xref: /utopia/UTPA2-700.0.x/modules/audio/hal/k6lite/audio/halSOUND.c (revision 53ee8cc121a030b8d368113ac3e966b4705770ef)
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93 ////////////////////////////////////////////////////////////////////////////////
94 
95 
96 //-------------------------------------------------------------------------------------------------
97 //  Include Files
98 //-------------------------------------------------------------------------------------------------
99 // Common Definition
100 #include "MsCommon.h"
101 #include "MsIRQ.h"
102 #include "MsOS.h"
103 #include "regCHIP.h"
104 #include "drvAUDIO_if.h"
105 #include "drvAUDIO.h"
106 #include "halAUDIO.h"
107 
108 // Internal Definition
109 #include "halSOUND.h"
110 #include "regAUDIO.h"
111 #include "halMAD2.h"
112 
113 #include "audio_mbox2.h"
114 #include "audio_comm2.h"
115 
116 #if (defined ANDROID)
117 
118   #include <sys/mman.h>
119   #include <cutils/ashmem.h>
120   #include <cutils/log.h>
121 
122   #ifndef LOGI // android 4.1 rename LOGx to ALOGx
123     #define LOGI ALOGI
124   #endif
125 
126   #ifndef LOGE // android 4.1 rename LOGx to ALOGx
127     #define LOGE ALOGE
128   #endif
129 
130   #if(OMX_AUDIO_DEBUG)
131     #define HALSOUND_PRINT(fmt, args...)    LOGI("<<android>>      " fmt, ## args)
132   #else
133     #define HALSOUND_PRINT(fmt, args...)
134   #endif
135 
136   #define HALSOUND_ERROR(fmt, args...)    LOGE("<<android>>      " fmt, ## args)
137 
138 #else
139     #ifdef CONFIG_MBOOT //mboot Speed up
140         #define HALSOUND_PRINT(fmt, args...)
141         #define HALSOUND_ERROR(fmt, args...)    printf("[[utopia]]      " fmt, ## args)
142     #else
143         #define HALSOUND_PRINT(fmt, args...)    printf("[[utopia]]      " fmt, ## args)
144         #define HALSOUND_ERROR(fmt, args...)    printf("[[utopia]]      " fmt, ## args)
145     #endif
146 #endif
147 
148 
149 //-------------------------------------------------------------------------------------------------
150 //  Driver Compiler Options
151 //-------------------------------------------------------------------------------------------------
152 #define DBG_SOUND(msg) //msg
153 #define MAX_PEQ_BAND  8
154 //-------------------------------------------------------------------------------------------------
155 //  Local Defines
156 //-------------------------------------------------------------------------------------------------
157 #ifndef UNUSED
158 #define UNUSED(x) ((x)=(x))
159 #endif
160 //-------------------------------------------------------------------------------------------------
161 //  Local Structures
162 //-------------------------------------------------------------------------------------------------
163 
164 
165 //-------------------------------------------------------------------------------------------------
166 //  Global Variables
167 //-------------------------------------------------------------------------------------------------
168 extern MS_U16 g_BalanceMask;
169 extern AUDIO_SHARED_VARS2 * g_AudioVars2;
170 //-------------------------------------------------------------------------------------------------
171 //  Local Variables
172 //-------------------------------------------------------------------------------------------------
173 static MS_U32 peq_band_enable = 0xFFFFFFFF;
174 static MS_U32 peq_band_precision = 0x00000000;
175 
176 //-------------------------------------------------------------------------------------------------
177 //  Debug Functions
178 //-------------------------------------------------------------------------------------------------
179 
180 
181 //-------------------------------------------------------------------------------------------------
182 //  Local Functions
183 //-------------------------------------------------------------------------------------------------
184 
185 
186 //-------------------------------------------------------------------------------------------------
187 //  Global Functions
188 //-------------------------------------------------------------------------------------------------
189 
190 ////////////////////////////////////////////////////////////////////////////////
191 /// @brief \b Function \b Name: HAL_SOUND_Init() @@VVV
192 /// @brief \b Function \b Description: This routine is the initialization for Audio sound effect module.
193 /// @param <IN>        \b InitTbl    : Sound effect  initial table
194 /// @param <OUT>       \b NONE    :
195 /// @param <RET>       \b NONE    :
196 /// @param <GLOBAL>    \b NONE    :
197 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_Init(void)198 void HAL_SOUND_Init(void)
199 {
200     // Toggle  to initialize DAC DATA SRAM.
201     HAL_AUDIO_SeWriteMaskByte(0x2B40,0x02,0x02);
202     AUDIO_DELAY1MS(1);
203     HAL_AUDIO_SeWriteMaskByte(0x2B40,0x02,0x00);
204 
205     //reset DSP
206     HAL_AUDIO_WriteByte( REG_SE_IDMA_CTRL0, 0x82);
207     AUDIO_DELAY1MS(2);
208     HAL_AUDIO_WriteByte( REG_SE_IDMA_CTRL0, 0x83);
209 }
210 
211 ////////////////////////////////////////////////////////////////////////////////
212 /// @brief \b Function \b Name: HAL_SOUND_Init2
213 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_Init2(void)214 void HAL_SOUND_Init2(void)
215 {
216 
217     HAL_SOUND_Init();
218     HAL_AUDIO_SeSystemLoadCode();  // Do nothing in single DSP chip
219 }
220 
221 ////////////////////////////////////////////////////////////////////////////////
222 /// @brief \b Function \b Name: HAL_SOUND_SetMute() @@VVV
223 /// @brief \b Function \b Description: This routine is used to set audio u8Path S/W mute.
224 /// @param <IN>        \b u8Path    : for audio u8Path0 ~ u8Path6
225 /// @param <IN>        \b bEnable    :     TRUE --Mute
226 ///                                                    FALSE--Unmute
227 /// @param <OUT>       \b NONE    :
228 /// @param <RET>       \b NONE    :
229 /// @param <GLOBAL>    \b NONE    :
230 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetMute(MS_U8 u8Path,MS_BOOL bEnable)231 void HAL_SOUND_SetMute(MS_U8 u8Path, MS_BOOL bEnable)
232 {
233     DBG_SOUND(printf("HAL_SOUND_SetMute = %x\n", (MS_U8)bEnable ));
234 
235     switch(u8Path)
236     {
237         case AUDIO_T3_PATH_AUOUT0:
238             if(bEnable)  // Mute
239               HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT0_VOLUME, 0x80, 0x80);
240             else        // UnMute
241               HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT0_VOLUME, 0x80, 0x00);
242             break;
243 
244         case AUDIO_T3_PATH_AUOUT1:
245             if(bEnable)
246               HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT1_VOLUME, 0x80, 0x80 );
247             else
248               HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT1_VOLUME, 0x80, 0x00 );
249             break;
250 
251         case AUDIO_T3_PATH_AUOUT2:
252             if(bEnable)
253               HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT2_VOLUME, 0x80, 0x80);
254             else
255               HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT2_VOLUME, 0x80, 0x00);
256             break;
257 
258         case AUDIO_T3_PATH_AUOUT3:
259             if(bEnable)
260               HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT3_VOLUME, 0x80, 0x80);
261             else
262               HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT3_VOLUME, 0x80, 0x00);
263             break;
264 
265         case AUDIO_T3_PATH_I2S:
266             if(bEnable)
267               HAL_AUDIO_WriteMaskByte(REG_SOUND_I2S_VOLUME, 0x80, 0x80);
268             else
269               HAL_AUDIO_WriteMaskByte(REG_SOUND_I2S_VOLUME, 0x80, 0x00);
270             break;
271 
272         case AUDIO_T3_PATH_SPDIF:
273             _HAL_AUDIO_SPDIF_SetMute(bEnable);
274             break;
275 
276         case AUDIO_T3_PATH_MIXER_MAIN:
277         {
278             MS_U32 u32Value;
279 
280             /* TODO
281              * It's a patch here
282              * also control multi channel volume
283              */
284             u32Value = HAL_MAD2_Read_DSP_Xbox(DSP2XboxAddr_Multi_Channel_VOL);
285 
286             if (bEnable)
287             {
288                 HAL_AUDIO_WriteMaskByte(REG_SOUND_CH5_MIX_VOL_INT, 0x80, 0x80);
289 
290                 u32Value = u32Value | 0x008000;
291             }
292             else
293             {
294                 HAL_AUDIO_WriteMaskByte(REG_SOUND_CH5_MIX_VOL_INT, 0x80, 0x00);
295 
296                 u32Value = u32Value & 0xFF7FFF;
297             }
298 
299             HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_Multi_Channel_VOL, u32Value);
300 
301             break;
302         }
303 
304         case AUDIO_T3_PATH_MIXER_SECONDARY:
305             if(bEnable)
306             {
307                 HAL_AUDIO_WriteMaskByte(REG_SOUND_CH6_MIX_VOL_INT, 0x80, 0x80);
308             }
309             else
310             {
311                 HAL_AUDIO_WriteMaskByte(REG_SOUND_CH6_MIX_VOL_INT, 0x80, 0x00);
312             }
313             break;
314 
315         case AUDIO_T3_PATH_MIXER_DMA_IN:
316             if(bEnable)
317             {
318                 HAL_AUDIO_WriteMaskByte(REG_SOUND_CH8_MIX_VOL_INT, 0x80, 0x80);
319             }
320             else
321             {
322                 HAL_AUDIO_WriteMaskByte(REG_SOUND_CH8_MIX_VOL_INT, 0x80, 0x00);
323             }
324             break;
325 
326         case AUDIO_T3_PATH_PCM_CAPTURE1:
327         {
328             MS_U32 u32Value;
329 
330             u32Value = HAL_MAD2_Read_DSP_Xbox(DSP2XboxAddr_pcmCapture_volume);
331 
332             if (bEnable)
333             {
334                 u32Value = u32Value | 0x008000;
335                 HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_pcmCapture_volume, u32Value);
336             }
337             else
338             {
339                 u32Value = u32Value & 0xFF7FFF;
340                 HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_pcmCapture_volume, u32Value);
341             }
342 
343             break;
344         }
345 
346         case AUDIO_T3_PATH_PCM_CAPTURE2:
347         {
348             MS_U32 u32Value;
349 
350             u32Value = HAL_MAD2_Read_DSP_Xbox(DSP2XboxAddr_pcmCapture2_volume);
351 
352             if (bEnable)
353             {
354                 u32Value = u32Value | 0x008000;
355                 HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_pcmCapture2_volume, u32Value);
356             }
357             else
358             {
359                 u32Value = u32Value & 0xFF7FFF;
360                 HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_pcmCapture2_volume, u32Value);
361             }
362 
363             break;
364         }
365 
366          case AUDIO_T3_PATH_HDMI:
367             if(bEnable)
368                 {
369                 //HDMI Tx mute bit, also control by main channel
370                 HAL_AUDIO_WriteMaskByte(REG_SOUND_HDMI_TX_VOLUME, 0x80, 0x80);
371                 _HAL_AUDIO_HDMI_Tx_SetMute(TRUE);
372                 }
373             else
374                 {
375                 //HDMI Tx mute bit, also control by main channel
376                 HAL_AUDIO_WriteMaskByte(REG_SOUND_HDMI_TX_VOLUME, 0x80, 0x00);
377                 _HAL_AUDIO_HDMI_Tx_SetMute(FALSE);
378                 }
379             break;
380 
381         case AUDIO_T3_PATH_MIXER_MCH_IN: //Multi-Ch 1~4
382         {
383             MS_U32 u32Value;
384 
385             u32Value = HAL_MAD2_Read_DSP_Xbox(DSP2XboxAddr_Multi_Channel_VOL);
386 
387             if (bEnable)
388             {
389                 u32Value = u32Value | 0x008000;
390                 HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_Multi_Channel_VOL, u32Value);
391             }
392             else
393             {
394                 u32Value = u32Value & 0xFF7FFF;
395                 HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_Multi_Channel_VOL, u32Value);
396             }
397 
398             break;
399         }
400 
401         default:
402             break;
403     }
404 }
405 
406 ////////////////////////////////////////////////////////////////////////////////
407 /// @brief \b Function \b Name: HAL_SOUND_AbsoluteVolume()  @@VVV
408 /// @brief \b Function \b Description: This routine is used to set the absolute volume of audio u8Path.
409 /// @param <IN>        \b u8Path    : for audio CH1~CH6
410 /// @param <IN>        \b u8u8Vol1    :     MSB 7-bit register u8Value of 10-bit volume
411 ///                                range from 0x00 to 0x7E , gain: +12db to   -114db (-1 db per step)
412 /// @param <IN>        \b u8u8Vol2    :     LSB 3-bit register u8Value of 10-bit volume
413 ///                                range from 0x00 to 0x07 , gain:  -0db to -0.875db (-0.125 db per step)
414 /// @param <OUT>       \b NONE    :
415 /// @param <RET>       \b NONE    :
416 /// @param <GLOBAL>    \b NONE    :
417 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_AbsoluteVolume(MS_U8 u8Path,MS_U8 u8u8Vol1,MS_U8 u8u8Vol2)418 void HAL_SOUND_AbsoluteVolume(MS_U8 u8Path, MS_U8 u8u8Vol1, MS_U8 u8u8Vol2)
419 {
420     switch(u8Path)
421     {
422         case AUDIO_T3_PATH_AUOUT0:
423             HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT0_VOLUME, 0x7F, u8u8Vol1);
424             HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT0_VOL_FRAC, 0xE0, (u8u8Vol2<<5));
425             HAL_AUDIO_WriteMaskByte(M2S_MBOX_VOLUME_EN, 0x01, 0x01);   // bEnable DSP CH1 sound effect
426             break;
427 
428         case AUDIO_T3_PATH_AUOUT1:
429             HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT1_VOLUME, 0x7F, u8u8Vol1);
430             HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT1_VOL_FRAC, 0xE0, (u8u8Vol2<<5));
431             HAL_AUDIO_WriteMaskByte(M2S_MBOX_VOLUME_EN, 0x02, 0x02);   // bEnable DSP CH2 sound effect
432             break;
433 
434         case AUDIO_T3_PATH_AUOUT2:
435             HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT2_VOLUME, 0x7F, u8u8Vol1);
436             HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT2_VOL_FRAC, 0xE0, (u8u8Vol2<<5));
437             HAL_AUDIO_WriteMaskByte(M2S_MBOX_VOLUME_EN, 0x04, 0x04);   // bEnable DSP CH3 sound effect
438             break;
439         case AUDIO_T3_PATH_AUOUT3:
440             HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT3_VOLUME, 0x7F, u8u8Vol1);
441             HAL_AUDIO_WriteMaskByte(REG_SOUND_AUOUT3_VOL_FRAC, 0xE0, (u8u8Vol2<<5));
442             HAL_AUDIO_WriteMaskByte(M2S_MBOX_VOLUME_EN, 0x08, 0x08);   // bEnable DSP CH4 sound effect
443             break;
444 
445         case AUDIO_T3_PATH_I2S:
446             HAL_AUDIO_WriteMaskByte(REG_SOUND_I2S_VOLUME, 0x7F, u8u8Vol1);
447             HAL_AUDIO_WriteMaskByte(REG_SOUND_I2S_VOL_FRAC, 0xE0, (u8u8Vol2<<5));
448             HAL_AUDIO_WriteMaskByte(M2S_MBOX_VOLUME_EN, 0x10, 0x10);   // bEnable DSP CH5 sound effect
449             break;
450 
451         case AUDIO_T3_PATH_SPDIF:
452             HAL_AUDIO_WriteMaskByte(REG_SOUND_SPDIF_VOLUME, 0x7F, u8u8Vol1);
453             HAL_AUDIO_WriteMaskByte(REG_SOUND_SPDIF_VOL_FRAC, 0xE0, (u8u8Vol2<<5));
454             HAL_AUDIO_WriteMaskByte(M2S_MBOX_VOLUME_EN, 0x20, 0x20);   // bEnable DSP CH6 sound effect
455 
456             break;
457 
458         case AUDIO_T3_PATH_HDMI:
459             HAL_AUDIO_WriteMaskByte(REG_SOUND_HDMI_TX_VOLUME, 0x7F, u8u8Vol1);
460             HAL_AUDIO_WriteMaskByte(REG_SOUND_HDMI_TX_VOL_FRAC, 0xE0, (u8u8Vol2<<5));
461             HAL_AUDIO_WriteMaskByte(M2S_MBOX_VOLUME_EN+1, 0x04, 0x04);   // bEnable AUDIO_T3_PATH_HDMI
462             break;
463 
464         case AUDIO_T3_PATH_MIXER_MAIN:  //CH5
465         {
466             MS_U32 u32Value;
467             MS_U32 u32Muteflag;
468 
469             HAL_AUDIO_WriteMaskByte(REG_SOUND_CH5_MIX_VOL_INT, 0x7F, u8u8Vol1);
470             HAL_AUDIO_WriteMaskByte(REG_SOUND_CH5_MIX_VOL_FRC, 0xE0, (u8u8Vol2<<5));
471 
472             /* TODO
473              * It's a patch here
474              * also control multi channel volume
475              */
476             u32Muteflag = HAL_MAD2_Read_DSP_Xbox(DSP2XboxAddr_Multi_Channel_VOL);
477 
478             u8u8Vol1 = u8u8Vol1 & 0x7F;
479             u8u8Vol2 = (u8u8Vol2<<5) & 0xE0;
480             u32Value = ((MS_U32)u8u8Vol1)<<8;
481             u32Value = u32Value + (MS_U32)u8u8Vol2;
482             u32Value = u32Value | (u32Muteflag & 0x008000);
483             HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_Multi_Channel_VOL, u32Value);
484 
485             break;
486         }
487 
488         case AUDIO_T3_PATH_MIXER_SECONDARY: //CH6
489             HAL_AUDIO_WriteMaskByte(REG_SOUND_CH6_MIX_VOL_INT, 0x7F, u8u8Vol1);
490             HAL_AUDIO_WriteMaskByte(REG_SOUND_CH6_MIX_VOL_FRC, 0xE0, (u8u8Vol2<<5));
491             break;
492 
493         case AUDIO_T3_PATH_MIXER_DMA_IN: //CH8
494             HAL_AUDIO_WriteMaskByte(REG_SOUND_CH8_MIX_VOL_INT, 0x7F, u8u8Vol1);
495             HAL_AUDIO_WriteMaskByte(REG_SOUND_CH8_MIX_VOL_FRC, 0xE0, (u8u8Vol2<<5));
496             break;
497 
498         case AUDIO_T3_PATH_PCM_CAPTURE1:
499         {
500             MS_U32 u32Value;
501             MS_U32 u32Muteflag;
502             u32Muteflag = HAL_MAD2_Read_DSP_Xbox(DSP2XboxAddr_pcmCapture_volume);
503 
504             u8u8Vol1 = u8u8Vol1 & 0x7F;
505             u8u8Vol2 = (u8u8Vol2<<5) & 0xE0;
506             u32Value = ((MS_U32)u8u8Vol1)<<8;
507             u32Value = u32Value + (MS_U32)u8u8Vol2;
508             u32Value = u32Value | (u32Muteflag & 0x008000);
509             HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_pcmCapture_volume, u32Value);
510 
511             break;
512         }
513 
514         case AUDIO_T3_PATH_PCM_CAPTURE2:
515         {
516             MS_U32 u32Value;
517             MS_U32 u32Muteflag;
518             u32Muteflag = HAL_MAD2_Read_DSP_Xbox(DSP2XboxAddr_pcmCapture2_volume);
519 
520             u8u8Vol1 = u8u8Vol1 & 0x7F;
521             u8u8Vol2 = (u8u8Vol2<<5) & 0xE0;
522             u32Value = ((MS_U32)u8u8Vol1)<<8;
523             u32Value = u32Value + (MS_U32)u8u8Vol2;
524             u32Value = u32Value | (u32Muteflag & 0x008000);
525             HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_pcmCapture2_volume, u32Value);
526 
527             break;
528         }
529 
530         case AUDIO_T3_PATH_MIXER_MCH_IN: //Multi-Ch 1~4
531         {
532             MS_U32 u32Value;
533             MS_U32 u32Muteflag;
534             u32Muteflag = HAL_MAD2_Read_DSP_Xbox(DSP2XboxAddr_Multi_Channel_VOL);
535 
536             u8u8Vol1 = u8u8Vol1 & 0x7F;
537             u8u8Vol2 = (u8u8Vol2<<5) & 0xE0;
538             u32Value = ((MS_U32)u8u8Vol1)<<8;
539             u32Value = u32Value + (MS_U32)u8u8Vol2;
540             u32Value = u32Value | (u32Muteflag & 0x008000);
541             HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_Multi_Channel_VOL, u32Value);
542 
543             break;
544         }
545 
546         default:
547             break;
548     }
549 
550 }
551 
552 ////////////////////////////////////////////////////////////////////////////////
553 /// @brief \b Function \b Name: HAL_SOUND_SetPreScale() @@VVV
554 /// @brief \b Function \b Description: This routine is used to set the u8Prescale of audio u8Path.
555 /// @param <IN>        \b u8Path    : for audio u8Path0 ~ u8Path5
556 /// @param <IN>        \b u8Prescale    :     range from 0x01 to 0xFF , gain: -13.75db to +18db (0.125 db per step)
557 ///                                    0x00: disable pre-scale
558 ///                                    0x6F: gain = 0db
559 ///                                    0xFF: gain = +18db
560 /// @param <OUT>       \b NONE    :
561 /// @param <RET>       \b NONE    :
562 /// @param <GLOBAL>    \b NONE    :
563 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetPreScale(MS_U8 u8Path,MS_U8 u8Prescale)564 void HAL_SOUND_SetPreScale(MS_U8 u8Path, MS_U8 u8Prescale)
565 {
566     switch(u8Path)
567     {
568         case AUDIO_PATH_MAIN:
569             HAL_AUDIO_WriteByte(REG_SOUND_MAIN_PERSCALE, u8Prescale);
570             break;
571 
572         default:
573             HAL_AUDIO_WriteByte(REG_SOUND_MAIN_PERSCALE, u8Prescale);
574             break;
575     }
576 }
577 
578 ////////////////////////////////////////////////////////////////////////////////
579 /// @brief \b Function \b Name: HAL_SOUND_GetPreScale()
580 /// @brief \b Function \b Description: This routine is used to set the u8Prescale of audio u8Path.
581 /// @param <IN>        \b u8Path    : for audio u8Path0 ~ u8Path5
582 /// @param <IN>        \b u8Prescale    :     range from 0x01 to 0xFF , gain: -13.75db to +18db (0.125 db per step)
583 ///                                    0x00: disable pre-scale
584 ///                                    0x6F: gain = 0db
585 ///                                    0xFF: gain = +18db
586 /// @param <OUT>       \b NONE    :
587 /// @param <RET>       \b NONE    :
588 /// @param <GLOBAL>    \b NONE    :
589 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetPreScale(MS_U8 u8Path)590 MS_U16 HAL_SOUND_GetPreScale(MS_U8 u8Path)
591 {
592     MS_U16 tmp=0;
593     switch ( u8Path )
594     {
595         case AUDIO_PATH_MAIN:
596             tmp = HAL_AUDIO_ReadByte(REG_SOUND_MAIN_PERSCALE);
597             break;
598 
599         default:
600             tmp = HAL_AUDIO_ReadByte(REG_SOUND_MAIN_PERSCALE);
601             break;
602     }
603     return tmp;
604 }
605 
606 ////////////////////////////////////////////////////////////////////////////////
607 /// @brief \b Function \b Name: HAL_SOUND_EnableBalance()   @@VVV
608 /// @brief \b Function \b Description: This routine is used to bEnable/disable Balance featue.
609 /// @param <IN>        \b u8Enable    :    Balance Enable bits
610 /// @param <OUT>       \b NONE    :
611 /// @param <RET>       \b NONE    :
612 /// @param <GLOBAL>    \b NONE    :
613 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_EnableBalance(MS_U8 u8Enable)614 void HAL_SOUND_EnableBalance(MS_U8 u8Enable)
615 {
616     HAL_AUDIO_WriteMaskByte(M2S_MBOX_BALANCE_EN+1, 0x80, (u8Enable<<7)); // Balance enable flag
617 
618     if(u8Enable)
619        HAL_AUDIO_WriteMaskReg(M2S_MBOX_BALANCE_EN, g_BalanceMask, 0xFFFF); // Balance enable
620     else
621        HAL_AUDIO_WriteMaskReg(M2S_MBOX_BALANCE_EN, g_BalanceMask, 0x0000); // Balance disable
622 }
623 
624 const MS_U8 BalanceTab[]=
625 {
626     0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,  /// 0 ~ 9
627     0x0A,0x0B,0x0C,0x0D,0x0E,0x0F,0x10,0x11,0x12,0x13,  /// 10 ~ 19
628     0x14,0x15,0x16,0x17,0x18,0x1A,0x1B,0x1C,0x1F,0x20,  /// 20 ~ 29
629     0x22,0x23,0x25,0x27,0x29,0x2B,0x2E,0x30,0x33,0x36,  /// 30 ~ 39
630     0x38,0x3D,0x41,0x46,0x4B,0x51,0x59,0x66,0x72,0x8B,  /// 40 ~ 49
631     0xFF    /// 50
632 };
633 
634 ////////////////////////////////////////////////////////////////////////////////
635 /// @brief \b Function \b Name: HAL_SOUND_SetBalance_L()    @@VVV
636 /// @brief \b Function \b Description: This routine is used to set absolute balance u8Value.
637 /// @param <IN>        \b u8Balance    : balance register u8Value
638 /// @param <OUT>       \b NONE    :
639 /// @param <RET>       \b NONE    :
640 /// @param <GLOBAL>    \b NONE    :
641 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetBalance(MS_U8 u8Balance)642 void HAL_SOUND_SetBalance(MS_U8 u8Balance)
643 {
644     MS_U8 value_l = 0, value_r = 0;
645 
646     //printf("apiAud>> u8Balance = %02bx\n", u8Balance);
647     if(u8Balance==50)
648     {
649         value_l = 0x00;
650         value_r = 0x00;
651     }
652     else if(u8Balance<50)
653     {
654         value_l = 0x00;
655         value_r = BalanceTab[(50-u8Balance)];
656     }
657     else if(u8Balance>50)
658     {
659         value_l = BalanceTab[(u8Balance-50)];
660         value_r = 0x00;
661     }
662     //AUD_DEBUG(printf("\napiAud>> Balance UI:0x%bx L:0x%bx R:0x%bx",u8Balance,value_l,value_r));
663     HAL_SOUND_SetBalance_L(value_l );
664     HAL_SOUND_SetBalance_R(value_r );
665 }
666 
667 
668 ////////////////////////////////////////////////////////////////////////////////
669 /// @brief \b Function \b Name: HAL_SOUND_SetBalance_L()    @@VVV
670 /// @brief \b Function \b Description: This routine is used to set absolute balance u8Value of main u8Path L-channel.
671 /// @param <IN>        \b u8Balance_L    : balance register u8Value
672 /// @param <OUT>       \b NONE    :
673 /// @param <RET>       \b NONE    :
674 /// @param <GLOBAL>    \b NONE    :
675 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetBalance_L(MS_U8 u8Balance_L)676 void HAL_SOUND_SetBalance_L(MS_U8 u8Balance_L)
677 {
678     HAL_AUDIO_WriteByte(REG_SOUND_BALANCEL, u8Balance_L);
679 }
680 
681 ////////////////////////////////////////////////////////////////////////////////
682 /// @brief \b Function \b Name: HAL_SOUND_GetBalance_L()
683 /// @brief \b Function \b Description: This routine is used to set absolute balance u8Value of main u8Path L-channel.
684 /// @param <IN>        \b u8Balance_L    : balance register u8Value
685 /// @param <OUT>       \b NONE    :
686 /// @param <RET>       \b NONE    :
687 /// @param <GLOBAL>    \b NONE    :
688 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetBalance_L(void)689 MS_U16 HAL_SOUND_GetBalance_L(void)
690 {
691     return(HAL_AUDIO_ReadByte(REG_SOUND_BALANCEL));
692 }
693 
694 
695 ////////////////////////////////////////////////////////////////////////////////
696 /// @brief \b Function \b Name: HAL_SOUND_SetBalance_R()    @@VVV
697 /// @brief \b Function \b Description: This routine is used to set absolute balance u8Value of main u8Path R-channel.
698 /// @param <IN>        \b u8Balance_R    : balance register u8Value
699 /// @param <OUT>       \b NONE    :
700 /// @param <RET>       \b NONE    :
701 /// @param <GLOBAL>    \b NONE    :
702 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetBalance_R(MS_U8 u8Balance_R)703 void HAL_SOUND_SetBalance_R(MS_U8 u8Balance_R)
704 {
705     HAL_AUDIO_WriteByte(REG_SOUND_BALANCER, u8Balance_R);
706 }
707 
708 ////////////////////////////////////////////////////////////////////////////////
709 /// @brief \b Function \b Name: HAL_SOUND_GetBalance_R()
710 /// @brief \b Function \b Description: This routine is used to set absolute balance u8Value of main u8Path L-channel.
711 /// @param <IN>        \b u8Balance_L    : balance register u8Value
712 /// @param <OUT>       \b NONE    :
713 /// @param <RET>       \b NONE    :
714 /// @param <GLOBAL>    \b NONE    :
715 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetBalance_R(void)716 MS_U16 HAL_SOUND_GetBalance_R(void)
717 {
718     return(HAL_AUDIO_ReadByte(REG_SOUND_BALANCER));
719 }
720 
721 ////////////////////////////////////////////////////////////////////////////////
722 /// @brief \b Function \b Name: HAL_SOUND_SetDynamicBass()
723 /// @brief \b Function \b Description: This routine is used to set the DynamicBass u8Level of main u8Path .
724 /// @param <IN>        \b u8Level    :
725 /// @param <OUT>       \b NONE    :
726 /// @param <RET>       \b NONE    :
727 /// @param <GLOBAL>    \b NONE    :
728 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetDynamicBass(MS_U8 u8Level)729 void HAL_SOUND_SetDynamicBass(MS_U8 u8Level)
730 {
731     if (u8Level > 0x0C)
732          u8Level = 0x0C;
733 
734     HAL_AUDIO_WriteMaskByte(REG_SOUND_EQ_BASE, 0xF0, u8Level<<4);
735     if(u8Level == 0)
736     {
737         HAL_AUDIO_WriteMaskByte(REG_SOUND_MAIN_SNDEFFECT, 0x20, 0x00);
738     }
739     else
740     {
741         HAL_AUDIO_WriteMaskByte(REG_SOUND_MAIN_SNDEFFECT, 0x20, 0x20);
742     }
743 }
744 
745 ////////////////////////////////////////////////////////////////////////////////
746 /// @brief \b Function \b Name: HAL_SOUND_SetBass() @@VVV
747 /// @brief \b Function \b Description: This routine is used to set the Bass u8Level of main u8Path .
748 /// @param <IN>        \b u8Level    : Bass u8Level (0~100) mapping to -16~+15dB
749 /// @param <OUT>       \b NONE    :
750 /// @param <RET>       \b NONE    :
751 /// @param <GLOBAL>    \b NONE    :
752 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetBass(MS_U8 u8Level)753 void HAL_SOUND_SetBass(MS_U8 u8Level)
754 {
755     int u8Value;
756 
757     if(u8Level==100)
758     {
759         u8Value = 0x30;
760     }
761     else
762     {
763         u8Value = ((int)u8Level-50)*48/50; //16/50;
764     }
765 
766     DBG_SOUND(printf("Bass:%d",u8Level));
767     DBG_SOUND(printf("==>%x\r\n",u8Value));
768 
769     HAL_AUDIO_WriteByte(REG_SOUND_BASS, (MS_U8)u8Value);
770 }
771 
772 ////////////////////////////////////////////////////////////////////////////////
773 /// @brief \b Function \b Name: HAL_SOUND_GetBass()
774 /// @brief \b Function \b Description: This routine is used to set the Treble u8Level of main u8Path.
775 /// @param <IN>        \b u8Level    : Treble u8Level (0~100) mapping to -16~+15dB
776 /// @param <OUT>       \b NONE    :
777 /// @param <RET>       \b NONE    :
778 /// @param <GLOBAL>    \b NONE    :
779 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetBass(void)780 MS_U16 HAL_SOUND_GetBass(void)
781 {
782     MS_U16 value = 0;
783 
784     value = HAL_AUDIO_ReadByte(REG_SOUND_BASS);
785     return value;
786 }
787 
788 ////////////////////////////////////////////////////////////////////////////////
789 /// @brief \b Function \b Name: HAL_SOUND_AbsoluteBass()    @@VVV
790 /// @brief \b Function \b Description: This routine is used to set the absolute Bass u8Value of main u8Path .
791 /// @param <IN>        \b bass    :  -16~+15dB
792 /// @param <OUT>       \b NONE    :
793 /// @param <RET>       \b NONE    :
794 /// @param <GLOBAL>    \b NONE    :
795 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_AbsoluteBass(MS_U8 u8Bass)796 void HAL_SOUND_AbsoluteBass(MS_U8 u8Bass)
797 {
798     HAL_AUDIO_WriteByte(REG_SOUND_BASS, u8Bass);
799 }
800 
801 ////////////////////////////////////////////////////////////////////////////////
802 /// @brief \b Function \b Name: HAL_SOUND_SetTreble()   @@VVV
803 /// @brief \b Function \b Description: This routine is used to set the Treble u8Level of main u8Path.
804 /// @param <IN>        \b u8Level    : Treble u8Level (0~100) mapping to -16~+15dB
805 /// @param <OUT>       \b NONE    :
806 /// @param <RET>       \b NONE    :
807 /// @param <GLOBAL>    \b NONE    :
808 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetTreble(MS_U8 u8Level)809 void HAL_SOUND_SetTreble(MS_U8 u8Level)
810 {
811     int u8Value;
812 
813     if(u8Level==100)
814     {
815         u8Value = 0x30;
816     }
817     else
818     {
819         u8Value = ((int)u8Level-50)*48/50; //16/50;
820     }
821 
822     DBG_SOUND(printf("Treble:%d",u8Level));
823     DBG_SOUND(printf("==>%x\r\n",u8Value));
824 
825     HAL_AUDIO_WriteByte(REG_SOUND_TREBLE, (MS_U8)u8Value);
826 }
827 
828 ////////////////////////////////////////////////////////////////////////////////
829 /// @brief \b Function \b Name: HAL_SOUND_GetTreble()
830 /// @brief \b Function \b Description: This routine is used to set the Treble u8Level of main u8Path.
831 /// @param <IN>        \b u8Level    : Treble u8Level (0~100) mapping to -16~+15dB
832 /// @param <OUT>       \b NONE    :
833 /// @param <RET>       \b NONE    :
834 /// @param <GLOBAL>    \b NONE    :
835 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetTreble(void)836 MS_U16 HAL_SOUND_GetTreble(void)
837 {
838     MS_U16 value = 0;
839 
840     value = HAL_AUDIO_ReadByte(REG_SOUND_TREBLE);
841     return value;
842 }
843 ////////////////////////////////////////////////////////////////////////////////
844 /// @brief \b Function \b Name: HAL_SOUND_AbsoluteTreble()  @@VVV
845 /// @brief \b Function \b Description: This routine is used to set the absolute Treble u8Value of main u8Path .
846 /// @param <IN>        \b treble    :  -16~+15dB
847 /// @param <OUT>       \b NONE    :
848 /// @param <RET>       \b NONE    :
849 /// @param <GLOBAL>    \b NONE    :
850 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_AbsoluteTreble(MS_U8 u8Treble)851 void HAL_SOUND_AbsoluteTreble(MS_U8 u8Treble)
852 {
853     HAL_AUDIO_WriteByte(REG_SOUND_TREBLE, u8Treble);
854 }
855 
856 ////////////////////////////////////////////////////////////////////////////////
857 /// @brief \b Function \b Name: HAL_SOUND_SetEq()   @@VVV
858 /// @brief \b Function \b Description: This routine is used to set the the 5-band EQ u8Level  .
859 /// @param <IN>        \b band    :  EQ band 0~4
860 /// @param <IN>        \b u8Level    :  Absolute EQ register u8Value
861 /// @param <OUT>       \b NONE    :
862 /// @param <RET>       \b NONE    :
863 /// @param <GLOBAL>    \b NONE    :
864 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetEq(MS_U8 u8Band,MS_U8 u8Level)865 void HAL_SOUND_SetEq(MS_U8 u8Band, MS_U8 u8Level)
866 {
867     MS_U8 value;
868 
869     if( u8Band>4)
870     {
871         return;
872     }
873 
874     if(u8Level>=100)
875     {
876         value = 0x30;
877     }
878     else
879     {
880         value = ((int)u8Level-50)*48/50;
881     }
882 
883     HAL_AUDIO_WriteByte(REG_SOUND_EQ1 + (u8Band*2), value);
884 }
885 
886 ////////////////////////////////////////////////////////////////////////////////
887 /// @brief \b Function \b Name: HAL_SOUND_GetEq()
888 /// @brief \b Function \b Description: This routine is used to set the the 5-band EQ u8Level  .
889 /// @param <IN>        \b band    :  EQ band 0~4
890 /// @param <IN>        \b u8Level    :  Absolute EQ register u8Value
891 /// @param <OUT>       \b NONE    :
892 /// @param <RET>       \b NONE    :
893 /// @param <GLOBAL>    \b NONE    :
894 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetEq(MS_U8 u8Band)895 MS_U16 HAL_SOUND_GetEq(MS_U8 u8Band)
896 {
897     MS_U16 value = 0;
898 
899     value = HAL_AUDIO_ReadByte(REG_SOUND_EQ1 + (u8Band*2));
900     return value;
901 }
902 ////////////////////////////////////////////////////////////////////////////////
903 /// @brief \b Function \b Name: HAL_SOUND_SetEq7()  @@VVV
904 /// @brief \b Function \b Description: This routine is used to set the the 7-band EQ u8Level  .
905 /// @param <IN>        \b u8Band    :  EQ band 0~6
906 /// @param <IN>        \b u8Level    :  Absolute EQ register u8Value
907 /// @param <OUT>       \b NONE    :
908 /// @param <RET>       \b NONE    :
909 /// @param <GLOBAL>    \b NONE    :
910 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetEq7(MS_U8 u8Band,MS_U8 u8Level)911 void HAL_SOUND_SetEq7(MS_U8 u8Band, MS_U8 u8Level)
912 {
913     MS_U8 value;
914 
915     if( u8Band>6)
916       return;
917 
918     if(u8Level==100)
919         value = 0x30;
920     else
921         value = ((int)u8Level-50)*48/50;
922 
923     HAL_AUDIO_WriteByte(REG_SOUND_EQ_BASE + (u8Band*2), value);
924 }
925 
926 ////////////////////////////////////////////////////////////////////////////////
927 /// @brief \b Function \b Name: HAL_SOUND_SetADCThreshold() @@VVV
928 /// @brief \b Function \b Description: This routine is used to set the ADC input energy threshold to reduce the background noise .
929 /// @param <IN>        \b u8Threshold    :  NR threshold u8Level
930 /// @param <OUT>       \b NONE    :
931 /// @param <RET>       \b NONE    :
932 /// @param <GLOBAL>    \b NONE    :
933 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetADCThreshold(MS_U8 u8Threshold)934 void HAL_SOUND_SetADCThreshold(MS_U8 u8Threshold)
935 {
936     HAL_AUDIO_WriteByte(REG_SOUND_NR_THRESHOLD, u8Threshold);
937 }
938 
939 ////////////////////////////////////////////////////////////////////////////////
940 /// @brief \b Function \b Name: HAL_SOUND_SetDRCThreshold() @@VVV
941 /// @brief \b Function \b Description: This routine is used to set the DRC  threshold u8Level.
942 /// @param <IN>        \b u8Threshold    :  DRC threshold u8Level
943 ///                                    0x00--  0    dBFS
944 ///                                    0x01--  -0.5    dBFS
945 ///                                    0x20--  -16    dBFS
946 ///                                    0x50--  -40    dBFS
947 /// @param <OUT>       \b NONE    :
948 /// @param <RET>       \b NONE    :
949 /// @param <GLOBAL>    \b NONE    :
950 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetDRCThreshold(MS_U8 u8Level)951 void HAL_SOUND_SetDRCThreshold(MS_U8 u8Level)
952 {
953     if (u8Level >= 0x50)
954     u8Level = 0x50;
955 
956     HAL_AUDIO_WriteByte(REG_SOUND_DRC_THRESHOLD,u8Level);
957 }
958 
959 
960 ////////////////////////////////////////////////////////////////////////////////
961 /// @brief \b Function \b Name: HAL_SOUND_SetAVCThreshold() @@VVV
962 /// @brief \b Function \b Description: This routine is used to set the AVC  threshold u8Level.
963 /// @param <IN>        \b u8Threshold    :  AVC threshold u8Level
964 ///                                    0x00--  0    dBFS
965 ///                                    0x01--  -0.5    dBFS
966 ///                                    0x20--  -16    dBFS
967 ///                                    0x50--  -40    dBFS
968 /// @param <OUT>       \b NONE    :
969 /// @param <RET>       \b NONE    :
970 /// @param <GLOBAL>    \b NONE    :
971 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetAVCThreshold(MS_U8 u8Level)972 void HAL_SOUND_SetAVCThreshold(MS_U8 u8Level)
973 {
974     if (u8Level >= 0x50)
975     u8Level = 0x50;
976 
977     HAL_AUDIO_WriteByte(REG_SOUND_AVC_THRESHOLD,u8Level);
978 }
979 
980 ////////////////////////////////////////////////////////////////////////////////
981 /// @brief \b Function \b Name: HAL_SOUND_GetAVCThreshold()
982 /// @brief \b Function \b Description: This routine is used to set the AVC  threshold u8Level.
983 /// @param <IN>        \b NONE
984 /// @param <OUT>       \b Threshold value    :
985 /// @param <RET>       \b NONE    :
986 /// @param <GLOBAL>    \b NONE    :
987 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetAVCThreshold(void)988 MS_U16 HAL_SOUND_GetAVCThreshold(void)
989 {
990     return(HAL_AUDIO_SeReadByte(REG_SOUND_AVC_THRESHOLD));
991 }
992 
993 ////////////////////////////////////////////////////////////////////////////////
994 /// @brief \b Function \b Name: HAL_SOUND_SetAvcMode()  @@VVV
995 /// @brief \b Function \b Description: This routine is used to set the AVC  mode.
996 /// @param <IN>        \b u8AvcMode    :  AVC threshold u8Level
997 ///                                    0: L mode
998 ///                                    1: S mode
999 ///                                    2: M mode
1000 /// @param <OUT>       \b NONE    :
1001 /// @param <RET>       \b NONE    :
1002 /// @param <GLOBAL>    \b NONE    :
1003 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetAvcMode(MS_U8 u8AvcMode)1004 void HAL_SOUND_SetAvcMode(MS_U8 u8AvcMode )
1005 {
1006     switch(u8AvcMode)
1007     {
1008         case 0:
1009             HAL_AUDIO_WriteMaskByte(REG_SOUND_AVC_MODE ,0x03 ,0x00);
1010             break;
1011         case 1:
1012             HAL_AUDIO_WriteMaskByte(REG_SOUND_AVC_MODE ,0x03 ,0x01);
1013             break;
1014         case 2:
1015             HAL_AUDIO_WriteMaskByte(REG_SOUND_AVC_MODE ,0x03 ,0x02);
1016             break;
1017         default:
1018             break;
1019     }
1020 }
1021 
1022 
1023 ////////////////////////////////////////////////////////////////////////////////
1024 /// @brief \b Function \b Name: HAL_SOUND_GetAvcMode()
1025 /// @brief \b Function \b Description: This routine is used to set the AVC  mode.
1026 /// @param <RET>        \b u8AvcMode    :  AVC threshold u8Level
1027 ///                                    0: L mode
1028 ///                                    1: S mode
1029 ///                                    2: M mode
1030 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetAvcMode(void)1031 MS_U16  HAL_SOUND_GetAvcMode(void)
1032 {
1033     return(HAL_AUDIO_ReadByte(REG_SOUND_AVC_MODE)&0x03);
1034 }
1035 
1036 ////////////////////////////////////////////////////////////////////////////////
1037 /// @brief \b Function \b Name: HAL_SOUND_SetAvcAT()    @@VVV
1038 /// @brief \b Function \b Description: This routine is used to set the AVC  attack time .
1039 /// @param <IN>        \b u8AvcAT    :  AVC attack time
1040 ///                                 AvcAT = 0 --> 2 sec
1041 ///                                 AvcAT = 1 --> 1 sec
1042 ///                                 AvcAT = 2 --> 500 ms
1043 ///                                 AvcAT = 3 --> 400 ms
1044 ///                                 AvcAT = 4 --> 300 ms
1045 ///                                 AvcAT = 5 --> 200 ms
1046 ///                                 AvcAT = 6 --> 100 ms
1047 ///                                 AvcAT = 7 --> 20  ms
1048 /// @param <OUT>       \b NONE    :
1049 /// @param <RET>       \b NONE    :
1050 /// @param <GLOBAL>    \b NONE    :
1051 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetAvcAT(MS_U8 u8AvcAT)1052 void HAL_SOUND_SetAvcAT(MS_U8 u8AvcAT )
1053 {
1054     if(u8AvcAT>7)
1055         u8AvcAT=7;
1056 
1057     HAL_AUDIO_WriteMaskByte(REG_SOUND_AVC_AT ,0xE0 ,(u8AvcAT<<5));
1058 }
1059 
1060 
1061 ////////////////////////////////////////////////////////////////////////////////
1062 /// @brief \b Function \b Name: HAL_SOUND_GetAvcAT()
1063 /// @brief \b Function \b Description: This routine is used to set the AVC  mode.
1064 /// @param <RET>
1065 ///                                 AvcAT = 0 --> 2 sec
1066 ///                                 AvcAT = 1 --> 1 sec
1067 ///                                 AvcAT = 2 --> 500 ms
1068 ///                                 AvcAT = 3 --> 400 ms
1069 ///                                 AvcAT = 4 --> 300  ms
1070 ///                                 AvcAT = 5 --> 200 ms
1071 ///                                 AvcAT = 6 --> 100 ms
1072 ///                                 AvcAT = 7 --> 20  ms
1073 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetAvcAT(void)1074 MS_U16  HAL_SOUND_GetAvcAT(void)
1075 {
1076     return((HAL_AUDIO_ReadByte(REG_SOUND_AVC_AT)&0xE0)>>5);
1077 }
1078 ////////////////////////////////////////////////////////////////////////////////
1079 /// @brief \b Function \b Name: HAL_SOUND_SetAvcRT()    @@VVV
1080 /// @brief \b Function \b Description: This routine is used to set the AVC  release time .
1081 /// @param <IN>        \b u8AvcRT    :  AVC release time
1082 ///                                 u8AvcRT = 0 --> 2 sec
1083 ///                                 u8AvcRT = 1 --> 1 sec
1084 ///                                 u8AvcRT = 2 --> 500 ms
1085 ///                                 u8AvcRT = 3 --> 400 ms
1086 ///                                 u8AvcRT = 4 --> 300 ms
1087 ///                                 u8AvcRT = 5 --> 200 ms
1088 ///                                 u8AvcRT = 6 --> 100 ms
1089 ///                                 u8AvcRT = 7 --> 20  ms
1090 /// @param <OUT>       \b NONE    :
1091 /// @param <RET>       \b NONE    :
1092 /// @param <GLOBAL>    \b NONE    :
1093 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetAvcRT(MS_U8 u8AvcRT)1094 void HAL_SOUND_SetAvcRT(MS_U8 u8AvcRT )
1095 {
1096     if(u8AvcRT>7)
1097         u8AvcRT=7;
1098 
1099     HAL_AUDIO_WriteMaskByte(REG_SOUND_AVC_RT ,0x1C ,(u8AvcRT<<2));
1100 }
1101 
1102 ////////////////////////////////////////////////////////////////////////////////
1103 /// @brief \b Function \b Name: HAL_SOUND_GetAvcRT()
1104 /// @brief \b Function \b Description: This routine is used to set the AVC  mode.
1105 /// @param <RET>        \b u8AvcRT    :  AVC release time
1106 ///                                 u8AvcRT = 0 --> 2 sec
1107 ///                                 u8AvcRT = 1 --> 1 sec
1108 ///                                 u8AvcRT = 2 --> 500 ms
1109 ///                                 u8AvcRT = 3 --> 400 ms
1110 ///                                 u8AvcRT = 4 --> 300 ms
1111 ///                                 u8AvcRT = 5 --> 200 ms
1112 ///                                 u8AvcRT = 6 --> 100 ms
1113 ///                                 u8AvcRT = 7 --> 20  ms
1114 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetAvcRT(void)1115 MS_U16  HAL_SOUND_GetAvcRT(void)
1116 {
1117     MS_U16 Mode=0;
1118 
1119     Mode = (HAL_AUDIO_ReadByte(REG_SOUND_AVC_RT)&0x1C) >> 2;
1120    return Mode;
1121 }
1122 
1123 ////////////////////////////////////////////////////////////////////////////////
1124 /// @brief \b Function \b Name: HAL_SOUND_EnableEaseVol()  @@VVV
1125 /// @brief \b Function \b Description: This routine is used to bEnable/disable the EaseVol featue.
1126 /// @param <IN>        \b bEnable :     TRUE  -- Enable  EaseVol
1127 ///                                     FALSE -- Disable EaseVol
1128 /// @param <OUT>       \b NONE    :
1129 /// @param <RET>       \b NONE    :
1130 /// @param <GLOBAL>    \b NONE    :
1131 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_EnableEaseVol(MS_BOOL bEnable)1132 void HAL_SOUND_EnableEaseVol(MS_BOOL bEnable)
1133 {
1134     HAL_AUDIO_WriteMaskByte(0x2D20, 0x40, bEnable<<6);
1135 }
1136 
1137 ////////////////////////////////////////////////////////////////////////////////
1138 /// @brief \b Function \b Name: HAL_SOUND_EnableEQ()   @@VVV
1139 /// @brief \b Function \b Description: This routine is used to bEnable/disable EQ featue.
1140 /// @param <IN>        \b bEnable    :     TRUE --Enable EQ
1141 ///                                                    FALSE--Disable EQ
1142 /// @param <OUT>       \b NONE    :
1143 /// @param <RET>       \b NONE    :
1144 /// @param <GLOBAL>    \b NONE    :
1145 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_EnableEQ(MS_BOOL bEnable)1146 void HAL_SOUND_EnableEQ(MS_BOOL bEnable)
1147 {
1148     HAL_AUDIO_WriteMaskByte(0x2D20, 0x80, bEnable<<7);
1149 }
1150 
1151 ////////////////////////////////////////////////////////////////////////////////
1152 /// @brief \b Function \b Name: HAL_SOUND_GetEQ_Status()
1153 /// @brief \b Function \b Description: This routine is used to get the EQ is enable or not
1154 /// @param <IN>       \b NONE    :
1155 /// @param <OUT>       \b NONE    :
1156 /// @param <RET>        \b bEnable    :     TRUE --Enable EQ
1157 ///                                                    FALSE--Disable EQ
1158 /// @param <GLOBAL>    \b NONE    :
1159 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetEQ_Status(void)1160 MS_U16 HAL_SOUND_GetEQ_Status(void)
1161 {
1162     if((HAL_AUDIO_ReadByte(0x2D20)&0x80) == 0x80)
1163     {
1164         return 1;
1165     }else{
1166         return 0;
1167     }
1168 }
1169 
1170 ////////////////////////////////////////////////////////////////////////////////
1171 /// @brief \b Function \b Name: HAL_SOUND_EnableSurround()  @@VVV
1172 /// @brief \b Function \b Description: This routine is used to bEnable/disable Surround featue.
1173 /// @param <IN>        \b bEnable    :     TRUE --Enable Surround
1174 ///                                                    FALSE--Disable Surround
1175 /// @param <OUT>       \b NONE    :
1176 /// @param <RET>       \b NONE    :
1177 /// @param <GLOBAL>    \b NONE    :
1178 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_EnableSurround(MS_BOOL bEnable)1179 void HAL_SOUND_EnableSurround(MS_BOOL bEnable)
1180 {
1181     HAL_AUDIO_WriteMaskByte(0x2D21, 0x04, bEnable<<2);
1182 }
1183 
1184 ////////////////////////////////////////////////////////////////////////////////
1185 /// @brief \b Function \b Name: HAL_SOUND_GetSurround_Status()
1186 /// @brief \b Function \b Description: This routine is used to get the Surround is enable or not
1187 /// @param <IN>       \b NONE    :
1188 /// @param <OUT>       \b NONE    :
1189 /// @param <RET>        \b bEnable    :     TRUE --Enable Surround
1190 ///                                                    FALSE--Disable Surround
1191 /// @param <GLOBAL>    \b NONE    :
1192 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetSurround_Status(void)1193 MS_U16 HAL_SOUND_GetSurround_Status(void)
1194 {
1195     if((HAL_AUDIO_ReadByte(0x2D21)&0x04) == 0x04)
1196     {
1197         return 1;
1198     }else{
1199         return 0;
1200     }
1201 }
1202 
1203 ////////////////////////////////////////////////////////////////////////////////
1204 /// @brief \b Function \b Name: HAL_SOUND_EnableTone()  @@VVV
1205 /// @brief \b Function \b Description: This routine is used to bEnable/disable the treble & Bass featue.
1206 /// @param <IN>        \b bEnable    :     TRUE --Enable Tone
1207 ///                                                    FALSE--Disable Tone
1208 /// @param <OUT>       \b NONE    :
1209 /// @param <RET>       \b NONE    :
1210 /// @param <GLOBAL>    \b NONE    :
1211 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_EnableTone(MS_BOOL bEnable)1212 void HAL_SOUND_EnableTone(MS_BOOL bEnable)
1213 {
1214     HAL_AUDIO_WriteMaskByte(0x2D21, 0x08, bEnable<<3);
1215 }
1216 
1217 ////////////////////////////////////////////////////////////////////////////////
1218 /// @brief \b Function \b Name: HAL_SOUND_GetTone_Status()
1219 /// @brief \b Function \b Description: This routine is used to get the Tone is enable or not
1220 /// @param <IN>       \b NONE    :
1221 /// @param <OUT>       \b NONE    :
1222 /// @param <RET>        \b bEnable    :     TRUE --Enable Tone
1223 ///                                                    FALSE--Disable Tone
1224 /// @param <GLOBAL>    \b NONE    :
1225 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetTone_Status(void)1226 MS_U16 HAL_SOUND_GetTone_Status(void)
1227 {
1228     if((HAL_AUDIO_ReadByte(0x2D21)&0x08) == 0x08)
1229     {
1230        return 1;
1231     }
1232     else
1233     {
1234        return 0;
1235     }
1236 }
1237 
1238 ////////////////////////////////////////////////////////////////////////////////
1239 /// @brief \b Function \b Name: HAL_SOUND_EnableDRC() @@VVV
1240 /// @brief \b Function \b Description: This routine is used to bEnable/disable the DRC featue.
1241 /// @param <IN>        \b bEnable    :     TRUE --Enable DRC
1242 ///                                                    FALSE--Disable DRC
1243 /// @param <OUT>       \b NONE    :
1244 /// @param <RET>       \b NONE    :
1245 /// @param <GLOBAL>    \b NONE    :
1246 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_EnableDRC(MS_BOOL bEnable)1247 void HAL_SOUND_EnableDRC(MS_BOOL bEnable)
1248 {
1249     HAL_AUDIO_WriteMaskByte(0x2D21, 0x20, bEnable<<5);
1250 }
1251 
1252 ////////////////////////////////////////////////////////////////////////////////
1253 /// @brief \b Function \b Name: HAL_SOUND_EnableAutoVolume() @@VVV
1254 /// @brief \b Function \b Description: This routine is used to bEnable/disable the AVC featue.
1255 /// @param <IN>        \b bEnable    :     TRUE --Enable AutoVolume
1256 ///                                                    FALSE--Disable AutoVolume
1257 /// @param <OUT>       \b NONE    :
1258 /// @param <RET>       \b NONE    :
1259 /// @param <GLOBAL>    \b NONE    :
1260 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_EnableAutoVolume(MS_BOOL bEnable)1261 void HAL_SOUND_EnableAutoVolume(MS_BOOL bEnable)
1262 {
1263     HAL_AUDIO_WriteMaskByte(0x2D21, 0x10, bEnable<<4);
1264 }
1265 
1266 ////////////////////////////////////////////////////////////////////////////////
1267 /// @brief \b Function \b Name: HAL_SOUND_GetAutoVolume_Status()
1268 /// @brief \b Function \b Description: This routine is used to get the AutoVolume is enable or not
1269 /// @param <IN>       \b NONE    :
1270 /// @param <OUT>       \b NONE    :
1271 /// @param <RET>        \b bEnable    :     TRUE --Enable AutoVolume
1272 ///                                                    FALSE--Disable AutoVolume
1273 /// @param <GLOBAL>    \b NONE    :
1274 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetAutoVolume_Status(void)1275 MS_U16 HAL_SOUND_GetAutoVolume_Status(void)
1276 {
1277     if((HAL_AUDIO_ReadByte(0x2D21)&0x10) == 0x10)
1278     {
1279         return 1;
1280     }
1281     else
1282     {
1283         return 0;
1284     }
1285 }
1286 
1287 
1288 ////////////////////////////////////////////////////////////////////////////////
1289 /// @brief \b Function \b Name: HAL_SOUND_EnableNR()
1290 /// @brief \b Function \b Description: This routine is used to bEnable/disable the Noise Reduction featue.
1291 /// @param <IN>        \b bEnable    :     TRUE --Enable NR
1292 ///                                                    FALSE--Disable NR
1293 /// @param <OUT>       \b NONE    :
1294 /// @param <RET>       \b NONE    :
1295 /// @param <GLOBAL>    \b NONE    :
1296 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_EnableNR(MS_U8 u8Level)1297 void HAL_SOUND_EnableNR(MS_U8 u8Level)
1298 {
1299     HAL_AUDIO_WriteMaskByte(0x2D32, 0xFF, u8Level); // dm (IO_102);!2D24[0,7]
1300 }
1301 
1302 ////////////////////////////////////////////////////////////////////////////////
1303 /// @brief \b Function \b Name: HAL_SOUND_SetNRAttenuate()
1304 /// @brief \b Function \b Description: This routine is used to set the attenuate u8Level while NR is bEnabled.
1305 /// @param <IN>        \b u8Mode    :     0 :    Auto fading to -24 dB
1306 ///                                                  1 :    Auto fading to -24 dB
1307 ///                                                  2 :    Auto fading to -24 dB
1308 ///                                                  3 :    Auto fading to -24 dB
1309 /// @param <OUT>       \b NONE    :
1310 /// @param <RET>       \b NONE    :
1311 /// @param <GLOBAL>    \b NONE    :
1312 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetNRAttenuate(MS_U8 u8Mode)1313 void HAL_SOUND_SetNRAttenuate(MS_U8 u8Mode)
1314 {
1315     UNUSED(u8Mode);
1316 }
1317 
1318 
1319 ////////////////////////////////////////////////////////////////////////////////
1320 /// @brief \b Function \b Name: HAL_SOUND_EnableKTVEcho()  @@VVV
1321 /// @brief \b Function \b Description: This routine is used to bEnable/disable the KTVEcho featue.
1322 /// @param <IN>        \b bEnable    :     TRUE --Enable KTVEcho
1323 ///                                                    FALSE--Disable KTVEcho
1324 /// @param <OUT>       \b NONE    :
1325 /// @param <RET>       \b NONE    :
1326 /// @param <GLOBAL>    \b NONE    :
1327 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_EnableKTVEcho(MS_BOOL bEnable)1328 void HAL_SOUND_EnableKTVEcho(MS_BOOL bEnable)
1329 {
1330     HAL_AUDIO_WriteMaskByte(0x2D20, 0x02, bEnable<<1);
1331 }
1332 
1333 ////////////////////////////////////////////////////////////////////////////////
1334 /// @brief \b Function \b Name: HAL_SOUND_PowerDown_Wait() @@VVV
1335 /// @brief \b Function \b Description: This routine is used to DSP power-down wait function.
1336 /// @param <IN>        \b bEnable    :     TRUE --Not wait
1337 ///                                                    FALSE--wait
1338 /// @param <OUT>       \b NONE    :
1339 /// @param <RET>       \b NONE    :
1340 /// @param <GLOBAL>    \b NONE    :
1341 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_PowerDown_Wait(MS_BOOL bEnable)1342 void HAL_SOUND_PowerDown_Wait(MS_BOOL bEnable)
1343 {
1344     HAL_AUDIO_WriteMaskByte(0x2D31, 0x01, bEnable);
1345 }
1346 
1347 ////////////////////////////////////////////////////////////////////////////////
1348 /// @brief \b Function \b Name: HAL_SOUND_SetAdAbsoluteVolume()  @@VVV
1349 /// @brief \b Function \b Description: This routine is used to set the absolute volume of AD.
1350 /// @param <IN>        \b u8u8Vol1    :     MSB 7-bit register u8Value of 10-bit volume
1351 ///                                range from 0x00 to 0x7E , gain: +12db to   -114db (-1 db per step)
1352 /// @param <IN>        \b u8u8Vol2    :     LSB 3-bit register u8Value of 10-bit volume
1353 ///                                range from 0x00 to 0x07 , gain:  -0db to -0.875db (-0.125 db per step)
1354 /// @param <OUT>       \b NONE    :
1355 /// @param <RET>       \b NONE    :
1356 /// @param <GLOBAL>    \b NONE    :
1357 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetAdAbsoluteVolume(MS_U8 u8Vol1,MS_U8 u8Vol2)1358 void HAL_SOUND_SetAdAbsoluteVolume(MS_U8 u8Vol1, MS_U8 u8Vol2)
1359 {
1360     MS_U32 Vol = ((u8Vol1<<3) | (u8Vol2&0x07));
1361     HAL_DEC_R2_Set_SHM_PARAM(R2_SHM_PARAM_AD_VOLUME, ADEC1, Vol, 0);
1362     // Vol[10:0] =  mute[10]|int[9:3]|fra[2:0]
1363 }
1364 
1365 ////////////////////////////////////////////////////////////////////////////////
1366 /// @brief \b Function \b Name: HAL_SOUND_SetAdMute()  @@VVV
1367 /// @brief \b Function \b Description: This routine is used to set AD mute.
1368 /// @param <IN>        \b bEnable    :     TRUE --Mute AD
1369 ///                                        FALSE--Unmute AD
1370 /// @param <OUT>       \b NONE    :
1371 /// @param <RET>       \b NONE    :
1372 /// @param <GLOBAL>    \b NONE    :
1373 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetAdMute(MS_BOOL bEnable)1374 void HAL_SOUND_SetAdMute(MS_BOOL bEnable)
1375 {
1376     HAL_DEC_R2_Set_SHM_PARAM(R2_SHM_PARAM_AD_VOLUME_MUTE, ADEC1, bEnable, 0);
1377 }
1378 
1379 ////////////////////////////////////////////////////////////////////////////////
1380 /// @brief \b Function \b Name: HAL_SOUND_SetCH1AudioDelay()
1381 /// @brief \b Function \b Description: This routine is used to set the u8Value of audio delay.
1382 /// @param <IN>        \b delay    :     0x20~0xC8(32~200), in ms unit
1383 /// @param <OUT>       \b NONE    :
1384 /// @param <RET>       \b NONE    :
1385 /// @param <GLOBAL>    \b NONE    :
1386 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetCH1AudioDelay(MS_U16 u16Delay)1387 void HAL_SOUND_SetCH1AudioDelay(MS_U16 u16Delay)
1388 {
1389     if (u16Delay > AUDIO_DELAY_UPPER_BOUND)
1390     {
1391         printf("Warning! Invalid value (%u), main audio delay should be less than %u ms. \r\n", u16Delay, AUDIO_DELAY_UPPER_BOUND);
1392         u16Delay = AUDIO_DELAY_UPPER_BOUND;
1393     }
1394 
1395     if (u16Delay < AUDIO_DELAY_LOWER_BOUND)
1396     {
1397         printf("Warning! Invalid value (%u), main audio delay should be great than %u ms. \r\n", u16Delay, AUDIO_DELAY_LOWER_BOUND);
1398         u16Delay = AUDIO_DELAY_LOWER_BOUND;
1399     }
1400 
1401     HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_mainAudioDelay, u16Delay);
1402 }
1403 
1404 ////////////////////////////////////////////////////////////////////////////////
1405 /// @brief \b Function \b Name: HAL_SOUND_GetCH1AudioDelay()
1406 /// @brief \b Function \b Description: This routine is used to set the u8Value of audio delay.
1407 /// @param <RET>        \b delay    :     0x14~0xC8(20~200), in ms unit
1408 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetCH1AudioDelay(void)1409 MS_U16 HAL_SOUND_GetCH1AudioDelay(void)
1410 {
1411     return((MS_U16)HAL_MAD2_Read_DSP_Xbox(DSP2XboxAddr_mainAudioDelay));
1412 }
1413 
1414 
1415 ////////////////////////////////////////////////////////////////////////////////
1416 /// @brief \b Function \b Name: HAL_SOUND_SetSpdifAudioDelay()
1417 /// @brief \b Function \b Description: This routine is used to set the u8Value of spdif delay.
1418 /// @param <IN>        \b delay    :     0x14~0xFA(20~250), in ms unit
1419 /// @param <OUT>       \b NONE    :
1420 /// @param <RET>       \b NONE    :
1421 /// @param <GLOBAL>    \b NONE    :
1422 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetSpdifAudioDelay(MS_U16 u16Delay)1423 void HAL_SOUND_SetSpdifAudioDelay(MS_U16 u16Delay)
1424 {
1425     if (u16Delay > SPDIF_DELAY_UPPER_BOUND)
1426     {
1427         printf("Warning! Invalid value (%u), spdif audio delay should be less than %u ms. \r\n", u16Delay, SPDIF_DELAY_UPPER_BOUND);
1428         u16Delay = SPDIF_DELAY_UPPER_BOUND;
1429     }
1430 
1431     if (u16Delay < SPDIF_DELAY_LOWER_BOUND)
1432     {
1433         printf("Warning! Invalid value (%u), spdif audio delay should be great than %u ms. \r\n", u16Delay, SPDIF_DELAY_LOWER_BOUND);
1434         u16Delay = SPDIF_DELAY_LOWER_BOUND;
1435     }
1436 
1437     HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_spdifDelay, u16Delay);
1438 }
1439 
1440 ////////////////////////////////////////////////////////////////////////////////
1441 /// @brief \b Function \b Name: HAL_SOUND_SetHdmiAudioDelay()
1442 /// @brief \b Function \b Description: This routine is used to set the u8Value of independent hdmi delay.
1443 /// @param <IN>        \b delay    :     0x14~0xFA(20~250), in ms unit
1444 /// @param <OUT>       \b NONE    :
1445 /// @param <RET>       \b NONE    :
1446 /// @param <GLOBAL>    \b NONE    :
1447 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetHdmiAudioDelay(MS_U16 u16Delay)1448 void HAL_SOUND_SetHdmiAudioDelay(MS_U16 u16Delay)
1449 {
1450     if (u16Delay > HDMI_DELAY_UPPER_BOUND)
1451     {
1452         printf("Warning! Invalid value (%u), hdmi audio delay should be less than %u ms. \r\n", u16Delay, HDMI_DELAY_UPPER_BOUND);
1453         u16Delay = HDMI_DELAY_UPPER_BOUND;
1454     }
1455 
1456     if (u16Delay < HDMI_DELAY_LOWER_BOUND)
1457     {
1458         printf("Warning! Invalid value (%u), hdmi audio delay should be great than %u ms. \r\n", u16Delay, HDMI_DELAY_LOWER_BOUND);
1459         u16Delay = HDMI_DELAY_LOWER_BOUND;
1460     }
1461 
1462     HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_hdmiDelay, u16Delay);
1463 
1464 }
1465 ////////////////////////////////////////////////////////////////////////////////
1466 /// @brief \b Function \b Name: HAL_SOUND_SetMenuSound() @@Need_Modify
1467 /// @brief \b Function \b Description: This routine is used to Play Menu Sound.
1468 /// @param <IN>        \b NONE    :
1469 /// @param <OUT>       \b NONE    :
1470 /// @param <RET>       \b NONE    :
1471 /// @param <GLOBAL>    \b NONE    :
1472 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_PlayMenuSound(void)1473 void HAL_SOUND_PlayMenuSound(void)
1474 {
1475      /*Cathy0721
1476      HAL_AUDIO_WriteMaskByte(0x2DAE, 0x01, 0x01);
1477      AUDIO_DELAY1MS(10);
1478      HAL_AUDIO_WriteMaskByte(0x2DAE, 0x01, 0x00);*/
1479 }
1480 
1481 ////////////////////////////////////////////////////////////////////////////////
1482 /// @brief \b Function \b Name: HAL_SOUND_SetSurroundXA() @@VVV
1483 /// @brief \b Function \b Description: This routine is used to set the Surround xA Gain.
1484 /// @param <IN>        \b u8Mode    :     0 :    0.1         xA : 0x2D8A[3:2] 00: 0.1
1485 ///                                    1 :    0.15                         01: 0.15
1486 ///                                    2 :    0.2                          10: 0.2
1487 ///                                    3 :    0.25                         11: 0.25
1488 /// @param <OUT>       \b NONE    :
1489 /// @param <RET>       \b NONE    :
1490 /// @param <GLOBAL>    \b NONE
1491 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetSurroundXA(MS_U8 u8Mode)1492 void HAL_SOUND_SetSurroundXA(MS_U8 u8Mode)
1493 {
1494    switch(u8Mode)
1495     {
1496         case 0:
1497             HAL_AUDIO_WriteMaskByte(0x2D26 ,0x0C ,0x00);
1498             break;
1499         case 1:
1500             HAL_AUDIO_WriteMaskByte(0x2D26 ,0x0C ,0x04);
1501             break;
1502         case 2:
1503             HAL_AUDIO_WriteMaskByte(0x2D26 ,0x0C ,0x08);
1504             break;
1505         case 3:
1506             HAL_AUDIO_WriteMaskByte(0x2D26 ,0x0C ,0x0C);
1507             break;
1508         default:
1509             break;
1510     }
1511 }
1512 
1513 ////////////////////////////////////////////////////////////////////////////////
1514 /// @brief \b Function \b Name: HAL_SOUND_GetSurroundXA()
1515 /// @brief \b Function \b Description: This routine is used to set the Surround xA Gain.
1516 /// @param <RET> MODE  \b u8Mode    :     0 :    0.1         xA : 0x2D8A[3:2] 00: 0.1
1517 ///                                    1 :    0.15                         01: 0.15
1518 ///                                    2 :    0.2                          10: 0.2
1519 ///                                    3 :    0.25                         11: 0.25
1520 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetSurroundXA(void)1521 MS_U16 HAL_SOUND_GetSurroundXA(void)
1522 {
1523     return((HAL_AUDIO_ReadByte(0x2D26)&0x0C)>>2);
1524 }
1525 
1526 ////////////////////////////////////////////////////////////////////////////////
1527 /// @brief \b Function \b Name: HAL_SOUND_SetSurroundXB()  @@VVV
1528 /// @brief \b Function \b Description: This routine is used to set the Surround xB Gain.
1529 /// @param <IN>        \b u8Mode    :     0 :    0.25         xB : 0x2D8A[5:4] 00: 0.25
1530 ///                                                  1 :    0.3                           01: 0.3
1531 ///                                                  2 :    0.35                          10: 0.35
1532 ///                                                  3 :    0.45                          11: 0.45
1533 /// @param <OUT>       \b NONE    :
1534 /// @param <RET>       \b NONE    :
1535 /// @param <GLOBAL>    \b NONE
1536 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetSurroundXB(MS_U8 u8Mode)1537 void HAL_SOUND_SetSurroundXB(MS_U8 u8Mode)
1538 {
1539     switch(u8Mode)
1540     {
1541         case 0:
1542             HAL_AUDIO_WriteMaskByte(0x2D26 ,0x30 ,0x00);
1543             break;
1544         case 1:
1545             HAL_AUDIO_WriteMaskByte(0x2D26 ,0x30 ,0x10);
1546             break;
1547         case 2:
1548             HAL_AUDIO_WriteMaskByte(0x2D26 ,0x30 ,0x20);
1549             break;
1550         case 3:
1551             HAL_AUDIO_WriteMaskByte(0x2D26 ,0x30 ,0x30);
1552             break;
1553         default:
1554             break;
1555     }
1556 }
1557 
1558 ////////////////////////////////////////////////////////////////////////////////
1559 /// @brief \b Function \b Name: HAL_SOUND_GetSurroundXB()
1560 /// @brief \b Function \b Description: This routine is used to set the Surround xB Gain.
1561 /// @param <RET> MODE  \b u8Mode    :     0 :    0.1         xB : 0x2D8A[3:2] 00: 0.1
1562 ///                                    1 :    0.15                         01: 0.15
1563 ///                                    2 :    0.2                          10: 0.2
1564 ///                                    3 :    0.25                         11: 0.25
1565 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetSurroundXB(void)1566 MS_U16 HAL_SOUND_GetSurroundXB(void)
1567 {
1568     return((HAL_AUDIO_ReadByte(0x2D26)&0x30)>>2);
1569 }
1570 
1571 ////////////////////////////////////////////////////////////////////////////////
1572 /// @brief \b Function \b Name: HAL_SOUND_SetSurroundXK() @@VVV
1573 /// @brief \b Function \b Description: This routine is used to set the Surround xK Gain.
1574 /// @param <IN>        \b u8Mode    :     0 :    0.1         xK : 0x2D8A[7:6]  00: 0.1
1575 ///                                                  1 :    0.2                           01: 0.2
1576 ///                                                  2 :    0.3                           10: 0.3
1577 ///                                                  3 :    0.4                           11: 0.4
1578 /// @param <OUT>       \b NONE    :
1579 /// @param <RET>       \b NONE    :
1580 /// @param <GLOBAL>    \b NONE
1581 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetSurroundXK(MS_U8 u8Mode)1582 void HAL_SOUND_SetSurroundXK(MS_U8 u8Mode)
1583 {
1584      HAL_AUDIO_WriteMaskByte(0x2D27 ,0x07 ,u8Mode);
1585 }
1586 
1587 ////////////////////////////////////////////////////////////////////////////////
1588 /// @brief \b Function \b Name: HAL_SOUND_GetSurroundXK()
1589 /// @brief \b Function \b Description: This routine is used to set the Surround xK Gain.
1590 /// @param <RET> MODE  \b u8Mode    :     0 :    0.1         xK : 0x2D27[2:0] 00: 0.1
1591 ///                                                  1 :    0.2                           01: 0.2
1592 ///                                                  2 :    0.3                           10: 0.3
1593 ///                                                  3 :    0.4                           11: 0.4
1594 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetSurroundXK(void)1595 MS_U16 HAL_SOUND_GetSurroundXK(void)
1596 {
1597     MS_U16 Mode=0;
1598 
1599     Mode = HAL_AUDIO_ReadByte(0x2D27)&0x07;
1600 
1601     return Mode;
1602 }
1603 
1604 ////////////////////////////////////////////////////////////////////////////////
1605 /// @brief \b Function \b Name: HAL_SOUND_SetSurroundLPFGain() @@VVV
1606 /// @brief \b Function \b Description: This routine is used to set the Surround LPF Gain.
1607 /// @param <IN>        \b u8Mode    :     0 :    0 dB        LPF Gain : 0x2DA0[7:6]  00: 0 dB
1608 ///                                                  1 :    2 dB                                01: 2 dB
1609 ///                                                  2 :    4 dB                                10: 4 dB
1610 ///                                                  3 :    un-support                          11: un-support
1611 /// @param <OUT>       \b NONE    :
1612 /// @param <RET>       \b NONE    :
1613 /// @param <GLOBAL>    \b NONE
1614 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetSurroundLPFGain(MS_U8 u8Mode)1615 void HAL_SOUND_SetSurroundLPFGain(MS_U8 u8Mode)
1616 {
1617    switch(u8Mode)
1618     {
1619         case 0:
1620             HAL_AUDIO_WriteMaskByte(0x2D26 ,0xC0 ,0x00);
1621             break;
1622         case 1:
1623             HAL_AUDIO_WriteMaskByte(0x2D26 ,0xC0 ,0x40);
1624             break;
1625         case 2:
1626             HAL_AUDIO_WriteMaskByte(0x2D26 ,0xC0 ,0x80);
1627             break;
1628         case 3:
1629             //HAL_AUDIO_WriteMaskByte(0x2D26 ,0xC0 ,0xC0);
1630             break;
1631         default:
1632             break;
1633     }
1634 }
1635 
1636 ////////////////////////////////////////////////////////////////////////////////
1637 /// @brief \b Function \b Name: HAL_SOUND_GetSurroundLPFGain()
1638 /// @brief \b Function \b Description: This routine is used to set the Surround xK Gain.
1639 /// @param <RET>   \b LPFGain    :
1640 //                                      0 :    0dB
1641 ///                                    1 :    2dB
1642 ///                                    2 :    4dB
1643 ///                                    3 :    up-support
1644 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetSurroundLPFGain(void)1645 MS_U16 HAL_SOUND_GetSurroundLPFGain(void)
1646 {
1647     return((HAL_AUDIO_ReadByte(0x2D26)&0xC0)>>6);
1648 }
1649 
1650 
1651 ////////////////////////////////////////////////////////////////////////////////
1652 /// @brief \b Function \b Name: HAL_SOUND_SetPEQCoef()
1653 /// @brief \b Function \b Description: This routine is used to set PEQ Coefficient.
1654 /// @param <IN>        \b peq_coef
1655 /// @param <OUT>       \b NONE  :
1656 /// @param <RET>       \b  NONE :
1657 /// @param <GLOBAL>    \b NONE
1658 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetPEQCoef(AUDIO_PEQ_COEF * peq_coef)1659 void HAL_SOUND_SetPEQCoef(AUDIO_PEQ_COEF *peq_coef)
1660 {
1661     MS_U16 dsp_addr;
1662     MS_U16 dsp_scale_addr;
1663 
1664     if(peq_coef->sfs == 0)
1665     {
1666         DBG_SOUND(printf("!!!only support 48K coefficient ! ! !\n");)
1667         return;
1668     }
1669 
1670     //PEQ setting
1671     if(peq_coef->type == AUDIO_COEF_PEQ || peq_coef->type == AUDIO_COEF_PREVER_PEQ)  // PEQ setting
1672     {
1673         if(peq_coef->enable == FALSE)
1674             peq_band_enable &= (0xFFFFFFFF ^ ((MS_U32)1<<peq_coef->band));
1675         else
1676             peq_band_enable |= ((MS_U32)1<<peq_coef->band);
1677 
1678         if(peq_coef->precision == AUDIO_SINGLE_PRECISION)
1679             peq_band_precision &= (0xFFFFFFFF ^ ((MS_U32)1<<peq_coef->band));
1680         else
1681             peq_band_precision |= ((MS_U32)1<<peq_coef->band);
1682 
1683         dsp_addr = DSP2XboxAddr_peq48KCoeffAddr + peq_coef->band*5;
1684         dsp_scale_addr = DSP2XboxAddr_peqscale48KAddr + peq_coef->band;
1685 
1686         HAL_AUDIO_WriteMaskByte(M2S_MBOX_SNDEFF_EN, 1<< (M2S_MBOX_COEFFUPDATE_EN_BIT), 1<< (M2S_MBOX_COEFFUPDATE_EN_BIT)); //disable  updating coefficient to prevent pop
1687         HAL_MAD2_Write_DSP_Xbox(dsp_addr,peq_coef->a0);
1688         HAL_MAD2_Write_DSP_Xbox(dsp_addr+1,peq_coef->a1);
1689         HAL_MAD2_Write_DSP_Xbox(dsp_addr+2,peq_coef->a2);
1690         HAL_MAD2_Write_DSP_Xbox(dsp_addr+3,peq_coef->b1);
1691         HAL_MAD2_Write_DSP_Xbox(dsp_addr+4,peq_coef->b2);
1692         HAL_MAD2_Write_DSP_Xbox(dsp_scale_addr,(MS_U32)peq_coef->scale);
1693         HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_peqbandEnAddr, peq_band_enable);
1694         HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_peqbandDoubleAddr, peq_band_precision);
1695         HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_peqUpdateFlag, 0x1);
1696         HAL_AUDIO_WriteMaskByte(M2S_MBOX_SNDEFF_EN, 1<< (M2S_MBOX_COEFFUPDATE_EN_BIT), 0x00); //enable coefficient update
1697     }
1698     // HLPF setting
1699     else  if(peq_coef->type == AUDIO_COEF_HPF)
1700     {
1701         HAL_AUDIO_WriteMaskByte(M2S_MBOX_SNDEFF_EN, 1<< (M2S_MBOX_COEFFUPDATE_EN_BIT), 1<< (M2S_MBOX_COEFFUPDATE_EN_BIT)); //disable  updating coefficient to prevent pop
1702         dsp_addr = DSP2XboxAddr_hpf48KCoeffAddr;
1703         HAL_MAD2_Write_DSP_Xbox(dsp_addr,peq_coef->a0);
1704         HAL_MAD2_Write_DSP_Xbox(dsp_addr+1,peq_coef->a1);
1705         HAL_MAD2_Write_DSP_Xbox(dsp_addr+2,peq_coef->a2);
1706         HAL_MAD2_Write_DSP_Xbox(dsp_addr+3,peq_coef->b1);
1707         HAL_MAD2_Write_DSP_Xbox(dsp_addr+4,peq_coef->b2);
1708         HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_hpUpdateFlag, 0x1);
1709         HAL_AUDIO_WriteMaskByte(M2S_MBOX_SNDEFF_EN, 1<< (M2S_MBOX_COEFFUPDATE_EN_BIT), 0x00); //disable oefficient update
1710     }
1711     //TONE setting
1712     else  if(peq_coef->type == AUDIO_COEF_BASS ||peq_coef->type == AUDIO_COEF_TREBLE)
1713     {
1714         HAL_AUDIO_WriteMaskByte(M2S_MBOX_SNDEFF_EN, 1<< (M2S_MBOX_COEFFUPDATE_EN_BIT), 1<< (M2S_MBOX_COEFFUPDATE_EN_BIT)); //disable  updating coefficient to prevent pop
1715         if(peq_coef->type == AUDIO_COEF_BASS)
1716         {
1717             dsp_addr = DSP2XboxAddr_bass48KCoeffAddr;
1718         }
1719         else
1720         {
1721             dsp_addr = DSP2XboxAddr_treble48KCoeffAddr;
1722             dsp_scale_addr =DSP2XboxAddr_treblescale48KAddr;
1723             HAL_MAD2_Write_DSP_Xbox(dsp_scale_addr,(MS_U32)peq_coef->scale);
1724          }
1725         HAL_MAD2_Write_DSP_Xbox(dsp_addr,peq_coef->a0);
1726         HAL_MAD2_Write_DSP_Xbox(dsp_addr+1,peq_coef->a1);
1727         HAL_MAD2_Write_DSP_Xbox(dsp_addr+2,peq_coef->a2);
1728         HAL_MAD2_Write_DSP_Xbox(dsp_addr+3,peq_coef->b1);
1729         HAL_MAD2_Write_DSP_Xbox(dsp_addr+4,peq_coef->b2);
1730         HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_toneSelectAddr,0x01);
1731         HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_toneUpdateFlag, 0x1);
1732         HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_trebleUpdateFlag, 0x1);
1733         HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_bassUpdateFlag, 0x1);
1734         HAL_AUDIO_WriteMaskByte(M2S_MBOX_SNDEFF_EN, 1<< (M2S_MBOX_COEFFUPDATE_EN_BIT), 0x00); //disable oefficient update
1735     }
1736     else
1737     {
1738         DBG_SOUND(printf("!!! undefined coefficient type ! ! !\n");)
1739         return;
1740     }
1741 
1742     DBG_SOUND(printf("HAL a0 = %x", (MS_U8)(peq_coef->a0>>16)));
1743     DBG_SOUND(printf(" %x", (MS_U8)(peq_coef->a0>>8)));
1744     DBG_SOUND(printf(" %x\r\n", (MS_U8)peq_coef->a0));
1745 
1746     DBG_SOUND(printf("HAL a1 = %x", (MS_U8)(peq_coef->a1>>16)));
1747     DBG_SOUND(printf(" %x", (MS_U8)(peq_coef->a1>>8)));
1748     DBG_SOUND(printf(" %x\r\n", (MS_U8)peq_coef->a1));
1749 
1750     DBG_SOUND(printf("HAL a2 = %x", (MS_U8)(peq_coef->a2>>16)));
1751     DBG_SOUND(printf(" %x", (MS_U8)(peq_coef->a2>>8)));
1752     DBG_SOUND(printf(" %x\r\n", (MS_U8)peq_coef->a2));
1753 
1754     DBG_SOUND(printf("HAL b1 = %x", (MS_U8)(peq_coef->b1>>16)));
1755     DBG_SOUND(printf(" %x", (MS_U8)(peq_coef->b1>>8)));
1756     DBG_SOUND(printf(" %x\r\n", (MS_U8)peq_coef->b1));
1757 
1758     DBG_SOUND(printf("HAL b2 = %x", (MS_U8)(peq_coef->b2>>16)));
1759     DBG_SOUND(printf(" %x", (MS_U8)(peq_coef->b2>>8)));
1760     DBG_SOUND(printf(" %x\r\n", (MS_U8)peq_coef->b2));
1761 }
1762 
1763 ////////////////////////////////////////////////////////////////////////////////
1764 /// @brief \b Function \b Name: HAL_SOUND_EnablePEQ()
1765 /// @brief \b Function \b Description: This routine is used to eable PEQ.
1766 /// @param <IN>        \b Enpeq
1767 /// @param <OUT>       \b NONE  :
1768 /// @param <RET>       \b  NONE :
1769 /// @param <GLOBAL>    \b NONE
1770 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_EnablePEQ(MS_BOOL Enpeq)1771 void HAL_SOUND_EnablePEQ(MS_BOOL Enpeq)
1772 {
1773     if(Enpeq)
1774     {
1775         HAL_AUDIO_WriteMaskByte(0x2D20, 0x01, 0x01);
1776     }
1777     else
1778     {
1779         HAL_AUDIO_WriteMaskByte(0x2D20, 0x01, 0x00);
1780     }
1781 }
1782 
1783 
1784 ////////////////////////////////////////////////////////////////////////////////
1785 /// @brief \b Function \b Name: HAL_SOUND_GetPEQ_Status()
1786 /// @brief \b Function \b Description: This routine is used to get the PEQ is enable or not
1787 /// @param <IN>       \b NONE    :
1788 /// @param <OUT>       \b NONE    :
1789 /// @param <RET>        \b bEnable    :     TRUE --Enable PEQ
1790 ///                                                    FALSE--Disable PEQ
1791 /// @param <GLOBAL>    \b NONE    :
1792 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_GetPEQ_Status(void)1793 MS_U16 HAL_SOUND_GetPEQ_Status(void)
1794 {
1795     if((HAL_AUDIO_ReadByte(0x2D20)&0x01) == 0x01)
1796     {
1797        return 1;
1798     }else
1799     {
1800        return 0;
1801     }
1802 }
1803 
1804 ////////////////////////////////////////////////////////////////////////////////
1805 /// @brief \b Function \b Name: HAL_SOUND_EnableDcRemove()
1806 /// @brief \b Function \b Description: This routine is used to eable DC remove.
1807 /// @param <IN>        \b EnDcRemove
1808 /// @param <OUT>       \b NONE  :
1809 /// @param <RET>       \b  NONE :
1810 /// @param <GLOBAL>    \b NONE
1811 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_EnableDcRemove(MS_BOOL EnDcRemove)1812 MS_BOOL HAL_SOUND_EnableDcRemove(MS_BOOL EnDcRemove)
1813 {
1814     if(EnDcRemove)
1815     {
1816         HAL_AUDIO_WriteMaskByte(0x2D20, 0x08, 0x08);
1817     }
1818     else
1819     {
1820         HAL_AUDIO_WriteMaskByte(0x2D20, 0x08, 0x00);
1821     }
1822     return 1;
1823 }
1824 
1825 ////////////////////////////////////////////////////////////////////////////////
1826 /// @brief \b Function \b Name: MDrv_SOUND_SetMixModeVolume()  @@VVV
1827 /// @brief \b Function \b Description: This routine is used to set the absolute volume of mix mode.
1828 /// @param <IN>        \b eSourceType: for audio source
1829 /// @param <IN>        \b VolType    : for vol type
1830 /// @param <IN>        \b u8u8Vol1   :     MSB 7-bit register u8Value of 10-bit volume
1831 ///                                range from 0x00 to 0x7E , gain: +12db to   -114db (-1 db per step)
1832 /// @param <IN>        \b u8u8Vol2   :     LSB 3-bit register u8Value of 10-bit volume
1833 ///                                range from 0x00 to 0x07 , gain:  -0db to -0.875db (-0.125 db per step)
1834 /// @param <OUT>       \b NONE    :
1835 /// @param <RET>       \b NONE    :
1836 /// @param <GLOBAL>    \b NONE    :
1837 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetMixModeVolume(AUDIO_SOURCE_INFO_TYPE eSourceType,AUDIO_MIX_VOL_TYPE VolType,MS_U8 u8Vol1,MS_U8 u8Vol2)1838 void HAL_SOUND_SetMixModeVolume(AUDIO_SOURCE_INFO_TYPE eSourceType, AUDIO_MIX_VOL_TYPE VolType, MS_U8 u8Vol1, MS_U8 u8Vol2  )
1839 {
1840     switch (eSourceType)
1841     {
1842         case E_AUDIO_INFO_KTV_IN:
1843             switch(VolType)
1844             {
1845                 case PCM_VOL:
1846                     HAL_SOUND_AbsoluteVolume(AUDIO_T3_PATH_MIXER_DMA_IN, u8Vol1, u8Vol2);
1847                     break;
1848 
1849                 case MIC_VOL:
1850                     HAL_SOUND_AbsoluteVolume(AUDIO_T3_PATH_MIXER_MAIN, u8Vol1, u8Vol2);
1851                     break;
1852 
1853                 case MP3_VOL:
1854                     HAL_SOUND_AbsoluteVolume(AUDIO_T3_PATH_MIXER_SECONDARY, u8Vol1, u8Vol2);
1855 		     break;
1856 
1857 		 case ECHO1_VOL:
1858 		 	if(u8Vol1<14)
1859 		 	    u8Vol1 = 14;
1860 		      HAL_AUDIO_WriteMaskByte(0x2D57, 0x7F, u8Vol1);
1861                     HAL_AUDIO_WriteMaskByte(0x2D56, 0xE0, (u8Vol2<<5));
1862                     break;
1863 
1864 		case ECHO2_VOL:
1865 		      HAL_AUDIO_WriteMaskByte(0x2D59, 0x7F, u8Vol1);
1866                     HAL_AUDIO_WriteMaskByte(0x2D58, 0xE0, (u8Vol2<<5));
1867                     break;
1868 
1869                 default:
1870                     break;
1871             }
1872             break;
1873 
1874         case E_AUDIO_INFO_GAME_IN:
1875             switch(VolType)
1876             {
1877                 case PCM_VOL:
1878                     HAL_SOUND_AbsoluteVolume(AUDIO_T3_PATH_MIXER_DMA_IN, u8Vol1, u8Vol2);
1879                     break;
1880 
1881                 case GAME1_VOL:
1882                     HAL_SOUND_AbsoluteVolume(AUDIO_T3_PATH_MIXER_MAIN, u8Vol1, u8Vol2);
1883                     break;
1884 
1885                 case GAME2_VOL:
1886                     HAL_SOUND_AbsoluteVolume(AUDIO_T3_PATH_MIXER_SECONDARY, u8Vol1, u8Vol2);
1887                     break;
1888                 default:
1889                     break;
1890             }
1891             break;
1892 
1893         default:
1894             break;
1895     }
1896 }
1897 
1898 ////////////////////////////////////////////////////////////////////////////////
1899 /// @brief \b Function \b Name: HAL_SOUND_SetMixModeMute() @@VVV
1900 /// @brief \b Function \b Description: This routine is used to set audio mix mode S/W mute.
1901 /// @param <IN>        \b eSourseType: for audio source type
1902 /// @param <IN>        \b VolType    : for vol type
1903 /// @param <IN>        \b bEnable    :     TRUE --Mute
1904 ///                                  :     FALSE--Unmute
1905 /// @param <OUT>       \b NONE    :
1906 /// @param <RET>       \b NONE    :
1907 /// @param <GLOBAL>    \b NONE    :
1908 ////////////////////////////////////////////////////////////////////////////////
HAL_SOUND_SetMixModeMute(AUDIO_SOURCE_INFO_TYPE eSourceType,AUDIO_MIX_VOL_TYPE VolType,MS_BOOL EnMute)1909 void HAL_SOUND_SetMixModeMute(AUDIO_SOURCE_INFO_TYPE eSourceType, AUDIO_MIX_VOL_TYPE VolType, MS_BOOL EnMute )
1910 {
1911     switch (eSourceType)
1912     {
1913         case E_AUDIO_INFO_KTV_IN:
1914             switch(VolType)
1915             {
1916                 case PCM_VOL:
1917                     HAL_SOUND_SetMute(AUDIO_T3_PATH_MIXER_DMA_IN, EnMute);
1918                     break;
1919 
1920                 case MIC_VOL:
1921                     HAL_SOUND_SetMute(AUDIO_T3_PATH_MIXER_MAIN, EnMute);
1922                     break;
1923 
1924                 case MP3_VOL:
1925                     HAL_SOUND_SetMute(AUDIO_T3_PATH_MIXER_SECONDARY, EnMute);
1926                     break;
1927 
1928                 default:
1929                     break;
1930             }
1931             break;
1932 
1933         case E_AUDIO_INFO_GAME_IN:
1934             switch(VolType)
1935             {
1936                 case PCM_VOL:
1937                     HAL_SOUND_SetMute(AUDIO_T3_PATH_MIXER_DMA_IN, EnMute);
1938                     break;
1939 
1940                 case GAME1_VOL:
1941                     HAL_SOUND_SetMute(AUDIO_T3_PATH_MIXER_MAIN, EnMute);
1942                     break;
1943 
1944                 case GAME2_VOL:
1945                     HAL_SOUND_SetMute(AUDIO_T3_PATH_MIXER_SECONDARY, EnMute);
1946                     break;
1947 
1948                 default:
1949                     break;
1950             }
1951             break;
1952 
1953         default:
1954             break;
1955     }
1956 }
1957 
1958 //******************************************************************************
1959 /// @brief \b Function \b Name: HAL_SOUND_SetParam()
1960 /// @brief \b Function \b Description: This routine is used for adjust Common Sound parameters
1961 /// @return MS_BOOL     \b : True / False
1962 //******************************************************************************
HAL_SOUND_SetParam(Sound_SET_Type Type,MS_U32 * p_param)1963 MS_BOOL HAL_SOUND_SetParam( Sound_SET_Type Type, MS_U32 *p_param )
1964 {
1965     MS_U8 param1 = (MS_U8)(p_param[0]);
1966     MS_U8 param2 = (MS_U8)(p_param[1]);
1967     MS_U8 param3 = (MS_U8)(p_param[2]);
1968     MS_U8 param4 = (MS_U8)(p_param[3]);
1969 
1970     switch(Type)
1971     {
1972         case Sound_SET_Type_SetPreScale:
1973             HAL_SOUND_SetPreScale(param1, param2);
1974             break;
1975 
1976         case Sound_SET_Type_SetMute:
1977             HAL_SOUND_SetMute(param1, param2);
1978             break;
1979 
1980         case Sound_SET_Type_SetBalance:
1981             HAL_SOUND_SetBalance(param1);
1982             break;
1983 
1984         case Sound_SET_Type_EnableEQ:
1985             HAL_SOUND_EnableEQ(param1);
1986             break;
1987 
1988         case Sound_SET_Type_EnablePEQ:
1989             HAL_SOUND_EnablePEQ(param1);
1990             break;
1991 
1992         case Sound_SET_Type_EnableTone:
1993             HAL_SOUND_EnableTone(param1);
1994             break;
1995 
1996         case Sound_SET_Type_EnableAutoVolume:
1997             HAL_SOUND_EnableAutoVolume(param1);
1998             break;
1999 
2000         case Sound_SET_Type_EnableSurround:
2001             HAL_SOUND_EnableSurround(param1);
2002             break;
2003 
2004         case Sound_SET_Type_SetBass:
2005             HAL_SOUND_SetBass(param1);
2006             break;
2007 
2008         case Sound_SET_Type_EnableBalance:
2009             HAL_SOUND_EnableBalance(param1);
2010             break;
2011 
2012         case Sound_SET_Type_AbsoluteBass:
2013             HAL_SOUND_AbsoluteBass(param1);
2014             break;
2015 
2016         case Sound_SET_Type_SetTreble:
2017             HAL_SOUND_SetTreble(param1);
2018             break;
2019 
2020         case Sound_SET_Type_SetEq:
2021             HAL_SOUND_SetEq(param1, param2);
2022             break;
2023 
2024         case Sound_SET_Type_SetEq_7band:
2025             HAL_SOUND_SetEq7(param1, param2);
2026             break;
2027 
2028         case Sound_SET_Type_SetAvc:
2029             HAL_SOUND_SetAVCThreshold(param1);
2030             HAL_SOUND_SetAvcMode(param2);
2031             HAL_SOUND_SetAvcAT(param3);
2032             HAL_SOUND_SetAvcRT(param4);
2033             break;
2034 
2035         case Sound_SET_Type_SetAudioDelay:
2036             HAL_SOUND_SetCH1AudioDelay(param1);
2037             break;
2038 
2039         case Sound_SET_Type_SetSurround:
2040             HAL_SOUND_SetSurroundXA(param1);
2041             HAL_SOUND_SetSurroundXB(param2);
2042             HAL_SOUND_SetSurroundXK(param3);
2043             HAL_SOUND_SetSurroundLPFGain(param4);
2044             break;
2045 
2046         case Sound_SET_Type_ConvertVolumeUnit:
2047             break;
2048 
2049         case Sound_SET_Type_SetDCOffet:
2050             HAL_AUDIO_WriteByte(0x2B50 ,param1);
2051             HAL_AUDIO_WriteByte(0x2B51 ,param2);
2052             break;
2053 
2054         case Sound_SET_Type_EnableSineTone:
2055         default:
2056             break;
2057     }
2058     return TRUE;
2059 }
2060 
2061 //******************************************************************************
2062 /// @brief \b Function \b Name: HAL_SND_ProcessEnable()
2063 /// @brief \b Function \b Description: This routine is used for adjust Common Sound parameters
2064 //******************************************************************************
HAL_SND_ProcessEnable(Sound_ENABLE_Type Type,MS_BOOL enable)2065 MS_BOOL HAL_SND_ProcessEnable(Sound_ENABLE_Type Type, MS_BOOL enable)
2066 {
2067     MS_BOOL status = FALSE;
2068 
2069     switch(Type)
2070     {
2071         case Sound_ENABL_Type_EQ:
2072             HAL_SOUND_EnableEQ(enable);
2073             status = TRUE;
2074             break;
2075 
2076         case Sound_ENABL_Type_PEQ:
2077             HAL_SOUND_EnablePEQ(enable);
2078             status = TRUE;
2079             break;
2080 
2081         case Sound_ENABL_Type_Tone:
2082             HAL_SOUND_EnableTone(enable);
2083             status = TRUE;
2084             break;
2085 
2086         case Sound_ENABL_Type_AutoVolume:
2087             HAL_SOUND_EnableAutoVolume(enable);
2088             status = TRUE;
2089             break;
2090 
2091         case Sound_ENABL_Type_Surround:
2092             HAL_SOUND_EnableSurround(enable);
2093             status = TRUE;
2094             break;
2095 
2096         case Sound_ENABL_Type_Balance:
2097             HAL_SOUND_EnableBalance(enable);
2098             status = TRUE;
2099             break;
2100 
2101     case Sound_ENABL_Type_DRC:
2102             HAL_SOUND_EnableDRC(enable);
2103             status = TRUE;
2104             break;
2105 
2106        case Sound_ENABL_Type_KTVEcho:
2107             HAL_SOUND_EnableKTVEcho(enable);
2108             status = TRUE;
2109             break;
2110 
2111         case Sound_ENABL_Type_EaseVol:
2112             HAL_SOUND_EnableEaseVol(enable);
2113             status = TRUE;
2114             break;
2115 
2116         default:
2117             status = FALSE;
2118             break;
2119     }
2120     return(status);
2121 }
2122 
2123 
2124 //******************************************************************************
2125 /// @brief \b Function \b Name: HAL_SND_SetParam()
2126 /// @brief \b Function \b Description: This routine is used for adjust Common Sound parameters
2127 /// @return MS_BOOL     \b : True / False
2128 //******************************************************************************
HAL_SND_SetParam(Sound_SET_PARAM_Type Type,MS_U16 param1,MS_U16 param2)2129 MS_BOOL HAL_SND_SetParam(Sound_SET_PARAM_Type Type, MS_U16 param1, MS_U16 param2)
2130 {
2131     MS_BOOL status = FALSE;
2132     MS_U16  data = 0;
2133 
2134     switch(Type)
2135     {
2136         case Sound_SET_PARAM_PreScale:
2137             HAL_SOUND_SetPreScale(param1, param2);      //param1: path, param2:prescale
2138             status = TRUE;
2139             break;
2140 
2141         case Sound_SET_PARAM_Balance:
2142             HAL_SOUND_SetBalance(param1);               // 0~100
2143             status = TRUE;
2144             break;
2145 
2146         case Sound_SET_PARAM_EQ:
2147             HAL_SOUND_SetEq(param1, param2);            //param1: band 0~4, param2:level 0~100
2148             break;
2149 
2150         case Sound_SET_PARAM_Surround_XA:
2151             HAL_SOUND_SetSurroundXA(param1);
2152             status = TRUE;
2153             break;
2154 
2155         case Sound_SET_PARAM_Surround_XB:
2156             HAL_SOUND_SetSurroundXB(param1);
2157             status = TRUE;
2158             break;
2159 
2160         case Sound_SET_PARAM_Surround_XK:
2161             HAL_SOUND_SetSurroundXK(param1);
2162             status = TRUE;
2163             break;
2164 
2165         case Sound_SET_PARAM_Surround_LPFGAIN:
2166             HAL_SOUND_SetSurroundLPFGain(param1);
2167             status = TRUE;
2168             break;
2169 
2170         case Sound_SET_PARAM_Treble:
2171             HAL_SOUND_SetTreble(param1);
2172             status = TRUE;
2173             break;
2174 
2175         case Sound_SET_PARAM_Bass:
2176             HAL_SOUND_SetBass(param1);
2177             status = TRUE;
2178             break;
2179 
2180         case Sound_SET_PARAM_AbsoluteBass:
2181             HAL_SOUND_AbsoluteBass(param1);
2182             status = TRUE;
2183             break;
2184 
2185         case Sound_SET_PARAM_Avc_Mode:
2186             HAL_SOUND_SetAvcMode(param1);
2187             status = TRUE;
2188             break;
2189 
2190         case Sound_SET_PARAM_NR_Threshold:
2191             HAL_AUDIO_WriteByte(0x2D32, (MS_U8) param1);
2192             status = TRUE;
2193             break;
2194 
2195         case Sound_SET_PARAM_Avc_Threshold:
2196             HAL_SOUND_SetAVCThreshold(param1);
2197             status = TRUE;
2198             break;
2199 
2200         case Sound_SET_PARAM_Avc_AT:
2201             HAL_SOUND_SetAvcAT(param1);
2202             status = TRUE;
2203             break;
2204 
2205         case Sound_SET_PARAM_Avc_RT:
2206             HAL_SOUND_SetAvcRT(param1);
2207             status = TRUE;
2208             break;
2209 
2210         case Sound_SET_PARAM_AudioDelay:
2211             HAL_SOUND_SetCH1AudioDelay(param1);
2212             status = TRUE;
2213             break;
2214 
2215         case Sound_SET_PARAM_DCOffet:
2216             HAL_AUDIO_WriteByte(0x2B51, param1);
2217             HAL_AUDIO_WriteByte(0x2B50, param2);
2218             status = TRUE;
2219             break;
2220 
2221         case Sound_SET_PARAM_PEQ_48K_A0:
2222             if((param1>>8) > MAX_PEQ_BAND-1)
2223                 printf("PEQ paramater Band should be 0~4\n");
2224             else
2225                 HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_peq48KCoeffAddr+(param1>>8)*5, ((param1&0xFF)<<16)+param2);
2226             break;
2227 
2228         case Sound_SET_PARAM_PEQ_48K_A1:
2229             if((param1>>8) > MAX_PEQ_BAND-1)
2230                 printf("PEQ paramater Band should be 0~4\n");
2231             else
2232                 HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_peq48KCoeffAddr+(param1>>8)*5+1, ((param1&0xFF)<<16)+param2);
2233             break;
2234 
2235         case Sound_SET_PARAM_PEQ_48K_A2:
2236             if((param1>>8) > MAX_PEQ_BAND-1)
2237                 printf("PEQ paramater Band should be 0~4\n");
2238             else
2239                 HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_peq48KCoeffAddr+(param1>>8)*5+2, ((param1&0xFF)<<16)+param2);
2240             break;
2241 
2242         case Sound_SET_PARAM_PEQ_48K_B1:
2243             if((param1>>8) > MAX_PEQ_BAND-1)
2244                 printf("PEQ paramater Band should be 0~4\n");
2245             else
2246                 HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_peq48KCoeffAddr+(param1>>8)*5+3, ((param1&0xFF)<<16)+param2);
2247             break;
2248 
2249         case Sound_SET_PARAM_PEQ_48K_B2:
2250             if((param1>>8) > MAX_PEQ_BAND-1)
2251                 printf("PEQ paramater Band should be 0~4\n");
2252             else
2253                 HAL_MAD2_Write_DSP_Xbox(DSP2XboxAddr_peq48KCoeffAddr+(param1>>8)*5+4, ((param1&0xFF)<<16)+param2);
2254             break;
2255 
2256         case Sound_SET_PARAM_PEQ_32K_A0:
2257             // No support 32K PEQ in T12
2258             break;
2259 
2260         case Sound_SET_PARAM_PEQ_32K_A1:
2261             // No support 32K PEQ in T12
2262             break;
2263 
2264         case Sound_SET_PARAM_PEQ_32K_A2:
2265             // No support 32K PEQ in T12
2266             break;
2267 
2268         case Sound_SET_PARAM_PEQ_32K_B1:
2269             // No support 32K PEQ in T12
2270             break;
2271 
2272         case Sound_SET_PARAM_PEQ_32K_B2:
2273             // No support 32K PEQ in T12
2274             break;
2275 
2276         case Sound_SET_PARAM_AbsoluteEQ:
2277             if(param1 > 4)
2278                 printf("GEQ  Band should be 0~4\n");
2279             else
2280             {
2281                 HAL_AUDIO_WriteByte(REG_SOUND_EQ1 + (param1*2), (MS_U8)param2);
2282             }
2283             break;
2284 
2285         case Sound_SET_PARAM_Drc_Threshold:
2286             HAL_SOUND_SetDRCThreshold(param1);
2287             status = TRUE;
2288             break;
2289 
2290         case Sound_SET_PARAM_DMAReader:
2291             if(param1 == 0)
2292             {
2293                 if(param2 >= 4)
2294                 {
2295                     HAL_SOUND_SetMute(AUDIO_T3_PATH_MIXER_DMA_IN, true);
2296                 }
2297                 else
2298                 {
2299                     data = 0x0C + param2*4;
2300                     HAL_SOUND_AbsoluteVolume(AUDIO_T3_PATH_MIXER_DMA_IN,data,0);
2301                     HAL_SOUND_SetMute(AUDIO_T3_PATH_MIXER_DMA_IN, false);
2302                 }
2303                 status = TRUE;
2304             }
2305             break;
2306 
2307         case Sound_SET_PARAM_Ease_Type_A:
2308         case Sound_SET_PARAM_Ease_Type_B:
2309         {
2310             MS_U32 u32EaseType = AUDIO_EASE_TYPE_LINEAR;
2311             MS_U32 u32DspPmEaseBase = 0;
2312 
2313             status = TRUE;
2314 
2315             switch (Type)
2316             {
2317                 case Sound_SET_PARAM_Ease_Type_A:
2318                 {
2319                     u32DspPmEaseBase = DSP2XboxAddr_VolEaseAddr;
2320                     break;
2321                 }
2322 
2323                 case Sound_SET_PARAM_Ease_Type_B:
2324                 default:
2325                 {
2326                     u32DspPmEaseBase = DSP2XboxAddr_VolEaseAddr + 4;
2327                     break;
2328                 }
2329             }
2330 
2331             switch (param1)
2332             {
2333                 case E_AUDIO_EASE_TYPE_LINEAR:
2334                 {
2335                     u32EaseType = AUDIO_EASE_TYPE_LINEAR;
2336                     break;
2337                 }
2338 
2339                 case E_AUDIO_EASE_TYPE_INCUBIC:
2340                 {
2341                     u32EaseType = AUDIO_EASE_TYPE_INCUBIC;
2342                     break;
2343                 }
2344 
2345                 case E_AUDIO_EASE_TYPE_OUTCUBIC:
2346                 {
2347                     u32EaseType = AUDIO_EASE_TYPE_OUTCUBIC;
2348                     break;
2349                 }
2350 
2351                 case E_AUDIO_EASE_TYPE_INOUTCUBIC:
2352                 {
2353                     u32EaseType = AUDIO_EASE_TYPE_INOUTCUBIC;
2354                     break;
2355                 }
2356 
2357                 default:
2358                 {
2359                     HALSOUND_ERROR("%s: invalid audio ease type %d\n", __FUNCTION__, param1);
2360                     status = FALSE;
2361                     break;
2362                 }
2363             }
2364 
2365             if (status == TRUE)
2366             {
2367                 HAL_MAD2_Write_DSP_Xbox((u32DspPmEaseBase + 2), u32EaseType);
2368             }
2369 
2370             break;
2371         }
2372 
2373         case Sound_SET_PARAM_Ease_Duration_A:
2374         case Sound_SET_PARAM_Ease_Duration_B:
2375         {
2376             MS_U32 u32MiniSecond = 0;
2377             MS_U32 u32SamplesOfMiniSecond = 0;
2378             MS_U32 u32DspPmEaseBase = 0;
2379 
2380             status = TRUE;
2381 
2382             switch (Type)
2383             {
2384                 case Sound_SET_PARAM_Ease_Duration_A:
2385                 {
2386                     u32DspPmEaseBase = DSP2XboxAddr_VolEaseAddr;
2387                     break;
2388                 }
2389 
2390                 case Sound_SET_PARAM_Ease_Duration_B:
2391                 {
2392                     u32DspPmEaseBase = DSP2XboxAddr_VolEaseAddr + 4;
2393                     break;
2394                 }
2395 
2396                 default:
2397                 {
2398                     HALSOUND_ERROR("%s: invalid audio ease command %d\n", __FUNCTION__, Type);
2399                     status = FALSE;
2400                     break;
2401                 }
2402             }
2403 
2404             if (status == TRUE)
2405             {
2406                 if (param1 > 60000)
2407                 {
2408                     HALSOUND_ERROR("%s: target duration (%d) of audio ease is too large!\n", __FUNCTION__, param1);
2409                     u32MiniSecond = 60000;
2410                 }
2411                 else
2412                 {
2413                     u32MiniSecond = (MS_U32)param1;
2414                 }
2415 
2416                 u32SamplesOfMiniSecond = u32MiniSecond * 48; /* samples of 1 ms in 48KHz */
2417 
2418                 HAL_MAD2_Write_DSP_Xbox((u32DspPmEaseBase + 1), u32SamplesOfMiniSecond);
2419             }
2420 
2421             break;
2422         }
2423 
2424         case Sound_SET_PARAM_Ease_Gain_A:
2425         case Sound_SET_PARAM_Ease_Gain_B:
2426         {
2427             MS_U32 u32Gain = 0;
2428             MS_U32 u32DspPmEaseBase = 0;
2429             MS_U32 u32DspPmUpdateFlag = 0;
2430 
2431             status = TRUE;
2432 
2433             switch (Type)
2434             {
2435                 case Sound_SET_PARAM_Ease_Gain_A:
2436                 {
2437                     u32DspPmEaseBase = DSP2XboxAddr_VolEaseAddr;
2438                     u32DspPmUpdateFlag = DSP2XboxAddr_easeAUpdateFlag;
2439                     break;
2440                 }
2441 
2442                 case Sound_SET_PARAM_Ease_Gain_B:
2443                 {
2444                     u32DspPmEaseBase = DSP2XboxAddr_VolEaseAddr + 4;
2445                     u32DspPmUpdateFlag = DSP2XboxAddr_easeBUpdateFlag;
2446                     break;
2447                 }
2448 
2449                 default:
2450                 {
2451                     HALSOUND_ERROR("%s: invalid audio ease command %d\n", __FUNCTION__, Type);
2452                     status = FALSE;
2453                     break;
2454                 }
2455             }
2456 
2457             if (status == TRUE)
2458             {
2459                 u32Gain = (MS_U32)(((param1 & 0xFF) << 16) | (param2 & 0xFFFF));
2460                 if (u32Gain > 0x7FFFFF)
2461                 {
2462                     HALSOUND_ERROR("%s: target gain (0x%X) of audio ease is too large!\n", __FUNCTION__, (unsigned int)u32Gain);
2463                     u32Gain = 0x7FFFFF;
2464                 }
2465                 HAL_MAD2_Write_DSP_Xbox(u32DspPmEaseBase, u32Gain);
2466 
2467                 /* trigger Audio Ease to apply current settings, this call should only be here! */
2468                 HAL_MAD2_Write_DSP_Xbox(u32DspPmUpdateFlag, 0x1);
2469             }
2470 
2471             break;
2472         }
2473 
2474         case Sound_SET_PARAM_Ease_Target_Channel_A:
2475         case Sound_SET_PARAM_Ease_Target_Channel_B:
2476         {
2477             MS_U32 u32Mask = 0x000000;
2478             MS_U32 u32TargetChannel = AUDIO_EASE_CH_NONE;
2479             MS_U32 u32ChannelSetting = 0;
2480             MS_U32 u32DspPmEaseBase = DSP2XboxAddr_VolEaseAddr + 8;
2481 
2482             status = TRUE;
2483 
2484             if (param2 == TRUE)
2485             {
2486                 switch (Type)
2487                 {
2488                     case Sound_SET_PARAM_Ease_Target_Channel_A:
2489                     {
2490                         u32TargetChannel = AUDIO_EASE_CH_A;
2491                         break;
2492                     }
2493 
2494                     case Sound_SET_PARAM_Ease_Target_Channel_B:
2495                     default:
2496                     {
2497                         u32TargetChannel = AUDIO_EASE_CH_B;
2498                         break;
2499                     }
2500                 }
2501             }
2502             else
2503             {
2504                 u32TargetChannel = AUDIO_EASE_CH_NONE;
2505             }
2506 
2507             switch (param1)
2508             {
2509                 case AUDIO_PATH_4:
2510                 {
2511                     /* for Channel 5 */
2512                     u32Mask = 0x000F;
2513                     break;
2514                 }
2515 
2516                 case AUDIO_PATH_5:
2517                 {
2518                     /* for Channel 6 */
2519                     u32Mask = 0x0000F0;
2520                     u32TargetChannel <<= 4;
2521                     break;
2522                 }
2523 
2524                 case AUDIO_PATH_6:
2525                 {
2526                     /* for Channel 7 */
2527                     u32Mask = 0x000F00;
2528                     u32TargetChannel <<= 8;
2529                     break;
2530                 }
2531 
2532                 case AUDIO_PATH_7:
2533                 {
2534                     /* for Channel 8 */
2535                     u32Mask = 0x00F000;
2536                     u32TargetChannel <<= 12;
2537                     break;
2538                 }
2539 
2540                 case AUDIO_PATH_0:
2541                 {
2542                     /* for Channel 1~4 (Multi-Channel) */
2543                     u32Mask = 0x0F0000;
2544                     u32TargetChannel <<= 16;
2545                     break;
2546                 }
2547 
2548                 default:
2549                 {
2550                     HALSOUND_ERROR("%s: invalid audio ease path %d\n", __FUNCTION__, param1);
2551                     status = FALSE;
2552                     break;
2553                 }
2554             }
2555 
2556             if (status == TRUE)
2557             {
2558                 u32ChannelSetting = HAL_MAD2_Read_DSP_Xbox(u32DspPmEaseBase);
2559                 u32ChannelSetting = (u32ChannelSetting & (~u32Mask)) | u32TargetChannel;
2560                 HAL_MAD2_Write_DSP_Xbox(u32DspPmEaseBase, u32ChannelSetting);
2561             }
2562 
2563             break;
2564         }
2565 
2566         default:
2567             status = FALSE;
2568             break;
2569     }
2570     return(status);
2571 }
2572 
2573 
2574 
2575 //******************************************************************************
2576 /// @brief \b Function \b Name: HAL_AUDIO_SOUND_SetParam()
2577 /// @brief \b Function \b Description: This routine is used for adjust Common Sound parameters
2578 /// @return MS_BOOL     \b : True / False
2579 //******************************************************************************
HAL_SND_GetParam(Sound_GET_PARAM_Type Type,MS_U16 param1)2580 MS_U16 HAL_SND_GetParam( Sound_GET_PARAM_Type Type, MS_U16 param1)
2581 {
2582     MS_U16 tmp=0;
2583     switch(Type)
2584     {
2585         case Sound_GET_PARAM_PreScale:
2586             tmp = HAL_SOUND_GetPreScale(param1);                           //param1: path
2587             break;
2588 
2589         case Sound_GET_PARAM_Balance_L:
2590             tmp = HAL_SOUND_GetBalance_L();                                // 0~0xFF
2591             break;
2592 
2593         case Sound_GET_PARAM_Balance_R:
2594             tmp = HAL_SOUND_GetBalance_R();                                // 0~0xFF
2595             break;
2596 
2597         case Sound_GET_PARAM_EQ:
2598            tmp = HAL_SOUND_GetEq(param1);                                  //param1: band 0~4
2599             break;
2600 
2601         case Sound_GET_PARAM_Surround_XA:
2602             tmp = HAL_SOUND_GetSurroundXA();
2603             break;
2604 
2605         case Sound_GET_PARAM_Surround_XB:
2606             tmp = HAL_SOUND_GetSurroundXB();
2607             break;
2608 
2609         case Sound_GET_PARAM_Surround_XK:
2610             tmp = HAL_SOUND_GetSurroundXK();
2611             break;
2612 
2613         case Sound_GET_PARAM_Surround_LPFGAIN:
2614             tmp = HAL_SOUND_GetSurroundLPFGain();
2615             break;
2616 
2617         case Sound_GET_PARAM_Treble:
2618             tmp = HAL_SOUND_GetTreble();
2619             break;
2620 
2621         case Sound_GET_PARAM_Bass:
2622             tmp = HAL_SOUND_GetBass();
2623             break;
2624 
2625         case Sound_GET_PARAM_Avc_Mode:
2626             tmp = HAL_SOUND_GetAvcMode();
2627             break;
2628 
2629         case Sound_GET_PARAM_Avc_Threshold:
2630             tmp = HAL_SOUND_GetAVCThreshold();
2631             break;
2632 
2633         case Sound_GET_PARAM_Avc_AT:
2634             tmp = HAL_SOUND_GetAvcAT();
2635             break;
2636 
2637         case Sound_GET_PARAM_Avc_RT:
2638             tmp = HAL_SOUND_GetAvcRT();
2639             break;
2640 
2641         case Sound_GET_PARAM_AudioDelay:
2642             tmp = HAL_SOUND_GetCH1AudioDelay();
2643             break;
2644 
2645         case Sound_GET_PARAM_DCOffet:
2646             tmp = HAL_AUDIO_ReadByte(0x2B51);
2647             tmp = ((MS_U16)HAL_AUDIO_ReadByte(0x2B50) |(tmp<<8));
2648             break;
2649 
2650         case Sound_GET_PARAM_NR_Threshold:
2651             tmp = HAL_AUDIO_ReadByte(0x2D24);
2652             break;
2653 
2654         case Sound_GET_PARAM_NR_Status:
2655            // tmp = (HAL_AUDIO_ReadByte(0x2A78) & 0x01);
2656             break;
2657 
2658         case Sound_GET_PARAM_getSignal_Energy:
2659           //  tmp = HAL_MAD_Read_DSP_sram(0x3F2B, DSP_MEM_TYPE_DM);
2660             break;
2661 
2662         case Sound_GET_PARAM_EQ_Status:
2663             tmp = HAL_SOUND_GetEQ_Status();
2664             break;
2665 
2666         case Sound_GET_PARAM_PEQ_Status:
2667             tmp = HAL_SOUND_GetPEQ_Status();
2668             break;
2669 
2670         case Sound_GET_PARAM_Tone_Status:
2671             tmp = HAL_SOUND_GetTone_Status();
2672             break;
2673 
2674         case Sound_GET_PARAM_AutoVolume_Status:
2675             tmp = HAL_SOUND_GetAutoVolume_Status();
2676             break;
2677 
2678         case Sound_GET_PARAM_Surround_Status:
2679             tmp = HAL_SOUND_GetSurround_Status();
2680             break;
2681 
2682         case Sound_GET_PARAM_DMAReader_Buffer_Addr:
2683             tmp = (MS_U16)(DMA_READER_TEMP_BUFFER_ADDR>>8);
2684             break;
2685 
2686         case Sound_GET_PARAM_Ease_Type_A:
2687         case Sound_GET_PARAM_Ease_Type_B:
2688         {
2689             MS_U32 u32EaseType = AUDIO_EASE_TYPE_LINEAR;
2690             MS_U32 u32DspPmEaseBase = 0;
2691 
2692             switch (Type)
2693             {
2694                 case Sound_GET_PARAM_Ease_Type_A:
2695                 {
2696                     u32DspPmEaseBase = DSP2XboxAddr_VolEaseAddr;
2697                     break;
2698                 }
2699 
2700                 case Sound_GET_PARAM_Ease_Type_B:
2701                 default:
2702                 {
2703                     u32DspPmEaseBase = DSP2XboxAddr_VolEaseAddr + 4;
2704                     break;
2705                 }
2706             }
2707 
2708             u32EaseType = HAL_MAD2_Read_DSP_Xbox((u32DspPmEaseBase + 2));
2709 
2710             switch (u32EaseType)
2711             {
2712                 case AUDIO_EASE_TYPE_LINEAR:
2713                 {
2714                     tmp = E_AUDIO_EASE_TYPE_LINEAR;
2715                     break;
2716                 }
2717 
2718                 case AUDIO_EASE_TYPE_INCUBIC:
2719                 {
2720                     tmp = E_AUDIO_EASE_TYPE_INCUBIC;
2721                     break;
2722                 }
2723 
2724                 case AUDIO_EASE_TYPE_OUTCUBIC:
2725                 {
2726                     tmp = E_AUDIO_EASE_TYPE_OUTCUBIC;
2727                     break;
2728                 }
2729 
2730                 case AUDIO_EASE_TYPE_INOUTCUBIC:
2731                 {
2732                     tmp = E_AUDIO_EASE_TYPE_INOUTCUBIC;
2733                     break;
2734                 }
2735 
2736                 default:
2737                 {
2738                     HALSOUND_ERROR("%s: invalid audio ease type %u\n", __FUNCTION__, (unsigned int)u32EaseType);
2739                     break;
2740                 }
2741             }
2742 
2743             break;
2744         }
2745 
2746         case Sound_GET_PARAM_Ease_Duration_A:
2747         case Sound_GET_PARAM_Ease_Duration_B:
2748         {
2749             MS_U32 u32MiniSecond = 0;
2750             MS_U32 u32DspPmEaseBase = 0;
2751 
2752             switch (Type)
2753             {
2754                 case Sound_GET_PARAM_Ease_Duration_A:
2755                 {
2756                     u32DspPmEaseBase = DSP2XboxAddr_VolEaseAddr;
2757                     break;
2758                 }
2759 
2760                 case Sound_GET_PARAM_Ease_Duration_B:
2761                 {
2762                     u32DspPmEaseBase = DSP2XboxAddr_VolEaseAddr + 4;
2763                     break;
2764                 }
2765 
2766                 default:
2767                 {
2768                     u32DspPmEaseBase = DSP2XboxAddr_VolEaseAddr;
2769                     break;
2770                 }
2771             }
2772 
2773             u32MiniSecond = HAL_MAD2_Read_DSP_Xbox((u32DspPmEaseBase + 1)) / 48;
2774             tmp = (MS_U16)u32MiniSecond;
2775 
2776             break;
2777         }
2778 
2779         case Sound_GET_PARAM_Ease_Gain_A:
2780         case Sound_GET_PARAM_Ease_Gain_B:
2781         {
2782             MS_U32 u32Value;
2783             MS_U32 u32DspPmEaseBase = 0;
2784 
2785             switch (Type)
2786             {
2787                 case Sound_GET_PARAM_Ease_Gain_A:
2788                 {
2789                     u32DspPmEaseBase = DSP2XboxAddr_VolEaseAddr;
2790                     break;
2791                 }
2792 
2793                 case Sound_GET_PARAM_Ease_Gain_B:
2794                 default:
2795                 {
2796                     u32DspPmEaseBase = DSP2XboxAddr_VolEaseAddr + 4;
2797                     break;
2798                 }
2799             }
2800 
2801             u32Value = HAL_MAD2_Read_DSP_Xbox((u32DspPmEaseBase + 3));
2802             tmp = (MS_U16)(u32Value >> 8);
2803 
2804             break;
2805         }
2806 
2807         default:
2808             break;
2809     }
2810     return tmp;
2811 
2812 }
2813 
2814