xref: /rk3399_rockchip-uboot/drivers/input/input.c (revision b1d7a1875e2f96417a2ecd7ebe1680f650c2be22)
1 /*
2  * Translate key codes into ASCII
3  *
4  * Copyright (c) 2011 The Chromium OS Authors.
5  * (C) Copyright 2004 DENX Software Engineering, Wolfgang Denk, wd@denx.de
6  *
7  * SPDX-License-Identifier:	GPL-2.0+
8  */
9 
10 #include <common.h>
11 #include <errno.h>
12 #include <stdio_dev.h>
13 #include <input.h>
14 #include <linux/input.h>
15 
16 enum {
17 	/* These correspond to the lights on the keyboard */
18 	FLAG_NUM_LOCK		= 1 << 0,
19 	FLAG_CAPS_LOCK		= 1 << 1,
20 	FLAG_SCROLL_LOCK	= 1 << 2,
21 
22 	/* Special flag ORed with key code to indicate release */
23 	KEY_RELEASE		= 1 << 15,
24 	KEY_MASK		= 0xfff,
25 };
26 
27 /*
28  * These takes map key codes to ASCII. 0xff means no key, or special key.
29  * Three tables are provided - one for plain keys, one for when the shift
30  * 'modifier' key is pressed and one for when the ctrl modifier key is
31  * pressed.
32  */
33 static const uchar kbd_plain_xlate[] = {
34 	0xff, 0x1b, '1',  '2',  '3',  '4',  '5',  '6',
35 	'7',  '8',  '9',  '0',  '-',  '=', '\b', '\t',	/* 0x00 - 0x0f */
36 	'q',  'w',  'e',  'r',  't',  'y',  'u',  'i',
37 	'o',  'p',  '[',  ']', '\r', 0xff,  'a',  's',  /* 0x10 - 0x1f */
38 	'd',  'f',  'g',  'h',  'j',  'k',  'l',  ';',
39 	'\'',  '`', 0xff, '\\', 'z',  'x',  'c',  'v',	/* 0x20 - 0x2f */
40 	'b',  'n',  'm',  ',' ,  '.', '/', 0xff, 0xff, 0xff,
41 	' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x30 - 0x3f */
42 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '7',
43 	'8',  '9',  '-',  '4',  '5',  '6',  '+',  '1',	/* 0x40 - 0x4f */
44 	'2',  '3',  '0',  '.', 0xff, 0xff, 0xff, 0xff,
45 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x50 - 0x5F */
46 	'\r', 0xff, '/',  '*',
47 };
48 
49 static unsigned char kbd_shift_xlate[] = {
50 	0xff, 0x1b, '!', '@', '#', '$', '%', '^',
51 	'&', '*', '(', ')', '_', '+', '\b', '\t',	/* 0x00 - 0x0f */
52 	'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I',
53 	'O', 'P', '{', '}', '\r', 0xff, 'A', 'S',	/* 0x10 - 0x1f */
54 	'D', 'F', 'G', 'H', 'J', 'K', 'L', ':',
55 	'"', '~', 0xff, '|', 'Z', 'X', 'C', 'V',	/* 0x20 - 0x2f */
56 	'B', 'N', 'M', '<', '>', '?', 0xff, 0xff, 0xff,
57 	' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x30 - 0x3f */
58 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',
59 	'8', '9', '-', '4', '5', '6', '+', '1',	/* 0x40 - 0x4f */
60 	'2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff, 0xff,
61 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x50 - 0x5F */
62 	'\r', 0xff, '/',  '*',
63 };
64 
65 static unsigned char kbd_ctrl_xlate[] = {
66 	0xff, 0x1b, '1', 0x00, '3', '4', '5', 0x1E,
67 	'7', '8', '9', '0', 0x1F, '=', '\b', '\t',	/* 0x00 - 0x0f */
68 	0x11, 0x17, 0x05, 0x12, 0x14, 0x19, 0x15, 0x09,
69 	0x0f, 0x10, 0x1b, 0x1d, '\n', 0xff, 0x01, 0x13,	/* 0x10 - 0x1f */
70 	0x04, 0x06, 0x08, 0x09, 0x0a, 0x0b, 0x0c, ';',
71 	'\'', '~', 0x00, 0x1c, 0x1a, 0x18, 0x03, 0x16,	/* 0x20 - 0x2f */
72 	0x02, 0x0e, 0x0d, '<', '>', '?', 0xff, 0xff,
73 	0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x30 - 0x3f */
74 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',
75 	'8', '9', '-', '4', '5', '6', '+', '1',		/* 0x40 - 0x4f */
76 	'2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff,
77 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x50 - 0x5F */
78 	'\r', 0xff, '/',  '*',
79 };
80 
81 static const uchar kbd_plain_xlate_german[] = {
82 	0xff, 0x1b,  '1',  '2',  '3',  '4',  '5',  '6', /* scan 00-07 */
83 	 '7',  '8',  '9',  '0', 0xe1, '\'', 0x08, '\t', /* scan 08-0F */
84 	 'q',  'w',  'e',  'r',  't',  'z',  'u',  'i', /* scan 10-17 */
85 	 'o',  'p', 0x81,  '+', '\r', 0xff,  'a',  's', /* scan 18-1F */
86 	 'd',  'f',  'g',  'h',  'j',  'k',  'l', 0x94, /* scan 20-27 */
87 	0x84,  '^', 0xff,  '#',  'y',  'x',  'c',  'v', /* scan 28-2F */
88 	 'b',  'n',  'm',  ',',  '.',  '-', 0xff,  '*', /* scan 30-37 */
89 	 ' ',  ' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 38-3F */
90 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '7', /* scan 40-47 */
91 	 '8',  '9',  '-',  '4',  '5',  '6',  '+',  '1', /* scan 48-4F */
92 	 '2',  '3',  '0',  ',', 0xff, 0xff,  '<', 0xff, /* scan 50-57 */
93 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 58-5F */
94 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 60-67 */
95 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 68-6F */
96 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 70-77 */
97 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 78-7F */
98 	'\r', 0xff,  '/',  '*',
99 };
100 
101 static unsigned char kbd_shift_xlate_german[] = {
102 	   0xff, 0x1b,  '!',  '"', 0x15,  '$',  '%',  '&', /* scan 00-07 */
103 	 '/',  '(',  ')',  '=',  '?',  '`', 0x08, '\t', /* scan 08-0F */
104 	 'Q',  'W',  'E',  'R',  'T',  'Z',  'U',  'I', /* scan 10-17 */
105 	 'O',  'P', 0x9a,  '*', '\r', 0xff,  'A',  'S', /* scan 18-1F */
106 	 'D',  'F',  'G',  'H',  'J',  'K',  'L', 0x99, /* scan 20-27 */
107 	0x8e, 0xf8, 0xff, '\'',  'Y',  'X',  'C',  'V', /* scan 28-2F */
108 	 'B',  'N',  'M',  ';',  ':',  '_', 0xff,  '*', /* scan 30-37 */
109 	 ' ',  ' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 38-3F */
110 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '7', /* scan 40-47 */
111 	 '8',  '9',  '-',  '4',  '5',  '6',  '+',  '1', /* scan 48-4F */
112 	 '2',  '3',  '0',  ',', 0xff, 0xff,  '>', 0xff, /* scan 50-57 */
113 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 58-5F */
114 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 60-67 */
115 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 68-6F */
116 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 70-77 */
117 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 78-7F */
118 	'\r', 0xff,  '/',  '*',
119 };
120 
121 static unsigned char kbd_right_alt_xlate_german[] = {
122 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 00-07 */
123 	 '{',  '[',  ']',  '}', '\\', 0xff, 0xff, 0xff, /* scan 08-0F */
124 	 '@', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 10-17 */
125 	0xff, 0xff, 0xff,  '~', 0xff, 0xff, 0xff, 0xff, /* scan 18-1F */
126 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 20-27 */
127 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 28-2F */
128 	0xff, 0xff, 0xe6, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 30-37 */
129 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 38-3F */
130 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 40-47 */
131 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 48-4F */
132 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '|', 0xff, /* scan 50-57 */
133 };
134 
135 enum kbd_mask {
136 	KBD_ENGLISH	= 1 << 0,
137 	KBD_GERMAN	= 1 << 1,
138 };
139 
140 static struct kbd_entry {
141 	int kbd_mask;		/* Which languages this is for */
142 	int left_keycode;	/* Left keycode to select this map */
143 	int right_keycode;	/* Right keycode to select this map */
144 	const uchar *xlate;	/* Ascii code for each keycode */
145 	int num_entries;	/* Number of entries in xlate */
146 } kbd_entry[] = {
147 	{ KBD_ENGLISH, -1, -1,
148 		kbd_plain_xlate, ARRAY_SIZE(kbd_plain_xlate) },
149 	{ KBD_GERMAN, -1, -1,
150 		kbd_plain_xlate_german, ARRAY_SIZE(kbd_plain_xlate_german) },
151 	{ KBD_ENGLISH, KEY_LEFTSHIFT, KEY_RIGHTSHIFT,
152 		kbd_shift_xlate, ARRAY_SIZE(kbd_shift_xlate) },
153 	{ KBD_GERMAN, KEY_LEFTSHIFT, KEY_RIGHTSHIFT,
154 		kbd_shift_xlate_german, ARRAY_SIZE(kbd_shift_xlate_german) },
155 	{ KBD_ENGLISH | KBD_GERMAN, KEY_LEFTCTRL, KEY_RIGHTCTRL,
156 		kbd_ctrl_xlate, ARRAY_SIZE(kbd_ctrl_xlate) },
157 	{ KBD_GERMAN, -1, KEY_RIGHTALT,
158 		kbd_right_alt_xlate_german,
159 		ARRAY_SIZE(kbd_right_alt_xlate_german) },
160 	{},
161 };
162 
163 /*
164  * Scan key code to ANSI 3.64 escape sequence table.  This table is
165  * incomplete in that it does not include all possible extra keys.
166  */
167 static struct {
168 	int kbd_scan_code;
169 	char *escape;
170 } kbd_to_ansi364[] = {
171 	{ KEY_UP, "\033[A"},
172 	{ KEY_DOWN, "\033[B"},
173 	{ KEY_RIGHT, "\033[C"},
174 	{ KEY_LEFT, "\033[D"},
175 };
176 
177 /* Maximum number of output characters that an ANSI sequence expands to */
178 #define ANSI_CHAR_MAX	3
179 
180 static int input_queue_ascii(struct input_config *config, int ch)
181 {
182 	if (config->fifo_in + 1 == INPUT_BUFFER_LEN) {
183 		if (!config->fifo_out)
184 			return -1; /* buffer full */
185 		else
186 			config->fifo_in = 0;
187 	} else {
188 		if (config->fifo_in + 1 == config->fifo_out)
189 			return -1; /* buffer full */
190 		config->fifo_in++;
191 	}
192 	debug(" {%02x} ", ch);
193 	config->fifo[config->fifo_in] = (uchar)ch;
194 
195 	return 0;
196 }
197 
198 int input_tstc(struct input_config *config)
199 {
200 	if (config->fifo_in == config->fifo_out && config->read_keys) {
201 		if (!(*config->read_keys)(config))
202 			return 0;
203 	}
204 	return config->fifo_in != config->fifo_out;
205 }
206 
207 int input_getc(struct input_config *config)
208 {
209 	int err = 0;
210 
211 	while (config->fifo_in == config->fifo_out) {
212 		if (config->read_keys)
213 			err = (*config->read_keys)(config);
214 		if (err)
215 			return -1;
216 	}
217 
218 	if (++config->fifo_out == INPUT_BUFFER_LEN)
219 		config->fifo_out = 0;
220 
221 	return config->fifo[config->fifo_out];
222 }
223 
224 /**
225  * Process a modifier/special key press or release and decide which key
226  * translation array should be used as a result.
227  *
228  * TODO: Should keep track of modifier press/release
229  *
230  * @param config	Input state
231  * @param key		Key code to process
232  * @param release	0 if a press, 1 if a release
233  * @return pointer to keycode->ascii translation table that should be used
234  */
235 static struct input_key_xlate *process_modifier(struct input_config *config,
236 						int key, int release)
237 {
238 	struct input_key_xlate *table;
239 	int flip = -1;
240 	int i;
241 
242 	/* Start with the main table, and see what modifiers change it */
243 	assert(config->num_tables > 0);
244 	table = &config->table[0];
245 	for (i = 1; i < config->num_tables; i++) {
246 		struct input_key_xlate *tab = &config->table[i];
247 
248 		if (key == tab->left_keycode || key == tab->right_keycode)
249 			table = tab;
250 	}
251 
252 	/* Handle the lighted keys */
253 	if (!release) {
254 		switch (key) {
255 		case KEY_SCROLLLOCK:
256 			flip = FLAG_SCROLL_LOCK;
257 			break;
258 		case KEY_NUMLOCK:
259 			flip = FLAG_NUM_LOCK;
260 			break;
261 		case KEY_CAPSLOCK:
262 			flip = FLAG_CAPS_LOCK;
263 			break;
264 		}
265 	}
266 
267 	if (flip != -1) {
268 		int leds = 0;
269 
270 		config->leds ^= flip;
271 		if (config->flags & FLAG_NUM_LOCK)
272 			leds |= INPUT_LED_NUM;
273 		if (config->flags & FLAG_CAPS_LOCK)
274 			leds |= INPUT_LED_CAPS;
275 		if (config->flags & FLAG_SCROLL_LOCK)
276 			leds |= INPUT_LED_SCROLL;
277 		config->leds = leds;
278 	}
279 
280 	return table;
281 }
282 
283 /**
284  * Search an int array for a key value
285  *
286  * @param array	Array to search
287  * @param count	Number of elements in array
288  * @param key	Key value to find
289  * @return element where value was first found, -1 if none
290  */
291 static int array_search(int *array, int count, int key)
292 {
293 	int i;
294 
295 	for (i = 0; i < count; i++) {
296 		if (array[i] == key)
297 			return i;
298 	}
299 
300 	return -1;
301 }
302 
303 /**
304  * Sort an array so that those elements that exist in the ordering are
305  * first in the array, and in the same order as the ordering. The algorithm
306  * is O(count * ocount) and designed for small arrays.
307  *
308  * TODO: Move this to common / lib?
309  *
310  * @param dest		Array with elements to sort, also destination array
311  * @param count		Number of elements to sort
312  * @param order		Array containing ordering elements
313  * @param ocount	Number of ordering elements
314  * @return number of elements in dest that are in order (these will be at the
315  *	start of dest).
316  */
317 static int sort_array_by_ordering(int *dest, int count, int *order,
318 				   int ocount)
319 {
320 	int temp[count];
321 	int dest_count;
322 	int same;	/* number of elements which are the same */
323 	int i;
324 
325 	/* setup output items, copy items to be sorted into our temp area */
326 	memcpy(temp, dest, count * sizeof(*dest));
327 	dest_count = 0;
328 
329 	/* work through the ordering, move over the elements we agree on */
330 	for (i = 0; i < ocount; i++) {
331 		if (array_search(temp, count, order[i]) != -1)
332 			dest[dest_count++] = order[i];
333 	}
334 	same = dest_count;
335 
336 	/* now move over the elements that are not in the ordering */
337 	for (i = 0; i < count; i++) {
338 		if (array_search(order, ocount, temp[i]) == -1)
339 			dest[dest_count++] = temp[i];
340 	}
341 	assert(dest_count == count);
342 	return same;
343 }
344 
345 /**
346  * Check a list of key codes against the previous key scan
347  *
348  * Given a list of new key codes, we check how many of these are the same
349  * as last time.
350  *
351  * @param config	Input state
352  * @param keycode	List of key codes to examine
353  * @param num_keycodes	Number of key codes
354  * @param same		Returns number of key codes which are the same
355  */
356 static int input_check_keycodes(struct input_config *config,
357 			   int keycode[], int num_keycodes, int *same)
358 {
359 	/* Select the 'plain' xlate table to start with */
360 	if (!config->num_tables) {
361 		debug("%s: No xlate tables: cannot decode keys\n", __func__);
362 		return -1;
363 	}
364 
365 	/* sort the keycodes into the same order as the previous ones */
366 	*same = sort_array_by_ordering(keycode, num_keycodes,
367 			config->prev_keycodes, config->num_prev_keycodes);
368 
369 	memcpy(config->prev_keycodes, keycode, num_keycodes * sizeof(int));
370 	config->num_prev_keycodes = num_keycodes;
371 
372 	return *same != num_keycodes;
373 }
374 
375 /**
376  * Checks and converts a special key code into ANSI 3.64 escape sequence.
377  *
378  * @param config	Input state
379  * @param keycode	Key code to examine
380  * @param output_ch	Buffer to place output characters into. It should
381  *			be at least ANSI_CHAR_MAX bytes long, to allow for
382  *			an ANSI sequence.
383  * @param max_chars	Maximum number of characters to add to output_ch
384  * @return number of characters output, if the key was converted, otherwise 0.
385  *	This may be larger than max_chars, in which case the overflow
386  *	characters are not output.
387  */
388 static int input_keycode_to_ansi364(struct input_config *config,
389 		int keycode, char output_ch[], int max_chars)
390 {
391 	const char *escape;
392 	int ch_count;
393 	int i;
394 
395 	for (i = ch_count = 0; i < ARRAY_SIZE(kbd_to_ansi364); i++) {
396 		if (keycode != kbd_to_ansi364[i].kbd_scan_code)
397 			continue;
398 		for (escape = kbd_to_ansi364[i].escape; *escape; escape++) {
399 			if (ch_count < max_chars)
400 				output_ch[ch_count] = *escape;
401 			ch_count++;
402 		}
403 		return ch_count;
404 	}
405 
406 	return 0;
407 }
408 
409 /**
410  * Converts and queues a list of key codes in escaped ASCII string form
411  * Convert a list of key codes into ASCII
412  *
413  * You must call input_check_keycodes() before this. It turns the keycode
414  * list into a list of ASCII characters and sends them to the input layer.
415  *
416  * Characters which were seen last time do not generate fresh ASCII output.
417  * The output (calls to queue_ascii) may be longer than num_keycodes, if the
418  * keycode contains special keys that was encoded to longer escaped sequence.
419  *
420  * @param config	Input state
421  * @param keycode	List of key codes to examine
422  * @param num_keycodes	Number of key codes
423  * @param output_ch	Buffer to place output characters into. It should
424  *			be at last ANSI_CHAR_MAX * num_keycodes, to allow for
425  *			ANSI sequences.
426  * @param max_chars	Maximum number of characters to add to output_ch
427  * @param same		Number of key codes which are the same
428  * @return number of characters written into output_ch, or -1 if we would
429  *	exceed max_chars chars.
430  */
431 static int input_keycodes_to_ascii(struct input_config *config,
432 		int keycode[], int num_keycodes, char output_ch[],
433 		int max_chars, int same)
434 {
435 	struct input_key_xlate *table;
436 	int ch_count = 0;
437 	int i;
438 
439 	table = &config->table[0];
440 
441 	/* deal with modifiers first */
442 	for (i = 0; i < num_keycodes; i++) {
443 		int key = keycode[i] & KEY_MASK;
444 
445 		if (key >= table->num_entries || table->xlate[key] == 0xff) {
446 			table = process_modifier(config, key,
447 					keycode[i] & KEY_RELEASE);
448 		}
449 	}
450 
451 	/* Start conversion by looking for the first new keycode (by same). */
452 	for (i = same; i < num_keycodes; i++) {
453 		int key = keycode[i];
454 		int ch = (key < table->num_entries) ? table->xlate[key] : 0xff;
455 
456 		/*
457 		 * For a normal key (with an ASCII value), add it; otherwise
458 		 * translate special key to escape sequence if possible.
459 		 */
460 		if (ch != 0xff) {
461 			if (ch_count < max_chars)
462 				output_ch[ch_count] = (uchar)ch;
463 			ch_count++;
464 		} else {
465 			ch_count += input_keycode_to_ansi364(config, key,
466 						output_ch, max_chars);
467 		}
468 	}
469 
470 	if (ch_count > max_chars) {
471 		debug("%s: Output char buffer overflow size=%d, need=%d\n",
472 		      __func__, max_chars, ch_count);
473 		return -1;
474 	}
475 
476 	/* ok, so return keys */
477 	return ch_count;
478 }
479 
480 static int _input_send_keycodes(struct input_config *config, int keycode[],
481 				int num_keycodes, bool do_send)
482 {
483 	char ch[num_keycodes * ANSI_CHAR_MAX];
484 	int count, i, same = 0;
485 	int is_repeat = 0;
486 	unsigned delay_ms;
487 
488 	config->modifiers = 0;
489 	if (!input_check_keycodes(config, keycode, num_keycodes, &same)) {
490 		/*
491 		 * Same as last time - is it time for another repeat?
492 		 * TODO(sjg@chromium.org) We drop repeats here and since
493 		 * the caller may not call in again for a while, our
494 		 * auto-repeat speed is not quite correct. We should
495 		 * insert another character if we later realise that we
496 		 * have missed a repeat slot.
497 		 */
498 		is_repeat = config->allow_repeats || (config->repeat_rate_ms &&
499 			(int)get_timer(config->next_repeat_ms) >= 0);
500 		if (!is_repeat)
501 			return 0;
502 	}
503 
504 	count = input_keycodes_to_ascii(config, keycode, num_keycodes,
505 					ch, sizeof(ch), is_repeat ? 0 : same);
506 	if (do_send) {
507 		for (i = 0; i < count; i++)
508 			input_queue_ascii(config, ch[i]);
509 	}
510 	delay_ms = is_repeat ?
511 			config->repeat_rate_ms :
512 			config->repeat_delay_ms;
513 
514 	config->next_repeat_ms = get_timer(0) + delay_ms;
515 
516 	return count;
517 }
518 
519 int input_send_keycodes(struct input_config *config, int keycode[],
520 			int num_keycodes)
521 {
522 	return _input_send_keycodes(config, keycode, num_keycodes, true);
523 }
524 
525 int input_add_keycode(struct input_config *config, int new_keycode,
526 		      bool release)
527 {
528 	int keycode[INPUT_MAX_MODIFIERS + 1];
529 	int count, i;
530 
531 	/* Add the old keycodes which are not removed by this new one */
532 	for (i = 0, count = 0; i < config->num_prev_keycodes; i++) {
533 		int code = config->prev_keycodes[i];
534 
535 		if (new_keycode == code) {
536 			if (release)
537 				continue;
538 			new_keycode = -1;
539 		}
540 		keycode[count++] = code;
541 	}
542 
543 	if (!release && new_keycode != -1)
544 		keycode[count++] = new_keycode;
545 	debug("\ncodes for %02x/%d: ", new_keycode, release);
546 	for (i = 0; i < count; i++)
547 		debug("%02x ", keycode[i]);
548 	debug("\n");
549 
550 	/* Don't output any ASCII characters if this is a key release */
551 	return _input_send_keycodes(config, keycode, count, !release);
552 }
553 
554 int input_add_table(struct input_config *config, int left_keycode,
555 		    int right_keycode, const uchar *xlate, int num_entries)
556 {
557 	struct input_key_xlate *table;
558 
559 	if (config->num_tables == INPUT_MAX_MODIFIERS) {
560 		debug("%s: Too many modifier tables\n", __func__);
561 		return -1;
562 	}
563 
564 	table = &config->table[config->num_tables++];
565 	table->left_keycode = left_keycode;
566 	table->right_keycode = right_keycode;
567 	table->xlate = xlate;
568 	table->num_entries = num_entries;
569 
570 	return 0;
571 }
572 
573 void input_set_delays(struct input_config *config, int repeat_delay_ms,
574 	       int repeat_rate_ms)
575 {
576 	config->repeat_delay_ms = repeat_delay_ms;
577 	config->repeat_rate_ms = repeat_rate_ms;
578 }
579 
580 void input_allow_repeats(struct input_config *config, bool allow_repeats)
581 {
582 	config->allow_repeats = allow_repeats;
583 }
584 
585 int input_add_tables(struct input_config *config, bool german)
586 {
587 	struct kbd_entry *entry;
588 	int mask;
589 	int ret;
590 
591 	mask = german ? KBD_GERMAN : KBD_ENGLISH;
592 	for (entry = kbd_entry; entry->kbd_mask; entry++) {
593 		if (!(mask & entry->kbd_mask))
594 			continue;
595 		ret = input_add_table(config, entry->left_keycode,
596 				      entry->right_keycode, entry->xlate,
597 				      entry->num_entries);
598 		if (ret)
599 			return ret;
600 	}
601 
602 	return 0;
603 }
604 
605 int input_init(struct input_config *config, int leds)
606 {
607 	memset(config, '\0', sizeof(*config));
608 	config->leds = leds;
609 
610 	return 0;
611 }
612 
613 int input_stdio_register(struct stdio_dev *dev)
614 {
615 	int error;
616 
617 	error = stdio_register(dev);
618 
619 	/* check if this is the standard input device */
620 	if (!error && strcmp(getenv("stdin"), dev->name) == 0) {
621 		/* reassign the console */
622 		if (OVERWRITE_CONSOLE ||
623 				console_assign(stdin, dev->name))
624 			return -1;
625 	}
626 
627 	return 0;
628 }
629