1*4882a593Smuzhiyun /* SPDX-License-Identifier: GPL-2.0 */ 2*4882a593Smuzhiyun /* 3*4882a593Smuzhiyun Aureal Vortex Soundcard driver. 4*4882a593Smuzhiyun 5*4882a593Smuzhiyun IO addr collected from asp4core.vxd: 6*4882a593Smuzhiyun function address 7*4882a593Smuzhiyun 0005D5A0 13004 8*4882a593Smuzhiyun 00080674 14004 9*4882a593Smuzhiyun 00080AFF 12818 10*4882a593Smuzhiyun 11*4882a593Smuzhiyun */ 12*4882a593Smuzhiyun 13*4882a593Smuzhiyun #define CHIP_AU8830 14*4882a593Smuzhiyun 15*4882a593Smuzhiyun #define CARD_NAME "Aureal Vortex 2" 16*4882a593Smuzhiyun #define CARD_NAME_SHORT "au8830" 17*4882a593Smuzhiyun 18*4882a593Smuzhiyun #define NR_ADB 0x20 19*4882a593Smuzhiyun #define NR_SRC 0x10 20*4882a593Smuzhiyun #define NR_A3D 0x10 21*4882a593Smuzhiyun #define NR_MIXIN 0x20 22*4882a593Smuzhiyun #define NR_MIXOUT 0x10 23*4882a593Smuzhiyun #define NR_WT 0x40 24*4882a593Smuzhiyun 25*4882a593Smuzhiyun /* ADBDMA */ 26*4882a593Smuzhiyun #define VORTEX_ADBDMA_STAT 0x27e00 /* read only, subbuffer, DMA pos */ 27*4882a593Smuzhiyun #define POS_MASK 0x00000fff 28*4882a593Smuzhiyun #define POS_SHIFT 0x0 29*4882a593Smuzhiyun #define ADB_SUBBUF_MASK 0x00003000 /* ADB only. */ 30*4882a593Smuzhiyun #define ADB_SUBBUF_SHIFT 0xc /* ADB only. */ 31*4882a593Smuzhiyun #define VORTEX_ADBDMA_CTRL 0x27a00 /* write only; format, flags, DMA pos */ 32*4882a593Smuzhiyun #define OFFSET_MASK 0x00000fff 33*4882a593Smuzhiyun #define OFFSET_SHIFT 0x0 34*4882a593Smuzhiyun #define IE_MASK 0x00001000 /* interrupt enable. */ 35*4882a593Smuzhiyun #define IE_SHIFT 0xc 36*4882a593Smuzhiyun #define DIR_MASK 0x00002000 /* Direction. */ 37*4882a593Smuzhiyun #define DIR_SHIFT 0xd 38*4882a593Smuzhiyun #define FMT_MASK 0x0003c000 39*4882a593Smuzhiyun #define FMT_SHIFT 0xe 40*4882a593Smuzhiyun #define ADB_FIFO_EN_SHIFT 0x15 41*4882a593Smuzhiyun #define ADB_FIFO_EN (1 << 0x15) 42*4882a593Smuzhiyun // The ADB masks and shift also are valid for the wtdma, except if specified otherwise. 43*4882a593Smuzhiyun #define VORTEX_ADBDMA_BUFCFG0 0x27800 44*4882a593Smuzhiyun #define VORTEX_ADBDMA_BUFCFG1 0x27804 45*4882a593Smuzhiyun #define VORTEX_ADBDMA_BUFBASE 0x27400 46*4882a593Smuzhiyun #define VORTEX_ADBDMA_START 0x27c00 /* Which subbuffer starts */ 47*4882a593Smuzhiyun 48*4882a593Smuzhiyun #define VORTEX_ADBDMA_STATUS 0x27A90 /* stored at AdbDma->this_10 / 2 DWORD in size. */ 49*4882a593Smuzhiyun /* Starting at the MSB, each pair of bits seem to be the current DMA page. */ 50*4882a593Smuzhiyun /* This current page bits are consistent (same value) with VORTEX_ADBDMA_STAT) */ 51*4882a593Smuzhiyun 52*4882a593Smuzhiyun /* DMA */ 53*4882a593Smuzhiyun #define VORTEX_ENGINE_CTRL 0x27ae8 54*4882a593Smuzhiyun #define ENGINE_INIT 0x1380000 55*4882a593Smuzhiyun 56*4882a593Smuzhiyun /* WTDMA */ 57*4882a593Smuzhiyun #define VORTEX_WTDMA_CTRL 0x27900 /* format, DMA pos */ 58*4882a593Smuzhiyun #define VORTEX_WTDMA_STAT 0x27d00 /* DMA subbuf, DMA pos */ 59*4882a593Smuzhiyun #define WT_SUBBUF_MASK 0x3 60*4882a593Smuzhiyun #define WT_SUBBUF_SHIFT 0xc 61*4882a593Smuzhiyun #define VORTEX_WTDMA_BUFBASE 0x27000 62*4882a593Smuzhiyun #define VORTEX_WTDMA_BUFCFG0 0x27600 63*4882a593Smuzhiyun #define VORTEX_WTDMA_BUFCFG1 0x27604 64*4882a593Smuzhiyun #define VORTEX_WTDMA_START 0x27b00 /* which subbuffer is first */ 65*4882a593Smuzhiyun 66*4882a593Smuzhiyun /* ADB */ 67*4882a593Smuzhiyun #define VORTEX_ADB_SR 0x28400 /* Samplerates enable/disable */ 68*4882a593Smuzhiyun #define VORTEX_ADB_RTBASE 0x28000 69*4882a593Smuzhiyun #define VORTEX_ADB_RTBASE_COUNT 173 70*4882a593Smuzhiyun #define VORTEX_ADB_CHNBASE 0x282b4 71*4882a593Smuzhiyun #define VORTEX_ADB_CHNBASE_COUNT 24 72*4882a593Smuzhiyun #define ROUTE_MASK 0xffff 73*4882a593Smuzhiyun #define SOURCE_MASK 0xff00 74*4882a593Smuzhiyun #define ADB_MASK 0xff 75*4882a593Smuzhiyun #define ADB_SHIFT 0x8 76*4882a593Smuzhiyun /* ADB address */ 77*4882a593Smuzhiyun #define OFFSET_ADBDMA 0x00 78*4882a593Smuzhiyun #define OFFSET_ADBDMAB 0x20 79*4882a593Smuzhiyun #define OFFSET_SRCIN 0x40 80*4882a593Smuzhiyun #define OFFSET_SRCOUT 0x20 /* ch 0x11 */ 81*4882a593Smuzhiyun #define OFFSET_MIXIN 0x50 /* ch 0x11 */ 82*4882a593Smuzhiyun #define OFFSET_MIXOUT 0x30 /* ch 0x11 */ 83*4882a593Smuzhiyun #define OFFSET_CODECIN 0x70 /* ch 0x11 */ /* adb source */ 84*4882a593Smuzhiyun #define OFFSET_CODECOUT 0x88 /* ch 0x11 */ /* adb target */ 85*4882a593Smuzhiyun #define OFFSET_SPORTIN 0x78 /* ch 0x13 ADB source. 2 routes. */ 86*4882a593Smuzhiyun #define OFFSET_SPORTOUT 0x90 /* ch 0x13 ADB sink. 2 routes. */ 87*4882a593Smuzhiyun #define OFFSET_SPDIFIN 0x7A /* ch 0x14 ADB source. */ 88*4882a593Smuzhiyun #define OFFSET_SPDIFOUT 0x92 /* ch 0x14 ADB sink. */ 89*4882a593Smuzhiyun #define OFFSET_AC98IN 0x7c /* ch 0x14 ADB source. */ 90*4882a593Smuzhiyun #define OFFSET_AC98OUT 0x94 /* ch 0x14 ADB sink. */ 91*4882a593Smuzhiyun #define OFFSET_EQIN 0xa0 /* ch 0x11 */ 92*4882a593Smuzhiyun #define OFFSET_EQOUT 0x7e /* ch 0x11 */ /* 2 routes on ch 0x11 */ 93*4882a593Smuzhiyun #define OFFSET_A3DIN 0x70 /* ADB sink. */ 94*4882a593Smuzhiyun #define OFFSET_A3DOUT 0xA6 /* ADB source. 2 routes per slice = 8 */ 95*4882a593Smuzhiyun #define OFFSET_WT0 0x40 /* WT bank 0 output. 0x40 - 0x65 */ 96*4882a593Smuzhiyun #define OFFSET_WT1 0x80 /* WT bank 1 output. 0x80 - 0xA5 */ 97*4882a593Smuzhiyun /* WT sources offset : 0x00-0x1f Direct stream. */ 98*4882a593Smuzhiyun /* WT sources offset : 0x20-0x25 Mixed Output. */ 99*4882a593Smuzhiyun #define OFFSET_XTALKOUT 0x66 /* crosstalk canceller (source) 2 routes */ 100*4882a593Smuzhiyun #define OFFSET_XTALKIN 0x96 /* crosstalk canceller (sink). 10 routes */ 101*4882a593Smuzhiyun #define OFFSET_EFXOUT 0x68 /* ADB source. 8 routes. */ 102*4882a593Smuzhiyun #define OFFSET_EFXIN 0x80 /* ADB sink. 8 routes. */ 103*4882a593Smuzhiyun 104*4882a593Smuzhiyun /* ADB route translate helper */ 105*4882a593Smuzhiyun #define ADB_DMA(x) (x) 106*4882a593Smuzhiyun #define ADB_SRCOUT(x) (x + OFFSET_SRCOUT) 107*4882a593Smuzhiyun #define ADB_SRCIN(x) (x + OFFSET_SRCIN) 108*4882a593Smuzhiyun #define ADB_MIXOUT(x) (x + OFFSET_MIXOUT) 109*4882a593Smuzhiyun #define ADB_MIXIN(x) (x + OFFSET_MIXIN) 110*4882a593Smuzhiyun #define ADB_CODECIN(x) (x + OFFSET_CODECIN) 111*4882a593Smuzhiyun #define ADB_CODECOUT(x) (x + OFFSET_CODECOUT) 112*4882a593Smuzhiyun #define ADB_SPORTIN(x) (x + OFFSET_SPORTIN) 113*4882a593Smuzhiyun #define ADB_SPORTOUT(x) (x + OFFSET_SPORTOUT) 114*4882a593Smuzhiyun #define ADB_SPDIFIN(x) (x + OFFSET_SPDIFIN) 115*4882a593Smuzhiyun #define ADB_SPDIFOUT(x) (x + OFFSET_SPDIFOUT) 116*4882a593Smuzhiyun #define ADB_EQIN(x) (x + OFFSET_EQIN) 117*4882a593Smuzhiyun #define ADB_EQOUT(x) (x + OFFSET_EQOUT) 118*4882a593Smuzhiyun #define ADB_A3DOUT(x) (x + OFFSET_A3DOUT) /* 0x10 A3D blocks */ 119*4882a593Smuzhiyun #define ADB_A3DIN(x) (x + OFFSET_A3DIN) 120*4882a593Smuzhiyun //#define ADB_WTOUT(x) ((x<x20)?(x + OFFSET_WT0):(x + OFFSET_WT1)) 121*4882a593Smuzhiyun #define ADB_WTOUT(x,y) (((x)==0)?((y) + OFFSET_WT0):((y) + OFFSET_WT1)) 122*4882a593Smuzhiyun #define ADB_XTALKIN(x) ((x) + OFFSET_XTALKIN) 123*4882a593Smuzhiyun #define ADB_XTALKOUT(x) ((x) + OFFSET_XTALKOUT) 124*4882a593Smuzhiyun 125*4882a593Smuzhiyun #define MIX_DEFIGAIN 0x08 126*4882a593Smuzhiyun #define MIX_DEFOGAIN 0x08 /* 0x8->6dB (6dB = x4) 16 to 18 bit conversion? */ 127*4882a593Smuzhiyun 128*4882a593Smuzhiyun /* MIXER */ 129*4882a593Smuzhiyun #define VORTEX_MIXER_SR 0x21f00 130*4882a593Smuzhiyun #define VORTEX_MIXER_CLIP 0x21f80 131*4882a593Smuzhiyun #define VORTEX_MIXER_CHNBASE 0x21e40 132*4882a593Smuzhiyun #define VORTEX_MIXER_RTBASE 0x21e00 133*4882a593Smuzhiyun #define MIXER_RTBASE_SIZE 0x38 134*4882a593Smuzhiyun #define VORTEX_MIX_ENIN 0x21a00 /* Input enable bits. 4 bits wide. */ 135*4882a593Smuzhiyun #define VORTEX_MIX_SMP 0x21c00 /* wave data buffers. AU8820: 0x9c00 */ 136*4882a593Smuzhiyun 137*4882a593Smuzhiyun /* MIX */ 138*4882a593Smuzhiyun #define VORTEX_MIX_INVOL_B 0x20000 /* Input volume current */ 139*4882a593Smuzhiyun #define VORTEX_MIX_VOL_B 0x20800 /* Output Volume current */ 140*4882a593Smuzhiyun #define VORTEX_MIX_INVOL_A 0x21000 /* Input Volume target */ 141*4882a593Smuzhiyun #define VORTEX_MIX_VOL_A 0x21800 /* Output Volume target */ 142*4882a593Smuzhiyun 143*4882a593Smuzhiyun #define VOL_MIN 0x80 /* Input volume when muted. */ 144*4882a593Smuzhiyun #define VOL_MAX 0x7f /* FIXME: Not confirmed! Just guessed. */ 145*4882a593Smuzhiyun 146*4882a593Smuzhiyun /* SRC */ 147*4882a593Smuzhiyun #define VORTEX_SRC_CHNBASE 0x26c40 148*4882a593Smuzhiyun #define VORTEX_SRC_RTBASE 0x26c00 149*4882a593Smuzhiyun #define VORTEX_SRCBLOCK_SR 0x26cc0 150*4882a593Smuzhiyun #define VORTEX_SRC_SOURCE 0x26cc4 151*4882a593Smuzhiyun #define VORTEX_SRC_SOURCESIZE 0x26cc8 152*4882a593Smuzhiyun /* Params 153*4882a593Smuzhiyun 0x26e00 : 1 U0 154*4882a593Smuzhiyun 0x26e40 : 2 CR 155*4882a593Smuzhiyun 0x26e80 : 3 U3 156*4882a593Smuzhiyun 0x26ec0 : 4 DRIFT1 157*4882a593Smuzhiyun 0x26f00 : 5 U1 158*4882a593Smuzhiyun 0x26f40 : 6 DRIFT2 159*4882a593Smuzhiyun 0x26f80 : 7 U2 : Target rate, direction 160*4882a593Smuzhiyun */ 161*4882a593Smuzhiyun 162*4882a593Smuzhiyun #define VORTEX_SRC_CONVRATIO 0x26e40 163*4882a593Smuzhiyun #define VORTEX_SRC_DRIFT0 0x26e80 164*4882a593Smuzhiyun #define VORTEX_SRC_DRIFT1 0x26ec0 165*4882a593Smuzhiyun #define VORTEX_SRC_DRIFT2 0x26f40 166*4882a593Smuzhiyun #define VORTEX_SRC_U0 0x26e00 167*4882a593Smuzhiyun #define U0_SLOWLOCK 0x200 168*4882a593Smuzhiyun #define VORTEX_SRC_U1 0x26f00 169*4882a593Smuzhiyun #define VORTEX_SRC_U2 0x26f80 170*4882a593Smuzhiyun #define VORTEX_SRC_DATA 0x26800 /* 0xc800 */ 171*4882a593Smuzhiyun #define VORTEX_SRC_DATA0 0x26000 172*4882a593Smuzhiyun 173*4882a593Smuzhiyun /* FIFO */ 174*4882a593Smuzhiyun #define VORTEX_FIFO_ADBCTRL 0x16100 /* Control bits. */ 175*4882a593Smuzhiyun #define VORTEX_FIFO_WTCTRL 0x16000 176*4882a593Smuzhiyun #define FIFO_RDONLY 0x00000001 177*4882a593Smuzhiyun #define FIFO_CTRL 0x00000002 /* Allow ctrl. ? */ 178*4882a593Smuzhiyun #define FIFO_VALID 0x00000010 179*4882a593Smuzhiyun #define FIFO_EMPTY 0x00000020 180*4882a593Smuzhiyun #define FIFO_U0 0x00002000 /* Unknown. */ 181*4882a593Smuzhiyun #define FIFO_U1 0x00040000 182*4882a593Smuzhiyun #define FIFO_SIZE_BITS 6 183*4882a593Smuzhiyun #define FIFO_SIZE (1<<(FIFO_SIZE_BITS)) // 0x40 184*4882a593Smuzhiyun #define FIFO_MASK (FIFO_SIZE-1) //0x3f /* at shift left 0xc */ 185*4882a593Smuzhiyun #define FIFO_BITS 0x1c400000 186*4882a593Smuzhiyun #define VORTEX_FIFO_ADBDATA 0x14000 187*4882a593Smuzhiyun #define VORTEX_FIFO_WTDATA 0x10000 188*4882a593Smuzhiyun 189*4882a593Smuzhiyun #define VORTEX_FIFO_GIRT 0x17000 /* wt0, wt1, adb */ 190*4882a593Smuzhiyun #define GIRT_COUNT 3 191*4882a593Smuzhiyun 192*4882a593Smuzhiyun /* CODEC */ 193*4882a593Smuzhiyun 194*4882a593Smuzhiyun #define VORTEX_CODEC_CHN 0x29080 /* The name "CHN" is wrong. */ 195*4882a593Smuzhiyun 196*4882a593Smuzhiyun #define VORTEX_CODEC_CTRL 0x29184 197*4882a593Smuzhiyun #define VORTEX_CODEC_IO 0x29188 198*4882a593Smuzhiyun 199*4882a593Smuzhiyun #define VORTEX_CODEC_SPORTCTRL 0x2918c 200*4882a593Smuzhiyun 201*4882a593Smuzhiyun #define VORTEX_CODEC_EN 0x29190 202*4882a593Smuzhiyun #define EN_AUDIO0 0x00000300 203*4882a593Smuzhiyun #define EN_MODEM 0x00000c00 204*4882a593Smuzhiyun #define EN_AUDIO1 0x00003000 205*4882a593Smuzhiyun #define EN_SPORT 0x00030000 206*4882a593Smuzhiyun #define EN_SPDIF 0x000c0000 207*4882a593Smuzhiyun #define EN_CODEC (EN_AUDIO1 | EN_AUDIO0) 208*4882a593Smuzhiyun 209*4882a593Smuzhiyun #define VORTEX_SPDIF_SMPRATE 0x29194 210*4882a593Smuzhiyun 211*4882a593Smuzhiyun #define VORTEX_SPDIF_FLAGS 0x2205c 212*4882a593Smuzhiyun #define VORTEX_SPDIF_CFG0 0x291D0 /* status data */ 213*4882a593Smuzhiyun #define VORTEX_SPDIF_CFG1 0x291D4 214*4882a593Smuzhiyun 215*4882a593Smuzhiyun #define VORTEX_SMP_TIME 0x29198 /* Sample counter/timer */ 216*4882a593Smuzhiyun #define VORTEX_SMP_TIMER 0x2919c 217*4882a593Smuzhiyun #define VORTEX_CODEC2_CTRL 0x291a0 218*4882a593Smuzhiyun 219*4882a593Smuzhiyun #define VORTEX_MODEM_CTRL 0x291ac 220*4882a593Smuzhiyun 221*4882a593Smuzhiyun /* IRQ */ 222*4882a593Smuzhiyun #define VORTEX_IRQ_SOURCE 0x2a000 /* Interrupt source flags. */ 223*4882a593Smuzhiyun #define VORTEX_IRQ_CTRL 0x2a004 /* Interrupt source mask. */ 224*4882a593Smuzhiyun 225*4882a593Smuzhiyun //#define VORTEX_IRQ_U0 0x2a008 /* ?? */ 226*4882a593Smuzhiyun #define VORTEX_STAT 0x2a008 /* Some sort of status */ 227*4882a593Smuzhiyun #define STAT_IRQ 0x00000001 /* This bitis set if the IRQ is valid. */ 228*4882a593Smuzhiyun 229*4882a593Smuzhiyun #define VORTEX_CTRL 0x2a00c 230*4882a593Smuzhiyun #define CTRL_MIDI_EN 0x00000001 231*4882a593Smuzhiyun #define CTRL_MIDI_PORT 0x00000060 232*4882a593Smuzhiyun #define CTRL_GAME_EN 0x00000008 233*4882a593Smuzhiyun #define CTRL_GAME_PORT 0x00000e00 234*4882a593Smuzhiyun #define CTRL_IRQ_ENABLE 0x00004000 235*4882a593Smuzhiyun #define CTRL_SPDIF 0x00000000 /* unknown. Please find this value */ 236*4882a593Smuzhiyun #define CTRL_SPORT 0x00200000 237*4882a593Smuzhiyun #define CTRL_RST 0x00800000 238*4882a593Smuzhiyun #define CTRL_UNKNOWN 0x01000000 239*4882a593Smuzhiyun 240*4882a593Smuzhiyun /* write: Timer period config / read: TIMER IRQ ack. */ 241*4882a593Smuzhiyun #define VORTEX_IRQ_STAT 0x2919c 242*4882a593Smuzhiyun 243*4882a593Smuzhiyun /* MIDI *//* GAME. */ 244*4882a593Smuzhiyun #define VORTEX_MIDI_DATA 0x28800 245*4882a593Smuzhiyun #define VORTEX_MIDI_CMD 0x28804 /* Write command / Read status */ 246*4882a593Smuzhiyun 247*4882a593Smuzhiyun #define VORTEX_GAME_LEGACY 0x28808 248*4882a593Smuzhiyun #define VORTEX_CTRL2 0x2880c 249*4882a593Smuzhiyun #define CTRL2_GAME_ADCMODE 0x40 250*4882a593Smuzhiyun #define VORTEX_GAME_AXIS 0x28810 /* Axis base register. 4 axis's */ 251*4882a593Smuzhiyun #define AXIS_SIZE 4 252*4882a593Smuzhiyun #define AXIS_RANGE 0x1fff 253