xref: /rk3399_ARM-atf/bl2/aarch32/bl2_run_next_image.S (revision 1d651211748cdc01b6a838925e7987572a5816e0)
1*6c09af9fSZelalem Aweke/*
2*6c09af9fSZelalem Aweke * Copyright (c) 2021, Arm Limited. All rights reserved.
3*6c09af9fSZelalem Aweke *
4*6c09af9fSZelalem Aweke * SPDX-License-Identifier: BSD-3-Clause
5*6c09af9fSZelalem Aweke */
6*6c09af9fSZelalem Aweke
7*6c09af9fSZelalem Aweke#include <arch.h>
8*6c09af9fSZelalem Aweke#include <asm_macros.S>
9*6c09af9fSZelalem Aweke#include <common/bl_common.h>
10*6c09af9fSZelalem Aweke
11*6c09af9fSZelalem Aweke	.globl	bl2_run_next_image
12*6c09af9fSZelalem Aweke
13*6c09af9fSZelalem Aweke
14*6c09af9fSZelalem Awekefunc bl2_run_next_image
15*6c09af9fSZelalem Aweke	mov	r8,r0
16*6c09af9fSZelalem Aweke
17*6c09af9fSZelalem Aweke	/*
18*6c09af9fSZelalem Aweke	 * MMU needs to be disabled because both BL2 and BL32 execute
19*6c09af9fSZelalem Aweke	 * in PL1, and therefore share the same address space.
20*6c09af9fSZelalem Aweke	 * BL32 will initialize the address space according to its
21*6c09af9fSZelalem Aweke	 * own requirement.
22*6c09af9fSZelalem Aweke	 */
23*6c09af9fSZelalem Aweke	bl	disable_mmu_icache_secure
24*6c09af9fSZelalem Aweke	stcopr	r0, TLBIALL
25*6c09af9fSZelalem Aweke	dsb	sy
26*6c09af9fSZelalem Aweke	isb
27*6c09af9fSZelalem Aweke	mov	r0, r8
28*6c09af9fSZelalem Aweke	bl	bl2_el3_plat_prepare_exit
29*6c09af9fSZelalem Aweke
30*6c09af9fSZelalem Aweke	/*
31*6c09af9fSZelalem Aweke	 * Extract PC and SPSR based on struct `entry_point_info_t`
32*6c09af9fSZelalem Aweke	 * and load it in LR and SPSR registers respectively.
33*6c09af9fSZelalem Aweke	 */
34*6c09af9fSZelalem Aweke	ldr	lr, [r8, #ENTRY_POINT_INFO_PC_OFFSET]
35*6c09af9fSZelalem Aweke	ldr	r1, [r8, #(ENTRY_POINT_INFO_PC_OFFSET + 4)]
36*6c09af9fSZelalem Aweke	msr	spsr_xc, r1
37*6c09af9fSZelalem Aweke
38*6c09af9fSZelalem Aweke	/* Some BL32 stages expect lr_svc to provide the BL33 entry address */
39*6c09af9fSZelalem Aweke	cps	#MODE32_svc
40*6c09af9fSZelalem Aweke	ldr	lr, [r8, #ENTRY_POINT_INFO_LR_SVC_OFFSET]
41*6c09af9fSZelalem Aweke	cps	#MODE32_mon
42*6c09af9fSZelalem Aweke
43*6c09af9fSZelalem Aweke	add	r8, r8, #ENTRY_POINT_INFO_ARGS_OFFSET
44*6c09af9fSZelalem Aweke	ldm	r8, {r0, r1, r2, r3}
45*6c09af9fSZelalem Aweke	exception_return
46*6c09af9fSZelalem Awekeendfunc bl2_run_next_image
47