xref: /rk3399_ARM-atf/include/lib/utils_def.h (revision ee656609c8e9292f65ad82100f4ca190b7882a05)
1 /*
2  * Copyright (c) 2016-2025, Arm Limited and Contributors. All rights reserved.
3  * Copyright (c) 2020, NVIDIA Corporation. All rights reserved.
4  *
5  * SPDX-License-Identifier: BSD-3-Clause
6  */
7 
8 #ifndef UTILS_DEF_H
9 #define UTILS_DEF_H
10 
11 #include <export/lib/utils_def_exp.h>
12 
13 /* Compute the number of elements in the given array */
14 #define ARRAY_SIZE(a)				\
15 	(sizeof(a) / sizeof((a)[0]))
16 
17 #define IS_POWER_OF_TWO(x)			\
18 	(((x) & ((x) - 1)) == 0)
19 
20 #define SIZE_FROM_LOG2_WORDS(n)		(U(4) << (n))
21 
22 #if defined(__LINKER__) || defined(__ASSEMBLER__)
23 #define BIT_32(nr)			(U(1) << (nr))
24 #define BIT_64(nr)			(ULL(1) << (nr))
25 #else
26 #define BIT_32(nr)			(((uint32_t)(1U)) << (nr))
27 #define BIT_64(nr)			(((uint64_t)(1ULL)) << (nr))
28 #endif
29 
30 #ifdef __aarch64__
31 #define BIT				BIT_64
32 #else
33 #define BIT				BIT_32
34 #endif
35 
36 /*
37  * Create a contiguous bitmask starting at bit position @low and ending at
38  * position @high. For example
39  * GENMASK_64(39, 21) gives us the 64bit vector 0x000000ffffe00000.
40  */
41 #if defined(__LINKER__) || defined(__ASSEMBLER__)
42 #define GENMASK_32(high, low) \
43 	(((0xFFFFFFFF) << (low)) & (0xFFFFFFFF >> (32 - 1 - (high))))
44 
45 #define GENMASK_64(high, low) \
46 	((~0 << (low)) & (~0 >> (64 - 1 - (high))))
47 #else
48 #define GENMASK_32(high, low) \
49 	((~UINT32_C(0) >> (32U - 1U - (high))) ^ ((BIT_32(low) - 1U)))
50 
51 #define GENMASK_64(high, low) \
52 	((~UINT64_C(0) >> (64U - 1U - (high))) ^ ((BIT_64(low) - 1U)))
53 #endif
54 
55 #ifdef __aarch64__
56 #define GENMASK				GENMASK_64
57 #else
58 #define GENMASK				GENMASK_32
59 #endif
60 
61 #define HI(addr)			(addr >> 32)
62 #define LO(addr)			(addr & 0xffffffff)
63 
64 #define HI_64(addr)			(addr >> 64)
65 #define LO_64(addr)			(addr & 0xffffffffffffffff)
66 
67 /*
68  * This variant of div_round_up can be used in macro definition but should not
69  * be used in C code as the `div` parameter is evaluated twice.
70  */
71 #define DIV_ROUND_UP_2EVAL(n, d)	(((n) + (d) - 1) / (d))
72 
73 #define div_round_up(val, div) __extension__ ({	\
74 	__typeof__(div) _div = (div);		\
75 	((val) + _div - (__typeof__(div)) 1) / _div;		\
76 })
77 
78 #define MIN(x, y) __extension__ ({	\
79 	__typeof__(x) _x = (x);		\
80 	__typeof__(y) _y = (y);		\
81 	(void)(&_x == &_y);		\
82 	(_x < _y) ? _x : _y;		\
83 })
84 
85 #define MAX(x, y) __extension__ ({	\
86 	__typeof__(x) _x = (x);		\
87 	__typeof__(y) _y = (y);		\
88 	(void)(&_x == &_y);		\
89 	(_x > _y) ? _x : _y;		\
90 })
91 
92 #define CLAMP(x, min, max) __extension__ ({ \
93 	__typeof__(x) _x = (x); \
94 	__typeof__(min) _min = (min); \
95 	__typeof__(max) _max = (max); \
96 	(void)(&_x == &_min); \
97 	(void)(&_x == &_max); \
98 	((_x > _max) ? _max : ((_x < _min) ? _min : _x)); \
99 })
100 
101 /*
102  * The round_up() macro rounds up a value to the given boundary in a
103  * type-agnostic yet type-safe manner. The boundary must be a power of two.
104  * In other words, it computes the smallest multiple of boundary which is
105  * greater than or equal to value.
106  *
107  * round_down() is similar but rounds the value down instead.
108  */
109 #define round_boundary(value, boundary)		\
110 	((__typeof__(value))((boundary) - 1))
111 
112 #define round_up(value, boundary)		\
113 	((((value) - 1) | round_boundary(value, boundary)) + 1)
114 
115 #define round_down(value, boundary)		\
116 	((value) & ~round_boundary(value, boundary))
117 
118 /* add operation together with checking whether the operation overflowed
119  * The result is '*res',
120  * return 0 on success and 1 on overflow
121  */
122 #define add_overflow(a, b, res) __builtin_add_overflow((a), (b), (res))
123 
124 /*
125  * Round up a value to align with a given size and
126  * check whether overflow happens.
127  * The rounduped value is '*res',
128  * return 0 on success and 1 on overflow
129  */
130 #define round_up_overflow(v, size, res) (__extension__({ \
131 	typeof(res) __res = res; \
132 	typeof(*(__res)) __roundup_tmp = 0; \
133 	typeof(v) __roundup_mask = (typeof(v))(size) - 1; \
134 	\
135 	add_overflow((v), __roundup_mask, &__roundup_tmp) ? 1 : \
136 		(void)(*(__res) = __roundup_tmp & ~__roundup_mask), 0; \
137 }))
138 
139 /*
140  * Add a with b, then round up the result to align with a given size and
141  * check whether overflow happens.
142  * The rounduped value is '*res',
143  * return 0 on success and 1 on overflow
144  */
145 #define add_with_round_up_overflow(a, b, size, res) (__extension__({ \
146 	typeof(a) __a = (a); \
147 	typeof(__a) __add_res = 0; \
148 	\
149 	add_overflow((__a), (b), &__add_res) ? 1 : \
150 		round_up_overflow(__add_res, (size), (res)) ? 1 : 0; \
151 }))
152 
153 /**
154  * Helper macro to ensure a value lies on a given boundary.
155  */
156 #define is_aligned(value, boundary)			\
157 	(round_up((uintptr_t) value, boundary) ==	\
158 	 round_down((uintptr_t) value, boundary))
159 
160 /*
161  * Evaluates to 1 if (ptr + inc) overflows, 0 otherwise.
162  * Both arguments must be unsigned pointer values (i.e. uintptr_t).
163  */
164 #define check_uptr_overflow(_ptr, _inc)		\
165 	((_ptr) > (UINTPTR_MAX - (_inc)))
166 
167 /*
168  * Evaluates to 1 if (u32 + inc) overflows, 0 otherwise.
169  * Both arguments must be 32-bit unsigned integers (i.e. effectively uint32_t).
170  */
171 #define check_u32_overflow(_u32, _inc) \
172 	((_u32) > (UINT32_MAX - (_inc)))
173 
174 /* Register size of the current architecture. */
175 #ifdef __aarch64__
176 #define REGSZ		U(8)
177 #else
178 #define REGSZ		U(4)
179 #endif
180 
181 /*
182  * Test for the current architecture version to be at least the version
183  * expected.
184  */
185 #define ARM_ARCH_AT_LEAST(_maj, _min) \
186 	((ARM_ARCH_MAJOR > (_maj)) || \
187 	 ((ARM_ARCH_MAJOR == (_maj)) && (ARM_ARCH_MINOR >= (_min))))
188 
189 /*
190  * Import an assembly or linker symbol as a C expression with the specified
191  * type
192  */
193 #define IMPORT_SYM(type, sym, name) \
194 	extern char sym[];\
195 	static const __attribute__((unused)) type name = (type) sym;
196 
197 /*
198  * When the symbol is used to hold a pointer, its alignment can be asserted
199  * with this macro. For example, if there is a linker symbol that is going to
200  * be used as a 64-bit pointer, the value of the linker symbol must also be
201  * aligned to 64 bit. This macro makes sure this is the case.
202  */
203 #define ASSERT_SYM_PTR_ALIGN(sym) assert(((size_t)(sym) % __alignof__(*(sym))) == 0)
204 
205 #define COMPILER_BARRIER() __asm__ volatile ("" ::: "memory")
206 
207 /* Compiler builtin of GCC >= 9 and planned in llvm */
208 #ifdef __HAVE_SPECULATION_SAFE_VALUE
209 # define SPECULATION_SAFE_VALUE(var) __builtin_speculation_safe_value(var)
210 #else
211 # define SPECULATION_SAFE_VALUE(var) var
212 #endif
213 
214 /*
215  * Ticks elapsed in one second with a signal of 1 MHz
216  */
217 #define MHZ_TICKS_PER_SEC	U(1000000)
218 
219 /*
220  * Ticks elapsed in one second with a signal of 1 KHz
221  */
222 #define KHZ_TICKS_PER_SEC U(1000)
223 
224 /**
225  * EXTRACT_FIELD - Extracts a specific bit field from a value.
226  *
227  * @val:   The input value containing the field.
228  * @mask:  A bitmask representing the maximum value of the field
229  * @shift: The starting bit position of the field.
230  *
231  * This macro shifts the input value (@val) to the right by @shift bits,
232  * aligning the target field to the least significant bits (LSB).
233  * It then applies @mask to extract only the relevant bits.
234  */
235 #define EXTRACT_FIELD(val, mask, shift)   (((val) >> (shift)) & (mask))
236 
237 #endif /* UTILS_DEF_H */
238