1 /* 2 * Translate key codes into ASCII 3 * 4 * Copyright (c) 2011 The Chromium OS Authors. 5 * (C) Copyright 2004 DENX Software Engineering, Wolfgang Denk, wd@denx.de 6 * 7 * SPDX-License-Identifier: GPL-2.0+ 8 */ 9 10 #include <common.h> 11 #include <errno.h> 12 #include <stdio_dev.h> 13 #include <input.h> 14 #include <linux/input.h> 15 16 enum { 17 /* These correspond to the lights on the keyboard */ 18 FLAG_NUM_LOCK = 1 << 0, 19 FLAG_CAPS_LOCK = 1 << 1, 20 FLAG_SCROLL_LOCK = 1 << 2, 21 22 /* Special flag ORed with key code to indicate release */ 23 KEY_RELEASE = 1 << 15, 24 KEY_MASK = 0xfff, 25 }; 26 27 /* 28 * These takes map key codes to ASCII. 0xff means no key, or special key. 29 * Three tables are provided - one for plain keys, one for when the shift 30 * 'modifier' key is pressed and one for when the ctrl modifier key is 31 * pressed. 32 */ 33 static const uchar kbd_plain_xlate[] = { 34 0xff, 0x1b, '1', '2', '3', '4', '5', '6', 35 '7', '8', '9', '0', '-', '=', '\b', '\t', /* 0x00 - 0x0f */ 36 'q', 'w', 'e', 'r', 't', 'y', 'u', 'i', 37 'o', 'p', '[', ']', '\r', 0xff, 'a', 's', /* 0x10 - 0x1f */ 38 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';', 39 '\'', '`', 0xff, '\\', 'z', 'x', 'c', 'v', /* 0x20 - 0x2f */ 40 'b', 'n', 'm', ',' , '.', '/', 0xff, 0xff, 0xff, 41 ' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x30 - 0x3f */ 42 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7', 43 '8', '9', '-', '4', '5', '6', '+', '1', /* 0x40 - 0x4f */ 44 '2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff, 45 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x50 - 0x5F */ 46 '\r', 0xff, '/', '*', 47 }; 48 49 static unsigned char kbd_shift_xlate[] = { 50 0xff, 0x1b, '!', '@', '#', '$', '%', '^', 51 '&', '*', '(', ')', '_', '+', '\b', '\t', /* 0x00 - 0x0f */ 52 'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I', 53 'O', 'P', '{', '}', '\r', 0xff, 'A', 'S', /* 0x10 - 0x1f */ 54 'D', 'F', 'G', 'H', 'J', 'K', 'L', ':', 55 '"', '~', 0xff, '|', 'Z', 'X', 'C', 'V', /* 0x20 - 0x2f */ 56 'B', 'N', 'M', '<', '>', '?', 0xff, 0xff, 0xff, 57 ' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x30 - 0x3f */ 58 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7', 59 '8', '9', '-', '4', '5', '6', '+', '1', /* 0x40 - 0x4f */ 60 '2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff, 0xff, 61 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x50 - 0x5F */ 62 '\r', 0xff, '/', '*', 63 }; 64 65 static unsigned char kbd_ctrl_xlate[] = { 66 0xff, 0x1b, '1', 0x00, '3', '4', '5', 0x1E, 67 '7', '8', '9', '0', 0x1F, '=', '\b', '\t', /* 0x00 - 0x0f */ 68 0x11, 0x17, 0x05, 0x12, 0x14, 0x19, 0x15, 0x09, 69 0x0f, 0x10, 0x1b, 0x1d, '\n', 0xff, 0x01, 0x13, /* 0x10 - 0x1f */ 70 0x04, 0x06, 0x08, 0x09, 0x0a, 0x0b, 0x0c, ';', 71 '\'', '~', 0x00, 0x1c, 0x1a, 0x18, 0x03, 0x16, /* 0x20 - 0x2f */ 72 0x02, 0x0e, 0x0d, '<', '>', '?', 0xff, 0xff, 73 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x30 - 0x3f */ 74 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7', 75 '8', '9', '-', '4', '5', '6', '+', '1', /* 0x40 - 0x4f */ 76 '2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff, 77 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x50 - 0x5F */ 78 '\r', 0xff, '/', '*', 79 }; 80 81 /* 82 * Scan key code to ANSI 3.64 escape sequence table. This table is 83 * incomplete in that it does not include all possible extra keys. 84 */ 85 static struct { 86 int kbd_scan_code; 87 char *escape; 88 } kbd_to_ansi364[] = { 89 { KEY_UP, "\033[A"}, 90 { KEY_DOWN, "\033[B"}, 91 { KEY_RIGHT, "\033[C"}, 92 { KEY_LEFT, "\033[D"}, 93 }; 94 95 /* Maximum number of output characters that an ANSI sequence expands to */ 96 #define ANSI_CHAR_MAX 3 97 98 static int input_queue_ascii(struct input_config *config, int ch) 99 { 100 if (config->fifo_in + 1 == INPUT_BUFFER_LEN) { 101 if (!config->fifo_out) 102 return -1; /* buffer full */ 103 else 104 config->fifo_in = 0; 105 } else { 106 if (config->fifo_in + 1 == config->fifo_out) 107 return -1; /* buffer full */ 108 config->fifo_in++; 109 } 110 debug(" {%02x} ", ch); 111 config->fifo[config->fifo_in] = (uchar)ch; 112 113 return 0; 114 } 115 116 int input_tstc(struct input_config *config) 117 { 118 if (config->fifo_in == config->fifo_out && config->read_keys) { 119 if (!(*config->read_keys)(config)) 120 return 0; 121 } 122 return config->fifo_in != config->fifo_out; 123 } 124 125 int input_getc(struct input_config *config) 126 { 127 int err = 0; 128 129 while (config->fifo_in == config->fifo_out) { 130 if (config->read_keys) 131 err = (*config->read_keys)(config); 132 if (err) 133 return -1; 134 } 135 136 if (++config->fifo_out == INPUT_BUFFER_LEN) 137 config->fifo_out = 0; 138 139 return config->fifo[config->fifo_out]; 140 } 141 142 /** 143 * Process a modifier/special key press or release and decide which key 144 * translation array should be used as a result. 145 * 146 * TODO: Should keep track of modifier press/release 147 * 148 * @param config Input state 149 * @param key Key code to process 150 * @param release 0 if a press, 1 if a release 151 * @return pointer to keycode->ascii translation table that should be used 152 */ 153 static struct input_key_xlate *process_modifier(struct input_config *config, 154 int key, int release) 155 { 156 struct input_key_xlate *table; 157 int flip = -1; 158 int i; 159 160 /* Start with the main table, and see what modifiers change it */ 161 assert(config->num_tables > 0); 162 table = &config->table[0]; 163 for (i = 1; i < config->num_tables; i++) { 164 struct input_key_xlate *tab = &config->table[i]; 165 166 if (key == tab->left_keycode || key == tab->right_keycode) 167 table = tab; 168 } 169 170 /* Handle the lighted keys */ 171 if (!release) { 172 switch (key) { 173 case KEY_SCROLLLOCK: 174 flip = FLAG_SCROLL_LOCK; 175 break; 176 case KEY_NUMLOCK: 177 flip = FLAG_NUM_LOCK; 178 break; 179 case KEY_CAPSLOCK: 180 flip = FLAG_CAPS_LOCK; 181 break; 182 } 183 } 184 185 if (flip != -1) { 186 int leds = 0; 187 188 config->leds ^= flip; 189 if (config->flags & FLAG_NUM_LOCK) 190 leds |= INPUT_LED_NUM; 191 if (config->flags & FLAG_CAPS_LOCK) 192 leds |= INPUT_LED_CAPS; 193 if (config->flags & FLAG_SCROLL_LOCK) 194 leds |= INPUT_LED_SCROLL; 195 config->leds = leds; 196 } 197 198 return table; 199 } 200 201 /** 202 * Search an int array for a key value 203 * 204 * @param array Array to search 205 * @param count Number of elements in array 206 * @param key Key value to find 207 * @return element where value was first found, -1 if none 208 */ 209 static int array_search(int *array, int count, int key) 210 { 211 int i; 212 213 for (i = 0; i < count; i++) { 214 if (array[i] == key) 215 return i; 216 } 217 218 return -1; 219 } 220 221 /** 222 * Sort an array so that those elements that exist in the ordering are 223 * first in the array, and in the same order as the ordering. The algorithm 224 * is O(count * ocount) and designed for small arrays. 225 * 226 * TODO: Move this to common / lib? 227 * 228 * @param dest Array with elements to sort, also destination array 229 * @param count Number of elements to sort 230 * @param order Array containing ordering elements 231 * @param ocount Number of ordering elements 232 * @return number of elements in dest that are in order (these will be at the 233 * start of dest). 234 */ 235 static int sort_array_by_ordering(int *dest, int count, int *order, 236 int ocount) 237 { 238 int temp[count]; 239 int dest_count; 240 int same; /* number of elements which are the same */ 241 int i; 242 243 /* setup output items, copy items to be sorted into our temp area */ 244 memcpy(temp, dest, count * sizeof(*dest)); 245 dest_count = 0; 246 247 /* work through the ordering, move over the elements we agree on */ 248 for (i = 0; i < ocount; i++) { 249 if (array_search(temp, count, order[i]) != -1) 250 dest[dest_count++] = order[i]; 251 } 252 same = dest_count; 253 254 /* now move over the elements that are not in the ordering */ 255 for (i = 0; i < count; i++) { 256 if (array_search(order, ocount, temp[i]) == -1) 257 dest[dest_count++] = temp[i]; 258 } 259 assert(dest_count == count); 260 return same; 261 } 262 263 /** 264 * Check a list of key codes against the previous key scan 265 * 266 * Given a list of new key codes, we check how many of these are the same 267 * as last time. 268 * 269 * @param config Input state 270 * @param keycode List of key codes to examine 271 * @param num_keycodes Number of key codes 272 * @param same Returns number of key codes which are the same 273 */ 274 static int input_check_keycodes(struct input_config *config, 275 int keycode[], int num_keycodes, int *same) 276 { 277 /* Select the 'plain' xlate table to start with */ 278 if (!config->num_tables) { 279 debug("%s: No xlate tables: cannot decode keys\n", __func__); 280 return -1; 281 } 282 283 /* sort the keycodes into the same order as the previous ones */ 284 *same = sort_array_by_ordering(keycode, num_keycodes, 285 config->prev_keycodes, config->num_prev_keycodes); 286 287 memcpy(config->prev_keycodes, keycode, num_keycodes * sizeof(int)); 288 config->num_prev_keycodes = num_keycodes; 289 290 return *same != num_keycodes; 291 } 292 293 /** 294 * Checks and converts a special key code into ANSI 3.64 escape sequence. 295 * 296 * @param config Input state 297 * @param keycode Key code to examine 298 * @param output_ch Buffer to place output characters into. It should 299 * be at least ANSI_CHAR_MAX bytes long, to allow for 300 * an ANSI sequence. 301 * @param max_chars Maximum number of characters to add to output_ch 302 * @return number of characters output, if the key was converted, otherwise 0. 303 * This may be larger than max_chars, in which case the overflow 304 * characters are not output. 305 */ 306 static int input_keycode_to_ansi364(struct input_config *config, 307 int keycode, char output_ch[], int max_chars) 308 { 309 const char *escape; 310 int ch_count; 311 int i; 312 313 for (i = ch_count = 0; i < ARRAY_SIZE(kbd_to_ansi364); i++) { 314 if (keycode != kbd_to_ansi364[i].kbd_scan_code) 315 continue; 316 for (escape = kbd_to_ansi364[i].escape; *escape; escape++) { 317 if (ch_count < max_chars) 318 output_ch[ch_count] = *escape; 319 ch_count++; 320 } 321 return ch_count; 322 } 323 324 return 0; 325 } 326 327 /** 328 * Converts and queues a list of key codes in escaped ASCII string form 329 * Convert a list of key codes into ASCII 330 * 331 * You must call input_check_keycodes() before this. It turns the keycode 332 * list into a list of ASCII characters and sends them to the input layer. 333 * 334 * Characters which were seen last time do not generate fresh ASCII output. 335 * The output (calls to queue_ascii) may be longer than num_keycodes, if the 336 * keycode contains special keys that was encoded to longer escaped sequence. 337 * 338 * @param config Input state 339 * @param keycode List of key codes to examine 340 * @param num_keycodes Number of key codes 341 * @param output_ch Buffer to place output characters into. It should 342 * be at last ANSI_CHAR_MAX * num_keycodes, to allow for 343 * ANSI sequences. 344 * @param max_chars Maximum number of characters to add to output_ch 345 * @param same Number of key codes which are the same 346 * @return number of characters written into output_ch, or -1 if we would 347 * exceed max_chars chars. 348 */ 349 static int input_keycodes_to_ascii(struct input_config *config, 350 int keycode[], int num_keycodes, char output_ch[], 351 int max_chars, int same) 352 { 353 struct input_key_xlate *table; 354 int ch_count = 0; 355 int i; 356 357 table = &config->table[0]; 358 359 /* deal with modifiers first */ 360 for (i = 0; i < num_keycodes; i++) { 361 int key = keycode[i] & KEY_MASK; 362 363 if (key >= table->num_entries || table->xlate[key] == 0xff) { 364 table = process_modifier(config, key, 365 keycode[i] & KEY_RELEASE); 366 } 367 } 368 369 /* Start conversion by looking for the first new keycode (by same). */ 370 for (i = same; i < num_keycodes; i++) { 371 int key = keycode[i]; 372 int ch = (key < table->num_entries) ? table->xlate[key] : 0xff; 373 374 /* 375 * For a normal key (with an ASCII value), add it; otherwise 376 * translate special key to escape sequence if possible. 377 */ 378 if (ch != 0xff) { 379 if (ch_count < max_chars) 380 output_ch[ch_count] = (uchar)ch; 381 ch_count++; 382 } else { 383 ch_count += input_keycode_to_ansi364(config, key, 384 output_ch, max_chars); 385 } 386 } 387 388 if (ch_count > max_chars) { 389 debug("%s: Output char buffer overflow size=%d, need=%d\n", 390 __func__, max_chars, ch_count); 391 return -1; 392 } 393 394 /* ok, so return keys */ 395 return ch_count; 396 } 397 398 static int _input_send_keycodes(struct input_config *config, int keycode[], 399 int num_keycodes, bool do_send) 400 { 401 char ch[num_keycodes * ANSI_CHAR_MAX]; 402 int count, i, same = 0; 403 int is_repeat = 0; 404 unsigned delay_ms; 405 406 config->modifiers = 0; 407 if (!input_check_keycodes(config, keycode, num_keycodes, &same)) { 408 /* 409 * Same as last time - is it time for another repeat? 410 * TODO(sjg@chromium.org) We drop repeats here and since 411 * the caller may not call in again for a while, our 412 * auto-repeat speed is not quite correct. We should 413 * insert another character if we later realise that we 414 * have missed a repeat slot. 415 */ 416 is_repeat = config->allow_repeats || (config->repeat_rate_ms && 417 (int)get_timer(config->next_repeat_ms) >= 0); 418 if (!is_repeat) 419 return 0; 420 } 421 422 count = input_keycodes_to_ascii(config, keycode, num_keycodes, 423 ch, sizeof(ch), is_repeat ? 0 : same); 424 if (do_send) { 425 for (i = 0; i < count; i++) 426 input_queue_ascii(config, ch[i]); 427 } 428 delay_ms = is_repeat ? 429 config->repeat_rate_ms : 430 config->repeat_delay_ms; 431 432 config->next_repeat_ms = get_timer(0) + delay_ms; 433 434 return count; 435 } 436 437 int input_send_keycodes(struct input_config *config, int keycode[], 438 int num_keycodes) 439 { 440 return _input_send_keycodes(config, keycode, num_keycodes, true); 441 } 442 443 int input_add_keycode(struct input_config *config, int new_keycode, 444 bool release) 445 { 446 int keycode[INPUT_MAX_MODIFIERS + 1]; 447 int count, i; 448 449 /* Add the old keycodes which are not removed by this new one */ 450 for (i = 0, count = 0; i < config->num_prev_keycodes; i++) { 451 int code = config->prev_keycodes[i]; 452 453 if (new_keycode == code) { 454 if (release) 455 continue; 456 new_keycode = -1; 457 } 458 keycode[count++] = code; 459 } 460 461 if (!release && new_keycode != -1) 462 keycode[count++] = new_keycode; 463 debug("\ncodes for %02x/%d: ", new_keycode, release); 464 for (i = 0; i < count; i++) 465 debug("%02x ", keycode[i]); 466 debug("\n"); 467 468 /* Don't output any ASCII characters if this is a key release */ 469 return _input_send_keycodes(config, keycode, count, !release); 470 } 471 472 int input_add_table(struct input_config *config, int left_keycode, 473 int right_keycode, const uchar *xlate, int num_entries) 474 { 475 struct input_key_xlate *table; 476 477 if (config->num_tables == INPUT_MAX_MODIFIERS) { 478 debug("%s: Too many modifier tables\n", __func__); 479 return -1; 480 } 481 482 table = &config->table[config->num_tables++]; 483 table->left_keycode = left_keycode; 484 table->right_keycode = right_keycode; 485 table->xlate = xlate; 486 table->num_entries = num_entries; 487 488 return 0; 489 } 490 491 void input_set_delays(struct input_config *config, int repeat_delay_ms, 492 int repeat_rate_ms) 493 { 494 config->repeat_delay_ms = repeat_delay_ms; 495 config->repeat_rate_ms = repeat_rate_ms; 496 } 497 498 void input_allow_repeats(struct input_config *config, bool allow_repeats) 499 { 500 config->allow_repeats = allow_repeats; 501 } 502 503 int input_add_tables(struct input_config *config) 504 { 505 int ret; 506 507 ret = input_add_table(config, -1, -1, 508 kbd_plain_xlate, ARRAY_SIZE(kbd_plain_xlate)); 509 if (ret) 510 return ret; 511 ret = input_add_table(config, KEY_LEFTSHIFT, KEY_RIGHTSHIFT, 512 kbd_shift_xlate, ARRAY_SIZE(kbd_shift_xlate)); 513 if (ret) 514 return ret; 515 516 return input_add_table(config, KEY_LEFTCTRL, KEY_RIGHTCTRL, 517 kbd_ctrl_xlate, ARRAY_SIZE(kbd_ctrl_xlate)); 518 } 519 520 int input_init(struct input_config *config, int leds) 521 { 522 memset(config, '\0', sizeof(*config)); 523 config->leds = leds; 524 525 return 0; 526 } 527 528 int input_stdio_register(struct stdio_dev *dev) 529 { 530 int error; 531 532 error = stdio_register(dev); 533 534 /* check if this is the standard input device */ 535 if (!error && strcmp(getenv("stdin"), dev->name) == 0) { 536 /* reassign the console */ 537 if (OVERWRITE_CONSOLE || 538 console_assign(stdin, dev->name)) 539 return -1; 540 } 541 542 return 0; 543 } 544