xref: /OK3568_Linux_fs/kernel/sound/ppc/snd_ps3.h (revision 4882a59341e53eb6f0b4789bf948001014eff981)
1*4882a593Smuzhiyun /* SPDX-License-Identifier: GPL-2.0-only */
2*4882a593Smuzhiyun /*
3*4882a593Smuzhiyun  * Audio support for PS3
4*4882a593Smuzhiyun  * Copyright (C) 2007 Sony Computer Entertainment Inc.
5*4882a593Smuzhiyun  * All rights reserved.
6*4882a593Smuzhiyun  * Copyright 2006, 2007 Sony Corporation
7*4882a593Smuzhiyun  */
8*4882a593Smuzhiyun 
9*4882a593Smuzhiyun #if !defined(_SND_PS3_H_)
10*4882a593Smuzhiyun #define _SND_PS3_H_
11*4882a593Smuzhiyun 
12*4882a593Smuzhiyun #include <linux/irqreturn.h>
13*4882a593Smuzhiyun 
14*4882a593Smuzhiyun #define SND_PS3_DRIVER_NAME "snd_ps3"
15*4882a593Smuzhiyun 
16*4882a593Smuzhiyun enum snd_ps3_out_channel {
17*4882a593Smuzhiyun 	SND_PS3_OUT_SPDIF_0,
18*4882a593Smuzhiyun 	SND_PS3_OUT_SPDIF_1,
19*4882a593Smuzhiyun 	SND_PS3_OUT_SERIAL_0,
20*4882a593Smuzhiyun 	SND_PS3_OUT_DEVS
21*4882a593Smuzhiyun };
22*4882a593Smuzhiyun 
23*4882a593Smuzhiyun enum snd_ps3_dma_filltype {
24*4882a593Smuzhiyun 	SND_PS3_DMA_FILLTYPE_FIRSTFILL,
25*4882a593Smuzhiyun 	SND_PS3_DMA_FILLTYPE_RUNNING,
26*4882a593Smuzhiyun 	SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL,
27*4882a593Smuzhiyun 	SND_PS3_DMA_FILLTYPE_SILENT_RUNNING
28*4882a593Smuzhiyun };
29*4882a593Smuzhiyun 
30*4882a593Smuzhiyun enum snd_ps3_ch {
31*4882a593Smuzhiyun 	SND_PS3_CH_L = 0,
32*4882a593Smuzhiyun 	SND_PS3_CH_R = 1,
33*4882a593Smuzhiyun 	SND_PS3_CH_MAX = 2
34*4882a593Smuzhiyun };
35*4882a593Smuzhiyun 
36*4882a593Smuzhiyun struct snd_ps3_avsetting_info {
37*4882a593Smuzhiyun 	uint32_t avs_audio_ch;     /* fixed */
38*4882a593Smuzhiyun 	uint32_t avs_audio_rate;
39*4882a593Smuzhiyun 	uint32_t avs_audio_width;
40*4882a593Smuzhiyun 	uint32_t avs_audio_format; /* fixed */
41*4882a593Smuzhiyun 	uint32_t avs_audio_source; /* fixed */
42*4882a593Smuzhiyun 	unsigned char avs_cs_info[8];
43*4882a593Smuzhiyun };
44*4882a593Smuzhiyun /*
45*4882a593Smuzhiyun  * PS3 audio 'card' instance
46*4882a593Smuzhiyun  * there should be only ONE hardware.
47*4882a593Smuzhiyun  */
48*4882a593Smuzhiyun struct snd_ps3_card_info {
49*4882a593Smuzhiyun 	struct ps3_system_bus_device *ps3_dev;
50*4882a593Smuzhiyun 	struct snd_card *card;
51*4882a593Smuzhiyun 
52*4882a593Smuzhiyun 	struct snd_pcm *pcm;
53*4882a593Smuzhiyun 	struct snd_pcm_substream *substream;
54*4882a593Smuzhiyun 
55*4882a593Smuzhiyun 	/* hvc info */
56*4882a593Smuzhiyun 	u64 audio_lpar_addr;
57*4882a593Smuzhiyun 	u64 audio_lpar_size;
58*4882a593Smuzhiyun 
59*4882a593Smuzhiyun 	/* registers */
60*4882a593Smuzhiyun 	void __iomem *mapped_mmio_vaddr;
61*4882a593Smuzhiyun 
62*4882a593Smuzhiyun 	/* irq */
63*4882a593Smuzhiyun 	u64 audio_irq_outlet;
64*4882a593Smuzhiyun 	unsigned int irq_no;
65*4882a593Smuzhiyun 
66*4882a593Smuzhiyun 	/* remember avsetting */
67*4882a593Smuzhiyun 	struct snd_ps3_avsetting_info avs;
68*4882a593Smuzhiyun 
69*4882a593Smuzhiyun 	/* dma buffer management */
70*4882a593Smuzhiyun 	spinlock_t dma_lock;
71*4882a593Smuzhiyun 		/* dma_lock start */
72*4882a593Smuzhiyun 		void * dma_start_vaddr[2]; /* 0 for L, 1 for R */
73*4882a593Smuzhiyun 		dma_addr_t dma_start_bus_addr[2];
74*4882a593Smuzhiyun 		size_t dma_buffer_size;
75*4882a593Smuzhiyun 		void * dma_last_transfer_vaddr[2];
76*4882a593Smuzhiyun 		void * dma_next_transfer_vaddr[2];
77*4882a593Smuzhiyun 		int    silent;
78*4882a593Smuzhiyun 		/* dma_lock end */
79*4882a593Smuzhiyun 
80*4882a593Smuzhiyun 	int running;
81*4882a593Smuzhiyun 
82*4882a593Smuzhiyun 	/* null buffer */
83*4882a593Smuzhiyun 	void *null_buffer_start_vaddr;
84*4882a593Smuzhiyun 	dma_addr_t null_buffer_start_dma_addr;
85*4882a593Smuzhiyun 
86*4882a593Smuzhiyun 	/* start delay */
87*4882a593Smuzhiyun 	unsigned int start_delay;
88*4882a593Smuzhiyun 
89*4882a593Smuzhiyun };
90*4882a593Smuzhiyun 
91*4882a593Smuzhiyun 
92*4882a593Smuzhiyun /* PS3 audio DMAC block size in bytes */
93*4882a593Smuzhiyun #define PS3_AUDIO_DMAC_BLOCK_SIZE (128)
94*4882a593Smuzhiyun /* one stage (stereo)  of audio FIFO in bytes */
95*4882a593Smuzhiyun #define PS3_AUDIO_FIFO_STAGE_SIZE (256)
96*4882a593Smuzhiyun /* how many stages the fifo have */
97*4882a593Smuzhiyun #define PS3_AUDIO_FIFO_STAGE_COUNT (8)
98*4882a593Smuzhiyun /* fifo size 128 bytes * 8 stages * stereo (2ch) */
99*4882a593Smuzhiyun #define PS3_AUDIO_FIFO_SIZE \
100*4882a593Smuzhiyun 	(PS3_AUDIO_FIFO_STAGE_SIZE * PS3_AUDIO_FIFO_STAGE_COUNT)
101*4882a593Smuzhiyun 
102*4882a593Smuzhiyun /* PS3 audio DMAC max block count in one dma shot = 128 (0x80) blocks*/
103*4882a593Smuzhiyun #define PS3_AUDIO_DMAC_MAX_BLOCKS  (PS3_AUDIO_DMASIZE_BLOCKS_MASK + 1)
104*4882a593Smuzhiyun 
105*4882a593Smuzhiyun #define PS3_AUDIO_NORMAL_DMA_START_CH (0)
106*4882a593Smuzhiyun #define PS3_AUDIO_NORMAL_DMA_COUNT    (8)
107*4882a593Smuzhiyun #define PS3_AUDIO_NULL_DMA_START_CH \
108*4882a593Smuzhiyun 	(PS3_AUDIO_NORMAL_DMA_START_CH + PS3_AUDIO_NORMAL_DMA_COUNT)
109*4882a593Smuzhiyun #define PS3_AUDIO_NULL_DMA_COUNT      (2)
110*4882a593Smuzhiyun 
111*4882a593Smuzhiyun #define SND_PS3_MAX_VOL (0x0F)
112*4882a593Smuzhiyun #define SND_PS3_MIN_VOL (0x00)
113*4882a593Smuzhiyun #define SND_PS3_MIN_ATT SND_PS3_MIN_VOL
114*4882a593Smuzhiyun #define SND_PS3_MAX_ATT SND_PS3_MAX_VOL
115*4882a593Smuzhiyun 
116*4882a593Smuzhiyun #define SND_PS3_PCM_PREALLOC_SIZE \
117*4882a593Smuzhiyun 	(PS3_AUDIO_DMAC_BLOCK_SIZE * PS3_AUDIO_DMAC_MAX_BLOCKS * 4)
118*4882a593Smuzhiyun 
119*4882a593Smuzhiyun #define SND_PS3_DMA_REGION_SIZE \
120*4882a593Smuzhiyun 	(SND_PS3_PCM_PREALLOC_SIZE + PAGE_SIZE)
121*4882a593Smuzhiyun 
122*4882a593Smuzhiyun #define PS3_AUDIO_IOID       (1UL)
123*4882a593Smuzhiyun 
124*4882a593Smuzhiyun #endif /* _SND_PS3_H_ */
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