xref: /rk3399_ARM-atf/services/std_svc/sdei/sdei_state.c (revision 61f72a34250d063da67f4fc2b0eb8c3fda3376be)
1 /*
2  * Copyright (c) 2017-2018, ARM Limited and Contributors. All rights reserved.
3  *
4  * SPDX-License-Identifier: BSD-3-Clause
5  */
6 
7 #include <assert.h>
8 #include <cassert.h>
9 #include <stdbool.h>
10 #include "sdei_private.h"
11 
12 /* Aliases for SDEI handler states: 'R'unning, 'E'nabled, and re'G'istered */
13 #define r_		0
14 #define R_		(1u << SDEI_STATF_RUNNING)
15 
16 #define e_		0
17 #define E_		(1u << SDEI_STATF_ENABLED)
18 
19 #define g_		0
20 #define G_		(1u << SDEI_STATF_REGISTERED)
21 
22 /* All possible composite handler states */
23 #define reg_		(r_ | e_ | g_)
24 #define reG_		(r_ | e_ | G_)
25 #define rEg_		(r_ | E_ | g_)
26 #define rEG_		(r_ | E_ | G_)
27 #define Reg_		(R_ | e_ | g_)
28 #define ReG_		(R_ | e_ | G_)
29 #define REg_		(R_ | E_ | g_)
30 #define REG_		(R_ | E_ | G_)
31 
32 #define MAX_STATES	(REG_ + 1)
33 
34 /* Invalid state */
35 #define	SDEI_STATE_INVALID	((sdei_state_t) (-1))
36 
37 /* No change in state */
38 #define	SDEI_STATE_NOP		((sdei_state_t) (-2))
39 
40 #define X___		SDEI_STATE_INVALID
41 #define NOP_		SDEI_STATE_NOP
42 
43 /* Ensure special states don't overlap with valid ones */
44 CASSERT(X___ > REG_, sdei_state_overlap_invalid);
45 CASSERT(NOP_ > REG_, sdei_state_overlap_nop);
46 
47 /*
48  * SDEI handler state machine: refer to sections 6.1 and 6.1.2 of the SDEI v1.0
49  * specification (ARM DEN0054A).
50  *
51  * Not all calls contribute to handler state transition. This table is also used
52  * to validate whether a call is permissible at a given handler state:
53  *
54  *  - X___ denotes a forbidden transition;
55  *  - NOP_ denotes a permitted transition, but there's no change in state;
56  *  - Otherwise, XXX_ gives the new state.
57  *
58  * DISP[atch] is a transition added for the implementation, but is not mentioned
59  * in the spec.
60  *
61  * Those calls that the spec mentions as can be made any time don't picture in
62  * this table.
63  */
64 
65 static const sdei_state_t sdei_state_table[MAX_STATES][DO_MAX] = {
66 /*
67  *	Action:		REG     REL	ENA	DISA	UREG	ROUT	CTX	COMP	COMPR	DISP
68  *	Notes:			[3]			[1]	[3]	[3][4]			[2]
69  */
70 	/* Handler unregistered, disabled, and not running. This is the default state. */
71 /* 0 */	[reg_] = {	reG_,	NOP_,	X___,	X___,	X___,	X___,	X___,	X___,	X___,	X___,	},
72 
73 	/* Handler unregistered and running */
74 /* 4 */	[Reg_] = {	X___,	X___,	X___,	X___,	X___,	X___,	NOP_,	reg_,	reg_,	X___,	},
75 
76 	/* Handler registered */
77 /* 1 */	[reG_] = {	X___,	X___,	rEG_,	NOP_,	reg_,	NOP_,	X___,	X___,	X___,	X___,	},
78 
79 	/* Handler registered and running */
80 /* 5 */	[ReG_] = {	X___,	X___,	REG_,	NOP_,	Reg_,	X___,	NOP_,	reG_,	reG_,	X___,	},
81 
82 	/* Handler registered and enabled */
83 /* 3 */	[rEG_] = {	X___,	X___,	NOP_,	reG_,	reg_,	X___,	X___,	X___,	X___,	REG_,	},
84 
85 	/* Handler registered, enabled, and running */
86 /* 7 */	[REG_] = {	X___,	X___,	NOP_,	ReG_,	Reg_,	X___,	NOP_,	rEG_,	rEG_,	X___,	},
87 
88 	/*
89 	 * Invalid states: no valid transition would leave the handler in these
90 	 * states; and no transition from these states is possible either.
91 	 */
92 
93 	/*
94 	 * Handler can't be enabled without being registered. I.e., XEg is
95 	 * impossible.
96 	 */
97 /* 2 */	[rEg_] = {	X___,	X___,	X___,	X___,	X___,	X___,	X___,	X___,	X___,	X___,	},
98 /* 6 */	[REg_] = {	X___,	X___,	X___,	X___,	X___,	X___,	X___,	X___,	X___,	X___,	},
99 };
100 
101 /*
102  * [1] Unregister will always also disable the event, so the new state will have
103  *     Xeg.
104  * [2] Event is considered for dispatch only when it's both registered and
105  *     enabled.
106  * [3] Never causes change in state.
107  * [4] Only allowed when running.
108  */
109 
110 /*
111  * Given an action, transition the state of an event by looking up the state
112  * table above:
113  *
114  *  - Return false for invalid transition;
115  *  - Return true for valid transition that causes no change in state;
116  *  - Otherwise, update state and return true.
117  *
118  * This function assumes that the caller holds necessary locks. If the
119  * transition has constrains other than the state table describes, the caller is
120  * expected to restore the previous state. See sdei_event_register() for
121  * example.
122  */
123 bool can_sdei_state_trans(sdei_entry_t *se, sdei_action_t act)
124 {
125 	sdei_state_t next;
126 
127 	assert(act < DO_MAX);
128 	if (se->state >= MAX_STATES) {
129 		WARN(" event state invalid: %x\n", se->state);
130 		return false;
131 	}
132 
133 	next = sdei_state_table[se->state][act];
134 	switch (next) {
135 	case SDEI_STATE_INVALID:
136 		return false;
137 
138 	case SDEI_STATE_NOP:
139 		return true;
140 
141 	default:
142 		/* Valid transition. Update state. */
143 		SDEI_LOG(" event state 0x%x => 0x%x\n", se->state, next);
144 		se->state = next;
145 
146 		return true;
147 	}
148 }
149