xref: /OK3568_Linux_fs/kernel/include/uapi/linux/input.h (revision 4882a59341e53eb6f0b4789bf948001014eff981)
1*4882a593Smuzhiyun /* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
2*4882a593Smuzhiyun /*
3*4882a593Smuzhiyun  * Copyright (c) 1999-2002 Vojtech Pavlik
4*4882a593Smuzhiyun  *
5*4882a593Smuzhiyun  * This program is free software; you can redistribute it and/or modify it
6*4882a593Smuzhiyun  * under the terms of the GNU General Public License version 2 as published by
7*4882a593Smuzhiyun  * the Free Software Foundation.
8*4882a593Smuzhiyun  */
9*4882a593Smuzhiyun #ifndef _UAPI_INPUT_H
10*4882a593Smuzhiyun #define _UAPI_INPUT_H
11*4882a593Smuzhiyun 
12*4882a593Smuzhiyun 
13*4882a593Smuzhiyun #ifndef __KERNEL__
14*4882a593Smuzhiyun #include <sys/time.h>
15*4882a593Smuzhiyun #include <sys/ioctl.h>
16*4882a593Smuzhiyun #include <sys/types.h>
17*4882a593Smuzhiyun #include <linux/types.h>
18*4882a593Smuzhiyun #endif
19*4882a593Smuzhiyun 
20*4882a593Smuzhiyun #include "input-event-codes.h"
21*4882a593Smuzhiyun 
22*4882a593Smuzhiyun /*
23*4882a593Smuzhiyun  * The event structure itself
24*4882a593Smuzhiyun  * Note that __USE_TIME_BITS64 is defined by libc based on
25*4882a593Smuzhiyun  * application's request to use 64 bit time_t.
26*4882a593Smuzhiyun  */
27*4882a593Smuzhiyun 
28*4882a593Smuzhiyun struct input_event {
29*4882a593Smuzhiyun #if (__BITS_PER_LONG != 32 || !defined(__USE_TIME_BITS64)) && !defined(__KERNEL__)
30*4882a593Smuzhiyun 	struct timeval time;
31*4882a593Smuzhiyun #define input_event_sec time.tv_sec
32*4882a593Smuzhiyun #define input_event_usec time.tv_usec
33*4882a593Smuzhiyun #else
34*4882a593Smuzhiyun 	__kernel_ulong_t __sec;
35*4882a593Smuzhiyun #if defined(__sparc__) && defined(__arch64__)
36*4882a593Smuzhiyun 	unsigned int __usec;
37*4882a593Smuzhiyun 	unsigned int __pad;
38*4882a593Smuzhiyun #else
39*4882a593Smuzhiyun 	__kernel_ulong_t __usec;
40*4882a593Smuzhiyun #endif
41*4882a593Smuzhiyun #define input_event_sec  __sec
42*4882a593Smuzhiyun #define input_event_usec __usec
43*4882a593Smuzhiyun #endif
44*4882a593Smuzhiyun 	__u16 type;
45*4882a593Smuzhiyun 	__u16 code;
46*4882a593Smuzhiyun 	__s32 value;
47*4882a593Smuzhiyun };
48*4882a593Smuzhiyun 
49*4882a593Smuzhiyun /*
50*4882a593Smuzhiyun  * Protocol version.
51*4882a593Smuzhiyun  */
52*4882a593Smuzhiyun 
53*4882a593Smuzhiyun #define EV_VERSION		0x010001
54*4882a593Smuzhiyun 
55*4882a593Smuzhiyun /*
56*4882a593Smuzhiyun  * IOCTLs (0x00 - 0x7f)
57*4882a593Smuzhiyun  */
58*4882a593Smuzhiyun 
59*4882a593Smuzhiyun struct input_id {
60*4882a593Smuzhiyun 	__u16 bustype;
61*4882a593Smuzhiyun 	__u16 vendor;
62*4882a593Smuzhiyun 	__u16 product;
63*4882a593Smuzhiyun 	__u16 version;
64*4882a593Smuzhiyun };
65*4882a593Smuzhiyun 
66*4882a593Smuzhiyun /**
67*4882a593Smuzhiyun  * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
68*4882a593Smuzhiyun  * @value: latest reported value for the axis.
69*4882a593Smuzhiyun  * @minimum: specifies minimum value for the axis.
70*4882a593Smuzhiyun  * @maximum: specifies maximum value for the axis.
71*4882a593Smuzhiyun  * @fuzz: specifies fuzz value that is used to filter noise from
72*4882a593Smuzhiyun  *	the event stream.
73*4882a593Smuzhiyun  * @flat: values that are within this value will be discarded by
74*4882a593Smuzhiyun  *	joydev interface and reported as 0 instead.
75*4882a593Smuzhiyun  * @resolution: specifies resolution for the values reported for
76*4882a593Smuzhiyun  *	the axis.
77*4882a593Smuzhiyun  *
78*4882a593Smuzhiyun  * Note that input core does not clamp reported values to the
79*4882a593Smuzhiyun  * [minimum, maximum] limits, such task is left to userspace.
80*4882a593Smuzhiyun  *
81*4882a593Smuzhiyun  * The default resolution for main axes (ABS_X, ABS_Y, ABS_Z)
82*4882a593Smuzhiyun  * is reported in units per millimeter (units/mm), resolution
83*4882a593Smuzhiyun  * for rotational axes (ABS_RX, ABS_RY, ABS_RZ) is reported
84*4882a593Smuzhiyun  * in units per radian.
85*4882a593Smuzhiyun  * When INPUT_PROP_ACCELEROMETER is set the resolution changes.
86*4882a593Smuzhiyun  * The main axes (ABS_X, ABS_Y, ABS_Z) are then reported in
87*4882a593Smuzhiyun  * in units per g (units/g) and in units per degree per second
88*4882a593Smuzhiyun  * (units/deg/s) for rotational axes (ABS_RX, ABS_RY, ABS_RZ).
89*4882a593Smuzhiyun  */
90*4882a593Smuzhiyun struct input_absinfo {
91*4882a593Smuzhiyun 	__s32 value;
92*4882a593Smuzhiyun 	__s32 minimum;
93*4882a593Smuzhiyun 	__s32 maximum;
94*4882a593Smuzhiyun 	__s32 fuzz;
95*4882a593Smuzhiyun 	__s32 flat;
96*4882a593Smuzhiyun 	__s32 resolution;
97*4882a593Smuzhiyun };
98*4882a593Smuzhiyun 
99*4882a593Smuzhiyun /**
100*4882a593Smuzhiyun  * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
101*4882a593Smuzhiyun  * @scancode: scancode represented in machine-endian form.
102*4882a593Smuzhiyun  * @len: length of the scancode that resides in @scancode buffer.
103*4882a593Smuzhiyun  * @index: index in the keymap, may be used instead of scancode
104*4882a593Smuzhiyun  * @flags: allows to specify how kernel should handle the request. For
105*4882a593Smuzhiyun  *	example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
106*4882a593Smuzhiyun  *	should perform lookup in keymap by @index instead of @scancode
107*4882a593Smuzhiyun  * @keycode: key code assigned to this scancode
108*4882a593Smuzhiyun  *
109*4882a593Smuzhiyun  * The structure is used to retrieve and modify keymap data. Users have
110*4882a593Smuzhiyun  * option of performing lookup either by @scancode itself or by @index
111*4882a593Smuzhiyun  * in keymap entry. EVIOCGKEYCODE will also return scancode or index
112*4882a593Smuzhiyun  * (depending on which element was used to perform lookup).
113*4882a593Smuzhiyun  */
114*4882a593Smuzhiyun struct input_keymap_entry {
115*4882a593Smuzhiyun #define INPUT_KEYMAP_BY_INDEX	(1 << 0)
116*4882a593Smuzhiyun 	__u8  flags;
117*4882a593Smuzhiyun 	__u8  len;
118*4882a593Smuzhiyun 	__u16 index;
119*4882a593Smuzhiyun 	__u32 keycode;
120*4882a593Smuzhiyun 	__u8  scancode[32];
121*4882a593Smuzhiyun };
122*4882a593Smuzhiyun 
123*4882a593Smuzhiyun struct input_mask {
124*4882a593Smuzhiyun 	__u32 type;
125*4882a593Smuzhiyun 	__u32 codes_size;
126*4882a593Smuzhiyun 	__u64 codes_ptr;
127*4882a593Smuzhiyun };
128*4882a593Smuzhiyun 
129*4882a593Smuzhiyun #define EVIOCGVERSION		_IOR('E', 0x01, int)			/* get driver version */
130*4882a593Smuzhiyun #define EVIOCGID		_IOR('E', 0x02, struct input_id)	/* get device ID */
131*4882a593Smuzhiyun #define EVIOCGREP		_IOR('E', 0x03, unsigned int[2])	/* get repeat settings */
132*4882a593Smuzhiyun #define EVIOCSREP		_IOW('E', 0x03, unsigned int[2])	/* set repeat settings */
133*4882a593Smuzhiyun 
134*4882a593Smuzhiyun #define EVIOCGKEYCODE		_IOR('E', 0x04, unsigned int[2])        /* get keycode */
135*4882a593Smuzhiyun #define EVIOCGKEYCODE_V2	_IOR('E', 0x04, struct input_keymap_entry)
136*4882a593Smuzhiyun #define EVIOCSKEYCODE		_IOW('E', 0x04, unsigned int[2])        /* set keycode */
137*4882a593Smuzhiyun #define EVIOCSKEYCODE_V2	_IOW('E', 0x04, struct input_keymap_entry)
138*4882a593Smuzhiyun 
139*4882a593Smuzhiyun #define EVIOCGNAME(len)		_IOC(_IOC_READ, 'E', 0x06, len)		/* get device name */
140*4882a593Smuzhiyun #define EVIOCGPHYS(len)		_IOC(_IOC_READ, 'E', 0x07, len)		/* get physical location */
141*4882a593Smuzhiyun #define EVIOCGUNIQ(len)		_IOC(_IOC_READ, 'E', 0x08, len)		/* get unique identifier */
142*4882a593Smuzhiyun #define EVIOCGPROP(len)		_IOC(_IOC_READ, 'E', 0x09, len)		/* get device properties */
143*4882a593Smuzhiyun 
144*4882a593Smuzhiyun /**
145*4882a593Smuzhiyun  * EVIOCGMTSLOTS(len) - get MT slot values
146*4882a593Smuzhiyun  * @len: size of the data buffer in bytes
147*4882a593Smuzhiyun  *
148*4882a593Smuzhiyun  * The ioctl buffer argument should be binary equivalent to
149*4882a593Smuzhiyun  *
150*4882a593Smuzhiyun  * struct input_mt_request_layout {
151*4882a593Smuzhiyun  *	__u32 code;
152*4882a593Smuzhiyun  *	__s32 values[num_slots];
153*4882a593Smuzhiyun  * };
154*4882a593Smuzhiyun  *
155*4882a593Smuzhiyun  * where num_slots is the (arbitrary) number of MT slots to extract.
156*4882a593Smuzhiyun  *
157*4882a593Smuzhiyun  * The ioctl size argument (len) is the size of the buffer, which
158*4882a593Smuzhiyun  * should satisfy len = (num_slots + 1) * sizeof(__s32).  If len is
159*4882a593Smuzhiyun  * too small to fit all available slots, the first num_slots are
160*4882a593Smuzhiyun  * returned.
161*4882a593Smuzhiyun  *
162*4882a593Smuzhiyun  * Before the call, code is set to the wanted ABS_MT event type. On
163*4882a593Smuzhiyun  * return, values[] is filled with the slot values for the specified
164*4882a593Smuzhiyun  * ABS_MT code.
165*4882a593Smuzhiyun  *
166*4882a593Smuzhiyun  * If the request code is not an ABS_MT value, -EINVAL is returned.
167*4882a593Smuzhiyun  */
168*4882a593Smuzhiyun #define EVIOCGMTSLOTS(len)	_IOC(_IOC_READ, 'E', 0x0a, len)
169*4882a593Smuzhiyun 
170*4882a593Smuzhiyun #define EVIOCGKEY(len)		_IOC(_IOC_READ, 'E', 0x18, len)		/* get global key state */
171*4882a593Smuzhiyun #define EVIOCGLED(len)		_IOC(_IOC_READ, 'E', 0x19, len)		/* get all LEDs */
172*4882a593Smuzhiyun #define EVIOCGSND(len)		_IOC(_IOC_READ, 'E', 0x1a, len)		/* get all sounds status */
173*4882a593Smuzhiyun #define EVIOCGSW(len)		_IOC(_IOC_READ, 'E', 0x1b, len)		/* get all switch states */
174*4882a593Smuzhiyun 
175*4882a593Smuzhiyun #define EVIOCGBIT(ev,len)	_IOC(_IOC_READ, 'E', 0x20 + (ev), len)	/* get event bits */
176*4882a593Smuzhiyun #define EVIOCGABS(abs)		_IOR('E', 0x40 + (abs), struct input_absinfo)	/* get abs value/limits */
177*4882a593Smuzhiyun #define EVIOCSABS(abs)		_IOW('E', 0xc0 + (abs), struct input_absinfo)	/* set abs value/limits */
178*4882a593Smuzhiyun 
179*4882a593Smuzhiyun #define EVIOCSFF		_IOW('E', 0x80, struct ff_effect)	/* send a force effect to a force feedback device */
180*4882a593Smuzhiyun #define EVIOCRMFF		_IOW('E', 0x81, int)			/* Erase a force effect */
181*4882a593Smuzhiyun #define EVIOCGEFFECTS		_IOR('E', 0x84, int)			/* Report number of effects playable at the same time */
182*4882a593Smuzhiyun 
183*4882a593Smuzhiyun #define EVIOCGRAB		_IOW('E', 0x90, int)			/* Grab/Release device */
184*4882a593Smuzhiyun #define EVIOCREVOKE		_IOW('E', 0x91, int)			/* Revoke device access */
185*4882a593Smuzhiyun 
186*4882a593Smuzhiyun /**
187*4882a593Smuzhiyun  * EVIOCGMASK - Retrieve current event mask
188*4882a593Smuzhiyun  *
189*4882a593Smuzhiyun  * This ioctl allows user to retrieve the current event mask for specific
190*4882a593Smuzhiyun  * event type. The argument must be of type "struct input_mask" and
191*4882a593Smuzhiyun  * specifies the event type to query, the address of the receive buffer and
192*4882a593Smuzhiyun  * the size of the receive buffer.
193*4882a593Smuzhiyun  *
194*4882a593Smuzhiyun  * The event mask is a per-client mask that specifies which events are
195*4882a593Smuzhiyun  * forwarded to the client. Each event code is represented by a single bit
196*4882a593Smuzhiyun  * in the event mask. If the bit is set, the event is passed to the client
197*4882a593Smuzhiyun  * normally. Otherwise, the event is filtered and will never be queued on
198*4882a593Smuzhiyun  * the client's receive buffer.
199*4882a593Smuzhiyun  *
200*4882a593Smuzhiyun  * Event masks do not affect global state of the input device. They only
201*4882a593Smuzhiyun  * affect the file descriptor they are applied to.
202*4882a593Smuzhiyun  *
203*4882a593Smuzhiyun  * The default event mask for a client has all bits set, i.e. all events
204*4882a593Smuzhiyun  * are forwarded to the client. If the kernel is queried for an unknown
205*4882a593Smuzhiyun  * event type or if the receive buffer is larger than the number of
206*4882a593Smuzhiyun  * event codes known to the kernel, the kernel returns all zeroes for those
207*4882a593Smuzhiyun  * codes.
208*4882a593Smuzhiyun  *
209*4882a593Smuzhiyun  * At maximum, codes_size bytes are copied.
210*4882a593Smuzhiyun  *
211*4882a593Smuzhiyun  * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
212*4882a593Smuzhiyun  * if the receive-buffer points to invalid memory, or EINVAL if the kernel
213*4882a593Smuzhiyun  * does not implement the ioctl.
214*4882a593Smuzhiyun  */
215*4882a593Smuzhiyun #define EVIOCGMASK		_IOR('E', 0x92, struct input_mask)	/* Get event-masks */
216*4882a593Smuzhiyun 
217*4882a593Smuzhiyun /**
218*4882a593Smuzhiyun  * EVIOCSMASK - Set event mask
219*4882a593Smuzhiyun  *
220*4882a593Smuzhiyun  * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
221*4882a593Smuzhiyun  * current event mask, this changes the client's event mask for a specific
222*4882a593Smuzhiyun  * type.  See EVIOCGMASK for a description of event-masks and the
223*4882a593Smuzhiyun  * argument-type.
224*4882a593Smuzhiyun  *
225*4882a593Smuzhiyun  * This ioctl provides full forward compatibility. If the passed event type
226*4882a593Smuzhiyun  * is unknown to the kernel, or if the number of event codes specified in
227*4882a593Smuzhiyun  * the mask is bigger than what is known to the kernel, the ioctl is still
228*4882a593Smuzhiyun  * accepted and applied. However, any unknown codes are left untouched and
229*4882a593Smuzhiyun  * stay cleared. That means, the kernel always filters unknown codes
230*4882a593Smuzhiyun  * regardless of what the client requests.  If the new mask doesn't cover
231*4882a593Smuzhiyun  * all known event-codes, all remaining codes are automatically cleared and
232*4882a593Smuzhiyun  * thus filtered.
233*4882a593Smuzhiyun  *
234*4882a593Smuzhiyun  * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
235*4882a593Smuzhiyun  * returned if the receive-buffer points to invalid memory. EINVAL is returned
236*4882a593Smuzhiyun  * if the kernel does not implement the ioctl.
237*4882a593Smuzhiyun  */
238*4882a593Smuzhiyun #define EVIOCSMASK		_IOW('E', 0x93, struct input_mask)	/* Set event-masks */
239*4882a593Smuzhiyun 
240*4882a593Smuzhiyun #define EVIOCSCLOCKID		_IOW('E', 0xa0, int)			/* Set clockid to be used for timestamps */
241*4882a593Smuzhiyun 
242*4882a593Smuzhiyun /*
243*4882a593Smuzhiyun  * IDs.
244*4882a593Smuzhiyun  */
245*4882a593Smuzhiyun 
246*4882a593Smuzhiyun #define ID_BUS			0
247*4882a593Smuzhiyun #define ID_VENDOR		1
248*4882a593Smuzhiyun #define ID_PRODUCT		2
249*4882a593Smuzhiyun #define ID_VERSION		3
250*4882a593Smuzhiyun 
251*4882a593Smuzhiyun #define BUS_PCI			0x01
252*4882a593Smuzhiyun #define BUS_ISAPNP		0x02
253*4882a593Smuzhiyun #define BUS_USB			0x03
254*4882a593Smuzhiyun #define BUS_HIL			0x04
255*4882a593Smuzhiyun #define BUS_BLUETOOTH		0x05
256*4882a593Smuzhiyun #define BUS_VIRTUAL		0x06
257*4882a593Smuzhiyun 
258*4882a593Smuzhiyun #define BUS_ISA			0x10
259*4882a593Smuzhiyun #define BUS_I8042		0x11
260*4882a593Smuzhiyun #define BUS_XTKBD		0x12
261*4882a593Smuzhiyun #define BUS_RS232		0x13
262*4882a593Smuzhiyun #define BUS_GAMEPORT		0x14
263*4882a593Smuzhiyun #define BUS_PARPORT		0x15
264*4882a593Smuzhiyun #define BUS_AMIGA		0x16
265*4882a593Smuzhiyun #define BUS_ADB			0x17
266*4882a593Smuzhiyun #define BUS_I2C			0x18
267*4882a593Smuzhiyun #define BUS_HOST		0x19
268*4882a593Smuzhiyun #define BUS_GSC			0x1A
269*4882a593Smuzhiyun #define BUS_ATARI		0x1B
270*4882a593Smuzhiyun #define BUS_SPI			0x1C
271*4882a593Smuzhiyun #define BUS_RMI			0x1D
272*4882a593Smuzhiyun #define BUS_CEC			0x1E
273*4882a593Smuzhiyun #define BUS_INTEL_ISHTP		0x1F
274*4882a593Smuzhiyun 
275*4882a593Smuzhiyun /*
276*4882a593Smuzhiyun  * MT_TOOL types
277*4882a593Smuzhiyun  */
278*4882a593Smuzhiyun #define MT_TOOL_FINGER		0x00
279*4882a593Smuzhiyun #define MT_TOOL_PEN		0x01
280*4882a593Smuzhiyun #define MT_TOOL_PALM		0x02
281*4882a593Smuzhiyun #define MT_TOOL_DIAL		0x0a
282*4882a593Smuzhiyun #define MT_TOOL_MAX		0x0f
283*4882a593Smuzhiyun 
284*4882a593Smuzhiyun /*
285*4882a593Smuzhiyun  * Values describing the status of a force-feedback effect
286*4882a593Smuzhiyun  */
287*4882a593Smuzhiyun #define FF_STATUS_STOPPED	0x00
288*4882a593Smuzhiyun #define FF_STATUS_PLAYING	0x01
289*4882a593Smuzhiyun #define FF_STATUS_MAX		0x01
290*4882a593Smuzhiyun 
291*4882a593Smuzhiyun /*
292*4882a593Smuzhiyun  * Structures used in ioctls to upload effects to a device
293*4882a593Smuzhiyun  * They are pieces of a bigger structure (called ff_effect)
294*4882a593Smuzhiyun  */
295*4882a593Smuzhiyun 
296*4882a593Smuzhiyun /*
297*4882a593Smuzhiyun  * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
298*4882a593Smuzhiyun  * should not be used and have unspecified results.
299*4882a593Smuzhiyun  */
300*4882a593Smuzhiyun 
301*4882a593Smuzhiyun /**
302*4882a593Smuzhiyun  * struct ff_replay - defines scheduling of the force-feedback effect
303*4882a593Smuzhiyun  * @length: duration of the effect
304*4882a593Smuzhiyun  * @delay: delay before effect should start playing
305*4882a593Smuzhiyun  */
306*4882a593Smuzhiyun struct ff_replay {
307*4882a593Smuzhiyun 	__u16 length;
308*4882a593Smuzhiyun 	__u16 delay;
309*4882a593Smuzhiyun };
310*4882a593Smuzhiyun 
311*4882a593Smuzhiyun /**
312*4882a593Smuzhiyun  * struct ff_trigger - defines what triggers the force-feedback effect
313*4882a593Smuzhiyun  * @button: number of the button triggering the effect
314*4882a593Smuzhiyun  * @interval: controls how soon the effect can be re-triggered
315*4882a593Smuzhiyun  */
316*4882a593Smuzhiyun struct ff_trigger {
317*4882a593Smuzhiyun 	__u16 button;
318*4882a593Smuzhiyun 	__u16 interval;
319*4882a593Smuzhiyun };
320*4882a593Smuzhiyun 
321*4882a593Smuzhiyun /**
322*4882a593Smuzhiyun  * struct ff_envelope - generic force-feedback effect envelope
323*4882a593Smuzhiyun  * @attack_length: duration of the attack (ms)
324*4882a593Smuzhiyun  * @attack_level: level at the beginning of the attack
325*4882a593Smuzhiyun  * @fade_length: duration of fade (ms)
326*4882a593Smuzhiyun  * @fade_level: level at the end of fade
327*4882a593Smuzhiyun  *
328*4882a593Smuzhiyun  * The @attack_level and @fade_level are absolute values; when applying
329*4882a593Smuzhiyun  * envelope force-feedback core will convert to positive/negative
330*4882a593Smuzhiyun  * value based on polarity of the default level of the effect.
331*4882a593Smuzhiyun  * Valid range for the attack and fade levels is 0x0000 - 0x7fff
332*4882a593Smuzhiyun  */
333*4882a593Smuzhiyun struct ff_envelope {
334*4882a593Smuzhiyun 	__u16 attack_length;
335*4882a593Smuzhiyun 	__u16 attack_level;
336*4882a593Smuzhiyun 	__u16 fade_length;
337*4882a593Smuzhiyun 	__u16 fade_level;
338*4882a593Smuzhiyun };
339*4882a593Smuzhiyun 
340*4882a593Smuzhiyun /**
341*4882a593Smuzhiyun  * struct ff_constant_effect - defines parameters of a constant force-feedback effect
342*4882a593Smuzhiyun  * @level: strength of the effect; may be negative
343*4882a593Smuzhiyun  * @envelope: envelope data
344*4882a593Smuzhiyun  */
345*4882a593Smuzhiyun struct ff_constant_effect {
346*4882a593Smuzhiyun 	__s16 level;
347*4882a593Smuzhiyun 	struct ff_envelope envelope;
348*4882a593Smuzhiyun };
349*4882a593Smuzhiyun 
350*4882a593Smuzhiyun /**
351*4882a593Smuzhiyun  * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
352*4882a593Smuzhiyun  * @start_level: beginning strength of the effect; may be negative
353*4882a593Smuzhiyun  * @end_level: final strength of the effect; may be negative
354*4882a593Smuzhiyun  * @envelope: envelope data
355*4882a593Smuzhiyun  */
356*4882a593Smuzhiyun struct ff_ramp_effect {
357*4882a593Smuzhiyun 	__s16 start_level;
358*4882a593Smuzhiyun 	__s16 end_level;
359*4882a593Smuzhiyun 	struct ff_envelope envelope;
360*4882a593Smuzhiyun };
361*4882a593Smuzhiyun 
362*4882a593Smuzhiyun /**
363*4882a593Smuzhiyun  * struct ff_condition_effect - defines a spring or friction force-feedback effect
364*4882a593Smuzhiyun  * @right_saturation: maximum level when joystick moved all way to the right
365*4882a593Smuzhiyun  * @left_saturation: same for the left side
366*4882a593Smuzhiyun  * @right_coeff: controls how fast the force grows when the joystick moves
367*4882a593Smuzhiyun  *	to the right
368*4882a593Smuzhiyun  * @left_coeff: same for the left side
369*4882a593Smuzhiyun  * @deadband: size of the dead zone, where no force is produced
370*4882a593Smuzhiyun  * @center: position of the dead zone
371*4882a593Smuzhiyun  */
372*4882a593Smuzhiyun struct ff_condition_effect {
373*4882a593Smuzhiyun 	__u16 right_saturation;
374*4882a593Smuzhiyun 	__u16 left_saturation;
375*4882a593Smuzhiyun 
376*4882a593Smuzhiyun 	__s16 right_coeff;
377*4882a593Smuzhiyun 	__s16 left_coeff;
378*4882a593Smuzhiyun 
379*4882a593Smuzhiyun 	__u16 deadband;
380*4882a593Smuzhiyun 	__s16 center;
381*4882a593Smuzhiyun };
382*4882a593Smuzhiyun 
383*4882a593Smuzhiyun /**
384*4882a593Smuzhiyun  * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
385*4882a593Smuzhiyun  * @waveform: kind of the effect (wave)
386*4882a593Smuzhiyun  * @period: period of the wave (ms)
387*4882a593Smuzhiyun  * @magnitude: peak value
388*4882a593Smuzhiyun  * @offset: mean value of the wave (roughly)
389*4882a593Smuzhiyun  * @phase: 'horizontal' shift
390*4882a593Smuzhiyun  * @envelope: envelope data
391*4882a593Smuzhiyun  * @custom_len: number of samples (FF_CUSTOM only)
392*4882a593Smuzhiyun  * @custom_data: buffer of samples (FF_CUSTOM only)
393*4882a593Smuzhiyun  *
394*4882a593Smuzhiyun  * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
395*4882a593Smuzhiyun  * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
396*4882a593Smuzhiyun  * for the time being as no driver supports it yet.
397*4882a593Smuzhiyun  *
398*4882a593Smuzhiyun  * Note: the data pointed by custom_data is copied by the driver.
399*4882a593Smuzhiyun  * You can therefore dispose of the memory after the upload/update.
400*4882a593Smuzhiyun  */
401*4882a593Smuzhiyun struct ff_periodic_effect {
402*4882a593Smuzhiyun 	__u16 waveform;
403*4882a593Smuzhiyun 	__u16 period;
404*4882a593Smuzhiyun 	__s16 magnitude;
405*4882a593Smuzhiyun 	__s16 offset;
406*4882a593Smuzhiyun 	__u16 phase;
407*4882a593Smuzhiyun 
408*4882a593Smuzhiyun 	struct ff_envelope envelope;
409*4882a593Smuzhiyun 
410*4882a593Smuzhiyun 	__u32 custom_len;
411*4882a593Smuzhiyun 	__s16 __user *custom_data;
412*4882a593Smuzhiyun };
413*4882a593Smuzhiyun 
414*4882a593Smuzhiyun /**
415*4882a593Smuzhiyun  * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
416*4882a593Smuzhiyun  * @strong_magnitude: magnitude of the heavy motor
417*4882a593Smuzhiyun  * @weak_magnitude: magnitude of the light one
418*4882a593Smuzhiyun  *
419*4882a593Smuzhiyun  * Some rumble pads have two motors of different weight. Strong_magnitude
420*4882a593Smuzhiyun  * represents the magnitude of the vibration generated by the heavy one.
421*4882a593Smuzhiyun  */
422*4882a593Smuzhiyun struct ff_rumble_effect {
423*4882a593Smuzhiyun 	__u16 strong_magnitude;
424*4882a593Smuzhiyun 	__u16 weak_magnitude;
425*4882a593Smuzhiyun };
426*4882a593Smuzhiyun 
427*4882a593Smuzhiyun /**
428*4882a593Smuzhiyun  * struct ff_effect - defines force feedback effect
429*4882a593Smuzhiyun  * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
430*4882a593Smuzhiyun  *	FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
431*4882a593Smuzhiyun  * @id: an unique id assigned to an effect
432*4882a593Smuzhiyun  * @direction: direction of the effect
433*4882a593Smuzhiyun  * @trigger: trigger conditions (struct ff_trigger)
434*4882a593Smuzhiyun  * @replay: scheduling of the effect (struct ff_replay)
435*4882a593Smuzhiyun  * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
436*4882a593Smuzhiyun  *	ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
437*4882a593Smuzhiyun  *	defining effect parameters
438*4882a593Smuzhiyun  *
439*4882a593Smuzhiyun  * This structure is sent through ioctl from the application to the driver.
440*4882a593Smuzhiyun  * To create a new effect application should set its @id to -1; the kernel
441*4882a593Smuzhiyun  * will return assigned @id which can later be used to update or delete
442*4882a593Smuzhiyun  * this effect.
443*4882a593Smuzhiyun  *
444*4882a593Smuzhiyun  * Direction of the effect is encoded as follows:
445*4882a593Smuzhiyun  *	0 deg -> 0x0000 (down)
446*4882a593Smuzhiyun  *	90 deg -> 0x4000 (left)
447*4882a593Smuzhiyun  *	180 deg -> 0x8000 (up)
448*4882a593Smuzhiyun  *	270 deg -> 0xC000 (right)
449*4882a593Smuzhiyun  */
450*4882a593Smuzhiyun struct ff_effect {
451*4882a593Smuzhiyun 	__u16 type;
452*4882a593Smuzhiyun 	__s16 id;
453*4882a593Smuzhiyun 	__u16 direction;
454*4882a593Smuzhiyun 	struct ff_trigger trigger;
455*4882a593Smuzhiyun 	struct ff_replay replay;
456*4882a593Smuzhiyun 
457*4882a593Smuzhiyun 	union {
458*4882a593Smuzhiyun 		struct ff_constant_effect constant;
459*4882a593Smuzhiyun 		struct ff_ramp_effect ramp;
460*4882a593Smuzhiyun 		struct ff_periodic_effect periodic;
461*4882a593Smuzhiyun 		struct ff_condition_effect condition[2]; /* One for each axis */
462*4882a593Smuzhiyun 		struct ff_rumble_effect rumble;
463*4882a593Smuzhiyun 	} u;
464*4882a593Smuzhiyun };
465*4882a593Smuzhiyun 
466*4882a593Smuzhiyun /*
467*4882a593Smuzhiyun  * Force feedback effect types
468*4882a593Smuzhiyun  */
469*4882a593Smuzhiyun 
470*4882a593Smuzhiyun #define FF_RUMBLE	0x50
471*4882a593Smuzhiyun #define FF_PERIODIC	0x51
472*4882a593Smuzhiyun #define FF_CONSTANT	0x52
473*4882a593Smuzhiyun #define FF_SPRING	0x53
474*4882a593Smuzhiyun #define FF_FRICTION	0x54
475*4882a593Smuzhiyun #define FF_DAMPER	0x55
476*4882a593Smuzhiyun #define FF_INERTIA	0x56
477*4882a593Smuzhiyun #define FF_RAMP		0x57
478*4882a593Smuzhiyun 
479*4882a593Smuzhiyun #define FF_EFFECT_MIN	FF_RUMBLE
480*4882a593Smuzhiyun #define FF_EFFECT_MAX	FF_RAMP
481*4882a593Smuzhiyun 
482*4882a593Smuzhiyun /*
483*4882a593Smuzhiyun  * Force feedback periodic effect types
484*4882a593Smuzhiyun  */
485*4882a593Smuzhiyun 
486*4882a593Smuzhiyun #define FF_SQUARE	0x58
487*4882a593Smuzhiyun #define FF_TRIANGLE	0x59
488*4882a593Smuzhiyun #define FF_SINE		0x5a
489*4882a593Smuzhiyun #define FF_SAW_UP	0x5b
490*4882a593Smuzhiyun #define FF_SAW_DOWN	0x5c
491*4882a593Smuzhiyun #define FF_CUSTOM	0x5d
492*4882a593Smuzhiyun 
493*4882a593Smuzhiyun #define FF_WAVEFORM_MIN	FF_SQUARE
494*4882a593Smuzhiyun #define FF_WAVEFORM_MAX	FF_CUSTOM
495*4882a593Smuzhiyun 
496*4882a593Smuzhiyun /*
497*4882a593Smuzhiyun  * Set ff device properties
498*4882a593Smuzhiyun  */
499*4882a593Smuzhiyun 
500*4882a593Smuzhiyun #define FF_GAIN		0x60
501*4882a593Smuzhiyun #define FF_AUTOCENTER	0x61
502*4882a593Smuzhiyun 
503*4882a593Smuzhiyun /*
504*4882a593Smuzhiyun  * ff->playback(effect_id = FF_GAIN) is the first effect_id to
505*4882a593Smuzhiyun  * cause a collision with another ff method, in this case ff->set_gain().
506*4882a593Smuzhiyun  * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
507*4882a593Smuzhiyun  * and thus the total number of effects should never exceed FF_GAIN.
508*4882a593Smuzhiyun  */
509*4882a593Smuzhiyun #define FF_MAX_EFFECTS	FF_GAIN
510*4882a593Smuzhiyun 
511*4882a593Smuzhiyun #define FF_MAX		0x7f
512*4882a593Smuzhiyun #define FF_CNT		(FF_MAX+1)
513*4882a593Smuzhiyun 
514*4882a593Smuzhiyun #endif /* _UAPI_INPUT_H */
515