23,0x25,0x27,0x29,0x2B,0x2E,0x30,0x33,0x36, /// 30 ~ 39
725*53ee8cc1Swenshuai.xi 0x38,0x3D,0x41,0x46,0x4B,0x51,0x59,0x66,0x72,0x8B, /// 40 ~ 49
726*53ee8cc1Swenshuai.xi 0xFF /// 50
727*53ee8cc1Swenshuai.xi };
728*53ee8cc1Swenshuai.xi
729*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
730*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetBalance_L() @@VVV
731*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set absolute balance u8Value.
732*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Balance : balance register u8Value
733*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
734*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
735*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
736*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetBalance(MS_U8 u8Balance)737*53ee8cc1Swenshuai.xi void HAL_SOUND_SetBalance(MS_U8 u8Balance)
738*53ee8cc1Swenshuai.xi {
739*53ee8cc1Swenshuai.xi MS_U8 value_l = 0, value_r = 0;
740*53ee8cc1Swenshuai.xi
741*53ee8cc1Swenshuai.xi //printf("apiAud>> u8Balance = %02bx\n", u8Balance);
742*53ee8cc1Swenshuai.xi if(u8Balance==50)
743*53ee8cc1Swenshuai.xi {
744*53ee8cc1Swenshuai.xi value_l = 0x00;
745*53ee8cc1Swenshuai.xi value_r = 0x00;
746*53ee8cc1Swenshuai.xi }
747*53ee8cc1Swenshuai.xi else if(u8Balance<50)
748*53ee8cc1Swenshuai.xi {
749*53ee8cc1Swenshuai.xi value_l = 0x00;
750*53ee8cc1Swenshuai.xi value_r = BalanceTab[(50-u8Balance)];
751*53ee8cc1Swenshuai.xi }
752*53ee8cc1Swenshuai.xi else if(u8Balance>50)
753*53ee8cc1Swenshuai.xi {
754*53ee8cc1Swenshuai.xi value_l = BalanceTab[(u8Balance-50)];
755*53ee8cc1Swenshuai.xi value_r = 0x00;
756*53ee8cc1Swenshuai.xi }
757*53ee8cc1Swenshuai.xi //AUD_DEBUG(printf("\napiAud>> Balance UI:0x%bx L:0x%bx R:0x%bx",u8Balance,value_l,value_r));
758*53ee8cc1Swenshuai.xi HAL_SOUND_SetBalance_L(value_l );
759*53ee8cc1Swenshuai.xi HAL_SOUND_SetBalance_R(value_r );
760*53ee8cc1Swenshuai.xi }
761*53ee8cc1Swenshuai.xi
762*53ee8cc1Swenshuai.xi
763*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
764*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetBalance_L() @@VVV
765*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set absolute balance u8Value of main u8Path L-channel.
766*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Balance_L : balance register u8Value
767*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
768*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
769*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
770*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetBalance_L(MS_U8 u8Balance_L)771*53ee8cc1Swenshuai.xi void HAL_SOUND_SetBalance_L(MS_U8 u8Balance_L)
772*53ee8cc1Swenshuai.xi {
773*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteByte(REG_SOUND_BALANCEL, u8Balance_L);
774*53ee8cc1Swenshuai.xi }
775*53ee8cc1Swenshuai.xi
776*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
777*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_GetBalance_L()
778*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set absolute balance u8Value of main u8Path L-channel.
779*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Balance_L : balance register u8Value
780*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
781*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
782*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
783*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetBalance_L(void)784*53ee8cc1Swenshuai.xi MS_U16 HAL_SOUND_GetBalance_L(void)
785*53ee8cc1Swenshuai.xi {
786*53ee8cc1Swenshuai.xi return(HAL_AUDIO_ReadByte(REG_SOUND_BALANCEL));
787*53ee8cc1Swenshuai.xi }
788*53ee8cc1Swenshuai.xi
789*53ee8cc1Swenshuai.xi
790*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
791*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetBalance_R() @@VVV
792*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set absolute balance u8Value of main u8Path R-channel.
793*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Balance_R : balance register u8Value
794*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
795*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
796*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
797*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetBalance_R(MS_U8 u8Balance_R)798*53ee8cc1Swenshuai.xi void HAL_SOUND_SetBalance_R(MS_U8 u8Balance_R)
799*53ee8cc1Swenshuai.xi {
800*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteByte(REG_SOUND_BALANCER, u8Balance_R);
801*53ee8cc1Swenshuai.xi }
802*53ee8cc1Swenshuai.xi
803*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
804*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_GetBalance_R()
805*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set absolute balance u8Value of main u8Path L-channel.
806*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Balance_L : balance register u8Value
807*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
808*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
809*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
810*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetBalance_R(void)811*53ee8cc1Swenshuai.xi MS_U16 HAL_SOUND_GetBalance_R(void)
812*53ee8cc1Swenshuai.xi {
813*53ee8cc1Swenshuai.xi return(HAL_AUDIO_ReadByte(REG_SOUND_BALANCER));
814*53ee8cc1Swenshuai.xi }
815*53ee8cc1Swenshuai.xi
816*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
817*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetDynamicBass()
818*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the DynamicBass u8Level of main u8Path .
819*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Level :
820*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
821*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
822*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
823*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetDynamicBass(MS_U8 u8Level)824*53ee8cc1Swenshuai.xi void HAL_SOUND_SetDynamicBass(MS_U8 u8Level)
825*53ee8cc1Swenshuai.xi {
826*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteByte(M2S_MBOX_SUPBASS_CTRL, u8Level);
827*53ee8cc1Swenshuai.xi
828*53ee8cc1Swenshuai.xi if(u8Level == 0)
829*53ee8cc1Swenshuai.xi {
830*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_MAIN_SNDEFFECT, 0x20, 0x00);
831*53ee8cc1Swenshuai.xi }
832*53ee8cc1Swenshuai.xi else
833*53ee8cc1Swenshuai.xi {
834*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_MAIN_SNDEFFECT, 0x20, 0x20);
835*53ee8cc1Swenshuai.xi }
836*53ee8cc1Swenshuai.xi }
837*53ee8cc1Swenshuai.xi
838*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
839*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetBass() @@VVV
840*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the Bass u8Level of main u8Path .
841*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Level : Bass u8Level (0~100) mapping to -16~+15dB
842*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
843*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
844*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
845*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetBass(MS_U8 u8Level)846*53ee8cc1Swenshuai.xi void HAL_SOUND_SetBass(MS_U8 u8Level)
847*53ee8cc1Swenshuai.xi {
848*53ee8cc1Swenshuai.xi int u8Value;
849*53ee8cc1Swenshuai.xi
850*53ee8cc1Swenshuai.xi if(u8Level==100)
851*53ee8cc1Swenshuai.xi {
852*53ee8cc1Swenshuai.xi u8Value = 0x30;
853*53ee8cc1Swenshuai.xi }
854*53ee8cc1Swenshuai.xi else
855*53ee8cc1Swenshuai.xi {
856*53ee8cc1Swenshuai.xi u8Value = ((int)u8Level-50)*48/50; //16/50;
857*53ee8cc1Swenshuai.xi }
858*53ee8cc1Swenshuai.xi
859*53ee8cc1Swenshuai.xi DBG_SOUND(printf("Bass:%d",u8Level));
860*53ee8cc1Swenshuai.xi DBG_SOUND(printf("==>%x\r\n",u8Value));
861*53ee8cc1Swenshuai.xi
862*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteByte(REG_SOUND_BASS, (MS_U8)u8Value);
863*53ee8cc1Swenshuai.xi }
864*53ee8cc1Swenshuai.xi
865*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
866*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_GetBass()
867*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the Treble u8Level of main u8Path.
868*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Level : Treble u8Level (0~100) mapping to -16~+15dB
869*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
870*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
871*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
872*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetBass(void)873*53ee8cc1Swenshuai.xi MS_U16 HAL_SOUND_GetBass(void)
874*53ee8cc1Swenshuai.xi {
875*53ee8cc1Swenshuai.xi MS_U16 value = 0;
876*53ee8cc1Swenshuai.xi
877*53ee8cc1Swenshuai.xi value = HAL_AUDIO_ReadByte(REG_SOUND_BASS);
878*53ee8cc1Swenshuai.xi return value;
879*53ee8cc1Swenshuai.xi }
880*53ee8cc1Swenshuai.xi
881*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
882*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_AbsoluteBass() @@VVV
883*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the absolute Bass u8Value of main u8Path .
884*53ee8cc1Swenshuai.xi /// @param <IN> \b bass : -16~+15dB
885*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
886*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
887*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
888*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_AbsoluteBass(MS_U8 u8Bass)889*53ee8cc1Swenshuai.xi void HAL_SOUND_AbsoluteBass(MS_U8 u8Bass)
890*53ee8cc1Swenshuai.xi {
891*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteByte(REG_SOUND_BASS, u8Bass);
892*53ee8cc1Swenshuai.xi }
893*53ee8cc1Swenshuai.xi
894*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
895*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetTreble() @@VVV
896*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the Treble u8Level of main u8Path.
897*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Level : Treble u8Level (0~100) mapping to -16~+15dB
898*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
899*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
900*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
901*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetTreble(MS_U8 u8Level)902*53ee8cc1Swenshuai.xi void HAL_SOUND_SetTreble(MS_U8 u8Level)
903*53ee8cc1Swenshuai.xi {
904*53ee8cc1Swenshuai.xi int u8Value;
905*53ee8cc1Swenshuai.xi
906*53ee8cc1Swenshuai.xi if(u8Level==100)
907*53ee8cc1Swenshuai.xi {
908*53ee8cc1Swenshuai.xi u8Value = 0x30;
909*53ee8cc1Swenshuai.xi }
910*53ee8cc1Swenshuai.xi else
911*53ee8cc1Swenshuai.xi {
912*53ee8cc1Swenshuai.xi u8Value = ((int)u8Level-50)*48/50; //16/50;
913*53ee8cc1Swenshuai.xi }
914*53ee8cc1Swenshuai.xi
915*53ee8cc1Swenshuai.xi DBG_SOUND(printf("Treble:%d",u8Level));
916*53ee8cc1Swenshuai.xi DBG_SOUND(printf("==>%x\r\n",u8Value));
917*53ee8cc1Swenshuai.xi
918*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteByte(REG_SOUND_TREBLE, (MS_U8)u8Value);
919*53ee8cc1Swenshuai.xi }
920*53ee8cc1Swenshuai.xi
921*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
922*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_GetTreble()
923*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the Treble u8Level of main u8Path.
924*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Level : Treble u8Level (0~100) mapping to -16~+15dB
925*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
926*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
927*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
928*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetTreble(void)929*53ee8cc1Swenshuai.xi MS_U16 HAL_SOUND_GetTreble(void)
930*53ee8cc1Swenshuai.xi {
931*53ee8cc1Swenshuai.xi MS_U16 value = 0;
932*53ee8cc1Swenshuai.xi
933*53ee8cc1Swenshuai.xi value = HAL_AUDIO_ReadByte(REG_SOUND_TREBLE);
934*53ee8cc1Swenshuai.xi return value;
935*53ee8cc1Swenshuai.xi }
936*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
937*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_AbsoluteTreble() @@VVV
938*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the absolute Treble u8Value of main u8Path .
939*53ee8cc1Swenshuai.xi /// @param <IN> \b treble : -16~+15dB
940*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
941*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
942*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
943*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_AbsoluteTreble(MS_U8 u8Treble)944*53ee8cc1Swenshuai.xi void HAL_SOUND_AbsoluteTreble(MS_U8 u8Treble)
945*53ee8cc1Swenshuai.xi {
946*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteByte(REG_SOUND_TREBLE, u8Treble);
947*53ee8cc1Swenshuai.xi }
948*53ee8cc1Swenshuai.xi
949*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
950*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetEq() @@VVV
951*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the the 5-band EQ u8Level .
952*53ee8cc1Swenshuai.xi /// @param <IN> \b band : EQ band 0~4
953*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Level : Absolute EQ register u8Value
954*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
955*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
956*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
957*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetEq(MS_U8 u8Band,MS_U8 u8Level)958*53ee8cc1Swenshuai.xi void HAL_SOUND_SetEq(MS_U8 u8Band, MS_U8 u8Level)
959*53ee8cc1Swenshuai.xi {
960*53ee8cc1Swenshuai.xi MS_U8 value;
961*53ee8cc1Swenshuai.xi
962*53ee8cc1Swenshuai.xi if( u8Band>4)
963*53ee8cc1Swenshuai.xi {
964*53ee8cc1Swenshuai.xi return;
965*53ee8cc1Swenshuai.xi }
966*53ee8cc1Swenshuai.xi
967*53ee8cc1Swenshuai.xi if(u8Level>=100)
968*53ee8cc1Swenshuai.xi {
969*53ee8cc1Swenshuai.xi value = 0x30;
970*53ee8cc1Swenshuai.xi }
971*53ee8cc1Swenshuai.xi else
972*53ee8cc1Swenshuai.xi {
973*53ee8cc1Swenshuai.xi value = ((int)u8Level-50)*48/50;
974*53ee8cc1Swenshuai.xi }
975*53ee8cc1Swenshuai.xi
976*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteByte(REG_SOUND_EQ1 + (u8Band*2), value);
977*53ee8cc1Swenshuai.xi }
978*53ee8cc1Swenshuai.xi
979*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
980*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_GetEq()
981*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the the 5-band EQ u8Level .
982*53ee8cc1Swenshuai.xi /// @param <IN> \b band : EQ band 0~4
983*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Level : Absolute EQ register u8Value
984*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
985*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
986*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
987*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetEq(MS_U8 u8Band)988*53ee8cc1Swenshuai.xi MS_U16 HAL_SOUND_GetEq(MS_U8 u8Band)
989*53ee8cc1Swenshuai.xi {
990*53ee8cc1Swenshuai.xi MS_U16 value = 0;
991*53ee8cc1Swenshuai.xi
992*53ee8cc1Swenshuai.xi value = HAL_AUDIO_ReadByte(REG_SOUND_EQ1 + (u8Band*2));
993*53ee8cc1Swenshuai.xi return value;
994*53ee8cc1Swenshuai.xi }
995*53ee8cc1Swenshuai.xi
996*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
997*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetEq7() @@VVV
998*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the the 7-band EQ u8Level .
999*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Band : EQ band 0~6
1000*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Level : Absolute EQ register u8Value
1001*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1002*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1003*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1004*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetEq7(MS_U8 u8Band,MS_U8 u8Level)1005*53ee8cc1Swenshuai.xi void HAL_SOUND_SetEq7(MS_U8 u8Band, MS_U8 u8Level)
1006*53ee8cc1Swenshuai.xi {
1007*53ee8cc1Swenshuai.xi MS_U8 value;
1008*53ee8cc1Swenshuai.xi
1009*53ee8cc1Swenshuai.xi if( u8Band>6)
1010*53ee8cc1Swenshuai.xi return;
1011*53ee8cc1Swenshuai.xi
1012*53ee8cc1Swenshuai.xi if(u8Level==100)
1013*53ee8cc1Swenshuai.xi value = 0x30;
1014*53ee8cc1Swenshuai.xi else
1015*53ee8cc1Swenshuai.xi value = ((int)u8Level-50)*48/50;
1016*53ee8cc1Swenshuai.xi
1017*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteByte(REG_SOUND_EQ_BASE + (u8Band*2), value);
1018*53ee8cc1Swenshuai.xi }
1019*53ee8cc1Swenshuai.xi
1020*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1021*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetADCThreshold() @@VVV
1022*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the ADC input energy threshold to reduce the background noise .
1023*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Threshold : NR threshold u8Level
1024*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1025*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1026*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1027*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetADCThreshold(MS_U8 u8Threshold)1028*53ee8cc1Swenshuai.xi void HAL_SOUND_SetADCThreshold(MS_U8 u8Threshold)
1029*53ee8cc1Swenshuai.xi {
1030*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteByte(REG_SOUND_NR_THRESHOLD, u8Threshold);
1031*53ee8cc1Swenshuai.xi }
1032*53ee8cc1Swenshuai.xi
1033*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1034*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetDRCThreshold() @@VVV
1035*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the DRC threshold u8Level.
1036*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Threshold : DRC threshold u8Level
1037*53ee8cc1Swenshuai.xi /// 0x00-- 0 dBFS
1038*53ee8cc1Swenshuai.xi /// 0x01-- -0.5 dBFS
1039*53ee8cc1Swenshuai.xi /// 0x20-- -16 dBFS
1040*53ee8cc1Swenshuai.xi /// 0x50-- -40 dBFS
1041*53ee8cc1Swenshuai.xi /// @param <IN> \b Type : SPEAKER or HEADPHONE case
1042*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1043*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1044*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1045*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetDRCThreshold(MS_U8 u8Level,AUDIO_SOUNDEFFECT_TYPE Type)1046*53ee8cc1Swenshuai.xi void HAL_SOUND_SetDRCThreshold(MS_U8 u8Level, AUDIO_SOUNDEFFECT_TYPE Type)
1047*53ee8cc1Swenshuai.xi {
1048*53ee8cc1Swenshuai.xi if (u8Level >= 0x50)
1049*53ee8cc1Swenshuai.xi u8Level = 0x50;
1050*53ee8cc1Swenshuai.xi
1051*53ee8cc1Swenshuai.xi switch (Type)
1052*53ee8cc1Swenshuai.xi {
1053*53ee8cc1Swenshuai.xi case AUDIO_SOUNDEFFECT_SPEAKER:
1054*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteByte(REG_SOUND_DRC_THRESHOLD, u8Level); //[ 7: 0]
1055*53ee8cc1Swenshuai.xi break;
1056*53ee8cc1Swenshuai.xi
1057*53ee8cc1Swenshuai.xi case AUDIO_SOUNDEFFECT_HEADPHONE:
1058*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteByte(REG_SOUND_DRC_THRESHOLD+1, u8Level); //[15: 8]
1059*53ee8cc1Swenshuai.xi break;
1060*53ee8cc1Swenshuai.xi
1061*53ee8cc1Swenshuai.xi default:
1062*53ee8cc1Swenshuai.xi printf("Warning! Invalid AUDIO_SOUNDEFFECT_TYPE(%u). \r\n", Type);
1063*53ee8cc1Swenshuai.xi break;
1064*53ee8cc1Swenshuai.xi }
1065*53ee8cc1Swenshuai.xi }
1066*53ee8cc1Swenshuai.xi
1067*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1068*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetDRCEntry() @@VVV
1069*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the DRC Entry u8Enable.
1070*53ee8cc1Swenshuai.xi /// @param <IN> \b Type : SPEAKER or HEADPHONE case
1071*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Enable: DRC EntrySelect u8Enable
1072*53ee8cc1Swenshuai.xi /// 0 -- DRC before VOL function; 1 -- DRC behind VOL function;
1073*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1074*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1075*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1076*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetDRCEntry(AUDIO_SOUNDEFFECT_TYPE Type,MS_U8 u8Enable)1077*53ee8cc1Swenshuai.xi void HAL_SOUND_SetDRCEntry(AUDIO_SOUNDEFFECT_TYPE Type, MS_U8 u8Enable)
1078*53ee8cc1Swenshuai.xi {
1079*53ee8cc1Swenshuai.xi switch (Type)
1080*53ee8cc1Swenshuai.xi {
1081*53ee8cc1Swenshuai.xi case AUDIO_SOUNDEFFECT_SPEAKER:
1082*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskReg(M2S_MBOX_SNDEFF_CTRL2, 1<<(M2S_MBOX_SPK_VOL_BSND_CTRL_BIT), u8Enable<<(M2S_MBOX_SPK_VOL_BSND_CTRL_BIT));
1083*53ee8cc1Swenshuai.xi break;
1084*53ee8cc1Swenshuai.xi
1085*53ee8cc1Swenshuai.xi case AUDIO_SOUNDEFFECT_HEADPHONE:
1086*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskReg(M2S_MBOX_SNDEFF_CTRL2, 1<<(M2S_MBOX_HP_VOL_BSND_CTRL_BIT), u8Enable<<(M2S_MBOX_HP_VOL_BSND_CTRL_BIT));
1087*53ee8cc1Swenshuai.xi break;
1088*53ee8cc1Swenshuai.xi
1089*53ee8cc1Swenshuai.xi default:
1090*53ee8cc1Swenshuai.xi printf("Warning! Invalid AUDIO_SOUNDEFFECT_TYPE(%u). \r\n", Type);
1091*53ee8cc1Swenshuai.xi break;
1092*53ee8cc1Swenshuai.xi }
1093*53ee8cc1Swenshuai.xi }
1094*53ee8cc1Swenshuai.xi
1095*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1096*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetAVCThreshold() @@VVV
1097*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the AVC threshold u8Level.
1098*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Threshold : AVC threshold u8Level
1099*53ee8cc1Swenshuai.xi /// 0x00-- 0 dBFS
1100*53ee8cc1Swenshuai.xi /// 0x01-- -0.5 dBFS
1101*53ee8cc1Swenshuai.xi /// 0x20-- -16 dBFS
1102*53ee8cc1Swenshuai.xi /// 0x50-- -40 dBFS
1103*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1104*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1105*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1106*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetAVCThreshold(MS_U8 u8Level)1107*53ee8cc1Swenshuai.xi void HAL_SOUND_SetAVCThreshold(MS_U8 u8Level)
1108*53ee8cc1Swenshuai.xi {
1109*53ee8cc1Swenshuai.xi if (u8Level >= 0x50)
1110*53ee8cc1Swenshuai.xi u8Level = 0x50;
1111*53ee8cc1Swenshuai.xi
1112*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteByte(REG_SOUND_AVC_THRESHOLD,u8Level);
1113*53ee8cc1Swenshuai.xi }
1114*53ee8cc1Swenshuai.xi
1115*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1116*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_GetAVCThreshold()
1117*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the AVC threshold u8Level.
1118*53ee8cc1Swenshuai.xi /// @param <IN> \b NONE
1119*53ee8cc1Swenshuai.xi /// @param <OUT> \b Threshold value :
1120*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1121*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1122*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetAVCThreshold(void)1123*53ee8cc1Swenshuai.xi MS_U16 HAL_SOUND_GetAVCThreshold(void)
1124*53ee8cc1Swenshuai.xi {
1125*53ee8cc1Swenshuai.xi return(HAL_AUDIO_SeReadByte(REG_SOUND_AVC_THRESHOLD));
1126*53ee8cc1Swenshuai.xi }
1127*53ee8cc1Swenshuai.xi
1128*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1129*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetAvcMode() @@VVV
1130*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the AVC mode.
1131*53ee8cc1Swenshuai.xi /// @param <IN> \b u8AvcMode : AVC threshold u8Level
1132*53ee8cc1Swenshuai.xi /// 0: L mode
1133*53ee8cc1Swenshuai.xi /// 1: S mode
1134*53ee8cc1Swenshuai.xi /// 2: M mode
1135*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1136*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1137*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1138*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetAvcMode(MS_U8 u8AvcMode)1139*53ee8cc1Swenshuai.xi void HAL_SOUND_SetAvcMode(MS_U8 u8AvcMode )
1140*53ee8cc1Swenshuai.xi {
1141*53ee8cc1Swenshuai.xi switch(u8AvcMode)
1142*53ee8cc1Swenshuai.xi {
1143*53ee8cc1Swenshuai.xi case 0:
1144*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_AVC_MODE ,0x03 ,0x00);
1145*53ee8cc1Swenshuai.xi break;
1146*53ee8cc1Swenshuai.xi case 1:
1147*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_AVC_MODE ,0x03 ,0x01);
1148*53ee8cc1Swenshuai.xi break;
1149*53ee8cc1Swenshuai.xi case 2:
1150*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_AVC_MODE ,0x03 ,0x02);
1151*53ee8cc1Swenshuai.xi break;
1152*53ee8cc1Swenshuai.xi default:
1153*53ee8cc1Swenshuai.xi break;
1154*53ee8cc1Swenshuai.xi }
1155*53ee8cc1Swenshuai.xi }
1156*53ee8cc1Swenshuai.xi
1157*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1158*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_GetAvcMode()
1159*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the AVC mode.
1160*53ee8cc1Swenshuai.xi /// @param <RET> \b u8AvcMode : AVC threshold u8Level
1161*53ee8cc1Swenshuai.xi /// 0: L mode
1162*53ee8cc1Swenshuai.xi /// 1: S mode
1163*53ee8cc1Swenshuai.xi /// 2: M mode
1164*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetAvcMode(void)1165*53ee8cc1Swenshuai.xi MS_U16 HAL_SOUND_GetAvcMode(void)
1166*53ee8cc1Swenshuai.xi {
1167*53ee8cc1Swenshuai.xi return(HAL_AUDIO_ReadByte(REG_SOUND_AVC_MODE)&0x03);
1168*53ee8cc1Swenshuai.xi }
1169*53ee8cc1Swenshuai.xi
1170*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1171*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetAvcAT() @@VVV
1172*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the AVC attack time .
1173*53ee8cc1Swenshuai.xi /// @param <IN> \b u8AvcAT : AVC attack time
1174*53ee8cc1Swenshuai.xi /// AvcAT = 0 --> 2 sec
1175*53ee8cc1Swenshuai.xi /// AvcAT = 1 --> 1 sec
1176*53ee8cc1Swenshuai.xi /// AvcAT = 2 --> 500 ms
1177*53ee8cc1Swenshuai.xi /// AvcAT = 3 --> 400 ms
1178*53ee8cc1Swenshuai.xi /// AvcAT = 4 --> 300 ms
1179*53ee8cc1Swenshuai.xi /// AvcAT = 5 --> 200 ms
1180*53ee8cc1Swenshuai.xi /// AvcAT = 6 --> 100 ms
1181*53ee8cc1Swenshuai.xi /// AvcAT = 7 --> 20 ms
1182*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1183*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1184*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1185*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetAvcAT(MS_U8 u8AvcAT)1186*53ee8cc1Swenshuai.xi void HAL_SOUND_SetAvcAT(MS_U8 u8AvcAT )
1187*53ee8cc1Swenshuai.xi {
1188*53ee8cc1Swenshuai.xi if(u8AvcAT>7)
1189*53ee8cc1Swenshuai.xi u8AvcAT=7;
1190*53ee8cc1Swenshuai.xi
1191*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_AVC_AT ,0xE0 ,(u8AvcAT<<5));
1192*53ee8cc1Swenshuai.xi }
1193*53ee8cc1Swenshuai.xi
1194*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1195*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_GetAvcAT()
1196*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the AVC mode.
1197*53ee8cc1Swenshuai.xi /// @param <RET>
1198*53ee8cc1Swenshuai.xi /// AvcAT = 0 --> 2 sec
1199*53ee8cc1Swenshuai.xi /// AvcAT = 1 --> 1 sec
1200*53ee8cc1Swenshuai.xi /// AvcAT = 2 --> 500 ms
1201*53ee8cc1Swenshuai.xi /// AvcAT = 3 --> 400 ms
1202*53ee8cc1Swenshuai.xi /// AvcAT = 4 --> 300 ms
1203*53ee8cc1Swenshuai.xi /// AvcAT = 5 --> 200 ms
1204*53ee8cc1Swenshuai.xi /// AvcAT = 6 --> 100 ms
1205*53ee8cc1Swenshuai.xi /// AvcAT = 7 --> 20 ms
1206*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetAvcAT(void)1207*53ee8cc1Swenshuai.xi MS_U16 HAL_SOUND_GetAvcAT(void)
1208*53ee8cc1Swenshuai.xi {
1209*53ee8cc1Swenshuai.xi return((HAL_AUDIO_ReadByte(REG_SOUND_AVC_AT)&0xE0)>>5);
1210*53ee8cc1Swenshuai.xi }
1211*53ee8cc1Swenshuai.xi
1212*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1213*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetAvcRT() @@VVV
1214*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the AVC release time .
1215*53ee8cc1Swenshuai.xi /// @param <IN> \b u8AvcRT : AVC release time
1216*53ee8cc1Swenshuai.xi /// u8AvcRT = 0 --> 2 sec
1217*53ee8cc1Swenshuai.xi /// u8AvcRT = 1 --> 1 sec
1218*53ee8cc1Swenshuai.xi /// u8AvcRT = 2 --> 500 ms
1219*53ee8cc1Swenshuai.xi /// u8AvcRT = 3 --> 400 ms
1220*53ee8cc1Swenshuai.xi /// u8AvcRT = 4 --> 300 ms
1221*53ee8cc1Swenshuai.xi /// u8AvcRT = 5 --> 200 ms
1222*53ee8cc1Swenshuai.xi /// u8AvcRT = 6 --> 100 ms
1223*53ee8cc1Swenshuai.xi /// u8AvcRT = 7 --> 20 ms
1224*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1225*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1226*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1227*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetAvcRT(MS_U8 u8AvcRT)1228*53ee8cc1Swenshuai.xi void HAL_SOUND_SetAvcRT(MS_U8 u8AvcRT )
1229*53ee8cc1Swenshuai.xi {
1230*53ee8cc1Swenshuai.xi if(u8AvcRT>7)
1231*53ee8cc1Swenshuai.xi u8AvcRT=7;
1232*53ee8cc1Swenshuai.xi
1233*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(REG_SOUND_AVC_RT ,0x1C ,(u8AvcRT<<2));
1234*53ee8cc1Swenshuai.xi }
1235*53ee8cc1Swenshuai.xi
1236*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1237*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_GetAvcRT()
1238*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the AVC mode.
1239*53ee8cc1Swenshuai.xi /// @param <RET> \b u8AvcRT : AVC release time
1240*53ee8cc1Swenshuai.xi /// u8AvcRT = 0 --> 2 sec
1241*53ee8cc1Swenshuai.xi /// u8AvcRT = 1 --> 1 sec
1242*53ee8cc1Swenshuai.xi /// u8AvcRT = 2 --> 500 ms
1243*53ee8cc1Swenshuai.xi /// u8AvcRT = 3 --> 400 ms
1244*53ee8cc1Swenshuai.xi /// u8AvcRT = 4 --> 300 ms
1245*53ee8cc1Swenshuai.xi /// u8AvcRT = 5 --> 200 ms
1246*53ee8cc1Swenshuai.xi /// u8AvcRT = 6 --> 100 ms
1247*53ee8cc1Swenshuai.xi /// u8AvcRT = 7 --> 20 ms
1248*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetAvcRT(void)1249*53ee8cc1Swenshuai.xi MS_U16 HAL_SOUND_GetAvcRT(void)
1250*53ee8cc1Swenshuai.xi {
1251*53ee8cc1Swenshuai.xi MS_U16 Mode=0;
1252*53ee8cc1Swenshuai.xi
1253*53ee8cc1Swenshuai.xi Mode = (HAL_AUDIO_ReadByte(REG_SOUND_AVC_RT)&0x1C) >> 2;
1254*53ee8cc1Swenshuai.xi return Mode;
1255*53ee8cc1Swenshuai.xi }
1256*53ee8cc1Swenshuai.xi
1257*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1258*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_EnableEaseVol() @@VVV
1259*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to bEnable/disable the EaseVol featue.
1260*53ee8cc1Swenshuai.xi /// @param <IN> \b bEnable : TRUE -- Enable EaseVol
1261*53ee8cc1Swenshuai.xi /// FALSE -- Disable EaseVol
1262*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1263*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1264*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1265*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_EnableEaseVol(MS_BOOL bEnable)1266*53ee8cc1Swenshuai.xi void HAL_SOUND_EnableEaseVol(MS_BOOL bEnable)
1267*53ee8cc1Swenshuai.xi {
1268*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D20, 0x40, bEnable<<6);
1269*53ee8cc1Swenshuai.xi }
1270*53ee8cc1Swenshuai.xi
1271*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1272*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_EnableEQ() @@VVV
1273*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to bEnable/disable EQ featue.
1274*53ee8cc1Swenshuai.xi /// @param <IN> \b bEnable : TRUE --Enable EQ
1275*53ee8cc1Swenshuai.xi /// FALSE--Disable EQ
1276*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1277*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1278*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1279*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_EnableEQ(MS_BOOL bEnable)1280*53ee8cc1Swenshuai.xi void HAL_SOUND_EnableEQ(MS_BOOL bEnable)
1281*53ee8cc1Swenshuai.xi {
1282*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D20, 0x80, bEnable<<7);
1283*53ee8cc1Swenshuai.xi }
1284*53ee8cc1Swenshuai.xi
1285*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1286*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_GetEQ_Status()
1287*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to get the EQ is enable or not
1288*53ee8cc1Swenshuai.xi /// @param <IN> \b NONE :
1289*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1290*53ee8cc1Swenshuai.xi /// @param <RET> \b bEnable : TRUE --Enable EQ
1291*53ee8cc1Swenshuai.xi /// FALSE--Disable EQ
1292*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1293*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetEQ_Status(void)1294*53ee8cc1Swenshuai.xi MS_U16 HAL_SOUND_GetEQ_Status(void)
1295*53ee8cc1Swenshuai.xi {
1296*53ee8cc1Swenshuai.xi if((HAL_AUDIO_ReadByte(0x2D20)&0x80) == 0x80)
1297*53ee8cc1Swenshuai.xi {
1298*53ee8cc1Swenshuai.xi return 1;
1299*53ee8cc1Swenshuai.xi }else{
1300*53ee8cc1Swenshuai.xi return 0;
1301*53ee8cc1Swenshuai.xi }
1302*53ee8cc1Swenshuai.xi }
1303*53ee8cc1Swenshuai.xi
1304*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1305*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_EnableSurround() @@VVV
1306*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to bEnable/disable Surround featue.
1307*53ee8cc1Swenshuai.xi /// @param <IN> \b bEnable : TRUE --Enable Surround
1308*53ee8cc1Swenshuai.xi /// FALSE--Disable Surround
1309*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1310*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1311*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1312*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_EnableSurround(MS_BOOL bEnable)1313*53ee8cc1Swenshuai.xi void HAL_SOUND_EnableSurround(MS_BOOL bEnable)
1314*53ee8cc1Swenshuai.xi {
1315*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D21, 0x04, bEnable<<2);
1316*53ee8cc1Swenshuai.xi }
1317*53ee8cc1Swenshuai.xi
1318*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1319*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_GetSurround_Status()
1320*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to get the Surround is enable or not
1321*53ee8cc1Swenshuai.xi /// @param <IN> \b NONE :
1322*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1323*53ee8cc1Swenshuai.xi /// @param <RET> \b bEnable : TRUE --Enable Surround
1324*53ee8cc1Swenshuai.xi /// FALSE--Disable Surround
1325*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1326*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetSurround_Status(void)1327*53ee8cc1Swenshuai.xi MS_U16 HAL_SOUND_GetSurround_Status(void)
1328*53ee8cc1Swenshuai.xi {
1329*53ee8cc1Swenshuai.xi if((HAL_AUDIO_ReadByte(0x2D21)&0x04) == 0x04)
1330*53ee8cc1Swenshuai.xi {
1331*53ee8cc1Swenshuai.xi return 1;
1332*53ee8cc1Swenshuai.xi }else{
1333*53ee8cc1Swenshuai.xi return 0;
1334*53ee8cc1Swenshuai.xi }
1335*53ee8cc1Swenshuai.xi }
1336*53ee8cc1Swenshuai.xi
1337*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1338*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_EnableTone() @@VVV
1339*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to bEnable/disable the treble & Bass featue.
1340*53ee8cc1Swenshuai.xi /// @param <IN> \b bEnable : TRUE --Enable Tone
1341*53ee8cc1Swenshuai.xi /// FALSE--Disable Tone
1342*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1343*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1344*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1345*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_EnableTone(MS_BOOL bEnable)1346*53ee8cc1Swenshuai.xi void HAL_SOUND_EnableTone(MS_BOOL bEnable)
1347*53ee8cc1Swenshuai.xi {
1348*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D21, 0x08, bEnable<<3);
1349*53ee8cc1Swenshuai.xi }
1350*53ee8cc1Swenshuai.xi
1351*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1352*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_GetTone_Status()
1353*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to get the Tone is enable or not
1354*53ee8cc1Swenshuai.xi /// @param <IN> \b NONE :
1355*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1356*53ee8cc1Swenshuai.xi /// @param <RET> \b bEnable : TRUE --Enable Tone
1357*53ee8cc1Swenshuai.xi /// FALSE--Disable Tone
1358*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1359*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetTone_Status(void)1360*53ee8cc1Swenshuai.xi MS_U16 HAL_SOUND_GetTone_Status(void)
1361*53ee8cc1Swenshuai.xi {
1362*53ee8cc1Swenshuai.xi if((HAL_AUDIO_ReadByte(0x2D21)&0x08) == 0x08)
1363*53ee8cc1Swenshuai.xi {
1364*53ee8cc1Swenshuai.xi return 1;
1365*53ee8cc1Swenshuai.xi }
1366*53ee8cc1Swenshuai.xi else
1367*53ee8cc1Swenshuai.xi {
1368*53ee8cc1Swenshuai.xi return 0;
1369*53ee8cc1Swenshuai.xi }
1370*53ee8cc1Swenshuai.xi }
1371*53ee8cc1Swenshuai.xi
1372*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1373*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_EnableDRC() @@VVV
1374*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to bEnable/disable the DRC featue.
1375*53ee8cc1Swenshuai.xi /// @param <IN> \b bEnable : TRUE --Enable DRC
1376*53ee8cc1Swenshuai.xi /// FALSE--Disable DRC
1377*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1378*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1379*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1380*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_EnableDRC(MS_BOOL bEnable)1381*53ee8cc1Swenshuai.xi void HAL_SOUND_EnableDRC(MS_BOOL bEnable)
1382*53ee8cc1Swenshuai.xi {
1383*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D21, 0x20, bEnable<<5);
1384*53ee8cc1Swenshuai.xi }
1385*53ee8cc1Swenshuai.xi
1386*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1387*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_EnableAutoVolume() @@VVV
1388*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to bEnable/disable the AVC featue.
1389*53ee8cc1Swenshuai.xi /// @param <IN> \b bEnable : TRUE --Enable AutoVolume
1390*53ee8cc1Swenshuai.xi /// FALSE--Disable AutoVolume
1391*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1392*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1393*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1394*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_EnableAutoVolume(MS_BOOL bEnable)1395*53ee8cc1Swenshuai.xi void HAL_SOUND_EnableAutoVolume(MS_BOOL bEnable)
1396*53ee8cc1Swenshuai.xi {
1397*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D21, 0x10, bEnable<<4);
1398*53ee8cc1Swenshuai.xi }
1399*53ee8cc1Swenshuai.xi
1400*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1401*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_GetAutoVolume_Status()
1402*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to get the AutoVolume is enable or not
1403*53ee8cc1Swenshuai.xi /// @param <IN> \b NONE :
1404*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1405*53ee8cc1Swenshuai.xi /// @param <RET> \b bEnable : TRUE --Enable AutoVolume
1406*53ee8cc1Swenshuai.xi /// FALSE--Disable AutoVolume
1407*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1408*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetAutoVolume_Status(void)1409*53ee8cc1Swenshuai.xi MS_U16 HAL_SOUND_GetAutoVolume_Status(void)
1410*53ee8cc1Swenshuai.xi {
1411*53ee8cc1Swenshuai.xi if((HAL_AUDIO_ReadByte(0x2D21)&0x10) == 0x10)
1412*53ee8cc1Swenshuai.xi {
1413*53ee8cc1Swenshuai.xi return 1;
1414*53ee8cc1Swenshuai.xi }
1415*53ee8cc1Swenshuai.xi else
1416*53ee8cc1Swenshuai.xi {
1417*53ee8cc1Swenshuai.xi return 0;
1418*53ee8cc1Swenshuai.xi }
1419*53ee8cc1Swenshuai.xi }
1420*53ee8cc1Swenshuai.xi
1421*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1422*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_EnableHPF() @@VVV
1423*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to bEnable/disable HPF featue.
1424*53ee8cc1Swenshuai.xi /// @param <IN> \b bEnable : TRUE --Enable HPF
1425*53ee8cc1Swenshuai.xi /// FALSE--Disable HPF
1426*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1427*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1428*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1429*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_EnableHPF(MS_BOOL bEnable)1430*53ee8cc1Swenshuai.xi void HAL_SOUND_EnableHPF(MS_BOOL bEnable)
1431*53ee8cc1Swenshuai.xi {
1432*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(M2S_MBOX_SNDEFF_EN, 0x04, bEnable<<2);
1433*53ee8cc1Swenshuai.xi }
1434*53ee8cc1Swenshuai.xi
1435*53ee8cc1Swenshuai.xi
1436*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1437*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_EnableNR()
1438*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to bEnable/disable the Noise Reduction featue.
1439*53ee8cc1Swenshuai.xi /// @param <IN> \b bEnable : TRUE --Enable NR
1440*53ee8cc1Swenshuai.xi /// FALSE--Disable NR
1441*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1442*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1443*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1444*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_EnableNR(MS_U8 u8Level)1445*53ee8cc1Swenshuai.xi void HAL_SOUND_EnableNR(MS_U8 u8Level)
1446*53ee8cc1Swenshuai.xi {
1447*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D32, 0xFF, u8Level); // dm (IO_102);!2D24[0,7]
1448*53ee8cc1Swenshuai.xi }
1449*53ee8cc1Swenshuai.xi
1450*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1451*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetNRAttenuate()
1452*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the attenuate u8Level while NR is bEnabled.
1453*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Mode : 0 : Auto fading to -24 dB
1454*53ee8cc1Swenshuai.xi /// 1 : Auto fading to -24 dB
1455*53ee8cc1Swenshuai.xi /// 2 : Auto fading to -24 dB
1456*53ee8cc1Swenshuai.xi /// 3 : Auto fading to -24 dB
1457*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1458*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1459*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1460*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetNRAttenuate(MS_U8 u8Mode)1461*53ee8cc1Swenshuai.xi void HAL_SOUND_SetNRAttenuate(MS_U8 u8Mode)
1462*53ee8cc1Swenshuai.xi {
1463*53ee8cc1Swenshuai.xi u8Mode = u8Mode;
1464*53ee8cc1Swenshuai.xi }
1465*53ee8cc1Swenshuai.xi
1466*53ee8cc1Swenshuai.xi
1467*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1468*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_EnableKTVEcho() @@VVV
1469*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to bEnable/disable the KTVEcho featue.
1470*53ee8cc1Swenshuai.xi /// @param <IN> \b bEnable : TRUE --Enable KTVEcho
1471*53ee8cc1Swenshuai.xi /// FALSE--Disable KTVEcho
1472*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1473*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1474*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1475*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_EnableKTVEcho(MS_BOOL bEnable)1476*53ee8cc1Swenshuai.xi void HAL_SOUND_EnableKTVEcho(MS_BOOL bEnable)
1477*53ee8cc1Swenshuai.xi {
1478*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D20, 0x02, bEnable<<1);
1479*53ee8cc1Swenshuai.xi }
1480*53ee8cc1Swenshuai.xi
1481*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1482*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_PowerDown_Wait() @@VVV
1483*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to DSP power-down wait function.
1484*53ee8cc1Swenshuai.xi /// @param <IN> \b bEnable : TRUE --Not wait
1485*53ee8cc1Swenshuai.xi /// FALSE--wait
1486*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1487*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1488*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1489*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_PowerDown_Wait(MS_BOOL bEnable)1490*53ee8cc1Swenshuai.xi void HAL_SOUND_PowerDown_Wait(MS_BOOL bEnable)
1491*53ee8cc1Swenshuai.xi {
1492*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D31, 0x01, bEnable);
1493*53ee8cc1Swenshuai.xi }
1494*53ee8cc1Swenshuai.xi
1495*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1496*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetAdAbsoluteVolume() @@VVV
1497*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the absolute volume of AD.
1498*53ee8cc1Swenshuai.xi /// @param <IN> \b u8u8Vol1 : MSB 7-bit register u8Value of 10-bit volume
1499*53ee8cc1Swenshuai.xi /// range from 0x00 to 0x7E , gain: +12db to -114db (-1 db per step)
1500*53ee8cc1Swenshuai.xi /// @param <IN> \b u8u8Vol2 : LSB 3-bit register u8Value of 10-bit volume
1501*53ee8cc1Swenshuai.xi /// range from 0x00 to 0x07 , gain: -0db to -0.875db (-0.125 db per step)
1502*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1503*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1504*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1505*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetAdAbsoluteVolume(MS_U8 u8Vol1,MS_U8 u8Vol2)1506*53ee8cc1Swenshuai.xi void HAL_SOUND_SetAdAbsoluteVolume(MS_U8 u8Vol1, MS_U8 u8Vol2)
1507*53ee8cc1Swenshuai.xi {
1508*53ee8cc1Swenshuai.xi MS_U32 Vol = ((u8Vol1<<3) | (u8Vol2&0x07));
1509*53ee8cc1Swenshuai.xi HAL_DEC_R2_Set_SHM_PARAM(R2_SHM_PARAM_AD_VOLUME, ADEC1, Vol, 0);
1510*53ee8cc1Swenshuai.xi // Vol[10:0] = mute[10]|int[9:3]|fra[2:0]
1511*53ee8cc1Swenshuai.xi }
1512*53ee8cc1Swenshuai.xi
1513*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1514*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetAdMute() @@VVV
1515*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set AD mute.
1516*53ee8cc1Swenshuai.xi /// @param <IN> \b bEnable : TRUE --Mute AD
1517*53ee8cc1Swenshuai.xi /// FALSE--Unmute AD
1518*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1519*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1520*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1521*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetAdMute(MS_BOOL bEnable)1522*53ee8cc1Swenshuai.xi void HAL_SOUND_SetAdMute(MS_BOOL bEnable)
1523*53ee8cc1Swenshuai.xi {
1524*53ee8cc1Swenshuai.xi HAL_DEC_R2_Set_SHM_PARAM(R2_SHM_PARAM_AD_VOLUME_MUTE, ADEC1, bEnable, 0);
1525*53ee8cc1Swenshuai.xi }
1526*53ee8cc1Swenshuai.xi
1527*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1528*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetCH1AudioDelay()
1529*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the u8Value of audio delay.
1530*53ee8cc1Swenshuai.xi /// @param <IN> \b delay : 0x20~0xC8(32~200), in ms unit
1531*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1532*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1533*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1534*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetCH1AudioDelay(MS_U16 u16Delay)1535*53ee8cc1Swenshuai.xi void HAL_SOUND_SetCH1AudioDelay(MS_U16 u16Delay)
1536*53ee8cc1Swenshuai.xi {
1537*53ee8cc1Swenshuai.xi if (u16Delay > AUDIO_DELAY_UPPER_BOUND)
1538*53ee8cc1Swenshuai.xi {
1539*53ee8cc1Swenshuai.xi printf("Warning! Invalid value (%u), main audio delay should be less than %u ms. \r\n", u16Delay, AUDIO_DELAY_UPPER_BOUND);
1540*53ee8cc1Swenshuai.xi u16Delay = AUDIO_DELAY_UPPER_BOUND;
1541*53ee8cc1Swenshuai.xi }
1542*53ee8cc1Swenshuai.xi
1543*53ee8cc1Swenshuai.xi if (u16Delay < AUDIO_DELAY_LOWER_BOUND)
1544*53ee8cc1Swenshuai.xi {
1545*53ee8cc1Swenshuai.xi printf("Warning! Invalid value (%u), main audio delay should be larger than %u ms. \r\n", u16Delay, AUDIO_DELAY_LOWER_BOUND);
1546*53ee8cc1Swenshuai.xi u16Delay = AUDIO_DELAY_LOWER_BOUND;
1547*53ee8cc1Swenshuai.xi }
1548*53ee8cc1Swenshuai.xi
1549*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(DSP2PmAddr_mainAudioDelay, u16Delay, DSP_MEM_TYPE_PM);
1550*53ee8cc1Swenshuai.xi }
1551*53ee8cc1Swenshuai.xi
1552*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1553*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_GetCH1AudioDelay()
1554*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the u8Value of audio delay.
1555*53ee8cc1Swenshuai.xi /// @param <RET> \b delay : 0x14~0xC8(20~200), in ms unit
1556*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetCH1AudioDelay(void)1557*53ee8cc1Swenshuai.xi MS_U16 HAL_SOUND_GetCH1AudioDelay(void)
1558*53ee8cc1Swenshuai.xi {
1559*53ee8cc1Swenshuai.xi return(HAL_MAD2_Read_DSP_sram(DSP2PmAddr_mainAudioDelay, DSP_MEM_TYPE_PM));
1560*53ee8cc1Swenshuai.xi }
1561*53ee8cc1Swenshuai.xi
1562*53ee8cc1Swenshuai.xi
1563*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1564*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetSpdifAudioDelay()
1565*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the u8Value of audio delay.
1566*53ee8cc1Swenshuai.xi /// @param <IN> \b delay : 0x14~0xFA(20~250), in ms unit
1567*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1568*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1569*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1570*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetSpdifAudioDelay(MS_U16 u16Delay)1571*53ee8cc1Swenshuai.xi void HAL_SOUND_SetSpdifAudioDelay(MS_U16 u16Delay)
1572*53ee8cc1Swenshuai.xi {
1573*53ee8cc1Swenshuai.xi if (u16Delay > SPDIF_DELAY_UPPER_BOUND)
1574*53ee8cc1Swenshuai.xi {
1575*53ee8cc1Swenshuai.xi printf("Warning! Invalid value (%u), spdif audio delay should be less than %u ms. \r\n", u16Delay, SPDIF_DELAY_UPPER_BOUND);
1576*53ee8cc1Swenshuai.xi u16Delay = SPDIF_DELAY_UPPER_BOUND;
1577*53ee8cc1Swenshuai.xi }
1578*53ee8cc1Swenshuai.xi
1579*53ee8cc1Swenshuai.xi if (u16Delay < SPDIF_DELAY_LOWER_BOUND)
1580*53ee8cc1Swenshuai.xi {
1581*53ee8cc1Swenshuai.xi printf("Warning! Invalid value (%u), spdif audio delay should be larger than %u ms. \r\n", u16Delay, SPDIF_DELAY_LOWER_BOUND);
1582*53ee8cc1Swenshuai.xi u16Delay = SPDIF_DELAY_LOWER_BOUND;
1583*53ee8cc1Swenshuai.xi }
1584*53ee8cc1Swenshuai.xi
1585*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(DSP2PmAddr_spdifDelay, u16Delay, DSP_MEM_TYPE_PM);
1586*53ee8cc1Swenshuai.xi }
1587*53ee8cc1Swenshuai.xi
1588*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1589*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetMenuSound() @@Need_Modify
1590*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to Play Menu Sound.
1591*53ee8cc1Swenshuai.xi /// @param <IN> \b NONE :
1592*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1593*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1594*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1595*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_PlayMenuSound(void)1596*53ee8cc1Swenshuai.xi void HAL_SOUND_PlayMenuSound(void)
1597*53ee8cc1Swenshuai.xi {
1598*53ee8cc1Swenshuai.xi /*Cathy0721
1599*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2DAE, 0x01, 0x01);
1600*53ee8cc1Swenshuai.xi AUDIO_DELAY1MS(10);
1601*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2DAE, 0x01, 0x00);*/
1602*53ee8cc1Swenshuai.xi }
1603*53ee8cc1Swenshuai.xi
1604*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1605*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetSurroundXA() @@VVV
1606*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the Surround xA Gain.
1607*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Mode : 0 : 0.1 xA : 0x2D8A[3:2] 00: 0.1
1608*53ee8cc1Swenshuai.xi /// 1 : 0.15 01: 0.15
1609*53ee8cc1Swenshuai.xi /// 2 : 0.2 10: 0.2
1610*53ee8cc1Swenshuai.xi /// 3 : 0.25 11: 0.25
1611*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1612*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1613*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE
1614*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetSurroundXA(MS_U8 u8Mode)1615*53ee8cc1Swenshuai.xi void HAL_SOUND_SetSurroundXA(MS_U8 u8Mode)
1616*53ee8cc1Swenshuai.xi {
1617*53ee8cc1Swenshuai.xi switch(u8Mode)
1618*53ee8cc1Swenshuai.xi {
1619*53ee8cc1Swenshuai.xi case 0:
1620*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D26 ,0x0C ,0x00);
1621*53ee8cc1Swenshuai.xi break;
1622*53ee8cc1Swenshuai.xi case 1:
1623*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D26 ,0x0C ,0x04);
1624*53ee8cc1Swenshuai.xi break;
1625*53ee8cc1Swenshuai.xi case 2:
1626*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D26 ,0x0C ,0x08);
1627*53ee8cc1Swenshuai.xi break;
1628*53ee8cc1Swenshuai.xi case 3:
1629*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D26 ,0x0C ,0x0C);
1630*53ee8cc1Swenshuai.xi break;
1631*53ee8cc1Swenshuai.xi default:
1632*53ee8cc1Swenshuai.xi break;
1633*53ee8cc1Swenshuai.xi }
1634*53ee8cc1Swenshuai.xi }
1635*53ee8cc1Swenshuai.xi
1636*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1637*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_GetSurroundXA()
1638*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the Surround xA Gain.
1639*53ee8cc1Swenshuai.xi /// @param <RET> MODE \b u8Mode : 0 : 0.1 xA : 0x2D8A[3:2] 00: 0.1
1640*53ee8cc1Swenshuai.xi /// 1 : 0.15 01: 0.15
1641*53ee8cc1Swenshuai.xi /// 2 : 0.2 10: 0.2
1642*53ee8cc1Swenshuai.xi /// 3 : 0.25 11: 0.25
1643*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetSurroundXA(void)1644*53ee8cc1Swenshuai.xi MS_U16 HAL_SOUND_GetSurroundXA(void)
1645*53ee8cc1Swenshuai.xi {
1646*53ee8cc1Swenshuai.xi return((HAL_AUDIO_ReadByte(0x2D26)&0x0C)>>2);
1647*53ee8cc1Swenshuai.xi }
1648*53ee8cc1Swenshuai.xi
1649*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1650*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetSurroundXB() @@VVV
1651*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the Surround xB Gain.
1652*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Mode : 0 : 0.25 xB : 0x2D8A[5:4] 00: 0.25
1653*53ee8cc1Swenshuai.xi /// 1 : 0.3 01: 0.3
1654*53ee8cc1Swenshuai.xi /// 2 : 0.35 10: 0.35
1655*53ee8cc1Swenshuai.xi /// 3 : 0.45 11: 0.45
1656*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1657*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1658*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE
1659*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetSurroundXB(MS_U8 u8Mode)1660*53ee8cc1Swenshuai.xi void HAL_SOUND_SetSurroundXB(MS_U8 u8Mode)
1661*53ee8cc1Swenshuai.xi {
1662*53ee8cc1Swenshuai.xi switch(u8Mode)
1663*53ee8cc1Swenshuai.xi {
1664*53ee8cc1Swenshuai.xi case 0:
1665*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D26 ,0x30 ,0x00);
1666*53ee8cc1Swenshuai.xi break;
1667*53ee8cc1Swenshuai.xi case 1:
1668*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D26 ,0x30 ,0x10);
1669*53ee8cc1Swenshuai.xi break;
1670*53ee8cc1Swenshuai.xi case 2:
1671*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D26 ,0x30 ,0x20);
1672*53ee8cc1Swenshuai.xi break;
1673*53ee8cc1Swenshuai.xi case 3:
1674*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D26 ,0x30 ,0x30);
1675*53ee8cc1Swenshuai.xi break;
1676*53ee8cc1Swenshuai.xi default:
1677*53ee8cc1Swenshuai.xi break;
1678*53ee8cc1Swenshuai.xi }
1679*53ee8cc1Swenshuai.xi }
1680*53ee8cc1Swenshuai.xi
1681*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1682*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_GetSurroundXB()
1683*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the Surround xB Gain.
1684*53ee8cc1Swenshuai.xi /// @param <RET> MODE \b u8Mode : 0 : 0.1 xB : 0x2D8A[3:2] 00: 0.1
1685*53ee8cc1Swenshuai.xi /// 1 : 0.15 01: 0.15
1686*53ee8cc1Swenshuai.xi /// 2 : 0.2 10: 0.2
1687*53ee8cc1Swenshuai.xi /// 3 : 0.25 11: 0.25
1688*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetSurroundXB(void)1689*53ee8cc1Swenshuai.xi MS_U16 HAL_SOUND_GetSurroundXB(void)
1690*53ee8cc1Swenshuai.xi {
1691*53ee8cc1Swenshuai.xi return((HAL_AUDIO_ReadByte(0x2D26)&0x30)>>4);
1692*53ee8cc1Swenshuai.xi }
1693*53ee8cc1Swenshuai.xi
1694*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1695*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetSurroundXK() @@VVV
1696*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the Surround xK Gain.
1697*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Mode : 0 : 0.1 xK : 0x2D8A[7:6] 00: 0.1
1698*53ee8cc1Swenshuai.xi /// 1 : 0.2 01: 0.2
1699*53ee8cc1Swenshuai.xi /// 2 : 0.3 10: 0.3
1700*53ee8cc1Swenshuai.xi /// 3 : 0.4 11: 0.4
1701*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1702*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1703*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE
1704*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetSurroundXK(MS_U8 u8Mode)1705*53ee8cc1Swenshuai.xi void HAL_SOUND_SetSurroundXK(MS_U8 u8Mode)
1706*53ee8cc1Swenshuai.xi {
1707*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D27 ,0x07 ,u8Mode);
1708*53ee8cc1Swenshuai.xi }
1709*53ee8cc1Swenshuai.xi
1710*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1711*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_GetSurroundXK()
1712*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the Surround xK Gain.
1713*53ee8cc1Swenshuai.xi /// @param <RET> MODE \b u8Mode : 0 : 0.1 xK : 0x2D27[2:0] 00: 0.1
1714*53ee8cc1Swenshuai.xi /// 1 : 0.2 01: 0.2
1715*53ee8cc1Swenshuai.xi /// 2 : 0.3 10: 0.3
1716*53ee8cc1Swenshuai.xi /// 3 : 0.4 11: 0.4
1717*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetSurroundXK(void)1718*53ee8cc1Swenshuai.xi MS_U16 HAL_SOUND_GetSurroundXK(void)
1719*53ee8cc1Swenshuai.xi {
1720*53ee8cc1Swenshuai.xi MS_U16 Mode=0;
1721*53ee8cc1Swenshuai.xi
1722*53ee8cc1Swenshuai.xi Mode = HAL_AUDIO_ReadByte(0x2D27)&0x07;
1723*53ee8cc1Swenshuai.xi
1724*53ee8cc1Swenshuai.xi return Mode;
1725*53ee8cc1Swenshuai.xi }
1726*53ee8cc1Swenshuai.xi
1727*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1728*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetSurroundLPFGain() @@VVV
1729*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the Surround LPF Gain.
1730*53ee8cc1Swenshuai.xi /// @param <IN> \b u8Mode : 0 : 0 dB LPF Gain : 0x2DA0[7:6] 00: 0 dB
1731*53ee8cc1Swenshuai.xi /// 1 : 2 dB 01: 2 dB
1732*53ee8cc1Swenshuai.xi /// 2 : 4 dB 10: 4 dB
1733*53ee8cc1Swenshuai.xi /// 3 : un-support 11: un-support
1734*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1735*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1736*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE
1737*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetSurroundLPFGain(MS_U8 u8Mode)1738*53ee8cc1Swenshuai.xi void HAL_SOUND_SetSurroundLPFGain(MS_U8 u8Mode)
1739*53ee8cc1Swenshuai.xi {
1740*53ee8cc1Swenshuai.xi switch(u8Mode)
1741*53ee8cc1Swenshuai.xi {
1742*53ee8cc1Swenshuai.xi case 0:
1743*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D26 ,0xC0 ,0x00);
1744*53ee8cc1Swenshuai.xi break;
1745*53ee8cc1Swenshuai.xi case 1:
1746*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D26 ,0xC0 ,0x40);
1747*53ee8cc1Swenshuai.xi break;
1748*53ee8cc1Swenshuai.xi case 2:
1749*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D26 ,0xC0 ,0x80);
1750*53ee8cc1Swenshuai.xi break;
1751*53ee8cc1Swenshuai.xi case 3:
1752*53ee8cc1Swenshuai.xi //HAL_AUDIO_WriteMaskByte(0x2D26 ,0xC0 ,0xC0);
1753*53ee8cc1Swenshuai.xi break;
1754*53ee8cc1Swenshuai.xi default:
1755*53ee8cc1Swenshuai.xi break;
1756*53ee8cc1Swenshuai.xi }
1757*53ee8cc1Swenshuai.xi }
1758*53ee8cc1Swenshuai.xi
1759*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1760*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_GetSurroundLPFGain()
1761*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the Surround xK Gain.
1762*53ee8cc1Swenshuai.xi /// @param <RET> \b LPFGain :
1763*53ee8cc1Swenshuai.xi // 0 : 0dB
1764*53ee8cc1Swenshuai.xi /// 1 : 2dB
1765*53ee8cc1Swenshuai.xi /// 2 : 4dB
1766*53ee8cc1Swenshuai.xi /// 3 : up-support
1767*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetSurroundLPFGain(void)1768*53ee8cc1Swenshuai.xi MS_U16 HAL_SOUND_GetSurroundLPFGain(void)
1769*53ee8cc1Swenshuai.xi {
1770*53ee8cc1Swenshuai.xi return((HAL_AUDIO_ReadByte(0x2D26)&0xC0)>>6);
1771*53ee8cc1Swenshuai.xi }
1772*53ee8cc1Swenshuai.xi
1773*53ee8cc1Swenshuai.xi
1774*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1775*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetPEQCoef()
1776*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set PEQ Coefficient.
1777*53ee8cc1Swenshuai.xi /// @param <IN> \b peq_coef
1778*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1779*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1780*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE
1781*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetPEQCoef(AUDIO_PEQ_COEF * peq_coef)1782*53ee8cc1Swenshuai.xi void HAL_SOUND_SetPEQCoef(AUDIO_PEQ_COEF *peq_coef)
1783*53ee8cc1Swenshuai.xi {
1784*53ee8cc1Swenshuai.xi MS_U16 dsp_addr;
1785*53ee8cc1Swenshuai.xi MS_U16 dsp_scale_addr;
1786*53ee8cc1Swenshuai.xi
1787*53ee8cc1Swenshuai.xi if(peq_coef->sfs == 0)
1788*53ee8cc1Swenshuai.xi {
1789*53ee8cc1Swenshuai.xi DBG_SOUND(printf("!!!only support 48K coefficient ! ! !\n");)
1790*53ee8cc1Swenshuai.xi return;
1791*53ee8cc1Swenshuai.xi }
1792*53ee8cc1Swenshuai.xi
1793*53ee8cc1Swenshuai.xi //PEQ setting
1794*53ee8cc1Swenshuai.xi if(peq_coef->type == AUDIO_COEF_PEQ || peq_coef->type == AUDIO_COEF_PREVER_PEQ) // PEQ setting
1795*53ee8cc1Swenshuai.xi {
1796*53ee8cc1Swenshuai.xi if(peq_coef->enable == FALSE)
1797*53ee8cc1Swenshuai.xi peq_band_enable &= (0xFFFFFFFF ^ ((MS_U32)1<<peq_coef->band));
1798*53ee8cc1Swenshuai.xi else
1799*53ee8cc1Swenshuai.xi peq_band_enable |= ((MS_U32)1<<peq_coef->band);
1800*53ee8cc1Swenshuai.xi
1801*53ee8cc1Swenshuai.xi if(peq_coef->precision == AUDIO_SINGLE_PRECISION)
1802*53ee8cc1Swenshuai.xi peq_band_precision &= (0xFFFFFFFF ^ ((MS_U32)1<<peq_coef->band));
1803*53ee8cc1Swenshuai.xi else
1804*53ee8cc1Swenshuai.xi peq_band_precision |= ((MS_U32)1<<peq_coef->band);
1805*53ee8cc1Swenshuai.xi
1806*53ee8cc1Swenshuai.xi dsp_addr = DSP2PmAddr_peq48KCoeffAddr + peq_coef->band*5;
1807*53ee8cc1Swenshuai.xi dsp_scale_addr = DSP2PmAddr_peqscale48KAddr + peq_coef->band;
1808*53ee8cc1Swenshuai.xi
1809*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(M2S_MBOX_SNDEFF_EN, 1<< (M2S_MBOX_COEFFUPDATE_EN_BIT), 1<< (M2S_MBOX_COEFFUPDATE_EN_BIT)); //disable updating coefficient to prevent pop
1810*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(dsp_addr,peq_coef->a0, DSP_MEM_TYPE_PM);
1811*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(dsp_addr+1,peq_coef->a1, DSP_MEM_TYPE_PM);
1812*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(dsp_addr+2,peq_coef->a2, DSP_MEM_TYPE_PM);
1813*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(dsp_addr+3,peq_coef->b1, DSP_MEM_TYPE_PM);
1814*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(dsp_addr+4,peq_coef->b2, DSP_MEM_TYPE_PM);
1815*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(dsp_scale_addr,(MS_U32)peq_coef->scale, DSP_MEM_TYPE_PM);
1816*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(DSP2PmAddr_peqbandEnAddr,peq_band_enable, DSP_MEM_TYPE_PM);
1817*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(DSP2PmAddr_peqbandDoubleAddr,peq_band_precision, DSP_MEM_TYPE_PM);
1818*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(M2S_MBOX_SNDEFF_EN, 1<< (M2S_MBOX_COEFFUPDATE_EN_BIT), 0x00); //enable coefficient update
1819*53ee8cc1Swenshuai.xi }
1820*53ee8cc1Swenshuai.xi // HLPF setting
1821*53ee8cc1Swenshuai.xi else if(peq_coef->type == AUDIO_COEF_HPF)
1822*53ee8cc1Swenshuai.xi {
1823*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(M2S_MBOX_SNDEFF_EN, 1<< (M2S_MBOX_COEFFUPDATE_EN_BIT), 1<< (M2S_MBOX_COEFFUPDATE_EN_BIT)); //disable updating coefficient to prevent pop
1824*53ee8cc1Swenshuai.xi dsp_addr = DSP2PmAddr_hpf48KCoeffAddr;
1825*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(dsp_addr,peq_coef->a0, DSP_MEM_TYPE_PM);
1826*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(dsp_addr+1,peq_coef->a1, DSP_MEM_TYPE_PM);
1827*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(dsp_addr+2,peq_coef->a2, DSP_MEM_TYPE_PM);
1828*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(dsp_addr+3,peq_coef->b1, DSP_MEM_TYPE_PM);
1829*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(dsp_addr+4,peq_coef->b2, DSP_MEM_TYPE_PM);
1830*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(M2S_MBOX_SNDEFF_EN, 1<< (M2S_MBOX_COEFFUPDATE_EN_BIT), 0x00); //disable oefficient update
1831*53ee8cc1Swenshuai.xi }
1832*53ee8cc1Swenshuai.xi //TONE setting
1833*53ee8cc1Swenshuai.xi else if(peq_coef->type == AUDIO_COEF_BASS ||peq_coef->type == AUDIO_COEF_TREBLE)
1834*53ee8cc1Swenshuai.xi {
1835*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(M2S_MBOX_SNDEFF_EN, 1<< (M2S_MBOX_COEFFUPDATE_EN_BIT), 1<< (M2S_MBOX_COEFFUPDATE_EN_BIT)); //disable updating coefficient to prevent pop
1836*53ee8cc1Swenshuai.xi if(peq_coef->type == AUDIO_COEF_BASS)
1837*53ee8cc1Swenshuai.xi {
1838*53ee8cc1Swenshuai.xi dsp_addr = DSP2PmAddr_bass48KCoeffAddr;
1839*53ee8cc1Swenshuai.xi }
1840*53ee8cc1Swenshuai.xi else
1841*53ee8cc1Swenshuai.xi {
1842*53ee8cc1Swenshuai.xi dsp_addr = DSP2PmAddr_treble48KCoeffAddr;
1843*53ee8cc1Swenshuai.xi dsp_scale_addr =DSP2PmAddr_treblescale48KAddr;
1844*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(dsp_scale_addr,(MS_U32)peq_coef->scale, DSP_MEM_TYPE_PM);
1845*53ee8cc1Swenshuai.xi }
1846*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(dsp_addr,peq_coef->a0, DSP_MEM_TYPE_PM);
1847*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(dsp_addr+1,peq_coef->a1, DSP_MEM_TYPE_PM);
1848*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(dsp_addr+2,peq_coef->a2, DSP_MEM_TYPE_PM);
1849*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(dsp_addr+3,peq_coef->b1, DSP_MEM_TYPE_PM);
1850*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(dsp_addr+4,peq_coef->b2, DSP_MEM_TYPE_PM);
1851*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(DSP2PmAddr_toneSelectAddr,0x01, DSP_MEM_TYPE_PM);
1852*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(M2S_MBOX_SNDEFF_EN, 1<< (M2S_MBOX_COEFFUPDATE_EN_BIT), 0x00); //disable oefficient update
1853*53ee8cc1Swenshuai.xi }
1854*53ee8cc1Swenshuai.xi else
1855*53ee8cc1Swenshuai.xi {
1856*53ee8cc1Swenshuai.xi DBG_SOUND(printf("!!! undefined coefficient type ! ! !\n");)
1857*53ee8cc1Swenshuai.xi return;
1858*53ee8cc1Swenshuai.xi }
1859*53ee8cc1Swenshuai.xi
1860*53ee8cc1Swenshuai.xi DBG_SOUND(printf("HAL a0 = %x", (MS_U8)(peq_coef->a0>>16)));
1861*53ee8cc1Swenshuai.xi DBG_SOUND(printf(" %x", (MS_U8)(peq_coef->a0>>8)));
1862*53ee8cc1Swenshuai.xi DBG_SOUND(printf(" %x\r\n", (MS_U8)peq_coef->a0));
1863*53ee8cc1Swenshuai.xi
1864*53ee8cc1Swenshuai.xi DBG_SOUND(printf("HAL a1 = %x", (MS_U8)(peq_coef->a1>>16)));
1865*53ee8cc1Swenshuai.xi DBG_SOUND(printf(" %x", (MS_U8)(peq_coef->a1>>8)));
1866*53ee8cc1Swenshuai.xi DBG_SOUND(printf(" %x\r\n", (MS_U8)peq_coef->a1));
1867*53ee8cc1Swenshuai.xi
1868*53ee8cc1Swenshuai.xi DBG_SOUND(printf("HAL a2 = %x", (MS_U8)(peq_coef->a2>>16)));
1869*53ee8cc1Swenshuai.xi DBG_SOUND(printf(" %x", (MS_U8)(peq_coef->a2>>8)));
1870*53ee8cc1Swenshuai.xi DBG_SOUND(printf(" %x\r\n", (MS_U8)peq_coef->a2));
1871*53ee8cc1Swenshuai.xi
1872*53ee8cc1Swenshuai.xi DBG_SOUND(printf("HAL b1 = %x", (MS_U8)(peq_coef->b1>>16)));
1873*53ee8cc1Swenshuai.xi DBG_SOUND(printf(" %x", (MS_U8)(peq_coef->b1>>8)));
1874*53ee8cc1Swenshuai.xi DBG_SOUND(printf(" %x\r\n", (MS_U8)peq_coef->b1));
1875*53ee8cc1Swenshuai.xi
1876*53ee8cc1Swenshuai.xi DBG_SOUND(printf("HAL b2 = %x", (MS_U8)(peq_coef->b2>>16)));
1877*53ee8cc1Swenshuai.xi DBG_SOUND(printf(" %x", (MS_U8)(peq_coef->b2>>8)));
1878*53ee8cc1Swenshuai.xi DBG_SOUND(printf(" %x\r\n", (MS_U8)peq_coef->b2));
1879*53ee8cc1Swenshuai.xi }
1880*53ee8cc1Swenshuai.xi
1881*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1882*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_EnablePEQ()
1883*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to eable PEQ.
1884*53ee8cc1Swenshuai.xi /// @param <IN> \b Enpeq
1885*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1886*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1887*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE
1888*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_EnablePEQ(MS_BOOL Enpeq)1889*53ee8cc1Swenshuai.xi void HAL_SOUND_EnablePEQ(MS_BOOL Enpeq)
1890*53ee8cc1Swenshuai.xi {
1891*53ee8cc1Swenshuai.xi if(Enpeq)
1892*53ee8cc1Swenshuai.xi {
1893*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D20, 0x01, 0x01);
1894*53ee8cc1Swenshuai.xi }
1895*53ee8cc1Swenshuai.xi else
1896*53ee8cc1Swenshuai.xi {
1897*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D20, 0x01, 0x00);
1898*53ee8cc1Swenshuai.xi }
1899*53ee8cc1Swenshuai.xi }
1900*53ee8cc1Swenshuai.xi
1901*53ee8cc1Swenshuai.xi
1902*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1903*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_GetPEQ_Status()
1904*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to get the PEQ is enable or not
1905*53ee8cc1Swenshuai.xi /// @param <IN> \b NONE :
1906*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1907*53ee8cc1Swenshuai.xi /// @param <RET> \b bEnable : TRUE --Enable PEQ
1908*53ee8cc1Swenshuai.xi /// FALSE--Disable PEQ
1909*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1910*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetPEQ_Status(void)1911*53ee8cc1Swenshuai.xi MS_U16 HAL_SOUND_GetPEQ_Status(void)
1912*53ee8cc1Swenshuai.xi {
1913*53ee8cc1Swenshuai.xi if((HAL_AUDIO_ReadByte(0x2D20)&0x01) == 0x01)
1914*53ee8cc1Swenshuai.xi {
1915*53ee8cc1Swenshuai.xi return 1;
1916*53ee8cc1Swenshuai.xi }else
1917*53ee8cc1Swenshuai.xi {
1918*53ee8cc1Swenshuai.xi return 0;
1919*53ee8cc1Swenshuai.xi }
1920*53ee8cc1Swenshuai.xi }
1921*53ee8cc1Swenshuai.xi
1922*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1923*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_EnableDcRemove()
1924*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to eable DC remove.
1925*53ee8cc1Swenshuai.xi /// @param <IN> \b EnDcRemove
1926*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1927*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1928*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE
1929*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_EnableDcRemove(MS_BOOL EnDcRemove)1930*53ee8cc1Swenshuai.xi MS_BOOL HAL_SOUND_EnableDcRemove(MS_BOOL EnDcRemove)
1931*53ee8cc1Swenshuai.xi {
1932*53ee8cc1Swenshuai.xi if(EnDcRemove)
1933*53ee8cc1Swenshuai.xi {
1934*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D20, 0x08, 0x08);
1935*53ee8cc1Swenshuai.xi }
1936*53ee8cc1Swenshuai.xi else
1937*53ee8cc1Swenshuai.xi {
1938*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D20, 0x08, 0x00);
1939*53ee8cc1Swenshuai.xi }
1940*53ee8cc1Swenshuai.xi return 1;
1941*53ee8cc1Swenshuai.xi }
1942*53ee8cc1Swenshuai.xi
1943*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
1944*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: MDrv_SOUND_SetMixModeVolume() @@VVV
1945*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set the absolute volume of mix mode.
1946*53ee8cc1Swenshuai.xi /// @param <IN> \b eSourceType: for audio source
1947*53ee8cc1Swenshuai.xi /// @param <IN> \b VolType : for vol type
1948*53ee8cc1Swenshuai.xi /// @param <IN> \b u8u8Vol1 : MSB 7-bit register u8Value of 10-bit volume
1949*53ee8cc1Swenshuai.xi /// range from 0x00 to 0x7E , gain: +12db to -114db (-1 db per step)
1950*53ee8cc1Swenshuai.xi /// @param <IN> \b u8u8Vol2 : LSB 3-bit register u8Value of 10-bit volume
1951*53ee8cc1Swenshuai.xi /// range from 0x00 to 0x07 , gain: -0db to -0.875db (-0.125 db per step)
1952*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
1953*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
1954*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
1955*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetMixModeVolume(AUDIO_SOURCE_INFO_TYPE eSourceType,AUDIO_MIX_VOL_TYPE VolType,MS_U8 u8Vol1,MS_U8 u8Vol2)1956*53ee8cc1Swenshuai.xi void HAL_SOUND_SetMixModeVolume(AUDIO_SOURCE_INFO_TYPE eSourceType, AUDIO_MIX_VOL_TYPE VolType, MS_U8 u8Vol1, MS_U8 u8Vol2 )
1957*53ee8cc1Swenshuai.xi {
1958*53ee8cc1Swenshuai.xi switch (eSourceType)
1959*53ee8cc1Swenshuai.xi {
1960*53ee8cc1Swenshuai.xi case E_AUDIO_INFO_KTV_IN:
1961*53ee8cc1Swenshuai.xi switch(VolType)
1962*53ee8cc1Swenshuai.xi {
1963*53ee8cc1Swenshuai.xi case PCM_VOL:
1964*53ee8cc1Swenshuai.xi HAL_SOUND_AbsoluteVolume(AUDIO_T3_PATH_MIXER_DMA_IN, u8Vol1, u8Vol2);
1965*53ee8cc1Swenshuai.xi break;
1966*53ee8cc1Swenshuai.xi
1967*53ee8cc1Swenshuai.xi case MIC_VOL:
1968*53ee8cc1Swenshuai.xi HAL_SOUND_AbsoluteVolume(AUDIO_T3_PATH_MIXER_MAIN, u8Vol1, u8Vol2);
1969*53ee8cc1Swenshuai.xi break;
1970*53ee8cc1Swenshuai.xi
1971*53ee8cc1Swenshuai.xi case MP3_VOL:
1972*53ee8cc1Swenshuai.xi HAL_SOUND_AbsoluteVolume(AUDIO_T3_PATH_MIXER_SECONDARY, u8Vol1, u8Vol2);
1973*53ee8cc1Swenshuai.xi break;
1974*53ee8cc1Swenshuai.xi
1975*53ee8cc1Swenshuai.xi case ECHO1_VOL:
1976*53ee8cc1Swenshuai.xi if(u8Vol1<14)
1977*53ee8cc1Swenshuai.xi u8Vol1 = 14;
1978*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D57, 0x7F, u8Vol1);
1979*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D56, 0xE0, (u8Vol2<<5));
1980*53ee8cc1Swenshuai.xi break;
1981*53ee8cc1Swenshuai.xi
1982*53ee8cc1Swenshuai.xi case ECHO2_VOL:
1983*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D59, 0x7F, u8Vol1);
1984*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskByte(0x2D58, 0xE0, (u8Vol2<<5));
1985*53ee8cc1Swenshuai.xi break;
1986*53ee8cc1Swenshuai.xi
1987*53ee8cc1Swenshuai.xi default:
1988*53ee8cc1Swenshuai.xi break;
1989*53ee8cc1Swenshuai.xi }
1990*53ee8cc1Swenshuai.xi break;
1991*53ee8cc1Swenshuai.xi
1992*53ee8cc1Swenshuai.xi case E_AUDIO_INFO_GAME_IN:
1993*53ee8cc1Swenshuai.xi switch(VolType)
1994*53ee8cc1Swenshuai.xi {
1995*53ee8cc1Swenshuai.xi case PCM_VOL:
1996*53ee8cc1Swenshuai.xi HAL_SOUND_AbsoluteVolume(AUDIO_T3_PATH_MIXER_DMA_IN, u8Vol1, u8Vol2);
1997*53ee8cc1Swenshuai.xi break;
1998*53ee8cc1Swenshuai.xi
1999*53ee8cc1Swenshuai.xi case GAME1_VOL:
2000*53ee8cc1Swenshuai.xi HAL_SOUND_AbsoluteVolume(AUDIO_T3_PATH_MIXER_MAIN, u8Vol1, u8Vol2);
2001*53ee8cc1Swenshuai.xi break;
2002*53ee8cc1Swenshuai.xi
2003*53ee8cc1Swenshuai.xi case GAME2_VOL:
2004*53ee8cc1Swenshuai.xi HAL_SOUND_AbsoluteVolume(AUDIO_T3_PATH_MIXER_SECONDARY, u8Vol1, u8Vol2);
2005*53ee8cc1Swenshuai.xi break;
2006*53ee8cc1Swenshuai.xi default:
2007*53ee8cc1Swenshuai.xi break;
2008*53ee8cc1Swenshuai.xi }
2009*53ee8cc1Swenshuai.xi break;
2010*53ee8cc1Swenshuai.xi
2011*53ee8cc1Swenshuai.xi default:
2012*53ee8cc1Swenshuai.xi break;
2013*53ee8cc1Swenshuai.xi }
2014*53ee8cc1Swenshuai.xi }
2015*53ee8cc1Swenshuai.xi
2016*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
2017*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetMixModeMute() @@VVV
2018*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used to set audio mix mode S/W mute.
2019*53ee8cc1Swenshuai.xi /// @param <IN> \b eSourseType: for audio source type
2020*53ee8cc1Swenshuai.xi /// @param <IN> \b VolType : for vol type
2021*53ee8cc1Swenshuai.xi /// @param <IN> \b bEnable : TRUE --Mute
2022*53ee8cc1Swenshuai.xi /// : FALSE--Unmute
2023*53ee8cc1Swenshuai.xi /// @param <OUT> \b NONE :
2024*53ee8cc1Swenshuai.xi /// @param <RET> \b NONE :
2025*53ee8cc1Swenshuai.xi /// @param <GLOBAL> \b NONE :
2026*53ee8cc1Swenshuai.xi ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetMixModeMute(AUDIO_SOURCE_INFO_TYPE eSourceType,AUDIO_MIX_VOL_TYPE VolType,MS_BOOL EnMute)2027*53ee8cc1Swenshuai.xi void HAL_SOUND_SetMixModeMute(AUDIO_SOURCE_INFO_TYPE eSourceType, AUDIO_MIX_VOL_TYPE VolType, MS_BOOL EnMute )
2028*53ee8cc1Swenshuai.xi {
2029*53ee8cc1Swenshuai.xi switch (eSourceType)
2030*53ee8cc1Swenshuai.xi {
2031*53ee8cc1Swenshuai.xi case E_AUDIO_INFO_KTV_IN:
2032*53ee8cc1Swenshuai.xi switch(VolType)
2033*53ee8cc1Swenshuai.xi {
2034*53ee8cc1Swenshuai.xi case PCM_VOL:
2035*53ee8cc1Swenshuai.xi HAL_SOUND_SetMute(AUDIO_T3_PATH_MIXER_DMA_IN, EnMute);
2036*53ee8cc1Swenshuai.xi break;
2037*53ee8cc1Swenshuai.xi
2038*53ee8cc1Swenshuai.xi case MIC_VOL:
2039*53ee8cc1Swenshuai.xi HAL_SOUND_SetMute(AUDIO_T3_PATH_MIXER_MAIN, EnMute);
2040*53ee8cc1Swenshuai.xi break;
2041*53ee8cc1Swenshuai.xi
2042*53ee8cc1Swenshuai.xi case MP3_VOL:
2043*53ee8cc1Swenshuai.xi HAL_SOUND_SetMute(AUDIO_T3_PATH_MIXER_SECONDARY, EnMute);
2044*53ee8cc1Swenshuai.xi break;
2045*53ee8cc1Swenshuai.xi
2046*53ee8cc1Swenshuai.xi default:
2047*53ee8cc1Swenshuai.xi break;
2048*53ee8cc1Swenshuai.xi }
2049*53ee8cc1Swenshuai.xi break;
2050*53ee8cc1Swenshuai.xi
2051*53ee8cc1Swenshuai.xi case E_AUDIO_INFO_GAME_IN:
2052*53ee8cc1Swenshuai.xi switch(VolType)
2053*53ee8cc1Swenshuai.xi {
2054*53ee8cc1Swenshuai.xi case PCM_VOL:
2055*53ee8cc1Swenshuai.xi HAL_SOUND_SetMute(AUDIO_T3_PATH_MIXER_DMA_IN, EnMute);
2056*53ee8cc1Swenshuai.xi break;
2057*53ee8cc1Swenshuai.xi
2058*53ee8cc1Swenshuai.xi case GAME1_VOL:
2059*53ee8cc1Swenshuai.xi HAL_SOUND_SetMute(AUDIO_T3_PATH_MIXER_MAIN, EnMute);
2060*53ee8cc1Swenshuai.xi break;
2061*53ee8cc1Swenshuai.xi
2062*53ee8cc1Swenshuai.xi case GAME2_VOL:
2063*53ee8cc1Swenshuai.xi HAL_SOUND_SetMute(AUDIO_T3_PATH_MIXER_SECONDARY, EnMute);
2064*53ee8cc1Swenshuai.xi break;
2065*53ee8cc1Swenshuai.xi
2066*53ee8cc1Swenshuai.xi default:
2067*53ee8cc1Swenshuai.xi break;
2068*53ee8cc1Swenshuai.xi }
2069*53ee8cc1Swenshuai.xi break;
2070*53ee8cc1Swenshuai.xi
2071*53ee8cc1Swenshuai.xi default:
2072*53ee8cc1Swenshuai.xi break;
2073*53ee8cc1Swenshuai.xi }
2074*53ee8cc1Swenshuai.xi }
2075*53ee8cc1Swenshuai.xi
2076*53ee8cc1Swenshuai.xi //******************************************************************************
2077*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SOUND_SetParam()
2078*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used for adjust Common Sound parameters
2079*53ee8cc1Swenshuai.xi /// @return MS_BOOL \b : True / False
2080*53ee8cc1Swenshuai.xi //******************************************************************************
HAL_SOUND_SetParam(Sound_SET_Type Type,MS_U32 * p_param)2081*53ee8cc1Swenshuai.xi MS_BOOL HAL_SOUND_SetParam( Sound_SET_Type Type, MS_U32 *p_param )
2082*53ee8cc1Swenshuai.xi {
2083*53ee8cc1Swenshuai.xi MS_U8 param1 = (MS_U8)(p_param[0]);
2084*53ee8cc1Swenshuai.xi MS_U8 param2 = (MS_U8)(p_param[1]);
2085*53ee8cc1Swenshuai.xi MS_U8 param3 = (MS_U8)(p_param[2]);
2086*53ee8cc1Swenshuai.xi MS_U8 param4 = (MS_U8)(p_param[3]);
2087*53ee8cc1Swenshuai.xi
2088*53ee8cc1Swenshuai.xi switch(Type)
2089*53ee8cc1Swenshuai.xi {
2090*53ee8cc1Swenshuai.xi case Sound_SET_Type_SetPreScale:
2091*53ee8cc1Swenshuai.xi HAL_SOUND_SetPreScale(param1, param2);
2092*53ee8cc1Swenshuai.xi break;
2093*53ee8cc1Swenshuai.xi
2094*53ee8cc1Swenshuai.xi case Sound_SET_Type_SetMute:
2095*53ee8cc1Swenshuai.xi HAL_SOUND_SetMute(param1, param2);
2096*53ee8cc1Swenshuai.xi break;
2097*53ee8cc1Swenshuai.xi
2098*53ee8cc1Swenshuai.xi case Sound_SET_Type_SetBalance:
2099*53ee8cc1Swenshuai.xi HAL_SOUND_SetBalance(param1);
2100*53ee8cc1Swenshuai.xi break;
2101*53ee8cc1Swenshuai.xi
2102*53ee8cc1Swenshuai.xi case Sound_SET_Type_EnableEQ:
2103*53ee8cc1Swenshuai.xi HAL_SOUND_EnableEQ(param1);
2104*53ee8cc1Swenshuai.xi break;
2105*53ee8cc1Swenshuai.xi
2106*53ee8cc1Swenshuai.xi case Sound_SET_Type_EnablePEQ:
2107*53ee8cc1Swenshuai.xi HAL_SOUND_EnablePEQ(param1);
2108*53ee8cc1Swenshuai.xi break;
2109*53ee8cc1Swenshuai.xi
2110*53ee8cc1Swenshuai.xi case Sound_SET_Type_EnableTone:
2111*53ee8cc1Swenshuai.xi HAL_SOUND_EnableTone(param1);
2112*53ee8cc1Swenshuai.xi break;
2113*53ee8cc1Swenshuai.xi
2114*53ee8cc1Swenshuai.xi case Sound_SET_Type_EnableAutoVolume:
2115*53ee8cc1Swenshuai.xi HAL_SOUND_EnableAutoVolume(param1);
2116*53ee8cc1Swenshuai.xi break;
2117*53ee8cc1Swenshuai.xi
2118*53ee8cc1Swenshuai.xi case Sound_SET_Type_EnableSurround:
2119*53ee8cc1Swenshuai.xi HAL_SOUND_EnableSurround(param1);
2120*53ee8cc1Swenshuai.xi break;
2121*53ee8cc1Swenshuai.xi
2122*53ee8cc1Swenshuai.xi case Sound_SET_Type_SetBass:
2123*53ee8cc1Swenshuai.xi HAL_SOUND_SetBass(param1);
2124*53ee8cc1Swenshuai.xi break;
2125*53ee8cc1Swenshuai.xi
2126*53ee8cc1Swenshuai.xi case Sound_SET_Type_EnableBalance:
2127*53ee8cc1Swenshuai.xi HAL_SOUND_EnableBalance(param1);
2128*53ee8cc1Swenshuai.xi break;
2129*53ee8cc1Swenshuai.xi
2130*53ee8cc1Swenshuai.xi case Sound_SET_Type_AbsoluteBass:
2131*53ee8cc1Swenshuai.xi HAL_SOUND_AbsoluteBass(param1);
2132*53ee8cc1Swenshuai.xi break;
2133*53ee8cc1Swenshuai.xi
2134*53ee8cc1Swenshuai.xi case Sound_SET_Type_SetTreble:
2135*53ee8cc1Swenshuai.xi HAL_SOUND_SetTreble(param1);
2136*53ee8cc1Swenshuai.xi break;
2137*53ee8cc1Swenshuai.xi
2138*53ee8cc1Swenshuai.xi case Sound_SET_Type_SetEq:
2139*53ee8cc1Swenshuai.xi HAL_SOUND_SetEq(param1, param2);
2140*53ee8cc1Swenshuai.xi break;
2141*53ee8cc1Swenshuai.xi
2142*53ee8cc1Swenshuai.xi case Sound_SET_Type_SetEq_7band:
2143*53ee8cc1Swenshuai.xi HAL_SOUND_SetEq7(param1, param2);
2144*53ee8cc1Swenshuai.xi break;
2145*53ee8cc1Swenshuai.xi
2146*53ee8cc1Swenshuai.xi case Sound_SET_Type_SetAvc:
2147*53ee8cc1Swenshuai.xi HAL_SOUND_SetAVCThreshold(param1);
2148*53ee8cc1Swenshuai.xi HAL_SOUND_SetAvcMode(param2);
2149*53ee8cc1Swenshuai.xi HAL_SOUND_SetAvcAT(param3);
2150*53ee8cc1Swenshuai.xi HAL_SOUND_SetAvcRT(param4);
2151*53ee8cc1Swenshuai.xi break;
2152*53ee8cc1Swenshuai.xi
2153*53ee8cc1Swenshuai.xi case Sound_SET_Type_SetAudioDelay:
2154*53ee8cc1Swenshuai.xi HAL_SOUND_SetCH1AudioDelay(param1);
2155*53ee8cc1Swenshuai.xi break;
2156*53ee8cc1Swenshuai.xi
2157*53ee8cc1Swenshuai.xi case Sound_SET_Type_SetSurround:
2158*53ee8cc1Swenshuai.xi HAL_SOUND_SetSurroundXA(param1);
2159*53ee8cc1Swenshuai.xi HAL_SOUND_SetSurroundXB(param2);
2160*53ee8cc1Swenshuai.xi HAL_SOUND_SetSurroundXK(param3);
2161*53ee8cc1Swenshuai.xi HAL_SOUND_SetSurroundLPFGain(param4);
2162*53ee8cc1Swenshuai.xi break;
2163*53ee8cc1Swenshuai.xi
2164*53ee8cc1Swenshuai.xi case Sound_SET_Type_ConvertVolumeUnit:
2165*53ee8cc1Swenshuai.xi break;
2166*53ee8cc1Swenshuai.xi
2167*53ee8cc1Swenshuai.xi case Sound_SET_Type_SetDCOffet:
2168*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteByte(0x2B50 ,param1);
2169*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteByte(0x2B51 ,param2);
2170*53ee8cc1Swenshuai.xi break;
2171*53ee8cc1Swenshuai.xi
2172*53ee8cc1Swenshuai.xi case Sound_SET_Type_EnableSineTone:
2173*53ee8cc1Swenshuai.xi default:
2174*53ee8cc1Swenshuai.xi break;
2175*53ee8cc1Swenshuai.xi }
2176*53ee8cc1Swenshuai.xi return TRUE;
2177*53ee8cc1Swenshuai.xi }
2178*53ee8cc1Swenshuai.xi
2179*53ee8cc1Swenshuai.xi //******************************************************************************
2180*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SND_ProcessEnable()
2181*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used for adjust Common Sound parameters
2182*53ee8cc1Swenshuai.xi //******************************************************************************
HAL_SND_ProcessEnable(Sound_ENABLE_Type Type,MS_BOOL enable)2183*53ee8cc1Swenshuai.xi MS_BOOL HAL_SND_ProcessEnable(Sound_ENABLE_Type Type, MS_BOOL enable)
2184*53ee8cc1Swenshuai.xi {
2185*53ee8cc1Swenshuai.xi MS_BOOL status = FALSE;
2186*53ee8cc1Swenshuai.xi
2187*53ee8cc1Swenshuai.xi switch(Type)
2188*53ee8cc1Swenshuai.xi {
2189*53ee8cc1Swenshuai.xi case Sound_ENABL_Type_EQ:
2190*53ee8cc1Swenshuai.xi HAL_SOUND_EnableEQ(enable);
2191*53ee8cc1Swenshuai.xi status = TRUE;
2192*53ee8cc1Swenshuai.xi break;
2193*53ee8cc1Swenshuai.xi
2194*53ee8cc1Swenshuai.xi case Sound_ENABL_Type_PEQ:
2195*53ee8cc1Swenshuai.xi HAL_SOUND_EnablePEQ(enable);
2196*53ee8cc1Swenshuai.xi status = TRUE;
2197*53ee8cc1Swenshuai.xi break;
2198*53ee8cc1Swenshuai.xi
2199*53ee8cc1Swenshuai.xi case Sound_ENABL_Type_Tone:
2200*53ee8cc1Swenshuai.xi HAL_SOUND_EnableTone(enable);
2201*53ee8cc1Swenshuai.xi status = TRUE;
2202*53ee8cc1Swenshuai.xi break;
2203*53ee8cc1Swenshuai.xi
2204*53ee8cc1Swenshuai.xi case Sound_ENABL_Type_AutoVolume:
2205*53ee8cc1Swenshuai.xi HAL_SOUND_EnableAutoVolume(enable);
2206*53ee8cc1Swenshuai.xi status = TRUE;
2207*53ee8cc1Swenshuai.xi break;
2208*53ee8cc1Swenshuai.xi
2209*53ee8cc1Swenshuai.xi case Sound_ENABL_Type_Surround:
2210*53ee8cc1Swenshuai.xi HAL_SOUND_EnableSurround(enable);
2211*53ee8cc1Swenshuai.xi status = TRUE;
2212*53ee8cc1Swenshuai.xi break;
2213*53ee8cc1Swenshuai.xi
2214*53ee8cc1Swenshuai.xi case Sound_ENABL_Type_Balance:
2215*53ee8cc1Swenshuai.xi HAL_SOUND_EnableBalance(enable);
2216*53ee8cc1Swenshuai.xi status = TRUE;
2217*53ee8cc1Swenshuai.xi break;
2218*53ee8cc1Swenshuai.xi
2219*53ee8cc1Swenshuai.xi case Sound_ENABL_Type_DRC:
2220*53ee8cc1Swenshuai.xi HAL_SOUND_EnableDRC(enable);
2221*53ee8cc1Swenshuai.xi status = TRUE;
2222*53ee8cc1Swenshuai.xi break;
2223*53ee8cc1Swenshuai.xi
2224*53ee8cc1Swenshuai.xi case Sound_ENABL_Type_Hpf:
2225*53ee8cc1Swenshuai.xi HAL_SOUND_EnableHPF(enable);
2226*53ee8cc1Swenshuai.xi status = TRUE;
2227*53ee8cc1Swenshuai.xi break;
2228*53ee8cc1Swenshuai.xi
2229*53ee8cc1Swenshuai.xi case Sound_ENABL_Type_KTVEcho:
2230*53ee8cc1Swenshuai.xi HAL_SOUND_EnableKTVEcho(enable);
2231*53ee8cc1Swenshuai.xi status = TRUE;
2232*53ee8cc1Swenshuai.xi break;
2233*53ee8cc1Swenshuai.xi
2234*53ee8cc1Swenshuai.xi case Sound_ENABL_Type_EaseVol:
2235*53ee8cc1Swenshuai.xi HAL_SOUND_EnableEaseVol(enable);
2236*53ee8cc1Swenshuai.xi status = TRUE;
2237*53ee8cc1Swenshuai.xi break;
2238*53ee8cc1Swenshuai.xi
2239*53ee8cc1Swenshuai.xi case Sound_ENABL_Type_HeadPhoneSoundEffect:
2240*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteMaskReg(M2S_MBOX_SNDEFF_CTRL2, 1<<(M2S_MBOX_HEADPHONEPSND_CTRL_BIT), enable<<(M2S_MBOX_HEADPHONEPSND_CTRL_BIT));
2241*53ee8cc1Swenshuai.xi status = TRUE;
2242*53ee8cc1Swenshuai.xi break;
2243*53ee8cc1Swenshuai.xi
2244*53ee8cc1Swenshuai.xi default:
2245*53ee8cc1Swenshuai.xi status = FALSE;
2246*53ee8cc1Swenshuai.xi break;
2247*53ee8cc1Swenshuai.xi }
2248*53ee8cc1Swenshuai.xi return(status);
2249*53ee8cc1Swenshuai.xi }
2250*53ee8cc1Swenshuai.xi
2251*53ee8cc1Swenshuai.xi //******************************************************************************
2252*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_SND_SetParam()
2253*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used for adjust Common Sound parameters
2254*53ee8cc1Swenshuai.xi /// @return MS_BOOL \b : True / False
2255*53ee8cc1Swenshuai.xi //******************************************************************************
HAL_SND_SetParam(Sound_SET_PARAM_Type Type,MS_U16 param1,MS_U16 param2)2256*53ee8cc1Swenshuai.xi MS_BOOL HAL_SND_SetParam(Sound_SET_PARAM_Type Type, MS_U16 param1, MS_U16 param2)
2257*53ee8cc1Swenshuai.xi {
2258*53ee8cc1Swenshuai.xi MS_BOOL status = FALSE;
2259*53ee8cc1Swenshuai.xi MS_U16 data = 0;
2260*53ee8cc1Swenshuai.xi
2261*53ee8cc1Swenshuai.xi switch(Type)
2262*53ee8cc1Swenshuai.xi {
2263*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_PreScale:
2264*53ee8cc1Swenshuai.xi HAL_SOUND_SetPreScale(param1, param2); //param1: path, param2:prescale
2265*53ee8cc1Swenshuai.xi status = TRUE;
2266*53ee8cc1Swenshuai.xi break;
2267*53ee8cc1Swenshuai.xi
2268*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Balance:
2269*53ee8cc1Swenshuai.xi HAL_SOUND_SetBalance(param1); // 0~100
2270*53ee8cc1Swenshuai.xi status = TRUE;
2271*53ee8cc1Swenshuai.xi break;
2272*53ee8cc1Swenshuai.xi
2273*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_EQ:
2274*53ee8cc1Swenshuai.xi HAL_SOUND_SetEq(param1, param2); //param1: band 0~4, param2:level 0~100
2275*53ee8cc1Swenshuai.xi break;
2276*53ee8cc1Swenshuai.xi
2277*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Surround_XA:
2278*53ee8cc1Swenshuai.xi HAL_SOUND_SetSurroundXA(param1);
2279*53ee8cc1Swenshuai.xi status = TRUE;
2280*53ee8cc1Swenshuai.xi break;
2281*53ee8cc1Swenshuai.xi
2282*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Surround_XB:
2283*53ee8cc1Swenshuai.xi HAL_SOUND_SetSurroundXB(param1);
2284*53ee8cc1Swenshuai.xi status = TRUE;
2285*53ee8cc1Swenshuai.xi break;
2286*53ee8cc1Swenshuai.xi
2287*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Surround_XK:
2288*53ee8cc1Swenshuai.xi HAL_SOUND_SetSurroundXK(param1);
2289*53ee8cc1Swenshuai.xi status = TRUE;
2290*53ee8cc1Swenshuai.xi break;
2291*53ee8cc1Swenshuai.xi
2292*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Surround_LPFGAIN:
2293*53ee8cc1Swenshuai.xi HAL_SOUND_SetSurroundLPFGain(param1);
2294*53ee8cc1Swenshuai.xi status = TRUE;
2295*53ee8cc1Swenshuai.xi break;
2296*53ee8cc1Swenshuai.xi
2297*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Treble:
2298*53ee8cc1Swenshuai.xi HAL_SOUND_SetTreble(param1);
2299*53ee8cc1Swenshuai.xi status = TRUE;
2300*53ee8cc1Swenshuai.xi break;
2301*53ee8cc1Swenshuai.xi
2302*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Bass:
2303*53ee8cc1Swenshuai.xi HAL_SOUND_SetBass(param1);
2304*53ee8cc1Swenshuai.xi status = TRUE;
2305*53ee8cc1Swenshuai.xi break;
2306*53ee8cc1Swenshuai.xi
2307*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_AbsoluteBass:
2308*53ee8cc1Swenshuai.xi HAL_SOUND_AbsoluteBass(param1);
2309*53ee8cc1Swenshuai.xi status = TRUE;
2310*53ee8cc1Swenshuai.xi break;
2311*53ee8cc1Swenshuai.xi
2312*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Avc_Mode:
2313*53ee8cc1Swenshuai.xi HAL_SOUND_SetAvcMode(param1);
2314*53ee8cc1Swenshuai.xi status = TRUE;
2315*53ee8cc1Swenshuai.xi break;
2316*53ee8cc1Swenshuai.xi
2317*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_NR_Threshold:
2318*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteByte(0x2D32, (MS_U8) param1);
2319*53ee8cc1Swenshuai.xi status = TRUE;
2320*53ee8cc1Swenshuai.xi break;
2321*53ee8cc1Swenshuai.xi
2322*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Avc_Threshold:
2323*53ee8cc1Swenshuai.xi HAL_SOUND_SetAVCThreshold(param1);
2324*53ee8cc1Swenshuai.xi status = TRUE;
2325*53ee8cc1Swenshuai.xi break;
2326*53ee8cc1Swenshuai.xi
2327*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Avc_AT:
2328*53ee8cc1Swenshuai.xi HAL_SOUND_SetAvcAT(param1);
2329*53ee8cc1Swenshuai.xi status = TRUE;
2330*53ee8cc1Swenshuai.xi break;
2331*53ee8cc1Swenshuai.xi
2332*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Avc_RT:
2333*53ee8cc1Swenshuai.xi HAL_SOUND_SetAvcRT(param1);
2334*53ee8cc1Swenshuai.xi status = TRUE;
2335*53ee8cc1Swenshuai.xi break;
2336*53ee8cc1Swenshuai.xi
2337*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_AudioDelay:
2338*53ee8cc1Swenshuai.xi HAL_SOUND_SetCH1AudioDelay(param1);
2339*53ee8cc1Swenshuai.xi status = TRUE;
2340*53ee8cc1Swenshuai.xi break;
2341*53ee8cc1Swenshuai.xi
2342*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_DCOffet:
2343*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteByte(0x2B51, param1);
2344*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteByte(0x2B50, param2);
2345*53ee8cc1Swenshuai.xi status = TRUE;
2346*53ee8cc1Swenshuai.xi break;
2347*53ee8cc1Swenshuai.xi
2348*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_PEQ_48K_A0:
2349*53ee8cc1Swenshuai.xi if((param1>>8) > MAX_PEQ_BAND-1)
2350*53ee8cc1Swenshuai.xi printf("PEQ paramater Band should be 0~4\n");
2351*53ee8cc1Swenshuai.xi else
2352*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(DSP2PmAddr_peq48KCoeffAddr+(param1>>8)*5, ((param1&0xFF)<<16)+param2, DSP_MEM_TYPE_PM);
2353*53ee8cc1Swenshuai.xi break;
2354*53ee8cc1Swenshuai.xi
2355*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_PEQ_48K_A1:
2356*53ee8cc1Swenshuai.xi if((param1>>8) > MAX_PEQ_BAND-1)
2357*53ee8cc1Swenshuai.xi printf("PEQ paramater Band should be 0~4\n");
2358*53ee8cc1Swenshuai.xi else
2359*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(DSP2PmAddr_peq48KCoeffAddr+(param1>>8)*5+1, ((param1&0xFF)<<16)+param2, DSP_MEM_TYPE_PM);
2360*53ee8cc1Swenshuai.xi break;
2361*53ee8cc1Swenshuai.xi
2362*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_PEQ_48K_A2:
2363*53ee8cc1Swenshuai.xi if((param1>>8) > MAX_PEQ_BAND-1)
2364*53ee8cc1Swenshuai.xi printf("PEQ paramater Band should be 0~4\n");
2365*53ee8cc1Swenshuai.xi else
2366*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(DSP2PmAddr_peq48KCoeffAddr+(param1>>8)*5+2, ((param1&0xFF)<<16)+param2, DSP_MEM_TYPE_PM);
2367*53ee8cc1Swenshuai.xi break;
2368*53ee8cc1Swenshuai.xi
2369*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_PEQ_48K_B1:
2370*53ee8cc1Swenshuai.xi if((param1>>8) > MAX_PEQ_BAND-1)
2371*53ee8cc1Swenshuai.xi printf("PEQ paramater Band should be 0~4\n");
2372*53ee8cc1Swenshuai.xi else
2373*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(DSP2PmAddr_peq48KCoeffAddr+(param1>>8)*5+3, ((param1&0xFF)<<16)+param2, DSP_MEM_TYPE_PM);
2374*53ee8cc1Swenshuai.xi break;
2375*53ee8cc1Swenshuai.xi
2376*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_PEQ_48K_B2:
2377*53ee8cc1Swenshuai.xi if((param1>>8) > MAX_PEQ_BAND-1)
2378*53ee8cc1Swenshuai.xi printf("PEQ paramater Band should be 0~4\n");
2379*53ee8cc1Swenshuai.xi else
2380*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(DSP2PmAddr_peq48KCoeffAddr+(param1>>8)*5+4, ((param1&0xFF)<<16)+param2, DSP_MEM_TYPE_PM);
2381*53ee8cc1Swenshuai.xi break;
2382*53ee8cc1Swenshuai.xi
2383*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_PEQ_32K_A0:
2384*53ee8cc1Swenshuai.xi // No support 32K PEQ in T12
2385*53ee8cc1Swenshuai.xi break;
2386*53ee8cc1Swenshuai.xi
2387*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_PEQ_32K_A1:
2388*53ee8cc1Swenshuai.xi // No support 32K PEQ in T12
2389*53ee8cc1Swenshuai.xi break;
2390*53ee8cc1Swenshuai.xi
2391*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_PEQ_32K_A2:
2392*53ee8cc1Swenshuai.xi // No support 32K PEQ in T12
2393*53ee8cc1Swenshuai.xi break;
2394*53ee8cc1Swenshuai.xi
2395*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_PEQ_32K_B1:
2396*53ee8cc1Swenshuai.xi // No support 32K PEQ in T12
2397*53ee8cc1Swenshuai.xi break;
2398*53ee8cc1Swenshuai.xi
2399*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_PEQ_32K_B2:
2400*53ee8cc1Swenshuai.xi // No support 32K PEQ in T12
2401*53ee8cc1Swenshuai.xi break;
2402*53ee8cc1Swenshuai.xi
2403*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_AbsoluteEQ:
2404*53ee8cc1Swenshuai.xi if(param1 > 4)
2405*53ee8cc1Swenshuai.xi printf("GEQ Band should be 0~4\n");
2406*53ee8cc1Swenshuai.xi else
2407*53ee8cc1Swenshuai.xi {
2408*53ee8cc1Swenshuai.xi HAL_AUDIO_WriteByte(REG_SOUND_EQ1 + (param1*2), (MS_U8)param2);
2409*53ee8cc1Swenshuai.xi }
2410*53ee8cc1Swenshuai.xi break;
2411*53ee8cc1Swenshuai.xi
2412*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Drc_Threshold:
2413*53ee8cc1Swenshuai.xi HAL_SOUND_SetDRCThreshold(param1,(AUDIO_SOUNDEFFECT_TYPE)param2);
2414*53ee8cc1Swenshuai.xi status = TRUE;
2415*53ee8cc1Swenshuai.xi break;
2416*53ee8cc1Swenshuai.xi
2417*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_DMAReader:
2418*53ee8cc1Swenshuai.xi if(param1 == 0)
2419*53ee8cc1Swenshuai.xi {
2420*53ee8cc1Swenshuai.xi if(param2 >= 4)
2421*53ee8cc1Swenshuai.xi {
2422*53ee8cc1Swenshuai.xi HAL_SOUND_SetMute(AUDIO_T3_PATH_MIXER_DMA_IN, true);
2423*53ee8cc1Swenshuai.xi }
2424*53ee8cc1Swenshuai.xi else
2425*53ee8cc1Swenshuai.xi {
2426*53ee8cc1Swenshuai.xi data = 0x0C + param2*4;
2427*53ee8cc1Swenshuai.xi HAL_SOUND_AbsoluteVolume(AUDIO_T3_PATH_MIXER_DMA_IN,data,0);
2428*53ee8cc1Swenshuai.xi HAL_SOUND_SetMute(AUDIO_T3_PATH_MIXER_DMA_IN, false);
2429*53ee8cc1Swenshuai.xi }
2430*53ee8cc1Swenshuai.xi status = TRUE;
2431*53ee8cc1Swenshuai.xi }
2432*53ee8cc1Swenshuai.xi break;
2433*53ee8cc1Swenshuai.xi
2434*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Ease_Type_A:
2435*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Ease_Type_B:
2436*53ee8cc1Swenshuai.xi {
2437*53ee8cc1Swenshuai.xi MS_U32 u32EaseType = AUDIO_EASE_TYPE_LINEAR;
2438*53ee8cc1Swenshuai.xi MS_U32 u32DspPmEaseBase = 0;
2439*53ee8cc1Swenshuai.xi
2440*53ee8cc1Swenshuai.xi status = TRUE;
2441*53ee8cc1Swenshuai.xi
2442*53ee8cc1Swenshuai.xi switch (Type)
2443*53ee8cc1Swenshuai.xi {
2444*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Ease_Type_A:
2445*53ee8cc1Swenshuai.xi {
2446*53ee8cc1Swenshuai.xi u32DspPmEaseBase = DSP2PmAddr_VolEaseAddr;
2447*53ee8cc1Swenshuai.xi break;
2448*53ee8cc1Swenshuai.xi }
2449*53ee8cc1Swenshuai.xi
2450*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Ease_Type_B:
2451*53ee8cc1Swenshuai.xi {
2452*53ee8cc1Swenshuai.xi u32DspPmEaseBase = DSP2PmAddr_VolEaseAddr + 4;
2453*53ee8cc1Swenshuai.xi break;
2454*53ee8cc1Swenshuai.xi }
2455*53ee8cc1Swenshuai.xi
2456*53ee8cc1Swenshuai.xi default:
2457*53ee8cc1Swenshuai.xi {
2458*53ee8cc1Swenshuai.xi HALSOUND_ERROR("%s: invalid audio ease command %d\n", __FUNCTION__, Type);
2459*53ee8cc1Swenshuai.xi status = FALSE;
2460*53ee8cc1Swenshuai.xi break;
2461*53ee8cc1Swenshuai.xi }
2462*53ee8cc1Swenshuai.xi }
2463*53ee8cc1Swenshuai.xi
2464*53ee8cc1Swenshuai.xi switch (param1)
2465*53ee8cc1Swenshuai.xi {
2466*53ee8cc1Swenshuai.xi case E_AUDIO_EASE_TYPE_LINEAR:
2467*53ee8cc1Swenshuai.xi {
2468*53ee8cc1Swenshuai.xi u32EaseType = AUDIO_EASE_TYPE_LINEAR;
2469*53ee8cc1Swenshuai.xi break;
2470*53ee8cc1Swenshuai.xi }
2471*53ee8cc1Swenshuai.xi
2472*53ee8cc1Swenshuai.xi case E_AUDIO_EASE_TYPE_INCUBIC:
2473*53ee8cc1Swenshuai.xi {
2474*53ee8cc1Swenshuai.xi u32EaseType = AUDIO_EASE_TYPE_INCUBIC;
2475*53ee8cc1Swenshuai.xi break;
2476*53ee8cc1Swenshuai.xi }
2477*53ee8cc1Swenshuai.xi
2478*53ee8cc1Swenshuai.xi case E_AUDIO_EASE_TYPE_OUTCUBIC:
2479*53ee8cc1Swenshuai.xi {
2480*53ee8cc1Swenshuai.xi u32EaseType = AUDIO_EASE_TYPE_OUTCUBIC;
2481*53ee8cc1Swenshuai.xi break;
2482*53ee8cc1Swenshuai.xi }
2483*53ee8cc1Swenshuai.xi
2484*53ee8cc1Swenshuai.xi case E_AUDIO_EASE_TYPE_INOUTCUBIC:
2485*53ee8cc1Swenshuai.xi {
2486*53ee8cc1Swenshuai.xi u32EaseType = AUDIO_EASE_TYPE_INOUTCUBIC;
2487*53ee8cc1Swenshuai.xi break;
2488*53ee8cc1Swenshuai.xi }
2489*53ee8cc1Swenshuai.xi
2490*53ee8cc1Swenshuai.xi default:
2491*53ee8cc1Swenshuai.xi {
2492*53ee8cc1Swenshuai.xi HALSOUND_ERROR("%s: invalid audio ease type %d\n", __FUNCTION__, param1);
2493*53ee8cc1Swenshuai.xi status = FALSE;
2494*53ee8cc1Swenshuai.xi break;
2495*53ee8cc1Swenshuai.xi }
2496*53ee8cc1Swenshuai.xi }
2497*53ee8cc1Swenshuai.xi
2498*53ee8cc1Swenshuai.xi if (status == TRUE)
2499*53ee8cc1Swenshuai.xi {
2500*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram((u32DspPmEaseBase + 2), u32EaseType, DSP_MEM_TYPE_PM);
2501*53ee8cc1Swenshuai.xi }
2502*53ee8cc1Swenshuai.xi
2503*53ee8cc1Swenshuai.xi break;
2504*53ee8cc1Swenshuai.xi }
2505*53ee8cc1Swenshuai.xi
2506*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Ease_Duration_A:
2507*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Ease_Duration_B:
2508*53ee8cc1Swenshuai.xi {
2509*53ee8cc1Swenshuai.xi MS_U32 u32MiniSecond = 0;
2510*53ee8cc1Swenshuai.xi MS_U32 u32SamplesOfMiniSecond = 0;
2511*53ee8cc1Swenshuai.xi MS_U32 u32DspPmEaseBase = 0;
2512*53ee8cc1Swenshuai.xi
2513*53ee8cc1Swenshuai.xi status = TRUE;
2514*53ee8cc1Swenshuai.xi
2515*53ee8cc1Swenshuai.xi switch (Type)
2516*53ee8cc1Swenshuai.xi {
2517*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Ease_Duration_A:
2518*53ee8cc1Swenshuai.xi {
2519*53ee8cc1Swenshuai.xi u32DspPmEaseBase = DSP2PmAddr_VolEaseAddr;
2520*53ee8cc1Swenshuai.xi break;
2521*53ee8cc1Swenshuai.xi }
2522*53ee8cc1Swenshuai.xi
2523*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Ease_Duration_B:
2524*53ee8cc1Swenshuai.xi {
2525*53ee8cc1Swenshuai.xi u32DspPmEaseBase = DSP2PmAddr_VolEaseAddr + 4;
2526*53ee8cc1Swenshuai.xi break;
2527*53ee8cc1Swenshuai.xi }
2528*53ee8cc1Swenshuai.xi
2529*53ee8cc1Swenshuai.xi default:
2530*53ee8cc1Swenshuai.xi {
2531*53ee8cc1Swenshuai.xi HALSOUND_ERROR("%s: invalid audio ease command %d\n", __FUNCTION__, Type);
2532*53ee8cc1Swenshuai.xi status = FALSE;
2533*53ee8cc1Swenshuai.xi break;
2534*53ee8cc1Swenshuai.xi }
2535*53ee8cc1Swenshuai.xi }
2536*53ee8cc1Swenshuai.xi
2537*53ee8cc1Swenshuai.xi if (status == TRUE)
2538*53ee8cc1Swenshuai.xi {
2539*53ee8cc1Swenshuai.xi if (param1 > 60000)
2540*53ee8cc1Swenshuai.xi {
2541*53ee8cc1Swenshuai.xi HALSOUND_ERROR("%s: target duration (%d) of audio ease is too large!\n", __FUNCTION__, param1);
2542*53ee8cc1Swenshuai.xi u32MiniSecond = 60000;
2543*53ee8cc1Swenshuai.xi }
2544*53ee8cc1Swenshuai.xi else
2545*53ee8cc1Swenshuai.xi {
2546*53ee8cc1Swenshuai.xi u32MiniSecond = (MS_U32)param1;
2547*53ee8cc1Swenshuai.xi }
2548*53ee8cc1Swenshuai.xi
2549*53ee8cc1Swenshuai.xi u32SamplesOfMiniSecond = u32MiniSecond * 48; /* samples of 1 ms in 48KHz */
2550*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram((u32DspPmEaseBase + 1), u32SamplesOfMiniSecond, DSP_MEM_TYPE_PM);
2551*53ee8cc1Swenshuai.xi }
2552*53ee8cc1Swenshuai.xi
2553*53ee8cc1Swenshuai.xi break;
2554*53ee8cc1Swenshuai.xi }
2555*53ee8cc1Swenshuai.xi
2556*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Ease_Gain_A:
2557*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Ease_Gain_B:
2558*53ee8cc1Swenshuai.xi {
2559*53ee8cc1Swenshuai.xi MS_U32 u32Gain = 0;
2560*53ee8cc1Swenshuai.xi MS_U32 u32DspPmEaseBase = 0;
2561*53ee8cc1Swenshuai.xi
2562*53ee8cc1Swenshuai.xi status = TRUE;
2563*53ee8cc1Swenshuai.xi
2564*53ee8cc1Swenshuai.xi switch (Type)
2565*53ee8cc1Swenshuai.xi {
2566*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Ease_Gain_A:
2567*53ee8cc1Swenshuai.xi {
2568*53ee8cc1Swenshuai.xi u32DspPmEaseBase = DSP2PmAddr_VolEaseAddr;
2569*53ee8cc1Swenshuai.xi break;
2570*53ee8cc1Swenshuai.xi }
2571*53ee8cc1Swenshuai.xi
2572*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Ease_Gain_B:
2573*53ee8cc1Swenshuai.xi {
2574*53ee8cc1Swenshuai.xi u32DspPmEaseBase = DSP2PmAddr_VolEaseAddr + 4;
2575*53ee8cc1Swenshuai.xi break;
2576*53ee8cc1Swenshuai.xi }
2577*53ee8cc1Swenshuai.xi
2578*53ee8cc1Swenshuai.xi default:
2579*53ee8cc1Swenshuai.xi {
2580*53ee8cc1Swenshuai.xi HALSOUND_ERROR("%s: invalid audio ease command %d\n", __FUNCTION__, Type);
2581*53ee8cc1Swenshuai.xi status = FALSE;
2582*53ee8cc1Swenshuai.xi break;
2583*53ee8cc1Swenshuai.xi }
2584*53ee8cc1Swenshuai.xi }
2585*53ee8cc1Swenshuai.xi
2586*53ee8cc1Swenshuai.xi if (status == TRUE)
2587*53ee8cc1Swenshuai.xi {
2588*53ee8cc1Swenshuai.xi u32Gain = (MS_U32)(((param1 & 0xFF) << 16) | (param2 & 0xFFFF));
2589*53ee8cc1Swenshuai.xi if (u32Gain > 0x7FFFFF)
2590*53ee8cc1Swenshuai.xi {
2591*53ee8cc1Swenshuai.xi HALSOUND_ERROR("%s: target gain (0x%X) of audio ease is too large!\n", __FUNCTION__, (unsigned int)u32Gain);
2592*53ee8cc1Swenshuai.xi u32Gain = 0x7FFFFF;
2593*53ee8cc1Swenshuai.xi }
2594*53ee8cc1Swenshuai.xi
2595*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(u32DspPmEaseBase, u32Gain, DSP_MEM_TYPE_PM);
2596*53ee8cc1Swenshuai.xi }
2597*53ee8cc1Swenshuai.xi
2598*53ee8cc1Swenshuai.xi break;
2599*53ee8cc1Swenshuai.xi }
2600*53ee8cc1Swenshuai.xi
2601*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Ease_Target_Channel_A:
2602*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Ease_Target_Channel_B:
2603*53ee8cc1Swenshuai.xi {
2604*53ee8cc1Swenshuai.xi MS_U32 u32Mask = 0x000000;
2605*53ee8cc1Swenshuai.xi MS_U32 u32TargetChannel = AUDIO_EASE_CH_NONE;
2606*53ee8cc1Swenshuai.xi MS_U32 u32ChannelSetting = 0;
2607*53ee8cc1Swenshuai.xi MS_U32 u32DspPmEaseBase = DSP2PmAddr_VolEaseAddr + 8;
2608*53ee8cc1Swenshuai.xi
2609*53ee8cc1Swenshuai.xi status = TRUE;
2610*53ee8cc1Swenshuai.xi
2611*53ee8cc1Swenshuai.xi if (param2 == TRUE)
2612*53ee8cc1Swenshuai.xi {
2613*53ee8cc1Swenshuai.xi switch (Type)
2614*53ee8cc1Swenshuai.xi {
2615*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Ease_Target_Channel_A:
2616*53ee8cc1Swenshuai.xi {
2617*53ee8cc1Swenshuai.xi u32TargetChannel = AUDIO_EASE_CH_A;
2618*53ee8cc1Swenshuai.xi break;
2619*53ee8cc1Swenshuai.xi }
2620*53ee8cc1Swenshuai.xi
2621*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Ease_Target_Channel_B:
2622*53ee8cc1Swenshuai.xi {
2623*53ee8cc1Swenshuai.xi u32TargetChannel = AUDIO_EASE_CH_B;
2624*53ee8cc1Swenshuai.xi break;
2625*53ee8cc1Swenshuai.xi }
2626*53ee8cc1Swenshuai.xi
2627*53ee8cc1Swenshuai.xi default:
2628*53ee8cc1Swenshuai.xi {
2629*53ee8cc1Swenshuai.xi HALSOUND_ERROR("%s: invalid audio ease command %d\n", __FUNCTION__, Type);
2630*53ee8cc1Swenshuai.xi status = FALSE;
2631*53ee8cc1Swenshuai.xi break;
2632*53ee8cc1Swenshuai.xi }
2633*53ee8cc1Swenshuai.xi }
2634*53ee8cc1Swenshuai.xi }
2635*53ee8cc1Swenshuai.xi else
2636*53ee8cc1Swenshuai.xi {
2637*53ee8cc1Swenshuai.xi u32TargetChannel = AUDIO_EASE_CH_NONE;
2638*53ee8cc1Swenshuai.xi }
2639*53ee8cc1Swenshuai.xi
2640*53ee8cc1Swenshuai.xi switch (param1)
2641*53ee8cc1Swenshuai.xi {
2642*53ee8cc1Swenshuai.xi case AUDIO_PATH_4:
2643*53ee8cc1Swenshuai.xi {
2644*53ee8cc1Swenshuai.xi /* for Channel 5 */
2645*53ee8cc1Swenshuai.xi u32Mask = 0x000F;
2646*53ee8cc1Swenshuai.xi break;
2647*53ee8cc1Swenshuai.xi }
2648*53ee8cc1Swenshuai.xi
2649*53ee8cc1Swenshuai.xi case AUDIO_PATH_5:
2650*53ee8cc1Swenshuai.xi {
2651*53ee8cc1Swenshuai.xi /* for Channel 6 */
2652*53ee8cc1Swenshuai.xi u32Mask = 0x0000F0;
2653*53ee8cc1Swenshuai.xi u32TargetChannel <<= 4;
2654*53ee8cc1Swenshuai.xi break;
2655*53ee8cc1Swenshuai.xi }
2656*53ee8cc1Swenshuai.xi
2657*53ee8cc1Swenshuai.xi case AUDIO_PATH_6:
2658*53ee8cc1Swenshuai.xi {
2659*53ee8cc1Swenshuai.xi /* for Channel 7 */
2660*53ee8cc1Swenshuai.xi u32Mask = 0x000F00;
2661*53ee8cc1Swenshuai.xi u32TargetChannel <<= 8;
2662*53ee8cc1Swenshuai.xi break;
2663*53ee8cc1Swenshuai.xi }
2664*53ee8cc1Swenshuai.xi
2665*53ee8cc1Swenshuai.xi case AUDIO_PATH_7:
2666*53ee8cc1Swenshuai.xi {
2667*53ee8cc1Swenshuai.xi /* for Channel 8 */
2668*53ee8cc1Swenshuai.xi u32Mask = 0x00F000;
2669*53ee8cc1Swenshuai.xi u32TargetChannel <<= 12;
2670*53ee8cc1Swenshuai.xi break;
2671*53ee8cc1Swenshuai.xi }
2672*53ee8cc1Swenshuai.xi
2673*53ee8cc1Swenshuai.xi case AUDIO_PATH_0:
2674*53ee8cc1Swenshuai.xi {
2675*53ee8cc1Swenshuai.xi /* for Channel 1~4 (Multi-Channel) */
2676*53ee8cc1Swenshuai.xi u32Mask = 0x0F0000;
2677*53ee8cc1Swenshuai.xi u32TargetChannel <<= 16;
2678*53ee8cc1Swenshuai.xi break;
2679*53ee8cc1Swenshuai.xi }
2680*53ee8cc1Swenshuai.xi
2681*53ee8cc1Swenshuai.xi default:
2682*53ee8cc1Swenshuai.xi {
2683*53ee8cc1Swenshuai.xi HALSOUND_ERROR("%s: invalid audio ease path %d\n", __FUNCTION__, param1);
2684*53ee8cc1Swenshuai.xi status = FALSE;
2685*53ee8cc1Swenshuai.xi break;
2686*53ee8cc1Swenshuai.xi }
2687*53ee8cc1Swenshuai.xi }
2688*53ee8cc1Swenshuai.xi
2689*53ee8cc1Swenshuai.xi if (status == TRUE)
2690*53ee8cc1Swenshuai.xi {
2691*53ee8cc1Swenshuai.xi u32ChannelSetting = HAL_MAD2_Read_DSP_sram(u32DspPmEaseBase, DSP_MEM_TYPE_PM);
2692*53ee8cc1Swenshuai.xi u32ChannelSetting = (u32ChannelSetting & (~u32Mask)) | u32TargetChannel;
2693*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(u32DspPmEaseBase, u32ChannelSetting, DSP_MEM_TYPE_PM);
2694*53ee8cc1Swenshuai.xi }
2695*53ee8cc1Swenshuai.xi
2696*53ee8cc1Swenshuai.xi break;
2697*53ee8cc1Swenshuai.xi }
2698*53ee8cc1Swenshuai.xi
2699*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_Drc_Entry:
2700*53ee8cc1Swenshuai.xi {
2701*53ee8cc1Swenshuai.xi HAL_SOUND_SetDRCEntry((AUDIO_SOUNDEFFECT_TYPE) param1,(MS_U8)param2);
2702*53ee8cc1Swenshuai.xi status = TRUE;
2703*53ee8cc1Swenshuai.xi break;
2704*53ee8cc1Swenshuai.xi }
2705*53ee8cc1Swenshuai.xi
2706*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_VolFadingStep:
2707*53ee8cc1Swenshuai.xi {
2708*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(DSP2PmAddr_VolFadingStep1, param1<<8, DSP_MEM_TYPE_PM);
2709*53ee8cc1Swenshuai.xi HAL_MAD2_Write_DSP_sram(DSP2PmAddr_VolFadingStep2, param2<<8, DSP_MEM_TYPE_PM);
2710*53ee8cc1Swenshuai.xi status = TRUE;
2711*53ee8cc1Swenshuai.xi break;
2712*53ee8cc1Swenshuai.xi }
2713*53ee8cc1Swenshuai.xi
2714*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_BalanceMask:
2715*53ee8cc1Swenshuai.xi {
2716*53ee8cc1Swenshuai.xi HAL_SOUND_SetBalanceMask(param1, param2);
2717*53ee8cc1Swenshuai.xi status = TRUE;
2718*53ee8cc1Swenshuai.xi break;
2719*53ee8cc1Swenshuai.xi }
2720*53ee8cc1Swenshuai.xi
2721*53ee8cc1Swenshuai.xi case Sound_SET_PARAM_PhaseShiftMask:
2722*53ee8cc1Swenshuai.xi {
2723*53ee8cc1Swenshuai.xi HAL_SOUND_SetOutputPhaseShiftMask(param1, param2);
2724*53ee8cc1Swenshuai.xi status = TRUE;
2725*53ee8cc1Swenshuai.xi break;
2726*53ee8cc1Swenshuai.xi }
2727*53ee8cc1Swenshuai.xi
2728*53ee8cc1Swenshuai.xi default:
2729*53ee8cc1Swenshuai.xi status = FALSE;
2730*53ee8cc1Swenshuai.xi break;
2731*53ee8cc1Swenshuai.xi }
2732*53ee8cc1Swenshuai.xi return(status);
2733*53ee8cc1Swenshuai.xi }
2734*53ee8cc1Swenshuai.xi
2735*53ee8cc1Swenshuai.xi //******************************************************************************
2736*53ee8cc1Swenshuai.xi /// @brief \b Function \b Name: HAL_AUDIO_SOUND_SetParam()
2737*53ee8cc1Swenshuai.xi /// @brief \b Function \b Description: This routine is used for adjust Common Sound parameters
2738*53ee8cc1Swenshuai.xi /// @return MS_BOOL \b : True / False
2739*53ee8cc1Swenshuai.xi //******************************************************************************
HAL_SND_GetParam(Sound_GET_PARAM_Type Type,MS_U16 param1)2740*53ee8cc1Swenshuai.xi MS_U16 HAL_SND_GetParam( Sound_GET_PARAM_Type Type, MS_U16 param1)
2741*53ee8cc1Swenshuai.xi {
2742*53ee8cc1Swenshuai.xi MS_U16 tmp=0;
2743*53ee8cc1Swenshuai.xi switch(Type)
2744*53ee8cc1Swenshuai.xi {
2745*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_PreScale:
2746*53ee8cc1Swenshuai.xi tmp = HAL_SOUND_GetPreScale(param1); //param1: path
2747*53ee8cc1Swenshuai.xi break;
2748*53ee8cc1Swenshuai.xi
2749*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_Balance_L:
2750*53ee8cc1Swenshuai.xi tmp = HAL_SOUND_GetBalance_L(); // 0~0xFF
2751*53ee8cc1Swenshuai.xi break;
2752*53ee8cc1Swenshuai.xi
2753*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_Balance_R:
2754*53ee8cc1Swenshuai.xi tmp = HAL_SOUND_GetBalance_R(); // 0~0xFF
2755*53ee8cc1Swenshuai.xi break;
2756*53ee8cc1Swenshuai.xi
2757*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_EQ:
2758*53ee8cc1Swenshuai.xi tmp = HAL_SOUND_GetEq(param1); //param1: band 0~4
2759*53ee8cc1Swenshuai.xi break;
2760*53ee8cc1Swenshuai.xi
2761*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_Surround_XA:
2762*53ee8cc1Swenshuai.xi tmp = HAL_SOUND_GetSurroundXA();
2763*53ee8cc1Swenshuai.xi break;
2764*53ee8cc1Swenshuai.xi
2765*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_Surround_XB:
2766*53ee8cc1Swenshuai.xi tmp = HAL_SOUND_GetSurroundXB();
2767*53ee8cc1Swenshuai.xi break;
2768*53ee8cc1Swenshuai.xi
2769*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_Surround_XK:
2770*53ee8cc1Swenshuai.xi tmp = HAL_SOUND_GetSurroundXK();
2771*53ee8cc1Swenshuai.xi break;
2772*53ee8cc1Swenshuai.xi
2773*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_Surround_LPFGAIN:
2774*53ee8cc1Swenshuai.xi tmp = HAL_SOUND_GetSurroundLPFGain();
2775*53ee8cc1Swenshuai.xi break;
2776*53ee8cc1Swenshuai.xi
2777*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_Treble:
2778*53ee8cc1Swenshuai.xi tmp = HAL_SOUND_GetTreble();
2779*53ee8cc1Swenshuai.xi break;
2780*53ee8cc1Swenshuai.xi
2781*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_Bass:
2782*53ee8cc1Swenshuai.xi tmp = HAL_SOUND_GetBass();
2783*53ee8cc1Swenshuai.xi break;
2784*53ee8cc1Swenshuai.xi
2785*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_Avc_Mode:
2786*53ee8cc1Swenshuai.xi tmp = HAL_SOUND_GetAvcMode();
2787*53ee8cc1Swenshuai.xi break;
2788*53ee8cc1Swenshuai.xi
2789*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_Avc_Threshold:
2790*53ee8cc1Swenshuai.xi tmp = HAL_SOUND_GetAVCThreshold();
2791*53ee8cc1Swenshuai.xi break;
2792*53ee8cc1Swenshuai.xi
2793*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_Avc_AT:
2794*53ee8cc1Swenshuai.xi tmp = HAL_SOUND_GetAvcAT();
2795*53ee8cc1Swenshuai.xi break;
2796*53ee8cc1Swenshuai.xi
2797*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_Avc_RT:
2798*53ee8cc1Swenshuai.xi tmp = HAL_SOUND_GetAvcRT();
2799*53ee8cc1Swenshuai.xi break;
2800*53ee8cc1Swenshuai.xi
2801*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_AudioDelay:
2802*53ee8cc1Swenshuai.xi tmp = HAL_SOUND_GetCH1AudioDelay();
2803*53ee8cc1Swenshuai.xi break;
2804*53ee8cc1Swenshuai.xi
2805*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_DCOffet:
2806*53ee8cc1Swenshuai.xi tmp = HAL_AUDIO_ReadByte(0x2B51);
2807*53ee8cc1Swenshuai.xi tmp = ((MS_U16)HAL_AUDIO_ReadByte(0x2B50) |(tmp<<8));
2808*53ee8cc1Swenshuai.xi break;
2809*53ee8cc1Swenshuai.xi
2810*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_NR_Threshold:
2811*53ee8cc1Swenshuai.xi tmp = HAL_AUDIO_ReadByte(0x2D24);
2812*53ee8cc1Swenshuai.xi break;
2813*53ee8cc1Swenshuai.xi
2814*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_NR_Status:
2815*53ee8cc1Swenshuai.xi // tmp = (HAL_AUDIO_ReadByte(0x2A78) & 0x01);
2816*53ee8cc1Swenshuai.xi break;
2817*53ee8cc1Swenshuai.xi
2818*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_getSignal_Energy:
2819*53ee8cc1Swenshuai.xi // tmp = HAL_MAD_Read_DSP_sram(0x3F2B, DSP_MEM_TYPE_DM);
2820*53ee8cc1Swenshuai.xi break;
2821*53ee8cc1Swenshuai.xi
2822*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_EQ_Status:
2823*53ee8cc1Swenshuai.xi tmp = HAL_SOUND_GetEQ_Status();
2824*53ee8cc1Swenshuai.xi break;
2825*53ee8cc1Swenshuai.xi
2826*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_PEQ_Status:
2827*53ee8cc1Swenshuai.xi tmp = HAL_SOUND_GetPEQ_Status();
2828*53ee8cc1Swenshuai.xi break;
2829*53ee8cc1Swenshuai.xi
2830*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_Tone_Status:
2831*53ee8cc1Swenshuai.xi tmp = HAL_SOUND_GetTone_Status();
2832*53ee8cc1Swenshuai.xi break;
2833*53ee8cc1Swenshuai.xi
2834*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_AutoVolume_Status:
2835*53ee8cc1Swenshuai.xi tmp = HAL_SOUND_GetAutoVolume_Status();
2836*53ee8cc1Swenshuai.xi break;
2837*53ee8cc1Swenshuai.xi
2838*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_Surround_Status:
2839*53ee8cc1Swenshuai.xi tmp = HAL_SOUND_GetSurround_Status();
2840*53ee8cc1Swenshuai.xi break;
2841*53ee8cc1Swenshuai.xi
2842*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_DMAReader_Buffer_Addr:
2843*53ee8cc1Swenshuai.xi tmp = (MS_U16)(DMA_READER_TEMP_BUFFER_ADDR>>8);
2844*53ee8cc1Swenshuai.xi break;
2845*53ee8cc1Swenshuai.xi
2846*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_Ease_Type_A:
2847*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_Ease_Type_B:
2848*53ee8cc1Swenshuai.xi {
2849*53ee8cc1Swenshuai.xi MS_U32 u32EaseType = AUDIO_EASE_TYPE_LINEAR;
2850*53ee8cc1Swenshuai.xi MS_U32 u32DspPmEaseBase = 0;
2851*53ee8cc1Swenshuai.xi
2852*53ee8cc1Swenshuai.xi switch (Type)
2853*53ee8cc1Swenshuai.xi {
2854*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_Ease_Type_A:
2855*53ee8cc1Swenshuai.xi {
2856*53ee8cc1Swenshuai.xi u32DspPmEaseBase = DSP2PmAddr_VolEaseAddr;
2857*53ee8cc1Swenshuai.xi break;
2858*53ee8cc1Swenshuai.xi }
2859*53ee8cc1Swenshuai.xi
2860*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_Ease_Type_B:
2861*53ee8cc1Swenshuai.xi {
2862*53ee8cc1Swenshuai.xi u32DspPmEaseBase = DSP2PmAddr_VolEaseAddr + 4;
2863*53ee8cc1Swenshuai.xi break;
2864*53ee8cc1Swenshuai.xi }
2865*53ee8cc1Swenshuai.xi
2866*53ee8cc1Swenshuai.xi default:
2867*53ee8cc1Swenshuai.xi {
2868*53ee8cc1Swenshuai.xi u32DspPmEaseBase = DSP2PmAddr_VolEaseAddr;
2869*53ee8cc1Swenshuai.xi break;
2870*53ee8cc1Swenshuai.xi }
2871*53ee8cc1Swenshuai.xi }
2872*53ee8cc1Swenshuai.xi
2873*53ee8cc1Swenshuai.xi u32EaseType = HAL_MAD2_Read_DSP_sram((u32DspPmEaseBase + 2), DSP_MEM_TYPE_PM);
2874*53ee8cc1Swenshuai.xi
2875*53ee8cc1Swenshuai.xi switch (u32EaseType)
2876*53ee8cc1Swenshuai.xi {
2877*53ee8cc1Swenshuai.xi case AUDIO_EASE_TYPE_LINEAR:
2878*53ee8cc1Swenshuai.xi {
2879*53ee8cc1Swenshuai.xi tmp = E_AUDIO_EASE_TYPE_LINEAR;
2880*53ee8cc1Swenshuai.xi break;
2881*53ee8cc1Swenshuai.xi }
2882*53ee8cc1Swenshuai.xi
2883*53ee8cc1Swenshuai.xi case AUDIO_EASE_TYPE_INCUBIC:
2884*53ee8cc1Swenshuai.xi {
2885*53ee8cc1Swenshuai.xi tmp = E_AUDIO_EASE_TYPE_INCUBIC;
2886*53ee8cc1Swenshuai.xi break;
2887*53ee8cc1Swenshuai.xi }
2888*53ee8cc1Swenshuai.xi
2889*53ee8cc1Swenshuai.xi case AUDIO_EASE_TYPE_OUTCUBIC:
2890*53ee8cc1Swenshuai.xi {
2891*53ee8cc1Swenshuai.xi tmp = E_AUDIO_EASE_TYPE_OUTCUBIC;
2892*53ee8cc1Swenshuai.xi break;
2893*53ee8cc1Swenshuai.xi }
2894*53ee8cc1Swenshuai.xi
2895*53ee8cc1Swenshuai.xi case AUDIO_EASE_TYPE_INOUTCUBIC:
2896*53ee8cc1Swenshuai.xi {
2897*53ee8cc1Swenshuai.xi tmp = E_AUDIO_EASE_TYPE_INOUTCUBIC;
2898*53ee8cc1Swenshuai.xi break;
2899*53ee8cc1Swenshuai.xi }
2900*53ee8cc1Swenshuai.xi
2901*53ee8cc1Swenshuai.xi default:
2902*53ee8cc1Swenshuai.xi {
2903*53ee8cc1Swenshuai.xi HALSOUND_ERROR("%s: invalid audio ease type %u\n", __FUNCTION__, (unsigned int)u32EaseType);
2904*53ee8cc1Swenshuai.xi break;
2905*53ee8cc1Swenshuai.xi }
2906*53ee8cc1Swenshuai.xi }
2907*53ee8cc1Swenshuai.xi
2908*53ee8cc1Swenshuai.xi break;
2909*53ee8cc1Swenshuai.xi }
2910*53ee8cc1Swenshuai.xi
2911*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_Ease_Duration_A:
2912*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_Ease_Duration_B:
2913*53ee8cc1Swenshuai.xi {
2914*53ee8cc1Swenshuai.xi MS_U32 u32MiniSecond = 0;
2915*53ee8cc1Swenshuai.xi MS_U32 u32DspPmEaseBase = 0;
2916*53ee8cc1Swenshuai.xi
2917*53ee8cc1Swenshuai.xi switch (Type)
2918*53ee8cc1Swenshuai.xi {
2919*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_Ease_Duration_A:
2920*53ee8cc1Swenshuai.xi {
2921*53ee8cc1Swenshuai.xi u32DspPmEaseBase = DSP2PmAddr_VolEaseAddr;
2922*53ee8cc1Swenshuai.xi break;
2923*53ee8cc1Swenshuai.xi }
2924*53ee8cc1Swenshuai.xi
2925*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_Ease_Duration_B:
2926*53ee8cc1Swenshuai.xi {
2927*53ee8cc1Swenshuai.xi u32DspPmEaseBase = DSP2PmAddr_VolEaseAddr + 4;
2928*53ee8cc1Swenshuai.xi break;
2929*53ee8cc1Swenshuai.xi }
2930*53ee8cc1Swenshuai.xi
2931*53ee8cc1Swenshuai.xi default:
2932*53ee8cc1Swenshuai.xi {
2933*53ee8cc1Swenshuai.xi u32DspPmEaseBase = DSP2PmAddr_VolEaseAddr;
2934*53ee8cc1Swenshuai.xi break;
2935*53ee8cc1Swenshuai.xi }
2936*53ee8cc1Swenshuai.xi }
2937*53ee8cc1Swenshuai.xi
2938*53ee8cc1Swenshuai.xi u32MiniSecond = HAL_MAD2_Read_DSP_sram((u32DspPmEaseBase + 1), DSP_MEM_TYPE_PM) / 48;
2939*53ee8cc1Swenshuai.xi tmp = (MS_U16)u32MiniSecond;
2940*53ee8cc1Swenshuai.xi
2941*53ee8cc1Swenshuai.xi break;
2942*53ee8cc1Swenshuai.xi }
2943*53ee8cc1Swenshuai.xi
2944*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_Ease_Gain_A:
2945*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_Ease_Gain_B:
2946*53ee8cc1Swenshuai.xi {
2947*53ee8cc1Swenshuai.xi MS_U32 u32Value;
2948*53ee8cc1Swenshuai.xi MS_U32 u32DspPmEaseBase = 0;
2949*53ee8cc1Swenshuai.xi
2950*53ee8cc1Swenshuai.xi switch (Type)
2951*53ee8cc1Swenshuai.xi {
2952*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_Ease_Gain_A:
2953*53ee8cc1Swenshuai.xi {
2954*53ee8cc1Swenshuai.xi u32DspPmEaseBase = DSP2PmAddr_VolEaseAddr;
2955*53ee8cc1Swenshuai.xi break;
2956*53ee8cc1Swenshuai.xi }
2957*53ee8cc1Swenshuai.xi
2958*53ee8cc1Swenshuai.xi case Sound_GET_PARAM_Ease_Gain_B:
2959*53ee8cc1Swenshuai.xi {
2960*53ee8cc1Swenshuai.xi u32DspPmEaseBase = DSP2PmAddr_VolEaseAddr + 4;
2961*53ee8cc1Swenshuai.xi break;
2962*53ee8cc1Swenshuai.xi }
2963*53ee8cc1Swenshuai.xi
2964*53ee8cc1Swenshuai.xi default:
2965*53ee8cc1Swenshuai.xi {
2966*53ee8cc1Swenshuai.xi u32DspPmEaseBase = DSP2PmAddr_VolEaseAddr;
2967*53ee8cc1Swenshuai.xi break;
2968*53ee8cc1Swenshuai.xi }
2969*53ee8cc1Swenshuai.xi }
2970*53ee8cc1Swenshuai.xi
2971*53ee8cc1Swenshuai.xi u32Value = HAL_MAD2_Read_DSP_sram((u32DspPmEaseBase + 3), DSP_MEM_TYPE_PM);
2972*53ee8cc1Swenshuai.xi tmp = (MS_U16)(u32Value >> 8);
2973*53ee8cc1Swenshuai.xi
2974*53ee8cc1Swenshuai.xi break;
2975*53ee8cc1Swenshuai.xi }
2976*53ee8cc1Swenshuai.xi
2977*53ee8cc1Swenshuai.xi default:
2978*53ee8cc1Swenshuai.xi break;
2979*53ee8cc1Swenshuai.xi }
2980*53ee8cc1Swenshuai.xi return tmp;
2981*53ee8cc1Swenshuai.xi
2982*53ee8cc1Swenshuai.xi }
2983*53ee8cc1Swenshuai.xi
2984*53ee8cc1Swenshuai.xi
2985