1*4882a593Smuzhiyun #ifndef _LINUX_FB_H 2*4882a593Smuzhiyun #define _LINUX_FB_H 3*4882a593Smuzhiyun 4*4882a593Smuzhiyun #include <linux/types.h> 5*4882a593Smuzhiyun #include <linux/list.h> 6*4882a593Smuzhiyun 7*4882a593Smuzhiyun /* Definitions of frame buffers */ 8*4882a593Smuzhiyun 9*4882a593Smuzhiyun #define FB_MAX 32 /* sufficient for now */ 10*4882a593Smuzhiyun 11*4882a593Smuzhiyun #define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */ 12*4882a593Smuzhiyun 13*4882a593Smuzhiyun #define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */ 14*4882a593Smuzhiyun #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */ 15*4882a593Smuzhiyun #define FB_VISUAL_TRUECOLOR 2 /* True color */ 16*4882a593Smuzhiyun #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */ 17*4882a593Smuzhiyun #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */ 18*4882a593Smuzhiyun #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */ 19*4882a593Smuzhiyun 20*4882a593Smuzhiyun #define FB_ACCEL_NONE 0 /* no hardware accelerator */ 21*4882a593Smuzhiyun 22*4882a593Smuzhiyun struct fb_fix_screeninfo { 23*4882a593Smuzhiyun char id[16]; /* identification string eg "TT Builtin" */ 24*4882a593Smuzhiyun unsigned long smem_start; /* Start of frame buffer mem */ 25*4882a593Smuzhiyun /* (physical address) */ 26*4882a593Smuzhiyun __u32 smem_len; /* Length of frame buffer mem */ 27*4882a593Smuzhiyun __u32 type; /* see FB_TYPE_* */ 28*4882a593Smuzhiyun __u32 type_aux; /* Interleave for interleaved Planes */ 29*4882a593Smuzhiyun __u32 visual; /* see FB_VISUAL_* */ 30*4882a593Smuzhiyun __u16 xpanstep; /* zero if no hardware panning */ 31*4882a593Smuzhiyun __u16 ypanstep; /* zero if no hardware panning */ 32*4882a593Smuzhiyun __u16 ywrapstep; /* zero if no hardware ywrap */ 33*4882a593Smuzhiyun __u32 line_length; /* length of a line in bytes */ 34*4882a593Smuzhiyun unsigned long mmio_start; /* Start of Memory Mapped I/O */ 35*4882a593Smuzhiyun /* (physical address) */ 36*4882a593Smuzhiyun __u32 mmio_len; /* Length of Memory Mapped I/O */ 37*4882a593Smuzhiyun __u32 accel; /* Indicate to driver which */ 38*4882a593Smuzhiyun /* specific chip/card we have */ 39*4882a593Smuzhiyun __u16 reserved[3]; /* Reserved for future compatibility */ 40*4882a593Smuzhiyun }; 41*4882a593Smuzhiyun 42*4882a593Smuzhiyun /* 43*4882a593Smuzhiyun * Interpretation of offset for color fields: All offsets are from the right, 44*4882a593Smuzhiyun * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you 45*4882a593Smuzhiyun * can use the offset as right argument to <<). A pixel afterwards is a bit 46*4882a593Smuzhiyun * stream and is written to video memory as that unmodified. 47*4882a593Smuzhiyun * 48*4882a593Smuzhiyun * For pseudocolor: offset and length should be the same for all color 49*4882a593Smuzhiyun * components. Offset specifies the position of the least significant bit 50*4882a593Smuzhiyun * of the pallette index in a pixel value. Length indicates the number 51*4882a593Smuzhiyun * of available palette entries (i.e. # of entries = 1 << length). 52*4882a593Smuzhiyun */ 53*4882a593Smuzhiyun struct fb_bitfield { 54*4882a593Smuzhiyun __u32 offset; /* beginning of bitfield */ 55*4882a593Smuzhiyun __u32 length; /* length of bitfield */ 56*4882a593Smuzhiyun __u32 msb_right; 57*4882a593Smuzhiyun 58*4882a593Smuzhiyun }; 59*4882a593Smuzhiyun 60*4882a593Smuzhiyun #define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */ 61*4882a593Smuzhiyun #define FB_NONSTD_REV_PIX_IN_B 2 /* order of pixels in each byte is reversed */ 62*4882a593Smuzhiyun 63*4882a593Smuzhiyun #define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/ 64*4882a593Smuzhiyun #define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */ 65*4882a593Smuzhiyun #define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */ 66*4882a593Smuzhiyun #define FB_ACTIVATE_MASK 15 67*4882a593Smuzhiyun /* values */ 68*4882a593Smuzhiyun #define FB_ACTIVATE_VBL 16 /* activate values on next vbl */ 69*4882a593Smuzhiyun #define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */ 70*4882a593Smuzhiyun #define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */ 71*4882a593Smuzhiyun #define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/ 72*4882a593Smuzhiyun #define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */ 73*4882a593Smuzhiyun 74*4882a593Smuzhiyun #define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */ 75*4882a593Smuzhiyun #define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */ 76*4882a593Smuzhiyun #define FB_SYNC_EXT 4 /* external sync */ 77*4882a593Smuzhiyun #define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */ 78*4882a593Smuzhiyun #define FB_SYNC_BROADCAST 16 /* broadcast video timings */ 79*4882a593Smuzhiyun /* vtotal = 144d/288n/576i => PAL */ 80*4882a593Smuzhiyun /* vtotal = 121d/242n/484i => NTSC */ 81*4882a593Smuzhiyun #define FB_SYNC_ON_GREEN 32 /* sync on green */ 82*4882a593Smuzhiyun 83*4882a593Smuzhiyun #define FB_VMODE_NONINTERLACED 0 /* non interlaced */ 84*4882a593Smuzhiyun #define FB_VMODE_INTERLACED 1 /* interlaced */ 85*4882a593Smuzhiyun #define FB_VMODE_DOUBLE 2 /* double scan */ 86*4882a593Smuzhiyun #define FB_VMODE_ODD_FLD_FIRST 4 /* interlaced: top line first */ 87*4882a593Smuzhiyun #define FB_VMODE_MASK 255 88*4882a593Smuzhiyun 89*4882a593Smuzhiyun #define FB_VMODE_YWRAP 256 /* ywrap instead of panning */ 90*4882a593Smuzhiyun #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */ 91*4882a593Smuzhiyun #define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */ 92*4882a593Smuzhiyun 93*4882a593Smuzhiyun /* 94*4882a593Smuzhiyun * Display rotation support 95*4882a593Smuzhiyun */ 96*4882a593Smuzhiyun #define FB_ROTATE_UR 0 97*4882a593Smuzhiyun #define FB_ROTATE_CW 1 98*4882a593Smuzhiyun #define FB_ROTATE_UD 2 99*4882a593Smuzhiyun #define FB_ROTATE_CCW 3 100*4882a593Smuzhiyun 101*4882a593Smuzhiyun #define PICOS2KHZ(a) (1000000000UL/(a)) 102*4882a593Smuzhiyun #define KHZ2PICOS(a) (1000000000UL/(a)) 103*4882a593Smuzhiyun 104*4882a593Smuzhiyun struct fb_var_screeninfo { 105*4882a593Smuzhiyun __u32 xres; /* visible resolution */ 106*4882a593Smuzhiyun __u32 yres; 107*4882a593Smuzhiyun __u32 xres_virtual; /* virtual resolution */ 108*4882a593Smuzhiyun __u32 yres_virtual; 109*4882a593Smuzhiyun __u32 xoffset; /* offset from virtual to visible */ 110*4882a593Smuzhiyun __u32 yoffset; /* resolution */ 111*4882a593Smuzhiyun 112*4882a593Smuzhiyun __u32 bits_per_pixel; /* guess what */ 113*4882a593Smuzhiyun __u32 grayscale; /* != 0 Graylevels instead of colors */ 114*4882a593Smuzhiyun 115*4882a593Smuzhiyun struct fb_bitfield red; /* bitfield in fb mem if true color, */ 116*4882a593Smuzhiyun struct fb_bitfield green; /* else only length is significant */ 117*4882a593Smuzhiyun struct fb_bitfield blue; 118*4882a593Smuzhiyun struct fb_bitfield transp; /* transparency */ 119*4882a593Smuzhiyun 120*4882a593Smuzhiyun __u32 nonstd; /* != 0 Non standard pixel format */ 121*4882a593Smuzhiyun 122*4882a593Smuzhiyun __u32 activate; /* see FB_ACTIVATE_* */ 123*4882a593Smuzhiyun 124*4882a593Smuzhiyun __u32 height; /* height of picture in mm */ 125*4882a593Smuzhiyun __u32 width; /* width of picture in mm */ 126*4882a593Smuzhiyun 127*4882a593Smuzhiyun __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */ 128*4882a593Smuzhiyun 129*4882a593Smuzhiyun /* Timing: All values in pixclocks, except pixclock (of course) */ 130*4882a593Smuzhiyun __u32 pixclock; /* pixel clock in ps (pico seconds) */ 131*4882a593Smuzhiyun __u32 left_margin; /* time from sync to picture */ 132*4882a593Smuzhiyun __u32 right_margin; /* time from picture to sync */ 133*4882a593Smuzhiyun __u32 upper_margin; /* time from sync to picture */ 134*4882a593Smuzhiyun __u32 lower_margin; 135*4882a593Smuzhiyun __u32 hsync_len; /* length of horizontal sync */ 136*4882a593Smuzhiyun __u32 vsync_len; /* length of vertical sync */ 137*4882a593Smuzhiyun __u32 sync; /* see FB_SYNC_* */ 138*4882a593Smuzhiyun __u32 vmode; /* see FB_VMODE_* */ 139*4882a593Smuzhiyun __u32 rotate; /* angle we rotate counter clockwise */ 140*4882a593Smuzhiyun __u32 reserved[5]; /* Reserved for future compatibility */ 141*4882a593Smuzhiyun }; 142*4882a593Smuzhiyun 143*4882a593Smuzhiyun struct fb_cmap { 144*4882a593Smuzhiyun __u32 start; /* First entry */ 145*4882a593Smuzhiyun __u32 len; /* Number of entries */ 146*4882a593Smuzhiyun __u16 *red; /* Red values */ 147*4882a593Smuzhiyun __u16 *green; 148*4882a593Smuzhiyun __u16 *blue; 149*4882a593Smuzhiyun __u16 *transp; /* transparency, can be NULL */ 150*4882a593Smuzhiyun }; 151*4882a593Smuzhiyun 152*4882a593Smuzhiyun struct fb_con2fbmap { 153*4882a593Smuzhiyun __u32 console; 154*4882a593Smuzhiyun __u32 framebuffer; 155*4882a593Smuzhiyun }; 156*4882a593Smuzhiyun 157*4882a593Smuzhiyun /* VESA Blanking Levels */ 158*4882a593Smuzhiyun #define VESA_NO_BLANKING 0 159*4882a593Smuzhiyun #define VESA_VSYNC_SUSPEND 1 160*4882a593Smuzhiyun #define VESA_HSYNC_SUSPEND 2 161*4882a593Smuzhiyun #define VESA_POWERDOWN 3 162*4882a593Smuzhiyun 163*4882a593Smuzhiyun 164*4882a593Smuzhiyun enum { 165*4882a593Smuzhiyun /* screen: unblanked, hsync: on, vsync: on */ 166*4882a593Smuzhiyun FB_BLANK_UNBLANK = VESA_NO_BLANKING, 167*4882a593Smuzhiyun 168*4882a593Smuzhiyun /* screen: blanked, hsync: on, vsync: on */ 169*4882a593Smuzhiyun FB_BLANK_NORMAL = VESA_NO_BLANKING + 1, 170*4882a593Smuzhiyun 171*4882a593Smuzhiyun /* screen: blanked, hsync: on, vsync: off */ 172*4882a593Smuzhiyun FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1, 173*4882a593Smuzhiyun 174*4882a593Smuzhiyun /* screen: blanked, hsync: off, vsync: on */ 175*4882a593Smuzhiyun FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1, 176*4882a593Smuzhiyun 177*4882a593Smuzhiyun /* screen: blanked, hsync: off, vsync: off */ 178*4882a593Smuzhiyun FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1 179*4882a593Smuzhiyun }; 180*4882a593Smuzhiyun 181*4882a593Smuzhiyun #define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */ 182*4882a593Smuzhiyun #define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */ 183*4882a593Smuzhiyun #define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */ 184*4882a593Smuzhiyun #define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */ 185*4882a593Smuzhiyun #define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */ 186*4882a593Smuzhiyun #define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */ 187*4882a593Smuzhiyun #define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */ 188*4882a593Smuzhiyun #define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */ 189*4882a593Smuzhiyun #define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */ 190*4882a593Smuzhiyun 191*4882a593Smuzhiyun struct fb_vblank { 192*4882a593Smuzhiyun __u32 flags; /* FB_VBLANK flags */ 193*4882a593Smuzhiyun __u32 count; /* counter of retraces since boot */ 194*4882a593Smuzhiyun __u32 vcount; /* current scanline position */ 195*4882a593Smuzhiyun __u32 hcount; /* current scandot position */ 196*4882a593Smuzhiyun __u32 reserved[4]; /* reserved for future compatibility */ 197*4882a593Smuzhiyun }; 198*4882a593Smuzhiyun 199*4882a593Smuzhiyun /* Internal HW accel */ 200*4882a593Smuzhiyun #define ROP_COPY 0 201*4882a593Smuzhiyun #define ROP_XOR 1 202*4882a593Smuzhiyun 203*4882a593Smuzhiyun struct fb_copyarea { 204*4882a593Smuzhiyun __u32 dx; 205*4882a593Smuzhiyun __u32 dy; 206*4882a593Smuzhiyun __u32 width; 207*4882a593Smuzhiyun __u32 height; 208*4882a593Smuzhiyun __u32 sx; 209*4882a593Smuzhiyun __u32 sy; 210*4882a593Smuzhiyun }; 211*4882a593Smuzhiyun 212*4882a593Smuzhiyun struct fb_fillrect { 213*4882a593Smuzhiyun __u32 dx; /* screen-relative */ 214*4882a593Smuzhiyun __u32 dy; 215*4882a593Smuzhiyun __u32 width; 216*4882a593Smuzhiyun __u32 height; 217*4882a593Smuzhiyun __u32 color; 218*4882a593Smuzhiyun __u32 rop; 219*4882a593Smuzhiyun }; 220*4882a593Smuzhiyun 221*4882a593Smuzhiyun struct fb_image { 222*4882a593Smuzhiyun __u32 dx; /* Where to place image */ 223*4882a593Smuzhiyun __u32 dy; 224*4882a593Smuzhiyun __u32 width; /* Size of image */ 225*4882a593Smuzhiyun __u32 height; 226*4882a593Smuzhiyun __u32 fg_color; /* Only used when a mono bitmap */ 227*4882a593Smuzhiyun __u32 bg_color; 228*4882a593Smuzhiyun __u8 depth; /* Depth of the image */ 229*4882a593Smuzhiyun const char *data; /* Pointer to image data */ 230*4882a593Smuzhiyun struct fb_cmap cmap; /* color map info */ 231*4882a593Smuzhiyun }; 232*4882a593Smuzhiyun 233*4882a593Smuzhiyun /* 234*4882a593Smuzhiyun * hardware cursor control 235*4882a593Smuzhiyun */ 236*4882a593Smuzhiyun 237*4882a593Smuzhiyun #define FB_CUR_SETIMAGE 0x01 238*4882a593Smuzhiyun #define FB_CUR_SETPOS 0x02 239*4882a593Smuzhiyun #define FB_CUR_SETHOT 0x04 240*4882a593Smuzhiyun #define FB_CUR_SETCMAP 0x08 241*4882a593Smuzhiyun #define FB_CUR_SETSHAPE 0x10 242*4882a593Smuzhiyun #define FB_CUR_SETSIZE 0x20 243*4882a593Smuzhiyun #define FB_CUR_SETALL 0xFF 244*4882a593Smuzhiyun 245*4882a593Smuzhiyun struct fbcurpos { 246*4882a593Smuzhiyun __u16 x, y; 247*4882a593Smuzhiyun }; 248*4882a593Smuzhiyun 249*4882a593Smuzhiyun struct fb_cursor { 250*4882a593Smuzhiyun __u16 set; /* what to set */ 251*4882a593Smuzhiyun __u16 enable; /* cursor on/off */ 252*4882a593Smuzhiyun __u16 rop; /* bitop operation */ 253*4882a593Smuzhiyun const char *mask; /* cursor mask bits */ 254*4882a593Smuzhiyun struct fbcurpos hot; /* cursor hot spot */ 255*4882a593Smuzhiyun struct fb_image image; /* Cursor image */ 256*4882a593Smuzhiyun }; 257*4882a593Smuzhiyun 258*4882a593Smuzhiyun #ifdef CONFIG_FB_BACKLIGHT 259*4882a593Smuzhiyun /* Settings for the generic backlight code */ 260*4882a593Smuzhiyun #define FB_BACKLIGHT_LEVELS 128 261*4882a593Smuzhiyun #define FB_BACKLIGHT_MAX 0xFF 262*4882a593Smuzhiyun #endif 263*4882a593Smuzhiyun 264*4882a593Smuzhiyun #ifdef __KERNEL__ 265*4882a593Smuzhiyun 266*4882a593Smuzhiyun struct vm_area_struct; 267*4882a593Smuzhiyun struct fb_info; 268*4882a593Smuzhiyun struct device; 269*4882a593Smuzhiyun struct file; 270*4882a593Smuzhiyun 271*4882a593Smuzhiyun /* Definitions below are used in the parsed monitor specs */ 272*4882a593Smuzhiyun #define FB_DPMS_ACTIVE_OFF 1 273*4882a593Smuzhiyun #define FB_DPMS_SUSPEND 2 274*4882a593Smuzhiyun #define FB_DPMS_STANDBY 4 275*4882a593Smuzhiyun 276*4882a593Smuzhiyun #define FB_DISP_DDI 1 277*4882a593Smuzhiyun #define FB_DISP_ANA_700_300 2 278*4882a593Smuzhiyun #define FB_DISP_ANA_714_286 4 279*4882a593Smuzhiyun #define FB_DISP_ANA_1000_400 8 280*4882a593Smuzhiyun #define FB_DISP_ANA_700_000 16 281*4882a593Smuzhiyun 282*4882a593Smuzhiyun #define FB_DISP_MONO 32 283*4882a593Smuzhiyun #define FB_DISP_RGB 64 284*4882a593Smuzhiyun #define FB_DISP_MULTI 128 285*4882a593Smuzhiyun #define FB_DISP_UNKNOWN 256 286*4882a593Smuzhiyun 287*4882a593Smuzhiyun #define FB_SIGNAL_NONE 0 288*4882a593Smuzhiyun #define FB_SIGNAL_BLANK_BLANK 1 289*4882a593Smuzhiyun #define FB_SIGNAL_SEPARATE 2 290*4882a593Smuzhiyun #define FB_SIGNAL_COMPOSITE 4 291*4882a593Smuzhiyun #define FB_SIGNAL_SYNC_ON_GREEN 8 292*4882a593Smuzhiyun #define FB_SIGNAL_SERRATION_ON 16 293*4882a593Smuzhiyun 294*4882a593Smuzhiyun #define FB_MISC_PRIM_COLOR 1 295*4882a593Smuzhiyun #define FB_MISC_1ST_DETAIL 2 /* First Detailed Timing is preferred */ 296*4882a593Smuzhiyun struct fb_chroma { 297*4882a593Smuzhiyun __u32 redx; /* in fraction of 1024 */ 298*4882a593Smuzhiyun __u32 greenx; 299*4882a593Smuzhiyun __u32 bluex; 300*4882a593Smuzhiyun __u32 whitex; 301*4882a593Smuzhiyun __u32 redy; 302*4882a593Smuzhiyun __u32 greeny; 303*4882a593Smuzhiyun __u32 bluey; 304*4882a593Smuzhiyun __u32 whitey; 305*4882a593Smuzhiyun }; 306*4882a593Smuzhiyun 307*4882a593Smuzhiyun struct fb_monspecs { 308*4882a593Smuzhiyun struct fb_chroma chroma; 309*4882a593Smuzhiyun struct fb_videomode *modedb; /* mode database */ 310*4882a593Smuzhiyun __u8 manufacturer[4]; /* Manufacturer */ 311*4882a593Smuzhiyun __u8 monitor[14]; /* Monitor String */ 312*4882a593Smuzhiyun __u8 serial_no[14]; /* Serial Number */ 313*4882a593Smuzhiyun __u8 ascii[14]; /* ? */ 314*4882a593Smuzhiyun __u32 modedb_len; /* mode database length */ 315*4882a593Smuzhiyun __u32 model; /* Monitor Model */ 316*4882a593Smuzhiyun __u32 serial; /* Serial Number - Integer */ 317*4882a593Smuzhiyun __u32 year; /* Year manufactured */ 318*4882a593Smuzhiyun __u32 week; /* Week Manufactured */ 319*4882a593Smuzhiyun __u32 hfmin; /* hfreq lower limit (Hz) */ 320*4882a593Smuzhiyun __u32 hfmax; /* hfreq upper limit (Hz) */ 321*4882a593Smuzhiyun __u32 dclkmin; /* pixelclock lower limit (Hz) */ 322*4882a593Smuzhiyun __u32 dclkmax; /* pixelclock upper limit (Hz) */ 323*4882a593Smuzhiyun __u16 input; /* display type - see FB_DISP_* */ 324*4882a593Smuzhiyun __u16 dpms; /* DPMS support - see FB_DPMS_ */ 325*4882a593Smuzhiyun __u16 signal; /* Signal Type - see FB_SIGNAL_* */ 326*4882a593Smuzhiyun __u16 vfmin; /* vfreq lower limit (Hz) */ 327*4882a593Smuzhiyun __u16 vfmax; /* vfreq upper limit (Hz) */ 328*4882a593Smuzhiyun __u16 gamma; /* Gamma - in fractions of 100 */ 329*4882a593Smuzhiyun __u16 gtf : 1; /* supports GTF */ 330*4882a593Smuzhiyun __u16 misc; /* Misc flags - see FB_MISC_* */ 331*4882a593Smuzhiyun __u8 version; /* EDID version... */ 332*4882a593Smuzhiyun __u8 revision; /* ...and revision */ 333*4882a593Smuzhiyun __u8 max_x; /* Maximum horizontal size (cm) */ 334*4882a593Smuzhiyun __u8 max_y; /* Maximum vertical size (cm) */ 335*4882a593Smuzhiyun }; 336*4882a593Smuzhiyun 337*4882a593Smuzhiyun struct fb_cmap_user { 338*4882a593Smuzhiyun __u32 start; /* First entry */ 339*4882a593Smuzhiyun __u32 len; /* Number of entries */ 340*4882a593Smuzhiyun __u16 *red; /* Red values */ 341*4882a593Smuzhiyun __u16 *green; 342*4882a593Smuzhiyun __u16 *blue; 343*4882a593Smuzhiyun __u16 *transp; /* transparency, can be NULL */ 344*4882a593Smuzhiyun }; 345*4882a593Smuzhiyun 346*4882a593Smuzhiyun struct fb_image_user { 347*4882a593Smuzhiyun __u32 dx; /* Where to place image */ 348*4882a593Smuzhiyun __u32 dy; 349*4882a593Smuzhiyun __u32 width; /* Size of image */ 350*4882a593Smuzhiyun __u32 height; 351*4882a593Smuzhiyun __u32 fg_color; /* Only used when a mono bitmap */ 352*4882a593Smuzhiyun __u32 bg_color; 353*4882a593Smuzhiyun __u8 depth; /* Depth of the image */ 354*4882a593Smuzhiyun const char *data; /* Pointer to image data */ 355*4882a593Smuzhiyun struct fb_cmap_user cmap; /* color map info */ 356*4882a593Smuzhiyun }; 357*4882a593Smuzhiyun 358*4882a593Smuzhiyun struct fb_cursor_user { 359*4882a593Smuzhiyun __u16 set; /* what to set */ 360*4882a593Smuzhiyun __u16 enable; /* cursor on/off */ 361*4882a593Smuzhiyun __u16 rop; /* bitop operation */ 362*4882a593Smuzhiyun const char *mask; /* cursor mask bits */ 363*4882a593Smuzhiyun struct fbcurpos hot; /* cursor hot spot */ 364*4882a593Smuzhiyun struct fb_image_user image; /* Cursor image */ 365*4882a593Smuzhiyun }; 366*4882a593Smuzhiyun 367*4882a593Smuzhiyun /* 368*4882a593Smuzhiyun * Register/unregister for framebuffer events 369*4882a593Smuzhiyun */ 370*4882a593Smuzhiyun 371*4882a593Smuzhiyun /* The resolution of the passed in fb_info about to change */ 372*4882a593Smuzhiyun #define FB_EVENT_MODE_CHANGE 0x01 373*4882a593Smuzhiyun /* The display on this fb_info is beeing suspended, no access to the 374*4882a593Smuzhiyun * framebuffer is allowed any more after that call returns 375*4882a593Smuzhiyun */ 376*4882a593Smuzhiyun #define FB_EVENT_SUSPEND 0x02 377*4882a593Smuzhiyun /* The display on this fb_info was resumed, you can restore the display 378*4882a593Smuzhiyun * if you own it 379*4882a593Smuzhiyun */ 380*4882a593Smuzhiyun #define FB_EVENT_RESUME 0x03 381*4882a593Smuzhiyun /* An entry from the modelist was removed */ 382*4882a593Smuzhiyun #define FB_EVENT_MODE_DELETE 0x04 383*4882a593Smuzhiyun /* A driver registered itself */ 384*4882a593Smuzhiyun #define FB_EVENT_FB_REGISTERED 0x05 385*4882a593Smuzhiyun /* A driver unregistered itself */ 386*4882a593Smuzhiyun #define FB_EVENT_FB_UNREGISTERED 0x06 387*4882a593Smuzhiyun /* CONSOLE-SPECIFIC: get console to framebuffer mapping */ 388*4882a593Smuzhiyun #define FB_EVENT_GET_CONSOLE_MAP 0x07 389*4882a593Smuzhiyun /* CONSOLE-SPECIFIC: set console to framebuffer mapping */ 390*4882a593Smuzhiyun #define FB_EVENT_SET_CONSOLE_MAP 0x08 391*4882a593Smuzhiyun /* A hardware display blank change occurred */ 392*4882a593Smuzhiyun #define FB_EVENT_BLANK 0x09 393*4882a593Smuzhiyun /* Private modelist is to be replaced */ 394*4882a593Smuzhiyun #define FB_EVENT_NEW_MODELIST 0x0A 395*4882a593Smuzhiyun /* The resolution of the passed in fb_info about to change and 396*4882a593Smuzhiyun all vc's should be changed */ 397*4882a593Smuzhiyun #define FB_EVENT_MODE_CHANGE_ALL 0x0B 398*4882a593Smuzhiyun /* A software display blank change occurred */ 399*4882a593Smuzhiyun #define FB_EVENT_CONBLANK 0x0C 400*4882a593Smuzhiyun /* Get drawing requirements */ 401*4882a593Smuzhiyun #define FB_EVENT_GET_REQ 0x0D 402*4882a593Smuzhiyun /* Unbind from the console if possible */ 403*4882a593Smuzhiyun #define FB_EVENT_FB_UNBIND 0x0E 404*4882a593Smuzhiyun 405*4882a593Smuzhiyun struct fb_event { 406*4882a593Smuzhiyun struct fb_info *info; 407*4882a593Smuzhiyun void *data; 408*4882a593Smuzhiyun }; 409*4882a593Smuzhiyun 410*4882a593Smuzhiyun struct fb_blit_caps { 411*4882a593Smuzhiyun u32 x; 412*4882a593Smuzhiyun u32 y; 413*4882a593Smuzhiyun u32 len; 414*4882a593Smuzhiyun u32 flags; 415*4882a593Smuzhiyun }; 416*4882a593Smuzhiyun 417*4882a593Smuzhiyun /* 418*4882a593Smuzhiyun * Pixmap structure definition 419*4882a593Smuzhiyun * 420*4882a593Smuzhiyun * The purpose of this structure is to translate data 421*4882a593Smuzhiyun * from the hardware independent format of fbdev to what 422*4882a593Smuzhiyun * format the hardware needs. 423*4882a593Smuzhiyun */ 424*4882a593Smuzhiyun 425*4882a593Smuzhiyun #define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */ 426*4882a593Smuzhiyun #define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */ 427*4882a593Smuzhiyun #define FB_PIXMAP_IO 4 /* memory is iomapped */ 428*4882a593Smuzhiyun #define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */ 429*4882a593Smuzhiyun 430*4882a593Smuzhiyun struct fb_pixmap { 431*4882a593Smuzhiyun u8 *addr; /* pointer to memory */ 432*4882a593Smuzhiyun u32 size; /* size of buffer in bytes */ 433*4882a593Smuzhiyun u32 offset; /* current offset to buffer */ 434*4882a593Smuzhiyun u32 buf_align; /* byte alignment of each bitmap */ 435*4882a593Smuzhiyun u32 scan_align; /* alignment per scanline */ 436*4882a593Smuzhiyun u32 access_align; /* alignment per read/write (bits) */ 437*4882a593Smuzhiyun u32 flags; /* see FB_PIXMAP_* */ 438*4882a593Smuzhiyun u32 blit_x; /* supported bit block dimensions (1-32)*/ 439*4882a593Smuzhiyun u32 blit_y; /* Format: blit_x = 1 << (width - 1) */ 440*4882a593Smuzhiyun /* blit_y = 1 << (height - 1) */ 441*4882a593Smuzhiyun /* if 0, will be set to 0xffffffff (all)*/ 442*4882a593Smuzhiyun /* access methods */ 443*4882a593Smuzhiyun void (*writeio)(struct fb_info *info, void *dst, void *src, unsigned int size); 444*4882a593Smuzhiyun void (*readio) (struct fb_info *info, void *dst, void *src, unsigned int size); 445*4882a593Smuzhiyun }; 446*4882a593Smuzhiyun 447*4882a593Smuzhiyun #ifdef CONFIG_FB_DEFERRED_IO 448*4882a593Smuzhiyun struct fb_deferred_io { 449*4882a593Smuzhiyun /* delay between mkwrite and deferred handler */ 450*4882a593Smuzhiyun unsigned long delay; 451*4882a593Smuzhiyun struct mutex lock; /* mutex that protects the page list */ 452*4882a593Smuzhiyun struct list_head pagelist; /* list of touched pages */ 453*4882a593Smuzhiyun /* callback */ 454*4882a593Smuzhiyun void (*deferred_io)(struct fb_info *info, struct list_head *pagelist); 455*4882a593Smuzhiyun }; 456*4882a593Smuzhiyun #endif 457*4882a593Smuzhiyun 458*4882a593Smuzhiyun /* FBINFO_* = fb_info.flags bit flags */ 459*4882a593Smuzhiyun #define FBINFO_MODULE 0x0001 /* Low-level driver is a module */ 460*4882a593Smuzhiyun #define FBINFO_HWACCEL_DISABLED 0x0002 461*4882a593Smuzhiyun /* When FBINFO_HWACCEL_DISABLED is set: 462*4882a593Smuzhiyun * Hardware acceleration is turned off. Software implementations 463*4882a593Smuzhiyun * of required functions (copyarea(), fillrect(), and imageblit()) 464*4882a593Smuzhiyun * takes over; acceleration engine should be in a quiescent state */ 465*4882a593Smuzhiyun 466*4882a593Smuzhiyun /* hints */ 467*4882a593Smuzhiyun #define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */ 468*4882a593Smuzhiyun #define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */ 469*4882a593Smuzhiyun 470*4882a593Smuzhiyun /* 471*4882a593Smuzhiyun * A driver may set this flag to indicate that it does want a set_par to be 472*4882a593Smuzhiyun * called every time when fbcon_switch is executed. The advantage is that with 473*4882a593Smuzhiyun * this flag set you can really be sure that set_par is always called before 474*4882a593Smuzhiyun * any of the functions dependant on the correct hardware state or altering 475*4882a593Smuzhiyun * that state, even if you are using some broken X releases. The disadvantage 476*4882a593Smuzhiyun * is that it introduces unwanted delays to every console switch if set_par 477*4882a593Smuzhiyun * is slow. It is a good idea to try this flag in the drivers initialization 478*4882a593Smuzhiyun * code whenever there is a bug report related to switching between X and the 479*4882a593Smuzhiyun * framebuffer console. 480*4882a593Smuzhiyun */ 481*4882a593Smuzhiyun #define FBINFO_MISC_ALWAYS_SETPAR 0x40000 482*4882a593Smuzhiyun 483*4882a593Smuzhiyun /* 484*4882a593Smuzhiyun * Host and GPU endianness differ. 485*4882a593Smuzhiyun */ 486*4882a593Smuzhiyun #define FBINFO_FOREIGN_ENDIAN 0x100000 487*4882a593Smuzhiyun /* 488*4882a593Smuzhiyun * Big endian math. This is the same flags as above, but with different 489*4882a593Smuzhiyun * meaning, it is set by the fb subsystem depending FOREIGN_ENDIAN flag 490*4882a593Smuzhiyun * and host endianness. Drivers should not use this flag. 491*4882a593Smuzhiyun */ 492*4882a593Smuzhiyun #define FBINFO_BE_MATH 0x100000 493*4882a593Smuzhiyun 494*4882a593Smuzhiyun struct fb_info { 495*4882a593Smuzhiyun int node; 496*4882a593Smuzhiyun int flags; 497*4882a593Smuzhiyun struct fb_var_screeninfo var; /* Current var */ 498*4882a593Smuzhiyun struct fb_fix_screeninfo fix; /* Current fix */ 499*4882a593Smuzhiyun struct fb_monspecs monspecs; /* Current Monitor specs */ 500*4882a593Smuzhiyun struct fb_pixmap pixmap; /* Image hardware mapper */ 501*4882a593Smuzhiyun struct fb_pixmap sprite; /* Cursor hardware mapper */ 502*4882a593Smuzhiyun struct fb_cmap cmap; /* Current cmap */ 503*4882a593Smuzhiyun struct list_head modelist; /* mode list */ 504*4882a593Smuzhiyun struct fb_videomode *mode; /* current mode */ 505*4882a593Smuzhiyun 506*4882a593Smuzhiyun char *screen_base; /* Virtual address */ 507*4882a593Smuzhiyun unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */ 508*4882a593Smuzhiyun void *pseudo_palette; /* Fake palette of 16 colors */ 509*4882a593Smuzhiyun #define FBINFO_STATE_RUNNING 0 510*4882a593Smuzhiyun #define FBINFO_STATE_SUSPENDED 1 511*4882a593Smuzhiyun u32 state; /* Hardware state i.e suspend */ 512*4882a593Smuzhiyun void *fbcon_par; /* fbcon use-only private area */ 513*4882a593Smuzhiyun /* From here on everything is device dependent */ 514*4882a593Smuzhiyun void *par; 515*4882a593Smuzhiyun }; 516*4882a593Smuzhiyun 517*4882a593Smuzhiyun #define FBINFO_DEFAULT 0 518*4882a593Smuzhiyun 519*4882a593Smuzhiyun #define FBINFO_FLAG_MODULE FBINFO_MODULE 520*4882a593Smuzhiyun #define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT 521*4882a593Smuzhiyun 522*4882a593Smuzhiyun /* This will go away */ 523*4882a593Smuzhiyun #if defined(__sparc__) 524*4882a593Smuzhiyun 525*4882a593Smuzhiyun /* We map all of our framebuffers such that big-endian accesses 526*4882a593Smuzhiyun * are what we want, so the following is sufficient. 527*4882a593Smuzhiyun */ 528*4882a593Smuzhiyun 529*4882a593Smuzhiyun /* This will go away */ 530*4882a593Smuzhiyun #define fb_readb sbus_readb 531*4882a593Smuzhiyun #define fb_readw sbus_readw 532*4882a593Smuzhiyun #define fb_readl sbus_readl 533*4882a593Smuzhiyun #define fb_readq sbus_readq 534*4882a593Smuzhiyun #define fb_writeb sbus_writeb 535*4882a593Smuzhiyun #define fb_writew sbus_writew 536*4882a593Smuzhiyun #define fb_writel sbus_writel 537*4882a593Smuzhiyun #define fb_writeq sbus_writeq 538*4882a593Smuzhiyun #define fb_memset sbus_memset_io 539*4882a593Smuzhiyun 540*4882a593Smuzhiyun #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || defined(__sh__) || defined(__powerpc__) || defined(__bfin__) 541*4882a593Smuzhiyun 542*4882a593Smuzhiyun #define fb_readb __raw_readb 543*4882a593Smuzhiyun #define fb_readw __raw_readw 544*4882a593Smuzhiyun #define fb_readl __raw_readl 545*4882a593Smuzhiyun #define fb_readq __raw_readq 546*4882a593Smuzhiyun #define fb_writeb __raw_writeb 547*4882a593Smuzhiyun #define fb_writew __raw_writew 548*4882a593Smuzhiyun #define fb_writel __raw_writel 549*4882a593Smuzhiyun #define fb_writeq __raw_writeq 550*4882a593Smuzhiyun #define fb_memset memset_io 551*4882a593Smuzhiyun 552*4882a593Smuzhiyun #else 553*4882a593Smuzhiyun 554*4882a593Smuzhiyun #define fb_readb(addr) (*(volatile u8 *) (addr)) 555*4882a593Smuzhiyun #define fb_readw(addr) (*(volatile u16 *) (addr)) 556*4882a593Smuzhiyun #define fb_readl(addr) (*(volatile u32 *) (addr)) 557*4882a593Smuzhiyun #define fb_readq(addr) (*(volatile u64 *) (addr)) 558*4882a593Smuzhiyun #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b)) 559*4882a593Smuzhiyun #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b)) 560*4882a593Smuzhiyun #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b)) 561*4882a593Smuzhiyun #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b)) 562*4882a593Smuzhiyun #define fb_memset memset 563*4882a593Smuzhiyun 564*4882a593Smuzhiyun #endif 565*4882a593Smuzhiyun 566*4882a593Smuzhiyun #define FB_LEFT_POS(p, bpp) (fb_be_math(p) ? (32 - (bpp)) : 0) 567*4882a593Smuzhiyun #define FB_SHIFT_HIGH(p, val, bits) (fb_be_math(p) ? (val) >> (bits) : \ 568*4882a593Smuzhiyun (val) << (bits)) 569*4882a593Smuzhiyun #define FB_SHIFT_LOW(p, val, bits) (fb_be_math(p) ? (val) << (bits) : \ 570*4882a593Smuzhiyun (val) >> (bits)) 571*4882a593Smuzhiyun /* drivers/video/fbmon.c */ 572*4882a593Smuzhiyun #define FB_MAXTIMINGS 0 573*4882a593Smuzhiyun #define FB_VSYNCTIMINGS 1 574*4882a593Smuzhiyun #define FB_HSYNCTIMINGS 2 575*4882a593Smuzhiyun #define FB_DCLKTIMINGS 3 576*4882a593Smuzhiyun #define FB_IGNOREMON 0x100 577*4882a593Smuzhiyun 578*4882a593Smuzhiyun #define FB_MODE_IS_UNKNOWN 0 579*4882a593Smuzhiyun #define FB_MODE_IS_DETAILED 1 580*4882a593Smuzhiyun #define FB_MODE_IS_STANDARD 2 581*4882a593Smuzhiyun #define FB_MODE_IS_VESA 4 582*4882a593Smuzhiyun #define FB_MODE_IS_CALCULATED 8 583*4882a593Smuzhiyun #define FB_MODE_IS_FIRST 16 584*4882a593Smuzhiyun #define FB_MODE_IS_FROM_VAR 32 585*4882a593Smuzhiyun 586*4882a593Smuzhiyun 587*4882a593Smuzhiyun /* drivers/video/fbcmap.c */ 588*4882a593Smuzhiyun 589*4882a593Smuzhiyun extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp); 590*4882a593Smuzhiyun extern void fb_dealloc_cmap(struct fb_cmap *cmap); 591*4882a593Smuzhiyun extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to); 592*4882a593Smuzhiyun extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to); 593*4882a593Smuzhiyun extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info); 594*4882a593Smuzhiyun extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info); 595*4882a593Smuzhiyun extern const struct fb_cmap *fb_default_cmap(int len); 596*4882a593Smuzhiyun extern void fb_invert_cmaps(void); 597*4882a593Smuzhiyun 598*4882a593Smuzhiyun struct fb_videomode { 599*4882a593Smuzhiyun const char *name; /* optional */ 600*4882a593Smuzhiyun u32 refresh; /* optional */ 601*4882a593Smuzhiyun u32 xres; 602*4882a593Smuzhiyun u32 yres; 603*4882a593Smuzhiyun u32 pixclock; 604*4882a593Smuzhiyun u32 left_margin; 605*4882a593Smuzhiyun u32 right_margin; 606*4882a593Smuzhiyun u32 upper_margin; 607*4882a593Smuzhiyun u32 lower_margin; 608*4882a593Smuzhiyun u32 hsync_len; 609*4882a593Smuzhiyun u32 vsync_len; 610*4882a593Smuzhiyun u32 sync; 611*4882a593Smuzhiyun u32 vmode; 612*4882a593Smuzhiyun u32 flag; 613*4882a593Smuzhiyun }; 614*4882a593Smuzhiyun 615*4882a593Smuzhiyun int board_video_skip(void); 616*4882a593Smuzhiyun 617*4882a593Smuzhiyun #endif /* __KERNEL__ */ 618*4882a593Smuzhiyun 619*4882a593Smuzhiyun #endif /* _LINUX_FB_H */ 620