1*bf90ecd3SStefano Babic #ifndef _LINUX_FB_H 2*bf90ecd3SStefano Babic #define _LINUX_FB_H 3*bf90ecd3SStefano Babic 4*bf90ecd3SStefano Babic #include <linux/types.h> 5*bf90ecd3SStefano Babic 6*bf90ecd3SStefano Babic /* Definitions of frame buffers */ 7*bf90ecd3SStefano Babic 8*bf90ecd3SStefano Babic #define FB_MAX 32 /* sufficient for now */ 9*bf90ecd3SStefano Babic 10*bf90ecd3SStefano Babic #define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */ 11*bf90ecd3SStefano Babic 12*bf90ecd3SStefano Babic #define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */ 13*bf90ecd3SStefano Babic #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */ 14*bf90ecd3SStefano Babic #define FB_VISUAL_TRUECOLOR 2 /* True color */ 15*bf90ecd3SStefano Babic #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */ 16*bf90ecd3SStefano Babic #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */ 17*bf90ecd3SStefano Babic #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */ 18*bf90ecd3SStefano Babic 19*bf90ecd3SStefano Babic #define FB_ACCEL_NONE 0 /* no hardware accelerator */ 20*bf90ecd3SStefano Babic 21*bf90ecd3SStefano Babic struct fb_fix_screeninfo { 22*bf90ecd3SStefano Babic char id[16]; /* identification string eg "TT Builtin" */ 23*bf90ecd3SStefano Babic unsigned long smem_start; /* Start of frame buffer mem */ 24*bf90ecd3SStefano Babic /* (physical address) */ 25*bf90ecd3SStefano Babic __u32 smem_len; /* Length of frame buffer mem */ 26*bf90ecd3SStefano Babic __u32 type; /* see FB_TYPE_* */ 27*bf90ecd3SStefano Babic __u32 type_aux; /* Interleave for interleaved Planes */ 28*bf90ecd3SStefano Babic __u32 visual; /* see FB_VISUAL_* */ 29*bf90ecd3SStefano Babic __u16 xpanstep; /* zero if no hardware panning */ 30*bf90ecd3SStefano Babic __u16 ypanstep; /* zero if no hardware panning */ 31*bf90ecd3SStefano Babic __u16 ywrapstep; /* zero if no hardware ywrap */ 32*bf90ecd3SStefano Babic __u32 line_length; /* length of a line in bytes */ 33*bf90ecd3SStefano Babic unsigned long mmio_start; /* Start of Memory Mapped I/O */ 34*bf90ecd3SStefano Babic /* (physical address) */ 35*bf90ecd3SStefano Babic __u32 mmio_len; /* Length of Memory Mapped I/O */ 36*bf90ecd3SStefano Babic __u32 accel; /* Indicate to driver which */ 37*bf90ecd3SStefano Babic /* specific chip/card we have */ 38*bf90ecd3SStefano Babic __u16 reserved[3]; /* Reserved for future compatibility */ 39*bf90ecd3SStefano Babic }; 40*bf90ecd3SStefano Babic 41*bf90ecd3SStefano Babic /* 42*bf90ecd3SStefano Babic * Interpretation of offset for color fields: All offsets are from the right, 43*bf90ecd3SStefano Babic * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you 44*bf90ecd3SStefano Babic * can use the offset as right argument to <<). A pixel afterwards is a bit 45*bf90ecd3SStefano Babic * stream and is written to video memory as that unmodified. 46*bf90ecd3SStefano Babic * 47*bf90ecd3SStefano Babic * For pseudocolor: offset and length should be the same for all color 48*bf90ecd3SStefano Babic * components. Offset specifies the position of the least significant bit 49*bf90ecd3SStefano Babic * of the pallette index in a pixel value. Length indicates the number 50*bf90ecd3SStefano Babic * of available palette entries (i.e. # of entries = 1 << length). 51*bf90ecd3SStefano Babic */ 52*bf90ecd3SStefano Babic struct fb_bitfield { 53*bf90ecd3SStefano Babic __u32 offset; /* beginning of bitfield */ 54*bf90ecd3SStefano Babic __u32 length; /* length of bitfield */ 55*bf90ecd3SStefano Babic __u32 msb_right; 56*bf90ecd3SStefano Babic 57*bf90ecd3SStefano Babic }; 58*bf90ecd3SStefano Babic 59*bf90ecd3SStefano Babic #define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */ 60*bf90ecd3SStefano Babic #define FB_NONSTD_REV_PIX_IN_B 2 /* order of pixels in each byte is reversed */ 61*bf90ecd3SStefano Babic 62*bf90ecd3SStefano Babic #define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/ 63*bf90ecd3SStefano Babic #define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */ 64*bf90ecd3SStefano Babic #define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */ 65*bf90ecd3SStefano Babic #define FB_ACTIVATE_MASK 15 66*bf90ecd3SStefano Babic /* values */ 67*bf90ecd3SStefano Babic #define FB_ACTIVATE_VBL 16 /* activate values on next vbl */ 68*bf90ecd3SStefano Babic #define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */ 69*bf90ecd3SStefano Babic #define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */ 70*bf90ecd3SStefano Babic #define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/ 71*bf90ecd3SStefano Babic #define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */ 72*bf90ecd3SStefano Babic 73*bf90ecd3SStefano Babic #define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */ 74*bf90ecd3SStefano Babic #define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */ 75*bf90ecd3SStefano Babic #define FB_SYNC_EXT 4 /* external sync */ 76*bf90ecd3SStefano Babic #define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */ 77*bf90ecd3SStefano Babic #define FB_SYNC_BROADCAST 16 /* broadcast video timings */ 78*bf90ecd3SStefano Babic /* vtotal = 144d/288n/576i => PAL */ 79*bf90ecd3SStefano Babic /* vtotal = 121d/242n/484i => NTSC */ 80*bf90ecd3SStefano Babic #define FB_SYNC_ON_GREEN 32 /* sync on green */ 81*bf90ecd3SStefano Babic 82*bf90ecd3SStefano Babic #define FB_VMODE_NONINTERLACED 0 /* non interlaced */ 83*bf90ecd3SStefano Babic #define FB_VMODE_INTERLACED 1 /* interlaced */ 84*bf90ecd3SStefano Babic #define FB_VMODE_DOUBLE 2 /* double scan */ 85*bf90ecd3SStefano Babic #define FB_VMODE_ODD_FLD_FIRST 4 /* interlaced: top line first */ 86*bf90ecd3SStefano Babic #define FB_VMODE_MASK 255 87*bf90ecd3SStefano Babic 88*bf90ecd3SStefano Babic #define FB_VMODE_YWRAP 256 /* ywrap instead of panning */ 89*bf90ecd3SStefano Babic #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */ 90*bf90ecd3SStefano Babic #define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */ 91*bf90ecd3SStefano Babic 92*bf90ecd3SStefano Babic /* 93*bf90ecd3SStefano Babic * Display rotation support 94*bf90ecd3SStefano Babic */ 95*bf90ecd3SStefano Babic #define FB_ROTATE_UR 0 96*bf90ecd3SStefano Babic #define FB_ROTATE_CW 1 97*bf90ecd3SStefano Babic #define FB_ROTATE_UD 2 98*bf90ecd3SStefano Babic #define FB_ROTATE_CCW 3 99*bf90ecd3SStefano Babic 100*bf90ecd3SStefano Babic #define PICOS2KHZ(a) (1000000000UL/(a)) 101*bf90ecd3SStefano Babic #define KHZ2PICOS(a) (1000000000UL/(a)) 102*bf90ecd3SStefano Babic 103*bf90ecd3SStefano Babic struct fb_var_screeninfo { 104*bf90ecd3SStefano Babic __u32 xres; /* visible resolution */ 105*bf90ecd3SStefano Babic __u32 yres; 106*bf90ecd3SStefano Babic __u32 xres_virtual; /* virtual resolution */ 107*bf90ecd3SStefano Babic __u32 yres_virtual; 108*bf90ecd3SStefano Babic __u32 xoffset; /* offset from virtual to visible */ 109*bf90ecd3SStefano Babic __u32 yoffset; /* resolution */ 110*bf90ecd3SStefano Babic 111*bf90ecd3SStefano Babic __u32 bits_per_pixel; /* guess what */ 112*bf90ecd3SStefano Babic __u32 grayscale; /* != 0 Graylevels instead of colors */ 113*bf90ecd3SStefano Babic 114*bf90ecd3SStefano Babic struct fb_bitfield red; /* bitfield in fb mem if true color, */ 115*bf90ecd3SStefano Babic struct fb_bitfield green; /* else only length is significant */ 116*bf90ecd3SStefano Babic struct fb_bitfield blue; 117*bf90ecd3SStefano Babic struct fb_bitfield transp; /* transparency */ 118*bf90ecd3SStefano Babic 119*bf90ecd3SStefano Babic __u32 nonstd; /* != 0 Non standard pixel format */ 120*bf90ecd3SStefano Babic 121*bf90ecd3SStefano Babic __u32 activate; /* see FB_ACTIVATE_* */ 122*bf90ecd3SStefano Babic 123*bf90ecd3SStefano Babic __u32 height; /* height of picture in mm */ 124*bf90ecd3SStefano Babic __u32 width; /* width of picture in mm */ 125*bf90ecd3SStefano Babic 126*bf90ecd3SStefano Babic __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */ 127*bf90ecd3SStefano Babic 128*bf90ecd3SStefano Babic /* Timing: All values in pixclocks, except pixclock (of course) */ 129*bf90ecd3SStefano Babic __u32 pixclock; /* pixel clock in ps (pico seconds) */ 130*bf90ecd3SStefano Babic __u32 left_margin; /* time from sync to picture */ 131*bf90ecd3SStefano Babic __u32 right_margin; /* time from picture to sync */ 132*bf90ecd3SStefano Babic __u32 upper_margin; /* time from sync to picture */ 133*bf90ecd3SStefano Babic __u32 lower_margin; 134*bf90ecd3SStefano Babic __u32 hsync_len; /* length of horizontal sync */ 135*bf90ecd3SStefano Babic __u32 vsync_len; /* length of vertical sync */ 136*bf90ecd3SStefano Babic __u32 sync; /* see FB_SYNC_* */ 137*bf90ecd3SStefano Babic __u32 vmode; /* see FB_VMODE_* */ 138*bf90ecd3SStefano Babic __u32 rotate; /* angle we rotate counter clockwise */ 139*bf90ecd3SStefano Babic __u32 reserved[5]; /* Reserved for future compatibility */ 140*bf90ecd3SStefano Babic }; 141*bf90ecd3SStefano Babic 142*bf90ecd3SStefano Babic struct fb_cmap { 143*bf90ecd3SStefano Babic __u32 start; /* First entry */ 144*bf90ecd3SStefano Babic __u32 len; /* Number of entries */ 145*bf90ecd3SStefano Babic __u16 *red; /* Red values */ 146*bf90ecd3SStefano Babic __u16 *green; 147*bf90ecd3SStefano Babic __u16 *blue; 148*bf90ecd3SStefano Babic __u16 *transp; /* transparency, can be NULL */ 149*bf90ecd3SStefano Babic }; 150*bf90ecd3SStefano Babic 151*bf90ecd3SStefano Babic struct fb_con2fbmap { 152*bf90ecd3SStefano Babic __u32 console; 153*bf90ecd3SStefano Babic __u32 framebuffer; 154*bf90ecd3SStefano Babic }; 155*bf90ecd3SStefano Babic 156*bf90ecd3SStefano Babic /* VESA Blanking Levels */ 157*bf90ecd3SStefano Babic #define VESA_NO_BLANKING 0 158*bf90ecd3SStefano Babic #define VESA_VSYNC_SUSPEND 1 159*bf90ecd3SStefano Babic #define VESA_HSYNC_SUSPEND 2 160*bf90ecd3SStefano Babic #define VESA_POWERDOWN 3 161*bf90ecd3SStefano Babic 162*bf90ecd3SStefano Babic 163*bf90ecd3SStefano Babic enum { 164*bf90ecd3SStefano Babic /* screen: unblanked, hsync: on, vsync: on */ 165*bf90ecd3SStefano Babic FB_BLANK_UNBLANK = VESA_NO_BLANKING, 166*bf90ecd3SStefano Babic 167*bf90ecd3SStefano Babic /* screen: blanked, hsync: on, vsync: on */ 168*bf90ecd3SStefano Babic FB_BLANK_NORMAL = VESA_NO_BLANKING + 1, 169*bf90ecd3SStefano Babic 170*bf90ecd3SStefano Babic /* screen: blanked, hsync: on, vsync: off */ 171*bf90ecd3SStefano Babic FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1, 172*bf90ecd3SStefano Babic 173*bf90ecd3SStefano Babic /* screen: blanked, hsync: off, vsync: on */ 174*bf90ecd3SStefano Babic FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1, 175*bf90ecd3SStefano Babic 176*bf90ecd3SStefano Babic /* screen: blanked, hsync: off, vsync: off */ 177*bf90ecd3SStefano Babic FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1 178*bf90ecd3SStefano Babic }; 179*bf90ecd3SStefano Babic 180*bf90ecd3SStefano Babic #define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */ 181*bf90ecd3SStefano Babic #define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */ 182*bf90ecd3SStefano Babic #define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */ 183*bf90ecd3SStefano Babic #define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */ 184*bf90ecd3SStefano Babic #define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */ 185*bf90ecd3SStefano Babic #define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */ 186*bf90ecd3SStefano Babic #define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */ 187*bf90ecd3SStefano Babic #define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */ 188*bf90ecd3SStefano Babic #define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */ 189*bf90ecd3SStefano Babic 190*bf90ecd3SStefano Babic struct fb_vblank { 191*bf90ecd3SStefano Babic __u32 flags; /* FB_VBLANK flags */ 192*bf90ecd3SStefano Babic __u32 count; /* counter of retraces since boot */ 193*bf90ecd3SStefano Babic __u32 vcount; /* current scanline position */ 194*bf90ecd3SStefano Babic __u32 hcount; /* current scandot position */ 195*bf90ecd3SStefano Babic __u32 reserved[4]; /* reserved for future compatibility */ 196*bf90ecd3SStefano Babic }; 197*bf90ecd3SStefano Babic 198*bf90ecd3SStefano Babic /* Internal HW accel */ 199*bf90ecd3SStefano Babic #define ROP_COPY 0 200*bf90ecd3SStefano Babic #define ROP_XOR 1 201*bf90ecd3SStefano Babic 202*bf90ecd3SStefano Babic struct fb_copyarea { 203*bf90ecd3SStefano Babic __u32 dx; 204*bf90ecd3SStefano Babic __u32 dy; 205*bf90ecd3SStefano Babic __u32 width; 206*bf90ecd3SStefano Babic __u32 height; 207*bf90ecd3SStefano Babic __u32 sx; 208*bf90ecd3SStefano Babic __u32 sy; 209*bf90ecd3SStefano Babic }; 210*bf90ecd3SStefano Babic 211*bf90ecd3SStefano Babic struct fb_fillrect { 212*bf90ecd3SStefano Babic __u32 dx; /* screen-relative */ 213*bf90ecd3SStefano Babic __u32 dy; 214*bf90ecd3SStefano Babic __u32 width; 215*bf90ecd3SStefano Babic __u32 height; 216*bf90ecd3SStefano Babic __u32 color; 217*bf90ecd3SStefano Babic __u32 rop; 218*bf90ecd3SStefano Babic }; 219*bf90ecd3SStefano Babic 220*bf90ecd3SStefano Babic struct fb_image { 221*bf90ecd3SStefano Babic __u32 dx; /* Where to place image */ 222*bf90ecd3SStefano Babic __u32 dy; 223*bf90ecd3SStefano Babic __u32 width; /* Size of image */ 224*bf90ecd3SStefano Babic __u32 height; 225*bf90ecd3SStefano Babic __u32 fg_color; /* Only used when a mono bitmap */ 226*bf90ecd3SStefano Babic __u32 bg_color; 227*bf90ecd3SStefano Babic __u8 depth; /* Depth of the image */ 228*bf90ecd3SStefano Babic const char *data; /* Pointer to image data */ 229*bf90ecd3SStefano Babic struct fb_cmap cmap; /* color map info */ 230*bf90ecd3SStefano Babic }; 231*bf90ecd3SStefano Babic 232*bf90ecd3SStefano Babic /* 233*bf90ecd3SStefano Babic * hardware cursor control 234*bf90ecd3SStefano Babic */ 235*bf90ecd3SStefano Babic 236*bf90ecd3SStefano Babic #define FB_CUR_SETIMAGE 0x01 237*bf90ecd3SStefano Babic #define FB_CUR_SETPOS 0x02 238*bf90ecd3SStefano Babic #define FB_CUR_SETHOT 0x04 239*bf90ecd3SStefano Babic #define FB_CUR_SETCMAP 0x08 240*bf90ecd3SStefano Babic #define FB_CUR_SETSHAPE 0x10 241*bf90ecd3SStefano Babic #define FB_CUR_SETSIZE 0x20 242*bf90ecd3SStefano Babic #define FB_CUR_SETALL 0xFF 243*bf90ecd3SStefano Babic 244*bf90ecd3SStefano Babic struct fbcurpos { 245*bf90ecd3SStefano Babic __u16 x, y; 246*bf90ecd3SStefano Babic }; 247*bf90ecd3SStefano Babic 248*bf90ecd3SStefano Babic struct fb_cursor { 249*bf90ecd3SStefano Babic __u16 set; /* what to set */ 250*bf90ecd3SStefano Babic __u16 enable; /* cursor on/off */ 251*bf90ecd3SStefano Babic __u16 rop; /* bitop operation */ 252*bf90ecd3SStefano Babic const char *mask; /* cursor mask bits */ 253*bf90ecd3SStefano Babic struct fbcurpos hot; /* cursor hot spot */ 254*bf90ecd3SStefano Babic struct fb_image image; /* Cursor image */ 255*bf90ecd3SStefano Babic }; 256*bf90ecd3SStefano Babic 257*bf90ecd3SStefano Babic #ifdef CONFIG_FB_BACKLIGHT 258*bf90ecd3SStefano Babic /* Settings for the generic backlight code */ 259*bf90ecd3SStefano Babic #define FB_BACKLIGHT_LEVELS 128 260*bf90ecd3SStefano Babic #define FB_BACKLIGHT_MAX 0xFF 261*bf90ecd3SStefano Babic #endif 262*bf90ecd3SStefano Babic 263*bf90ecd3SStefano Babic #ifdef __KERNEL__ 264*bf90ecd3SStefano Babic 265*bf90ecd3SStefano Babic struct vm_area_struct; 266*bf90ecd3SStefano Babic struct fb_info; 267*bf90ecd3SStefano Babic struct device; 268*bf90ecd3SStefano Babic struct file; 269*bf90ecd3SStefano Babic 270*bf90ecd3SStefano Babic /* Definitions below are used in the parsed monitor specs */ 271*bf90ecd3SStefano Babic #define FB_DPMS_ACTIVE_OFF 1 272*bf90ecd3SStefano Babic #define FB_DPMS_SUSPEND 2 273*bf90ecd3SStefano Babic #define FB_DPMS_STANDBY 4 274*bf90ecd3SStefano Babic 275*bf90ecd3SStefano Babic #define FB_DISP_DDI 1 276*bf90ecd3SStefano Babic #define FB_DISP_ANA_700_300 2 277*bf90ecd3SStefano Babic #define FB_DISP_ANA_714_286 4 278*bf90ecd3SStefano Babic #define FB_DISP_ANA_1000_400 8 279*bf90ecd3SStefano Babic #define FB_DISP_ANA_700_000 16 280*bf90ecd3SStefano Babic 281*bf90ecd3SStefano Babic #define FB_DISP_MONO 32 282*bf90ecd3SStefano Babic #define FB_DISP_RGB 64 283*bf90ecd3SStefano Babic #define FB_DISP_MULTI 128 284*bf90ecd3SStefano Babic #define FB_DISP_UNKNOWN 256 285*bf90ecd3SStefano Babic 286*bf90ecd3SStefano Babic #define FB_SIGNAL_NONE 0 287*bf90ecd3SStefano Babic #define FB_SIGNAL_BLANK_BLANK 1 288*bf90ecd3SStefano Babic #define FB_SIGNAL_SEPARATE 2 289*bf90ecd3SStefano Babic #define FB_SIGNAL_COMPOSITE 4 290*bf90ecd3SStefano Babic #define FB_SIGNAL_SYNC_ON_GREEN 8 291*bf90ecd3SStefano Babic #define FB_SIGNAL_SERRATION_ON 16 292*bf90ecd3SStefano Babic 293*bf90ecd3SStefano Babic #define FB_MISC_PRIM_COLOR 1 294*bf90ecd3SStefano Babic #define FB_MISC_1ST_DETAIL 2 /* First Detailed Timing is preferred */ 295*bf90ecd3SStefano Babic struct fb_chroma { 296*bf90ecd3SStefano Babic __u32 redx; /* in fraction of 1024 */ 297*bf90ecd3SStefano Babic __u32 greenx; 298*bf90ecd3SStefano Babic __u32 bluex; 299*bf90ecd3SStefano Babic __u32 whitex; 300*bf90ecd3SStefano Babic __u32 redy; 301*bf90ecd3SStefano Babic __u32 greeny; 302*bf90ecd3SStefano Babic __u32 bluey; 303*bf90ecd3SStefano Babic __u32 whitey; 304*bf90ecd3SStefano Babic }; 305*bf90ecd3SStefano Babic 306*bf90ecd3SStefano Babic struct fb_monspecs { 307*bf90ecd3SStefano Babic struct fb_chroma chroma; 308*bf90ecd3SStefano Babic struct fb_videomode *modedb; /* mode database */ 309*bf90ecd3SStefano Babic __u8 manufacturer[4]; /* Manufacturer */ 310*bf90ecd3SStefano Babic __u8 monitor[14]; /* Monitor String */ 311*bf90ecd3SStefano Babic __u8 serial_no[14]; /* Serial Number */ 312*bf90ecd3SStefano Babic __u8 ascii[14]; /* ? */ 313*bf90ecd3SStefano Babic __u32 modedb_len; /* mode database length */ 314*bf90ecd3SStefano Babic __u32 model; /* Monitor Model */ 315*bf90ecd3SStefano Babic __u32 serial; /* Serial Number - Integer */ 316*bf90ecd3SStefano Babic __u32 year; /* Year manufactured */ 317*bf90ecd3SStefano Babic __u32 week; /* Week Manufactured */ 318*bf90ecd3SStefano Babic __u32 hfmin; /* hfreq lower limit (Hz) */ 319*bf90ecd3SStefano Babic __u32 hfmax; /* hfreq upper limit (Hz) */ 320*bf90ecd3SStefano Babic __u32 dclkmin; /* pixelclock lower limit (Hz) */ 321*bf90ecd3SStefano Babic __u32 dclkmax; /* pixelclock upper limit (Hz) */ 322*bf90ecd3SStefano Babic __u16 input; /* display type - see FB_DISP_* */ 323*bf90ecd3SStefano Babic __u16 dpms; /* DPMS support - see FB_DPMS_ */ 324*bf90ecd3SStefano Babic __u16 signal; /* Signal Type - see FB_SIGNAL_* */ 325*bf90ecd3SStefano Babic __u16 vfmin; /* vfreq lower limit (Hz) */ 326*bf90ecd3SStefano Babic __u16 vfmax; /* vfreq upper limit (Hz) */ 327*bf90ecd3SStefano Babic __u16 gamma; /* Gamma - in fractions of 100 */ 328*bf90ecd3SStefano Babic __u16 gtf : 1; /* supports GTF */ 329*bf90ecd3SStefano Babic __u16 misc; /* Misc flags - see FB_MISC_* */ 330*bf90ecd3SStefano Babic __u8 version; /* EDID version... */ 331*bf90ecd3SStefano Babic __u8 revision; /* ...and revision */ 332*bf90ecd3SStefano Babic __u8 max_x; /* Maximum horizontal size (cm) */ 333*bf90ecd3SStefano Babic __u8 max_y; /* Maximum vertical size (cm) */ 334*bf90ecd3SStefano Babic }; 335*bf90ecd3SStefano Babic 336*bf90ecd3SStefano Babic struct fb_cmap_user { 337*bf90ecd3SStefano Babic __u32 start; /* First entry */ 338*bf90ecd3SStefano Babic __u32 len; /* Number of entries */ 339*bf90ecd3SStefano Babic __u16 *red; /* Red values */ 340*bf90ecd3SStefano Babic __u16 *green; 341*bf90ecd3SStefano Babic __u16 *blue; 342*bf90ecd3SStefano Babic __u16 *transp; /* transparency, can be NULL */ 343*bf90ecd3SStefano Babic }; 344*bf90ecd3SStefano Babic 345*bf90ecd3SStefano Babic struct fb_image_user { 346*bf90ecd3SStefano Babic __u32 dx; /* Where to place image */ 347*bf90ecd3SStefano Babic __u32 dy; 348*bf90ecd3SStefano Babic __u32 width; /* Size of image */ 349*bf90ecd3SStefano Babic __u32 height; 350*bf90ecd3SStefano Babic __u32 fg_color; /* Only used when a mono bitmap */ 351*bf90ecd3SStefano Babic __u32 bg_color; 352*bf90ecd3SStefano Babic __u8 depth; /* Depth of the image */ 353*bf90ecd3SStefano Babic const char *data; /* Pointer to image data */ 354*bf90ecd3SStefano Babic struct fb_cmap_user cmap; /* color map info */ 355*bf90ecd3SStefano Babic }; 356*bf90ecd3SStefano Babic 357*bf90ecd3SStefano Babic struct fb_cursor_user { 358*bf90ecd3SStefano Babic __u16 set; /* what to set */ 359*bf90ecd3SStefano Babic __u16 enable; /* cursor on/off */ 360*bf90ecd3SStefano Babic __u16 rop; /* bitop operation */ 361*bf90ecd3SStefano Babic const char *mask; /* cursor mask bits */ 362*bf90ecd3SStefano Babic struct fbcurpos hot; /* cursor hot spot */ 363*bf90ecd3SStefano Babic struct fb_image_user image; /* Cursor image */ 364*bf90ecd3SStefano Babic }; 365*bf90ecd3SStefano Babic 366*bf90ecd3SStefano Babic /* 367*bf90ecd3SStefano Babic * Register/unregister for framebuffer events 368*bf90ecd3SStefano Babic */ 369*bf90ecd3SStefano Babic 370*bf90ecd3SStefano Babic /* The resolution of the passed in fb_info about to change */ 371*bf90ecd3SStefano Babic #define FB_EVENT_MODE_CHANGE 0x01 372*bf90ecd3SStefano Babic /* The display on this fb_info is beeing suspended, no access to the 373*bf90ecd3SStefano Babic * framebuffer is allowed any more after that call returns 374*bf90ecd3SStefano Babic */ 375*bf90ecd3SStefano Babic #define FB_EVENT_SUSPEND 0x02 376*bf90ecd3SStefano Babic /* The display on this fb_info was resumed, you can restore the display 377*bf90ecd3SStefano Babic * if you own it 378*bf90ecd3SStefano Babic */ 379*bf90ecd3SStefano Babic #define FB_EVENT_RESUME 0x03 380*bf90ecd3SStefano Babic /* An entry from the modelist was removed */ 381*bf90ecd3SStefano Babic #define FB_EVENT_MODE_DELETE 0x04 382*bf90ecd3SStefano Babic /* A driver registered itself */ 383*bf90ecd3SStefano Babic #define FB_EVENT_FB_REGISTERED 0x05 384*bf90ecd3SStefano Babic /* A driver unregistered itself */ 385*bf90ecd3SStefano Babic #define FB_EVENT_FB_UNREGISTERED 0x06 386*bf90ecd3SStefano Babic /* CONSOLE-SPECIFIC: get console to framebuffer mapping */ 387*bf90ecd3SStefano Babic #define FB_EVENT_GET_CONSOLE_MAP 0x07 388*bf90ecd3SStefano Babic /* CONSOLE-SPECIFIC: set console to framebuffer mapping */ 389*bf90ecd3SStefano Babic #define FB_EVENT_SET_CONSOLE_MAP 0x08 390*bf90ecd3SStefano Babic /* A hardware display blank change occured */ 391*bf90ecd3SStefano Babic #define FB_EVENT_BLANK 0x09 392*bf90ecd3SStefano Babic /* Private modelist is to be replaced */ 393*bf90ecd3SStefano Babic #define FB_EVENT_NEW_MODELIST 0x0A 394*bf90ecd3SStefano Babic /* The resolution of the passed in fb_info about to change and 395*bf90ecd3SStefano Babic all vc's should be changed */ 396*bf90ecd3SStefano Babic #define FB_EVENT_MODE_CHANGE_ALL 0x0B 397*bf90ecd3SStefano Babic /* A software display blank change occured */ 398*bf90ecd3SStefano Babic #define FB_EVENT_CONBLANK 0x0C 399*bf90ecd3SStefano Babic /* Get drawing requirements */ 400*bf90ecd3SStefano Babic #define FB_EVENT_GET_REQ 0x0D 401*bf90ecd3SStefano Babic /* Unbind from the console if possible */ 402*bf90ecd3SStefano Babic #define FB_EVENT_FB_UNBIND 0x0E 403*bf90ecd3SStefano Babic 404*bf90ecd3SStefano Babic struct fb_event { 405*bf90ecd3SStefano Babic struct fb_info *info; 406*bf90ecd3SStefano Babic void *data; 407*bf90ecd3SStefano Babic }; 408*bf90ecd3SStefano Babic 409*bf90ecd3SStefano Babic struct fb_blit_caps { 410*bf90ecd3SStefano Babic u32 x; 411*bf90ecd3SStefano Babic u32 y; 412*bf90ecd3SStefano Babic u32 len; 413*bf90ecd3SStefano Babic u32 flags; 414*bf90ecd3SStefano Babic }; 415*bf90ecd3SStefano Babic 416*bf90ecd3SStefano Babic /* 417*bf90ecd3SStefano Babic * Pixmap structure definition 418*bf90ecd3SStefano Babic * 419*bf90ecd3SStefano Babic * The purpose of this structure is to translate data 420*bf90ecd3SStefano Babic * from the hardware independent format of fbdev to what 421*bf90ecd3SStefano Babic * format the hardware needs. 422*bf90ecd3SStefano Babic */ 423*bf90ecd3SStefano Babic 424*bf90ecd3SStefano Babic #define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */ 425*bf90ecd3SStefano Babic #define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */ 426*bf90ecd3SStefano Babic #define FB_PIXMAP_IO 4 /* memory is iomapped */ 427*bf90ecd3SStefano Babic #define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */ 428*bf90ecd3SStefano Babic 429*bf90ecd3SStefano Babic struct fb_pixmap { 430*bf90ecd3SStefano Babic u8 *addr; /* pointer to memory */ 431*bf90ecd3SStefano Babic u32 size; /* size of buffer in bytes */ 432*bf90ecd3SStefano Babic u32 offset; /* current offset to buffer */ 433*bf90ecd3SStefano Babic u32 buf_align; /* byte alignment of each bitmap */ 434*bf90ecd3SStefano Babic u32 scan_align; /* alignment per scanline */ 435*bf90ecd3SStefano Babic u32 access_align; /* alignment per read/write (bits) */ 436*bf90ecd3SStefano Babic u32 flags; /* see FB_PIXMAP_* */ 437*bf90ecd3SStefano Babic u32 blit_x; /* supported bit block dimensions (1-32)*/ 438*bf90ecd3SStefano Babic u32 blit_y; /* Format: blit_x = 1 << (width - 1) */ 439*bf90ecd3SStefano Babic /* blit_y = 1 << (height - 1) */ 440*bf90ecd3SStefano Babic /* if 0, will be set to 0xffffffff (all)*/ 441*bf90ecd3SStefano Babic /* access methods */ 442*bf90ecd3SStefano Babic void (*writeio)(struct fb_info *info, void *dst, void *src, unsigned int size); 443*bf90ecd3SStefano Babic void (*readio) (struct fb_info *info, void *dst, void *src, unsigned int size); 444*bf90ecd3SStefano Babic }; 445*bf90ecd3SStefano Babic 446*bf90ecd3SStefano Babic #ifdef CONFIG_FB_DEFERRED_IO 447*bf90ecd3SStefano Babic struct fb_deferred_io { 448*bf90ecd3SStefano Babic /* delay between mkwrite and deferred handler */ 449*bf90ecd3SStefano Babic unsigned long delay; 450*bf90ecd3SStefano Babic struct mutex lock; /* mutex that protects the page list */ 451*bf90ecd3SStefano Babic struct list_head pagelist; /* list of touched pages */ 452*bf90ecd3SStefano Babic /* callback */ 453*bf90ecd3SStefano Babic void (*deferred_io)(struct fb_info *info, struct list_head *pagelist); 454*bf90ecd3SStefano Babic }; 455*bf90ecd3SStefano Babic #endif 456*bf90ecd3SStefano Babic 457*bf90ecd3SStefano Babic /* FBINFO_* = fb_info.flags bit flags */ 458*bf90ecd3SStefano Babic #define FBINFO_MODULE 0x0001 /* Low-level driver is a module */ 459*bf90ecd3SStefano Babic #define FBINFO_HWACCEL_DISABLED 0x0002 460*bf90ecd3SStefano Babic /* When FBINFO_HWACCEL_DISABLED is set: 461*bf90ecd3SStefano Babic * Hardware acceleration is turned off. Software implementations 462*bf90ecd3SStefano Babic * of required functions (copyarea(), fillrect(), and imageblit()) 463*bf90ecd3SStefano Babic * takes over; acceleration engine should be in a quiescent state */ 464*bf90ecd3SStefano Babic 465*bf90ecd3SStefano Babic /* hints */ 466*bf90ecd3SStefano Babic #define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */ 467*bf90ecd3SStefano Babic #define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */ 468*bf90ecd3SStefano Babic 469*bf90ecd3SStefano Babic /* 470*bf90ecd3SStefano Babic * A driver may set this flag to indicate that it does want a set_par to be 471*bf90ecd3SStefano Babic * called every time when fbcon_switch is executed. The advantage is that with 472*bf90ecd3SStefano Babic * this flag set you can really be sure that set_par is always called before 473*bf90ecd3SStefano Babic * any of the functions dependant on the correct hardware state or altering 474*bf90ecd3SStefano Babic * that state, even if you are using some broken X releases. The disadvantage 475*bf90ecd3SStefano Babic * is that it introduces unwanted delays to every console switch if set_par 476*bf90ecd3SStefano Babic * is slow. It is a good idea to try this flag in the drivers initialization 477*bf90ecd3SStefano Babic * code whenever there is a bug report related to switching between X and the 478*bf90ecd3SStefano Babic * framebuffer console. 479*bf90ecd3SStefano Babic */ 480*bf90ecd3SStefano Babic #define FBINFO_MISC_ALWAYS_SETPAR 0x40000 481*bf90ecd3SStefano Babic 482*bf90ecd3SStefano Babic /* 483*bf90ecd3SStefano Babic * Host and GPU endianness differ. 484*bf90ecd3SStefano Babic */ 485*bf90ecd3SStefano Babic #define FBINFO_FOREIGN_ENDIAN 0x100000 486*bf90ecd3SStefano Babic /* 487*bf90ecd3SStefano Babic * Big endian math. This is the same flags as above, but with different 488*bf90ecd3SStefano Babic * meaning, it is set by the fb subsystem depending FOREIGN_ENDIAN flag 489*bf90ecd3SStefano Babic * and host endianness. Drivers should not use this flag. 490*bf90ecd3SStefano Babic */ 491*bf90ecd3SStefano Babic #define FBINFO_BE_MATH 0x100000 492*bf90ecd3SStefano Babic 493*bf90ecd3SStefano Babic struct fb_info { 494*bf90ecd3SStefano Babic int node; 495*bf90ecd3SStefano Babic int flags; 496*bf90ecd3SStefano Babic struct fb_var_screeninfo var; /* Current var */ 497*bf90ecd3SStefano Babic struct fb_fix_screeninfo fix; /* Current fix */ 498*bf90ecd3SStefano Babic struct fb_monspecs monspecs; /* Current Monitor specs */ 499*bf90ecd3SStefano Babic struct fb_pixmap pixmap; /* Image hardware mapper */ 500*bf90ecd3SStefano Babic struct fb_pixmap sprite; /* Cursor hardware mapper */ 501*bf90ecd3SStefano Babic struct fb_cmap cmap; /* Current cmap */ 502*bf90ecd3SStefano Babic struct list_head modelist; /* mode list */ 503*bf90ecd3SStefano Babic struct fb_videomode *mode; /* current mode */ 504*bf90ecd3SStefano Babic 505*bf90ecd3SStefano Babic char *screen_base; /* Virtual address */ 506*bf90ecd3SStefano Babic unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */ 507*bf90ecd3SStefano Babic void *pseudo_palette; /* Fake palette of 16 colors */ 508*bf90ecd3SStefano Babic #define FBINFO_STATE_RUNNING 0 509*bf90ecd3SStefano Babic #define FBINFO_STATE_SUSPENDED 1 510*bf90ecd3SStefano Babic u32 state; /* Hardware state i.e suspend */ 511*bf90ecd3SStefano Babic void *fbcon_par; /* fbcon use-only private area */ 512*bf90ecd3SStefano Babic /* From here on everything is device dependent */ 513*bf90ecd3SStefano Babic void *par; 514*bf90ecd3SStefano Babic }; 515*bf90ecd3SStefano Babic 516*bf90ecd3SStefano Babic #define FBINFO_DEFAULT 0 517*bf90ecd3SStefano Babic 518*bf90ecd3SStefano Babic #define FBINFO_FLAG_MODULE FBINFO_MODULE 519*bf90ecd3SStefano Babic #define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT 520*bf90ecd3SStefano Babic 521*bf90ecd3SStefano Babic // This will go away 522*bf90ecd3SStefano Babic #if defined(__sparc__) 523*bf90ecd3SStefano Babic 524*bf90ecd3SStefano Babic /* We map all of our framebuffers such that big-endian accesses 525*bf90ecd3SStefano Babic * are what we want, so the following is sufficient. 526*bf90ecd3SStefano Babic */ 527*bf90ecd3SStefano Babic 528*bf90ecd3SStefano Babic // This will go away 529*bf90ecd3SStefano Babic #define fb_readb sbus_readb 530*bf90ecd3SStefano Babic #define fb_readw sbus_readw 531*bf90ecd3SStefano Babic #define fb_readl sbus_readl 532*bf90ecd3SStefano Babic #define fb_readq sbus_readq 533*bf90ecd3SStefano Babic #define fb_writeb sbus_writeb 534*bf90ecd3SStefano Babic #define fb_writew sbus_writew 535*bf90ecd3SStefano Babic #define fb_writel sbus_writel 536*bf90ecd3SStefano Babic #define fb_writeq sbus_writeq 537*bf90ecd3SStefano Babic #define fb_memset sbus_memset_io 538*bf90ecd3SStefano Babic 539*bf90ecd3SStefano Babic #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || defined(__sh__) || defined(__powerpc__) || defined(__avr32__) || defined(__bfin__) 540*bf90ecd3SStefano Babic 541*bf90ecd3SStefano Babic #define fb_readb __raw_readb 542*bf90ecd3SStefano Babic #define fb_readw __raw_readw 543*bf90ecd3SStefano Babic #define fb_readl __raw_readl 544*bf90ecd3SStefano Babic #define fb_readq __raw_readq 545*bf90ecd3SStefano Babic #define fb_writeb __raw_writeb 546*bf90ecd3SStefano Babic #define fb_writew __raw_writew 547*bf90ecd3SStefano Babic #define fb_writel __raw_writel 548*bf90ecd3SStefano Babic #define fb_writeq __raw_writeq 549*bf90ecd3SStefano Babic #define fb_memset memset_io 550*bf90ecd3SStefano Babic 551*bf90ecd3SStefano Babic #else 552*bf90ecd3SStefano Babic 553*bf90ecd3SStefano Babic #define fb_readb(addr) (*(volatile u8 *) (addr)) 554*bf90ecd3SStefano Babic #define fb_readw(addr) (*(volatile u16 *) (addr)) 555*bf90ecd3SStefano Babic #define fb_readl(addr) (*(volatile u32 *) (addr)) 556*bf90ecd3SStefano Babic #define fb_readq(addr) (*(volatile u64 *) (addr)) 557*bf90ecd3SStefano Babic #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b)) 558*bf90ecd3SStefano Babic #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b)) 559*bf90ecd3SStefano Babic #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b)) 560*bf90ecd3SStefano Babic #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b)) 561*bf90ecd3SStefano Babic #define fb_memset memset 562*bf90ecd3SStefano Babic 563*bf90ecd3SStefano Babic #endif 564*bf90ecd3SStefano Babic 565*bf90ecd3SStefano Babic #define FB_LEFT_POS(p, bpp) (fb_be_math(p) ? (32 - (bpp)) : 0) 566*bf90ecd3SStefano Babic #define FB_SHIFT_HIGH(p, val, bits) (fb_be_math(p) ? (val) >> (bits) : \ 567*bf90ecd3SStefano Babic (val) << (bits)) 568*bf90ecd3SStefano Babic #define FB_SHIFT_LOW(p, val, bits) (fb_be_math(p) ? (val) << (bits) : \ 569*bf90ecd3SStefano Babic (val) >> (bits)) 570*bf90ecd3SStefano Babic /* drivers/video/fbmon.c */ 571*bf90ecd3SStefano Babic #define FB_MAXTIMINGS 0 572*bf90ecd3SStefano Babic #define FB_VSYNCTIMINGS 1 573*bf90ecd3SStefano Babic #define FB_HSYNCTIMINGS 2 574*bf90ecd3SStefano Babic #define FB_DCLKTIMINGS 3 575*bf90ecd3SStefano Babic #define FB_IGNOREMON 0x100 576*bf90ecd3SStefano Babic 577*bf90ecd3SStefano Babic #define FB_MODE_IS_UNKNOWN 0 578*bf90ecd3SStefano Babic #define FB_MODE_IS_DETAILED 1 579*bf90ecd3SStefano Babic #define FB_MODE_IS_STANDARD 2 580*bf90ecd3SStefano Babic #define FB_MODE_IS_VESA 4 581*bf90ecd3SStefano Babic #define FB_MODE_IS_CALCULATED 8 582*bf90ecd3SStefano Babic #define FB_MODE_IS_FIRST 16 583*bf90ecd3SStefano Babic #define FB_MODE_IS_FROM_VAR 32 584*bf90ecd3SStefano Babic 585*bf90ecd3SStefano Babic 586*bf90ecd3SStefano Babic /* drivers/video/fbcmap.c */ 587*bf90ecd3SStefano Babic 588*bf90ecd3SStefano Babic extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp); 589*bf90ecd3SStefano Babic extern void fb_dealloc_cmap(struct fb_cmap *cmap); 590*bf90ecd3SStefano Babic extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to); 591*bf90ecd3SStefano Babic extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to); 592*bf90ecd3SStefano Babic extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info); 593*bf90ecd3SStefano Babic extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info); 594*bf90ecd3SStefano Babic extern const struct fb_cmap *fb_default_cmap(int len); 595*bf90ecd3SStefano Babic extern void fb_invert_cmaps(void); 596*bf90ecd3SStefano Babic 597*bf90ecd3SStefano Babic struct fb_videomode { 598*bf90ecd3SStefano Babic const char *name; /* optional */ 599*bf90ecd3SStefano Babic u32 refresh; /* optional */ 600*bf90ecd3SStefano Babic u32 xres; 601*bf90ecd3SStefano Babic u32 yres; 602*bf90ecd3SStefano Babic u32 pixclock; 603*bf90ecd3SStefano Babic u32 left_margin; 604*bf90ecd3SStefano Babic u32 right_margin; 605*bf90ecd3SStefano Babic u32 upper_margin; 606*bf90ecd3SStefano Babic u32 lower_margin; 607*bf90ecd3SStefano Babic u32 hsync_len; 608*bf90ecd3SStefano Babic u32 vsync_len; 609*bf90ecd3SStefano Babic u32 sync; 610*bf90ecd3SStefano Babic u32 vmode; 611*bf90ecd3SStefano Babic u32 flag; 612*bf90ecd3SStefano Babic }; 613*bf90ecd3SStefano Babic 614*bf90ecd3SStefano Babic #endif /* __KERNEL__ */ 615*bf90ecd3SStefano Babic 616*bf90ecd3SStefano Babic #endif /* _LINUX_FB_H */ 617