1*437bfbebSnyanmisaka[CONFIG] 2*437bfbebSnyanmisaka# index type can be 'frm' or 'msec', frm stand for event trigger at frame index, 3*437bfbebSnyanmisaka# and msec represent event trigger at time (milli second). 4*437bfbebSnyanmisakaindex: frm 5*437bfbebSnyanmisaka# loop represent the event will repeat at that point, for example, the first 6*437bfbebSnyanmisaka# index is 1, the last index is 171, and loop is 200, when the last event occur, 7*437bfbebSnyanmisaka# next event will occur after (200 + 1 - 171) times notify. if loop < 0, it 8*437bfbebSnyanmisaka# means there is no loop, event trigger will be stop when all the event had been 9*437bfbebSnyanmisaka# trigger 10*437bfbebSnyanmisakaloop: 200 11*437bfbebSnyanmisaka[EVENT] 12*437bfbebSnyanmisaka#idx bps fps 13*437bfbebSnyanmisaka0 2000000 30 14*437bfbebSnyanmisaka40 4000000 30 15*437bfbebSnyanmisaka100 5000000 30 16*437bfbebSnyanmisaka150 3000000 30 17*437bfbebSnyanmisaka171 6000000 27 18