xref: /OK3568_Linux_fs/kernel/sound/pci/au88x0/au8820.h (revision 4882a59341e53eb6f0b4789bf948001014eff981)
1*4882a593Smuzhiyun /* SPDX-License-Identifier: GPL-2.0 */
2*4882a593Smuzhiyun /*
3*4882a593Smuzhiyun     Aureal Vortex Soundcard driver.
4*4882a593Smuzhiyun 
5*4882a593Smuzhiyun     IO addr collected from asp4core.vxd:
6*4882a593Smuzhiyun     function    address
7*4882a593Smuzhiyun     0005D5A0    13004
8*4882a593Smuzhiyun     00080674    14004
9*4882a593Smuzhiyun     00080AFF    12818
10*4882a593Smuzhiyun 
11*4882a593Smuzhiyun  */
12*4882a593Smuzhiyun 
13*4882a593Smuzhiyun #define CHIP_AU8820
14*4882a593Smuzhiyun 
15*4882a593Smuzhiyun #define CARD_NAME "Aureal Vortex"
16*4882a593Smuzhiyun #define CARD_NAME_SHORT "au8820"
17*4882a593Smuzhiyun 
18*4882a593Smuzhiyun /* Number of ADB and WT channels */
19*4882a593Smuzhiyun #define NR_ADB		0x10
20*4882a593Smuzhiyun #define NR_WT		0x20
21*4882a593Smuzhiyun #define NR_SRC		0x10
22*4882a593Smuzhiyun #define NR_A3D		0x00
23*4882a593Smuzhiyun #define NR_MIXIN	0x10
24*4882a593Smuzhiyun #define NR_MIXOUT 	0x10
25*4882a593Smuzhiyun 
26*4882a593Smuzhiyun 
27*4882a593Smuzhiyun /* ADBDMA */
28*4882a593Smuzhiyun #define VORTEX_ADBDMA_STAT 0x105c0	/* read only, subbuffer, DMA pos */
29*4882a593Smuzhiyun #define		POS_MASK 0x00000fff
30*4882a593Smuzhiyun #define     POS_SHIFT 0x0
31*4882a593Smuzhiyun #define 	ADB_SUBBUF_MASK 0x00003000	/* ADB only. */
32*4882a593Smuzhiyun #define     ADB_SUBBUF_SHIFT 0xc	/* ADB only. */
33*4882a593Smuzhiyun #define VORTEX_ADBDMA_CTRL 0x10580	/* write only, format, flags, DMA pos */
34*4882a593Smuzhiyun #define		OFFSET_MASK 0x00000fff
35*4882a593Smuzhiyun #define     OFFSET_SHIFT 0x0
36*4882a593Smuzhiyun #define		IE_MASK 0x00001000	/* interrupt enable. */
37*4882a593Smuzhiyun #define     IE_SHIFT 0xc
38*4882a593Smuzhiyun #define     DIR_MASK 0x00002000	/* Direction. */
39*4882a593Smuzhiyun #define     DIR_SHIFT 0xd
40*4882a593Smuzhiyun #define		FMT_MASK 0x0003c000
41*4882a593Smuzhiyun #define		FMT_SHIFT 0xe
42*4882a593Smuzhiyun // The masks and shift also work for the wtdma, if not specified otherwise.
43*4882a593Smuzhiyun #define VORTEX_ADBDMA_BUFCFG0 0x10400
44*4882a593Smuzhiyun #define VORTEX_ADBDMA_BUFCFG1 0x10404
45*4882a593Smuzhiyun #define VORTEX_ADBDMA_BUFBASE 0x10200
46*4882a593Smuzhiyun #define VORTEX_ADBDMA_START 0x106c0	/* Which subbuffer starts */
47*4882a593Smuzhiyun #define VORTEX_ADBDMA_STATUS 0x10600	/* stored at AdbDma->this_10 / 2 DWORD in size. */
48*4882a593Smuzhiyun 
49*4882a593Smuzhiyun /* ADB */
50*4882a593Smuzhiyun #define VORTEX_ADB_SR 0x10a00	/* Samplerates enable/disable */
51*4882a593Smuzhiyun #define VORTEX_ADB_RTBASE 0x10800
52*4882a593Smuzhiyun #define VORTEX_ADB_RTBASE_COUNT 103
53*4882a593Smuzhiyun #define VORTEX_ADB_CHNBASE 0x1099c
54*4882a593Smuzhiyun #define VORTEX_ADB_CHNBASE_COUNT 22
55*4882a593Smuzhiyun #define 	ROUTE_MASK	0x3fff
56*4882a593Smuzhiyun #define     ADB_MASK   0x7f
57*4882a593Smuzhiyun #define		ADB_SHIFT 0x7
58*4882a593Smuzhiyun //#define     ADB_MIX_MASK 0xf
59*4882a593Smuzhiyun /* ADB address */
60*4882a593Smuzhiyun #define		OFFSET_ADBDMA	0x00
61*4882a593Smuzhiyun #define		OFFSET_SRCOUT	0x10	/* on channel 0x11 */
62*4882a593Smuzhiyun #define		OFFSET_SRCIN	0x10	/* on channel < 0x11 */
63*4882a593Smuzhiyun #define		OFFSET_MIXOUT	0x20	/* source */
64*4882a593Smuzhiyun #define		OFFSET_MIXIN	0x30	/* sink */
65*4882a593Smuzhiyun #define		OFFSET_CODECIN	0x48	/* ADB source */
66*4882a593Smuzhiyun #define		OFFSET_CODECOUT	0x58	/* ADB sink/target */
67*4882a593Smuzhiyun #define		OFFSET_SPORTOUT	0x60	/* sink */
68*4882a593Smuzhiyun #define		OFFSET_SPORTIN	0x50	/* source */
69*4882a593Smuzhiyun #define		OFFSET_EFXOUT	0x50	/* sink */
70*4882a593Smuzhiyun #define		OFFSET_EFXIN	0x40	/* source */
71*4882a593Smuzhiyun #define		OFFSET_A3DOUT	0x00	/* This card has no HRTF :( */
72*4882a593Smuzhiyun #define		OFFSET_A3DIN	0x00
73*4882a593Smuzhiyun #define		OFFSET_WTOUT	0x58	/*  */
74*4882a593Smuzhiyun 
75*4882a593Smuzhiyun /* ADB route translate helper */
76*4882a593Smuzhiyun #define ADB_DMA(x) (x + OFFSET_ADBDMA)
77*4882a593Smuzhiyun #define ADB_SRCOUT(x) (x + OFFSET_SRCOUT)
78*4882a593Smuzhiyun #define ADB_SRCIN(x) (x + OFFSET_SRCIN)
79*4882a593Smuzhiyun #define ADB_MIXOUT(x) (x + OFFSET_MIXOUT)
80*4882a593Smuzhiyun #define ADB_MIXIN(x) (x + OFFSET_MIXIN)
81*4882a593Smuzhiyun #define ADB_CODECIN(x) (x + OFFSET_CODECIN)
82*4882a593Smuzhiyun #define ADB_CODECOUT(x) (x + OFFSET_CODECOUT)
83*4882a593Smuzhiyun #define ADB_SPORTOUT(x) (x + OFFSET_SPORTOUT)
84*4882a593Smuzhiyun #define ADB_SPORTIN(x) (x + OFFSET_SPORTIN)	/*  */
85*4882a593Smuzhiyun #define ADB_A3DOUT(x) (x + OFFSET_A3DOUT)	/* 8 A3D blocks */
86*4882a593Smuzhiyun #define ADB_A3DIN(x) (x + OFFSET_A3DIN)
87*4882a593Smuzhiyun #define ADB_WTOUT(x,y) (y + OFFSET_WTOUT)
88*4882a593Smuzhiyun 
89*4882a593Smuzhiyun /* WTDMA */
90*4882a593Smuzhiyun #define VORTEX_WTDMA_CTRL 0x10500	/* format, DMA pos */
91*4882a593Smuzhiyun #define VORTEX_WTDMA_STAT 0x10500	/* DMA subbuf, DMA pos */
92*4882a593Smuzhiyun #define     WT_SUBBUF_MASK (0x3 << WT_SUBBUF_SHIFT)
93*4882a593Smuzhiyun #define     WT_SUBBUF_SHIFT 0x15
94*4882a593Smuzhiyun #define VORTEX_WTDMA_BUFBASE 0x10000
95*4882a593Smuzhiyun #define VORTEX_WTDMA_BUFCFG0 0x10300
96*4882a593Smuzhiyun #define VORTEX_WTDMA_BUFCFG1 0x10304
97*4882a593Smuzhiyun #define VORTEX_WTDMA_START 0x10640	/* which subbuffer is first */
98*4882a593Smuzhiyun 
99*4882a593Smuzhiyun #define VORTEX_WT_BASE 0x9000
100*4882a593Smuzhiyun 
101*4882a593Smuzhiyun /* MIXER */
102*4882a593Smuzhiyun #define VORTEX_MIXER_SR 0x9f00
103*4882a593Smuzhiyun #define VORTEX_MIXER_CLIP 0x9f80
104*4882a593Smuzhiyun #define VORTEX_MIXER_CHNBASE 0x9e40
105*4882a593Smuzhiyun #define VORTEX_MIXER_RTBASE 0x9e00
106*4882a593Smuzhiyun #define 	MIXER_RTBASE_SIZE 0x26
107*4882a593Smuzhiyun #define VORTEX_MIX_ENIN 0x9a00	/* Input enable bits. 4 bits wide. */
108*4882a593Smuzhiyun #define VORTEX_MIX_SMP 0x9c00
109*4882a593Smuzhiyun 
110*4882a593Smuzhiyun /* MIX */
111*4882a593Smuzhiyun #define VORTEX_MIX_INVOL_A 0x9000	/* in? */
112*4882a593Smuzhiyun #define VORTEX_MIX_INVOL_B 0x8000	/* out? */
113*4882a593Smuzhiyun #define VORTEX_MIX_VOL_A 0x9800
114*4882a593Smuzhiyun #define VORTEX_MIX_VOL_B 0x8800
115*4882a593Smuzhiyun 
116*4882a593Smuzhiyun #define 	VOL_MIN 0x80	/* Input volume when muted. */
117*4882a593Smuzhiyun #define		VOL_MAX 0x7f	/* FIXME: Not confirmed! Just guessed. */
118*4882a593Smuzhiyun 
119*4882a593Smuzhiyun //#define MIX_OUTL    0xe
120*4882a593Smuzhiyun //#define MIX_OUTR    0xf
121*4882a593Smuzhiyun //#define MIX_INL     0xe
122*4882a593Smuzhiyun //#define MIX_INR     0xf
123*4882a593Smuzhiyun #define MIX_DEFIGAIN 0x08	/* 0x8 => 6dB */
124*4882a593Smuzhiyun #define MIX_DEFOGAIN 0x08
125*4882a593Smuzhiyun 
126*4882a593Smuzhiyun /* SRC */
127*4882a593Smuzhiyun #define VORTEX_SRCBLOCK_SR	0xccc0
128*4882a593Smuzhiyun #define VORTEX_SRC_CHNBASE	0xcc40
129*4882a593Smuzhiyun #define VORTEX_SRC_RTBASE	0xcc00
130*4882a593Smuzhiyun #define VORTEX_SRC_SOURCE	0xccc4
131*4882a593Smuzhiyun #define VORTEX_SRC_SOURCESIZE 0xccc8
132*4882a593Smuzhiyun #define VORTEX_SRC_U0		0xce00
133*4882a593Smuzhiyun #define VORTEX_SRC_DRIFT0	0xce80
134*4882a593Smuzhiyun #define VORTEX_SRC_DRIFT1	0xcec0
135*4882a593Smuzhiyun #define VORTEX_SRC_U1		0xcf00
136*4882a593Smuzhiyun #define VORTEX_SRC_DRIFT2	0xcf40
137*4882a593Smuzhiyun #define VORTEX_SRC_U2		0xcf80
138*4882a593Smuzhiyun #define VORTEX_SRC_DATA		0xc800
139*4882a593Smuzhiyun #define VORTEX_SRC_DATA0	0xc000
140*4882a593Smuzhiyun #define VORTEX_SRC_CONVRATIO 0xce40
141*4882a593Smuzhiyun //#define     SRC_RATIO(x) ((((x<<15)/48000) + 1)/2) /* Playback */
142*4882a593Smuzhiyun //#define     SRC_RATIO2(x) ((((48000<<15)/x) + 1)/2) /* Recording */
143*4882a593Smuzhiyun 
144*4882a593Smuzhiyun /* FIFO */
145*4882a593Smuzhiyun #define VORTEX_FIFO_ADBCTRL 0xf800	/* Control bits. */
146*4882a593Smuzhiyun #define VORTEX_FIFO_WTCTRL 0xf840
147*4882a593Smuzhiyun #define		FIFO_RDONLY	0x00000001
148*4882a593Smuzhiyun #define		FIFO_CTRL	0x00000002	/* Allow ctrl. ? */
149*4882a593Smuzhiyun #define		FIFO_VALID	0x00000010
150*4882a593Smuzhiyun #define 	FIFO_EMPTY	0x00000020
151*4882a593Smuzhiyun #define		FIFO_U0		0x00001000	/* Unknown. */
152*4882a593Smuzhiyun #define		FIFO_U1		0x00010000
153*4882a593Smuzhiyun #define		FIFO_SIZE_BITS 5
154*4882a593Smuzhiyun #define		FIFO_SIZE	(1<<FIFO_SIZE_BITS)	// 0x20
155*4882a593Smuzhiyun #define 	FIFO_MASK	(FIFO_SIZE-1)	//0x1f    /* at shift left 0xc */
156*4882a593Smuzhiyun #define VORTEX_FIFO_ADBDATA 0xe000
157*4882a593Smuzhiyun #define VORTEX_FIFO_WTDATA 0xe800
158*4882a593Smuzhiyun 
159*4882a593Smuzhiyun /* CODEC */
160*4882a593Smuzhiyun #define VORTEX_CODEC_CTRL 0x11984
161*4882a593Smuzhiyun #define VORTEX_CODEC_EN 0x11990
162*4882a593Smuzhiyun #define		EN_CODEC	0x00000300
163*4882a593Smuzhiyun #define		EN_SPORT	0x00030000
164*4882a593Smuzhiyun #define		EN_SPDIF	0x000c0000
165*4882a593Smuzhiyun #define VORTEX_CODEC_CHN 0x11880
166*4882a593Smuzhiyun #define VORTEX_CODEC_IO 0x11988
167*4882a593Smuzhiyun 
168*4882a593Smuzhiyun #define VORTEX_SPDIF_FLAGS		0x1005c	/* FIXME */
169*4882a593Smuzhiyun #define VORTEX_SPDIF_CFG0		0x119D0
170*4882a593Smuzhiyun #define VORTEX_SPDIF_CFG1		0x119D4
171*4882a593Smuzhiyun #define VORTEX_SPDIF_SMPRATE	0x11994
172*4882a593Smuzhiyun 
173*4882a593Smuzhiyun /* Sample timer */
174*4882a593Smuzhiyun #define VORTEX_SMP_TIME 0x11998
175*4882a593Smuzhiyun 
176*4882a593Smuzhiyun /* IRQ */
177*4882a593Smuzhiyun #define VORTEX_IRQ_SOURCE 0x12800	/* Interrupt source flags. */
178*4882a593Smuzhiyun #define VORTEX_IRQ_CTRL 0x12804	/* Interrupt source mask. */
179*4882a593Smuzhiyun 
180*4882a593Smuzhiyun #define VORTEX_STAT		0x12808	/* ?? */
181*4882a593Smuzhiyun 
182*4882a593Smuzhiyun #define VORTEX_CTRL 0x1280c
183*4882a593Smuzhiyun #define 	CTRL_MIDI_EN 0x00000001
184*4882a593Smuzhiyun #define 	CTRL_MIDI_PORT 0x00000060
185*4882a593Smuzhiyun #define 	CTRL_GAME_EN 0x00000008
186*4882a593Smuzhiyun #define 	CTRL_GAME_PORT 0x00000e00
187*4882a593Smuzhiyun #define 	CTRL_IRQ_ENABLE 0x4000
188*4882a593Smuzhiyun 
189*4882a593Smuzhiyun /* write: Timer period config / read: TIMER IRQ ack. */
190*4882a593Smuzhiyun #define VORTEX_IRQ_STAT 0x1199c
191*4882a593Smuzhiyun 
192*4882a593Smuzhiyun /* DMA */
193*4882a593Smuzhiyun #define VORTEX_DMA_BUFFER 0x10200
194*4882a593Smuzhiyun #define VORTEX_ENGINE_CTRL 0x1060c
195*4882a593Smuzhiyun #define 	ENGINE_INIT 0x0L
196*4882a593Smuzhiyun 
197*4882a593Smuzhiyun 		     /* MIDI *//* GAME. */
198*4882a593Smuzhiyun #define VORTEX_MIDI_DATA 0x11000
199*4882a593Smuzhiyun #define VORTEX_MIDI_CMD 0x11004	/* Write command / Read status */
200*4882a593Smuzhiyun #define VORTEX_GAME_LEGACY 0x11008
201*4882a593Smuzhiyun #define VORTEX_CTRL2 0x1100c
202*4882a593Smuzhiyun #define 	CTRL2_GAME_ADCMODE 0x40
203*4882a593Smuzhiyun #define VORTEX_GAME_AXIS 0x11010
204*4882a593Smuzhiyun #define 	AXIS_SIZE 4
205*4882a593Smuzhiyun #define		AXIS_RANGE 0x1fff
206