xref: /OK3568_Linux_fs/kernel/drivers/video/fbdev/s3c-fb.c (revision 4882a59341e53eb6f0b4789bf948001014eff981)
1*4882a593Smuzhiyun // SPDX-License-Identifier: GPL-2.0-only
2*4882a593Smuzhiyun /* linux/drivers/video/s3c-fb.c
3*4882a593Smuzhiyun  *
4*4882a593Smuzhiyun  * Copyright 2008 Openmoko Inc.
5*4882a593Smuzhiyun  * Copyright 2008-2010 Simtec Electronics
6*4882a593Smuzhiyun  *      Ben Dooks <ben@simtec.co.uk>
7*4882a593Smuzhiyun  *      http://armlinux.simtec.co.uk/
8*4882a593Smuzhiyun  *
9*4882a593Smuzhiyun  * Samsung SoC Framebuffer driver
10*4882a593Smuzhiyun */
11*4882a593Smuzhiyun 
12*4882a593Smuzhiyun #include <linux/kernel.h>
13*4882a593Smuzhiyun #include <linux/module.h>
14*4882a593Smuzhiyun #include <linux/platform_device.h>
15*4882a593Smuzhiyun #include <linux/dma-mapping.h>
16*4882a593Smuzhiyun #include <linux/slab.h>
17*4882a593Smuzhiyun #include <linux/init.h>
18*4882a593Smuzhiyun #include <linux/clk.h>
19*4882a593Smuzhiyun #include <linux/fb.h>
20*4882a593Smuzhiyun #include <linux/io.h>
21*4882a593Smuzhiyun #include <linux/uaccess.h>
22*4882a593Smuzhiyun #include <linux/interrupt.h>
23*4882a593Smuzhiyun #include <linux/pm_runtime.h>
24*4882a593Smuzhiyun #include <linux/platform_data/video_s3c.h>
25*4882a593Smuzhiyun 
26*4882a593Smuzhiyun #include <video/samsung_fimd.h>
27*4882a593Smuzhiyun 
28*4882a593Smuzhiyun /* This driver will export a number of framebuffer interfaces depending
29*4882a593Smuzhiyun  * on the configuration passed in via the platform data. Each fb instance
30*4882a593Smuzhiyun  * maps to a hardware window. Currently there is no support for runtime
31*4882a593Smuzhiyun  * setting of the alpha-blending functions that each window has, so only
32*4882a593Smuzhiyun  * window 0 is actually useful.
33*4882a593Smuzhiyun  *
34*4882a593Smuzhiyun  * Window 0 is treated specially, it is used for the basis of the LCD
35*4882a593Smuzhiyun  * output timings and as the control for the output power-down state.
36*4882a593Smuzhiyun */
37*4882a593Smuzhiyun 
38*4882a593Smuzhiyun /* note, the previous use of <mach/regs-fb.h> to get platform specific data
39*4882a593Smuzhiyun  * has been replaced by using the platform device name to pick the correct
40*4882a593Smuzhiyun  * configuration data for the system.
41*4882a593Smuzhiyun */
42*4882a593Smuzhiyun 
43*4882a593Smuzhiyun #ifdef CONFIG_FB_S3C_DEBUG_REGWRITE
44*4882a593Smuzhiyun #undef writel
45*4882a593Smuzhiyun #define writel(v, r) do { \
46*4882a593Smuzhiyun 	pr_debug("%s: %08x => %p\n", __func__, (unsigned int)v, r); \
47*4882a593Smuzhiyun 	__raw_writel(v, r); \
48*4882a593Smuzhiyun } while (0)
49*4882a593Smuzhiyun #endif /* FB_S3C_DEBUG_REGWRITE */
50*4882a593Smuzhiyun 
51*4882a593Smuzhiyun /* irq_flags bits */
52*4882a593Smuzhiyun #define S3C_FB_VSYNC_IRQ_EN	0
53*4882a593Smuzhiyun 
54*4882a593Smuzhiyun #define VSYNC_TIMEOUT_MSEC 50
55*4882a593Smuzhiyun 
56*4882a593Smuzhiyun struct s3c_fb;
57*4882a593Smuzhiyun 
58*4882a593Smuzhiyun #define VALID_BPP(x) (1 << ((x) - 1))
59*4882a593Smuzhiyun 
60*4882a593Smuzhiyun #define OSD_BASE(win, variant) ((variant).osd + ((win) * (variant).osd_stride))
61*4882a593Smuzhiyun #define VIDOSD_A(win, variant) (OSD_BASE(win, variant) + 0x00)
62*4882a593Smuzhiyun #define VIDOSD_B(win, variant) (OSD_BASE(win, variant) + 0x04)
63*4882a593Smuzhiyun #define VIDOSD_C(win, variant) (OSD_BASE(win, variant) + 0x08)
64*4882a593Smuzhiyun #define VIDOSD_D(win, variant) (OSD_BASE(win, variant) + 0x0C)
65*4882a593Smuzhiyun 
66*4882a593Smuzhiyun /**
67*4882a593Smuzhiyun  * struct s3c_fb_variant - fb variant information
68*4882a593Smuzhiyun  * @is_2443: Set if S3C2443/S3C2416 style hardware.
69*4882a593Smuzhiyun  * @nr_windows: The number of windows.
70*4882a593Smuzhiyun  * @vidtcon: The base for the VIDTCONx registers
71*4882a593Smuzhiyun  * @wincon: The base for the WINxCON registers.
72*4882a593Smuzhiyun  * @winmap: The base for the WINxMAP registers.
73*4882a593Smuzhiyun  * @keycon: The abse for the WxKEYCON registers.
74*4882a593Smuzhiyun  * @buf_start: Offset of buffer start registers.
75*4882a593Smuzhiyun  * @buf_size: Offset of buffer size registers.
76*4882a593Smuzhiyun  * @buf_end: Offset of buffer end registers.
77*4882a593Smuzhiyun  * @osd: The base for the OSD registers.
78*4882a593Smuzhiyun  * @palette: Address of palette memory, or 0 if none.
79*4882a593Smuzhiyun  * @has_prtcon: Set if has PRTCON register.
80*4882a593Smuzhiyun  * @has_shadowcon: Set if has SHADOWCON register.
81*4882a593Smuzhiyun  * @has_blendcon: Set if has BLENDCON register.
82*4882a593Smuzhiyun  * @has_clksel: Set if VIDCON0 register has CLKSEL bit.
83*4882a593Smuzhiyun  * @has_fixvclk: Set if VIDCON1 register has FIXVCLK bits.
84*4882a593Smuzhiyun  */
85*4882a593Smuzhiyun struct s3c_fb_variant {
86*4882a593Smuzhiyun 	unsigned int	is_2443:1;
87*4882a593Smuzhiyun 	unsigned short	nr_windows;
88*4882a593Smuzhiyun 	unsigned int	vidtcon;
89*4882a593Smuzhiyun 	unsigned short	wincon;
90*4882a593Smuzhiyun 	unsigned short	winmap;
91*4882a593Smuzhiyun 	unsigned short	keycon;
92*4882a593Smuzhiyun 	unsigned short	buf_start;
93*4882a593Smuzhiyun 	unsigned short	buf_end;
94*4882a593Smuzhiyun 	unsigned short	buf_size;
95*4882a593Smuzhiyun 	unsigned short	osd;
96*4882a593Smuzhiyun 	unsigned short	osd_stride;
97*4882a593Smuzhiyun 	unsigned short	palette[S3C_FB_MAX_WIN];
98*4882a593Smuzhiyun 
99*4882a593Smuzhiyun 	unsigned int	has_prtcon:1;
100*4882a593Smuzhiyun 	unsigned int	has_shadowcon:1;
101*4882a593Smuzhiyun 	unsigned int	has_blendcon:1;
102*4882a593Smuzhiyun 	unsigned int	has_clksel:1;
103*4882a593Smuzhiyun 	unsigned int	has_fixvclk:1;
104*4882a593Smuzhiyun };
105*4882a593Smuzhiyun 
106*4882a593Smuzhiyun /**
107*4882a593Smuzhiyun  * struct s3c_fb_win_variant
108*4882a593Smuzhiyun  * @has_osd_c: Set if has OSD C register.
109*4882a593Smuzhiyun  * @has_osd_d: Set if has OSD D register.
110*4882a593Smuzhiyun  * @has_osd_alpha: Set if can change alpha transparency for a window.
111*4882a593Smuzhiyun  * @palette_sz: Size of palette in entries.
112*4882a593Smuzhiyun  * @palette_16bpp: Set if palette is 16bits wide.
113*4882a593Smuzhiyun  * @osd_size_off: If != 0, supports setting up OSD for a window; the appropriate
114*4882a593Smuzhiyun  *                register is located at the given offset from OSD_BASE.
115*4882a593Smuzhiyun  * @valid_bpp: 1 bit per BPP setting to show valid bits-per-pixel.
116*4882a593Smuzhiyun  *
117*4882a593Smuzhiyun  * valid_bpp bit x is set if (x+1)BPP is supported.
118*4882a593Smuzhiyun  */
119*4882a593Smuzhiyun struct s3c_fb_win_variant {
120*4882a593Smuzhiyun 	unsigned int	has_osd_c:1;
121*4882a593Smuzhiyun 	unsigned int	has_osd_d:1;
122*4882a593Smuzhiyun 	unsigned int	has_osd_alpha:1;
123*4882a593Smuzhiyun 	unsigned int	palette_16bpp:1;
124*4882a593Smuzhiyun 	unsigned short	osd_size_off;
125*4882a593Smuzhiyun 	unsigned short	palette_sz;
126*4882a593Smuzhiyun 	u32		valid_bpp;
127*4882a593Smuzhiyun };
128*4882a593Smuzhiyun 
129*4882a593Smuzhiyun /**
130*4882a593Smuzhiyun  * struct s3c_fb_driverdata - per-device type driver data for init time.
131*4882a593Smuzhiyun  * @variant: The variant information for this driver.
132*4882a593Smuzhiyun  * @win: The window information for each window.
133*4882a593Smuzhiyun  */
134*4882a593Smuzhiyun struct s3c_fb_driverdata {
135*4882a593Smuzhiyun 	struct s3c_fb_variant	variant;
136*4882a593Smuzhiyun 	struct s3c_fb_win_variant *win[S3C_FB_MAX_WIN];
137*4882a593Smuzhiyun };
138*4882a593Smuzhiyun 
139*4882a593Smuzhiyun /**
140*4882a593Smuzhiyun  * struct s3c_fb_palette - palette information
141*4882a593Smuzhiyun  * @r: Red bitfield.
142*4882a593Smuzhiyun  * @g: Green bitfield.
143*4882a593Smuzhiyun  * @b: Blue bitfield.
144*4882a593Smuzhiyun  * @a: Alpha bitfield.
145*4882a593Smuzhiyun  */
146*4882a593Smuzhiyun struct s3c_fb_palette {
147*4882a593Smuzhiyun 	struct fb_bitfield	r;
148*4882a593Smuzhiyun 	struct fb_bitfield	g;
149*4882a593Smuzhiyun 	struct fb_bitfield	b;
150*4882a593Smuzhiyun 	struct fb_bitfield	a;
151*4882a593Smuzhiyun };
152*4882a593Smuzhiyun 
153*4882a593Smuzhiyun /**
154*4882a593Smuzhiyun  * struct s3c_fb_win - per window private data for each framebuffer.
155*4882a593Smuzhiyun  * @windata: The platform data supplied for the window configuration.
156*4882a593Smuzhiyun  * @parent: The hardware that this window is part of.
157*4882a593Smuzhiyun  * @fbinfo: Pointer pack to the framebuffer info for this window.
158*4882a593Smuzhiyun  * @varint: The variant information for this window.
159*4882a593Smuzhiyun  * @palette_buffer: Buffer/cache to hold palette entries.
160*4882a593Smuzhiyun  * @pseudo_palette: For use in TRUECOLOUR modes for entries 0..15/
161*4882a593Smuzhiyun  * @index: The window number of this window.
162*4882a593Smuzhiyun  * @palette: The bitfields for changing r/g/b into a hardware palette entry.
163*4882a593Smuzhiyun  */
164*4882a593Smuzhiyun struct s3c_fb_win {
165*4882a593Smuzhiyun 	struct s3c_fb_pd_win	*windata;
166*4882a593Smuzhiyun 	struct s3c_fb		*parent;
167*4882a593Smuzhiyun 	struct fb_info		*fbinfo;
168*4882a593Smuzhiyun 	struct s3c_fb_palette	 palette;
169*4882a593Smuzhiyun 	struct s3c_fb_win_variant variant;
170*4882a593Smuzhiyun 
171*4882a593Smuzhiyun 	u32			*palette_buffer;
172*4882a593Smuzhiyun 	u32			 pseudo_palette[16];
173*4882a593Smuzhiyun 	unsigned int		 index;
174*4882a593Smuzhiyun };
175*4882a593Smuzhiyun 
176*4882a593Smuzhiyun /**
177*4882a593Smuzhiyun  * struct s3c_fb_vsync - vsync information
178*4882a593Smuzhiyun  * @wait:	a queue for processes waiting for vsync
179*4882a593Smuzhiyun  * @count:	vsync interrupt count
180*4882a593Smuzhiyun  */
181*4882a593Smuzhiyun struct s3c_fb_vsync {
182*4882a593Smuzhiyun 	wait_queue_head_t	wait;
183*4882a593Smuzhiyun 	unsigned int		count;
184*4882a593Smuzhiyun };
185*4882a593Smuzhiyun 
186*4882a593Smuzhiyun /**
187*4882a593Smuzhiyun  * struct s3c_fb - overall hardware state of the hardware
188*4882a593Smuzhiyun  * @slock: The spinlock protection for this data structure.
189*4882a593Smuzhiyun  * @dev: The device that we bound to, for printing, etc.
190*4882a593Smuzhiyun  * @bus_clk: The clk (hclk) feeding our interface and possibly pixclk.
191*4882a593Smuzhiyun  * @lcd_clk: The clk (sclk) feeding pixclk.
192*4882a593Smuzhiyun  * @regs: The mapped hardware registers.
193*4882a593Smuzhiyun  * @variant: Variant information for this hardware.
194*4882a593Smuzhiyun  * @enabled: A bitmask of enabled hardware windows.
195*4882a593Smuzhiyun  * @output_on: Flag if the physical output is enabled.
196*4882a593Smuzhiyun  * @pdata: The platform configuration data passed with the device.
197*4882a593Smuzhiyun  * @windows: The hardware windows that have been claimed.
198*4882a593Smuzhiyun  * @irq_no: IRQ line number
199*4882a593Smuzhiyun  * @irq_flags: irq flags
200*4882a593Smuzhiyun  * @vsync_info: VSYNC-related information (count, queues...)
201*4882a593Smuzhiyun  */
202*4882a593Smuzhiyun struct s3c_fb {
203*4882a593Smuzhiyun 	spinlock_t		slock;
204*4882a593Smuzhiyun 	struct device		*dev;
205*4882a593Smuzhiyun 	struct clk		*bus_clk;
206*4882a593Smuzhiyun 	struct clk		*lcd_clk;
207*4882a593Smuzhiyun 	void __iomem		*regs;
208*4882a593Smuzhiyun 	struct s3c_fb_variant	 variant;
209*4882a593Smuzhiyun 
210*4882a593Smuzhiyun 	unsigned char		 enabled;
211*4882a593Smuzhiyun 	bool			 output_on;
212*4882a593Smuzhiyun 
213*4882a593Smuzhiyun 	struct s3c_fb_platdata	*pdata;
214*4882a593Smuzhiyun 	struct s3c_fb_win	*windows[S3C_FB_MAX_WIN];
215*4882a593Smuzhiyun 
216*4882a593Smuzhiyun 	int			 irq_no;
217*4882a593Smuzhiyun 	unsigned long		 irq_flags;
218*4882a593Smuzhiyun 	struct s3c_fb_vsync	 vsync_info;
219*4882a593Smuzhiyun };
220*4882a593Smuzhiyun 
221*4882a593Smuzhiyun /**
222*4882a593Smuzhiyun  * s3c_fb_validate_win_bpp - validate the bits-per-pixel for this mode.
223*4882a593Smuzhiyun  * @win: The device window.
224*4882a593Smuzhiyun  * @bpp: The bit depth.
225*4882a593Smuzhiyun  */
s3c_fb_validate_win_bpp(struct s3c_fb_win * win,unsigned int bpp)226*4882a593Smuzhiyun static bool s3c_fb_validate_win_bpp(struct s3c_fb_win *win, unsigned int bpp)
227*4882a593Smuzhiyun {
228*4882a593Smuzhiyun 	return win->variant.valid_bpp & VALID_BPP(bpp);
229*4882a593Smuzhiyun }
230*4882a593Smuzhiyun 
231*4882a593Smuzhiyun /**
232*4882a593Smuzhiyun  * s3c_fb_check_var() - framebuffer layer request to verify a given mode.
233*4882a593Smuzhiyun  * @var: The screen information to verify.
234*4882a593Smuzhiyun  * @info: The framebuffer device.
235*4882a593Smuzhiyun  *
236*4882a593Smuzhiyun  * Framebuffer layer call to verify the given information and allow us to
237*4882a593Smuzhiyun  * update various information depending on the hardware capabilities.
238*4882a593Smuzhiyun  */
s3c_fb_check_var(struct fb_var_screeninfo * var,struct fb_info * info)239*4882a593Smuzhiyun static int s3c_fb_check_var(struct fb_var_screeninfo *var,
240*4882a593Smuzhiyun 			    struct fb_info *info)
241*4882a593Smuzhiyun {
242*4882a593Smuzhiyun 	struct s3c_fb_win *win = info->par;
243*4882a593Smuzhiyun 	struct s3c_fb *sfb = win->parent;
244*4882a593Smuzhiyun 
245*4882a593Smuzhiyun 	dev_dbg(sfb->dev, "checking parameters\n");
246*4882a593Smuzhiyun 
247*4882a593Smuzhiyun 	var->xres_virtual = max(var->xres_virtual, var->xres);
248*4882a593Smuzhiyun 	var->yres_virtual = max(var->yres_virtual, var->yres);
249*4882a593Smuzhiyun 
250*4882a593Smuzhiyun 	if (!s3c_fb_validate_win_bpp(win, var->bits_per_pixel)) {
251*4882a593Smuzhiyun 		dev_dbg(sfb->dev, "win %d: unsupported bpp %d\n",
252*4882a593Smuzhiyun 			win->index, var->bits_per_pixel);
253*4882a593Smuzhiyun 		return -EINVAL;
254*4882a593Smuzhiyun 	}
255*4882a593Smuzhiyun 
256*4882a593Smuzhiyun 	/* always ensure these are zero, for drop through cases below */
257*4882a593Smuzhiyun 	var->transp.offset = 0;
258*4882a593Smuzhiyun 	var->transp.length = 0;
259*4882a593Smuzhiyun 
260*4882a593Smuzhiyun 	switch (var->bits_per_pixel) {
261*4882a593Smuzhiyun 	case 1:
262*4882a593Smuzhiyun 	case 2:
263*4882a593Smuzhiyun 	case 4:
264*4882a593Smuzhiyun 	case 8:
265*4882a593Smuzhiyun 		if (sfb->variant.palette[win->index] != 0) {
266*4882a593Smuzhiyun 			/* non palletised, A:1,R:2,G:3,B:2 mode */
267*4882a593Smuzhiyun 			var->red.offset		= 5;
268*4882a593Smuzhiyun 			var->green.offset	= 2;
269*4882a593Smuzhiyun 			var->blue.offset	= 0;
270*4882a593Smuzhiyun 			var->red.length		= 2;
271*4882a593Smuzhiyun 			var->green.length	= 3;
272*4882a593Smuzhiyun 			var->blue.length	= 2;
273*4882a593Smuzhiyun 			var->transp.offset	= 7;
274*4882a593Smuzhiyun 			var->transp.length	= 1;
275*4882a593Smuzhiyun 		} else {
276*4882a593Smuzhiyun 			var->red.offset	= 0;
277*4882a593Smuzhiyun 			var->red.length	= var->bits_per_pixel;
278*4882a593Smuzhiyun 			var->green	= var->red;
279*4882a593Smuzhiyun 			var->blue	= var->red;
280*4882a593Smuzhiyun 		}
281*4882a593Smuzhiyun 		break;
282*4882a593Smuzhiyun 
283*4882a593Smuzhiyun 	case 19:
284*4882a593Smuzhiyun 		/* 666 with one bit alpha/transparency */
285*4882a593Smuzhiyun 		var->transp.offset	= 18;
286*4882a593Smuzhiyun 		var->transp.length	= 1;
287*4882a593Smuzhiyun 		fallthrough;
288*4882a593Smuzhiyun 	case 18:
289*4882a593Smuzhiyun 		var->bits_per_pixel	= 32;
290*4882a593Smuzhiyun 
291*4882a593Smuzhiyun 		/* 666 format */
292*4882a593Smuzhiyun 		var->red.offset		= 12;
293*4882a593Smuzhiyun 		var->green.offset	= 6;
294*4882a593Smuzhiyun 		var->blue.offset	= 0;
295*4882a593Smuzhiyun 		var->red.length		= 6;
296*4882a593Smuzhiyun 		var->green.length	= 6;
297*4882a593Smuzhiyun 		var->blue.length	= 6;
298*4882a593Smuzhiyun 		break;
299*4882a593Smuzhiyun 
300*4882a593Smuzhiyun 	case 16:
301*4882a593Smuzhiyun 		/* 16 bpp, 565 format */
302*4882a593Smuzhiyun 		var->red.offset		= 11;
303*4882a593Smuzhiyun 		var->green.offset	= 5;
304*4882a593Smuzhiyun 		var->blue.offset	= 0;
305*4882a593Smuzhiyun 		var->red.length		= 5;
306*4882a593Smuzhiyun 		var->green.length	= 6;
307*4882a593Smuzhiyun 		var->blue.length	= 5;
308*4882a593Smuzhiyun 		break;
309*4882a593Smuzhiyun 
310*4882a593Smuzhiyun 	case 32:
311*4882a593Smuzhiyun 	case 28:
312*4882a593Smuzhiyun 	case 25:
313*4882a593Smuzhiyun 		var->transp.length	= var->bits_per_pixel - 24;
314*4882a593Smuzhiyun 		var->transp.offset	= 24;
315*4882a593Smuzhiyun 		fallthrough;
316*4882a593Smuzhiyun 	case 24:
317*4882a593Smuzhiyun 		/* our 24bpp is unpacked, so 32bpp */
318*4882a593Smuzhiyun 		var->bits_per_pixel	= 32;
319*4882a593Smuzhiyun 		var->red.offset		= 16;
320*4882a593Smuzhiyun 		var->red.length		= 8;
321*4882a593Smuzhiyun 		var->green.offset	= 8;
322*4882a593Smuzhiyun 		var->green.length	= 8;
323*4882a593Smuzhiyun 		var->blue.offset	= 0;
324*4882a593Smuzhiyun 		var->blue.length	= 8;
325*4882a593Smuzhiyun 		break;
326*4882a593Smuzhiyun 
327*4882a593Smuzhiyun 	default:
328*4882a593Smuzhiyun 		dev_err(sfb->dev, "invalid bpp\n");
329*4882a593Smuzhiyun 		return -EINVAL;
330*4882a593Smuzhiyun 	}
331*4882a593Smuzhiyun 
332*4882a593Smuzhiyun 	dev_dbg(sfb->dev, "%s: verified parameters\n", __func__);
333*4882a593Smuzhiyun 	return 0;
334*4882a593Smuzhiyun }
335*4882a593Smuzhiyun 
336*4882a593Smuzhiyun /**
337*4882a593Smuzhiyun  * s3c_fb_calc_pixclk() - calculate the divider to create the pixel clock.
338*4882a593Smuzhiyun  * @sfb: The hardware state.
339*4882a593Smuzhiyun  * @pixclock: The pixel clock wanted, in picoseconds.
340*4882a593Smuzhiyun  *
341*4882a593Smuzhiyun  * Given the specified pixel clock, work out the necessary divider to get
342*4882a593Smuzhiyun  * close to the output frequency.
343*4882a593Smuzhiyun  */
s3c_fb_calc_pixclk(struct s3c_fb * sfb,unsigned int pixclk)344*4882a593Smuzhiyun static int s3c_fb_calc_pixclk(struct s3c_fb *sfb, unsigned int pixclk)
345*4882a593Smuzhiyun {
346*4882a593Smuzhiyun 	unsigned long clk;
347*4882a593Smuzhiyun 	unsigned long long tmp;
348*4882a593Smuzhiyun 	unsigned int result;
349*4882a593Smuzhiyun 
350*4882a593Smuzhiyun 	if (sfb->variant.has_clksel)
351*4882a593Smuzhiyun 		clk = clk_get_rate(sfb->bus_clk);
352*4882a593Smuzhiyun 	else
353*4882a593Smuzhiyun 		clk = clk_get_rate(sfb->lcd_clk);
354*4882a593Smuzhiyun 
355*4882a593Smuzhiyun 	tmp = (unsigned long long)clk;
356*4882a593Smuzhiyun 	tmp *= pixclk;
357*4882a593Smuzhiyun 
358*4882a593Smuzhiyun 	do_div(tmp, 1000000000UL);
359*4882a593Smuzhiyun 	result = (unsigned int)tmp / 1000;
360*4882a593Smuzhiyun 
361*4882a593Smuzhiyun 	dev_dbg(sfb->dev, "pixclk=%u, clk=%lu, div=%d (%lu)\n",
362*4882a593Smuzhiyun 		pixclk, clk, result, result ? clk / result : clk);
363*4882a593Smuzhiyun 
364*4882a593Smuzhiyun 	return result;
365*4882a593Smuzhiyun }
366*4882a593Smuzhiyun 
367*4882a593Smuzhiyun /**
368*4882a593Smuzhiyun  * s3c_fb_align_word() - align pixel count to word boundary
369*4882a593Smuzhiyun  * @bpp: The number of bits per pixel
370*4882a593Smuzhiyun  * @pix: The value to be aligned.
371*4882a593Smuzhiyun  *
372*4882a593Smuzhiyun  * Align the given pixel count so that it will start on an 32bit word
373*4882a593Smuzhiyun  * boundary.
374*4882a593Smuzhiyun  */
s3c_fb_align_word(unsigned int bpp,unsigned int pix)375*4882a593Smuzhiyun static int s3c_fb_align_word(unsigned int bpp, unsigned int pix)
376*4882a593Smuzhiyun {
377*4882a593Smuzhiyun 	int pix_per_word;
378*4882a593Smuzhiyun 
379*4882a593Smuzhiyun 	if (bpp > 16)
380*4882a593Smuzhiyun 		return pix;
381*4882a593Smuzhiyun 
382*4882a593Smuzhiyun 	pix_per_word = (8 * 32) / bpp;
383*4882a593Smuzhiyun 	return ALIGN(pix, pix_per_word);
384*4882a593Smuzhiyun }
385*4882a593Smuzhiyun 
386*4882a593Smuzhiyun /**
387*4882a593Smuzhiyun  * vidosd_set_size() - set OSD size for a window
388*4882a593Smuzhiyun  *
389*4882a593Smuzhiyun  * @win: the window to set OSD size for
390*4882a593Smuzhiyun  * @size: OSD size register value
391*4882a593Smuzhiyun  */
vidosd_set_size(struct s3c_fb_win * win,u32 size)392*4882a593Smuzhiyun static void vidosd_set_size(struct s3c_fb_win *win, u32 size)
393*4882a593Smuzhiyun {
394*4882a593Smuzhiyun 	struct s3c_fb *sfb = win->parent;
395*4882a593Smuzhiyun 
396*4882a593Smuzhiyun 	/* OSD can be set up if osd_size_off != 0 for this window */
397*4882a593Smuzhiyun 	if (win->variant.osd_size_off)
398*4882a593Smuzhiyun 		writel(size, sfb->regs + OSD_BASE(win->index, sfb->variant)
399*4882a593Smuzhiyun 				+ win->variant.osd_size_off);
400*4882a593Smuzhiyun }
401*4882a593Smuzhiyun 
402*4882a593Smuzhiyun /**
403*4882a593Smuzhiyun  * vidosd_set_alpha() - set alpha transparency for a window
404*4882a593Smuzhiyun  *
405*4882a593Smuzhiyun  * @win: the window to set OSD size for
406*4882a593Smuzhiyun  * @alpha: alpha register value
407*4882a593Smuzhiyun  */
vidosd_set_alpha(struct s3c_fb_win * win,u32 alpha)408*4882a593Smuzhiyun static void vidosd_set_alpha(struct s3c_fb_win *win, u32 alpha)
409*4882a593Smuzhiyun {
410*4882a593Smuzhiyun 	struct s3c_fb *sfb = win->parent;
411*4882a593Smuzhiyun 
412*4882a593Smuzhiyun 	if (win->variant.has_osd_alpha)
413*4882a593Smuzhiyun 		writel(alpha, sfb->regs + VIDOSD_C(win->index, sfb->variant));
414*4882a593Smuzhiyun }
415*4882a593Smuzhiyun 
416*4882a593Smuzhiyun /**
417*4882a593Smuzhiyun  * shadow_protect_win() - disable updating values from shadow registers at vsync
418*4882a593Smuzhiyun  *
419*4882a593Smuzhiyun  * @win: window to protect registers for
420*4882a593Smuzhiyun  * @protect: 1 to protect (disable updates)
421*4882a593Smuzhiyun  */
shadow_protect_win(struct s3c_fb_win * win,bool protect)422*4882a593Smuzhiyun static void shadow_protect_win(struct s3c_fb_win *win, bool protect)
423*4882a593Smuzhiyun {
424*4882a593Smuzhiyun 	struct s3c_fb *sfb = win->parent;
425*4882a593Smuzhiyun 	u32 reg;
426*4882a593Smuzhiyun 
427*4882a593Smuzhiyun 	if (protect) {
428*4882a593Smuzhiyun 		if (sfb->variant.has_prtcon) {
429*4882a593Smuzhiyun 			writel(PRTCON_PROTECT, sfb->regs + PRTCON);
430*4882a593Smuzhiyun 		} else if (sfb->variant.has_shadowcon) {
431*4882a593Smuzhiyun 			reg = readl(sfb->regs + SHADOWCON);
432*4882a593Smuzhiyun 			writel(reg | SHADOWCON_WINx_PROTECT(win->index),
433*4882a593Smuzhiyun 				sfb->regs + SHADOWCON);
434*4882a593Smuzhiyun 		}
435*4882a593Smuzhiyun 	} else {
436*4882a593Smuzhiyun 		if (sfb->variant.has_prtcon) {
437*4882a593Smuzhiyun 			writel(0, sfb->regs + PRTCON);
438*4882a593Smuzhiyun 		} else if (sfb->variant.has_shadowcon) {
439*4882a593Smuzhiyun 			reg = readl(sfb->regs + SHADOWCON);
440*4882a593Smuzhiyun 			writel(reg & ~SHADOWCON_WINx_PROTECT(win->index),
441*4882a593Smuzhiyun 				sfb->regs + SHADOWCON);
442*4882a593Smuzhiyun 		}
443*4882a593Smuzhiyun 	}
444*4882a593Smuzhiyun }
445*4882a593Smuzhiyun 
446*4882a593Smuzhiyun /**
447*4882a593Smuzhiyun  * s3c_fb_enable() - Set the state of the main LCD output
448*4882a593Smuzhiyun  * @sfb: The main framebuffer state.
449*4882a593Smuzhiyun  * @enable: The state to set.
450*4882a593Smuzhiyun  */
s3c_fb_enable(struct s3c_fb * sfb,int enable)451*4882a593Smuzhiyun static void s3c_fb_enable(struct s3c_fb *sfb, int enable)
452*4882a593Smuzhiyun {
453*4882a593Smuzhiyun 	u32 vidcon0 = readl(sfb->regs + VIDCON0);
454*4882a593Smuzhiyun 
455*4882a593Smuzhiyun 	if (enable && !sfb->output_on)
456*4882a593Smuzhiyun 		pm_runtime_get_sync(sfb->dev);
457*4882a593Smuzhiyun 
458*4882a593Smuzhiyun 	if (enable) {
459*4882a593Smuzhiyun 		vidcon0 |= VIDCON0_ENVID | VIDCON0_ENVID_F;
460*4882a593Smuzhiyun 	} else {
461*4882a593Smuzhiyun 		/* see the note in the framebuffer datasheet about
462*4882a593Smuzhiyun 		 * why you cannot take both of these bits down at the
463*4882a593Smuzhiyun 		 * same time. */
464*4882a593Smuzhiyun 
465*4882a593Smuzhiyun 		if (vidcon0 & VIDCON0_ENVID) {
466*4882a593Smuzhiyun 			vidcon0 |= VIDCON0_ENVID;
467*4882a593Smuzhiyun 			vidcon0 &= ~VIDCON0_ENVID_F;
468*4882a593Smuzhiyun 		}
469*4882a593Smuzhiyun 	}
470*4882a593Smuzhiyun 
471*4882a593Smuzhiyun 	writel(vidcon0, sfb->regs + VIDCON0);
472*4882a593Smuzhiyun 
473*4882a593Smuzhiyun 	if (!enable && sfb->output_on)
474*4882a593Smuzhiyun 		pm_runtime_put_sync(sfb->dev);
475*4882a593Smuzhiyun 
476*4882a593Smuzhiyun 	sfb->output_on = enable;
477*4882a593Smuzhiyun }
478*4882a593Smuzhiyun 
479*4882a593Smuzhiyun /**
480*4882a593Smuzhiyun  * s3c_fb_set_par() - framebuffer request to set new framebuffer state.
481*4882a593Smuzhiyun  * @info: The framebuffer to change.
482*4882a593Smuzhiyun  *
483*4882a593Smuzhiyun  * Framebuffer layer request to set a new mode for the specified framebuffer
484*4882a593Smuzhiyun  */
s3c_fb_set_par(struct fb_info * info)485*4882a593Smuzhiyun static int s3c_fb_set_par(struct fb_info *info)
486*4882a593Smuzhiyun {
487*4882a593Smuzhiyun 	struct fb_var_screeninfo *var = &info->var;
488*4882a593Smuzhiyun 	struct s3c_fb_win *win = info->par;
489*4882a593Smuzhiyun 	struct s3c_fb *sfb = win->parent;
490*4882a593Smuzhiyun 	void __iomem *regs = sfb->regs;
491*4882a593Smuzhiyun 	void __iomem *buf = regs;
492*4882a593Smuzhiyun 	int win_no = win->index;
493*4882a593Smuzhiyun 	u32 alpha = 0;
494*4882a593Smuzhiyun 	u32 data;
495*4882a593Smuzhiyun 	u32 pagewidth;
496*4882a593Smuzhiyun 
497*4882a593Smuzhiyun 	dev_dbg(sfb->dev, "setting framebuffer parameters\n");
498*4882a593Smuzhiyun 
499*4882a593Smuzhiyun 	pm_runtime_get_sync(sfb->dev);
500*4882a593Smuzhiyun 
501*4882a593Smuzhiyun 	shadow_protect_win(win, 1);
502*4882a593Smuzhiyun 
503*4882a593Smuzhiyun 	switch (var->bits_per_pixel) {
504*4882a593Smuzhiyun 	case 32:
505*4882a593Smuzhiyun 	case 24:
506*4882a593Smuzhiyun 	case 16:
507*4882a593Smuzhiyun 	case 12:
508*4882a593Smuzhiyun 		info->fix.visual = FB_VISUAL_TRUECOLOR;
509*4882a593Smuzhiyun 		break;
510*4882a593Smuzhiyun 	case 8:
511*4882a593Smuzhiyun 		if (win->variant.palette_sz >= 256)
512*4882a593Smuzhiyun 			info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
513*4882a593Smuzhiyun 		else
514*4882a593Smuzhiyun 			info->fix.visual = FB_VISUAL_TRUECOLOR;
515*4882a593Smuzhiyun 		break;
516*4882a593Smuzhiyun 	case 1:
517*4882a593Smuzhiyun 		info->fix.visual = FB_VISUAL_MONO01;
518*4882a593Smuzhiyun 		break;
519*4882a593Smuzhiyun 	default:
520*4882a593Smuzhiyun 		info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
521*4882a593Smuzhiyun 		break;
522*4882a593Smuzhiyun 	}
523*4882a593Smuzhiyun 
524*4882a593Smuzhiyun 	info->fix.line_length = (var->xres_virtual * var->bits_per_pixel) / 8;
525*4882a593Smuzhiyun 
526*4882a593Smuzhiyun 	info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
527*4882a593Smuzhiyun 	info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
528*4882a593Smuzhiyun 
529*4882a593Smuzhiyun 	/* disable the window whilst we update it */
530*4882a593Smuzhiyun 	writel(0, regs + WINCON(win_no));
531*4882a593Smuzhiyun 
532*4882a593Smuzhiyun 	if (!sfb->output_on)
533*4882a593Smuzhiyun 		s3c_fb_enable(sfb, 1);
534*4882a593Smuzhiyun 
535*4882a593Smuzhiyun 	/* write the buffer address */
536*4882a593Smuzhiyun 
537*4882a593Smuzhiyun 	/* start and end registers stride is 8 */
538*4882a593Smuzhiyun 	buf = regs + win_no * 8;
539*4882a593Smuzhiyun 
540*4882a593Smuzhiyun 	writel(info->fix.smem_start, buf + sfb->variant.buf_start);
541*4882a593Smuzhiyun 
542*4882a593Smuzhiyun 	data = info->fix.smem_start + info->fix.line_length * var->yres;
543*4882a593Smuzhiyun 	writel(data, buf + sfb->variant.buf_end);
544*4882a593Smuzhiyun 
545*4882a593Smuzhiyun 	pagewidth = (var->xres * var->bits_per_pixel) >> 3;
546*4882a593Smuzhiyun 	data = VIDW_BUF_SIZE_OFFSET(info->fix.line_length - pagewidth) |
547*4882a593Smuzhiyun 	       VIDW_BUF_SIZE_PAGEWIDTH(pagewidth) |
548*4882a593Smuzhiyun 	       VIDW_BUF_SIZE_OFFSET_E(info->fix.line_length - pagewidth) |
549*4882a593Smuzhiyun 	       VIDW_BUF_SIZE_PAGEWIDTH_E(pagewidth);
550*4882a593Smuzhiyun 	writel(data, regs + sfb->variant.buf_size + (win_no * 4));
551*4882a593Smuzhiyun 
552*4882a593Smuzhiyun 	/* write 'OSD' registers to control position of framebuffer */
553*4882a593Smuzhiyun 
554*4882a593Smuzhiyun 	data = VIDOSDxA_TOPLEFT_X(0) | VIDOSDxA_TOPLEFT_Y(0) |
555*4882a593Smuzhiyun 	       VIDOSDxA_TOPLEFT_X_E(0) | VIDOSDxA_TOPLEFT_Y_E(0);
556*4882a593Smuzhiyun 	writel(data, regs + VIDOSD_A(win_no, sfb->variant));
557*4882a593Smuzhiyun 
558*4882a593Smuzhiyun 	data = VIDOSDxB_BOTRIGHT_X(s3c_fb_align_word(var->bits_per_pixel,
559*4882a593Smuzhiyun 						     var->xres - 1)) |
560*4882a593Smuzhiyun 	       VIDOSDxB_BOTRIGHT_Y(var->yres - 1) |
561*4882a593Smuzhiyun 	       VIDOSDxB_BOTRIGHT_X_E(s3c_fb_align_word(var->bits_per_pixel,
562*4882a593Smuzhiyun 						     var->xres - 1)) |
563*4882a593Smuzhiyun 	       VIDOSDxB_BOTRIGHT_Y_E(var->yres - 1);
564*4882a593Smuzhiyun 
565*4882a593Smuzhiyun 	writel(data, regs + VIDOSD_B(win_no, sfb->variant));
566*4882a593Smuzhiyun 
567*4882a593Smuzhiyun 	data = var->xres * var->yres;
568*4882a593Smuzhiyun 
569*4882a593Smuzhiyun 	alpha = VIDISD14C_ALPHA1_R(0xf) |
570*4882a593Smuzhiyun 		VIDISD14C_ALPHA1_G(0xf) |
571*4882a593Smuzhiyun 		VIDISD14C_ALPHA1_B(0xf);
572*4882a593Smuzhiyun 
573*4882a593Smuzhiyun 	vidosd_set_alpha(win, alpha);
574*4882a593Smuzhiyun 	vidosd_set_size(win, data);
575*4882a593Smuzhiyun 
576*4882a593Smuzhiyun 	/* Enable DMA channel for this window */
577*4882a593Smuzhiyun 	if (sfb->variant.has_shadowcon) {
578*4882a593Smuzhiyun 		data = readl(sfb->regs + SHADOWCON);
579*4882a593Smuzhiyun 		data |= SHADOWCON_CHx_ENABLE(win_no);
580*4882a593Smuzhiyun 		writel(data, sfb->regs + SHADOWCON);
581*4882a593Smuzhiyun 	}
582*4882a593Smuzhiyun 
583*4882a593Smuzhiyun 	data = WINCONx_ENWIN;
584*4882a593Smuzhiyun 	sfb->enabled |= (1 << win->index);
585*4882a593Smuzhiyun 
586*4882a593Smuzhiyun 	/* note, since we have to round up the bits-per-pixel, we end up
587*4882a593Smuzhiyun 	 * relying on the bitfield information for r/g/b/a to work out
588*4882a593Smuzhiyun 	 * exactly which mode of operation is intended. */
589*4882a593Smuzhiyun 
590*4882a593Smuzhiyun 	switch (var->bits_per_pixel) {
591*4882a593Smuzhiyun 	case 1:
592*4882a593Smuzhiyun 		data |= WINCON0_BPPMODE_1BPP;
593*4882a593Smuzhiyun 		data |= WINCONx_BITSWP;
594*4882a593Smuzhiyun 		data |= WINCONx_BURSTLEN_4WORD;
595*4882a593Smuzhiyun 		break;
596*4882a593Smuzhiyun 	case 2:
597*4882a593Smuzhiyun 		data |= WINCON0_BPPMODE_2BPP;
598*4882a593Smuzhiyun 		data |= WINCONx_BITSWP;
599*4882a593Smuzhiyun 		data |= WINCONx_BURSTLEN_8WORD;
600*4882a593Smuzhiyun 		break;
601*4882a593Smuzhiyun 	case 4:
602*4882a593Smuzhiyun 		data |= WINCON0_BPPMODE_4BPP;
603*4882a593Smuzhiyun 		data |= WINCONx_BITSWP;
604*4882a593Smuzhiyun 		data |= WINCONx_BURSTLEN_8WORD;
605*4882a593Smuzhiyun 		break;
606*4882a593Smuzhiyun 	case 8:
607*4882a593Smuzhiyun 		if (var->transp.length != 0)
608*4882a593Smuzhiyun 			data |= WINCON1_BPPMODE_8BPP_1232;
609*4882a593Smuzhiyun 		else
610*4882a593Smuzhiyun 			data |= WINCON0_BPPMODE_8BPP_PALETTE;
611*4882a593Smuzhiyun 		data |= WINCONx_BURSTLEN_8WORD;
612*4882a593Smuzhiyun 		data |= WINCONx_BYTSWP;
613*4882a593Smuzhiyun 		break;
614*4882a593Smuzhiyun 	case 16:
615*4882a593Smuzhiyun 		if (var->transp.length != 0)
616*4882a593Smuzhiyun 			data |= WINCON1_BPPMODE_16BPP_A1555;
617*4882a593Smuzhiyun 		else
618*4882a593Smuzhiyun 			data |= WINCON0_BPPMODE_16BPP_565;
619*4882a593Smuzhiyun 		data |= WINCONx_HAWSWP;
620*4882a593Smuzhiyun 		data |= WINCONx_BURSTLEN_16WORD;
621*4882a593Smuzhiyun 		break;
622*4882a593Smuzhiyun 	case 24:
623*4882a593Smuzhiyun 	case 32:
624*4882a593Smuzhiyun 		if (var->red.length == 6) {
625*4882a593Smuzhiyun 			if (var->transp.length != 0)
626*4882a593Smuzhiyun 				data |= WINCON1_BPPMODE_19BPP_A1666;
627*4882a593Smuzhiyun 			else
628*4882a593Smuzhiyun 				data |= WINCON1_BPPMODE_18BPP_666;
629*4882a593Smuzhiyun 		} else if (var->transp.length == 1)
630*4882a593Smuzhiyun 			data |= WINCON1_BPPMODE_25BPP_A1888
631*4882a593Smuzhiyun 				| WINCON1_BLD_PIX;
632*4882a593Smuzhiyun 		else if ((var->transp.length == 4) ||
633*4882a593Smuzhiyun 			(var->transp.length == 8))
634*4882a593Smuzhiyun 			data |= WINCON1_BPPMODE_28BPP_A4888
635*4882a593Smuzhiyun 				| WINCON1_BLD_PIX | WINCON1_ALPHA_SEL;
636*4882a593Smuzhiyun 		else
637*4882a593Smuzhiyun 			data |= WINCON0_BPPMODE_24BPP_888;
638*4882a593Smuzhiyun 
639*4882a593Smuzhiyun 		data |= WINCONx_WSWP;
640*4882a593Smuzhiyun 		data |= WINCONx_BURSTLEN_16WORD;
641*4882a593Smuzhiyun 		break;
642*4882a593Smuzhiyun 	}
643*4882a593Smuzhiyun 
644*4882a593Smuzhiyun 	/* Enable the colour keying for the window below this one */
645*4882a593Smuzhiyun 	if (win_no > 0) {
646*4882a593Smuzhiyun 		u32 keycon0_data = 0, keycon1_data = 0;
647*4882a593Smuzhiyun 		void __iomem *keycon = regs + sfb->variant.keycon;
648*4882a593Smuzhiyun 
649*4882a593Smuzhiyun 		keycon0_data = ~(WxKEYCON0_KEYBL_EN |
650*4882a593Smuzhiyun 				WxKEYCON0_KEYEN_F |
651*4882a593Smuzhiyun 				WxKEYCON0_DIRCON) | WxKEYCON0_COMPKEY(0);
652*4882a593Smuzhiyun 
653*4882a593Smuzhiyun 		keycon1_data = WxKEYCON1_COLVAL(0xffffff);
654*4882a593Smuzhiyun 
655*4882a593Smuzhiyun 		keycon += (win_no - 1) * 8;
656*4882a593Smuzhiyun 
657*4882a593Smuzhiyun 		writel(keycon0_data, keycon + WKEYCON0);
658*4882a593Smuzhiyun 		writel(keycon1_data, keycon + WKEYCON1);
659*4882a593Smuzhiyun 	}
660*4882a593Smuzhiyun 
661*4882a593Smuzhiyun 	writel(data, regs + sfb->variant.wincon + (win_no * 4));
662*4882a593Smuzhiyun 	writel(0x0, regs + sfb->variant.winmap + (win_no * 4));
663*4882a593Smuzhiyun 
664*4882a593Smuzhiyun 	/* Set alpha value width */
665*4882a593Smuzhiyun 	if (sfb->variant.has_blendcon) {
666*4882a593Smuzhiyun 		data = readl(sfb->regs + BLENDCON);
667*4882a593Smuzhiyun 		data &= ~BLENDCON_NEW_MASK;
668*4882a593Smuzhiyun 		if (var->transp.length > 4)
669*4882a593Smuzhiyun 			data |= BLENDCON_NEW_8BIT_ALPHA_VALUE;
670*4882a593Smuzhiyun 		else
671*4882a593Smuzhiyun 			data |= BLENDCON_NEW_4BIT_ALPHA_VALUE;
672*4882a593Smuzhiyun 		writel(data, sfb->regs + BLENDCON);
673*4882a593Smuzhiyun 	}
674*4882a593Smuzhiyun 
675*4882a593Smuzhiyun 	shadow_protect_win(win, 0);
676*4882a593Smuzhiyun 
677*4882a593Smuzhiyun 	pm_runtime_put_sync(sfb->dev);
678*4882a593Smuzhiyun 
679*4882a593Smuzhiyun 	return 0;
680*4882a593Smuzhiyun }
681*4882a593Smuzhiyun 
682*4882a593Smuzhiyun /**
683*4882a593Smuzhiyun  * s3c_fb_update_palette() - set or schedule a palette update.
684*4882a593Smuzhiyun  * @sfb: The hardware information.
685*4882a593Smuzhiyun  * @win: The window being updated.
686*4882a593Smuzhiyun  * @reg: The palette index being changed.
687*4882a593Smuzhiyun  * @value: The computed palette value.
688*4882a593Smuzhiyun  *
689*4882a593Smuzhiyun  * Change the value of a palette register, either by directly writing to
690*4882a593Smuzhiyun  * the palette (this requires the palette RAM to be disconnected from the
691*4882a593Smuzhiyun  * hardware whilst this is in progress) or schedule the update for later.
692*4882a593Smuzhiyun  *
693*4882a593Smuzhiyun  * At the moment, since we have no VSYNC interrupt support, we simply set
694*4882a593Smuzhiyun  * the palette entry directly.
695*4882a593Smuzhiyun  */
s3c_fb_update_palette(struct s3c_fb * sfb,struct s3c_fb_win * win,unsigned int reg,u32 value)696*4882a593Smuzhiyun static void s3c_fb_update_palette(struct s3c_fb *sfb,
697*4882a593Smuzhiyun 				  struct s3c_fb_win *win,
698*4882a593Smuzhiyun 				  unsigned int reg,
699*4882a593Smuzhiyun 				  u32 value)
700*4882a593Smuzhiyun {
701*4882a593Smuzhiyun 	void __iomem *palreg;
702*4882a593Smuzhiyun 	u32 palcon;
703*4882a593Smuzhiyun 
704*4882a593Smuzhiyun 	palreg = sfb->regs + sfb->variant.palette[win->index];
705*4882a593Smuzhiyun 
706*4882a593Smuzhiyun 	dev_dbg(sfb->dev, "%s: win %d, reg %d (%p): %08x\n",
707*4882a593Smuzhiyun 		__func__, win->index, reg, palreg, value);
708*4882a593Smuzhiyun 
709*4882a593Smuzhiyun 	win->palette_buffer[reg] = value;
710*4882a593Smuzhiyun 
711*4882a593Smuzhiyun 	palcon = readl(sfb->regs + WPALCON);
712*4882a593Smuzhiyun 	writel(palcon | WPALCON_PAL_UPDATE, sfb->regs + WPALCON);
713*4882a593Smuzhiyun 
714*4882a593Smuzhiyun 	if (win->variant.palette_16bpp)
715*4882a593Smuzhiyun 		writew(value, palreg + (reg * 2));
716*4882a593Smuzhiyun 	else
717*4882a593Smuzhiyun 		writel(value, palreg + (reg * 4));
718*4882a593Smuzhiyun 
719*4882a593Smuzhiyun 	writel(palcon, sfb->regs + WPALCON);
720*4882a593Smuzhiyun }
721*4882a593Smuzhiyun 
chan_to_field(unsigned int chan,struct fb_bitfield * bf)722*4882a593Smuzhiyun static inline unsigned int chan_to_field(unsigned int chan,
723*4882a593Smuzhiyun 					 struct fb_bitfield *bf)
724*4882a593Smuzhiyun {
725*4882a593Smuzhiyun 	chan &= 0xffff;
726*4882a593Smuzhiyun 	chan >>= 16 - bf->length;
727*4882a593Smuzhiyun 	return chan << bf->offset;
728*4882a593Smuzhiyun }
729*4882a593Smuzhiyun 
730*4882a593Smuzhiyun /**
731*4882a593Smuzhiyun  * s3c_fb_setcolreg() - framebuffer layer request to change palette.
732*4882a593Smuzhiyun  * @regno: The palette index to change.
733*4882a593Smuzhiyun  * @red: The red field for the palette data.
734*4882a593Smuzhiyun  * @green: The green field for the palette data.
735*4882a593Smuzhiyun  * @blue: The blue field for the palette data.
736*4882a593Smuzhiyun  * @trans: The transparency (alpha) field for the palette data.
737*4882a593Smuzhiyun  * @info: The framebuffer being changed.
738*4882a593Smuzhiyun  */
s3c_fb_setcolreg(unsigned regno,unsigned red,unsigned green,unsigned blue,unsigned transp,struct fb_info * info)739*4882a593Smuzhiyun static int s3c_fb_setcolreg(unsigned regno,
740*4882a593Smuzhiyun 			    unsigned red, unsigned green, unsigned blue,
741*4882a593Smuzhiyun 			    unsigned transp, struct fb_info *info)
742*4882a593Smuzhiyun {
743*4882a593Smuzhiyun 	struct s3c_fb_win *win = info->par;
744*4882a593Smuzhiyun 	struct s3c_fb *sfb = win->parent;
745*4882a593Smuzhiyun 	unsigned int val;
746*4882a593Smuzhiyun 
747*4882a593Smuzhiyun 	dev_dbg(sfb->dev, "%s: win %d: %d => rgb=%d/%d/%d\n",
748*4882a593Smuzhiyun 		__func__, win->index, regno, red, green, blue);
749*4882a593Smuzhiyun 
750*4882a593Smuzhiyun 	pm_runtime_get_sync(sfb->dev);
751*4882a593Smuzhiyun 
752*4882a593Smuzhiyun 	switch (info->fix.visual) {
753*4882a593Smuzhiyun 	case FB_VISUAL_TRUECOLOR:
754*4882a593Smuzhiyun 		/* true-colour, use pseudo-palette */
755*4882a593Smuzhiyun 
756*4882a593Smuzhiyun 		if (regno < 16) {
757*4882a593Smuzhiyun 			u32 *pal = info->pseudo_palette;
758*4882a593Smuzhiyun 
759*4882a593Smuzhiyun 			val  = chan_to_field(red,   &info->var.red);
760*4882a593Smuzhiyun 			val |= chan_to_field(green, &info->var.green);
761*4882a593Smuzhiyun 			val |= chan_to_field(blue,  &info->var.blue);
762*4882a593Smuzhiyun 
763*4882a593Smuzhiyun 			pal[regno] = val;
764*4882a593Smuzhiyun 		}
765*4882a593Smuzhiyun 		break;
766*4882a593Smuzhiyun 
767*4882a593Smuzhiyun 	case FB_VISUAL_PSEUDOCOLOR:
768*4882a593Smuzhiyun 		if (regno < win->variant.palette_sz) {
769*4882a593Smuzhiyun 			val  = chan_to_field(red, &win->palette.r);
770*4882a593Smuzhiyun 			val |= chan_to_field(green, &win->palette.g);
771*4882a593Smuzhiyun 			val |= chan_to_field(blue, &win->palette.b);
772*4882a593Smuzhiyun 
773*4882a593Smuzhiyun 			s3c_fb_update_palette(sfb, win, regno, val);
774*4882a593Smuzhiyun 		}
775*4882a593Smuzhiyun 
776*4882a593Smuzhiyun 		break;
777*4882a593Smuzhiyun 
778*4882a593Smuzhiyun 	default:
779*4882a593Smuzhiyun 		pm_runtime_put_sync(sfb->dev);
780*4882a593Smuzhiyun 		return 1;	/* unknown type */
781*4882a593Smuzhiyun 	}
782*4882a593Smuzhiyun 
783*4882a593Smuzhiyun 	pm_runtime_put_sync(sfb->dev);
784*4882a593Smuzhiyun 	return 0;
785*4882a593Smuzhiyun }
786*4882a593Smuzhiyun 
787*4882a593Smuzhiyun /**
788*4882a593Smuzhiyun  * s3c_fb_blank() - blank or unblank the given window
789*4882a593Smuzhiyun  * @blank_mode: The blank state from FB_BLANK_*
790*4882a593Smuzhiyun  * @info: The framebuffer to blank.
791*4882a593Smuzhiyun  *
792*4882a593Smuzhiyun  * Framebuffer layer request to change the power state.
793*4882a593Smuzhiyun  */
s3c_fb_blank(int blank_mode,struct fb_info * info)794*4882a593Smuzhiyun static int s3c_fb_blank(int blank_mode, struct fb_info *info)
795*4882a593Smuzhiyun {
796*4882a593Smuzhiyun 	struct s3c_fb_win *win = info->par;
797*4882a593Smuzhiyun 	struct s3c_fb *sfb = win->parent;
798*4882a593Smuzhiyun 	unsigned int index = win->index;
799*4882a593Smuzhiyun 	u32 wincon;
800*4882a593Smuzhiyun 	u32 output_on = sfb->output_on;
801*4882a593Smuzhiyun 
802*4882a593Smuzhiyun 	dev_dbg(sfb->dev, "blank mode %d\n", blank_mode);
803*4882a593Smuzhiyun 
804*4882a593Smuzhiyun 	pm_runtime_get_sync(sfb->dev);
805*4882a593Smuzhiyun 
806*4882a593Smuzhiyun 	wincon = readl(sfb->regs + sfb->variant.wincon + (index * 4));
807*4882a593Smuzhiyun 
808*4882a593Smuzhiyun 	switch (blank_mode) {
809*4882a593Smuzhiyun 	case FB_BLANK_POWERDOWN:
810*4882a593Smuzhiyun 		wincon &= ~WINCONx_ENWIN;
811*4882a593Smuzhiyun 		sfb->enabled &= ~(1 << index);
812*4882a593Smuzhiyun 		fallthrough;	/* to FB_BLANK_NORMAL */
813*4882a593Smuzhiyun 
814*4882a593Smuzhiyun 	case FB_BLANK_NORMAL:
815*4882a593Smuzhiyun 		/* disable the DMA and display 0x0 (black) */
816*4882a593Smuzhiyun 		shadow_protect_win(win, 1);
817*4882a593Smuzhiyun 		writel(WINxMAP_MAP | WINxMAP_MAP_COLOUR(0x0),
818*4882a593Smuzhiyun 		       sfb->regs + sfb->variant.winmap + (index * 4));
819*4882a593Smuzhiyun 		shadow_protect_win(win, 0);
820*4882a593Smuzhiyun 		break;
821*4882a593Smuzhiyun 
822*4882a593Smuzhiyun 	case FB_BLANK_UNBLANK:
823*4882a593Smuzhiyun 		shadow_protect_win(win, 1);
824*4882a593Smuzhiyun 		writel(0x0, sfb->regs + sfb->variant.winmap + (index * 4));
825*4882a593Smuzhiyun 		shadow_protect_win(win, 0);
826*4882a593Smuzhiyun 		wincon |= WINCONx_ENWIN;
827*4882a593Smuzhiyun 		sfb->enabled |= (1 << index);
828*4882a593Smuzhiyun 		break;
829*4882a593Smuzhiyun 
830*4882a593Smuzhiyun 	case FB_BLANK_VSYNC_SUSPEND:
831*4882a593Smuzhiyun 	case FB_BLANK_HSYNC_SUSPEND:
832*4882a593Smuzhiyun 	default:
833*4882a593Smuzhiyun 		pm_runtime_put_sync(sfb->dev);
834*4882a593Smuzhiyun 		return 1;
835*4882a593Smuzhiyun 	}
836*4882a593Smuzhiyun 
837*4882a593Smuzhiyun 	shadow_protect_win(win, 1);
838*4882a593Smuzhiyun 	writel(wincon, sfb->regs + sfb->variant.wincon + (index * 4));
839*4882a593Smuzhiyun 
840*4882a593Smuzhiyun 	/* Check the enabled state to see if we need to be running the
841*4882a593Smuzhiyun 	 * main LCD interface, as if there are no active windows then
842*4882a593Smuzhiyun 	 * it is highly likely that we also do not need to output
843*4882a593Smuzhiyun 	 * anything.
844*4882a593Smuzhiyun 	 */
845*4882a593Smuzhiyun 	s3c_fb_enable(sfb, sfb->enabled ? 1 : 0);
846*4882a593Smuzhiyun 	shadow_protect_win(win, 0);
847*4882a593Smuzhiyun 
848*4882a593Smuzhiyun 	pm_runtime_put_sync(sfb->dev);
849*4882a593Smuzhiyun 
850*4882a593Smuzhiyun 	return output_on == sfb->output_on;
851*4882a593Smuzhiyun }
852*4882a593Smuzhiyun 
853*4882a593Smuzhiyun /**
854*4882a593Smuzhiyun  * s3c_fb_pan_display() - Pan the display.
855*4882a593Smuzhiyun  *
856*4882a593Smuzhiyun  * Note that the offsets can be written to the device at any time, as their
857*4882a593Smuzhiyun  * values are latched at each vsync automatically. This also means that only
858*4882a593Smuzhiyun  * the last call to this function will have any effect on next vsync, but
859*4882a593Smuzhiyun  * there is no need to sleep waiting for it to prevent tearing.
860*4882a593Smuzhiyun  *
861*4882a593Smuzhiyun  * @var: The screen information to verify.
862*4882a593Smuzhiyun  * @info: The framebuffer device.
863*4882a593Smuzhiyun  */
s3c_fb_pan_display(struct fb_var_screeninfo * var,struct fb_info * info)864*4882a593Smuzhiyun static int s3c_fb_pan_display(struct fb_var_screeninfo *var,
865*4882a593Smuzhiyun 			      struct fb_info *info)
866*4882a593Smuzhiyun {
867*4882a593Smuzhiyun 	struct s3c_fb_win *win	= info->par;
868*4882a593Smuzhiyun 	struct s3c_fb *sfb	= win->parent;
869*4882a593Smuzhiyun 	void __iomem *buf	= sfb->regs + win->index * 8;
870*4882a593Smuzhiyun 	unsigned int start_boff, end_boff;
871*4882a593Smuzhiyun 
872*4882a593Smuzhiyun 	pm_runtime_get_sync(sfb->dev);
873*4882a593Smuzhiyun 
874*4882a593Smuzhiyun 	/* Offset in bytes to the start of the displayed area */
875*4882a593Smuzhiyun 	start_boff = var->yoffset * info->fix.line_length;
876*4882a593Smuzhiyun 	/* X offset depends on the current bpp */
877*4882a593Smuzhiyun 	if (info->var.bits_per_pixel >= 8) {
878*4882a593Smuzhiyun 		start_boff += var->xoffset * (info->var.bits_per_pixel >> 3);
879*4882a593Smuzhiyun 	} else {
880*4882a593Smuzhiyun 		switch (info->var.bits_per_pixel) {
881*4882a593Smuzhiyun 		case 4:
882*4882a593Smuzhiyun 			start_boff += var->xoffset >> 1;
883*4882a593Smuzhiyun 			break;
884*4882a593Smuzhiyun 		case 2:
885*4882a593Smuzhiyun 			start_boff += var->xoffset >> 2;
886*4882a593Smuzhiyun 			break;
887*4882a593Smuzhiyun 		case 1:
888*4882a593Smuzhiyun 			start_boff += var->xoffset >> 3;
889*4882a593Smuzhiyun 			break;
890*4882a593Smuzhiyun 		default:
891*4882a593Smuzhiyun 			dev_err(sfb->dev, "invalid bpp\n");
892*4882a593Smuzhiyun 			pm_runtime_put_sync(sfb->dev);
893*4882a593Smuzhiyun 			return -EINVAL;
894*4882a593Smuzhiyun 		}
895*4882a593Smuzhiyun 	}
896*4882a593Smuzhiyun 	/* Offset in bytes to the end of the displayed area */
897*4882a593Smuzhiyun 	end_boff = start_boff + info->var.yres * info->fix.line_length;
898*4882a593Smuzhiyun 
899*4882a593Smuzhiyun 	/* Temporarily turn off per-vsync update from shadow registers until
900*4882a593Smuzhiyun 	 * both start and end addresses are updated to prevent corruption */
901*4882a593Smuzhiyun 	shadow_protect_win(win, 1);
902*4882a593Smuzhiyun 
903*4882a593Smuzhiyun 	writel(info->fix.smem_start + start_boff, buf + sfb->variant.buf_start);
904*4882a593Smuzhiyun 	writel(info->fix.smem_start + end_boff, buf + sfb->variant.buf_end);
905*4882a593Smuzhiyun 
906*4882a593Smuzhiyun 	shadow_protect_win(win, 0);
907*4882a593Smuzhiyun 
908*4882a593Smuzhiyun 	pm_runtime_put_sync(sfb->dev);
909*4882a593Smuzhiyun 	return 0;
910*4882a593Smuzhiyun }
911*4882a593Smuzhiyun 
912*4882a593Smuzhiyun /**
913*4882a593Smuzhiyun  * s3c_fb_enable_irq() - enable framebuffer interrupts
914*4882a593Smuzhiyun  * @sfb: main hardware state
915*4882a593Smuzhiyun  */
s3c_fb_enable_irq(struct s3c_fb * sfb)916*4882a593Smuzhiyun static void s3c_fb_enable_irq(struct s3c_fb *sfb)
917*4882a593Smuzhiyun {
918*4882a593Smuzhiyun 	void __iomem *regs = sfb->regs;
919*4882a593Smuzhiyun 	u32 irq_ctrl_reg;
920*4882a593Smuzhiyun 
921*4882a593Smuzhiyun 	if (!test_and_set_bit(S3C_FB_VSYNC_IRQ_EN, &sfb->irq_flags)) {
922*4882a593Smuzhiyun 		/* IRQ disabled, enable it */
923*4882a593Smuzhiyun 		irq_ctrl_reg = readl(regs + VIDINTCON0);
924*4882a593Smuzhiyun 
925*4882a593Smuzhiyun 		irq_ctrl_reg |= VIDINTCON0_INT_ENABLE;
926*4882a593Smuzhiyun 		irq_ctrl_reg |= VIDINTCON0_INT_FRAME;
927*4882a593Smuzhiyun 
928*4882a593Smuzhiyun 		irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL0_MASK;
929*4882a593Smuzhiyun 		irq_ctrl_reg |= VIDINTCON0_FRAMESEL0_VSYNC;
930*4882a593Smuzhiyun 		irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL1_MASK;
931*4882a593Smuzhiyun 		irq_ctrl_reg |= VIDINTCON0_FRAMESEL1_NONE;
932*4882a593Smuzhiyun 
933*4882a593Smuzhiyun 		writel(irq_ctrl_reg, regs + VIDINTCON0);
934*4882a593Smuzhiyun 	}
935*4882a593Smuzhiyun }
936*4882a593Smuzhiyun 
937*4882a593Smuzhiyun /**
938*4882a593Smuzhiyun  * s3c_fb_disable_irq() - disable framebuffer interrupts
939*4882a593Smuzhiyun  * @sfb: main hardware state
940*4882a593Smuzhiyun  */
s3c_fb_disable_irq(struct s3c_fb * sfb)941*4882a593Smuzhiyun static void s3c_fb_disable_irq(struct s3c_fb *sfb)
942*4882a593Smuzhiyun {
943*4882a593Smuzhiyun 	void __iomem *regs = sfb->regs;
944*4882a593Smuzhiyun 	u32 irq_ctrl_reg;
945*4882a593Smuzhiyun 
946*4882a593Smuzhiyun 	if (test_and_clear_bit(S3C_FB_VSYNC_IRQ_EN, &sfb->irq_flags)) {
947*4882a593Smuzhiyun 		/* IRQ enabled, disable it */
948*4882a593Smuzhiyun 		irq_ctrl_reg = readl(regs + VIDINTCON0);
949*4882a593Smuzhiyun 
950*4882a593Smuzhiyun 		irq_ctrl_reg &= ~VIDINTCON0_INT_FRAME;
951*4882a593Smuzhiyun 		irq_ctrl_reg &= ~VIDINTCON0_INT_ENABLE;
952*4882a593Smuzhiyun 
953*4882a593Smuzhiyun 		writel(irq_ctrl_reg, regs + VIDINTCON0);
954*4882a593Smuzhiyun 	}
955*4882a593Smuzhiyun }
956*4882a593Smuzhiyun 
s3c_fb_irq(int irq,void * dev_id)957*4882a593Smuzhiyun static irqreturn_t s3c_fb_irq(int irq, void *dev_id)
958*4882a593Smuzhiyun {
959*4882a593Smuzhiyun 	struct s3c_fb *sfb = dev_id;
960*4882a593Smuzhiyun 	void __iomem  *regs = sfb->regs;
961*4882a593Smuzhiyun 	u32 irq_sts_reg;
962*4882a593Smuzhiyun 
963*4882a593Smuzhiyun 	spin_lock(&sfb->slock);
964*4882a593Smuzhiyun 
965*4882a593Smuzhiyun 	irq_sts_reg = readl(regs + VIDINTCON1);
966*4882a593Smuzhiyun 
967*4882a593Smuzhiyun 	if (irq_sts_reg & VIDINTCON1_INT_FRAME) {
968*4882a593Smuzhiyun 
969*4882a593Smuzhiyun 		/* VSYNC interrupt, accept it */
970*4882a593Smuzhiyun 		writel(VIDINTCON1_INT_FRAME, regs + VIDINTCON1);
971*4882a593Smuzhiyun 
972*4882a593Smuzhiyun 		sfb->vsync_info.count++;
973*4882a593Smuzhiyun 		wake_up_interruptible(&sfb->vsync_info.wait);
974*4882a593Smuzhiyun 	}
975*4882a593Smuzhiyun 
976*4882a593Smuzhiyun 	/* We only support waiting for VSYNC for now, so it's safe
977*4882a593Smuzhiyun 	 * to always disable irqs here.
978*4882a593Smuzhiyun 	 */
979*4882a593Smuzhiyun 	s3c_fb_disable_irq(sfb);
980*4882a593Smuzhiyun 
981*4882a593Smuzhiyun 	spin_unlock(&sfb->slock);
982*4882a593Smuzhiyun 	return IRQ_HANDLED;
983*4882a593Smuzhiyun }
984*4882a593Smuzhiyun 
985*4882a593Smuzhiyun /**
986*4882a593Smuzhiyun  * s3c_fb_wait_for_vsync() - sleep until next VSYNC interrupt or timeout
987*4882a593Smuzhiyun  * @sfb: main hardware state
988*4882a593Smuzhiyun  * @crtc: head index.
989*4882a593Smuzhiyun  */
s3c_fb_wait_for_vsync(struct s3c_fb * sfb,u32 crtc)990*4882a593Smuzhiyun static int s3c_fb_wait_for_vsync(struct s3c_fb *sfb, u32 crtc)
991*4882a593Smuzhiyun {
992*4882a593Smuzhiyun 	unsigned long count;
993*4882a593Smuzhiyun 	int ret;
994*4882a593Smuzhiyun 
995*4882a593Smuzhiyun 	if (crtc != 0)
996*4882a593Smuzhiyun 		return -ENODEV;
997*4882a593Smuzhiyun 
998*4882a593Smuzhiyun 	pm_runtime_get_sync(sfb->dev);
999*4882a593Smuzhiyun 
1000*4882a593Smuzhiyun 	count = sfb->vsync_info.count;
1001*4882a593Smuzhiyun 	s3c_fb_enable_irq(sfb);
1002*4882a593Smuzhiyun 	ret = wait_event_interruptible_timeout(sfb->vsync_info.wait,
1003*4882a593Smuzhiyun 				       count != sfb->vsync_info.count,
1004*4882a593Smuzhiyun 				       msecs_to_jiffies(VSYNC_TIMEOUT_MSEC));
1005*4882a593Smuzhiyun 
1006*4882a593Smuzhiyun 	pm_runtime_put_sync(sfb->dev);
1007*4882a593Smuzhiyun 
1008*4882a593Smuzhiyun 	if (ret == 0)
1009*4882a593Smuzhiyun 		return -ETIMEDOUT;
1010*4882a593Smuzhiyun 
1011*4882a593Smuzhiyun 	return 0;
1012*4882a593Smuzhiyun }
1013*4882a593Smuzhiyun 
s3c_fb_ioctl(struct fb_info * info,unsigned int cmd,unsigned long arg)1014*4882a593Smuzhiyun static int s3c_fb_ioctl(struct fb_info *info, unsigned int cmd,
1015*4882a593Smuzhiyun 			unsigned long arg)
1016*4882a593Smuzhiyun {
1017*4882a593Smuzhiyun 	struct s3c_fb_win *win = info->par;
1018*4882a593Smuzhiyun 	struct s3c_fb *sfb = win->parent;
1019*4882a593Smuzhiyun 	int ret;
1020*4882a593Smuzhiyun 	u32 crtc;
1021*4882a593Smuzhiyun 
1022*4882a593Smuzhiyun 	switch (cmd) {
1023*4882a593Smuzhiyun 	case FBIO_WAITFORVSYNC:
1024*4882a593Smuzhiyun 		if (get_user(crtc, (u32 __user *)arg)) {
1025*4882a593Smuzhiyun 			ret = -EFAULT;
1026*4882a593Smuzhiyun 			break;
1027*4882a593Smuzhiyun 		}
1028*4882a593Smuzhiyun 
1029*4882a593Smuzhiyun 		ret = s3c_fb_wait_for_vsync(sfb, crtc);
1030*4882a593Smuzhiyun 		break;
1031*4882a593Smuzhiyun 	default:
1032*4882a593Smuzhiyun 		ret = -ENOTTY;
1033*4882a593Smuzhiyun 	}
1034*4882a593Smuzhiyun 
1035*4882a593Smuzhiyun 	return ret;
1036*4882a593Smuzhiyun }
1037*4882a593Smuzhiyun 
1038*4882a593Smuzhiyun static const struct fb_ops s3c_fb_ops = {
1039*4882a593Smuzhiyun 	.owner		= THIS_MODULE,
1040*4882a593Smuzhiyun 	.fb_check_var	= s3c_fb_check_var,
1041*4882a593Smuzhiyun 	.fb_set_par	= s3c_fb_set_par,
1042*4882a593Smuzhiyun 	.fb_blank	= s3c_fb_blank,
1043*4882a593Smuzhiyun 	.fb_setcolreg	= s3c_fb_setcolreg,
1044*4882a593Smuzhiyun 	.fb_fillrect	= cfb_fillrect,
1045*4882a593Smuzhiyun 	.fb_copyarea	= cfb_copyarea,
1046*4882a593Smuzhiyun 	.fb_imageblit	= cfb_imageblit,
1047*4882a593Smuzhiyun 	.fb_pan_display	= s3c_fb_pan_display,
1048*4882a593Smuzhiyun 	.fb_ioctl	= s3c_fb_ioctl,
1049*4882a593Smuzhiyun };
1050*4882a593Smuzhiyun 
1051*4882a593Smuzhiyun /**
1052*4882a593Smuzhiyun  * s3c_fb_missing_pixclock() - calculates pixel clock
1053*4882a593Smuzhiyun  * @mode: The video mode to change.
1054*4882a593Smuzhiyun  *
1055*4882a593Smuzhiyun  * Calculate the pixel clock when none has been given through platform data.
1056*4882a593Smuzhiyun  */
s3c_fb_missing_pixclock(struct fb_videomode * mode)1057*4882a593Smuzhiyun static void s3c_fb_missing_pixclock(struct fb_videomode *mode)
1058*4882a593Smuzhiyun {
1059*4882a593Smuzhiyun 	u64 pixclk = 1000000000000ULL;
1060*4882a593Smuzhiyun 	u32 div;
1061*4882a593Smuzhiyun 
1062*4882a593Smuzhiyun 	div  = mode->left_margin + mode->hsync_len + mode->right_margin +
1063*4882a593Smuzhiyun 	       mode->xres;
1064*4882a593Smuzhiyun 	div *= mode->upper_margin + mode->vsync_len + mode->lower_margin +
1065*4882a593Smuzhiyun 	       mode->yres;
1066*4882a593Smuzhiyun 	div *= mode->refresh ? : 60;
1067*4882a593Smuzhiyun 
1068*4882a593Smuzhiyun 	do_div(pixclk, div);
1069*4882a593Smuzhiyun 
1070*4882a593Smuzhiyun 	mode->pixclock = pixclk;
1071*4882a593Smuzhiyun }
1072*4882a593Smuzhiyun 
1073*4882a593Smuzhiyun /**
1074*4882a593Smuzhiyun  * s3c_fb_alloc_memory() - allocate display memory for framebuffer window
1075*4882a593Smuzhiyun  * @sfb: The base resources for the hardware.
1076*4882a593Smuzhiyun  * @win: The window to initialise memory for.
1077*4882a593Smuzhiyun  *
1078*4882a593Smuzhiyun  * Allocate memory for the given framebuffer.
1079*4882a593Smuzhiyun  */
s3c_fb_alloc_memory(struct s3c_fb * sfb,struct s3c_fb_win * win)1080*4882a593Smuzhiyun static int s3c_fb_alloc_memory(struct s3c_fb *sfb, struct s3c_fb_win *win)
1081*4882a593Smuzhiyun {
1082*4882a593Smuzhiyun 	struct s3c_fb_pd_win *windata = win->windata;
1083*4882a593Smuzhiyun 	unsigned int real_size, virt_size, size;
1084*4882a593Smuzhiyun 	struct fb_info *fbi = win->fbinfo;
1085*4882a593Smuzhiyun 	dma_addr_t map_dma;
1086*4882a593Smuzhiyun 
1087*4882a593Smuzhiyun 	dev_dbg(sfb->dev, "allocating memory for display\n");
1088*4882a593Smuzhiyun 
1089*4882a593Smuzhiyun 	real_size = windata->xres * windata->yres;
1090*4882a593Smuzhiyun 	virt_size = windata->virtual_x * windata->virtual_y;
1091*4882a593Smuzhiyun 
1092*4882a593Smuzhiyun 	dev_dbg(sfb->dev, "real_size=%u (%u.%u), virt_size=%u (%u.%u)\n",
1093*4882a593Smuzhiyun 		real_size, windata->xres, windata->yres,
1094*4882a593Smuzhiyun 		virt_size, windata->virtual_x, windata->virtual_y);
1095*4882a593Smuzhiyun 
1096*4882a593Smuzhiyun 	size = (real_size > virt_size) ? real_size : virt_size;
1097*4882a593Smuzhiyun 	size *= (windata->max_bpp > 16) ? 32 : windata->max_bpp;
1098*4882a593Smuzhiyun 	size /= 8;
1099*4882a593Smuzhiyun 
1100*4882a593Smuzhiyun 	fbi->fix.smem_len = size;
1101*4882a593Smuzhiyun 	size = PAGE_ALIGN(size);
1102*4882a593Smuzhiyun 
1103*4882a593Smuzhiyun 	dev_dbg(sfb->dev, "want %u bytes for window\n", size);
1104*4882a593Smuzhiyun 
1105*4882a593Smuzhiyun 	fbi->screen_buffer = dma_alloc_wc(sfb->dev, size, &map_dma, GFP_KERNEL);
1106*4882a593Smuzhiyun 	if (!fbi->screen_buffer)
1107*4882a593Smuzhiyun 		return -ENOMEM;
1108*4882a593Smuzhiyun 
1109*4882a593Smuzhiyun 	dev_dbg(sfb->dev, "mapped %x to %p\n",
1110*4882a593Smuzhiyun 		(unsigned int)map_dma, fbi->screen_buffer);
1111*4882a593Smuzhiyun 
1112*4882a593Smuzhiyun 	memset(fbi->screen_buffer, 0x0, size);
1113*4882a593Smuzhiyun 	fbi->fix.smem_start = map_dma;
1114*4882a593Smuzhiyun 
1115*4882a593Smuzhiyun 	return 0;
1116*4882a593Smuzhiyun }
1117*4882a593Smuzhiyun 
1118*4882a593Smuzhiyun /**
1119*4882a593Smuzhiyun  * s3c_fb_free_memory() - free the display memory for the given window
1120*4882a593Smuzhiyun  * @sfb: The base resources for the hardware.
1121*4882a593Smuzhiyun  * @win: The window to free the display memory for.
1122*4882a593Smuzhiyun  *
1123*4882a593Smuzhiyun  * Free the display memory allocated by s3c_fb_alloc_memory().
1124*4882a593Smuzhiyun  */
s3c_fb_free_memory(struct s3c_fb * sfb,struct s3c_fb_win * win)1125*4882a593Smuzhiyun static void s3c_fb_free_memory(struct s3c_fb *sfb, struct s3c_fb_win *win)
1126*4882a593Smuzhiyun {
1127*4882a593Smuzhiyun 	struct fb_info *fbi = win->fbinfo;
1128*4882a593Smuzhiyun 
1129*4882a593Smuzhiyun 	if (fbi->screen_buffer)
1130*4882a593Smuzhiyun 		dma_free_wc(sfb->dev, PAGE_ALIGN(fbi->fix.smem_len),
1131*4882a593Smuzhiyun 			    fbi->screen_buffer, fbi->fix.smem_start);
1132*4882a593Smuzhiyun }
1133*4882a593Smuzhiyun 
1134*4882a593Smuzhiyun /**
1135*4882a593Smuzhiyun  * s3c_fb_release_win() - release resources for a framebuffer window.
1136*4882a593Smuzhiyun  * @win: The window to cleanup the resources for.
1137*4882a593Smuzhiyun  *
1138*4882a593Smuzhiyun  * Release the resources that where claimed for the hardware window,
1139*4882a593Smuzhiyun  * such as the framebuffer instance and any memory claimed for it.
1140*4882a593Smuzhiyun  */
s3c_fb_release_win(struct s3c_fb * sfb,struct s3c_fb_win * win)1141*4882a593Smuzhiyun static void s3c_fb_release_win(struct s3c_fb *sfb, struct s3c_fb_win *win)
1142*4882a593Smuzhiyun {
1143*4882a593Smuzhiyun 	u32 data;
1144*4882a593Smuzhiyun 
1145*4882a593Smuzhiyun 	if (win->fbinfo) {
1146*4882a593Smuzhiyun 		if (sfb->variant.has_shadowcon) {
1147*4882a593Smuzhiyun 			data = readl(sfb->regs + SHADOWCON);
1148*4882a593Smuzhiyun 			data &= ~SHADOWCON_CHx_ENABLE(win->index);
1149*4882a593Smuzhiyun 			data &= ~SHADOWCON_CHx_LOCAL_ENABLE(win->index);
1150*4882a593Smuzhiyun 			writel(data, sfb->regs + SHADOWCON);
1151*4882a593Smuzhiyun 		}
1152*4882a593Smuzhiyun 		unregister_framebuffer(win->fbinfo);
1153*4882a593Smuzhiyun 		if (win->fbinfo->cmap.len)
1154*4882a593Smuzhiyun 			fb_dealloc_cmap(&win->fbinfo->cmap);
1155*4882a593Smuzhiyun 		s3c_fb_free_memory(sfb, win);
1156*4882a593Smuzhiyun 		framebuffer_release(win->fbinfo);
1157*4882a593Smuzhiyun 	}
1158*4882a593Smuzhiyun }
1159*4882a593Smuzhiyun 
1160*4882a593Smuzhiyun /**
1161*4882a593Smuzhiyun  * s3c_fb_probe_win() - register an hardware window
1162*4882a593Smuzhiyun  * @sfb: The base resources for the hardware
1163*4882a593Smuzhiyun  * @variant: The variant information for this window.
1164*4882a593Smuzhiyun  * @res: Pointer to where to place the resultant window.
1165*4882a593Smuzhiyun  *
1166*4882a593Smuzhiyun  * Allocate and do the basic initialisation for one of the hardware's graphics
1167*4882a593Smuzhiyun  * windows.
1168*4882a593Smuzhiyun  */
s3c_fb_probe_win(struct s3c_fb * sfb,unsigned int win_no,struct s3c_fb_win_variant * variant,struct s3c_fb_win ** res)1169*4882a593Smuzhiyun static int s3c_fb_probe_win(struct s3c_fb *sfb, unsigned int win_no,
1170*4882a593Smuzhiyun 			    struct s3c_fb_win_variant *variant,
1171*4882a593Smuzhiyun 			    struct s3c_fb_win **res)
1172*4882a593Smuzhiyun {
1173*4882a593Smuzhiyun 	struct fb_var_screeninfo *var;
1174*4882a593Smuzhiyun 	struct fb_videomode initmode;
1175*4882a593Smuzhiyun 	struct s3c_fb_pd_win *windata;
1176*4882a593Smuzhiyun 	struct s3c_fb_win *win;
1177*4882a593Smuzhiyun 	struct fb_info *fbinfo;
1178*4882a593Smuzhiyun 	int palette_size;
1179*4882a593Smuzhiyun 	int ret;
1180*4882a593Smuzhiyun 
1181*4882a593Smuzhiyun 	dev_dbg(sfb->dev, "probing window %d, variant %p\n", win_no, variant);
1182*4882a593Smuzhiyun 
1183*4882a593Smuzhiyun 	init_waitqueue_head(&sfb->vsync_info.wait);
1184*4882a593Smuzhiyun 
1185*4882a593Smuzhiyun 	palette_size = variant->palette_sz * 4;
1186*4882a593Smuzhiyun 
1187*4882a593Smuzhiyun 	fbinfo = framebuffer_alloc(sizeof(struct s3c_fb_win) +
1188*4882a593Smuzhiyun 				   palette_size * sizeof(u32), sfb->dev);
1189*4882a593Smuzhiyun 	if (!fbinfo)
1190*4882a593Smuzhiyun 		return -ENOMEM;
1191*4882a593Smuzhiyun 
1192*4882a593Smuzhiyun 	windata = sfb->pdata->win[win_no];
1193*4882a593Smuzhiyun 	initmode = *sfb->pdata->vtiming;
1194*4882a593Smuzhiyun 
1195*4882a593Smuzhiyun 	WARN_ON(windata->max_bpp == 0);
1196*4882a593Smuzhiyun 	WARN_ON(windata->xres == 0);
1197*4882a593Smuzhiyun 	WARN_ON(windata->yres == 0);
1198*4882a593Smuzhiyun 
1199*4882a593Smuzhiyun 	win = fbinfo->par;
1200*4882a593Smuzhiyun 	*res = win;
1201*4882a593Smuzhiyun 	var = &fbinfo->var;
1202*4882a593Smuzhiyun 	win->variant = *variant;
1203*4882a593Smuzhiyun 	win->fbinfo = fbinfo;
1204*4882a593Smuzhiyun 	win->parent = sfb;
1205*4882a593Smuzhiyun 	win->windata = windata;
1206*4882a593Smuzhiyun 	win->index = win_no;
1207*4882a593Smuzhiyun 	win->palette_buffer = (u32 *)(win + 1);
1208*4882a593Smuzhiyun 
1209*4882a593Smuzhiyun 	ret = s3c_fb_alloc_memory(sfb, win);
1210*4882a593Smuzhiyun 	if (ret) {
1211*4882a593Smuzhiyun 		dev_err(sfb->dev, "failed to allocate display memory\n");
1212*4882a593Smuzhiyun 		return ret;
1213*4882a593Smuzhiyun 	}
1214*4882a593Smuzhiyun 
1215*4882a593Smuzhiyun 	/* setup the r/b/g positions for the window's palette */
1216*4882a593Smuzhiyun 	if (win->variant.palette_16bpp) {
1217*4882a593Smuzhiyun 		/* Set RGB 5:6:5 as default */
1218*4882a593Smuzhiyun 		win->palette.r.offset = 11;
1219*4882a593Smuzhiyun 		win->palette.r.length = 5;
1220*4882a593Smuzhiyun 		win->palette.g.offset = 5;
1221*4882a593Smuzhiyun 		win->palette.g.length = 6;
1222*4882a593Smuzhiyun 		win->palette.b.offset = 0;
1223*4882a593Smuzhiyun 		win->palette.b.length = 5;
1224*4882a593Smuzhiyun 
1225*4882a593Smuzhiyun 	} else {
1226*4882a593Smuzhiyun 		/* Set 8bpp or 8bpp and 1bit alpha */
1227*4882a593Smuzhiyun 		win->palette.r.offset = 16;
1228*4882a593Smuzhiyun 		win->palette.r.length = 8;
1229*4882a593Smuzhiyun 		win->palette.g.offset = 8;
1230*4882a593Smuzhiyun 		win->palette.g.length = 8;
1231*4882a593Smuzhiyun 		win->palette.b.offset = 0;
1232*4882a593Smuzhiyun 		win->palette.b.length = 8;
1233*4882a593Smuzhiyun 	}
1234*4882a593Smuzhiyun 
1235*4882a593Smuzhiyun 	/* setup the initial video mode from the window */
1236*4882a593Smuzhiyun 	initmode.xres = windata->xres;
1237*4882a593Smuzhiyun 	initmode.yres = windata->yres;
1238*4882a593Smuzhiyun 	fb_videomode_to_var(&fbinfo->var, &initmode);
1239*4882a593Smuzhiyun 
1240*4882a593Smuzhiyun 	fbinfo->fix.type	= FB_TYPE_PACKED_PIXELS;
1241*4882a593Smuzhiyun 	fbinfo->fix.accel	= FB_ACCEL_NONE;
1242*4882a593Smuzhiyun 	fbinfo->var.activate	= FB_ACTIVATE_NOW;
1243*4882a593Smuzhiyun 	fbinfo->var.vmode	= FB_VMODE_NONINTERLACED;
1244*4882a593Smuzhiyun 	fbinfo->var.bits_per_pixel = windata->default_bpp;
1245*4882a593Smuzhiyun 	fbinfo->fbops		= &s3c_fb_ops;
1246*4882a593Smuzhiyun 	fbinfo->flags		= FBINFO_FLAG_DEFAULT;
1247*4882a593Smuzhiyun 	fbinfo->pseudo_palette  = &win->pseudo_palette;
1248*4882a593Smuzhiyun 
1249*4882a593Smuzhiyun 	/* prepare to actually start the framebuffer */
1250*4882a593Smuzhiyun 
1251*4882a593Smuzhiyun 	ret = s3c_fb_check_var(&fbinfo->var, fbinfo);
1252*4882a593Smuzhiyun 	if (ret < 0) {
1253*4882a593Smuzhiyun 		dev_err(sfb->dev, "check_var failed on initial video params\n");
1254*4882a593Smuzhiyun 		return ret;
1255*4882a593Smuzhiyun 	}
1256*4882a593Smuzhiyun 
1257*4882a593Smuzhiyun 	/* create initial colour map */
1258*4882a593Smuzhiyun 
1259*4882a593Smuzhiyun 	ret = fb_alloc_cmap(&fbinfo->cmap, win->variant.palette_sz, 1);
1260*4882a593Smuzhiyun 	if (ret == 0)
1261*4882a593Smuzhiyun 		fb_set_cmap(&fbinfo->cmap, fbinfo);
1262*4882a593Smuzhiyun 	else
1263*4882a593Smuzhiyun 		dev_err(sfb->dev, "failed to allocate fb cmap\n");
1264*4882a593Smuzhiyun 
1265*4882a593Smuzhiyun 	s3c_fb_set_par(fbinfo);
1266*4882a593Smuzhiyun 
1267*4882a593Smuzhiyun 	dev_dbg(sfb->dev, "about to register framebuffer\n");
1268*4882a593Smuzhiyun 
1269*4882a593Smuzhiyun 	/* run the check_var and set_par on our configuration. */
1270*4882a593Smuzhiyun 
1271*4882a593Smuzhiyun 	ret = register_framebuffer(fbinfo);
1272*4882a593Smuzhiyun 	if (ret < 0) {
1273*4882a593Smuzhiyun 		dev_err(sfb->dev, "failed to register framebuffer\n");
1274*4882a593Smuzhiyun 		return ret;
1275*4882a593Smuzhiyun 	}
1276*4882a593Smuzhiyun 
1277*4882a593Smuzhiyun 	dev_info(sfb->dev, "window %d: fb %s\n", win_no, fbinfo->fix.id);
1278*4882a593Smuzhiyun 
1279*4882a593Smuzhiyun 	return 0;
1280*4882a593Smuzhiyun }
1281*4882a593Smuzhiyun 
1282*4882a593Smuzhiyun /**
1283*4882a593Smuzhiyun  * s3c_fb_set_rgb_timing() - set video timing for rgb interface.
1284*4882a593Smuzhiyun  * @sfb: The base resources for the hardware.
1285*4882a593Smuzhiyun  *
1286*4882a593Smuzhiyun  * Set horizontal and vertical lcd rgb interface timing.
1287*4882a593Smuzhiyun  */
s3c_fb_set_rgb_timing(struct s3c_fb * sfb)1288*4882a593Smuzhiyun static void s3c_fb_set_rgb_timing(struct s3c_fb *sfb)
1289*4882a593Smuzhiyun {
1290*4882a593Smuzhiyun 	struct fb_videomode *vmode = sfb->pdata->vtiming;
1291*4882a593Smuzhiyun 	void __iomem *regs = sfb->regs;
1292*4882a593Smuzhiyun 	int clkdiv;
1293*4882a593Smuzhiyun 	u32 data;
1294*4882a593Smuzhiyun 
1295*4882a593Smuzhiyun 	if (!vmode->pixclock)
1296*4882a593Smuzhiyun 		s3c_fb_missing_pixclock(vmode);
1297*4882a593Smuzhiyun 
1298*4882a593Smuzhiyun 	clkdiv = s3c_fb_calc_pixclk(sfb, vmode->pixclock);
1299*4882a593Smuzhiyun 
1300*4882a593Smuzhiyun 	data = sfb->pdata->vidcon0;
1301*4882a593Smuzhiyun 	data &= ~(VIDCON0_CLKVAL_F_MASK | VIDCON0_CLKDIR);
1302*4882a593Smuzhiyun 
1303*4882a593Smuzhiyun 	if (clkdiv > 1)
1304*4882a593Smuzhiyun 		data |= VIDCON0_CLKVAL_F(clkdiv-1) | VIDCON0_CLKDIR;
1305*4882a593Smuzhiyun 	else
1306*4882a593Smuzhiyun 		data &= ~VIDCON0_CLKDIR;	/* 1:1 clock */
1307*4882a593Smuzhiyun 
1308*4882a593Smuzhiyun 	if (sfb->variant.is_2443)
1309*4882a593Smuzhiyun 		data |= (1 << 5);
1310*4882a593Smuzhiyun 	writel(data, regs + VIDCON0);
1311*4882a593Smuzhiyun 
1312*4882a593Smuzhiyun 	data = VIDTCON0_VBPD(vmode->upper_margin - 1) |
1313*4882a593Smuzhiyun 	       VIDTCON0_VFPD(vmode->lower_margin - 1) |
1314*4882a593Smuzhiyun 	       VIDTCON0_VSPW(vmode->vsync_len - 1);
1315*4882a593Smuzhiyun 	writel(data, regs + sfb->variant.vidtcon);
1316*4882a593Smuzhiyun 
1317*4882a593Smuzhiyun 	data = VIDTCON1_HBPD(vmode->left_margin - 1) |
1318*4882a593Smuzhiyun 	       VIDTCON1_HFPD(vmode->right_margin - 1) |
1319*4882a593Smuzhiyun 	       VIDTCON1_HSPW(vmode->hsync_len - 1);
1320*4882a593Smuzhiyun 	writel(data, regs + sfb->variant.vidtcon + 4);
1321*4882a593Smuzhiyun 
1322*4882a593Smuzhiyun 	data = VIDTCON2_LINEVAL(vmode->yres - 1) |
1323*4882a593Smuzhiyun 	       VIDTCON2_HOZVAL(vmode->xres - 1) |
1324*4882a593Smuzhiyun 	       VIDTCON2_LINEVAL_E(vmode->yres - 1) |
1325*4882a593Smuzhiyun 	       VIDTCON2_HOZVAL_E(vmode->xres - 1);
1326*4882a593Smuzhiyun 	writel(data, regs + sfb->variant.vidtcon + 8);
1327*4882a593Smuzhiyun }
1328*4882a593Smuzhiyun 
1329*4882a593Smuzhiyun /**
1330*4882a593Smuzhiyun  * s3c_fb_clear_win() - clear hardware window registers.
1331*4882a593Smuzhiyun  * @sfb: The base resources for the hardware.
1332*4882a593Smuzhiyun  * @win: The window to process.
1333*4882a593Smuzhiyun  *
1334*4882a593Smuzhiyun  * Reset the specific window registers to a known state.
1335*4882a593Smuzhiyun  */
s3c_fb_clear_win(struct s3c_fb * sfb,int win)1336*4882a593Smuzhiyun static void s3c_fb_clear_win(struct s3c_fb *sfb, int win)
1337*4882a593Smuzhiyun {
1338*4882a593Smuzhiyun 	void __iomem *regs = sfb->regs;
1339*4882a593Smuzhiyun 	u32 reg;
1340*4882a593Smuzhiyun 
1341*4882a593Smuzhiyun 	writel(0, regs + sfb->variant.wincon + (win * 4));
1342*4882a593Smuzhiyun 	writel(0, regs + VIDOSD_A(win, sfb->variant));
1343*4882a593Smuzhiyun 	writel(0, regs + VIDOSD_B(win, sfb->variant));
1344*4882a593Smuzhiyun 	writel(0, regs + VIDOSD_C(win, sfb->variant));
1345*4882a593Smuzhiyun 
1346*4882a593Smuzhiyun 	if (sfb->variant.has_shadowcon) {
1347*4882a593Smuzhiyun 		reg = readl(sfb->regs + SHADOWCON);
1348*4882a593Smuzhiyun 		reg &= ~(SHADOWCON_WINx_PROTECT(win) |
1349*4882a593Smuzhiyun 			SHADOWCON_CHx_ENABLE(win) |
1350*4882a593Smuzhiyun 			SHADOWCON_CHx_LOCAL_ENABLE(win));
1351*4882a593Smuzhiyun 		writel(reg, sfb->regs + SHADOWCON);
1352*4882a593Smuzhiyun 	}
1353*4882a593Smuzhiyun }
1354*4882a593Smuzhiyun 
s3c_fb_probe(struct platform_device * pdev)1355*4882a593Smuzhiyun static int s3c_fb_probe(struct platform_device *pdev)
1356*4882a593Smuzhiyun {
1357*4882a593Smuzhiyun 	const struct platform_device_id *platid;
1358*4882a593Smuzhiyun 	struct s3c_fb_driverdata *fbdrv;
1359*4882a593Smuzhiyun 	struct device *dev = &pdev->dev;
1360*4882a593Smuzhiyun 	struct s3c_fb_platdata *pd;
1361*4882a593Smuzhiyun 	struct s3c_fb *sfb;
1362*4882a593Smuzhiyun 	struct resource *res;
1363*4882a593Smuzhiyun 	int win;
1364*4882a593Smuzhiyun 	int ret = 0;
1365*4882a593Smuzhiyun 	u32 reg;
1366*4882a593Smuzhiyun 
1367*4882a593Smuzhiyun 	platid = platform_get_device_id(pdev);
1368*4882a593Smuzhiyun 	fbdrv = (struct s3c_fb_driverdata *)platid->driver_data;
1369*4882a593Smuzhiyun 
1370*4882a593Smuzhiyun 	if (fbdrv->variant.nr_windows > S3C_FB_MAX_WIN) {
1371*4882a593Smuzhiyun 		dev_err(dev, "too many windows, cannot attach\n");
1372*4882a593Smuzhiyun 		return -EINVAL;
1373*4882a593Smuzhiyun 	}
1374*4882a593Smuzhiyun 
1375*4882a593Smuzhiyun 	pd = dev_get_platdata(&pdev->dev);
1376*4882a593Smuzhiyun 	if (!pd) {
1377*4882a593Smuzhiyun 		dev_err(dev, "no platform data specified\n");
1378*4882a593Smuzhiyun 		return -EINVAL;
1379*4882a593Smuzhiyun 	}
1380*4882a593Smuzhiyun 
1381*4882a593Smuzhiyun 	sfb = devm_kzalloc(dev, sizeof(*sfb), GFP_KERNEL);
1382*4882a593Smuzhiyun 	if (!sfb)
1383*4882a593Smuzhiyun 		return -ENOMEM;
1384*4882a593Smuzhiyun 
1385*4882a593Smuzhiyun 	dev_dbg(dev, "allocate new framebuffer %p\n", sfb);
1386*4882a593Smuzhiyun 
1387*4882a593Smuzhiyun 	sfb->dev = dev;
1388*4882a593Smuzhiyun 	sfb->pdata = pd;
1389*4882a593Smuzhiyun 	sfb->variant = fbdrv->variant;
1390*4882a593Smuzhiyun 
1391*4882a593Smuzhiyun 	spin_lock_init(&sfb->slock);
1392*4882a593Smuzhiyun 
1393*4882a593Smuzhiyun 	sfb->bus_clk = devm_clk_get(dev, "lcd");
1394*4882a593Smuzhiyun 	if (IS_ERR(sfb->bus_clk)) {
1395*4882a593Smuzhiyun 		dev_err(dev, "failed to get bus clock\n");
1396*4882a593Smuzhiyun 		return PTR_ERR(sfb->bus_clk);
1397*4882a593Smuzhiyun 	}
1398*4882a593Smuzhiyun 
1399*4882a593Smuzhiyun 	clk_prepare_enable(sfb->bus_clk);
1400*4882a593Smuzhiyun 
1401*4882a593Smuzhiyun 	if (!sfb->variant.has_clksel) {
1402*4882a593Smuzhiyun 		sfb->lcd_clk = devm_clk_get(dev, "sclk_fimd");
1403*4882a593Smuzhiyun 		if (IS_ERR(sfb->lcd_clk)) {
1404*4882a593Smuzhiyun 			dev_err(dev, "failed to get lcd clock\n");
1405*4882a593Smuzhiyun 			ret = PTR_ERR(sfb->lcd_clk);
1406*4882a593Smuzhiyun 			goto err_bus_clk;
1407*4882a593Smuzhiyun 		}
1408*4882a593Smuzhiyun 
1409*4882a593Smuzhiyun 		clk_prepare_enable(sfb->lcd_clk);
1410*4882a593Smuzhiyun 	}
1411*4882a593Smuzhiyun 
1412*4882a593Smuzhiyun 	pm_runtime_enable(sfb->dev);
1413*4882a593Smuzhiyun 
1414*4882a593Smuzhiyun 	sfb->regs = devm_platform_ioremap_resource(pdev, 0);
1415*4882a593Smuzhiyun 	if (IS_ERR(sfb->regs)) {
1416*4882a593Smuzhiyun 		ret = PTR_ERR(sfb->regs);
1417*4882a593Smuzhiyun 		goto err_lcd_clk;
1418*4882a593Smuzhiyun 	}
1419*4882a593Smuzhiyun 
1420*4882a593Smuzhiyun 	res = platform_get_resource(pdev, IORESOURCE_IRQ, 0);
1421*4882a593Smuzhiyun 	if (!res) {
1422*4882a593Smuzhiyun 		dev_err(dev, "failed to acquire irq resource\n");
1423*4882a593Smuzhiyun 		ret = -ENOENT;
1424*4882a593Smuzhiyun 		goto err_lcd_clk;
1425*4882a593Smuzhiyun 	}
1426*4882a593Smuzhiyun 	sfb->irq_no = res->start;
1427*4882a593Smuzhiyun 	ret = devm_request_irq(dev, sfb->irq_no, s3c_fb_irq,
1428*4882a593Smuzhiyun 			  0, "s3c_fb", sfb);
1429*4882a593Smuzhiyun 	if (ret) {
1430*4882a593Smuzhiyun 		dev_err(dev, "irq request failed\n");
1431*4882a593Smuzhiyun 		goto err_lcd_clk;
1432*4882a593Smuzhiyun 	}
1433*4882a593Smuzhiyun 
1434*4882a593Smuzhiyun 	dev_dbg(dev, "got resources (regs %p), probing windows\n", sfb->regs);
1435*4882a593Smuzhiyun 
1436*4882a593Smuzhiyun 	platform_set_drvdata(pdev, sfb);
1437*4882a593Smuzhiyun 	pm_runtime_get_sync(sfb->dev);
1438*4882a593Smuzhiyun 
1439*4882a593Smuzhiyun 	/* setup gpio and output polarity controls */
1440*4882a593Smuzhiyun 
1441*4882a593Smuzhiyun 	pd->setup_gpio();
1442*4882a593Smuzhiyun 
1443*4882a593Smuzhiyun 	writel(pd->vidcon1, sfb->regs + VIDCON1);
1444*4882a593Smuzhiyun 
1445*4882a593Smuzhiyun 	/* set video clock running at under-run */
1446*4882a593Smuzhiyun 	if (sfb->variant.has_fixvclk) {
1447*4882a593Smuzhiyun 		reg = readl(sfb->regs + VIDCON1);
1448*4882a593Smuzhiyun 		reg &= ~VIDCON1_VCLK_MASK;
1449*4882a593Smuzhiyun 		reg |= VIDCON1_VCLK_RUN;
1450*4882a593Smuzhiyun 		writel(reg, sfb->regs + VIDCON1);
1451*4882a593Smuzhiyun 	}
1452*4882a593Smuzhiyun 
1453*4882a593Smuzhiyun 	/* zero all windows before we do anything */
1454*4882a593Smuzhiyun 
1455*4882a593Smuzhiyun 	for (win = 0; win < fbdrv->variant.nr_windows; win++)
1456*4882a593Smuzhiyun 		s3c_fb_clear_win(sfb, win);
1457*4882a593Smuzhiyun 
1458*4882a593Smuzhiyun 	/* initialise colour key controls */
1459*4882a593Smuzhiyun 	for (win = 0; win < (fbdrv->variant.nr_windows - 1); win++) {
1460*4882a593Smuzhiyun 		void __iomem *regs = sfb->regs + sfb->variant.keycon;
1461*4882a593Smuzhiyun 
1462*4882a593Smuzhiyun 		regs += (win * 8);
1463*4882a593Smuzhiyun 		writel(0xffffff, regs + WKEYCON0);
1464*4882a593Smuzhiyun 		writel(0xffffff, regs + WKEYCON1);
1465*4882a593Smuzhiyun 	}
1466*4882a593Smuzhiyun 
1467*4882a593Smuzhiyun 	s3c_fb_set_rgb_timing(sfb);
1468*4882a593Smuzhiyun 
1469*4882a593Smuzhiyun 	/* we have the register setup, start allocating framebuffers */
1470*4882a593Smuzhiyun 
1471*4882a593Smuzhiyun 	for (win = 0; win < fbdrv->variant.nr_windows; win++) {
1472*4882a593Smuzhiyun 		if (!pd->win[win])
1473*4882a593Smuzhiyun 			continue;
1474*4882a593Smuzhiyun 
1475*4882a593Smuzhiyun 		ret = s3c_fb_probe_win(sfb, win, fbdrv->win[win],
1476*4882a593Smuzhiyun 				       &sfb->windows[win]);
1477*4882a593Smuzhiyun 		if (ret < 0) {
1478*4882a593Smuzhiyun 			dev_err(dev, "failed to create window %d\n", win);
1479*4882a593Smuzhiyun 			for (; win >= 0; win--)
1480*4882a593Smuzhiyun 				s3c_fb_release_win(sfb, sfb->windows[win]);
1481*4882a593Smuzhiyun 			goto err_pm_runtime;
1482*4882a593Smuzhiyun 		}
1483*4882a593Smuzhiyun 	}
1484*4882a593Smuzhiyun 
1485*4882a593Smuzhiyun 	platform_set_drvdata(pdev, sfb);
1486*4882a593Smuzhiyun 	pm_runtime_put_sync(sfb->dev);
1487*4882a593Smuzhiyun 
1488*4882a593Smuzhiyun 	return 0;
1489*4882a593Smuzhiyun 
1490*4882a593Smuzhiyun err_pm_runtime:
1491*4882a593Smuzhiyun 	pm_runtime_put_sync(sfb->dev);
1492*4882a593Smuzhiyun 
1493*4882a593Smuzhiyun err_lcd_clk:
1494*4882a593Smuzhiyun 	pm_runtime_disable(sfb->dev);
1495*4882a593Smuzhiyun 
1496*4882a593Smuzhiyun 	if (!sfb->variant.has_clksel)
1497*4882a593Smuzhiyun 		clk_disable_unprepare(sfb->lcd_clk);
1498*4882a593Smuzhiyun 
1499*4882a593Smuzhiyun err_bus_clk:
1500*4882a593Smuzhiyun 	clk_disable_unprepare(sfb->bus_clk);
1501*4882a593Smuzhiyun 
1502*4882a593Smuzhiyun 	return ret;
1503*4882a593Smuzhiyun }
1504*4882a593Smuzhiyun 
1505*4882a593Smuzhiyun /**
1506*4882a593Smuzhiyun  * s3c_fb_remove() - Cleanup on module finalisation
1507*4882a593Smuzhiyun  * @pdev: The platform device we are bound to.
1508*4882a593Smuzhiyun  *
1509*4882a593Smuzhiyun  * Shutdown and then release all the resources that the driver allocated
1510*4882a593Smuzhiyun  * on initialisation.
1511*4882a593Smuzhiyun  */
s3c_fb_remove(struct platform_device * pdev)1512*4882a593Smuzhiyun static int s3c_fb_remove(struct platform_device *pdev)
1513*4882a593Smuzhiyun {
1514*4882a593Smuzhiyun 	struct s3c_fb *sfb = platform_get_drvdata(pdev);
1515*4882a593Smuzhiyun 	int win;
1516*4882a593Smuzhiyun 
1517*4882a593Smuzhiyun 	pm_runtime_get_sync(sfb->dev);
1518*4882a593Smuzhiyun 
1519*4882a593Smuzhiyun 	for (win = 0; win < S3C_FB_MAX_WIN; win++)
1520*4882a593Smuzhiyun 		if (sfb->windows[win])
1521*4882a593Smuzhiyun 			s3c_fb_release_win(sfb, sfb->windows[win]);
1522*4882a593Smuzhiyun 
1523*4882a593Smuzhiyun 	if (!sfb->variant.has_clksel)
1524*4882a593Smuzhiyun 		clk_disable_unprepare(sfb->lcd_clk);
1525*4882a593Smuzhiyun 
1526*4882a593Smuzhiyun 	clk_disable_unprepare(sfb->bus_clk);
1527*4882a593Smuzhiyun 
1528*4882a593Smuzhiyun 	pm_runtime_put_sync(sfb->dev);
1529*4882a593Smuzhiyun 	pm_runtime_disable(sfb->dev);
1530*4882a593Smuzhiyun 
1531*4882a593Smuzhiyun 	return 0;
1532*4882a593Smuzhiyun }
1533*4882a593Smuzhiyun 
1534*4882a593Smuzhiyun #ifdef CONFIG_PM_SLEEP
s3c_fb_suspend(struct device * dev)1535*4882a593Smuzhiyun static int s3c_fb_suspend(struct device *dev)
1536*4882a593Smuzhiyun {
1537*4882a593Smuzhiyun 	struct s3c_fb *sfb = dev_get_drvdata(dev);
1538*4882a593Smuzhiyun 	struct s3c_fb_win *win;
1539*4882a593Smuzhiyun 	int win_no;
1540*4882a593Smuzhiyun 
1541*4882a593Smuzhiyun 	pm_runtime_get_sync(sfb->dev);
1542*4882a593Smuzhiyun 
1543*4882a593Smuzhiyun 	for (win_no = S3C_FB_MAX_WIN - 1; win_no >= 0; win_no--) {
1544*4882a593Smuzhiyun 		win = sfb->windows[win_no];
1545*4882a593Smuzhiyun 		if (!win)
1546*4882a593Smuzhiyun 			continue;
1547*4882a593Smuzhiyun 
1548*4882a593Smuzhiyun 		/* use the blank function to push into power-down */
1549*4882a593Smuzhiyun 		s3c_fb_blank(FB_BLANK_POWERDOWN, win->fbinfo);
1550*4882a593Smuzhiyun 	}
1551*4882a593Smuzhiyun 
1552*4882a593Smuzhiyun 	if (!sfb->variant.has_clksel)
1553*4882a593Smuzhiyun 		clk_disable_unprepare(sfb->lcd_clk);
1554*4882a593Smuzhiyun 
1555*4882a593Smuzhiyun 	clk_disable_unprepare(sfb->bus_clk);
1556*4882a593Smuzhiyun 
1557*4882a593Smuzhiyun 	pm_runtime_put_sync(sfb->dev);
1558*4882a593Smuzhiyun 
1559*4882a593Smuzhiyun 	return 0;
1560*4882a593Smuzhiyun }
1561*4882a593Smuzhiyun 
s3c_fb_resume(struct device * dev)1562*4882a593Smuzhiyun static int s3c_fb_resume(struct device *dev)
1563*4882a593Smuzhiyun {
1564*4882a593Smuzhiyun 	struct s3c_fb *sfb = dev_get_drvdata(dev);
1565*4882a593Smuzhiyun 	struct s3c_fb_platdata *pd = sfb->pdata;
1566*4882a593Smuzhiyun 	struct s3c_fb_win *win;
1567*4882a593Smuzhiyun 	int win_no;
1568*4882a593Smuzhiyun 	u32 reg;
1569*4882a593Smuzhiyun 
1570*4882a593Smuzhiyun 	pm_runtime_get_sync(sfb->dev);
1571*4882a593Smuzhiyun 
1572*4882a593Smuzhiyun 	clk_prepare_enable(sfb->bus_clk);
1573*4882a593Smuzhiyun 
1574*4882a593Smuzhiyun 	if (!sfb->variant.has_clksel)
1575*4882a593Smuzhiyun 		clk_prepare_enable(sfb->lcd_clk);
1576*4882a593Smuzhiyun 
1577*4882a593Smuzhiyun 	/* setup gpio and output polarity controls */
1578*4882a593Smuzhiyun 	pd->setup_gpio();
1579*4882a593Smuzhiyun 	writel(pd->vidcon1, sfb->regs + VIDCON1);
1580*4882a593Smuzhiyun 
1581*4882a593Smuzhiyun 	/* set video clock running at under-run */
1582*4882a593Smuzhiyun 	if (sfb->variant.has_fixvclk) {
1583*4882a593Smuzhiyun 		reg = readl(sfb->regs + VIDCON1);
1584*4882a593Smuzhiyun 		reg &= ~VIDCON1_VCLK_MASK;
1585*4882a593Smuzhiyun 		reg |= VIDCON1_VCLK_RUN;
1586*4882a593Smuzhiyun 		writel(reg, sfb->regs + VIDCON1);
1587*4882a593Smuzhiyun 	}
1588*4882a593Smuzhiyun 
1589*4882a593Smuzhiyun 	/* zero all windows before we do anything */
1590*4882a593Smuzhiyun 	for (win_no = 0; win_no < sfb->variant.nr_windows; win_no++)
1591*4882a593Smuzhiyun 		s3c_fb_clear_win(sfb, win_no);
1592*4882a593Smuzhiyun 
1593*4882a593Smuzhiyun 	for (win_no = 0; win_no < sfb->variant.nr_windows - 1; win_no++) {
1594*4882a593Smuzhiyun 		void __iomem *regs = sfb->regs + sfb->variant.keycon;
1595*4882a593Smuzhiyun 		win = sfb->windows[win_no];
1596*4882a593Smuzhiyun 		if (!win)
1597*4882a593Smuzhiyun 			continue;
1598*4882a593Smuzhiyun 
1599*4882a593Smuzhiyun 		shadow_protect_win(win, 1);
1600*4882a593Smuzhiyun 		regs += (win_no * 8);
1601*4882a593Smuzhiyun 		writel(0xffffff, regs + WKEYCON0);
1602*4882a593Smuzhiyun 		writel(0xffffff, regs + WKEYCON1);
1603*4882a593Smuzhiyun 		shadow_protect_win(win, 0);
1604*4882a593Smuzhiyun 	}
1605*4882a593Smuzhiyun 
1606*4882a593Smuzhiyun 	s3c_fb_set_rgb_timing(sfb);
1607*4882a593Smuzhiyun 
1608*4882a593Smuzhiyun 	/* restore framebuffers */
1609*4882a593Smuzhiyun 	for (win_no = 0; win_no < S3C_FB_MAX_WIN; win_no++) {
1610*4882a593Smuzhiyun 		win = sfb->windows[win_no];
1611*4882a593Smuzhiyun 		if (!win)
1612*4882a593Smuzhiyun 			continue;
1613*4882a593Smuzhiyun 
1614*4882a593Smuzhiyun 		dev_dbg(dev, "resuming window %d\n", win_no);
1615*4882a593Smuzhiyun 		s3c_fb_set_par(win->fbinfo);
1616*4882a593Smuzhiyun 	}
1617*4882a593Smuzhiyun 
1618*4882a593Smuzhiyun 	pm_runtime_put_sync(sfb->dev);
1619*4882a593Smuzhiyun 
1620*4882a593Smuzhiyun 	return 0;
1621*4882a593Smuzhiyun }
1622*4882a593Smuzhiyun #endif
1623*4882a593Smuzhiyun 
1624*4882a593Smuzhiyun #ifdef CONFIG_PM
s3c_fb_runtime_suspend(struct device * dev)1625*4882a593Smuzhiyun static int s3c_fb_runtime_suspend(struct device *dev)
1626*4882a593Smuzhiyun {
1627*4882a593Smuzhiyun 	struct s3c_fb *sfb = dev_get_drvdata(dev);
1628*4882a593Smuzhiyun 
1629*4882a593Smuzhiyun 	if (!sfb->variant.has_clksel)
1630*4882a593Smuzhiyun 		clk_disable_unprepare(sfb->lcd_clk);
1631*4882a593Smuzhiyun 
1632*4882a593Smuzhiyun 	clk_disable_unprepare(sfb->bus_clk);
1633*4882a593Smuzhiyun 
1634*4882a593Smuzhiyun 	return 0;
1635*4882a593Smuzhiyun }
1636*4882a593Smuzhiyun 
s3c_fb_runtime_resume(struct device * dev)1637*4882a593Smuzhiyun static int s3c_fb_runtime_resume(struct device *dev)
1638*4882a593Smuzhiyun {
1639*4882a593Smuzhiyun 	struct s3c_fb *sfb = dev_get_drvdata(dev);
1640*4882a593Smuzhiyun 	struct s3c_fb_platdata *pd = sfb->pdata;
1641*4882a593Smuzhiyun 
1642*4882a593Smuzhiyun 	clk_prepare_enable(sfb->bus_clk);
1643*4882a593Smuzhiyun 
1644*4882a593Smuzhiyun 	if (!sfb->variant.has_clksel)
1645*4882a593Smuzhiyun 		clk_prepare_enable(sfb->lcd_clk);
1646*4882a593Smuzhiyun 
1647*4882a593Smuzhiyun 	/* setup gpio and output polarity controls */
1648*4882a593Smuzhiyun 	pd->setup_gpio();
1649*4882a593Smuzhiyun 	writel(pd->vidcon1, sfb->regs + VIDCON1);
1650*4882a593Smuzhiyun 
1651*4882a593Smuzhiyun 	return 0;
1652*4882a593Smuzhiyun }
1653*4882a593Smuzhiyun #endif
1654*4882a593Smuzhiyun 
1655*4882a593Smuzhiyun #define VALID_BPP124 (VALID_BPP(1) | VALID_BPP(2) | VALID_BPP(4))
1656*4882a593Smuzhiyun #define VALID_BPP1248 (VALID_BPP124 | VALID_BPP(8))
1657*4882a593Smuzhiyun 
1658*4882a593Smuzhiyun static struct s3c_fb_win_variant s3c_fb_data_64xx_wins[] = {
1659*4882a593Smuzhiyun 	[0] = {
1660*4882a593Smuzhiyun 		.has_osd_c	= 1,
1661*4882a593Smuzhiyun 		.osd_size_off	= 0x8,
1662*4882a593Smuzhiyun 		.palette_sz	= 256,
1663*4882a593Smuzhiyun 		.valid_bpp	= (VALID_BPP1248 | VALID_BPP(16) |
1664*4882a593Smuzhiyun 				   VALID_BPP(18) | VALID_BPP(24)),
1665*4882a593Smuzhiyun 	},
1666*4882a593Smuzhiyun 	[1] = {
1667*4882a593Smuzhiyun 		.has_osd_c	= 1,
1668*4882a593Smuzhiyun 		.has_osd_d	= 1,
1669*4882a593Smuzhiyun 		.osd_size_off	= 0xc,
1670*4882a593Smuzhiyun 		.has_osd_alpha	= 1,
1671*4882a593Smuzhiyun 		.palette_sz	= 256,
1672*4882a593Smuzhiyun 		.valid_bpp	= (VALID_BPP1248 | VALID_BPP(16) |
1673*4882a593Smuzhiyun 				   VALID_BPP(18) | VALID_BPP(19) |
1674*4882a593Smuzhiyun 				   VALID_BPP(24) | VALID_BPP(25) |
1675*4882a593Smuzhiyun 				   VALID_BPP(28)),
1676*4882a593Smuzhiyun 	},
1677*4882a593Smuzhiyun 	[2] = {
1678*4882a593Smuzhiyun 		.has_osd_c	= 1,
1679*4882a593Smuzhiyun 		.has_osd_d	= 1,
1680*4882a593Smuzhiyun 		.osd_size_off	= 0xc,
1681*4882a593Smuzhiyun 		.has_osd_alpha	= 1,
1682*4882a593Smuzhiyun 		.palette_sz	= 16,
1683*4882a593Smuzhiyun 		.palette_16bpp	= 1,
1684*4882a593Smuzhiyun 		.valid_bpp	= (VALID_BPP1248 | VALID_BPP(16) |
1685*4882a593Smuzhiyun 				   VALID_BPP(18) | VALID_BPP(19) |
1686*4882a593Smuzhiyun 				   VALID_BPP(24) | VALID_BPP(25) |
1687*4882a593Smuzhiyun 				   VALID_BPP(28)),
1688*4882a593Smuzhiyun 	},
1689*4882a593Smuzhiyun 	[3] = {
1690*4882a593Smuzhiyun 		.has_osd_c	= 1,
1691*4882a593Smuzhiyun 		.has_osd_alpha	= 1,
1692*4882a593Smuzhiyun 		.palette_sz	= 16,
1693*4882a593Smuzhiyun 		.palette_16bpp	= 1,
1694*4882a593Smuzhiyun 		.valid_bpp	= (VALID_BPP124  | VALID_BPP(16) |
1695*4882a593Smuzhiyun 				   VALID_BPP(18) | VALID_BPP(19) |
1696*4882a593Smuzhiyun 				   VALID_BPP(24) | VALID_BPP(25) |
1697*4882a593Smuzhiyun 				   VALID_BPP(28)),
1698*4882a593Smuzhiyun 	},
1699*4882a593Smuzhiyun 	[4] = {
1700*4882a593Smuzhiyun 		.has_osd_c	= 1,
1701*4882a593Smuzhiyun 		.has_osd_alpha	= 1,
1702*4882a593Smuzhiyun 		.palette_sz	= 4,
1703*4882a593Smuzhiyun 		.palette_16bpp	= 1,
1704*4882a593Smuzhiyun 		.valid_bpp	= (VALID_BPP(1) | VALID_BPP(2) |
1705*4882a593Smuzhiyun 				   VALID_BPP(16) | VALID_BPP(18) |
1706*4882a593Smuzhiyun 				   VALID_BPP(19) | VALID_BPP(24) |
1707*4882a593Smuzhiyun 				   VALID_BPP(25) | VALID_BPP(28)),
1708*4882a593Smuzhiyun 	},
1709*4882a593Smuzhiyun };
1710*4882a593Smuzhiyun 
1711*4882a593Smuzhiyun static struct s3c_fb_driverdata s3c_fb_data_64xx = {
1712*4882a593Smuzhiyun 	.variant = {
1713*4882a593Smuzhiyun 		.nr_windows	= 5,
1714*4882a593Smuzhiyun 		.vidtcon	= VIDTCON0,
1715*4882a593Smuzhiyun 		.wincon		= WINCON(0),
1716*4882a593Smuzhiyun 		.winmap		= WINxMAP(0),
1717*4882a593Smuzhiyun 		.keycon		= WKEYCON,
1718*4882a593Smuzhiyun 		.osd		= VIDOSD_BASE,
1719*4882a593Smuzhiyun 		.osd_stride	= 16,
1720*4882a593Smuzhiyun 		.buf_start	= VIDW_BUF_START(0),
1721*4882a593Smuzhiyun 		.buf_size	= VIDW_BUF_SIZE(0),
1722*4882a593Smuzhiyun 		.buf_end	= VIDW_BUF_END(0),
1723*4882a593Smuzhiyun 
1724*4882a593Smuzhiyun 		.palette = {
1725*4882a593Smuzhiyun 			[0] = 0x400,
1726*4882a593Smuzhiyun 			[1] = 0x800,
1727*4882a593Smuzhiyun 			[2] = 0x300,
1728*4882a593Smuzhiyun 			[3] = 0x320,
1729*4882a593Smuzhiyun 			[4] = 0x340,
1730*4882a593Smuzhiyun 		},
1731*4882a593Smuzhiyun 
1732*4882a593Smuzhiyun 		.has_prtcon	= 1,
1733*4882a593Smuzhiyun 		.has_clksel	= 1,
1734*4882a593Smuzhiyun 	},
1735*4882a593Smuzhiyun 	.win[0]	= &s3c_fb_data_64xx_wins[0],
1736*4882a593Smuzhiyun 	.win[1]	= &s3c_fb_data_64xx_wins[1],
1737*4882a593Smuzhiyun 	.win[2]	= &s3c_fb_data_64xx_wins[2],
1738*4882a593Smuzhiyun 	.win[3]	= &s3c_fb_data_64xx_wins[3],
1739*4882a593Smuzhiyun 	.win[4]	= &s3c_fb_data_64xx_wins[4],
1740*4882a593Smuzhiyun };
1741*4882a593Smuzhiyun 
1742*4882a593Smuzhiyun /* S3C2443/S3C2416 style hardware */
1743*4882a593Smuzhiyun static struct s3c_fb_driverdata s3c_fb_data_s3c2443 = {
1744*4882a593Smuzhiyun 	.variant = {
1745*4882a593Smuzhiyun 		.nr_windows	= 2,
1746*4882a593Smuzhiyun 		.is_2443	= 1,
1747*4882a593Smuzhiyun 
1748*4882a593Smuzhiyun 		.vidtcon	= 0x08,
1749*4882a593Smuzhiyun 		.wincon		= 0x14,
1750*4882a593Smuzhiyun 		.winmap		= 0xd0,
1751*4882a593Smuzhiyun 		.keycon		= 0xb0,
1752*4882a593Smuzhiyun 		.osd		= 0x28,
1753*4882a593Smuzhiyun 		.osd_stride	= 12,
1754*4882a593Smuzhiyun 		.buf_start	= 0x64,
1755*4882a593Smuzhiyun 		.buf_size	= 0x94,
1756*4882a593Smuzhiyun 		.buf_end	= 0x7c,
1757*4882a593Smuzhiyun 
1758*4882a593Smuzhiyun 		.palette = {
1759*4882a593Smuzhiyun 			[0] = 0x400,
1760*4882a593Smuzhiyun 			[1] = 0x800,
1761*4882a593Smuzhiyun 		},
1762*4882a593Smuzhiyun 		.has_clksel	= 1,
1763*4882a593Smuzhiyun 	},
1764*4882a593Smuzhiyun 	.win[0] = &(struct s3c_fb_win_variant) {
1765*4882a593Smuzhiyun 		.palette_sz	= 256,
1766*4882a593Smuzhiyun 		.valid_bpp	= VALID_BPP1248 | VALID_BPP(16) | VALID_BPP(24),
1767*4882a593Smuzhiyun 	},
1768*4882a593Smuzhiyun 	.win[1] = &(struct s3c_fb_win_variant) {
1769*4882a593Smuzhiyun 		.has_osd_c	= 1,
1770*4882a593Smuzhiyun 		.has_osd_alpha	= 1,
1771*4882a593Smuzhiyun 		.palette_sz	= 256,
1772*4882a593Smuzhiyun 		.valid_bpp	= (VALID_BPP1248 | VALID_BPP(16) |
1773*4882a593Smuzhiyun 				   VALID_BPP(18) | VALID_BPP(19) |
1774*4882a593Smuzhiyun 				   VALID_BPP(24) | VALID_BPP(25) |
1775*4882a593Smuzhiyun 				   VALID_BPP(28)),
1776*4882a593Smuzhiyun 	},
1777*4882a593Smuzhiyun };
1778*4882a593Smuzhiyun 
1779*4882a593Smuzhiyun static const struct platform_device_id s3c_fb_driver_ids[] = {
1780*4882a593Smuzhiyun 	{
1781*4882a593Smuzhiyun 		.name		= "s3c-fb",
1782*4882a593Smuzhiyun 		.driver_data	= (unsigned long)&s3c_fb_data_64xx,
1783*4882a593Smuzhiyun 	}, {
1784*4882a593Smuzhiyun 		.name		= "s3c2443-fb",
1785*4882a593Smuzhiyun 		.driver_data	= (unsigned long)&s3c_fb_data_s3c2443,
1786*4882a593Smuzhiyun 	},
1787*4882a593Smuzhiyun 	{},
1788*4882a593Smuzhiyun };
1789*4882a593Smuzhiyun MODULE_DEVICE_TABLE(platform, s3c_fb_driver_ids);
1790*4882a593Smuzhiyun 
1791*4882a593Smuzhiyun static const struct dev_pm_ops s3cfb_pm_ops = {
1792*4882a593Smuzhiyun 	SET_SYSTEM_SLEEP_PM_OPS(s3c_fb_suspend, s3c_fb_resume)
1793*4882a593Smuzhiyun 	SET_RUNTIME_PM_OPS(s3c_fb_runtime_suspend, s3c_fb_runtime_resume,
1794*4882a593Smuzhiyun 			   NULL)
1795*4882a593Smuzhiyun };
1796*4882a593Smuzhiyun 
1797*4882a593Smuzhiyun static struct platform_driver s3c_fb_driver = {
1798*4882a593Smuzhiyun 	.probe		= s3c_fb_probe,
1799*4882a593Smuzhiyun 	.remove		= s3c_fb_remove,
1800*4882a593Smuzhiyun 	.id_table	= s3c_fb_driver_ids,
1801*4882a593Smuzhiyun 	.driver		= {
1802*4882a593Smuzhiyun 		.name	= "s3c-fb",
1803*4882a593Smuzhiyun 		.pm	= &s3cfb_pm_ops,
1804*4882a593Smuzhiyun 	},
1805*4882a593Smuzhiyun };
1806*4882a593Smuzhiyun 
1807*4882a593Smuzhiyun module_platform_driver(s3c_fb_driver);
1808*4882a593Smuzhiyun 
1809*4882a593Smuzhiyun MODULE_AUTHOR("Ben Dooks <ben@simtec.co.uk>");
1810*4882a593Smuzhiyun MODULE_DESCRIPTION("Samsung S3C SoC Framebuffer driver");
1811*4882a593Smuzhiyun MODULE_LICENSE("GPL");
1812*4882a593Smuzhiyun MODULE_ALIAS("platform:s3c-fb");
1813