1*4882a593Smuzhiyun /* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*- 2*4882a593Smuzhiyun * 3*4882a593Smuzhiyun * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. 4*4882a593Smuzhiyun * Copyright 2000 VA Linux Systems, Inc., Fremont, California. 5*4882a593Smuzhiyun * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. 6*4882a593Smuzhiyun * All rights reserved. 7*4882a593Smuzhiyun * 8*4882a593Smuzhiyun * Permission is hereby granted, free of charge, to any person obtaining a 9*4882a593Smuzhiyun * copy of this software and associated documentation files (the "Software"), 10*4882a593Smuzhiyun * to deal in the Software without restriction, including without limitation 11*4882a593Smuzhiyun * the rights to use, copy, modify, merge, publish, distribute, sublicense, 12*4882a593Smuzhiyun * and/or sell copies of the Software, and to permit persons to whom the 13*4882a593Smuzhiyun * Software is furnished to do so, subject to the following conditions: 14*4882a593Smuzhiyun * 15*4882a593Smuzhiyun * The above copyright notice and this permission notice (including the next 16*4882a593Smuzhiyun * paragraph) shall be included in all copies or substantial portions of the 17*4882a593Smuzhiyun * Software. 18*4882a593Smuzhiyun * 19*4882a593Smuzhiyun * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20*4882a593Smuzhiyun * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21*4882a593Smuzhiyun * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22*4882a593Smuzhiyun * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 23*4882a593Smuzhiyun * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 24*4882a593Smuzhiyun * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 25*4882a593Smuzhiyun * DEALINGS IN THE SOFTWARE. 26*4882a593Smuzhiyun * 27*4882a593Smuzhiyun * Authors: 28*4882a593Smuzhiyun * Kevin E. Martin <martin@valinux.com> 29*4882a593Smuzhiyun * Gareth Hughes <gareth@valinux.com> 30*4882a593Smuzhiyun * Keith Whitwell <keith@tungstengraphics.com> 31*4882a593Smuzhiyun */ 32*4882a593Smuzhiyun 33*4882a593Smuzhiyun #ifndef __RADEON_DRM_H__ 34*4882a593Smuzhiyun #define __RADEON_DRM_H__ 35*4882a593Smuzhiyun 36*4882a593Smuzhiyun #include "drm.h" 37*4882a593Smuzhiyun 38*4882a593Smuzhiyun #if defined(__cplusplus) 39*4882a593Smuzhiyun extern "C" { 40*4882a593Smuzhiyun #endif 41*4882a593Smuzhiyun 42*4882a593Smuzhiyun /* WARNING: If you change any of these defines, make sure to change the 43*4882a593Smuzhiyun * defines in the X server file (radeon_sarea.h) 44*4882a593Smuzhiyun */ 45*4882a593Smuzhiyun #ifndef __RADEON_SAREA_DEFINES__ 46*4882a593Smuzhiyun #define __RADEON_SAREA_DEFINES__ 47*4882a593Smuzhiyun 48*4882a593Smuzhiyun /* Old style state flags, required for sarea interface (1.1 and 1.2 49*4882a593Smuzhiyun * clears) and 1.2 drm_vertex2 ioctl. 50*4882a593Smuzhiyun */ 51*4882a593Smuzhiyun #define RADEON_UPLOAD_CONTEXT 0x00000001 52*4882a593Smuzhiyun #define RADEON_UPLOAD_VERTFMT 0x00000002 53*4882a593Smuzhiyun #define RADEON_UPLOAD_LINE 0x00000004 54*4882a593Smuzhiyun #define RADEON_UPLOAD_BUMPMAP 0x00000008 55*4882a593Smuzhiyun #define RADEON_UPLOAD_MASKS 0x00000010 56*4882a593Smuzhiyun #define RADEON_UPLOAD_VIEWPORT 0x00000020 57*4882a593Smuzhiyun #define RADEON_UPLOAD_SETUP 0x00000040 58*4882a593Smuzhiyun #define RADEON_UPLOAD_TCL 0x00000080 59*4882a593Smuzhiyun #define RADEON_UPLOAD_MISC 0x00000100 60*4882a593Smuzhiyun #define RADEON_UPLOAD_TEX0 0x00000200 61*4882a593Smuzhiyun #define RADEON_UPLOAD_TEX1 0x00000400 62*4882a593Smuzhiyun #define RADEON_UPLOAD_TEX2 0x00000800 63*4882a593Smuzhiyun #define RADEON_UPLOAD_TEX0IMAGES 0x00001000 64*4882a593Smuzhiyun #define RADEON_UPLOAD_TEX1IMAGES 0x00002000 65*4882a593Smuzhiyun #define RADEON_UPLOAD_TEX2IMAGES 0x00004000 66*4882a593Smuzhiyun #define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */ 67*4882a593Smuzhiyun #define RADEON_REQUIRE_QUIESCENCE 0x00010000 68*4882a593Smuzhiyun #define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */ 69*4882a593Smuzhiyun #define RADEON_UPLOAD_ALL 0x003effff 70*4882a593Smuzhiyun #define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff 71*4882a593Smuzhiyun 72*4882a593Smuzhiyun /* New style per-packet identifiers for use in cmd_buffer ioctl with 73*4882a593Smuzhiyun * the RADEON_EMIT_PACKET command. Comments relate new packets to old 74*4882a593Smuzhiyun * state bits and the packet size: 75*4882a593Smuzhiyun */ 76*4882a593Smuzhiyun #define RADEON_EMIT_PP_MISC 0 /* context/7 */ 77*4882a593Smuzhiyun #define RADEON_EMIT_PP_CNTL 1 /* context/3 */ 78*4882a593Smuzhiyun #define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */ 79*4882a593Smuzhiyun #define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */ 80*4882a593Smuzhiyun #define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */ 81*4882a593Smuzhiyun #define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */ 82*4882a593Smuzhiyun #define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */ 83*4882a593Smuzhiyun #define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */ 84*4882a593Smuzhiyun #define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */ 85*4882a593Smuzhiyun #define RADEON_EMIT_SE_CNTL 9 /* setup/2 */ 86*4882a593Smuzhiyun #define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */ 87*4882a593Smuzhiyun #define RADEON_EMIT_RE_MISC 11 /* misc/1 */ 88*4882a593Smuzhiyun #define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */ 89*4882a593Smuzhiyun #define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */ 90*4882a593Smuzhiyun #define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */ 91*4882a593Smuzhiyun #define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */ 92*4882a593Smuzhiyun #define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */ 93*4882a593Smuzhiyun #define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */ 94*4882a593Smuzhiyun #define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */ 95*4882a593Smuzhiyun #define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */ 96*4882a593Smuzhiyun #define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */ 97*4882a593Smuzhiyun #define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */ 98*4882a593Smuzhiyun #define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */ 99*4882a593Smuzhiyun #define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */ 100*4882a593Smuzhiyun #define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */ 101*4882a593Smuzhiyun #define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */ 102*4882a593Smuzhiyun #define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */ 103*4882a593Smuzhiyun #define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */ 104*4882a593Smuzhiyun #define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */ 105*4882a593Smuzhiyun #define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */ 106*4882a593Smuzhiyun #define R200_EMIT_TFACTOR_0 30 /* tf/7 */ 107*4882a593Smuzhiyun #define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */ 108*4882a593Smuzhiyun #define R200_EMIT_VAP_CTL 32 /* vap/1 */ 109*4882a593Smuzhiyun #define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */ 110*4882a593Smuzhiyun #define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */ 111*4882a593Smuzhiyun #define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */ 112*4882a593Smuzhiyun #define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */ 113*4882a593Smuzhiyun #define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */ 114*4882a593Smuzhiyun #define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */ 115*4882a593Smuzhiyun #define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */ 116*4882a593Smuzhiyun #define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */ 117*4882a593Smuzhiyun #define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */ 118*4882a593Smuzhiyun #define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */ 119*4882a593Smuzhiyun #define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */ 120*4882a593Smuzhiyun #define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */ 121*4882a593Smuzhiyun #define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */ 122*4882a593Smuzhiyun #define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */ 123*4882a593Smuzhiyun #define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */ 124*4882a593Smuzhiyun #define R200_EMIT_VTE_CNTL 48 /* vte/1 */ 125*4882a593Smuzhiyun #define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */ 126*4882a593Smuzhiyun #define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */ 127*4882a593Smuzhiyun #define R200_EMIT_PP_CNTL_X 51 /* cst/1 */ 128*4882a593Smuzhiyun #define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */ 129*4882a593Smuzhiyun #define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */ 130*4882a593Smuzhiyun #define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */ 131*4882a593Smuzhiyun #define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */ 132*4882a593Smuzhiyun #define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */ 133*4882a593Smuzhiyun #define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */ 134*4882a593Smuzhiyun #define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */ 135*4882a593Smuzhiyun #define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */ 136*4882a593Smuzhiyun #define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */ 137*4882a593Smuzhiyun #define R200_EMIT_PP_CUBIC_FACES_0 61 138*4882a593Smuzhiyun #define R200_EMIT_PP_CUBIC_OFFSETS_0 62 139*4882a593Smuzhiyun #define R200_EMIT_PP_CUBIC_FACES_1 63 140*4882a593Smuzhiyun #define R200_EMIT_PP_CUBIC_OFFSETS_1 64 141*4882a593Smuzhiyun #define R200_EMIT_PP_CUBIC_FACES_2 65 142*4882a593Smuzhiyun #define R200_EMIT_PP_CUBIC_OFFSETS_2 66 143*4882a593Smuzhiyun #define R200_EMIT_PP_CUBIC_FACES_3 67 144*4882a593Smuzhiyun #define R200_EMIT_PP_CUBIC_OFFSETS_3 68 145*4882a593Smuzhiyun #define R200_EMIT_PP_CUBIC_FACES_4 69 146*4882a593Smuzhiyun #define R200_EMIT_PP_CUBIC_OFFSETS_4 70 147*4882a593Smuzhiyun #define R200_EMIT_PP_CUBIC_FACES_5 71 148*4882a593Smuzhiyun #define R200_EMIT_PP_CUBIC_OFFSETS_5 72 149*4882a593Smuzhiyun #define RADEON_EMIT_PP_TEX_SIZE_0 73 150*4882a593Smuzhiyun #define RADEON_EMIT_PP_TEX_SIZE_1 74 151*4882a593Smuzhiyun #define RADEON_EMIT_PP_TEX_SIZE_2 75 152*4882a593Smuzhiyun #define R200_EMIT_RB3D_BLENDCOLOR 76 153*4882a593Smuzhiyun #define R200_EMIT_TCL_POINT_SPRITE_CNTL 77 154*4882a593Smuzhiyun #define RADEON_EMIT_PP_CUBIC_FACES_0 78 155*4882a593Smuzhiyun #define RADEON_EMIT_PP_CUBIC_OFFSETS_T0 79 156*4882a593Smuzhiyun #define RADEON_EMIT_PP_CUBIC_FACES_1 80 157*4882a593Smuzhiyun #define RADEON_EMIT_PP_CUBIC_OFFSETS_T1 81 158*4882a593Smuzhiyun #define RADEON_EMIT_PP_CUBIC_FACES_2 82 159*4882a593Smuzhiyun #define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 83 160*4882a593Smuzhiyun #define R200_EMIT_PP_TRI_PERF_CNTL 84 161*4882a593Smuzhiyun #define R200_EMIT_PP_AFS_0 85 162*4882a593Smuzhiyun #define R200_EMIT_PP_AFS_1 86 163*4882a593Smuzhiyun #define R200_EMIT_ATF_TFACTOR 87 164*4882a593Smuzhiyun #define R200_EMIT_PP_TXCTLALL_0 88 165*4882a593Smuzhiyun #define R200_EMIT_PP_TXCTLALL_1 89 166*4882a593Smuzhiyun #define R200_EMIT_PP_TXCTLALL_2 90 167*4882a593Smuzhiyun #define R200_EMIT_PP_TXCTLALL_3 91 168*4882a593Smuzhiyun #define R200_EMIT_PP_TXCTLALL_4 92 169*4882a593Smuzhiyun #define R200_EMIT_PP_TXCTLALL_5 93 170*4882a593Smuzhiyun #define R200_EMIT_VAP_PVS_CNTL 94 171*4882a593Smuzhiyun #define RADEON_MAX_STATE_PACKETS 95 172*4882a593Smuzhiyun 173*4882a593Smuzhiyun /* Commands understood by cmd_buffer ioctl. More can be added but 174*4882a593Smuzhiyun * obviously these can't be removed or changed: 175*4882a593Smuzhiyun */ 176*4882a593Smuzhiyun #define RADEON_CMD_PACKET 1 /* emit one of the register packets above */ 177*4882a593Smuzhiyun #define RADEON_CMD_SCALARS 2 /* emit scalar data */ 178*4882a593Smuzhiyun #define RADEON_CMD_VECTORS 3 /* emit vector data */ 179*4882a593Smuzhiyun #define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */ 180*4882a593Smuzhiyun #define RADEON_CMD_PACKET3 5 /* emit hw packet */ 181*4882a593Smuzhiyun #define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */ 182*4882a593Smuzhiyun #define RADEON_CMD_SCALARS2 7 /* r200 stopgap */ 183*4882a593Smuzhiyun #define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note: 184*4882a593Smuzhiyun * doesn't make the cpu wait, just 185*4882a593Smuzhiyun * the graphics hardware */ 186*4882a593Smuzhiyun #define RADEON_CMD_VECLINEAR 9 /* another r200 stopgap */ 187*4882a593Smuzhiyun 188*4882a593Smuzhiyun typedef union { 189*4882a593Smuzhiyun int i; 190*4882a593Smuzhiyun struct { 191*4882a593Smuzhiyun unsigned char cmd_type, pad0, pad1, pad2; 192*4882a593Smuzhiyun } header; 193*4882a593Smuzhiyun struct { 194*4882a593Smuzhiyun unsigned char cmd_type, packet_id, pad0, pad1; 195*4882a593Smuzhiyun } packet; 196*4882a593Smuzhiyun struct { 197*4882a593Smuzhiyun unsigned char cmd_type, offset, stride, count; 198*4882a593Smuzhiyun } scalars; 199*4882a593Smuzhiyun struct { 200*4882a593Smuzhiyun unsigned char cmd_type, offset, stride, count; 201*4882a593Smuzhiyun } vectors; 202*4882a593Smuzhiyun struct { 203*4882a593Smuzhiyun unsigned char cmd_type, addr_lo, addr_hi, count; 204*4882a593Smuzhiyun } veclinear; 205*4882a593Smuzhiyun struct { 206*4882a593Smuzhiyun unsigned char cmd_type, buf_idx, pad0, pad1; 207*4882a593Smuzhiyun } dma; 208*4882a593Smuzhiyun struct { 209*4882a593Smuzhiyun unsigned char cmd_type, flags, pad0, pad1; 210*4882a593Smuzhiyun } wait; 211*4882a593Smuzhiyun } drm_radeon_cmd_header_t; 212*4882a593Smuzhiyun 213*4882a593Smuzhiyun #define RADEON_WAIT_2D 0x1 214*4882a593Smuzhiyun #define RADEON_WAIT_3D 0x2 215*4882a593Smuzhiyun 216*4882a593Smuzhiyun /* Allowed parameters for R300_CMD_PACKET3 217*4882a593Smuzhiyun */ 218*4882a593Smuzhiyun #define R300_CMD_PACKET3_CLEAR 0 219*4882a593Smuzhiyun #define R300_CMD_PACKET3_RAW 1 220*4882a593Smuzhiyun 221*4882a593Smuzhiyun /* Commands understood by cmd_buffer ioctl for R300. 222*4882a593Smuzhiyun * The interface has not been stabilized, so some of these may be removed 223*4882a593Smuzhiyun * and eventually reordered before stabilization. 224*4882a593Smuzhiyun */ 225*4882a593Smuzhiyun #define R300_CMD_PACKET0 1 226*4882a593Smuzhiyun #define R300_CMD_VPU 2 /* emit vertex program upload */ 227*4882a593Smuzhiyun #define R300_CMD_PACKET3 3 /* emit a packet3 */ 228*4882a593Smuzhiyun #define R300_CMD_END3D 4 /* emit sequence ending 3d rendering */ 229*4882a593Smuzhiyun #define R300_CMD_CP_DELAY 5 230*4882a593Smuzhiyun #define R300_CMD_DMA_DISCARD 6 231*4882a593Smuzhiyun #define R300_CMD_WAIT 7 232*4882a593Smuzhiyun # define R300_WAIT_2D 0x1 233*4882a593Smuzhiyun # define R300_WAIT_3D 0x2 234*4882a593Smuzhiyun /* these two defines are DOING IT WRONG - however 235*4882a593Smuzhiyun * we have userspace which relies on using these. 236*4882a593Smuzhiyun * The wait interface is backwards compat new 237*4882a593Smuzhiyun * code should use the NEW_WAIT defines below 238*4882a593Smuzhiyun * THESE ARE NOT BIT FIELDS 239*4882a593Smuzhiyun */ 240*4882a593Smuzhiyun # define R300_WAIT_2D_CLEAN 0x3 241*4882a593Smuzhiyun # define R300_WAIT_3D_CLEAN 0x4 242*4882a593Smuzhiyun 243*4882a593Smuzhiyun # define R300_NEW_WAIT_2D_3D 0x3 244*4882a593Smuzhiyun # define R300_NEW_WAIT_2D_2D_CLEAN 0x4 245*4882a593Smuzhiyun # define R300_NEW_WAIT_3D_3D_CLEAN 0x6 246*4882a593Smuzhiyun # define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN 0x8 247*4882a593Smuzhiyun 248*4882a593Smuzhiyun #define R300_CMD_SCRATCH 8 249*4882a593Smuzhiyun #define R300_CMD_R500FP 9 250*4882a593Smuzhiyun 251*4882a593Smuzhiyun typedef union { 252*4882a593Smuzhiyun unsigned int u; 253*4882a593Smuzhiyun struct { 254*4882a593Smuzhiyun unsigned char cmd_type, pad0, pad1, pad2; 255*4882a593Smuzhiyun } header; 256*4882a593Smuzhiyun struct { 257*4882a593Smuzhiyun unsigned char cmd_type, count, reglo, reghi; 258*4882a593Smuzhiyun } packet0; 259*4882a593Smuzhiyun struct { 260*4882a593Smuzhiyun unsigned char cmd_type, count, adrlo, adrhi; 261*4882a593Smuzhiyun } vpu; 262*4882a593Smuzhiyun struct { 263*4882a593Smuzhiyun unsigned char cmd_type, packet, pad0, pad1; 264*4882a593Smuzhiyun } packet3; 265*4882a593Smuzhiyun struct { 266*4882a593Smuzhiyun unsigned char cmd_type, packet; 267*4882a593Smuzhiyun unsigned short count; /* amount of packet2 to emit */ 268*4882a593Smuzhiyun } delay; 269*4882a593Smuzhiyun struct { 270*4882a593Smuzhiyun unsigned char cmd_type, buf_idx, pad0, pad1; 271*4882a593Smuzhiyun } dma; 272*4882a593Smuzhiyun struct { 273*4882a593Smuzhiyun unsigned char cmd_type, flags, pad0, pad1; 274*4882a593Smuzhiyun } wait; 275*4882a593Smuzhiyun struct { 276*4882a593Smuzhiyun unsigned char cmd_type, reg, n_bufs, flags; 277*4882a593Smuzhiyun } scratch; 278*4882a593Smuzhiyun struct { 279*4882a593Smuzhiyun unsigned char cmd_type, count, adrlo, adrhi_flags; 280*4882a593Smuzhiyun } r500fp; 281*4882a593Smuzhiyun } drm_r300_cmd_header_t; 282*4882a593Smuzhiyun 283*4882a593Smuzhiyun #define RADEON_FRONT 0x1 284*4882a593Smuzhiyun #define RADEON_BACK 0x2 285*4882a593Smuzhiyun #define RADEON_DEPTH 0x4 286*4882a593Smuzhiyun #define RADEON_STENCIL 0x8 287*4882a593Smuzhiyun #define RADEON_CLEAR_FASTZ 0x80000000 288*4882a593Smuzhiyun #define RADEON_USE_HIERZ 0x40000000 289*4882a593Smuzhiyun #define RADEON_USE_COMP_ZBUF 0x20000000 290*4882a593Smuzhiyun 291*4882a593Smuzhiyun #define R500FP_CONSTANT_TYPE (1 << 1) 292*4882a593Smuzhiyun #define R500FP_CONSTANT_CLAMP (1 << 2) 293*4882a593Smuzhiyun 294*4882a593Smuzhiyun /* Primitive types 295*4882a593Smuzhiyun */ 296*4882a593Smuzhiyun #define RADEON_POINTS 0x1 297*4882a593Smuzhiyun #define RADEON_LINES 0x2 298*4882a593Smuzhiyun #define RADEON_LINE_STRIP 0x3 299*4882a593Smuzhiyun #define RADEON_TRIANGLES 0x4 300*4882a593Smuzhiyun #define RADEON_TRIANGLE_FAN 0x5 301*4882a593Smuzhiyun #define RADEON_TRIANGLE_STRIP 0x6 302*4882a593Smuzhiyun 303*4882a593Smuzhiyun /* Vertex/indirect buffer size 304*4882a593Smuzhiyun */ 305*4882a593Smuzhiyun #define RADEON_BUFFER_SIZE 65536 306*4882a593Smuzhiyun 307*4882a593Smuzhiyun /* Byte offsets for indirect buffer data 308*4882a593Smuzhiyun */ 309*4882a593Smuzhiyun #define RADEON_INDEX_PRIM_OFFSET 20 310*4882a593Smuzhiyun 311*4882a593Smuzhiyun #define RADEON_SCRATCH_REG_OFFSET 32 312*4882a593Smuzhiyun 313*4882a593Smuzhiyun #define R600_SCRATCH_REG_OFFSET 256 314*4882a593Smuzhiyun 315*4882a593Smuzhiyun #define RADEON_NR_SAREA_CLIPRECTS 12 316*4882a593Smuzhiyun 317*4882a593Smuzhiyun /* There are 2 heaps (local/GART). Each region within a heap is a 318*4882a593Smuzhiyun * minimum of 64k, and there are at most 64 of them per heap. 319*4882a593Smuzhiyun */ 320*4882a593Smuzhiyun #define RADEON_LOCAL_TEX_HEAP 0 321*4882a593Smuzhiyun #define RADEON_GART_TEX_HEAP 1 322*4882a593Smuzhiyun #define RADEON_NR_TEX_HEAPS 2 323*4882a593Smuzhiyun #define RADEON_NR_TEX_REGIONS 64 324*4882a593Smuzhiyun #define RADEON_LOG_TEX_GRANULARITY 16 325*4882a593Smuzhiyun 326*4882a593Smuzhiyun #define RADEON_MAX_TEXTURE_LEVELS 12 327*4882a593Smuzhiyun #define RADEON_MAX_TEXTURE_UNITS 3 328*4882a593Smuzhiyun 329*4882a593Smuzhiyun #define RADEON_MAX_SURFACES 8 330*4882a593Smuzhiyun 331*4882a593Smuzhiyun /* Blits have strict offset rules. All blit offset must be aligned on 332*4882a593Smuzhiyun * a 1K-byte boundary. 333*4882a593Smuzhiyun */ 334*4882a593Smuzhiyun #define RADEON_OFFSET_SHIFT 10 335*4882a593Smuzhiyun #define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT) 336*4882a593Smuzhiyun #define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1) 337*4882a593Smuzhiyun 338*4882a593Smuzhiyun #endif /* __RADEON_SAREA_DEFINES__ */ 339*4882a593Smuzhiyun 340*4882a593Smuzhiyun typedef struct { 341*4882a593Smuzhiyun unsigned int red; 342*4882a593Smuzhiyun unsigned int green; 343*4882a593Smuzhiyun unsigned int blue; 344*4882a593Smuzhiyun unsigned int alpha; 345*4882a593Smuzhiyun } radeon_color_regs_t; 346*4882a593Smuzhiyun 347*4882a593Smuzhiyun typedef struct { 348*4882a593Smuzhiyun /* Context state */ 349*4882a593Smuzhiyun unsigned int pp_misc; /* 0x1c14 */ 350*4882a593Smuzhiyun unsigned int pp_fog_color; 351*4882a593Smuzhiyun unsigned int re_solid_color; 352*4882a593Smuzhiyun unsigned int rb3d_blendcntl; 353*4882a593Smuzhiyun unsigned int rb3d_depthoffset; 354*4882a593Smuzhiyun unsigned int rb3d_depthpitch; 355*4882a593Smuzhiyun unsigned int rb3d_zstencilcntl; 356*4882a593Smuzhiyun 357*4882a593Smuzhiyun unsigned int pp_cntl; /* 0x1c38 */ 358*4882a593Smuzhiyun unsigned int rb3d_cntl; 359*4882a593Smuzhiyun unsigned int rb3d_coloroffset; 360*4882a593Smuzhiyun unsigned int re_width_height; 361*4882a593Smuzhiyun unsigned int rb3d_colorpitch; 362*4882a593Smuzhiyun unsigned int se_cntl; 363*4882a593Smuzhiyun 364*4882a593Smuzhiyun /* Vertex format state */ 365*4882a593Smuzhiyun unsigned int se_coord_fmt; /* 0x1c50 */ 366*4882a593Smuzhiyun 367*4882a593Smuzhiyun /* Line state */ 368*4882a593Smuzhiyun unsigned int re_line_pattern; /* 0x1cd0 */ 369*4882a593Smuzhiyun unsigned int re_line_state; 370*4882a593Smuzhiyun 371*4882a593Smuzhiyun unsigned int se_line_width; /* 0x1db8 */ 372*4882a593Smuzhiyun 373*4882a593Smuzhiyun /* Bumpmap state */ 374*4882a593Smuzhiyun unsigned int pp_lum_matrix; /* 0x1d00 */ 375*4882a593Smuzhiyun 376*4882a593Smuzhiyun unsigned int pp_rot_matrix_0; /* 0x1d58 */ 377*4882a593Smuzhiyun unsigned int pp_rot_matrix_1; 378*4882a593Smuzhiyun 379*4882a593Smuzhiyun /* Mask state */ 380*4882a593Smuzhiyun unsigned int rb3d_stencilrefmask; /* 0x1d7c */ 381*4882a593Smuzhiyun unsigned int rb3d_ropcntl; 382*4882a593Smuzhiyun unsigned int rb3d_planemask; 383*4882a593Smuzhiyun 384*4882a593Smuzhiyun /* Viewport state */ 385*4882a593Smuzhiyun unsigned int se_vport_xscale; /* 0x1d98 */ 386*4882a593Smuzhiyun unsigned int se_vport_xoffset; 387*4882a593Smuzhiyun unsigned int se_vport_yscale; 388*4882a593Smuzhiyun unsigned int se_vport_yoffset; 389*4882a593Smuzhiyun unsigned int se_vport_zscale; 390*4882a593Smuzhiyun unsigned int se_vport_zoffset; 391*4882a593Smuzhiyun 392*4882a593Smuzhiyun /* Setup state */ 393*4882a593Smuzhiyun unsigned int se_cntl_status; /* 0x2140 */ 394*4882a593Smuzhiyun 395*4882a593Smuzhiyun /* Misc state */ 396*4882a593Smuzhiyun unsigned int re_top_left; /* 0x26c0 */ 397*4882a593Smuzhiyun unsigned int re_misc; 398*4882a593Smuzhiyun } drm_radeon_context_regs_t; 399*4882a593Smuzhiyun 400*4882a593Smuzhiyun typedef struct { 401*4882a593Smuzhiyun /* Zbias state */ 402*4882a593Smuzhiyun unsigned int se_zbias_factor; /* 0x1dac */ 403*4882a593Smuzhiyun unsigned int se_zbias_constant; 404*4882a593Smuzhiyun } drm_radeon_context2_regs_t; 405*4882a593Smuzhiyun 406*4882a593Smuzhiyun /* Setup registers for each texture unit 407*4882a593Smuzhiyun */ 408*4882a593Smuzhiyun typedef struct { 409*4882a593Smuzhiyun unsigned int pp_txfilter; 410*4882a593Smuzhiyun unsigned int pp_txformat; 411*4882a593Smuzhiyun unsigned int pp_txoffset; 412*4882a593Smuzhiyun unsigned int pp_txcblend; 413*4882a593Smuzhiyun unsigned int pp_txablend; 414*4882a593Smuzhiyun unsigned int pp_tfactor; 415*4882a593Smuzhiyun unsigned int pp_border_color; 416*4882a593Smuzhiyun } drm_radeon_texture_regs_t; 417*4882a593Smuzhiyun 418*4882a593Smuzhiyun typedef struct { 419*4882a593Smuzhiyun unsigned int start; 420*4882a593Smuzhiyun unsigned int finish; 421*4882a593Smuzhiyun unsigned int prim:8; 422*4882a593Smuzhiyun unsigned int stateidx:8; 423*4882a593Smuzhiyun unsigned int numverts:16; /* overloaded as offset/64 for elt prims */ 424*4882a593Smuzhiyun unsigned int vc_format; /* vertex format */ 425*4882a593Smuzhiyun } drm_radeon_prim_t; 426*4882a593Smuzhiyun 427*4882a593Smuzhiyun typedef struct { 428*4882a593Smuzhiyun drm_radeon_context_regs_t context; 429*4882a593Smuzhiyun drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS]; 430*4882a593Smuzhiyun drm_radeon_context2_regs_t context2; 431*4882a593Smuzhiyun unsigned int dirty; 432*4882a593Smuzhiyun } drm_radeon_state_t; 433*4882a593Smuzhiyun 434*4882a593Smuzhiyun typedef struct { 435*4882a593Smuzhiyun /* The channel for communication of state information to the 436*4882a593Smuzhiyun * kernel on firing a vertex buffer with either of the 437*4882a593Smuzhiyun * obsoleted vertex/index ioctls. 438*4882a593Smuzhiyun */ 439*4882a593Smuzhiyun drm_radeon_context_regs_t context_state; 440*4882a593Smuzhiyun drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS]; 441*4882a593Smuzhiyun unsigned int dirty; 442*4882a593Smuzhiyun unsigned int vertsize; 443*4882a593Smuzhiyun unsigned int vc_format; 444*4882a593Smuzhiyun 445*4882a593Smuzhiyun /* The current cliprects, or a subset thereof. 446*4882a593Smuzhiyun */ 447*4882a593Smuzhiyun struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS]; 448*4882a593Smuzhiyun unsigned int nbox; 449*4882a593Smuzhiyun 450*4882a593Smuzhiyun /* Counters for client-side throttling of rendering clients. 451*4882a593Smuzhiyun */ 452*4882a593Smuzhiyun unsigned int last_frame; 453*4882a593Smuzhiyun unsigned int last_dispatch; 454*4882a593Smuzhiyun unsigned int last_clear; 455*4882a593Smuzhiyun 456*4882a593Smuzhiyun struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS + 457*4882a593Smuzhiyun 1]; 458*4882a593Smuzhiyun unsigned int tex_age[RADEON_NR_TEX_HEAPS]; 459*4882a593Smuzhiyun int ctx_owner; 460*4882a593Smuzhiyun int pfState; /* number of 3d windows (0,1,2ormore) */ 461*4882a593Smuzhiyun int pfCurrentPage; /* which buffer is being displayed? */ 462*4882a593Smuzhiyun int crtc2_base; /* CRTC2 frame offset */ 463*4882a593Smuzhiyun int tiling_enabled; /* set by drm, read by 2d + 3d clients */ 464*4882a593Smuzhiyun } drm_radeon_sarea_t; 465*4882a593Smuzhiyun 466*4882a593Smuzhiyun /* WARNING: If you change any of these defines, make sure to change the 467*4882a593Smuzhiyun * defines in the Xserver file (xf86drmRadeon.h) 468*4882a593Smuzhiyun * 469*4882a593Smuzhiyun * KW: actually it's illegal to change any of this (backwards compatibility). 470*4882a593Smuzhiyun */ 471*4882a593Smuzhiyun 472*4882a593Smuzhiyun /* Radeon specific ioctls 473*4882a593Smuzhiyun * The device specific ioctl range is 0x40 to 0x79. 474*4882a593Smuzhiyun */ 475*4882a593Smuzhiyun #define DRM_RADEON_CP_INIT 0x00 476*4882a593Smuzhiyun #define DRM_RADEON_CP_START 0x01 477*4882a593Smuzhiyun #define DRM_RADEON_CP_STOP 0x02 478*4882a593Smuzhiyun #define DRM_RADEON_CP_RESET 0x03 479*4882a593Smuzhiyun #define DRM_RADEON_CP_IDLE 0x04 480*4882a593Smuzhiyun #define DRM_RADEON_RESET 0x05 481*4882a593Smuzhiyun #define DRM_RADEON_FULLSCREEN 0x06 482*4882a593Smuzhiyun #define DRM_RADEON_SWAP 0x07 483*4882a593Smuzhiyun #define DRM_RADEON_CLEAR 0x08 484*4882a593Smuzhiyun #define DRM_RADEON_VERTEX 0x09 485*4882a593Smuzhiyun #define DRM_RADEON_INDICES 0x0A 486*4882a593Smuzhiyun #define DRM_RADEON_NOT_USED 487*4882a593Smuzhiyun #define DRM_RADEON_STIPPLE 0x0C 488*4882a593Smuzhiyun #define DRM_RADEON_INDIRECT 0x0D 489*4882a593Smuzhiyun #define DRM_RADEON_TEXTURE 0x0E 490*4882a593Smuzhiyun #define DRM_RADEON_VERTEX2 0x0F 491*4882a593Smuzhiyun #define DRM_RADEON_CMDBUF 0x10 492*4882a593Smuzhiyun #define DRM_RADEON_GETPARAM 0x11 493*4882a593Smuzhiyun #define DRM_RADEON_FLIP 0x12 494*4882a593Smuzhiyun #define DRM_RADEON_ALLOC 0x13 495*4882a593Smuzhiyun #define DRM_RADEON_FREE 0x14 496*4882a593Smuzhiyun #define DRM_RADEON_INIT_HEAP 0x15 497*4882a593Smuzhiyun #define DRM_RADEON_IRQ_EMIT 0x16 498*4882a593Smuzhiyun #define DRM_RADEON_IRQ_WAIT 0x17 499*4882a593Smuzhiyun #define DRM_RADEON_CP_RESUME 0x18 500*4882a593Smuzhiyun #define DRM_RADEON_SETPARAM 0x19 501*4882a593Smuzhiyun #define DRM_RADEON_SURF_ALLOC 0x1a 502*4882a593Smuzhiyun #define DRM_RADEON_SURF_FREE 0x1b 503*4882a593Smuzhiyun /* KMS ioctl */ 504*4882a593Smuzhiyun #define DRM_RADEON_GEM_INFO 0x1c 505*4882a593Smuzhiyun #define DRM_RADEON_GEM_CREATE 0x1d 506*4882a593Smuzhiyun #define DRM_RADEON_GEM_MMAP 0x1e 507*4882a593Smuzhiyun #define DRM_RADEON_GEM_PREAD 0x21 508*4882a593Smuzhiyun #define DRM_RADEON_GEM_PWRITE 0x22 509*4882a593Smuzhiyun #define DRM_RADEON_GEM_SET_DOMAIN 0x23 510*4882a593Smuzhiyun #define DRM_RADEON_GEM_WAIT_IDLE 0x24 511*4882a593Smuzhiyun #define DRM_RADEON_CS 0x26 512*4882a593Smuzhiyun #define DRM_RADEON_INFO 0x27 513*4882a593Smuzhiyun #define DRM_RADEON_GEM_SET_TILING 0x28 514*4882a593Smuzhiyun #define DRM_RADEON_GEM_GET_TILING 0x29 515*4882a593Smuzhiyun #define DRM_RADEON_GEM_BUSY 0x2a 516*4882a593Smuzhiyun #define DRM_RADEON_GEM_VA 0x2b 517*4882a593Smuzhiyun #define DRM_RADEON_GEM_OP 0x2c 518*4882a593Smuzhiyun #define DRM_RADEON_GEM_USERPTR 0x2d 519*4882a593Smuzhiyun 520*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t) 521*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_CP_START DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_START) 522*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t) 523*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_CP_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESET) 524*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE) 525*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_RESET) 526*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t) 527*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_SWAP) 528*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t) 529*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t) 530*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t) 531*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t) 532*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t) 533*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t) 534*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t) 535*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t) 536*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t) 537*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_FLIP) 538*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t) 539*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t) 540*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t) 541*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t) 542*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t) 543*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_CP_RESUME DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME) 544*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t) 545*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t) 546*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_SURF_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t) 547*4882a593Smuzhiyun /* KMS */ 548*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_INFO, struct drm_radeon_gem_info) 549*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_CREATE, struct drm_radeon_gem_create) 550*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_MMAP, struct drm_radeon_gem_mmap) 551*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_GEM_PREAD DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PREAD, struct drm_radeon_gem_pread) 552*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_GEM_PWRITE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PWRITE, struct drm_radeon_gem_pwrite) 553*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_GEM_SET_DOMAIN DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_DOMAIN, struct drm_radeon_gem_set_domain) 554*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_GEM_WAIT_IDLE DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_GEM_WAIT_IDLE, struct drm_radeon_gem_wait_idle) 555*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_CS, struct drm_radeon_cs) 556*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INFO, struct drm_radeon_info) 557*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_GEM_SET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_TILING, struct drm_radeon_gem_set_tiling) 558*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_GEM_GET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_GET_TILING, struct drm_radeon_gem_get_tiling) 559*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_GEM_BUSY DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_BUSY, struct drm_radeon_gem_busy) 560*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_GEM_VA DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_VA, struct drm_radeon_gem_va) 561*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_GEM_OP DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_OP, struct drm_radeon_gem_op) 562*4882a593Smuzhiyun #define DRM_IOCTL_RADEON_GEM_USERPTR DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_USERPTR, struct drm_radeon_gem_userptr) 563*4882a593Smuzhiyun 564*4882a593Smuzhiyun typedef struct drm_radeon_init { 565*4882a593Smuzhiyun enum { 566*4882a593Smuzhiyun RADEON_INIT_CP = 0x01, 567*4882a593Smuzhiyun RADEON_CLEANUP_CP = 0x02, 568*4882a593Smuzhiyun RADEON_INIT_R200_CP = 0x03, 569*4882a593Smuzhiyun RADEON_INIT_R300_CP = 0x04, 570*4882a593Smuzhiyun RADEON_INIT_R600_CP = 0x05 571*4882a593Smuzhiyun } func; 572*4882a593Smuzhiyun unsigned long sarea_priv_offset; 573*4882a593Smuzhiyun int is_pci; 574*4882a593Smuzhiyun int cp_mode; 575*4882a593Smuzhiyun int gart_size; 576*4882a593Smuzhiyun int ring_size; 577*4882a593Smuzhiyun int usec_timeout; 578*4882a593Smuzhiyun 579*4882a593Smuzhiyun unsigned int fb_bpp; 580*4882a593Smuzhiyun unsigned int front_offset, front_pitch; 581*4882a593Smuzhiyun unsigned int back_offset, back_pitch; 582*4882a593Smuzhiyun unsigned int depth_bpp; 583*4882a593Smuzhiyun unsigned int depth_offset, depth_pitch; 584*4882a593Smuzhiyun 585*4882a593Smuzhiyun unsigned long fb_offset; 586*4882a593Smuzhiyun unsigned long mmio_offset; 587*4882a593Smuzhiyun unsigned long ring_offset; 588*4882a593Smuzhiyun unsigned long ring_rptr_offset; 589*4882a593Smuzhiyun unsigned long buffers_offset; 590*4882a593Smuzhiyun unsigned long gart_textures_offset; 591*4882a593Smuzhiyun } drm_radeon_init_t; 592*4882a593Smuzhiyun 593*4882a593Smuzhiyun typedef struct drm_radeon_cp_stop { 594*4882a593Smuzhiyun int flush; 595*4882a593Smuzhiyun int idle; 596*4882a593Smuzhiyun } drm_radeon_cp_stop_t; 597*4882a593Smuzhiyun 598*4882a593Smuzhiyun typedef struct drm_radeon_fullscreen { 599*4882a593Smuzhiyun enum { 600*4882a593Smuzhiyun RADEON_INIT_FULLSCREEN = 0x01, 601*4882a593Smuzhiyun RADEON_CLEANUP_FULLSCREEN = 0x02 602*4882a593Smuzhiyun } func; 603*4882a593Smuzhiyun } drm_radeon_fullscreen_t; 604*4882a593Smuzhiyun 605*4882a593Smuzhiyun #define CLEAR_X1 0 606*4882a593Smuzhiyun #define CLEAR_Y1 1 607*4882a593Smuzhiyun #define CLEAR_X2 2 608*4882a593Smuzhiyun #define CLEAR_Y2 3 609*4882a593Smuzhiyun #define CLEAR_DEPTH 4 610*4882a593Smuzhiyun 611*4882a593Smuzhiyun typedef union drm_radeon_clear_rect { 612*4882a593Smuzhiyun float f[5]; 613*4882a593Smuzhiyun unsigned int ui[5]; 614*4882a593Smuzhiyun } drm_radeon_clear_rect_t; 615*4882a593Smuzhiyun 616*4882a593Smuzhiyun typedef struct drm_radeon_clear { 617*4882a593Smuzhiyun unsigned int flags; 618*4882a593Smuzhiyun unsigned int clear_color; 619*4882a593Smuzhiyun unsigned int clear_depth; 620*4882a593Smuzhiyun unsigned int color_mask; 621*4882a593Smuzhiyun unsigned int depth_mask; /* misnamed field: should be stencil */ 622*4882a593Smuzhiyun drm_radeon_clear_rect_t __user *depth_boxes; 623*4882a593Smuzhiyun } drm_radeon_clear_t; 624*4882a593Smuzhiyun 625*4882a593Smuzhiyun typedef struct drm_radeon_vertex { 626*4882a593Smuzhiyun int prim; 627*4882a593Smuzhiyun int idx; /* Index of vertex buffer */ 628*4882a593Smuzhiyun int count; /* Number of vertices in buffer */ 629*4882a593Smuzhiyun int discard; /* Client finished with buffer? */ 630*4882a593Smuzhiyun } drm_radeon_vertex_t; 631*4882a593Smuzhiyun 632*4882a593Smuzhiyun typedef struct drm_radeon_indices { 633*4882a593Smuzhiyun int prim; 634*4882a593Smuzhiyun int idx; 635*4882a593Smuzhiyun int start; 636*4882a593Smuzhiyun int end; 637*4882a593Smuzhiyun int discard; /* Client finished with buffer? */ 638*4882a593Smuzhiyun } drm_radeon_indices_t; 639*4882a593Smuzhiyun 640*4882a593Smuzhiyun /* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices 641*4882a593Smuzhiyun * - allows multiple primitives and state changes in a single ioctl 642*4882a593Smuzhiyun * - supports driver change to emit native primitives 643*4882a593Smuzhiyun */ 644*4882a593Smuzhiyun typedef struct drm_radeon_vertex2 { 645*4882a593Smuzhiyun int idx; /* Index of vertex buffer */ 646*4882a593Smuzhiyun int discard; /* Client finished with buffer? */ 647*4882a593Smuzhiyun int nr_states; 648*4882a593Smuzhiyun drm_radeon_state_t __user *state; 649*4882a593Smuzhiyun int nr_prims; 650*4882a593Smuzhiyun drm_radeon_prim_t __user *prim; 651*4882a593Smuzhiyun } drm_radeon_vertex2_t; 652*4882a593Smuzhiyun 653*4882a593Smuzhiyun /* v1.3 - obsoletes drm_radeon_vertex2 654*4882a593Smuzhiyun * - allows arbitrarily large cliprect list 655*4882a593Smuzhiyun * - allows updating of tcl packet, vector and scalar state 656*4882a593Smuzhiyun * - allows memory-efficient description of state updates 657*4882a593Smuzhiyun * - allows state to be emitted without a primitive 658*4882a593Smuzhiyun * (for clears, ctx switches) 659*4882a593Smuzhiyun * - allows more than one dma buffer to be referenced per ioctl 660*4882a593Smuzhiyun * - supports tcl driver 661*4882a593Smuzhiyun * - may be extended in future versions with new cmd types, packets 662*4882a593Smuzhiyun */ 663*4882a593Smuzhiyun typedef struct drm_radeon_cmd_buffer { 664*4882a593Smuzhiyun int bufsz; 665*4882a593Smuzhiyun char __user *buf; 666*4882a593Smuzhiyun int nbox; 667*4882a593Smuzhiyun struct drm_clip_rect __user *boxes; 668*4882a593Smuzhiyun } drm_radeon_cmd_buffer_t; 669*4882a593Smuzhiyun 670*4882a593Smuzhiyun typedef struct drm_radeon_tex_image { 671*4882a593Smuzhiyun unsigned int x, y; /* Blit coordinates */ 672*4882a593Smuzhiyun unsigned int width, height; 673*4882a593Smuzhiyun const void __user *data; 674*4882a593Smuzhiyun } drm_radeon_tex_image_t; 675*4882a593Smuzhiyun 676*4882a593Smuzhiyun typedef struct drm_radeon_texture { 677*4882a593Smuzhiyun unsigned int offset; 678*4882a593Smuzhiyun int pitch; 679*4882a593Smuzhiyun int format; 680*4882a593Smuzhiyun int width; /* Texture image coordinates */ 681*4882a593Smuzhiyun int height; 682*4882a593Smuzhiyun drm_radeon_tex_image_t __user *image; 683*4882a593Smuzhiyun } drm_radeon_texture_t; 684*4882a593Smuzhiyun 685*4882a593Smuzhiyun typedef struct drm_radeon_stipple { 686*4882a593Smuzhiyun unsigned int __user *mask; 687*4882a593Smuzhiyun } drm_radeon_stipple_t; 688*4882a593Smuzhiyun 689*4882a593Smuzhiyun typedef struct drm_radeon_indirect { 690*4882a593Smuzhiyun int idx; 691*4882a593Smuzhiyun int start; 692*4882a593Smuzhiyun int end; 693*4882a593Smuzhiyun int discard; 694*4882a593Smuzhiyun } drm_radeon_indirect_t; 695*4882a593Smuzhiyun 696*4882a593Smuzhiyun /* enum for card type parameters */ 697*4882a593Smuzhiyun #define RADEON_CARD_PCI 0 698*4882a593Smuzhiyun #define RADEON_CARD_AGP 1 699*4882a593Smuzhiyun #define RADEON_CARD_PCIE 2 700*4882a593Smuzhiyun 701*4882a593Smuzhiyun /* 1.3: An ioctl to get parameters that aren't available to the 3d 702*4882a593Smuzhiyun * client any other way. 703*4882a593Smuzhiyun */ 704*4882a593Smuzhiyun #define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */ 705*4882a593Smuzhiyun #define RADEON_PARAM_LAST_FRAME 2 706*4882a593Smuzhiyun #define RADEON_PARAM_LAST_DISPATCH 3 707*4882a593Smuzhiyun #define RADEON_PARAM_LAST_CLEAR 4 708*4882a593Smuzhiyun /* Added with DRM version 1.6. */ 709*4882a593Smuzhiyun #define RADEON_PARAM_IRQ_NR 5 710*4882a593Smuzhiyun #define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */ 711*4882a593Smuzhiyun /* Added with DRM version 1.8. */ 712*4882a593Smuzhiyun #define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */ 713*4882a593Smuzhiyun #define RADEON_PARAM_STATUS_HANDLE 8 714*4882a593Smuzhiyun #define RADEON_PARAM_SAREA_HANDLE 9 715*4882a593Smuzhiyun #define RADEON_PARAM_GART_TEX_HANDLE 10 716*4882a593Smuzhiyun #define RADEON_PARAM_SCRATCH_OFFSET 11 717*4882a593Smuzhiyun #define RADEON_PARAM_CARD_TYPE 12 718*4882a593Smuzhiyun #define RADEON_PARAM_VBLANK_CRTC 13 /* VBLANK CRTC */ 719*4882a593Smuzhiyun #define RADEON_PARAM_FB_LOCATION 14 /* FB location */ 720*4882a593Smuzhiyun #define RADEON_PARAM_NUM_GB_PIPES 15 /* num GB pipes */ 721*4882a593Smuzhiyun #define RADEON_PARAM_DEVICE_ID 16 722*4882a593Smuzhiyun #define RADEON_PARAM_NUM_Z_PIPES 17 /* num Z pipes */ 723*4882a593Smuzhiyun 724*4882a593Smuzhiyun typedef struct drm_radeon_getparam { 725*4882a593Smuzhiyun int param; 726*4882a593Smuzhiyun void __user *value; 727*4882a593Smuzhiyun } drm_radeon_getparam_t; 728*4882a593Smuzhiyun 729*4882a593Smuzhiyun /* 1.6: Set up a memory manager for regions of shared memory: 730*4882a593Smuzhiyun */ 731*4882a593Smuzhiyun #define RADEON_MEM_REGION_GART 1 732*4882a593Smuzhiyun #define RADEON_MEM_REGION_FB 2 733*4882a593Smuzhiyun 734*4882a593Smuzhiyun typedef struct drm_radeon_mem_alloc { 735*4882a593Smuzhiyun int region; 736*4882a593Smuzhiyun int alignment; 737*4882a593Smuzhiyun int size; 738*4882a593Smuzhiyun int __user *region_offset; /* offset from start of fb or GART */ 739*4882a593Smuzhiyun } drm_radeon_mem_alloc_t; 740*4882a593Smuzhiyun 741*4882a593Smuzhiyun typedef struct drm_radeon_mem_free { 742*4882a593Smuzhiyun int region; 743*4882a593Smuzhiyun int region_offset; 744*4882a593Smuzhiyun } drm_radeon_mem_free_t; 745*4882a593Smuzhiyun 746*4882a593Smuzhiyun typedef struct drm_radeon_mem_init_heap { 747*4882a593Smuzhiyun int region; 748*4882a593Smuzhiyun int size; 749*4882a593Smuzhiyun int start; 750*4882a593Smuzhiyun } drm_radeon_mem_init_heap_t; 751*4882a593Smuzhiyun 752*4882a593Smuzhiyun /* 1.6: Userspace can request & wait on irq's: 753*4882a593Smuzhiyun */ 754*4882a593Smuzhiyun typedef struct drm_radeon_irq_emit { 755*4882a593Smuzhiyun int __user *irq_seq; 756*4882a593Smuzhiyun } drm_radeon_irq_emit_t; 757*4882a593Smuzhiyun 758*4882a593Smuzhiyun typedef struct drm_radeon_irq_wait { 759*4882a593Smuzhiyun int irq_seq; 760*4882a593Smuzhiyun } drm_radeon_irq_wait_t; 761*4882a593Smuzhiyun 762*4882a593Smuzhiyun /* 1.10: Clients tell the DRM where they think the framebuffer is located in 763*4882a593Smuzhiyun * the card's address space, via a new generic ioctl to set parameters 764*4882a593Smuzhiyun */ 765*4882a593Smuzhiyun 766*4882a593Smuzhiyun typedef struct drm_radeon_setparam { 767*4882a593Smuzhiyun unsigned int param; 768*4882a593Smuzhiyun __s64 value; 769*4882a593Smuzhiyun } drm_radeon_setparam_t; 770*4882a593Smuzhiyun 771*4882a593Smuzhiyun #define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */ 772*4882a593Smuzhiyun #define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */ 773*4882a593Smuzhiyun #define RADEON_SETPARAM_PCIGART_LOCATION 3 /* PCI Gart Location */ 774*4882a593Smuzhiyun #define RADEON_SETPARAM_NEW_MEMMAP 4 /* Use new memory map */ 775*4882a593Smuzhiyun #define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5 /* PCI GART Table Size */ 776*4882a593Smuzhiyun #define RADEON_SETPARAM_VBLANK_CRTC 6 /* VBLANK CRTC */ 777*4882a593Smuzhiyun /* 1.14: Clients can allocate/free a surface 778*4882a593Smuzhiyun */ 779*4882a593Smuzhiyun typedef struct drm_radeon_surface_alloc { 780*4882a593Smuzhiyun unsigned int address; 781*4882a593Smuzhiyun unsigned int size; 782*4882a593Smuzhiyun unsigned int flags; 783*4882a593Smuzhiyun } drm_radeon_surface_alloc_t; 784*4882a593Smuzhiyun 785*4882a593Smuzhiyun typedef struct drm_radeon_surface_free { 786*4882a593Smuzhiyun unsigned int address; 787*4882a593Smuzhiyun } drm_radeon_surface_free_t; 788*4882a593Smuzhiyun 789*4882a593Smuzhiyun #define DRM_RADEON_VBLANK_CRTC1 1 790*4882a593Smuzhiyun #define DRM_RADEON_VBLANK_CRTC2 2 791*4882a593Smuzhiyun 792*4882a593Smuzhiyun /* 793*4882a593Smuzhiyun * Kernel modesetting world below. 794*4882a593Smuzhiyun */ 795*4882a593Smuzhiyun #define RADEON_GEM_DOMAIN_CPU 0x1 796*4882a593Smuzhiyun #define RADEON_GEM_DOMAIN_GTT 0x2 797*4882a593Smuzhiyun #define RADEON_GEM_DOMAIN_VRAM 0x4 798*4882a593Smuzhiyun 799*4882a593Smuzhiyun struct drm_radeon_gem_info { 800*4882a593Smuzhiyun __u64 gart_size; 801*4882a593Smuzhiyun __u64 vram_size; 802*4882a593Smuzhiyun __u64 vram_visible; 803*4882a593Smuzhiyun }; 804*4882a593Smuzhiyun 805*4882a593Smuzhiyun #define RADEON_GEM_NO_BACKING_STORE (1 << 0) 806*4882a593Smuzhiyun #define RADEON_GEM_GTT_UC (1 << 1) 807*4882a593Smuzhiyun #define RADEON_GEM_GTT_WC (1 << 2) 808*4882a593Smuzhiyun /* BO is expected to be accessed by the CPU */ 809*4882a593Smuzhiyun #define RADEON_GEM_CPU_ACCESS (1 << 3) 810*4882a593Smuzhiyun /* CPU access is not expected to work for this BO */ 811*4882a593Smuzhiyun #define RADEON_GEM_NO_CPU_ACCESS (1 << 4) 812*4882a593Smuzhiyun 813*4882a593Smuzhiyun struct drm_radeon_gem_create { 814*4882a593Smuzhiyun __u64 size; 815*4882a593Smuzhiyun __u64 alignment; 816*4882a593Smuzhiyun __u32 handle; 817*4882a593Smuzhiyun __u32 initial_domain; 818*4882a593Smuzhiyun __u32 flags; 819*4882a593Smuzhiyun }; 820*4882a593Smuzhiyun 821*4882a593Smuzhiyun /* 822*4882a593Smuzhiyun * This is not a reliable API and you should expect it to fail for any 823*4882a593Smuzhiyun * number of reasons and have fallback path that do not use userptr to 824*4882a593Smuzhiyun * perform any operation. 825*4882a593Smuzhiyun */ 826*4882a593Smuzhiyun #define RADEON_GEM_USERPTR_READONLY (1 << 0) 827*4882a593Smuzhiyun #define RADEON_GEM_USERPTR_ANONONLY (1 << 1) 828*4882a593Smuzhiyun #define RADEON_GEM_USERPTR_VALIDATE (1 << 2) 829*4882a593Smuzhiyun #define RADEON_GEM_USERPTR_REGISTER (1 << 3) 830*4882a593Smuzhiyun 831*4882a593Smuzhiyun struct drm_radeon_gem_userptr { 832*4882a593Smuzhiyun __u64 addr; 833*4882a593Smuzhiyun __u64 size; 834*4882a593Smuzhiyun __u32 flags; 835*4882a593Smuzhiyun __u32 handle; 836*4882a593Smuzhiyun }; 837*4882a593Smuzhiyun 838*4882a593Smuzhiyun #define RADEON_TILING_MACRO 0x1 839*4882a593Smuzhiyun #define RADEON_TILING_MICRO 0x2 840*4882a593Smuzhiyun #define RADEON_TILING_SWAP_16BIT 0x4 841*4882a593Smuzhiyun #define RADEON_TILING_SWAP_32BIT 0x8 842*4882a593Smuzhiyun /* this object requires a surface when mapped - i.e. front buffer */ 843*4882a593Smuzhiyun #define RADEON_TILING_SURFACE 0x10 844*4882a593Smuzhiyun #define RADEON_TILING_MICRO_SQUARE 0x20 845*4882a593Smuzhiyun #define RADEON_TILING_EG_BANKW_SHIFT 8 846*4882a593Smuzhiyun #define RADEON_TILING_EG_BANKW_MASK 0xf 847*4882a593Smuzhiyun #define RADEON_TILING_EG_BANKH_SHIFT 12 848*4882a593Smuzhiyun #define RADEON_TILING_EG_BANKH_MASK 0xf 849*4882a593Smuzhiyun #define RADEON_TILING_EG_MACRO_TILE_ASPECT_SHIFT 16 850*4882a593Smuzhiyun #define RADEON_TILING_EG_MACRO_TILE_ASPECT_MASK 0xf 851*4882a593Smuzhiyun #define RADEON_TILING_EG_TILE_SPLIT_SHIFT 24 852*4882a593Smuzhiyun #define RADEON_TILING_EG_TILE_SPLIT_MASK 0xf 853*4882a593Smuzhiyun #define RADEON_TILING_EG_STENCIL_TILE_SPLIT_SHIFT 28 854*4882a593Smuzhiyun #define RADEON_TILING_EG_STENCIL_TILE_SPLIT_MASK 0xf 855*4882a593Smuzhiyun 856*4882a593Smuzhiyun struct drm_radeon_gem_set_tiling { 857*4882a593Smuzhiyun __u32 handle; 858*4882a593Smuzhiyun __u32 tiling_flags; 859*4882a593Smuzhiyun __u32 pitch; 860*4882a593Smuzhiyun }; 861*4882a593Smuzhiyun 862*4882a593Smuzhiyun struct drm_radeon_gem_get_tiling { 863*4882a593Smuzhiyun __u32 handle; 864*4882a593Smuzhiyun __u32 tiling_flags; 865*4882a593Smuzhiyun __u32 pitch; 866*4882a593Smuzhiyun }; 867*4882a593Smuzhiyun 868*4882a593Smuzhiyun struct drm_radeon_gem_mmap { 869*4882a593Smuzhiyun __u32 handle; 870*4882a593Smuzhiyun __u32 pad; 871*4882a593Smuzhiyun __u64 offset; 872*4882a593Smuzhiyun __u64 size; 873*4882a593Smuzhiyun __u64 addr_ptr; 874*4882a593Smuzhiyun }; 875*4882a593Smuzhiyun 876*4882a593Smuzhiyun struct drm_radeon_gem_set_domain { 877*4882a593Smuzhiyun __u32 handle; 878*4882a593Smuzhiyun __u32 read_domains; 879*4882a593Smuzhiyun __u32 write_domain; 880*4882a593Smuzhiyun }; 881*4882a593Smuzhiyun 882*4882a593Smuzhiyun struct drm_radeon_gem_wait_idle { 883*4882a593Smuzhiyun __u32 handle; 884*4882a593Smuzhiyun __u32 pad; 885*4882a593Smuzhiyun }; 886*4882a593Smuzhiyun 887*4882a593Smuzhiyun struct drm_radeon_gem_busy { 888*4882a593Smuzhiyun __u32 handle; 889*4882a593Smuzhiyun __u32 domain; 890*4882a593Smuzhiyun }; 891*4882a593Smuzhiyun 892*4882a593Smuzhiyun struct drm_radeon_gem_pread { 893*4882a593Smuzhiyun /** Handle for the object being read. */ 894*4882a593Smuzhiyun __u32 handle; 895*4882a593Smuzhiyun __u32 pad; 896*4882a593Smuzhiyun /** Offset into the object to read from */ 897*4882a593Smuzhiyun __u64 offset; 898*4882a593Smuzhiyun /** Length of data to read */ 899*4882a593Smuzhiyun __u64 size; 900*4882a593Smuzhiyun /** Pointer to write the data into. */ 901*4882a593Smuzhiyun /* void *, but pointers are not 32/64 compatible */ 902*4882a593Smuzhiyun __u64 data_ptr; 903*4882a593Smuzhiyun }; 904*4882a593Smuzhiyun 905*4882a593Smuzhiyun struct drm_radeon_gem_pwrite { 906*4882a593Smuzhiyun /** Handle for the object being written to. */ 907*4882a593Smuzhiyun __u32 handle; 908*4882a593Smuzhiyun __u32 pad; 909*4882a593Smuzhiyun /** Offset into the object to write to */ 910*4882a593Smuzhiyun __u64 offset; 911*4882a593Smuzhiyun /** Length of data to write */ 912*4882a593Smuzhiyun __u64 size; 913*4882a593Smuzhiyun /** Pointer to read the data from. */ 914*4882a593Smuzhiyun /* void *, but pointers are not 32/64 compatible */ 915*4882a593Smuzhiyun __u64 data_ptr; 916*4882a593Smuzhiyun }; 917*4882a593Smuzhiyun 918*4882a593Smuzhiyun /* Sets or returns a value associated with a buffer. */ 919*4882a593Smuzhiyun struct drm_radeon_gem_op { 920*4882a593Smuzhiyun __u32 handle; /* buffer */ 921*4882a593Smuzhiyun __u32 op; /* RADEON_GEM_OP_* */ 922*4882a593Smuzhiyun __u64 value; /* input or return value */ 923*4882a593Smuzhiyun }; 924*4882a593Smuzhiyun 925*4882a593Smuzhiyun #define RADEON_GEM_OP_GET_INITIAL_DOMAIN 0 926*4882a593Smuzhiyun #define RADEON_GEM_OP_SET_INITIAL_DOMAIN 1 927*4882a593Smuzhiyun 928*4882a593Smuzhiyun #define RADEON_VA_MAP 1 929*4882a593Smuzhiyun #define RADEON_VA_UNMAP 2 930*4882a593Smuzhiyun 931*4882a593Smuzhiyun #define RADEON_VA_RESULT_OK 0 932*4882a593Smuzhiyun #define RADEON_VA_RESULT_ERROR 1 933*4882a593Smuzhiyun #define RADEON_VA_RESULT_VA_EXIST 2 934*4882a593Smuzhiyun 935*4882a593Smuzhiyun #define RADEON_VM_PAGE_VALID (1 << 0) 936*4882a593Smuzhiyun #define RADEON_VM_PAGE_READABLE (1 << 1) 937*4882a593Smuzhiyun #define RADEON_VM_PAGE_WRITEABLE (1 << 2) 938*4882a593Smuzhiyun #define RADEON_VM_PAGE_SYSTEM (1 << 3) 939*4882a593Smuzhiyun #define RADEON_VM_PAGE_SNOOPED (1 << 4) 940*4882a593Smuzhiyun 941*4882a593Smuzhiyun struct drm_radeon_gem_va { 942*4882a593Smuzhiyun __u32 handle; 943*4882a593Smuzhiyun __u32 operation; 944*4882a593Smuzhiyun __u32 vm_id; 945*4882a593Smuzhiyun __u32 flags; 946*4882a593Smuzhiyun __u64 offset; 947*4882a593Smuzhiyun }; 948*4882a593Smuzhiyun 949*4882a593Smuzhiyun #define RADEON_CHUNK_ID_RELOCS 0x01 950*4882a593Smuzhiyun #define RADEON_CHUNK_ID_IB 0x02 951*4882a593Smuzhiyun #define RADEON_CHUNK_ID_FLAGS 0x03 952*4882a593Smuzhiyun #define RADEON_CHUNK_ID_CONST_IB 0x04 953*4882a593Smuzhiyun 954*4882a593Smuzhiyun /* The first dword of RADEON_CHUNK_ID_FLAGS is a uint32 of these flags: */ 955*4882a593Smuzhiyun #define RADEON_CS_KEEP_TILING_FLAGS 0x01 956*4882a593Smuzhiyun #define RADEON_CS_USE_VM 0x02 957*4882a593Smuzhiyun #define RADEON_CS_END_OF_FRAME 0x04 /* a hint from userspace which CS is the last one */ 958*4882a593Smuzhiyun /* The second dword of RADEON_CHUNK_ID_FLAGS is a uint32 that sets the ring type */ 959*4882a593Smuzhiyun #define RADEON_CS_RING_GFX 0 960*4882a593Smuzhiyun #define RADEON_CS_RING_COMPUTE 1 961*4882a593Smuzhiyun #define RADEON_CS_RING_DMA 2 962*4882a593Smuzhiyun #define RADEON_CS_RING_UVD 3 963*4882a593Smuzhiyun #define RADEON_CS_RING_VCE 4 964*4882a593Smuzhiyun /* The third dword of RADEON_CHUNK_ID_FLAGS is a sint32 that sets the priority */ 965*4882a593Smuzhiyun /* 0 = normal, + = higher priority, - = lower priority */ 966*4882a593Smuzhiyun 967*4882a593Smuzhiyun struct drm_radeon_cs_chunk { 968*4882a593Smuzhiyun __u32 chunk_id; 969*4882a593Smuzhiyun __u32 length_dw; 970*4882a593Smuzhiyun __u64 chunk_data; 971*4882a593Smuzhiyun }; 972*4882a593Smuzhiyun 973*4882a593Smuzhiyun /* drm_radeon_cs_reloc.flags */ 974*4882a593Smuzhiyun #define RADEON_RELOC_PRIO_MASK (0xf << 0) 975*4882a593Smuzhiyun 976*4882a593Smuzhiyun struct drm_radeon_cs_reloc { 977*4882a593Smuzhiyun __u32 handle; 978*4882a593Smuzhiyun __u32 read_domains; 979*4882a593Smuzhiyun __u32 write_domain; 980*4882a593Smuzhiyun __u32 flags; 981*4882a593Smuzhiyun }; 982*4882a593Smuzhiyun 983*4882a593Smuzhiyun struct drm_radeon_cs { 984*4882a593Smuzhiyun __u32 num_chunks; 985*4882a593Smuzhiyun __u32 cs_id; 986*4882a593Smuzhiyun /* this points to __u64 * which point to cs chunks */ 987*4882a593Smuzhiyun __u64 chunks; 988*4882a593Smuzhiyun /* updates to the limits after this CS ioctl */ 989*4882a593Smuzhiyun __u64 gart_limit; 990*4882a593Smuzhiyun __u64 vram_limit; 991*4882a593Smuzhiyun }; 992*4882a593Smuzhiyun 993*4882a593Smuzhiyun #define RADEON_INFO_DEVICE_ID 0x00 994*4882a593Smuzhiyun #define RADEON_INFO_NUM_GB_PIPES 0x01 995*4882a593Smuzhiyun #define RADEON_INFO_NUM_Z_PIPES 0x02 996*4882a593Smuzhiyun #define RADEON_INFO_ACCEL_WORKING 0x03 997*4882a593Smuzhiyun #define RADEON_INFO_CRTC_FROM_ID 0x04 998*4882a593Smuzhiyun #define RADEON_INFO_ACCEL_WORKING2 0x05 999*4882a593Smuzhiyun #define RADEON_INFO_TILING_CONFIG 0x06 1000*4882a593Smuzhiyun #define RADEON_INFO_WANT_HYPERZ 0x07 1001*4882a593Smuzhiyun #define RADEON_INFO_WANT_CMASK 0x08 /* get access to CMASK on r300 */ 1002*4882a593Smuzhiyun #define RADEON_INFO_CLOCK_CRYSTAL_FREQ 0x09 /* clock crystal frequency */ 1003*4882a593Smuzhiyun #define RADEON_INFO_NUM_BACKENDS 0x0a /* DB/backends for r600+ - need for OQ */ 1004*4882a593Smuzhiyun #define RADEON_INFO_NUM_TILE_PIPES 0x0b /* tile pipes for r600+ */ 1005*4882a593Smuzhiyun #define RADEON_INFO_FUSION_GART_WORKING 0x0c /* fusion writes to GTT were broken before this */ 1006*4882a593Smuzhiyun #define RADEON_INFO_BACKEND_MAP 0x0d /* pipe to backend map, needed by mesa */ 1007*4882a593Smuzhiyun /* virtual address start, va < start are reserved by the kernel */ 1008*4882a593Smuzhiyun #define RADEON_INFO_VA_START 0x0e 1009*4882a593Smuzhiyun /* maximum size of ib using the virtual memory cs */ 1010*4882a593Smuzhiyun #define RADEON_INFO_IB_VM_MAX_SIZE 0x0f 1011*4882a593Smuzhiyun /* max pipes - needed for compute shaders */ 1012*4882a593Smuzhiyun #define RADEON_INFO_MAX_PIPES 0x10 1013*4882a593Smuzhiyun /* timestamp for GL_ARB_timer_query (OpenGL), returns the current GPU clock */ 1014*4882a593Smuzhiyun #define RADEON_INFO_TIMESTAMP 0x11 1015*4882a593Smuzhiyun /* max shader engines (SE) - needed for geometry shaders, etc. */ 1016*4882a593Smuzhiyun #define RADEON_INFO_MAX_SE 0x12 1017*4882a593Smuzhiyun /* max SH per SE */ 1018*4882a593Smuzhiyun #define RADEON_INFO_MAX_SH_PER_SE 0x13 1019*4882a593Smuzhiyun /* fast fb access is enabled */ 1020*4882a593Smuzhiyun #define RADEON_INFO_FASTFB_WORKING 0x14 1021*4882a593Smuzhiyun /* query if a RADEON_CS_RING_* submission is supported */ 1022*4882a593Smuzhiyun #define RADEON_INFO_RING_WORKING 0x15 1023*4882a593Smuzhiyun /* SI tile mode array */ 1024*4882a593Smuzhiyun #define RADEON_INFO_SI_TILE_MODE_ARRAY 0x16 1025*4882a593Smuzhiyun /* query if CP DMA is supported on the compute ring */ 1026*4882a593Smuzhiyun #define RADEON_INFO_SI_CP_DMA_COMPUTE 0x17 1027*4882a593Smuzhiyun /* CIK macrotile mode array */ 1028*4882a593Smuzhiyun #define RADEON_INFO_CIK_MACROTILE_MODE_ARRAY 0x18 1029*4882a593Smuzhiyun /* query the number of render backends */ 1030*4882a593Smuzhiyun #define RADEON_INFO_SI_BACKEND_ENABLED_MASK 0x19 1031*4882a593Smuzhiyun /* max engine clock - needed for OpenCL */ 1032*4882a593Smuzhiyun #define RADEON_INFO_MAX_SCLK 0x1a 1033*4882a593Smuzhiyun /* version of VCE firmware */ 1034*4882a593Smuzhiyun #define RADEON_INFO_VCE_FW_VERSION 0x1b 1035*4882a593Smuzhiyun /* version of VCE feedback */ 1036*4882a593Smuzhiyun #define RADEON_INFO_VCE_FB_VERSION 0x1c 1037*4882a593Smuzhiyun #define RADEON_INFO_NUM_BYTES_MOVED 0x1d 1038*4882a593Smuzhiyun #define RADEON_INFO_VRAM_USAGE 0x1e 1039*4882a593Smuzhiyun #define RADEON_INFO_GTT_USAGE 0x1f 1040*4882a593Smuzhiyun #define RADEON_INFO_ACTIVE_CU_COUNT 0x20 1041*4882a593Smuzhiyun #define RADEON_INFO_CURRENT_GPU_TEMP 0x21 1042*4882a593Smuzhiyun #define RADEON_INFO_CURRENT_GPU_SCLK 0x22 1043*4882a593Smuzhiyun #define RADEON_INFO_CURRENT_GPU_MCLK 0x23 1044*4882a593Smuzhiyun #define RADEON_INFO_READ_REG 0x24 1045*4882a593Smuzhiyun #define RADEON_INFO_VA_UNMAP_WORKING 0x25 1046*4882a593Smuzhiyun #define RADEON_INFO_GPU_RESET_COUNTER 0x26 1047*4882a593Smuzhiyun 1048*4882a593Smuzhiyun struct drm_radeon_info { 1049*4882a593Smuzhiyun __u32 request; 1050*4882a593Smuzhiyun __u32 pad; 1051*4882a593Smuzhiyun __u64 value; 1052*4882a593Smuzhiyun }; 1053*4882a593Smuzhiyun 1054*4882a593Smuzhiyun /* Those correspond to the tile index to use, this is to explicitly state 1055*4882a593Smuzhiyun * the API that is implicitly defined by the tile mode array. 1056*4882a593Smuzhiyun */ 1057*4882a593Smuzhiyun #define SI_TILE_MODE_COLOR_LINEAR_ALIGNED 8 1058*4882a593Smuzhiyun #define SI_TILE_MODE_COLOR_1D 13 1059*4882a593Smuzhiyun #define SI_TILE_MODE_COLOR_1D_SCANOUT 9 1060*4882a593Smuzhiyun #define SI_TILE_MODE_COLOR_2D_8BPP 14 1061*4882a593Smuzhiyun #define SI_TILE_MODE_COLOR_2D_16BPP 15 1062*4882a593Smuzhiyun #define SI_TILE_MODE_COLOR_2D_32BPP 16 1063*4882a593Smuzhiyun #define SI_TILE_MODE_COLOR_2D_64BPP 17 1064*4882a593Smuzhiyun #define SI_TILE_MODE_COLOR_2D_SCANOUT_16BPP 11 1065*4882a593Smuzhiyun #define SI_TILE_MODE_COLOR_2D_SCANOUT_32BPP 12 1066*4882a593Smuzhiyun #define SI_TILE_MODE_DEPTH_STENCIL_1D 4 1067*4882a593Smuzhiyun #define SI_TILE_MODE_DEPTH_STENCIL_2D 0 1068*4882a593Smuzhiyun #define SI_TILE_MODE_DEPTH_STENCIL_2D_2AA 3 1069*4882a593Smuzhiyun #define SI_TILE_MODE_DEPTH_STENCIL_2D_4AA 3 1070*4882a593Smuzhiyun #define SI_TILE_MODE_DEPTH_STENCIL_2D_8AA 2 1071*4882a593Smuzhiyun 1072*4882a593Smuzhiyun #define CIK_TILE_MODE_DEPTH_STENCIL_1D 5 1073*4882a593Smuzhiyun 1074*4882a593Smuzhiyun #if defined(__cplusplus) 1075*4882a593Smuzhiyun } 1076*4882a593Smuzhiyun #endif 1077*4882a593Smuzhiyun 1078*4882a593Smuzhiyun #endif 1079