1*4882a593SmuzhiyunSection "Device" 2*4882a593Smuzhiyun Identifier "Rockchip Graphics" 3*4882a593Smuzhiyun Driver "modesetting" 4*4882a593Smuzhiyun 5*4882a593Smuzhiyun### Use Rockchip RGA 2D HW accel 6*4882a593Smuzhiyun# Option "AccelMethod" "exa" 7*4882a593Smuzhiyun 8*4882a593Smuzhiyun### Use GPU HW accel 9*4882a593Smuzhiyun Option "AccelMethod" "glamor" 10*4882a593Smuzhiyun 11*4882a593Smuzhiyun Option "DRI" "2" 12*4882a593Smuzhiyun 13*4882a593Smuzhiyun### Set to "always" to avoid tearing, could lead to up 50% performance loss 14*4882a593Smuzhiyun Option "FlipFB" "none" 15*4882a593Smuzhiyun 16*4882a593Smuzhiyun### Limit flip rate and drop frames for "FlipFB" to reduce performance lost 17*4882a593Smuzhiyun# Option "MaxFlipRate" "25" 18*4882a593Smuzhiyun 19*4882a593Smuzhiyun Option "NoEDID" "true" 20*4882a593SmuzhiyunEndSection 21*4882a593Smuzhiyun 22*4882a593SmuzhiyunSection "Screen" 23*4882a593Smuzhiyun Identifier "Default Screen" 24*4882a593Smuzhiyun Device "Rockchip Graphics" 25*4882a593Smuzhiyun Monitor "Default Monitor" 26*4882a593SmuzhiyunEndSection 27*4882a593Smuzhiyun 28*4882a593Smuzhiyun### Valid values for rotation are "normal", "left", "right" 29*4882a593SmuzhiyunSection "Monitor" 30*4882a593Smuzhiyun Identifier "Default Monitor" 31*4882a593Smuzhiyun Option "Rotate" "normal" 32*4882a593SmuzhiyunEndSection 33