1*4882a593Smuzhiyun /*
2*4882a593Smuzhiyun * linux/drivers/video/nvidia/nvidia.c - nVidia fb driver
3*4882a593Smuzhiyun *
4*4882a593Smuzhiyun * Copyright 2004 Antonino Daplas <adaplas@pol.net>
5*4882a593Smuzhiyun *
6*4882a593Smuzhiyun * This file is subject to the terms and conditions of the GNU General Public
7*4882a593Smuzhiyun * License. See the file COPYING in the main directory of this archive
8*4882a593Smuzhiyun * for more details.
9*4882a593Smuzhiyun *
10*4882a593Smuzhiyun */
11*4882a593Smuzhiyun
12*4882a593Smuzhiyun #include <linux/module.h>
13*4882a593Smuzhiyun #include <linux/kernel.h>
14*4882a593Smuzhiyun #include <linux/errno.h>
15*4882a593Smuzhiyun #include <linux/string.h>
16*4882a593Smuzhiyun #include <linux/mm.h>
17*4882a593Smuzhiyun #include <linux/slab.h>
18*4882a593Smuzhiyun #include <linux/delay.h>
19*4882a593Smuzhiyun #include <linux/fb.h>
20*4882a593Smuzhiyun #include <linux/init.h>
21*4882a593Smuzhiyun #include <linux/pci.h>
22*4882a593Smuzhiyun #include <linux/console.h>
23*4882a593Smuzhiyun #include <linux/backlight.h>
24*4882a593Smuzhiyun #ifdef CONFIG_BOOTX_TEXT
25*4882a593Smuzhiyun #include <asm/btext.h>
26*4882a593Smuzhiyun #endif
27*4882a593Smuzhiyun
28*4882a593Smuzhiyun #include "nv_local.h"
29*4882a593Smuzhiyun #include "nv_type.h"
30*4882a593Smuzhiyun #include "nv_proto.h"
31*4882a593Smuzhiyun #include "nv_dma.h"
32*4882a593Smuzhiyun
33*4882a593Smuzhiyun #ifdef CONFIG_FB_NVIDIA_DEBUG
34*4882a593Smuzhiyun #define NVTRACE printk
35*4882a593Smuzhiyun #else
36*4882a593Smuzhiyun #define NVTRACE if (0) printk
37*4882a593Smuzhiyun #endif
38*4882a593Smuzhiyun
39*4882a593Smuzhiyun #define NVTRACE_ENTER(...) NVTRACE("%s START\n", __func__)
40*4882a593Smuzhiyun #define NVTRACE_LEAVE(...) NVTRACE("%s END\n", __func__)
41*4882a593Smuzhiyun
42*4882a593Smuzhiyun #ifdef CONFIG_FB_NVIDIA_DEBUG
43*4882a593Smuzhiyun #define assert(expr) \
44*4882a593Smuzhiyun if (!(expr)) { \
45*4882a593Smuzhiyun printk( "Assertion failed! %s,%s,%s,line=%d\n",\
46*4882a593Smuzhiyun #expr,__FILE__,__func__,__LINE__); \
47*4882a593Smuzhiyun BUG(); \
48*4882a593Smuzhiyun }
49*4882a593Smuzhiyun #else
50*4882a593Smuzhiyun #define assert(expr)
51*4882a593Smuzhiyun #endif
52*4882a593Smuzhiyun
53*4882a593Smuzhiyun #define PFX "nvidiafb: "
54*4882a593Smuzhiyun
55*4882a593Smuzhiyun /* HW cursor parameters */
56*4882a593Smuzhiyun #define MAX_CURS 32
57*4882a593Smuzhiyun
58*4882a593Smuzhiyun static const struct pci_device_id nvidiafb_pci_tbl[] = {
59*4882a593Smuzhiyun {PCI_VENDOR_ID_NVIDIA, PCI_ANY_ID, PCI_ANY_ID, PCI_ANY_ID,
60*4882a593Smuzhiyun PCI_BASE_CLASS_DISPLAY << 16, 0xff0000, 0},
61*4882a593Smuzhiyun { 0, }
62*4882a593Smuzhiyun };
63*4882a593Smuzhiyun MODULE_DEVICE_TABLE(pci, nvidiafb_pci_tbl);
64*4882a593Smuzhiyun
65*4882a593Smuzhiyun /* command line data, set in nvidiafb_setup() */
66*4882a593Smuzhiyun static int flatpanel = -1; /* Autodetect later */
67*4882a593Smuzhiyun static int fpdither = -1;
68*4882a593Smuzhiyun static int forceCRTC = -1;
69*4882a593Smuzhiyun static int hwcur = 0;
70*4882a593Smuzhiyun static int noaccel = 0;
71*4882a593Smuzhiyun static int noscale = 0;
72*4882a593Smuzhiyun static int paneltweak = 0;
73*4882a593Smuzhiyun static int vram = 0;
74*4882a593Smuzhiyun static int bpp = 8;
75*4882a593Smuzhiyun static int reverse_i2c;
76*4882a593Smuzhiyun static bool nomtrr = false;
77*4882a593Smuzhiyun static int backlight = IS_BUILTIN(CONFIG_PMAC_BACKLIGHT);
78*4882a593Smuzhiyun
79*4882a593Smuzhiyun static char *mode_option = NULL;
80*4882a593Smuzhiyun
81*4882a593Smuzhiyun static struct fb_fix_screeninfo nvidiafb_fix = {
82*4882a593Smuzhiyun .type = FB_TYPE_PACKED_PIXELS,
83*4882a593Smuzhiyun .xpanstep = 8,
84*4882a593Smuzhiyun .ypanstep = 1,
85*4882a593Smuzhiyun };
86*4882a593Smuzhiyun
87*4882a593Smuzhiyun static struct fb_var_screeninfo nvidiafb_default_var = {
88*4882a593Smuzhiyun .xres = 640,
89*4882a593Smuzhiyun .yres = 480,
90*4882a593Smuzhiyun .xres_virtual = 640,
91*4882a593Smuzhiyun .yres_virtual = 480,
92*4882a593Smuzhiyun .bits_per_pixel = 8,
93*4882a593Smuzhiyun .red = {0, 8, 0},
94*4882a593Smuzhiyun .green = {0, 8, 0},
95*4882a593Smuzhiyun .blue = {0, 8, 0},
96*4882a593Smuzhiyun .transp = {0, 0, 0},
97*4882a593Smuzhiyun .activate = FB_ACTIVATE_NOW,
98*4882a593Smuzhiyun .height = -1,
99*4882a593Smuzhiyun .width = -1,
100*4882a593Smuzhiyun .pixclock = 39721,
101*4882a593Smuzhiyun .left_margin = 40,
102*4882a593Smuzhiyun .right_margin = 24,
103*4882a593Smuzhiyun .upper_margin = 32,
104*4882a593Smuzhiyun .lower_margin = 11,
105*4882a593Smuzhiyun .hsync_len = 96,
106*4882a593Smuzhiyun .vsync_len = 2,
107*4882a593Smuzhiyun .vmode = FB_VMODE_NONINTERLACED
108*4882a593Smuzhiyun };
109*4882a593Smuzhiyun
nvidiafb_load_cursor_image(struct nvidia_par * par,u8 * data8,u16 bg,u16 fg,u32 w,u32 h)110*4882a593Smuzhiyun static void nvidiafb_load_cursor_image(struct nvidia_par *par, u8 * data8,
111*4882a593Smuzhiyun u16 bg, u16 fg, u32 w, u32 h)
112*4882a593Smuzhiyun {
113*4882a593Smuzhiyun u32 *data = (u32 *) data8;
114*4882a593Smuzhiyun int i, j, k = 0;
115*4882a593Smuzhiyun u32 b, tmp;
116*4882a593Smuzhiyun
117*4882a593Smuzhiyun w = (w + 1) & ~1;
118*4882a593Smuzhiyun
119*4882a593Smuzhiyun for (i = 0; i < h; i++) {
120*4882a593Smuzhiyun b = *data++;
121*4882a593Smuzhiyun reverse_order(&b);
122*4882a593Smuzhiyun
123*4882a593Smuzhiyun for (j = 0; j < w / 2; j++) {
124*4882a593Smuzhiyun tmp = 0;
125*4882a593Smuzhiyun #if defined (__BIG_ENDIAN)
126*4882a593Smuzhiyun tmp = (b & (1 << 31)) ? fg << 16 : bg << 16;
127*4882a593Smuzhiyun b <<= 1;
128*4882a593Smuzhiyun tmp |= (b & (1 << 31)) ? fg : bg;
129*4882a593Smuzhiyun b <<= 1;
130*4882a593Smuzhiyun #else
131*4882a593Smuzhiyun tmp = (b & 1) ? fg : bg;
132*4882a593Smuzhiyun b >>= 1;
133*4882a593Smuzhiyun tmp |= (b & 1) ? fg << 16 : bg << 16;
134*4882a593Smuzhiyun b >>= 1;
135*4882a593Smuzhiyun #endif
136*4882a593Smuzhiyun NV_WR32(&par->CURSOR[k++], 0, tmp);
137*4882a593Smuzhiyun }
138*4882a593Smuzhiyun k += (MAX_CURS - w) / 2;
139*4882a593Smuzhiyun }
140*4882a593Smuzhiyun }
141*4882a593Smuzhiyun
nvidia_write_clut(struct nvidia_par * par,u8 regnum,u8 red,u8 green,u8 blue)142*4882a593Smuzhiyun static void nvidia_write_clut(struct nvidia_par *par,
143*4882a593Smuzhiyun u8 regnum, u8 red, u8 green, u8 blue)
144*4882a593Smuzhiyun {
145*4882a593Smuzhiyun NVWriteDacMask(par, 0xff);
146*4882a593Smuzhiyun NVWriteDacWriteAddr(par, regnum);
147*4882a593Smuzhiyun NVWriteDacData(par, red);
148*4882a593Smuzhiyun NVWriteDacData(par, green);
149*4882a593Smuzhiyun NVWriteDacData(par, blue);
150*4882a593Smuzhiyun }
151*4882a593Smuzhiyun
nvidia_read_clut(struct nvidia_par * par,u8 regnum,u8 * red,u8 * green,u8 * blue)152*4882a593Smuzhiyun static void nvidia_read_clut(struct nvidia_par *par,
153*4882a593Smuzhiyun u8 regnum, u8 * red, u8 * green, u8 * blue)
154*4882a593Smuzhiyun {
155*4882a593Smuzhiyun NVWriteDacMask(par, 0xff);
156*4882a593Smuzhiyun NVWriteDacReadAddr(par, regnum);
157*4882a593Smuzhiyun *red = NVReadDacData(par);
158*4882a593Smuzhiyun *green = NVReadDacData(par);
159*4882a593Smuzhiyun *blue = NVReadDacData(par);
160*4882a593Smuzhiyun }
161*4882a593Smuzhiyun
nvidia_panel_tweak(struct nvidia_par * par,struct _riva_hw_state * state)162*4882a593Smuzhiyun static int nvidia_panel_tweak(struct nvidia_par *par,
163*4882a593Smuzhiyun struct _riva_hw_state *state)
164*4882a593Smuzhiyun {
165*4882a593Smuzhiyun int tweak = 0;
166*4882a593Smuzhiyun
167*4882a593Smuzhiyun if (par->paneltweak) {
168*4882a593Smuzhiyun tweak = par->paneltweak;
169*4882a593Smuzhiyun } else {
170*4882a593Smuzhiyun /* Begin flat panel hacks.
171*4882a593Smuzhiyun * This is unfortunate, but some chips need this register
172*4882a593Smuzhiyun * tweaked or else you get artifacts where adjacent pixels are
173*4882a593Smuzhiyun * swapped. There are no hard rules for what to set here so all
174*4882a593Smuzhiyun * we can do is experiment and apply hacks.
175*4882a593Smuzhiyun */
176*4882a593Smuzhiyun if (((par->Chipset & 0xffff) == 0x0328) && (state->bpp == 32)) {
177*4882a593Smuzhiyun /* At least one NV34 laptop needs this workaround. */
178*4882a593Smuzhiyun tweak = -1;
179*4882a593Smuzhiyun }
180*4882a593Smuzhiyun
181*4882a593Smuzhiyun if ((par->Chipset & 0xfff0) == 0x0310)
182*4882a593Smuzhiyun tweak = 1;
183*4882a593Smuzhiyun /* end flat panel hacks */
184*4882a593Smuzhiyun }
185*4882a593Smuzhiyun
186*4882a593Smuzhiyun return tweak;
187*4882a593Smuzhiyun }
188*4882a593Smuzhiyun
nvidia_screen_off(struct nvidia_par * par,int on)189*4882a593Smuzhiyun static void nvidia_screen_off(struct nvidia_par *par, int on)
190*4882a593Smuzhiyun {
191*4882a593Smuzhiyun unsigned char tmp;
192*4882a593Smuzhiyun
193*4882a593Smuzhiyun if (on) {
194*4882a593Smuzhiyun /*
195*4882a593Smuzhiyun * Turn off screen and disable sequencer.
196*4882a593Smuzhiyun */
197*4882a593Smuzhiyun tmp = NVReadSeq(par, 0x01);
198*4882a593Smuzhiyun
199*4882a593Smuzhiyun NVWriteSeq(par, 0x00, 0x01); /* Synchronous Reset */
200*4882a593Smuzhiyun NVWriteSeq(par, 0x01, tmp | 0x20); /* disable the display */
201*4882a593Smuzhiyun } else {
202*4882a593Smuzhiyun /*
203*4882a593Smuzhiyun * Reenable sequencer, then turn on screen.
204*4882a593Smuzhiyun */
205*4882a593Smuzhiyun
206*4882a593Smuzhiyun tmp = NVReadSeq(par, 0x01);
207*4882a593Smuzhiyun
208*4882a593Smuzhiyun NVWriteSeq(par, 0x01, tmp & ~0x20); /* reenable display */
209*4882a593Smuzhiyun NVWriteSeq(par, 0x00, 0x03); /* End Reset */
210*4882a593Smuzhiyun }
211*4882a593Smuzhiyun }
212*4882a593Smuzhiyun
nvidia_save_vga(struct nvidia_par * par,struct _riva_hw_state * state)213*4882a593Smuzhiyun static void nvidia_save_vga(struct nvidia_par *par,
214*4882a593Smuzhiyun struct _riva_hw_state *state)
215*4882a593Smuzhiyun {
216*4882a593Smuzhiyun int i;
217*4882a593Smuzhiyun
218*4882a593Smuzhiyun NVTRACE_ENTER();
219*4882a593Smuzhiyun NVLockUnlock(par, 0);
220*4882a593Smuzhiyun
221*4882a593Smuzhiyun NVUnloadStateExt(par, state);
222*4882a593Smuzhiyun
223*4882a593Smuzhiyun state->misc_output = NVReadMiscOut(par);
224*4882a593Smuzhiyun
225*4882a593Smuzhiyun for (i = 0; i < NUM_CRT_REGS; i++)
226*4882a593Smuzhiyun state->crtc[i] = NVReadCrtc(par, i);
227*4882a593Smuzhiyun
228*4882a593Smuzhiyun for (i = 0; i < NUM_ATC_REGS; i++)
229*4882a593Smuzhiyun state->attr[i] = NVReadAttr(par, i);
230*4882a593Smuzhiyun
231*4882a593Smuzhiyun for (i = 0; i < NUM_GRC_REGS; i++)
232*4882a593Smuzhiyun state->gra[i] = NVReadGr(par, i);
233*4882a593Smuzhiyun
234*4882a593Smuzhiyun for (i = 0; i < NUM_SEQ_REGS; i++)
235*4882a593Smuzhiyun state->seq[i] = NVReadSeq(par, i);
236*4882a593Smuzhiyun NVTRACE_LEAVE();
237*4882a593Smuzhiyun }
238*4882a593Smuzhiyun
239*4882a593Smuzhiyun #undef DUMP_REG
240*4882a593Smuzhiyun
nvidia_write_regs(struct nvidia_par * par,struct _riva_hw_state * state)241*4882a593Smuzhiyun static void nvidia_write_regs(struct nvidia_par *par,
242*4882a593Smuzhiyun struct _riva_hw_state *state)
243*4882a593Smuzhiyun {
244*4882a593Smuzhiyun int i;
245*4882a593Smuzhiyun
246*4882a593Smuzhiyun NVTRACE_ENTER();
247*4882a593Smuzhiyun
248*4882a593Smuzhiyun NVLoadStateExt(par, state);
249*4882a593Smuzhiyun
250*4882a593Smuzhiyun NVWriteMiscOut(par, state->misc_output);
251*4882a593Smuzhiyun
252*4882a593Smuzhiyun for (i = 1; i < NUM_SEQ_REGS; i++) {
253*4882a593Smuzhiyun #ifdef DUMP_REG
254*4882a593Smuzhiyun printk(" SEQ[%02x] = %08x\n", i, state->seq[i]);
255*4882a593Smuzhiyun #endif
256*4882a593Smuzhiyun NVWriteSeq(par, i, state->seq[i]);
257*4882a593Smuzhiyun }
258*4882a593Smuzhiyun
259*4882a593Smuzhiyun /* Ensure CRTC registers 0-7 are unlocked by clearing bit 7 of CRTC[17] */
260*4882a593Smuzhiyun NVWriteCrtc(par, 0x11, state->crtc[0x11] & ~0x80);
261*4882a593Smuzhiyun
262*4882a593Smuzhiyun for (i = 0; i < NUM_CRT_REGS; i++) {
263*4882a593Smuzhiyun switch (i) {
264*4882a593Smuzhiyun case 0x19:
265*4882a593Smuzhiyun case 0x20 ... 0x40:
266*4882a593Smuzhiyun break;
267*4882a593Smuzhiyun default:
268*4882a593Smuzhiyun #ifdef DUMP_REG
269*4882a593Smuzhiyun printk("CRTC[%02x] = %08x\n", i, state->crtc[i]);
270*4882a593Smuzhiyun #endif
271*4882a593Smuzhiyun NVWriteCrtc(par, i, state->crtc[i]);
272*4882a593Smuzhiyun }
273*4882a593Smuzhiyun }
274*4882a593Smuzhiyun
275*4882a593Smuzhiyun for (i = 0; i < NUM_GRC_REGS; i++) {
276*4882a593Smuzhiyun #ifdef DUMP_REG
277*4882a593Smuzhiyun printk(" GRA[%02x] = %08x\n", i, state->gra[i]);
278*4882a593Smuzhiyun #endif
279*4882a593Smuzhiyun NVWriteGr(par, i, state->gra[i]);
280*4882a593Smuzhiyun }
281*4882a593Smuzhiyun
282*4882a593Smuzhiyun for (i = 0; i < NUM_ATC_REGS; i++) {
283*4882a593Smuzhiyun #ifdef DUMP_REG
284*4882a593Smuzhiyun printk("ATTR[%02x] = %08x\n", i, state->attr[i]);
285*4882a593Smuzhiyun #endif
286*4882a593Smuzhiyun NVWriteAttr(par, i, state->attr[i]);
287*4882a593Smuzhiyun }
288*4882a593Smuzhiyun
289*4882a593Smuzhiyun NVTRACE_LEAVE();
290*4882a593Smuzhiyun }
291*4882a593Smuzhiyun
nvidia_calc_regs(struct fb_info * info)292*4882a593Smuzhiyun static int nvidia_calc_regs(struct fb_info *info)
293*4882a593Smuzhiyun {
294*4882a593Smuzhiyun struct nvidia_par *par = info->par;
295*4882a593Smuzhiyun struct _riva_hw_state *state = &par->ModeReg;
296*4882a593Smuzhiyun int i, depth = fb_get_color_depth(&info->var, &info->fix);
297*4882a593Smuzhiyun int h_display = info->var.xres / 8 - 1;
298*4882a593Smuzhiyun int h_start = (info->var.xres + info->var.right_margin) / 8 - 1;
299*4882a593Smuzhiyun int h_end = (info->var.xres + info->var.right_margin +
300*4882a593Smuzhiyun info->var.hsync_len) / 8 - 1;
301*4882a593Smuzhiyun int h_total = (info->var.xres + info->var.right_margin +
302*4882a593Smuzhiyun info->var.hsync_len + info->var.left_margin) / 8 - 5;
303*4882a593Smuzhiyun int h_blank_s = h_display;
304*4882a593Smuzhiyun int h_blank_e = h_total + 4;
305*4882a593Smuzhiyun int v_display = info->var.yres - 1;
306*4882a593Smuzhiyun int v_start = info->var.yres + info->var.lower_margin - 1;
307*4882a593Smuzhiyun int v_end = (info->var.yres + info->var.lower_margin +
308*4882a593Smuzhiyun info->var.vsync_len) - 1;
309*4882a593Smuzhiyun int v_total = (info->var.yres + info->var.lower_margin +
310*4882a593Smuzhiyun info->var.vsync_len + info->var.upper_margin) - 2;
311*4882a593Smuzhiyun int v_blank_s = v_display;
312*4882a593Smuzhiyun int v_blank_e = v_total + 1;
313*4882a593Smuzhiyun
314*4882a593Smuzhiyun /*
315*4882a593Smuzhiyun * Set all CRTC values.
316*4882a593Smuzhiyun */
317*4882a593Smuzhiyun
318*4882a593Smuzhiyun if (info->var.vmode & FB_VMODE_INTERLACED)
319*4882a593Smuzhiyun v_total |= 1;
320*4882a593Smuzhiyun
321*4882a593Smuzhiyun if (par->FlatPanel == 1) {
322*4882a593Smuzhiyun v_start = v_total - 3;
323*4882a593Smuzhiyun v_end = v_total - 2;
324*4882a593Smuzhiyun v_blank_s = v_start;
325*4882a593Smuzhiyun h_start = h_total - 5;
326*4882a593Smuzhiyun h_end = h_total - 2;
327*4882a593Smuzhiyun h_blank_e = h_total + 4;
328*4882a593Smuzhiyun }
329*4882a593Smuzhiyun
330*4882a593Smuzhiyun state->crtc[0x0] = Set8Bits(h_total);
331*4882a593Smuzhiyun state->crtc[0x1] = Set8Bits(h_display);
332*4882a593Smuzhiyun state->crtc[0x2] = Set8Bits(h_blank_s);
333*4882a593Smuzhiyun state->crtc[0x3] = SetBitField(h_blank_e, 4: 0, 4:0)
334*4882a593Smuzhiyun | SetBit(7);
335*4882a593Smuzhiyun state->crtc[0x4] = Set8Bits(h_start);
336*4882a593Smuzhiyun state->crtc[0x5] = SetBitField(h_blank_e, 5: 5, 7:7)
337*4882a593Smuzhiyun | SetBitField(h_end, 4: 0, 4:0);
338*4882a593Smuzhiyun state->crtc[0x6] = SetBitField(v_total, 7: 0, 7:0);
339*4882a593Smuzhiyun state->crtc[0x7] = SetBitField(v_total, 8: 8, 0:0)
340*4882a593Smuzhiyun | SetBitField(v_display, 8: 8, 1:1)
341*4882a593Smuzhiyun | SetBitField(v_start, 8: 8, 2:2)
342*4882a593Smuzhiyun | SetBitField(v_blank_s, 8: 8, 3:3)
343*4882a593Smuzhiyun | SetBit(4)
344*4882a593Smuzhiyun | SetBitField(v_total, 9: 9, 5:5)
345*4882a593Smuzhiyun | SetBitField(v_display, 9: 9, 6:6)
346*4882a593Smuzhiyun | SetBitField(v_start, 9: 9, 7:7);
347*4882a593Smuzhiyun state->crtc[0x9] = SetBitField(v_blank_s, 9: 9, 5:5)
348*4882a593Smuzhiyun | SetBit(6)
349*4882a593Smuzhiyun | ((info->var.vmode & FB_VMODE_DOUBLE) ? 0x80 : 0x00);
350*4882a593Smuzhiyun state->crtc[0x10] = Set8Bits(v_start);
351*4882a593Smuzhiyun state->crtc[0x11] = SetBitField(v_end, 3: 0, 3:0) | SetBit(5);
352*4882a593Smuzhiyun state->crtc[0x12] = Set8Bits(v_display);
353*4882a593Smuzhiyun state->crtc[0x13] = ((info->var.xres_virtual / 8) *
354*4882a593Smuzhiyun (info->var.bits_per_pixel / 8));
355*4882a593Smuzhiyun state->crtc[0x15] = Set8Bits(v_blank_s);
356*4882a593Smuzhiyun state->crtc[0x16] = Set8Bits(v_blank_e);
357*4882a593Smuzhiyun
358*4882a593Smuzhiyun state->attr[0x10] = 0x01;
359*4882a593Smuzhiyun
360*4882a593Smuzhiyun if (par->Television)
361*4882a593Smuzhiyun state->attr[0x11] = 0x00;
362*4882a593Smuzhiyun
363*4882a593Smuzhiyun state->screen = SetBitField(h_blank_e, 6: 6, 4:4)
364*4882a593Smuzhiyun | SetBitField(v_blank_s, 10: 10, 3:3)
365*4882a593Smuzhiyun | SetBitField(v_start, 10: 10, 2:2)
366*4882a593Smuzhiyun | SetBitField(v_display, 10: 10, 1:1)
367*4882a593Smuzhiyun | SetBitField(v_total, 10: 10, 0:0);
368*4882a593Smuzhiyun
369*4882a593Smuzhiyun state->horiz = SetBitField(h_total, 8: 8, 0:0)
370*4882a593Smuzhiyun | SetBitField(h_display, 8: 8, 1:1)
371*4882a593Smuzhiyun | SetBitField(h_blank_s, 8: 8, 2:2)
372*4882a593Smuzhiyun | SetBitField(h_start, 8: 8, 3:3);
373*4882a593Smuzhiyun
374*4882a593Smuzhiyun state->extra = SetBitField(v_total, 11: 11, 0:0)
375*4882a593Smuzhiyun | SetBitField(v_display, 11: 11, 2:2)
376*4882a593Smuzhiyun | SetBitField(v_start, 11: 11, 4:4)
377*4882a593Smuzhiyun | SetBitField(v_blank_s, 11: 11, 6:6);
378*4882a593Smuzhiyun
379*4882a593Smuzhiyun if (info->var.vmode & FB_VMODE_INTERLACED) {
380*4882a593Smuzhiyun h_total = (h_total >> 1) & ~1;
381*4882a593Smuzhiyun state->interlace = Set8Bits(h_total);
382*4882a593Smuzhiyun state->horiz |= SetBitField(h_total, 8: 8, 4:4);
383*4882a593Smuzhiyun } else {
384*4882a593Smuzhiyun state->interlace = 0xff; /* interlace off */
385*4882a593Smuzhiyun }
386*4882a593Smuzhiyun
387*4882a593Smuzhiyun /*
388*4882a593Smuzhiyun * Calculate the extended registers.
389*4882a593Smuzhiyun */
390*4882a593Smuzhiyun
391*4882a593Smuzhiyun if (depth < 24)
392*4882a593Smuzhiyun i = depth;
393*4882a593Smuzhiyun else
394*4882a593Smuzhiyun i = 32;
395*4882a593Smuzhiyun
396*4882a593Smuzhiyun if (par->Architecture >= NV_ARCH_10)
397*4882a593Smuzhiyun par->CURSOR = (volatile u32 __iomem *)(info->screen_base +
398*4882a593Smuzhiyun par->CursorStart);
399*4882a593Smuzhiyun
400*4882a593Smuzhiyun if (info->var.sync & FB_SYNC_HOR_HIGH_ACT)
401*4882a593Smuzhiyun state->misc_output &= ~0x40;
402*4882a593Smuzhiyun else
403*4882a593Smuzhiyun state->misc_output |= 0x40;
404*4882a593Smuzhiyun if (info->var.sync & FB_SYNC_VERT_HIGH_ACT)
405*4882a593Smuzhiyun state->misc_output &= ~0x80;
406*4882a593Smuzhiyun else
407*4882a593Smuzhiyun state->misc_output |= 0x80;
408*4882a593Smuzhiyun
409*4882a593Smuzhiyun NVCalcStateExt(par, state, i, info->var.xres_virtual,
410*4882a593Smuzhiyun info->var.xres, info->var.yres_virtual,
411*4882a593Smuzhiyun 1000000000 / info->var.pixclock, info->var.vmode);
412*4882a593Smuzhiyun
413*4882a593Smuzhiyun state->scale = NV_RD32(par->PRAMDAC, 0x00000848) & 0xfff000ff;
414*4882a593Smuzhiyun if (par->FlatPanel == 1) {
415*4882a593Smuzhiyun state->pixel |= (1 << 7);
416*4882a593Smuzhiyun
417*4882a593Smuzhiyun if (!par->fpScaler || (par->fpWidth <= info->var.xres)
418*4882a593Smuzhiyun || (par->fpHeight <= info->var.yres)) {
419*4882a593Smuzhiyun state->scale |= (1 << 8);
420*4882a593Smuzhiyun }
421*4882a593Smuzhiyun
422*4882a593Smuzhiyun if (!par->crtcSync_read) {
423*4882a593Smuzhiyun state->crtcSync = NV_RD32(par->PRAMDAC, 0x0828);
424*4882a593Smuzhiyun par->crtcSync_read = 1;
425*4882a593Smuzhiyun }
426*4882a593Smuzhiyun
427*4882a593Smuzhiyun par->PanelTweak = nvidia_panel_tweak(par, state);
428*4882a593Smuzhiyun }
429*4882a593Smuzhiyun
430*4882a593Smuzhiyun state->vpll = state->pll;
431*4882a593Smuzhiyun state->vpll2 = state->pll;
432*4882a593Smuzhiyun state->vpllB = state->pllB;
433*4882a593Smuzhiyun state->vpll2B = state->pllB;
434*4882a593Smuzhiyun
435*4882a593Smuzhiyun VGA_WR08(par->PCIO, 0x03D4, 0x1C);
436*4882a593Smuzhiyun state->fifo = VGA_RD08(par->PCIO, 0x03D5) & ~(1<<5);
437*4882a593Smuzhiyun
438*4882a593Smuzhiyun if (par->CRTCnumber) {
439*4882a593Smuzhiyun state->head = NV_RD32(par->PCRTC0, 0x00000860) & ~0x00001000;
440*4882a593Smuzhiyun state->head2 = NV_RD32(par->PCRTC0, 0x00002860) | 0x00001000;
441*4882a593Smuzhiyun state->crtcOwner = 3;
442*4882a593Smuzhiyun state->pllsel |= 0x20000800;
443*4882a593Smuzhiyun state->vpll = NV_RD32(par->PRAMDAC0, 0x00000508);
444*4882a593Smuzhiyun if (par->twoStagePLL)
445*4882a593Smuzhiyun state->vpllB = NV_RD32(par->PRAMDAC0, 0x00000578);
446*4882a593Smuzhiyun } else if (par->twoHeads) {
447*4882a593Smuzhiyun state->head = NV_RD32(par->PCRTC0, 0x00000860) | 0x00001000;
448*4882a593Smuzhiyun state->head2 = NV_RD32(par->PCRTC0, 0x00002860) & ~0x00001000;
449*4882a593Smuzhiyun state->crtcOwner = 0;
450*4882a593Smuzhiyun state->vpll2 = NV_RD32(par->PRAMDAC0, 0x0520);
451*4882a593Smuzhiyun if (par->twoStagePLL)
452*4882a593Smuzhiyun state->vpll2B = NV_RD32(par->PRAMDAC0, 0x057C);
453*4882a593Smuzhiyun }
454*4882a593Smuzhiyun
455*4882a593Smuzhiyun state->cursorConfig = 0x00000100;
456*4882a593Smuzhiyun
457*4882a593Smuzhiyun if (info->var.vmode & FB_VMODE_DOUBLE)
458*4882a593Smuzhiyun state->cursorConfig |= (1 << 4);
459*4882a593Smuzhiyun
460*4882a593Smuzhiyun if (par->alphaCursor) {
461*4882a593Smuzhiyun if ((par->Chipset & 0x0ff0) != 0x0110)
462*4882a593Smuzhiyun state->cursorConfig |= 0x04011000;
463*4882a593Smuzhiyun else
464*4882a593Smuzhiyun state->cursorConfig |= 0x14011000;
465*4882a593Smuzhiyun state->general |= (1 << 29);
466*4882a593Smuzhiyun } else
467*4882a593Smuzhiyun state->cursorConfig |= 0x02000000;
468*4882a593Smuzhiyun
469*4882a593Smuzhiyun if (par->twoHeads) {
470*4882a593Smuzhiyun if ((par->Chipset & 0x0ff0) == 0x0110) {
471*4882a593Smuzhiyun state->dither = NV_RD32(par->PRAMDAC, 0x0528) &
472*4882a593Smuzhiyun ~0x00010000;
473*4882a593Smuzhiyun if (par->FPDither)
474*4882a593Smuzhiyun state->dither |= 0x00010000;
475*4882a593Smuzhiyun } else {
476*4882a593Smuzhiyun state->dither = NV_RD32(par->PRAMDAC, 0x083C) & ~1;
477*4882a593Smuzhiyun if (par->FPDither)
478*4882a593Smuzhiyun state->dither |= 1;
479*4882a593Smuzhiyun }
480*4882a593Smuzhiyun }
481*4882a593Smuzhiyun
482*4882a593Smuzhiyun state->timingH = 0;
483*4882a593Smuzhiyun state->timingV = 0;
484*4882a593Smuzhiyun state->displayV = info->var.xres;
485*4882a593Smuzhiyun
486*4882a593Smuzhiyun return 0;
487*4882a593Smuzhiyun }
488*4882a593Smuzhiyun
nvidia_init_vga(struct fb_info * info)489*4882a593Smuzhiyun static void nvidia_init_vga(struct fb_info *info)
490*4882a593Smuzhiyun {
491*4882a593Smuzhiyun struct nvidia_par *par = info->par;
492*4882a593Smuzhiyun struct _riva_hw_state *state = &par->ModeReg;
493*4882a593Smuzhiyun int i;
494*4882a593Smuzhiyun
495*4882a593Smuzhiyun for (i = 0; i < 0x10; i++)
496*4882a593Smuzhiyun state->attr[i] = i;
497*4882a593Smuzhiyun state->attr[0x10] = 0x41;
498*4882a593Smuzhiyun state->attr[0x11] = 0xff;
499*4882a593Smuzhiyun state->attr[0x12] = 0x0f;
500*4882a593Smuzhiyun state->attr[0x13] = 0x00;
501*4882a593Smuzhiyun state->attr[0x14] = 0x00;
502*4882a593Smuzhiyun
503*4882a593Smuzhiyun memset(state->crtc, 0x00, NUM_CRT_REGS);
504*4882a593Smuzhiyun state->crtc[0x0a] = 0x20;
505*4882a593Smuzhiyun state->crtc[0x17] = 0xe3;
506*4882a593Smuzhiyun state->crtc[0x18] = 0xff;
507*4882a593Smuzhiyun state->crtc[0x28] = 0x40;
508*4882a593Smuzhiyun
509*4882a593Smuzhiyun memset(state->gra, 0x00, NUM_GRC_REGS);
510*4882a593Smuzhiyun state->gra[0x05] = 0x40;
511*4882a593Smuzhiyun state->gra[0x06] = 0x05;
512*4882a593Smuzhiyun state->gra[0x07] = 0x0f;
513*4882a593Smuzhiyun state->gra[0x08] = 0xff;
514*4882a593Smuzhiyun
515*4882a593Smuzhiyun state->seq[0x00] = 0x03;
516*4882a593Smuzhiyun state->seq[0x01] = 0x01;
517*4882a593Smuzhiyun state->seq[0x02] = 0x0f;
518*4882a593Smuzhiyun state->seq[0x03] = 0x00;
519*4882a593Smuzhiyun state->seq[0x04] = 0x0e;
520*4882a593Smuzhiyun
521*4882a593Smuzhiyun state->misc_output = 0xeb;
522*4882a593Smuzhiyun }
523*4882a593Smuzhiyun
nvidiafb_cursor(struct fb_info * info,struct fb_cursor * cursor)524*4882a593Smuzhiyun static int nvidiafb_cursor(struct fb_info *info, struct fb_cursor *cursor)
525*4882a593Smuzhiyun {
526*4882a593Smuzhiyun struct nvidia_par *par = info->par;
527*4882a593Smuzhiyun u8 data[MAX_CURS * MAX_CURS / 8];
528*4882a593Smuzhiyun int i, set = cursor->set;
529*4882a593Smuzhiyun u16 fg, bg;
530*4882a593Smuzhiyun
531*4882a593Smuzhiyun if (cursor->image.width > MAX_CURS || cursor->image.height > MAX_CURS)
532*4882a593Smuzhiyun return -ENXIO;
533*4882a593Smuzhiyun
534*4882a593Smuzhiyun NVShowHideCursor(par, 0);
535*4882a593Smuzhiyun
536*4882a593Smuzhiyun if (par->cursor_reset) {
537*4882a593Smuzhiyun set = FB_CUR_SETALL;
538*4882a593Smuzhiyun par->cursor_reset = 0;
539*4882a593Smuzhiyun }
540*4882a593Smuzhiyun
541*4882a593Smuzhiyun if (set & FB_CUR_SETSIZE)
542*4882a593Smuzhiyun memset_io(par->CURSOR, 0, MAX_CURS * MAX_CURS * 2);
543*4882a593Smuzhiyun
544*4882a593Smuzhiyun if (set & FB_CUR_SETPOS) {
545*4882a593Smuzhiyun u32 xx, yy, temp;
546*4882a593Smuzhiyun
547*4882a593Smuzhiyun yy = cursor->image.dy - info->var.yoffset;
548*4882a593Smuzhiyun xx = cursor->image.dx - info->var.xoffset;
549*4882a593Smuzhiyun temp = xx & 0xFFFF;
550*4882a593Smuzhiyun temp |= yy << 16;
551*4882a593Smuzhiyun
552*4882a593Smuzhiyun NV_WR32(par->PRAMDAC, 0x0000300, temp);
553*4882a593Smuzhiyun }
554*4882a593Smuzhiyun
555*4882a593Smuzhiyun if (set & (FB_CUR_SETSHAPE | FB_CUR_SETCMAP | FB_CUR_SETIMAGE)) {
556*4882a593Smuzhiyun u32 bg_idx = cursor->image.bg_color;
557*4882a593Smuzhiyun u32 fg_idx = cursor->image.fg_color;
558*4882a593Smuzhiyun u32 s_pitch = (cursor->image.width + 7) >> 3;
559*4882a593Smuzhiyun u32 d_pitch = MAX_CURS / 8;
560*4882a593Smuzhiyun u8 *dat = (u8 *) cursor->image.data;
561*4882a593Smuzhiyun u8 *msk = (u8 *) cursor->mask;
562*4882a593Smuzhiyun u8 *src;
563*4882a593Smuzhiyun
564*4882a593Smuzhiyun src = kmalloc_array(s_pitch, cursor->image.height, GFP_ATOMIC);
565*4882a593Smuzhiyun
566*4882a593Smuzhiyun if (src) {
567*4882a593Smuzhiyun switch (cursor->rop) {
568*4882a593Smuzhiyun case ROP_XOR:
569*4882a593Smuzhiyun for (i = 0; i < s_pitch * cursor->image.height; i++)
570*4882a593Smuzhiyun src[i] = dat[i] ^ msk[i];
571*4882a593Smuzhiyun break;
572*4882a593Smuzhiyun case ROP_COPY:
573*4882a593Smuzhiyun default:
574*4882a593Smuzhiyun for (i = 0; i < s_pitch * cursor->image.height; i++)
575*4882a593Smuzhiyun src[i] = dat[i] & msk[i];
576*4882a593Smuzhiyun break;
577*4882a593Smuzhiyun }
578*4882a593Smuzhiyun
579*4882a593Smuzhiyun fb_pad_aligned_buffer(data, d_pitch, src, s_pitch,
580*4882a593Smuzhiyun cursor->image.height);
581*4882a593Smuzhiyun
582*4882a593Smuzhiyun bg = ((info->cmap.red[bg_idx] & 0xf8) << 7) |
583*4882a593Smuzhiyun ((info->cmap.green[bg_idx] & 0xf8) << 2) |
584*4882a593Smuzhiyun ((info->cmap.blue[bg_idx] & 0xf8) >> 3) | 1 << 15;
585*4882a593Smuzhiyun
586*4882a593Smuzhiyun fg = ((info->cmap.red[fg_idx] & 0xf8) << 7) |
587*4882a593Smuzhiyun ((info->cmap.green[fg_idx] & 0xf8) << 2) |
588*4882a593Smuzhiyun ((info->cmap.blue[fg_idx] & 0xf8) >> 3) | 1 << 15;
589*4882a593Smuzhiyun
590*4882a593Smuzhiyun NVLockUnlock(par, 0);
591*4882a593Smuzhiyun
592*4882a593Smuzhiyun nvidiafb_load_cursor_image(par, data, bg, fg,
593*4882a593Smuzhiyun cursor->image.width,
594*4882a593Smuzhiyun cursor->image.height);
595*4882a593Smuzhiyun kfree(src);
596*4882a593Smuzhiyun }
597*4882a593Smuzhiyun }
598*4882a593Smuzhiyun
599*4882a593Smuzhiyun if (cursor->enable)
600*4882a593Smuzhiyun NVShowHideCursor(par, 1);
601*4882a593Smuzhiyun
602*4882a593Smuzhiyun return 0;
603*4882a593Smuzhiyun }
604*4882a593Smuzhiyun
605*4882a593Smuzhiyun static struct fb_ops nvidia_fb_ops;
606*4882a593Smuzhiyun
nvidiafb_set_par(struct fb_info * info)607*4882a593Smuzhiyun static int nvidiafb_set_par(struct fb_info *info)
608*4882a593Smuzhiyun {
609*4882a593Smuzhiyun struct nvidia_par *par = info->par;
610*4882a593Smuzhiyun
611*4882a593Smuzhiyun NVTRACE_ENTER();
612*4882a593Smuzhiyun
613*4882a593Smuzhiyun NVLockUnlock(par, 1);
614*4882a593Smuzhiyun if (!par->FlatPanel || !par->twoHeads)
615*4882a593Smuzhiyun par->FPDither = 0;
616*4882a593Smuzhiyun
617*4882a593Smuzhiyun if (par->FPDither < 0) {
618*4882a593Smuzhiyun if ((par->Chipset & 0x0ff0) == 0x0110)
619*4882a593Smuzhiyun par->FPDither = !!(NV_RD32(par->PRAMDAC, 0x0528)
620*4882a593Smuzhiyun & 0x00010000);
621*4882a593Smuzhiyun else
622*4882a593Smuzhiyun par->FPDither = !!(NV_RD32(par->PRAMDAC, 0x083C) & 1);
623*4882a593Smuzhiyun printk(KERN_INFO PFX "Flat panel dithering %s\n",
624*4882a593Smuzhiyun par->FPDither ? "enabled" : "disabled");
625*4882a593Smuzhiyun }
626*4882a593Smuzhiyun
627*4882a593Smuzhiyun info->fix.visual = (info->var.bits_per_pixel == 8) ?
628*4882a593Smuzhiyun FB_VISUAL_PSEUDOCOLOR : FB_VISUAL_DIRECTCOLOR;
629*4882a593Smuzhiyun
630*4882a593Smuzhiyun nvidia_init_vga(info);
631*4882a593Smuzhiyun nvidia_calc_regs(info);
632*4882a593Smuzhiyun
633*4882a593Smuzhiyun NVLockUnlock(par, 0);
634*4882a593Smuzhiyun if (par->twoHeads) {
635*4882a593Smuzhiyun VGA_WR08(par->PCIO, 0x03D4, 0x44);
636*4882a593Smuzhiyun VGA_WR08(par->PCIO, 0x03D5, par->ModeReg.crtcOwner);
637*4882a593Smuzhiyun NVLockUnlock(par, 0);
638*4882a593Smuzhiyun }
639*4882a593Smuzhiyun
640*4882a593Smuzhiyun nvidia_screen_off(par, 1);
641*4882a593Smuzhiyun
642*4882a593Smuzhiyun nvidia_write_regs(par, &par->ModeReg);
643*4882a593Smuzhiyun NVSetStartAddress(par, 0);
644*4882a593Smuzhiyun
645*4882a593Smuzhiyun #if defined (__BIG_ENDIAN)
646*4882a593Smuzhiyun /* turn on LFB swapping */
647*4882a593Smuzhiyun {
648*4882a593Smuzhiyun unsigned char tmp;
649*4882a593Smuzhiyun
650*4882a593Smuzhiyun VGA_WR08(par->PCIO, 0x3d4, 0x46);
651*4882a593Smuzhiyun tmp = VGA_RD08(par->PCIO, 0x3d5);
652*4882a593Smuzhiyun tmp |= (1 << 7);
653*4882a593Smuzhiyun VGA_WR08(par->PCIO, 0x3d5, tmp);
654*4882a593Smuzhiyun }
655*4882a593Smuzhiyun #endif
656*4882a593Smuzhiyun
657*4882a593Smuzhiyun info->fix.line_length = (info->var.xres_virtual *
658*4882a593Smuzhiyun info->var.bits_per_pixel) >> 3;
659*4882a593Smuzhiyun if (info->var.accel_flags) {
660*4882a593Smuzhiyun nvidia_fb_ops.fb_imageblit = nvidiafb_imageblit;
661*4882a593Smuzhiyun nvidia_fb_ops.fb_fillrect = nvidiafb_fillrect;
662*4882a593Smuzhiyun nvidia_fb_ops.fb_copyarea = nvidiafb_copyarea;
663*4882a593Smuzhiyun nvidia_fb_ops.fb_sync = nvidiafb_sync;
664*4882a593Smuzhiyun info->pixmap.scan_align = 4;
665*4882a593Smuzhiyun info->flags &= ~FBINFO_HWACCEL_DISABLED;
666*4882a593Smuzhiyun info->flags |= FBINFO_READS_FAST;
667*4882a593Smuzhiyun NVResetGraphics(info);
668*4882a593Smuzhiyun } else {
669*4882a593Smuzhiyun nvidia_fb_ops.fb_imageblit = cfb_imageblit;
670*4882a593Smuzhiyun nvidia_fb_ops.fb_fillrect = cfb_fillrect;
671*4882a593Smuzhiyun nvidia_fb_ops.fb_copyarea = cfb_copyarea;
672*4882a593Smuzhiyun nvidia_fb_ops.fb_sync = NULL;
673*4882a593Smuzhiyun info->pixmap.scan_align = 1;
674*4882a593Smuzhiyun info->flags |= FBINFO_HWACCEL_DISABLED;
675*4882a593Smuzhiyun info->flags &= ~FBINFO_READS_FAST;
676*4882a593Smuzhiyun }
677*4882a593Smuzhiyun
678*4882a593Smuzhiyun par->cursor_reset = 1;
679*4882a593Smuzhiyun
680*4882a593Smuzhiyun nvidia_screen_off(par, 0);
681*4882a593Smuzhiyun
682*4882a593Smuzhiyun #ifdef CONFIG_BOOTX_TEXT
683*4882a593Smuzhiyun /* Update debug text engine */
684*4882a593Smuzhiyun btext_update_display(info->fix.smem_start,
685*4882a593Smuzhiyun info->var.xres, info->var.yres,
686*4882a593Smuzhiyun info->var.bits_per_pixel, info->fix.line_length);
687*4882a593Smuzhiyun #endif
688*4882a593Smuzhiyun
689*4882a593Smuzhiyun NVLockUnlock(par, 0);
690*4882a593Smuzhiyun NVTRACE_LEAVE();
691*4882a593Smuzhiyun return 0;
692*4882a593Smuzhiyun }
693*4882a593Smuzhiyun
nvidiafb_setcolreg(unsigned regno,unsigned red,unsigned green,unsigned blue,unsigned transp,struct fb_info * info)694*4882a593Smuzhiyun static int nvidiafb_setcolreg(unsigned regno, unsigned red, unsigned green,
695*4882a593Smuzhiyun unsigned blue, unsigned transp,
696*4882a593Smuzhiyun struct fb_info *info)
697*4882a593Smuzhiyun {
698*4882a593Smuzhiyun struct nvidia_par *par = info->par;
699*4882a593Smuzhiyun int i;
700*4882a593Smuzhiyun
701*4882a593Smuzhiyun NVTRACE_ENTER();
702*4882a593Smuzhiyun if (regno >= (1 << info->var.green.length))
703*4882a593Smuzhiyun return -EINVAL;
704*4882a593Smuzhiyun
705*4882a593Smuzhiyun if (info->var.grayscale) {
706*4882a593Smuzhiyun /* gray = 0.30*R + 0.59*G + 0.11*B */
707*4882a593Smuzhiyun red = green = blue = (red * 77 + green * 151 + blue * 28) >> 8;
708*4882a593Smuzhiyun }
709*4882a593Smuzhiyun
710*4882a593Smuzhiyun if (regno < 16 && info->fix.visual == FB_VISUAL_DIRECTCOLOR) {
711*4882a593Smuzhiyun ((u32 *) info->pseudo_palette)[regno] =
712*4882a593Smuzhiyun (regno << info->var.red.offset) |
713*4882a593Smuzhiyun (regno << info->var.green.offset) |
714*4882a593Smuzhiyun (regno << info->var.blue.offset);
715*4882a593Smuzhiyun }
716*4882a593Smuzhiyun
717*4882a593Smuzhiyun switch (info->var.bits_per_pixel) {
718*4882a593Smuzhiyun case 8:
719*4882a593Smuzhiyun /* "transparent" stuff is completely ignored. */
720*4882a593Smuzhiyun nvidia_write_clut(par, regno, red >> 8, green >> 8, blue >> 8);
721*4882a593Smuzhiyun break;
722*4882a593Smuzhiyun case 16:
723*4882a593Smuzhiyun if (info->var.green.length == 5) {
724*4882a593Smuzhiyun for (i = 0; i < 8; i++) {
725*4882a593Smuzhiyun nvidia_write_clut(par, regno * 8 + i, red >> 8,
726*4882a593Smuzhiyun green >> 8, blue >> 8);
727*4882a593Smuzhiyun }
728*4882a593Smuzhiyun } else {
729*4882a593Smuzhiyun u8 r, g, b;
730*4882a593Smuzhiyun
731*4882a593Smuzhiyun if (regno < 32) {
732*4882a593Smuzhiyun for (i = 0; i < 8; i++) {
733*4882a593Smuzhiyun nvidia_write_clut(par, regno * 8 + i,
734*4882a593Smuzhiyun red >> 8, green >> 8,
735*4882a593Smuzhiyun blue >> 8);
736*4882a593Smuzhiyun }
737*4882a593Smuzhiyun }
738*4882a593Smuzhiyun
739*4882a593Smuzhiyun nvidia_read_clut(par, regno * 4, &r, &g, &b);
740*4882a593Smuzhiyun
741*4882a593Smuzhiyun for (i = 0; i < 4; i++)
742*4882a593Smuzhiyun nvidia_write_clut(par, regno * 4 + i, r,
743*4882a593Smuzhiyun green >> 8, b);
744*4882a593Smuzhiyun }
745*4882a593Smuzhiyun break;
746*4882a593Smuzhiyun case 32:
747*4882a593Smuzhiyun nvidia_write_clut(par, regno, red >> 8, green >> 8, blue >> 8);
748*4882a593Smuzhiyun break;
749*4882a593Smuzhiyun default:
750*4882a593Smuzhiyun /* do nothing */
751*4882a593Smuzhiyun break;
752*4882a593Smuzhiyun }
753*4882a593Smuzhiyun
754*4882a593Smuzhiyun NVTRACE_LEAVE();
755*4882a593Smuzhiyun return 0;
756*4882a593Smuzhiyun }
757*4882a593Smuzhiyun
nvidiafb_check_var(struct fb_var_screeninfo * var,struct fb_info * info)758*4882a593Smuzhiyun static int nvidiafb_check_var(struct fb_var_screeninfo *var,
759*4882a593Smuzhiyun struct fb_info *info)
760*4882a593Smuzhiyun {
761*4882a593Smuzhiyun struct nvidia_par *par = info->par;
762*4882a593Smuzhiyun int memlen, vramlen, mode_valid = 0;
763*4882a593Smuzhiyun int pitch, err = 0;
764*4882a593Smuzhiyun
765*4882a593Smuzhiyun NVTRACE_ENTER();
766*4882a593Smuzhiyun
767*4882a593Smuzhiyun var->transp.offset = 0;
768*4882a593Smuzhiyun var->transp.length = 0;
769*4882a593Smuzhiyun
770*4882a593Smuzhiyun var->xres &= ~7;
771*4882a593Smuzhiyun
772*4882a593Smuzhiyun if (var->bits_per_pixel <= 8)
773*4882a593Smuzhiyun var->bits_per_pixel = 8;
774*4882a593Smuzhiyun else if (var->bits_per_pixel <= 16)
775*4882a593Smuzhiyun var->bits_per_pixel = 16;
776*4882a593Smuzhiyun else
777*4882a593Smuzhiyun var->bits_per_pixel = 32;
778*4882a593Smuzhiyun
779*4882a593Smuzhiyun switch (var->bits_per_pixel) {
780*4882a593Smuzhiyun case 8:
781*4882a593Smuzhiyun var->red.offset = 0;
782*4882a593Smuzhiyun var->red.length = 8;
783*4882a593Smuzhiyun var->green.offset = 0;
784*4882a593Smuzhiyun var->green.length = 8;
785*4882a593Smuzhiyun var->blue.offset = 0;
786*4882a593Smuzhiyun var->blue.length = 8;
787*4882a593Smuzhiyun var->transp.offset = 0;
788*4882a593Smuzhiyun var->transp.length = 0;
789*4882a593Smuzhiyun break;
790*4882a593Smuzhiyun case 16:
791*4882a593Smuzhiyun var->green.length = (var->green.length < 6) ? 5 : 6;
792*4882a593Smuzhiyun var->red.length = 5;
793*4882a593Smuzhiyun var->blue.length = 5;
794*4882a593Smuzhiyun var->transp.length = 6 - var->green.length;
795*4882a593Smuzhiyun var->blue.offset = 0;
796*4882a593Smuzhiyun var->green.offset = 5;
797*4882a593Smuzhiyun var->red.offset = 5 + var->green.length;
798*4882a593Smuzhiyun var->transp.offset = (5 + var->red.offset) & 15;
799*4882a593Smuzhiyun break;
800*4882a593Smuzhiyun case 32: /* RGBA 8888 */
801*4882a593Smuzhiyun var->red.offset = 16;
802*4882a593Smuzhiyun var->red.length = 8;
803*4882a593Smuzhiyun var->green.offset = 8;
804*4882a593Smuzhiyun var->green.length = 8;
805*4882a593Smuzhiyun var->blue.offset = 0;
806*4882a593Smuzhiyun var->blue.length = 8;
807*4882a593Smuzhiyun var->transp.length = 8;
808*4882a593Smuzhiyun var->transp.offset = 24;
809*4882a593Smuzhiyun break;
810*4882a593Smuzhiyun }
811*4882a593Smuzhiyun
812*4882a593Smuzhiyun var->red.msb_right = 0;
813*4882a593Smuzhiyun var->green.msb_right = 0;
814*4882a593Smuzhiyun var->blue.msb_right = 0;
815*4882a593Smuzhiyun var->transp.msb_right = 0;
816*4882a593Smuzhiyun
817*4882a593Smuzhiyun if (!info->monspecs.hfmax || !info->monspecs.vfmax ||
818*4882a593Smuzhiyun !info->monspecs.dclkmax || !fb_validate_mode(var, info))
819*4882a593Smuzhiyun mode_valid = 1;
820*4882a593Smuzhiyun
821*4882a593Smuzhiyun /* calculate modeline if supported by monitor */
822*4882a593Smuzhiyun if (!mode_valid && info->monspecs.gtf) {
823*4882a593Smuzhiyun if (!fb_get_mode(FB_MAXTIMINGS, 0, var, info))
824*4882a593Smuzhiyun mode_valid = 1;
825*4882a593Smuzhiyun }
826*4882a593Smuzhiyun
827*4882a593Smuzhiyun if (!mode_valid) {
828*4882a593Smuzhiyun const struct fb_videomode *mode;
829*4882a593Smuzhiyun
830*4882a593Smuzhiyun mode = fb_find_best_mode(var, &info->modelist);
831*4882a593Smuzhiyun if (mode) {
832*4882a593Smuzhiyun fb_videomode_to_var(var, mode);
833*4882a593Smuzhiyun mode_valid = 1;
834*4882a593Smuzhiyun }
835*4882a593Smuzhiyun }
836*4882a593Smuzhiyun
837*4882a593Smuzhiyun if (!mode_valid && info->monspecs.modedb_len)
838*4882a593Smuzhiyun return -EINVAL;
839*4882a593Smuzhiyun
840*4882a593Smuzhiyun /*
841*4882a593Smuzhiyun * If we're on a flat panel, check if the mode is outside of the
842*4882a593Smuzhiyun * panel dimensions. If so, cap it and try for the next best mode
843*4882a593Smuzhiyun * before bailing out.
844*4882a593Smuzhiyun */
845*4882a593Smuzhiyun if (par->fpWidth && par->fpHeight && (par->fpWidth < var->xres ||
846*4882a593Smuzhiyun par->fpHeight < var->yres)) {
847*4882a593Smuzhiyun const struct fb_videomode *mode;
848*4882a593Smuzhiyun
849*4882a593Smuzhiyun var->xres = par->fpWidth;
850*4882a593Smuzhiyun var->yres = par->fpHeight;
851*4882a593Smuzhiyun
852*4882a593Smuzhiyun mode = fb_find_best_mode(var, &info->modelist);
853*4882a593Smuzhiyun if (!mode) {
854*4882a593Smuzhiyun printk(KERN_ERR PFX "mode out of range of flat "
855*4882a593Smuzhiyun "panel dimensions\n");
856*4882a593Smuzhiyun return -EINVAL;
857*4882a593Smuzhiyun }
858*4882a593Smuzhiyun
859*4882a593Smuzhiyun fb_videomode_to_var(var, mode);
860*4882a593Smuzhiyun }
861*4882a593Smuzhiyun
862*4882a593Smuzhiyun if (var->yres_virtual < var->yres)
863*4882a593Smuzhiyun var->yres_virtual = var->yres;
864*4882a593Smuzhiyun
865*4882a593Smuzhiyun if (var->xres_virtual < var->xres)
866*4882a593Smuzhiyun var->xres_virtual = var->xres;
867*4882a593Smuzhiyun
868*4882a593Smuzhiyun var->xres_virtual = (var->xres_virtual + 63) & ~63;
869*4882a593Smuzhiyun
870*4882a593Smuzhiyun vramlen = info->screen_size;
871*4882a593Smuzhiyun pitch = ((var->xres_virtual * var->bits_per_pixel) + 7) / 8;
872*4882a593Smuzhiyun memlen = pitch * var->yres_virtual;
873*4882a593Smuzhiyun
874*4882a593Smuzhiyun if (memlen > vramlen) {
875*4882a593Smuzhiyun var->yres_virtual = vramlen / pitch;
876*4882a593Smuzhiyun
877*4882a593Smuzhiyun if (var->yres_virtual < var->yres) {
878*4882a593Smuzhiyun var->yres_virtual = var->yres;
879*4882a593Smuzhiyun var->xres_virtual = vramlen / var->yres_virtual;
880*4882a593Smuzhiyun var->xres_virtual /= var->bits_per_pixel / 8;
881*4882a593Smuzhiyun var->xres_virtual &= ~63;
882*4882a593Smuzhiyun pitch = (var->xres_virtual *
883*4882a593Smuzhiyun var->bits_per_pixel + 7) / 8;
884*4882a593Smuzhiyun memlen = pitch * var->yres;
885*4882a593Smuzhiyun
886*4882a593Smuzhiyun if (var->xres_virtual < var->xres) {
887*4882a593Smuzhiyun printk("nvidiafb: required video memory, "
888*4882a593Smuzhiyun "%d bytes, for %dx%d-%d (virtual) "
889*4882a593Smuzhiyun "is out of range\n",
890*4882a593Smuzhiyun memlen, var->xres_virtual,
891*4882a593Smuzhiyun var->yres_virtual, var->bits_per_pixel);
892*4882a593Smuzhiyun err = -ENOMEM;
893*4882a593Smuzhiyun }
894*4882a593Smuzhiyun }
895*4882a593Smuzhiyun }
896*4882a593Smuzhiyun
897*4882a593Smuzhiyun if (var->accel_flags) {
898*4882a593Smuzhiyun if (var->yres_virtual > 0x7fff)
899*4882a593Smuzhiyun var->yres_virtual = 0x7fff;
900*4882a593Smuzhiyun if (var->xres_virtual > 0x7fff)
901*4882a593Smuzhiyun var->xres_virtual = 0x7fff;
902*4882a593Smuzhiyun }
903*4882a593Smuzhiyun
904*4882a593Smuzhiyun var->xres_virtual &= ~63;
905*4882a593Smuzhiyun
906*4882a593Smuzhiyun NVTRACE_LEAVE();
907*4882a593Smuzhiyun
908*4882a593Smuzhiyun return err;
909*4882a593Smuzhiyun }
910*4882a593Smuzhiyun
nvidiafb_pan_display(struct fb_var_screeninfo * var,struct fb_info * info)911*4882a593Smuzhiyun static int nvidiafb_pan_display(struct fb_var_screeninfo *var,
912*4882a593Smuzhiyun struct fb_info *info)
913*4882a593Smuzhiyun {
914*4882a593Smuzhiyun struct nvidia_par *par = info->par;
915*4882a593Smuzhiyun u32 total;
916*4882a593Smuzhiyun
917*4882a593Smuzhiyun total = var->yoffset * info->fix.line_length + var->xoffset;
918*4882a593Smuzhiyun
919*4882a593Smuzhiyun NVSetStartAddress(par, total);
920*4882a593Smuzhiyun
921*4882a593Smuzhiyun return 0;
922*4882a593Smuzhiyun }
923*4882a593Smuzhiyun
nvidiafb_blank(int blank,struct fb_info * info)924*4882a593Smuzhiyun static int nvidiafb_blank(int blank, struct fb_info *info)
925*4882a593Smuzhiyun {
926*4882a593Smuzhiyun struct nvidia_par *par = info->par;
927*4882a593Smuzhiyun unsigned char tmp, vesa;
928*4882a593Smuzhiyun
929*4882a593Smuzhiyun tmp = NVReadSeq(par, 0x01) & ~0x20; /* screen on/off */
930*4882a593Smuzhiyun vesa = NVReadCrtc(par, 0x1a) & ~0xc0; /* sync on/off */
931*4882a593Smuzhiyun
932*4882a593Smuzhiyun NVTRACE_ENTER();
933*4882a593Smuzhiyun
934*4882a593Smuzhiyun if (blank)
935*4882a593Smuzhiyun tmp |= 0x20;
936*4882a593Smuzhiyun
937*4882a593Smuzhiyun switch (blank) {
938*4882a593Smuzhiyun case FB_BLANK_UNBLANK:
939*4882a593Smuzhiyun case FB_BLANK_NORMAL:
940*4882a593Smuzhiyun break;
941*4882a593Smuzhiyun case FB_BLANK_VSYNC_SUSPEND:
942*4882a593Smuzhiyun vesa |= 0x80;
943*4882a593Smuzhiyun break;
944*4882a593Smuzhiyun case FB_BLANK_HSYNC_SUSPEND:
945*4882a593Smuzhiyun vesa |= 0x40;
946*4882a593Smuzhiyun break;
947*4882a593Smuzhiyun case FB_BLANK_POWERDOWN:
948*4882a593Smuzhiyun vesa |= 0xc0;
949*4882a593Smuzhiyun break;
950*4882a593Smuzhiyun }
951*4882a593Smuzhiyun
952*4882a593Smuzhiyun NVWriteSeq(par, 0x01, tmp);
953*4882a593Smuzhiyun NVWriteCrtc(par, 0x1a, vesa);
954*4882a593Smuzhiyun
955*4882a593Smuzhiyun NVTRACE_LEAVE();
956*4882a593Smuzhiyun
957*4882a593Smuzhiyun return 0;
958*4882a593Smuzhiyun }
959*4882a593Smuzhiyun
960*4882a593Smuzhiyun /*
961*4882a593Smuzhiyun * Because the VGA registers are not mapped linearly in its MMIO space,
962*4882a593Smuzhiyun * restrict VGA register saving and restore to x86 only, where legacy VGA IO
963*4882a593Smuzhiyun * access is legal. Consequently, we must also check if the device is the
964*4882a593Smuzhiyun * primary display.
965*4882a593Smuzhiyun */
966*4882a593Smuzhiyun #ifdef CONFIG_X86
save_vga_x86(struct nvidia_par * par)967*4882a593Smuzhiyun static void save_vga_x86(struct nvidia_par *par)
968*4882a593Smuzhiyun {
969*4882a593Smuzhiyun struct resource *res= &par->pci_dev->resource[PCI_ROM_RESOURCE];
970*4882a593Smuzhiyun
971*4882a593Smuzhiyun if (res && res->flags & IORESOURCE_ROM_SHADOW) {
972*4882a593Smuzhiyun memset(&par->vgastate, 0, sizeof(par->vgastate));
973*4882a593Smuzhiyun par->vgastate.flags = VGA_SAVE_MODE | VGA_SAVE_FONTS |
974*4882a593Smuzhiyun VGA_SAVE_CMAP;
975*4882a593Smuzhiyun save_vga(&par->vgastate);
976*4882a593Smuzhiyun }
977*4882a593Smuzhiyun }
978*4882a593Smuzhiyun
restore_vga_x86(struct nvidia_par * par)979*4882a593Smuzhiyun static void restore_vga_x86(struct nvidia_par *par)
980*4882a593Smuzhiyun {
981*4882a593Smuzhiyun struct resource *res= &par->pci_dev->resource[PCI_ROM_RESOURCE];
982*4882a593Smuzhiyun
983*4882a593Smuzhiyun if (res && res->flags & IORESOURCE_ROM_SHADOW)
984*4882a593Smuzhiyun restore_vga(&par->vgastate);
985*4882a593Smuzhiyun }
986*4882a593Smuzhiyun #else
987*4882a593Smuzhiyun #define save_vga_x86(x) do {} while (0)
988*4882a593Smuzhiyun #define restore_vga_x86(x) do {} while (0)
989*4882a593Smuzhiyun #endif /* X86 */
990*4882a593Smuzhiyun
nvidiafb_open(struct fb_info * info,int user)991*4882a593Smuzhiyun static int nvidiafb_open(struct fb_info *info, int user)
992*4882a593Smuzhiyun {
993*4882a593Smuzhiyun struct nvidia_par *par = info->par;
994*4882a593Smuzhiyun
995*4882a593Smuzhiyun if (!par->open_count) {
996*4882a593Smuzhiyun save_vga_x86(par);
997*4882a593Smuzhiyun nvidia_save_vga(par, &par->initial_state);
998*4882a593Smuzhiyun }
999*4882a593Smuzhiyun
1000*4882a593Smuzhiyun par->open_count++;
1001*4882a593Smuzhiyun return 0;
1002*4882a593Smuzhiyun }
1003*4882a593Smuzhiyun
nvidiafb_release(struct fb_info * info,int user)1004*4882a593Smuzhiyun static int nvidiafb_release(struct fb_info *info, int user)
1005*4882a593Smuzhiyun {
1006*4882a593Smuzhiyun struct nvidia_par *par = info->par;
1007*4882a593Smuzhiyun int err = 0;
1008*4882a593Smuzhiyun
1009*4882a593Smuzhiyun if (!par->open_count) {
1010*4882a593Smuzhiyun err = -EINVAL;
1011*4882a593Smuzhiyun goto done;
1012*4882a593Smuzhiyun }
1013*4882a593Smuzhiyun
1014*4882a593Smuzhiyun if (par->open_count == 1) {
1015*4882a593Smuzhiyun nvidia_write_regs(par, &par->initial_state);
1016*4882a593Smuzhiyun restore_vga_x86(par);
1017*4882a593Smuzhiyun }
1018*4882a593Smuzhiyun
1019*4882a593Smuzhiyun par->open_count--;
1020*4882a593Smuzhiyun done:
1021*4882a593Smuzhiyun return err;
1022*4882a593Smuzhiyun }
1023*4882a593Smuzhiyun
1024*4882a593Smuzhiyun static struct fb_ops nvidia_fb_ops = {
1025*4882a593Smuzhiyun .owner = THIS_MODULE,
1026*4882a593Smuzhiyun .fb_open = nvidiafb_open,
1027*4882a593Smuzhiyun .fb_release = nvidiafb_release,
1028*4882a593Smuzhiyun .fb_check_var = nvidiafb_check_var,
1029*4882a593Smuzhiyun .fb_set_par = nvidiafb_set_par,
1030*4882a593Smuzhiyun .fb_setcolreg = nvidiafb_setcolreg,
1031*4882a593Smuzhiyun .fb_pan_display = nvidiafb_pan_display,
1032*4882a593Smuzhiyun .fb_blank = nvidiafb_blank,
1033*4882a593Smuzhiyun .fb_fillrect = nvidiafb_fillrect,
1034*4882a593Smuzhiyun .fb_copyarea = nvidiafb_copyarea,
1035*4882a593Smuzhiyun .fb_imageblit = nvidiafb_imageblit,
1036*4882a593Smuzhiyun .fb_cursor = nvidiafb_cursor,
1037*4882a593Smuzhiyun .fb_sync = nvidiafb_sync,
1038*4882a593Smuzhiyun };
1039*4882a593Smuzhiyun
nvidiafb_suspend_late(struct device * dev,pm_message_t mesg)1040*4882a593Smuzhiyun static int nvidiafb_suspend_late(struct device *dev, pm_message_t mesg)
1041*4882a593Smuzhiyun {
1042*4882a593Smuzhiyun struct fb_info *info = dev_get_drvdata(dev);
1043*4882a593Smuzhiyun struct nvidia_par *par = info->par;
1044*4882a593Smuzhiyun
1045*4882a593Smuzhiyun if (mesg.event == PM_EVENT_PRETHAW)
1046*4882a593Smuzhiyun mesg.event = PM_EVENT_FREEZE;
1047*4882a593Smuzhiyun console_lock();
1048*4882a593Smuzhiyun par->pm_state = mesg.event;
1049*4882a593Smuzhiyun
1050*4882a593Smuzhiyun if (mesg.event & PM_EVENT_SLEEP) {
1051*4882a593Smuzhiyun fb_set_suspend(info, 1);
1052*4882a593Smuzhiyun nvidiafb_blank(FB_BLANK_POWERDOWN, info);
1053*4882a593Smuzhiyun nvidia_write_regs(par, &par->SavedReg);
1054*4882a593Smuzhiyun }
1055*4882a593Smuzhiyun dev->power.power_state = mesg;
1056*4882a593Smuzhiyun
1057*4882a593Smuzhiyun console_unlock();
1058*4882a593Smuzhiyun return 0;
1059*4882a593Smuzhiyun }
1060*4882a593Smuzhiyun
nvidiafb_suspend(struct device * dev)1061*4882a593Smuzhiyun static int __maybe_unused nvidiafb_suspend(struct device *dev)
1062*4882a593Smuzhiyun {
1063*4882a593Smuzhiyun return nvidiafb_suspend_late(dev, PMSG_SUSPEND);
1064*4882a593Smuzhiyun }
1065*4882a593Smuzhiyun
nvidiafb_hibernate(struct device * dev)1066*4882a593Smuzhiyun static int __maybe_unused nvidiafb_hibernate(struct device *dev)
1067*4882a593Smuzhiyun {
1068*4882a593Smuzhiyun return nvidiafb_suspend_late(dev, PMSG_HIBERNATE);
1069*4882a593Smuzhiyun }
1070*4882a593Smuzhiyun
nvidiafb_freeze(struct device * dev)1071*4882a593Smuzhiyun static int __maybe_unused nvidiafb_freeze(struct device *dev)
1072*4882a593Smuzhiyun {
1073*4882a593Smuzhiyun return nvidiafb_suspend_late(dev, PMSG_FREEZE);
1074*4882a593Smuzhiyun }
1075*4882a593Smuzhiyun
nvidiafb_resume(struct device * dev)1076*4882a593Smuzhiyun static int __maybe_unused nvidiafb_resume(struct device *dev)
1077*4882a593Smuzhiyun {
1078*4882a593Smuzhiyun struct fb_info *info = dev_get_drvdata(dev);
1079*4882a593Smuzhiyun struct nvidia_par *par = info->par;
1080*4882a593Smuzhiyun
1081*4882a593Smuzhiyun console_lock();
1082*4882a593Smuzhiyun
1083*4882a593Smuzhiyun par->pm_state = PM_EVENT_ON;
1084*4882a593Smuzhiyun nvidiafb_set_par(info);
1085*4882a593Smuzhiyun fb_set_suspend (info, 0);
1086*4882a593Smuzhiyun nvidiafb_blank(FB_BLANK_UNBLANK, info);
1087*4882a593Smuzhiyun
1088*4882a593Smuzhiyun console_unlock();
1089*4882a593Smuzhiyun return 0;
1090*4882a593Smuzhiyun }
1091*4882a593Smuzhiyun
1092*4882a593Smuzhiyun static const struct dev_pm_ops nvidiafb_pm_ops = {
1093*4882a593Smuzhiyun #ifdef CONFIG_PM_SLEEP
1094*4882a593Smuzhiyun .suspend = nvidiafb_suspend,
1095*4882a593Smuzhiyun .resume = nvidiafb_resume,
1096*4882a593Smuzhiyun .freeze = nvidiafb_freeze,
1097*4882a593Smuzhiyun .thaw = nvidiafb_resume,
1098*4882a593Smuzhiyun .poweroff = nvidiafb_hibernate,
1099*4882a593Smuzhiyun .restore = nvidiafb_resume,
1100*4882a593Smuzhiyun #endif /* CONFIG_PM_SLEEP */
1101*4882a593Smuzhiyun };
1102*4882a593Smuzhiyun
nvidia_set_fbinfo(struct fb_info * info)1103*4882a593Smuzhiyun static int nvidia_set_fbinfo(struct fb_info *info)
1104*4882a593Smuzhiyun {
1105*4882a593Smuzhiyun struct fb_monspecs *specs = &info->monspecs;
1106*4882a593Smuzhiyun struct fb_videomode modedb;
1107*4882a593Smuzhiyun struct nvidia_par *par = info->par;
1108*4882a593Smuzhiyun int lpitch;
1109*4882a593Smuzhiyun
1110*4882a593Smuzhiyun NVTRACE_ENTER();
1111*4882a593Smuzhiyun info->flags = FBINFO_DEFAULT
1112*4882a593Smuzhiyun | FBINFO_HWACCEL_IMAGEBLIT
1113*4882a593Smuzhiyun | FBINFO_HWACCEL_FILLRECT
1114*4882a593Smuzhiyun | FBINFO_HWACCEL_COPYAREA
1115*4882a593Smuzhiyun | FBINFO_HWACCEL_YPAN;
1116*4882a593Smuzhiyun
1117*4882a593Smuzhiyun fb_videomode_to_modelist(info->monspecs.modedb,
1118*4882a593Smuzhiyun info->monspecs.modedb_len, &info->modelist);
1119*4882a593Smuzhiyun fb_var_to_videomode(&modedb, &nvidiafb_default_var);
1120*4882a593Smuzhiyun
1121*4882a593Smuzhiyun switch (bpp) {
1122*4882a593Smuzhiyun case 0 ... 8:
1123*4882a593Smuzhiyun bpp = 8;
1124*4882a593Smuzhiyun break;
1125*4882a593Smuzhiyun case 9 ... 16:
1126*4882a593Smuzhiyun bpp = 16;
1127*4882a593Smuzhiyun break;
1128*4882a593Smuzhiyun default:
1129*4882a593Smuzhiyun bpp = 32;
1130*4882a593Smuzhiyun break;
1131*4882a593Smuzhiyun }
1132*4882a593Smuzhiyun
1133*4882a593Smuzhiyun if (specs->modedb != NULL) {
1134*4882a593Smuzhiyun const struct fb_videomode *mode;
1135*4882a593Smuzhiyun
1136*4882a593Smuzhiyun mode = fb_find_best_display(specs, &info->modelist);
1137*4882a593Smuzhiyun fb_videomode_to_var(&nvidiafb_default_var, mode);
1138*4882a593Smuzhiyun nvidiafb_default_var.bits_per_pixel = bpp;
1139*4882a593Smuzhiyun } else if (par->fpWidth && par->fpHeight) {
1140*4882a593Smuzhiyun char buf[16];
1141*4882a593Smuzhiyun
1142*4882a593Smuzhiyun memset(buf, 0, 16);
1143*4882a593Smuzhiyun snprintf(buf, 15, "%dx%dMR", par->fpWidth, par->fpHeight);
1144*4882a593Smuzhiyun fb_find_mode(&nvidiafb_default_var, info, buf, specs->modedb,
1145*4882a593Smuzhiyun specs->modedb_len, &modedb, bpp);
1146*4882a593Smuzhiyun }
1147*4882a593Smuzhiyun
1148*4882a593Smuzhiyun if (mode_option)
1149*4882a593Smuzhiyun fb_find_mode(&nvidiafb_default_var, info, mode_option,
1150*4882a593Smuzhiyun specs->modedb, specs->modedb_len, &modedb, bpp);
1151*4882a593Smuzhiyun
1152*4882a593Smuzhiyun info->var = nvidiafb_default_var;
1153*4882a593Smuzhiyun info->fix.visual = (info->var.bits_per_pixel == 8) ?
1154*4882a593Smuzhiyun FB_VISUAL_PSEUDOCOLOR : FB_VISUAL_DIRECTCOLOR;
1155*4882a593Smuzhiyun info->pseudo_palette = par->pseudo_palette;
1156*4882a593Smuzhiyun fb_alloc_cmap(&info->cmap, 256, 0);
1157*4882a593Smuzhiyun fb_destroy_modedb(info->monspecs.modedb);
1158*4882a593Smuzhiyun info->monspecs.modedb = NULL;
1159*4882a593Smuzhiyun
1160*4882a593Smuzhiyun /* maximize virtual vertical length */
1161*4882a593Smuzhiyun lpitch = info->var.xres_virtual *
1162*4882a593Smuzhiyun ((info->var.bits_per_pixel + 7) >> 3);
1163*4882a593Smuzhiyun info->var.yres_virtual = info->screen_size / lpitch;
1164*4882a593Smuzhiyun
1165*4882a593Smuzhiyun info->pixmap.scan_align = 4;
1166*4882a593Smuzhiyun info->pixmap.buf_align = 4;
1167*4882a593Smuzhiyun info->pixmap.access_align = 32;
1168*4882a593Smuzhiyun info->pixmap.size = 8 * 1024;
1169*4882a593Smuzhiyun info->pixmap.flags = FB_PIXMAP_SYSTEM;
1170*4882a593Smuzhiyun
1171*4882a593Smuzhiyun if (!hwcur)
1172*4882a593Smuzhiyun nvidia_fb_ops.fb_cursor = NULL;
1173*4882a593Smuzhiyun
1174*4882a593Smuzhiyun info->var.accel_flags = (!noaccel);
1175*4882a593Smuzhiyun
1176*4882a593Smuzhiyun switch (par->Architecture) {
1177*4882a593Smuzhiyun case NV_ARCH_04:
1178*4882a593Smuzhiyun info->fix.accel = FB_ACCEL_NV4;
1179*4882a593Smuzhiyun break;
1180*4882a593Smuzhiyun case NV_ARCH_10:
1181*4882a593Smuzhiyun info->fix.accel = FB_ACCEL_NV_10;
1182*4882a593Smuzhiyun break;
1183*4882a593Smuzhiyun case NV_ARCH_20:
1184*4882a593Smuzhiyun info->fix.accel = FB_ACCEL_NV_20;
1185*4882a593Smuzhiyun break;
1186*4882a593Smuzhiyun case NV_ARCH_30:
1187*4882a593Smuzhiyun info->fix.accel = FB_ACCEL_NV_30;
1188*4882a593Smuzhiyun break;
1189*4882a593Smuzhiyun case NV_ARCH_40:
1190*4882a593Smuzhiyun info->fix.accel = FB_ACCEL_NV_40;
1191*4882a593Smuzhiyun break;
1192*4882a593Smuzhiyun }
1193*4882a593Smuzhiyun
1194*4882a593Smuzhiyun NVTRACE_LEAVE();
1195*4882a593Smuzhiyun
1196*4882a593Smuzhiyun return nvidiafb_check_var(&info->var, info);
1197*4882a593Smuzhiyun }
1198*4882a593Smuzhiyun
nvidia_get_chipset(struct fb_info * info)1199*4882a593Smuzhiyun static u32 nvidia_get_chipset(struct fb_info *info)
1200*4882a593Smuzhiyun {
1201*4882a593Smuzhiyun struct nvidia_par *par = info->par;
1202*4882a593Smuzhiyun u32 id = (par->pci_dev->vendor << 16) | par->pci_dev->device;
1203*4882a593Smuzhiyun
1204*4882a593Smuzhiyun printk(KERN_INFO PFX "Device ID: %x \n", id);
1205*4882a593Smuzhiyun
1206*4882a593Smuzhiyun if ((id & 0xfff0) == 0x00f0 ||
1207*4882a593Smuzhiyun (id & 0xfff0) == 0x02e0) {
1208*4882a593Smuzhiyun /* pci-e */
1209*4882a593Smuzhiyun id = NV_RD32(par->REGS, 0x1800);
1210*4882a593Smuzhiyun
1211*4882a593Smuzhiyun if ((id & 0x0000ffff) == 0x000010DE)
1212*4882a593Smuzhiyun id = 0x10DE0000 | (id >> 16);
1213*4882a593Smuzhiyun else if ((id & 0xffff0000) == 0xDE100000) /* wrong endian */
1214*4882a593Smuzhiyun id = 0x10DE0000 | ((id << 8) & 0x0000ff00) |
1215*4882a593Smuzhiyun ((id >> 8) & 0x000000ff);
1216*4882a593Smuzhiyun printk(KERN_INFO PFX "Subsystem ID: %x \n", id);
1217*4882a593Smuzhiyun }
1218*4882a593Smuzhiyun
1219*4882a593Smuzhiyun return id;
1220*4882a593Smuzhiyun }
1221*4882a593Smuzhiyun
nvidia_get_arch(struct fb_info * info)1222*4882a593Smuzhiyun static u32 nvidia_get_arch(struct fb_info *info)
1223*4882a593Smuzhiyun {
1224*4882a593Smuzhiyun struct nvidia_par *par = info->par;
1225*4882a593Smuzhiyun u32 arch = 0;
1226*4882a593Smuzhiyun
1227*4882a593Smuzhiyun switch (par->Chipset & 0x0ff0) {
1228*4882a593Smuzhiyun case 0x0100: /* GeForce 256 */
1229*4882a593Smuzhiyun case 0x0110: /* GeForce2 MX */
1230*4882a593Smuzhiyun case 0x0150: /* GeForce2 */
1231*4882a593Smuzhiyun case 0x0170: /* GeForce4 MX */
1232*4882a593Smuzhiyun case 0x0180: /* GeForce4 MX (8x AGP) */
1233*4882a593Smuzhiyun case 0x01A0: /* nForce */
1234*4882a593Smuzhiyun case 0x01F0: /* nForce2 */
1235*4882a593Smuzhiyun arch = NV_ARCH_10;
1236*4882a593Smuzhiyun break;
1237*4882a593Smuzhiyun case 0x0200: /* GeForce3 */
1238*4882a593Smuzhiyun case 0x0250: /* GeForce4 Ti */
1239*4882a593Smuzhiyun case 0x0280: /* GeForce4 Ti (8x AGP) */
1240*4882a593Smuzhiyun arch = NV_ARCH_20;
1241*4882a593Smuzhiyun break;
1242*4882a593Smuzhiyun case 0x0300: /* GeForceFX 5800 */
1243*4882a593Smuzhiyun case 0x0310: /* GeForceFX 5600 */
1244*4882a593Smuzhiyun case 0x0320: /* GeForceFX 5200 */
1245*4882a593Smuzhiyun case 0x0330: /* GeForceFX 5900 */
1246*4882a593Smuzhiyun case 0x0340: /* GeForceFX 5700 */
1247*4882a593Smuzhiyun arch = NV_ARCH_30;
1248*4882a593Smuzhiyun break;
1249*4882a593Smuzhiyun case 0x0040: /* GeForce 6800 */
1250*4882a593Smuzhiyun case 0x00C0: /* GeForce 6800 */
1251*4882a593Smuzhiyun case 0x0120: /* GeForce 6800 */
1252*4882a593Smuzhiyun case 0x0140: /* GeForce 6600 */
1253*4882a593Smuzhiyun case 0x0160: /* GeForce 6200 */
1254*4882a593Smuzhiyun case 0x01D0: /* GeForce 7200, 7300, 7400 */
1255*4882a593Smuzhiyun case 0x0090: /* GeForce 7800 */
1256*4882a593Smuzhiyun case 0x0210: /* GeForce 6800 */
1257*4882a593Smuzhiyun case 0x0220: /* GeForce 6200 */
1258*4882a593Smuzhiyun case 0x0240: /* GeForce 6100 */
1259*4882a593Smuzhiyun case 0x0290: /* GeForce 7900 */
1260*4882a593Smuzhiyun case 0x0390: /* GeForce 7600 */
1261*4882a593Smuzhiyun case 0x03D0:
1262*4882a593Smuzhiyun arch = NV_ARCH_40;
1263*4882a593Smuzhiyun break;
1264*4882a593Smuzhiyun case 0x0020: /* TNT, TNT2 */
1265*4882a593Smuzhiyun arch = NV_ARCH_04;
1266*4882a593Smuzhiyun break;
1267*4882a593Smuzhiyun default: /* unknown architecture */
1268*4882a593Smuzhiyun break;
1269*4882a593Smuzhiyun }
1270*4882a593Smuzhiyun
1271*4882a593Smuzhiyun return arch;
1272*4882a593Smuzhiyun }
1273*4882a593Smuzhiyun
nvidiafb_probe(struct pci_dev * pd,const struct pci_device_id * ent)1274*4882a593Smuzhiyun static int nvidiafb_probe(struct pci_dev *pd, const struct pci_device_id *ent)
1275*4882a593Smuzhiyun {
1276*4882a593Smuzhiyun struct nvidia_par *par;
1277*4882a593Smuzhiyun struct fb_info *info;
1278*4882a593Smuzhiyun unsigned short cmd;
1279*4882a593Smuzhiyun
1280*4882a593Smuzhiyun
1281*4882a593Smuzhiyun NVTRACE_ENTER();
1282*4882a593Smuzhiyun assert(pd != NULL);
1283*4882a593Smuzhiyun
1284*4882a593Smuzhiyun info = framebuffer_alloc(sizeof(struct nvidia_par), &pd->dev);
1285*4882a593Smuzhiyun
1286*4882a593Smuzhiyun if (!info)
1287*4882a593Smuzhiyun goto err_out;
1288*4882a593Smuzhiyun
1289*4882a593Smuzhiyun par = info->par;
1290*4882a593Smuzhiyun par->pci_dev = pd;
1291*4882a593Smuzhiyun info->pixmap.addr = kzalloc(8 * 1024, GFP_KERNEL);
1292*4882a593Smuzhiyun
1293*4882a593Smuzhiyun if (info->pixmap.addr == NULL)
1294*4882a593Smuzhiyun goto err_out_kfree;
1295*4882a593Smuzhiyun
1296*4882a593Smuzhiyun if (pci_enable_device(pd)) {
1297*4882a593Smuzhiyun printk(KERN_ERR PFX "cannot enable PCI device\n");
1298*4882a593Smuzhiyun goto err_out_enable;
1299*4882a593Smuzhiyun }
1300*4882a593Smuzhiyun
1301*4882a593Smuzhiyun if (pci_request_regions(pd, "nvidiafb")) {
1302*4882a593Smuzhiyun printk(KERN_ERR PFX "cannot request PCI regions\n");
1303*4882a593Smuzhiyun goto err_out_enable;
1304*4882a593Smuzhiyun }
1305*4882a593Smuzhiyun
1306*4882a593Smuzhiyun par->FlatPanel = flatpanel;
1307*4882a593Smuzhiyun if (flatpanel == 1)
1308*4882a593Smuzhiyun printk(KERN_INFO PFX "flatpanel support enabled\n");
1309*4882a593Smuzhiyun par->FPDither = fpdither;
1310*4882a593Smuzhiyun
1311*4882a593Smuzhiyun par->CRTCnumber = forceCRTC;
1312*4882a593Smuzhiyun par->FpScale = (!noscale);
1313*4882a593Smuzhiyun par->paneltweak = paneltweak;
1314*4882a593Smuzhiyun par->reverse_i2c = reverse_i2c;
1315*4882a593Smuzhiyun
1316*4882a593Smuzhiyun /* enable IO and mem if not already done */
1317*4882a593Smuzhiyun pci_read_config_word(pd, PCI_COMMAND, &cmd);
1318*4882a593Smuzhiyun cmd |= (PCI_COMMAND_IO | PCI_COMMAND_MEMORY);
1319*4882a593Smuzhiyun pci_write_config_word(pd, PCI_COMMAND, cmd);
1320*4882a593Smuzhiyun
1321*4882a593Smuzhiyun nvidiafb_fix.mmio_start = pci_resource_start(pd, 0);
1322*4882a593Smuzhiyun nvidiafb_fix.smem_start = pci_resource_start(pd, 1);
1323*4882a593Smuzhiyun nvidiafb_fix.mmio_len = pci_resource_len(pd, 0);
1324*4882a593Smuzhiyun
1325*4882a593Smuzhiyun par->REGS = ioremap(nvidiafb_fix.mmio_start, nvidiafb_fix.mmio_len);
1326*4882a593Smuzhiyun
1327*4882a593Smuzhiyun if (!par->REGS) {
1328*4882a593Smuzhiyun printk(KERN_ERR PFX "cannot ioremap MMIO base\n");
1329*4882a593Smuzhiyun goto err_out_free_base0;
1330*4882a593Smuzhiyun }
1331*4882a593Smuzhiyun
1332*4882a593Smuzhiyun par->Chipset = nvidia_get_chipset(info);
1333*4882a593Smuzhiyun par->Architecture = nvidia_get_arch(info);
1334*4882a593Smuzhiyun
1335*4882a593Smuzhiyun if (par->Architecture == 0) {
1336*4882a593Smuzhiyun printk(KERN_ERR PFX "unknown NV_ARCH\n");
1337*4882a593Smuzhiyun goto err_out_arch;
1338*4882a593Smuzhiyun }
1339*4882a593Smuzhiyun
1340*4882a593Smuzhiyun sprintf(nvidiafb_fix.id, "NV%x", (pd->device & 0x0ff0) >> 4);
1341*4882a593Smuzhiyun
1342*4882a593Smuzhiyun if (NVCommonSetup(info))
1343*4882a593Smuzhiyun goto err_out_arch;
1344*4882a593Smuzhiyun
1345*4882a593Smuzhiyun par->FbAddress = nvidiafb_fix.smem_start;
1346*4882a593Smuzhiyun par->FbMapSize = par->RamAmountKBytes * 1024;
1347*4882a593Smuzhiyun if (vram && vram * 1024 * 1024 < par->FbMapSize)
1348*4882a593Smuzhiyun par->FbMapSize = vram * 1024 * 1024;
1349*4882a593Smuzhiyun
1350*4882a593Smuzhiyun /* Limit amount of vram to 64 MB */
1351*4882a593Smuzhiyun if (par->FbMapSize > 64 * 1024 * 1024)
1352*4882a593Smuzhiyun par->FbMapSize = 64 * 1024 * 1024;
1353*4882a593Smuzhiyun
1354*4882a593Smuzhiyun if(par->Architecture >= NV_ARCH_40)
1355*4882a593Smuzhiyun par->FbUsableSize = par->FbMapSize - (560 * 1024);
1356*4882a593Smuzhiyun else
1357*4882a593Smuzhiyun par->FbUsableSize = par->FbMapSize - (128 * 1024);
1358*4882a593Smuzhiyun par->ScratchBufferSize = (par->Architecture < NV_ARCH_10) ? 8 * 1024 :
1359*4882a593Smuzhiyun 16 * 1024;
1360*4882a593Smuzhiyun par->ScratchBufferStart = par->FbUsableSize - par->ScratchBufferSize;
1361*4882a593Smuzhiyun par->CursorStart = par->FbUsableSize + (32 * 1024);
1362*4882a593Smuzhiyun
1363*4882a593Smuzhiyun info->screen_base = ioremap_wc(nvidiafb_fix.smem_start,
1364*4882a593Smuzhiyun par->FbMapSize);
1365*4882a593Smuzhiyun info->screen_size = par->FbUsableSize;
1366*4882a593Smuzhiyun nvidiafb_fix.smem_len = par->RamAmountKBytes * 1024;
1367*4882a593Smuzhiyun
1368*4882a593Smuzhiyun if (!info->screen_base) {
1369*4882a593Smuzhiyun printk(KERN_ERR PFX "cannot ioremap FB base\n");
1370*4882a593Smuzhiyun goto err_out_free_base1;
1371*4882a593Smuzhiyun }
1372*4882a593Smuzhiyun
1373*4882a593Smuzhiyun par->FbStart = info->screen_base;
1374*4882a593Smuzhiyun
1375*4882a593Smuzhiyun if (!nomtrr)
1376*4882a593Smuzhiyun par->wc_cookie = arch_phys_wc_add(nvidiafb_fix.smem_start,
1377*4882a593Smuzhiyun par->RamAmountKBytes * 1024);
1378*4882a593Smuzhiyun
1379*4882a593Smuzhiyun info->fbops = &nvidia_fb_ops;
1380*4882a593Smuzhiyun info->fix = nvidiafb_fix;
1381*4882a593Smuzhiyun
1382*4882a593Smuzhiyun if (nvidia_set_fbinfo(info) < 0) {
1383*4882a593Smuzhiyun printk(KERN_ERR PFX "error setting initial video mode\n");
1384*4882a593Smuzhiyun goto err_out_iounmap_fb;
1385*4882a593Smuzhiyun }
1386*4882a593Smuzhiyun
1387*4882a593Smuzhiyun nvidia_save_vga(par, &par->SavedReg);
1388*4882a593Smuzhiyun
1389*4882a593Smuzhiyun pci_set_drvdata(pd, info);
1390*4882a593Smuzhiyun
1391*4882a593Smuzhiyun if (backlight)
1392*4882a593Smuzhiyun nvidia_bl_init(par);
1393*4882a593Smuzhiyun
1394*4882a593Smuzhiyun if (register_framebuffer(info) < 0) {
1395*4882a593Smuzhiyun printk(KERN_ERR PFX "error registering nVidia framebuffer\n");
1396*4882a593Smuzhiyun goto err_out_iounmap_fb;
1397*4882a593Smuzhiyun }
1398*4882a593Smuzhiyun
1399*4882a593Smuzhiyun
1400*4882a593Smuzhiyun printk(KERN_INFO PFX
1401*4882a593Smuzhiyun "PCI nVidia %s framebuffer (%dMB @ 0x%lX)\n",
1402*4882a593Smuzhiyun info->fix.id,
1403*4882a593Smuzhiyun par->FbMapSize / (1024 * 1024), info->fix.smem_start);
1404*4882a593Smuzhiyun
1405*4882a593Smuzhiyun NVTRACE_LEAVE();
1406*4882a593Smuzhiyun return 0;
1407*4882a593Smuzhiyun
1408*4882a593Smuzhiyun err_out_iounmap_fb:
1409*4882a593Smuzhiyun iounmap(info->screen_base);
1410*4882a593Smuzhiyun err_out_free_base1:
1411*4882a593Smuzhiyun fb_destroy_modedb(info->monspecs.modedb);
1412*4882a593Smuzhiyun nvidia_delete_i2c_busses(par);
1413*4882a593Smuzhiyun err_out_arch:
1414*4882a593Smuzhiyun iounmap(par->REGS);
1415*4882a593Smuzhiyun err_out_free_base0:
1416*4882a593Smuzhiyun pci_release_regions(pd);
1417*4882a593Smuzhiyun err_out_enable:
1418*4882a593Smuzhiyun kfree(info->pixmap.addr);
1419*4882a593Smuzhiyun err_out_kfree:
1420*4882a593Smuzhiyun framebuffer_release(info);
1421*4882a593Smuzhiyun err_out:
1422*4882a593Smuzhiyun return -ENODEV;
1423*4882a593Smuzhiyun }
1424*4882a593Smuzhiyun
nvidiafb_remove(struct pci_dev * pd)1425*4882a593Smuzhiyun static void nvidiafb_remove(struct pci_dev *pd)
1426*4882a593Smuzhiyun {
1427*4882a593Smuzhiyun struct fb_info *info = pci_get_drvdata(pd);
1428*4882a593Smuzhiyun struct nvidia_par *par = info->par;
1429*4882a593Smuzhiyun
1430*4882a593Smuzhiyun NVTRACE_ENTER();
1431*4882a593Smuzhiyun
1432*4882a593Smuzhiyun unregister_framebuffer(info);
1433*4882a593Smuzhiyun
1434*4882a593Smuzhiyun nvidia_bl_exit(par);
1435*4882a593Smuzhiyun arch_phys_wc_del(par->wc_cookie);
1436*4882a593Smuzhiyun iounmap(info->screen_base);
1437*4882a593Smuzhiyun fb_destroy_modedb(info->monspecs.modedb);
1438*4882a593Smuzhiyun nvidia_delete_i2c_busses(par);
1439*4882a593Smuzhiyun iounmap(par->REGS);
1440*4882a593Smuzhiyun pci_release_regions(pd);
1441*4882a593Smuzhiyun kfree(info->pixmap.addr);
1442*4882a593Smuzhiyun framebuffer_release(info);
1443*4882a593Smuzhiyun NVTRACE_LEAVE();
1444*4882a593Smuzhiyun }
1445*4882a593Smuzhiyun
1446*4882a593Smuzhiyun /* ------------------------------------------------------------------------- *
1447*4882a593Smuzhiyun *
1448*4882a593Smuzhiyun * initialization
1449*4882a593Smuzhiyun *
1450*4882a593Smuzhiyun * ------------------------------------------------------------------------- */
1451*4882a593Smuzhiyun
1452*4882a593Smuzhiyun #ifndef MODULE
nvidiafb_setup(char * options)1453*4882a593Smuzhiyun static int nvidiafb_setup(char *options)
1454*4882a593Smuzhiyun {
1455*4882a593Smuzhiyun char *this_opt;
1456*4882a593Smuzhiyun
1457*4882a593Smuzhiyun NVTRACE_ENTER();
1458*4882a593Smuzhiyun if (!options || !*options)
1459*4882a593Smuzhiyun return 0;
1460*4882a593Smuzhiyun
1461*4882a593Smuzhiyun while ((this_opt = strsep(&options, ",")) != NULL) {
1462*4882a593Smuzhiyun if (!strncmp(this_opt, "forceCRTC", 9)) {
1463*4882a593Smuzhiyun char *p;
1464*4882a593Smuzhiyun
1465*4882a593Smuzhiyun p = this_opt + 9;
1466*4882a593Smuzhiyun if (!*p || !*(++p))
1467*4882a593Smuzhiyun continue;
1468*4882a593Smuzhiyun forceCRTC = *p - '0';
1469*4882a593Smuzhiyun if (forceCRTC < 0 || forceCRTC > 1)
1470*4882a593Smuzhiyun forceCRTC = -1;
1471*4882a593Smuzhiyun } else if (!strncmp(this_opt, "flatpanel", 9)) {
1472*4882a593Smuzhiyun flatpanel = 1;
1473*4882a593Smuzhiyun } else if (!strncmp(this_opt, "hwcur", 5)) {
1474*4882a593Smuzhiyun hwcur = 1;
1475*4882a593Smuzhiyun } else if (!strncmp(this_opt, "noaccel", 6)) {
1476*4882a593Smuzhiyun noaccel = 1;
1477*4882a593Smuzhiyun } else if (!strncmp(this_opt, "noscale", 7)) {
1478*4882a593Smuzhiyun noscale = 1;
1479*4882a593Smuzhiyun } else if (!strncmp(this_opt, "reverse_i2c", 11)) {
1480*4882a593Smuzhiyun reverse_i2c = 1;
1481*4882a593Smuzhiyun } else if (!strncmp(this_opt, "paneltweak:", 11)) {
1482*4882a593Smuzhiyun paneltweak = simple_strtoul(this_opt+11, NULL, 0);
1483*4882a593Smuzhiyun } else if (!strncmp(this_opt, "vram:", 5)) {
1484*4882a593Smuzhiyun vram = simple_strtoul(this_opt+5, NULL, 0);
1485*4882a593Smuzhiyun } else if (!strncmp(this_opt, "backlight:", 10)) {
1486*4882a593Smuzhiyun backlight = simple_strtoul(this_opt+10, NULL, 0);
1487*4882a593Smuzhiyun } else if (!strncmp(this_opt, "nomtrr", 6)) {
1488*4882a593Smuzhiyun nomtrr = true;
1489*4882a593Smuzhiyun } else if (!strncmp(this_opt, "fpdither:", 9)) {
1490*4882a593Smuzhiyun fpdither = simple_strtol(this_opt+9, NULL, 0);
1491*4882a593Smuzhiyun } else if (!strncmp(this_opt, "bpp:", 4)) {
1492*4882a593Smuzhiyun bpp = simple_strtoul(this_opt+4, NULL, 0);
1493*4882a593Smuzhiyun } else
1494*4882a593Smuzhiyun mode_option = this_opt;
1495*4882a593Smuzhiyun }
1496*4882a593Smuzhiyun NVTRACE_LEAVE();
1497*4882a593Smuzhiyun return 0;
1498*4882a593Smuzhiyun }
1499*4882a593Smuzhiyun #endif /* !MODULE */
1500*4882a593Smuzhiyun
1501*4882a593Smuzhiyun static struct pci_driver nvidiafb_driver = {
1502*4882a593Smuzhiyun .name = "nvidiafb",
1503*4882a593Smuzhiyun .id_table = nvidiafb_pci_tbl,
1504*4882a593Smuzhiyun .probe = nvidiafb_probe,
1505*4882a593Smuzhiyun .driver.pm = &nvidiafb_pm_ops,
1506*4882a593Smuzhiyun .remove = nvidiafb_remove,
1507*4882a593Smuzhiyun };
1508*4882a593Smuzhiyun
1509*4882a593Smuzhiyun /* ------------------------------------------------------------------------- *
1510*4882a593Smuzhiyun *
1511*4882a593Smuzhiyun * modularization
1512*4882a593Smuzhiyun *
1513*4882a593Smuzhiyun * ------------------------------------------------------------------------- */
1514*4882a593Smuzhiyun
nvidiafb_init(void)1515*4882a593Smuzhiyun static int nvidiafb_init(void)
1516*4882a593Smuzhiyun {
1517*4882a593Smuzhiyun #ifndef MODULE
1518*4882a593Smuzhiyun char *option = NULL;
1519*4882a593Smuzhiyun
1520*4882a593Smuzhiyun if (fb_get_options("nvidiafb", &option))
1521*4882a593Smuzhiyun return -ENODEV;
1522*4882a593Smuzhiyun nvidiafb_setup(option);
1523*4882a593Smuzhiyun #endif
1524*4882a593Smuzhiyun return pci_register_driver(&nvidiafb_driver);
1525*4882a593Smuzhiyun }
1526*4882a593Smuzhiyun
1527*4882a593Smuzhiyun module_init(nvidiafb_init);
1528*4882a593Smuzhiyun
nvidiafb_exit(void)1529*4882a593Smuzhiyun static void __exit nvidiafb_exit(void)
1530*4882a593Smuzhiyun {
1531*4882a593Smuzhiyun pci_unregister_driver(&nvidiafb_driver);
1532*4882a593Smuzhiyun }
1533*4882a593Smuzhiyun
1534*4882a593Smuzhiyun module_exit(nvidiafb_exit);
1535*4882a593Smuzhiyun
1536*4882a593Smuzhiyun module_param(flatpanel, int, 0);
1537*4882a593Smuzhiyun MODULE_PARM_DESC(flatpanel,
1538*4882a593Smuzhiyun "Enables experimental flat panel support for some chipsets. "
1539*4882a593Smuzhiyun "(0=disabled, 1=enabled, -1=autodetect) (default=-1)");
1540*4882a593Smuzhiyun module_param(fpdither, int, 0);
1541*4882a593Smuzhiyun MODULE_PARM_DESC(fpdither,
1542*4882a593Smuzhiyun "Enables dithering of flat panel for 6 bits panels. "
1543*4882a593Smuzhiyun "(0=disabled, 1=enabled, -1=autodetect) (default=-1)");
1544*4882a593Smuzhiyun module_param(hwcur, int, 0);
1545*4882a593Smuzhiyun MODULE_PARM_DESC(hwcur,
1546*4882a593Smuzhiyun "Enables hardware cursor implementation. (0 or 1=enabled) "
1547*4882a593Smuzhiyun "(default=0)");
1548*4882a593Smuzhiyun module_param(noaccel, int, 0);
1549*4882a593Smuzhiyun MODULE_PARM_DESC(noaccel,
1550*4882a593Smuzhiyun "Disables hardware acceleration. (0 or 1=disable) "
1551*4882a593Smuzhiyun "(default=0)");
1552*4882a593Smuzhiyun module_param(noscale, int, 0);
1553*4882a593Smuzhiyun MODULE_PARM_DESC(noscale,
1554*4882a593Smuzhiyun "Disables screen scaling. (0 or 1=disable) "
1555*4882a593Smuzhiyun "(default=0, do scaling)");
1556*4882a593Smuzhiyun module_param(paneltweak, int, 0);
1557*4882a593Smuzhiyun MODULE_PARM_DESC(paneltweak,
1558*4882a593Smuzhiyun "Tweak display settings for flatpanels. "
1559*4882a593Smuzhiyun "(default=0, no tweaks)");
1560*4882a593Smuzhiyun module_param(forceCRTC, int, 0);
1561*4882a593Smuzhiyun MODULE_PARM_DESC(forceCRTC,
1562*4882a593Smuzhiyun "Forces usage of a particular CRTC in case autodetection "
1563*4882a593Smuzhiyun "fails. (0 or 1) (default=autodetect)");
1564*4882a593Smuzhiyun module_param(vram, int, 0);
1565*4882a593Smuzhiyun MODULE_PARM_DESC(vram,
1566*4882a593Smuzhiyun "amount of framebuffer memory to remap in MiB"
1567*4882a593Smuzhiyun "(default=0 - remap entire memory)");
1568*4882a593Smuzhiyun module_param(mode_option, charp, 0);
1569*4882a593Smuzhiyun MODULE_PARM_DESC(mode_option, "Specify initial video mode");
1570*4882a593Smuzhiyun module_param(bpp, int, 0);
1571*4882a593Smuzhiyun MODULE_PARM_DESC(bpp, "pixel width in bits"
1572*4882a593Smuzhiyun "(default=8)");
1573*4882a593Smuzhiyun module_param(reverse_i2c, int, 0);
1574*4882a593Smuzhiyun MODULE_PARM_DESC(reverse_i2c, "reverse port assignment of the i2c bus");
1575*4882a593Smuzhiyun module_param(nomtrr, bool, false);
1576*4882a593Smuzhiyun MODULE_PARM_DESC(nomtrr, "Disables MTRR support (0 or 1=disabled) "
1577*4882a593Smuzhiyun "(default=0)");
1578*4882a593Smuzhiyun
1579*4882a593Smuzhiyun MODULE_AUTHOR("Antonino Daplas");
1580*4882a593Smuzhiyun MODULE_DESCRIPTION("Framebuffer driver for nVidia graphics chipset");
1581*4882a593Smuzhiyun MODULE_LICENSE("GPL");
1582