xref: /rk3399_rockchip-uboot/drivers/input/input.c (revision 0b186c0825f710a937578dc7d2ffbe125ddee7a3)
1 /*
2  * Translate key codes into ASCII
3  *
4  * Copyright (c) 2011 The Chromium OS Authors.
5  * (C) Copyright 2004 DENX Software Engineering, Wolfgang Denk, wd@denx.de
6  *
7  * SPDX-License-Identifier:	GPL-2.0+
8  */
9 
10 #include <common.h>
11 #include <errno.h>
12 #include <stdio_dev.h>
13 #include <input.h>
14 #include <linux/input.h>
15 
16 enum {
17 	/* These correspond to the lights on the keyboard */
18 	FLAG_NUM_LOCK		= 1 << 0,
19 	FLAG_CAPS_LOCK		= 1 << 1,
20 	FLAG_SCROLL_LOCK	= 1 << 2,
21 
22 	/* Special flag ORed with key code to indicate release */
23 	KEY_RELEASE		= 1 << 15,
24 	KEY_MASK		= 0xfff,
25 };
26 
27 /*
28  * These takes map key codes to ASCII. 0xff means no key, or special key.
29  * Three tables are provided - one for plain keys, one for when the shift
30  * 'modifier' key is pressed and one for when the ctrl modifier key is
31  * pressed.
32  */
33 static const uchar kbd_plain_xlate[] = {
34 	0xff, 0x1b, '1',  '2',  '3',  '4',  '5',  '6',
35 	'7',  '8',  '9',  '0',  '-',  '=', '\b', '\t',	/* 0x00 - 0x0f */
36 	'q',  'w',  'e',  'r',  't',  'y',  'u',  'i',
37 	'o',  'p',  '[',  ']', '\r', 0xff,  'a',  's',  /* 0x10 - 0x1f */
38 	'd',  'f',  'g',  'h',  'j',  'k',  'l',  ';',
39 	'\'',  '`', 0xff, '\\', 'z',  'x',  'c',  'v',	/* 0x20 - 0x2f */
40 	'b',  'n',  'm',  ',' ,  '.', '/', 0xff, 0xff, 0xff,
41 	' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x30 - 0x3f */
42 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '7',
43 	'8',  '9',  '-',  '4',  '5',  '6',  '+',  '1',	/* 0x40 - 0x4f */
44 	'2',  '3',  '0',  '.', 0xff, 0xff, 0xff, 0xff,
45 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x50 - 0x5F */
46 	'\r', 0xff, '/',  '*',
47 };
48 
49 static unsigned char kbd_shift_xlate[] = {
50 	0xff, 0x1b, '!', '@', '#', '$', '%', '^',
51 	'&', '*', '(', ')', '_', '+', '\b', '\t',	/* 0x00 - 0x0f */
52 	'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I',
53 	'O', 'P', '{', '}', '\r', 0xff, 'A', 'S',	/* 0x10 - 0x1f */
54 	'D', 'F', 'G', 'H', 'J', 'K', 'L', ':',
55 	'"', '~', 0xff, '|', 'Z', 'X', 'C', 'V',	/* 0x20 - 0x2f */
56 	'B', 'N', 'M', '<', '>', '?', 0xff, 0xff, 0xff,
57 	' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x30 - 0x3f */
58 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',
59 	'8', '9', '-', '4', '5', '6', '+', '1',	/* 0x40 - 0x4f */
60 	'2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff, 0xff,
61 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x50 - 0x5F */
62 	'\r', 0xff, '/',  '*',
63 };
64 
65 static unsigned char kbd_ctrl_xlate[] = {
66 	0xff, 0x1b, '1', 0x00, '3', '4', '5', 0x1E,
67 	'7', '8', '9', '0', 0x1F, '=', '\b', '\t',	/* 0x00 - 0x0f */
68 	0x11, 0x17, 0x05, 0x12, 0x14, 0x19, 0x15, 0x09,
69 	0x0f, 0x10, 0x1b, 0x1d, '\n', 0xff, 0x01, 0x13,	/* 0x10 - 0x1f */
70 	0x04, 0x06, 0x08, 0x09, 0x0a, 0x0b, 0x0c, ';',
71 	'\'', '~', 0x00, 0x1c, 0x1a, 0x18, 0x03, 0x16,	/* 0x20 - 0x2f */
72 	0x02, 0x0e, 0x0d, '<', '>', '?', 0xff, 0xff,
73 	0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x30 - 0x3f */
74 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',
75 	'8', '9', '-', '4', '5', '6', '+', '1',		/* 0x40 - 0x4f */
76 	'2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff,
77 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x50 - 0x5F */
78 	'\r', 0xff, '/',  '*',
79 };
80 
81 /*
82  * Scan key code to ANSI 3.64 escape sequence table.  This table is
83  * incomplete in that it does not include all possible extra keys.
84  */
85 static struct {
86 	int kbd_scan_code;
87 	char *escape;
88 } kbd_to_ansi364[] = {
89 	{ KEY_UP, "\033[A"},
90 	{ KEY_DOWN, "\033[B"},
91 	{ KEY_RIGHT, "\033[C"},
92 	{ KEY_LEFT, "\033[D"},
93 };
94 
95 /* Maximum number of output characters that an ANSI sequence expands to */
96 #define ANSI_CHAR_MAX	3
97 
98 static int input_queue_ascii(struct input_config *config, int ch)
99 {
100 	if (config->fifo_in + 1 == INPUT_BUFFER_LEN) {
101 		if (!config->fifo_out)
102 			return -1; /* buffer full */
103 		else
104 			config->fifo_in = 0;
105 	} else {
106 		if (config->fifo_in + 1 == config->fifo_out)
107 			return -1; /* buffer full */
108 		config->fifo_in++;
109 	}
110 	debug(" {%02x} ", ch);
111 	config->fifo[config->fifo_in] = (uchar)ch;
112 
113 	return 0;
114 }
115 
116 int input_tstc(struct input_config *config)
117 {
118 	if (config->fifo_in == config->fifo_out && config->read_keys) {
119 		if (!(*config->read_keys)(config))
120 			return 0;
121 	}
122 	return config->fifo_in != config->fifo_out;
123 }
124 
125 int input_getc(struct input_config *config)
126 {
127 	int err = 0;
128 
129 	while (config->fifo_in == config->fifo_out) {
130 		if (config->read_keys)
131 			err = (*config->read_keys)(config);
132 		if (err)
133 			return -1;
134 	}
135 
136 	if (++config->fifo_out == INPUT_BUFFER_LEN)
137 		config->fifo_out = 0;
138 
139 	return config->fifo[config->fifo_out];
140 }
141 
142 /**
143  * Process a modifier/special key press or release and decide which key
144  * translation array should be used as a result.
145  *
146  * TODO: Should keep track of modifier press/release
147  *
148  * @param config	Input state
149  * @param key		Key code to process
150  * @param release	0 if a press, 1 if a release
151  * @return pointer to keycode->ascii translation table that should be used
152  */
153 static struct input_key_xlate *process_modifier(struct input_config *config,
154 						int key, int release)
155 {
156 	struct input_key_xlate *table;
157 	int flip = -1;
158 	int i;
159 
160 	/* Start with the main table, and see what modifiers change it */
161 	assert(config->num_tables > 0);
162 	table = &config->table[0];
163 	for (i = 1; i < config->num_tables; i++) {
164 		struct input_key_xlate *tab = &config->table[i];
165 
166 		if (key == tab->left_keycode || key == tab->right_keycode)
167 			table = tab;
168 	}
169 
170 	/* Handle the lighted keys */
171 	if (!release) {
172 		switch (key) {
173 		case KEY_SCROLLLOCK:
174 			flip = FLAG_SCROLL_LOCK;
175 			break;
176 		case KEY_NUMLOCK:
177 			flip = FLAG_NUM_LOCK;
178 			break;
179 		case KEY_CAPSLOCK:
180 			flip = FLAG_CAPS_LOCK;
181 			break;
182 		}
183 	}
184 
185 	if (flip != -1) {
186 		int leds = 0;
187 
188 		config->leds ^= flip;
189 		if (config->flags & FLAG_NUM_LOCK)
190 			leds |= INPUT_LED_NUM;
191 		if (config->flags & FLAG_CAPS_LOCK)
192 			leds |= INPUT_LED_CAPS;
193 		if (config->flags & FLAG_SCROLL_LOCK)
194 			leds |= INPUT_LED_SCROLL;
195 		config->leds = leds;
196 	}
197 
198 	return table;
199 }
200 
201 /**
202  * Search an int array for a key value
203  *
204  * @param array	Array to search
205  * @param count	Number of elements in array
206  * @param key	Key value to find
207  * @return element where value was first found, -1 if none
208  */
209 static int array_search(int *array, int count, int key)
210 {
211 	int i;
212 
213 	for (i = 0; i < count; i++) {
214 		if (array[i] == key)
215 			return i;
216 	}
217 
218 	return -1;
219 }
220 
221 /**
222  * Sort an array so that those elements that exist in the ordering are
223  * first in the array, and in the same order as the ordering. The algorithm
224  * is O(count * ocount) and designed for small arrays.
225  *
226  * TODO: Move this to common / lib?
227  *
228  * @param dest		Array with elements to sort, also destination array
229  * @param count		Number of elements to sort
230  * @param order		Array containing ordering elements
231  * @param ocount	Number of ordering elements
232  * @return number of elements in dest that are in order (these will be at the
233  *	start of dest).
234  */
235 static int sort_array_by_ordering(int *dest, int count, int *order,
236 				   int ocount)
237 {
238 	int temp[count];
239 	int dest_count;
240 	int same;	/* number of elements which are the same */
241 	int i;
242 
243 	/* setup output items, copy items to be sorted into our temp area */
244 	memcpy(temp, dest, count * sizeof(*dest));
245 	dest_count = 0;
246 
247 	/* work through the ordering, move over the elements we agree on */
248 	for (i = 0; i < ocount; i++) {
249 		if (array_search(temp, count, order[i]) != -1)
250 			dest[dest_count++] = order[i];
251 	}
252 	same = dest_count;
253 
254 	/* now move over the elements that are not in the ordering */
255 	for (i = 0; i < count; i++) {
256 		if (array_search(order, ocount, temp[i]) == -1)
257 			dest[dest_count++] = temp[i];
258 	}
259 	assert(dest_count == count);
260 	return same;
261 }
262 
263 /**
264  * Check a list of key codes against the previous key scan
265  *
266  * Given a list of new key codes, we check how many of these are the same
267  * as last time.
268  *
269  * @param config	Input state
270  * @param keycode	List of key codes to examine
271  * @param num_keycodes	Number of key codes
272  * @param same		Returns number of key codes which are the same
273  */
274 static int input_check_keycodes(struct input_config *config,
275 			   int keycode[], int num_keycodes, int *same)
276 {
277 	/* Select the 'plain' xlate table to start with */
278 	if (!config->num_tables) {
279 		debug("%s: No xlate tables: cannot decode keys\n", __func__);
280 		return -1;
281 	}
282 
283 	/* sort the keycodes into the same order as the previous ones */
284 	*same = sort_array_by_ordering(keycode, num_keycodes,
285 			config->prev_keycodes, config->num_prev_keycodes);
286 
287 	memcpy(config->prev_keycodes, keycode, num_keycodes * sizeof(int));
288 	config->num_prev_keycodes = num_keycodes;
289 
290 	return *same != num_keycodes;
291 }
292 
293 /**
294  * Checks and converts a special key code into ANSI 3.64 escape sequence.
295  *
296  * @param config	Input state
297  * @param keycode	Key code to examine
298  * @param output_ch	Buffer to place output characters into. It should
299  *			be at least ANSI_CHAR_MAX bytes long, to allow for
300  *			an ANSI sequence.
301  * @param max_chars	Maximum number of characters to add to output_ch
302  * @return number of characters output, if the key was converted, otherwise 0.
303  *	This may be larger than max_chars, in which case the overflow
304  *	characters are not output.
305  */
306 static int input_keycode_to_ansi364(struct input_config *config,
307 		int keycode, char output_ch[], int max_chars)
308 {
309 	const char *escape;
310 	int ch_count;
311 	int i;
312 
313 	for (i = ch_count = 0; i < ARRAY_SIZE(kbd_to_ansi364); i++) {
314 		if (keycode != kbd_to_ansi364[i].kbd_scan_code)
315 			continue;
316 		for (escape = kbd_to_ansi364[i].escape; *escape; escape++) {
317 			if (ch_count < max_chars)
318 				output_ch[ch_count] = *escape;
319 			ch_count++;
320 		}
321 		return ch_count;
322 	}
323 
324 	return 0;
325 }
326 
327 /**
328  * Converts and queues a list of key codes in escaped ASCII string form
329  * Convert a list of key codes into ASCII
330  *
331  * You must call input_check_keycodes() before this. It turns the keycode
332  * list into a list of ASCII characters and sends them to the input layer.
333  *
334  * Characters which were seen last time do not generate fresh ASCII output.
335  * The output (calls to queue_ascii) may be longer than num_keycodes, if the
336  * keycode contains special keys that was encoded to longer escaped sequence.
337  *
338  * @param config	Input state
339  * @param keycode	List of key codes to examine
340  * @param num_keycodes	Number of key codes
341  * @param output_ch	Buffer to place output characters into. It should
342  *			be at last ANSI_CHAR_MAX * num_keycodes, to allow for
343  *			ANSI sequences.
344  * @param max_chars	Maximum number of characters to add to output_ch
345  * @param same		Number of key codes which are the same
346  * @return number of characters written into output_ch, or -1 if we would
347  *	exceed max_chars chars.
348  */
349 static int input_keycodes_to_ascii(struct input_config *config,
350 		int keycode[], int num_keycodes, char output_ch[],
351 		int max_chars, int same)
352 {
353 	struct input_key_xlate *table;
354 	int ch_count = 0;
355 	int i;
356 
357 	table = &config->table[0];
358 
359 	/* deal with modifiers first */
360 	for (i = 0; i < num_keycodes; i++) {
361 		int key = keycode[i] & KEY_MASK;
362 
363 		if (key >= table->num_entries || table->xlate[key] == 0xff) {
364 			table = process_modifier(config, key,
365 					keycode[i] & KEY_RELEASE);
366 		}
367 	}
368 
369 	/* Start conversion by looking for the first new keycode (by same). */
370 	for (i = same; i < num_keycodes; i++) {
371 		int key = keycode[i];
372 		int ch = (key < table->num_entries) ? table->xlate[key] : 0xff;
373 
374 		/*
375 		 * For a normal key (with an ASCII value), add it; otherwise
376 		 * translate special key to escape sequence if possible.
377 		 */
378 		if (ch != 0xff) {
379 			if (ch_count < max_chars)
380 				output_ch[ch_count] = (uchar)ch;
381 			ch_count++;
382 		} else {
383 			ch_count += input_keycode_to_ansi364(config, key,
384 						output_ch, max_chars);
385 		}
386 	}
387 
388 	if (ch_count > max_chars) {
389 		debug("%s: Output char buffer overflow size=%d, need=%d\n",
390 		      __func__, max_chars, ch_count);
391 		return -1;
392 	}
393 
394 	/* ok, so return keys */
395 	return ch_count;
396 }
397 
398 static int _input_send_keycodes(struct input_config *config, int keycode[],
399 				int num_keycodes, bool do_send)
400 {
401 	char ch[num_keycodes * ANSI_CHAR_MAX];
402 	int count, i, same = 0;
403 	int is_repeat = 0;
404 	unsigned delay_ms;
405 
406 	config->modifiers = 0;
407 	if (!input_check_keycodes(config, keycode, num_keycodes, &same)) {
408 		/*
409 		 * Same as last time - is it time for another repeat?
410 		 * TODO(sjg@chromium.org) We drop repeats here and since
411 		 * the caller may not call in again for a while, our
412 		 * auto-repeat speed is not quite correct. We should
413 		 * insert another character if we later realise that we
414 		 * have missed a repeat slot.
415 		 */
416 		is_repeat = config->allow_repeats || (config->repeat_rate_ms &&
417 			(int)get_timer(config->next_repeat_ms) >= 0);
418 		if (!is_repeat)
419 			return 0;
420 	}
421 
422 	count = input_keycodes_to_ascii(config, keycode, num_keycodes,
423 					ch, sizeof(ch), is_repeat ? 0 : same);
424 	if (do_send) {
425 		for (i = 0; i < count; i++)
426 			input_queue_ascii(config, ch[i]);
427 	}
428 	delay_ms = is_repeat ?
429 			config->repeat_rate_ms :
430 			config->repeat_delay_ms;
431 
432 	config->next_repeat_ms = get_timer(0) + delay_ms;
433 
434 	return count;
435 }
436 
437 int input_send_keycodes(struct input_config *config, int keycode[],
438 			int num_keycodes)
439 {
440 	return _input_send_keycodes(config, keycode, num_keycodes, true);
441 }
442 
443 int input_add_keycode(struct input_config *config, int new_keycode,
444 		      bool release)
445 {
446 	int keycode[INPUT_MAX_MODIFIERS + 1];
447 	int count, i;
448 
449 	/* Add the old keycodes which are not removed by this new one */
450 	for (i = 0, count = 0; i < config->num_prev_keycodes; i++) {
451 		int code = config->prev_keycodes[i];
452 
453 		if (new_keycode == code) {
454 			if (release)
455 				continue;
456 			new_keycode = -1;
457 		}
458 		keycode[count++] = code;
459 	}
460 
461 	if (!release && new_keycode != -1)
462 		keycode[count++] = new_keycode;
463 	debug("\ncodes for %02x/%d: ", new_keycode, release);
464 	for (i = 0; i < count; i++)
465 		debug("%02x ", keycode[i]);
466 	debug("\n");
467 
468 	/* Don't output any ASCII characters if this is a key release */
469 	return _input_send_keycodes(config, keycode, count, !release);
470 }
471 
472 int input_add_table(struct input_config *config, int left_keycode,
473 		    int right_keycode, const uchar *xlate, int num_entries)
474 {
475 	struct input_key_xlate *table;
476 
477 	if (config->num_tables == INPUT_MAX_MODIFIERS) {
478 		debug("%s: Too many modifier tables\n", __func__);
479 		return -1;
480 	}
481 
482 	table = &config->table[config->num_tables++];
483 	table->left_keycode = left_keycode;
484 	table->right_keycode = right_keycode;
485 	table->xlate = xlate;
486 	table->num_entries = num_entries;
487 
488 	return 0;
489 }
490 
491 void input_set_delays(struct input_config *config, int repeat_delay_ms,
492 	       int repeat_rate_ms)
493 {
494 	config->repeat_delay_ms = repeat_delay_ms;
495 	config->repeat_rate_ms = repeat_rate_ms;
496 }
497 
498 void input_allow_repeats(struct input_config *config, bool allow_repeats)
499 {
500 	config->allow_repeats = allow_repeats;
501 }
502 
503 int input_add_tables(struct input_config *config)
504 {
505 	int ret;
506 
507 	ret = input_add_table(config, -1, -1,
508 			      kbd_plain_xlate, ARRAY_SIZE(kbd_plain_xlate));
509 	if (ret)
510 		return ret;
511 	ret = input_add_table(config, KEY_LEFTSHIFT, KEY_RIGHTSHIFT,
512 			      kbd_shift_xlate, ARRAY_SIZE(kbd_shift_xlate));
513 	if (ret)
514 		return ret;
515 
516 	return input_add_table(config, KEY_LEFTCTRL, KEY_RIGHTCTRL,
517 			       kbd_ctrl_xlate, ARRAY_SIZE(kbd_ctrl_xlate));
518 }
519 
520 int input_init(struct input_config *config, int leds)
521 {
522 	memset(config, '\0', sizeof(*config));
523 	config->leds = leds;
524 
525 	return 0;
526 }
527 
528 int input_stdio_register(struct stdio_dev *dev)
529 {
530 	int error;
531 
532 	error = stdio_register(dev);
533 
534 	/* check if this is the standard input device */
535 	if (!error && strcmp(getenv("stdin"), dev->name) == 0) {
536 		/* reassign the console */
537 		if (OVERWRITE_CONSOLE ||
538 				console_assign(stdin, dev->name))
539 			return -1;
540 	}
541 
542 	return 0;
543 }
544