xref: /OK3568_Linux_fs/kernel/sound/oss/dmasound/dmasound.h (revision 4882a59341e53eb6f0b4789bf948001014eff981)
1*4882a593Smuzhiyun /* SPDX-License-Identifier: GPL-2.0 */
2*4882a593Smuzhiyun #ifndef _dmasound_h_
3*4882a593Smuzhiyun /*
4*4882a593Smuzhiyun  *  linux/sound/oss/dmasound/dmasound.h
5*4882a593Smuzhiyun  *
6*4882a593Smuzhiyun  *
7*4882a593Smuzhiyun  *  Minor numbers for the sound driver.
8*4882a593Smuzhiyun  *
9*4882a593Smuzhiyun  *  Unfortunately Creative called the codec chip of SB as a DSP. For this
10*4882a593Smuzhiyun  *  reason the /dev/dsp is reserved for digitized audio use. There is a
11*4882a593Smuzhiyun  *  device for true DSP processors but it will be called something else.
12*4882a593Smuzhiyun  *  In v3.0 it's /dev/sndproc but this could be a temporary solution.
13*4882a593Smuzhiyun  */
14*4882a593Smuzhiyun #define _dmasound_h_
15*4882a593Smuzhiyun 
16*4882a593Smuzhiyun #include <linux/types.h>
17*4882a593Smuzhiyun 
18*4882a593Smuzhiyun #define SND_NDEVS	256	/* Number of supported devices */
19*4882a593Smuzhiyun #define SND_DEV_CTL	0	/* Control port /dev/mixer */
20*4882a593Smuzhiyun #define SND_DEV_SEQ	1	/* Sequencer output /dev/sequencer (FM
21*4882a593Smuzhiyun 				   synthesizer and MIDI output) */
22*4882a593Smuzhiyun #define SND_DEV_MIDIN	2	/* Raw midi access */
23*4882a593Smuzhiyun #define SND_DEV_DSP	3	/* Digitized voice /dev/dsp */
24*4882a593Smuzhiyun #define SND_DEV_AUDIO	4	/* Sparc compatible /dev/audio */
25*4882a593Smuzhiyun #define SND_DEV_DSP16	5	/* Like /dev/dsp but 16 bits/sample */
26*4882a593Smuzhiyun #define SND_DEV_STATUS	6	/* /dev/sndstat */
27*4882a593Smuzhiyun /* #7 not in use now. Was in 2.4. Free for use after v3.0. */
28*4882a593Smuzhiyun #define SND_DEV_SEQ2	8	/* /dev/sequencer, level 2 interface */
29*4882a593Smuzhiyun #define SND_DEV_SNDPROC 9	/* /dev/sndproc for programmable devices */
30*4882a593Smuzhiyun #define SND_DEV_PSS	SND_DEV_SNDPROC
31*4882a593Smuzhiyun 
32*4882a593Smuzhiyun /* switch on various prinks */
33*4882a593Smuzhiyun #define DEBUG_DMASOUND 1
34*4882a593Smuzhiyun 
35*4882a593Smuzhiyun #define MAX_AUDIO_DEV	5
36*4882a593Smuzhiyun #define MAX_MIXER_DEV	4
37*4882a593Smuzhiyun #define MAX_SYNTH_DEV	3
38*4882a593Smuzhiyun #define MAX_MIDI_DEV	6
39*4882a593Smuzhiyun #define MAX_TIMER_DEV	3
40*4882a593Smuzhiyun 
41*4882a593Smuzhiyun #define MAX_CATCH_RADIUS	10
42*4882a593Smuzhiyun 
43*4882a593Smuzhiyun #define le2be16(x)	(((x)<<8 & 0xff00) | ((x)>>8 & 0x00ff))
44*4882a593Smuzhiyun #define le2be16dbl(x)	(((x)<<8 & 0xff00ff00) | ((x)>>8 & 0x00ff00ff))
45*4882a593Smuzhiyun 
46*4882a593Smuzhiyun #define IOCTL_IN(arg, ret) \
47*4882a593Smuzhiyun 	do { int error = get_user(ret, (int __user *)(arg)); \
48*4882a593Smuzhiyun 		if (error) return error; \
49*4882a593Smuzhiyun 	} while (0)
50*4882a593Smuzhiyun #define IOCTL_OUT(arg, ret)	ioctl_return((int __user *)(arg), ret)
51*4882a593Smuzhiyun 
ioctl_return(int __user * addr,int value)52*4882a593Smuzhiyun static inline int ioctl_return(int __user *addr, int value)
53*4882a593Smuzhiyun {
54*4882a593Smuzhiyun 	return value < 0 ? value : put_user(value, addr);
55*4882a593Smuzhiyun }
56*4882a593Smuzhiyun 
57*4882a593Smuzhiyun 
58*4882a593Smuzhiyun     /*
59*4882a593Smuzhiyun      *  Configuration
60*4882a593Smuzhiyun      */
61*4882a593Smuzhiyun 
62*4882a593Smuzhiyun #undef HAS_8BIT_TABLES
63*4882a593Smuzhiyun 
64*4882a593Smuzhiyun #if defined(CONFIG_DMASOUND_ATARI) || defined(CONFIG_DMASOUND_ATARI_MODULE) ||\
65*4882a593Smuzhiyun     defined(CONFIG_DMASOUND_PAULA) || defined(CONFIG_DMASOUND_PAULA_MODULE) ||\
66*4882a593Smuzhiyun     defined(CONFIG_DMASOUND_Q40) || defined(CONFIG_DMASOUND_Q40_MODULE)
67*4882a593Smuzhiyun #define HAS_8BIT_TABLES
68*4882a593Smuzhiyun #define MIN_BUFFERS	4
69*4882a593Smuzhiyun #define MIN_BUFSIZE	(1<<12)	/* in bytes (- where does this come from ?) */
70*4882a593Smuzhiyun #define MIN_FRAG_SIZE	8	/* not 100% sure about this */
71*4882a593Smuzhiyun #define MAX_BUFSIZE	(1<<17)	/* Limit for Amiga is 128 kb */
72*4882a593Smuzhiyun #define MAX_FRAG_SIZE	15	/* allow *4 for mono-8 => stereo-16 (for multi) */
73*4882a593Smuzhiyun 
74*4882a593Smuzhiyun #else /* is pmac and multi is off */
75*4882a593Smuzhiyun 
76*4882a593Smuzhiyun #define MIN_BUFFERS	2
77*4882a593Smuzhiyun #define MIN_BUFSIZE	(1<<8)	/* in bytes */
78*4882a593Smuzhiyun #define MIN_FRAG_SIZE	8
79*4882a593Smuzhiyun #define MAX_BUFSIZE	(1<<18)	/* this is somewhat arbitrary for pmac */
80*4882a593Smuzhiyun #define MAX_FRAG_SIZE	16	/* need to allow *4 for mono-8 => stereo-16 */
81*4882a593Smuzhiyun #endif
82*4882a593Smuzhiyun 
83*4882a593Smuzhiyun #define DEFAULT_N_BUFFERS 4
84*4882a593Smuzhiyun #define DEFAULT_BUFF_SIZE (1<<15)
85*4882a593Smuzhiyun 
86*4882a593Smuzhiyun     /*
87*4882a593Smuzhiyun      *  Initialization
88*4882a593Smuzhiyun      */
89*4882a593Smuzhiyun 
90*4882a593Smuzhiyun extern int dmasound_init(void);
91*4882a593Smuzhiyun #ifdef MODULE
92*4882a593Smuzhiyun extern void dmasound_deinit(void);
93*4882a593Smuzhiyun #else
94*4882a593Smuzhiyun #define dmasound_deinit()	do { } while (0)
95*4882a593Smuzhiyun #endif
96*4882a593Smuzhiyun 
97*4882a593Smuzhiyun /* description of the set-up applies to either hard or soft settings */
98*4882a593Smuzhiyun 
99*4882a593Smuzhiyun typedef struct {
100*4882a593Smuzhiyun     int format;		/* AFMT_* */
101*4882a593Smuzhiyun     int stereo;		/* 0 = mono, 1 = stereo */
102*4882a593Smuzhiyun     int size;		/* 8/16 bit*/
103*4882a593Smuzhiyun     int speed;		/* speed */
104*4882a593Smuzhiyun } SETTINGS;
105*4882a593Smuzhiyun 
106*4882a593Smuzhiyun     /*
107*4882a593Smuzhiyun      *  Machine definitions
108*4882a593Smuzhiyun      */
109*4882a593Smuzhiyun 
110*4882a593Smuzhiyun typedef struct {
111*4882a593Smuzhiyun     const char *name;
112*4882a593Smuzhiyun     const char *name2;
113*4882a593Smuzhiyun     struct module *owner;
114*4882a593Smuzhiyun     void *(*dma_alloc)(unsigned int, gfp_t);
115*4882a593Smuzhiyun     void (*dma_free)(void *, unsigned int);
116*4882a593Smuzhiyun     int (*irqinit)(void);
117*4882a593Smuzhiyun #ifdef MODULE
118*4882a593Smuzhiyun     void (*irqcleanup)(void);
119*4882a593Smuzhiyun #endif
120*4882a593Smuzhiyun     void (*init)(void);
121*4882a593Smuzhiyun     void (*silence)(void);
122*4882a593Smuzhiyun     int (*setFormat)(int);
123*4882a593Smuzhiyun     int (*setVolume)(int);
124*4882a593Smuzhiyun     int (*setBass)(int);
125*4882a593Smuzhiyun     int (*setTreble)(int);
126*4882a593Smuzhiyun     int (*setGain)(int);
127*4882a593Smuzhiyun     void (*play)(void);
128*4882a593Smuzhiyun     void (*record)(void);		/* optional */
129*4882a593Smuzhiyun     void (*mixer_init)(void);		/* optional */
130*4882a593Smuzhiyun     int (*mixer_ioctl)(u_int, u_long);	/* optional */
131*4882a593Smuzhiyun     int (*write_sq_setup)(void);	/* optional */
132*4882a593Smuzhiyun     int (*read_sq_setup)(void);		/* optional */
133*4882a593Smuzhiyun     int (*sq_open)(fmode_t);		/* optional */
134*4882a593Smuzhiyun     int (*state_info)(char *, size_t);	/* optional */
135*4882a593Smuzhiyun     void (*abort_read)(void);		/* optional */
136*4882a593Smuzhiyun     int min_dsp_speed;
137*4882a593Smuzhiyun     int max_dsp_speed;
138*4882a593Smuzhiyun     int version ;
139*4882a593Smuzhiyun     int hardware_afmts ;		/* OSS says we only return h'ware info */
140*4882a593Smuzhiyun 					/* when queried via SNDCTL_DSP_GETFMTS */
141*4882a593Smuzhiyun     int capabilities ;		/* low-level reply to SNDCTL_DSP_GETCAPS */
142*4882a593Smuzhiyun     SETTINGS default_hard ;	/* open() or init() should set something valid */
143*4882a593Smuzhiyun     SETTINGS default_soft ;	/* you can make it look like old OSS, if you want to */
144*4882a593Smuzhiyun } MACHINE;
145*4882a593Smuzhiyun 
146*4882a593Smuzhiyun     /*
147*4882a593Smuzhiyun      *  Low level stuff
148*4882a593Smuzhiyun      */
149*4882a593Smuzhiyun 
150*4882a593Smuzhiyun typedef struct {
151*4882a593Smuzhiyun     ssize_t (*ct_ulaw)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t);
152*4882a593Smuzhiyun     ssize_t (*ct_alaw)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t);
153*4882a593Smuzhiyun     ssize_t (*ct_s8)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t);
154*4882a593Smuzhiyun     ssize_t (*ct_u8)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t);
155*4882a593Smuzhiyun     ssize_t (*ct_s16be)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t);
156*4882a593Smuzhiyun     ssize_t (*ct_u16be)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t);
157*4882a593Smuzhiyun     ssize_t (*ct_s16le)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t);
158*4882a593Smuzhiyun     ssize_t (*ct_u16le)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t);
159*4882a593Smuzhiyun } TRANS;
160*4882a593Smuzhiyun 
161*4882a593Smuzhiyun struct sound_settings {
162*4882a593Smuzhiyun     MACHINE mach;	/* machine dependent things */
163*4882a593Smuzhiyun     SETTINGS hard;	/* hardware settings */
164*4882a593Smuzhiyun     SETTINGS soft;	/* software settings */
165*4882a593Smuzhiyun     SETTINGS dsp;	/* /dev/dsp default settings */
166*4882a593Smuzhiyun     TRANS *trans_write;	/* supported translations */
167*4882a593Smuzhiyun     int volume_left;	/* volume (range is machine dependent) */
168*4882a593Smuzhiyun     int volume_right;
169*4882a593Smuzhiyun     int bass;		/* tone (range is machine dependent) */
170*4882a593Smuzhiyun     int treble;
171*4882a593Smuzhiyun     int gain;
172*4882a593Smuzhiyun     int minDev;		/* minor device number currently open */
173*4882a593Smuzhiyun     spinlock_t lock;
174*4882a593Smuzhiyun };
175*4882a593Smuzhiyun 
176*4882a593Smuzhiyun extern struct sound_settings dmasound;
177*4882a593Smuzhiyun 
178*4882a593Smuzhiyun #ifdef HAS_8BIT_TABLES
179*4882a593Smuzhiyun extern char dmasound_ulaw2dma8[];
180*4882a593Smuzhiyun extern char dmasound_alaw2dma8[];
181*4882a593Smuzhiyun #endif
182*4882a593Smuzhiyun 
183*4882a593Smuzhiyun     /*
184*4882a593Smuzhiyun      *  Mid level stuff
185*4882a593Smuzhiyun      */
186*4882a593Smuzhiyun 
dmasound_set_volume(int volume)187*4882a593Smuzhiyun static inline int dmasound_set_volume(int volume)
188*4882a593Smuzhiyun {
189*4882a593Smuzhiyun 	return dmasound.mach.setVolume(volume);
190*4882a593Smuzhiyun }
191*4882a593Smuzhiyun 
dmasound_set_bass(int bass)192*4882a593Smuzhiyun static inline int dmasound_set_bass(int bass)
193*4882a593Smuzhiyun {
194*4882a593Smuzhiyun 	return dmasound.mach.setBass ? dmasound.mach.setBass(bass) : 50;
195*4882a593Smuzhiyun }
196*4882a593Smuzhiyun 
dmasound_set_treble(int treble)197*4882a593Smuzhiyun static inline int dmasound_set_treble(int treble)
198*4882a593Smuzhiyun {
199*4882a593Smuzhiyun 	return dmasound.mach.setTreble ? dmasound.mach.setTreble(treble) : 50;
200*4882a593Smuzhiyun }
201*4882a593Smuzhiyun 
dmasound_set_gain(int gain)202*4882a593Smuzhiyun static inline int dmasound_set_gain(int gain)
203*4882a593Smuzhiyun {
204*4882a593Smuzhiyun 	return dmasound.mach.setGain ? dmasound.mach.setGain(gain) : 100;
205*4882a593Smuzhiyun }
206*4882a593Smuzhiyun 
207*4882a593Smuzhiyun 
208*4882a593Smuzhiyun     /*
209*4882a593Smuzhiyun      * Sound queue stuff, the heart of the driver
210*4882a593Smuzhiyun      */
211*4882a593Smuzhiyun 
212*4882a593Smuzhiyun struct sound_queue {
213*4882a593Smuzhiyun     /* buffers allocated for this queue */
214*4882a593Smuzhiyun     int numBufs;		/* real limits on what the user can have */
215*4882a593Smuzhiyun     int bufSize;		/* in bytes */
216*4882a593Smuzhiyun     char **buffers;
217*4882a593Smuzhiyun 
218*4882a593Smuzhiyun     /* current parameters */
219*4882a593Smuzhiyun     int locked ;		/* params cannot be modified when != 0 */
220*4882a593Smuzhiyun     int user_frags ;		/* user requests this many */
221*4882a593Smuzhiyun     int user_frag_size ;	/* of this size */
222*4882a593Smuzhiyun     int max_count;		/* actual # fragments <= numBufs */
223*4882a593Smuzhiyun     int block_size;		/* internal block size in bytes */
224*4882a593Smuzhiyun     int max_active;		/* in-use fragments <= max_count */
225*4882a593Smuzhiyun 
226*4882a593Smuzhiyun     /* it shouldn't be necessary to declare any of these volatile */
227*4882a593Smuzhiyun     int front, rear, count;
228*4882a593Smuzhiyun     int rear_size;
229*4882a593Smuzhiyun     /*
230*4882a593Smuzhiyun      *	The use of the playing field depends on the hardware
231*4882a593Smuzhiyun      *
232*4882a593Smuzhiyun      *	Atari, PMac: The number of frames that are loaded/playing
233*4882a593Smuzhiyun      *
234*4882a593Smuzhiyun      *	Amiga: Bit 0 is set: a frame is loaded
235*4882a593Smuzhiyun      *	       Bit 1 is set: a frame is playing
236*4882a593Smuzhiyun      */
237*4882a593Smuzhiyun     int active;
238*4882a593Smuzhiyun     wait_queue_head_t action_queue, open_queue, sync_queue;
239*4882a593Smuzhiyun     int non_blocking;
240*4882a593Smuzhiyun     int busy, syncing, xruns, died;
241*4882a593Smuzhiyun };
242*4882a593Smuzhiyun 
243*4882a593Smuzhiyun #define WAKE_UP(queue)		(wake_up_interruptible(&queue))
244*4882a593Smuzhiyun 
245*4882a593Smuzhiyun extern struct sound_queue dmasound_write_sq;
246*4882a593Smuzhiyun #define write_sq	dmasound_write_sq
247*4882a593Smuzhiyun 
248*4882a593Smuzhiyun extern int dmasound_catchRadius;
249*4882a593Smuzhiyun #define catchRadius	dmasound_catchRadius
250*4882a593Smuzhiyun 
251*4882a593Smuzhiyun /* define the value to be put in the byte-swap reg in mac-io
252*4882a593Smuzhiyun    when we want it to swap for us.
253*4882a593Smuzhiyun */
254*4882a593Smuzhiyun #define BS_VAL 1
255*4882a593Smuzhiyun 
256*4882a593Smuzhiyun #define SW_INPUT_VOLUME_SCALE	4
257*4882a593Smuzhiyun #define SW_INPUT_VOLUME_DEFAULT	(128 / SW_INPUT_VOLUME_SCALE)
258*4882a593Smuzhiyun 
259*4882a593Smuzhiyun extern int expand_read_bal;	/* Balance factor for reading */
260*4882a593Smuzhiyun extern uint software_input_volume; /* software implemented recording volume! */
261*4882a593Smuzhiyun 
262*4882a593Smuzhiyun #endif /* _dmasound_h_ */
263