xref: /rk3399_ARM-atf/bl2/bl2_main.c (revision b1d27b484f4172542eca074fdac42ffd13736a0f)
1 /*
2  * Copyright (c) 2013-2017, ARM Limited and Contributors. All rights reserved.
3  *
4  * SPDX-License-Identifier: BSD-3-Clause
5  */
6 
7 #include <arch_helpers.h>
8 #include <auth_mod.h>
9 #include <bl1.h>
10 #include <bl_common.h>
11 #include <console.h>
12 #include <debug.h>
13 #include <platform.h>
14 #include "bl2_private.h"
15 
16 #ifdef AARCH32
17 #define NEXT_IMAGE	"BL32"
18 #else
19 #define NEXT_IMAGE	"BL31"
20 #endif
21 
22 /*******************************************************************************
23  * The only thing to do in BL2 is to load further images and pass control to
24  * next BL. The memory occupied by BL2 will be reclaimed by BL3x stages. BL2
25  * runs entirely in S-EL1.
26  ******************************************************************************/
27 void bl2_main(void)
28 {
29 	entry_point_info_t *next_bl_ep_info;
30 
31 	NOTICE("BL2: %s\n", version_string);
32 	NOTICE("BL2: %s\n", build_message);
33 
34 	/* Perform remaining generic architectural setup in S-EL1 */
35 	bl2_arch_setup();
36 
37 #if TRUSTED_BOARD_BOOT
38 	/* Initialize authentication module */
39 	auth_mod_init();
40 #endif /* TRUSTED_BOARD_BOOT */
41 
42 	/* initialize boot source */
43 	bl2_plat_preload_setup();
44 
45 	/* Load the subsequent bootloader images. */
46 	next_bl_ep_info = bl2_load_images();
47 
48 #ifdef AARCH32
49 	/*
50 	 * For AArch32 state BL1 and BL2 share the MMU setup.
51 	 * Given that BL2 does not map BL1 regions, MMU needs
52 	 * to be disabled in order to go back to BL1.
53 	 */
54 	disable_mmu_icache_secure();
55 #endif /* AARCH32 */
56 
57 
58 #if !BL2_AT_EL3
59 	console_flush();
60 
61 	/*
62 	 * Run next BL image via an SMC to BL1. Information on how to pass
63 	 * control to the BL32 (if present) and BL33 software images will
64 	 * be passed to next BL image as an argument.
65 	 */
66 	smc(BL1_SMC_RUN_IMAGE, (unsigned long)next_bl_ep_info, 0, 0, 0, 0, 0, 0);
67 #else
68 	NOTICE("BL2: Booting " NEXT_IMAGE "\n");
69 	print_entry_point_info(next_bl_ep_info);
70 	console_flush();
71 
72 	bl2_run_next_image(next_bl_ep_info);
73 #endif
74 }
75