1*4882a593Smuzhiyun // SPDX-License-Identifier: GPL-2.0
2*4882a593Smuzhiyun
3*4882a593Smuzhiyun /*
4*4882a593Smuzhiyun * ATI Mach64 Hardware Acceleration
5*4882a593Smuzhiyun */
6*4882a593Smuzhiyun
7*4882a593Smuzhiyun #include <linux/delay.h>
8*4882a593Smuzhiyun #include <asm/unaligned.h>
9*4882a593Smuzhiyun #include <linux/fb.h>
10*4882a593Smuzhiyun #include <video/mach64.h>
11*4882a593Smuzhiyun #include "atyfb.h"
12*4882a593Smuzhiyun
13*4882a593Smuzhiyun /*
14*4882a593Smuzhiyun * Generic Mach64 routines
15*4882a593Smuzhiyun */
16*4882a593Smuzhiyun
17*4882a593Smuzhiyun /* this is for DMA GUI engine! work in progress */
18*4882a593Smuzhiyun typedef struct {
19*4882a593Smuzhiyun u32 frame_buf_offset;
20*4882a593Smuzhiyun u32 system_mem_addr;
21*4882a593Smuzhiyun u32 command;
22*4882a593Smuzhiyun u32 reserved;
23*4882a593Smuzhiyun } BM_DESCRIPTOR_ENTRY;
24*4882a593Smuzhiyun
25*4882a593Smuzhiyun #define LAST_DESCRIPTOR (1 << 31)
26*4882a593Smuzhiyun #define SYSTEM_TO_FRAME_BUFFER 0
27*4882a593Smuzhiyun
rotation24bpp(u32 dx,u32 direction)28*4882a593Smuzhiyun static u32 rotation24bpp(u32 dx, u32 direction)
29*4882a593Smuzhiyun {
30*4882a593Smuzhiyun u32 rotation;
31*4882a593Smuzhiyun if (direction & DST_X_LEFT_TO_RIGHT) {
32*4882a593Smuzhiyun rotation = (dx / 4) % 6;
33*4882a593Smuzhiyun } else {
34*4882a593Smuzhiyun rotation = ((dx + 2) / 4) % 6;
35*4882a593Smuzhiyun }
36*4882a593Smuzhiyun
37*4882a593Smuzhiyun return ((rotation << 8) | DST_24_ROTATION_ENABLE);
38*4882a593Smuzhiyun }
39*4882a593Smuzhiyun
aty_reset_engine(struct atyfb_par * par)40*4882a593Smuzhiyun void aty_reset_engine(struct atyfb_par *par)
41*4882a593Smuzhiyun {
42*4882a593Smuzhiyun /* reset engine */
43*4882a593Smuzhiyun aty_st_le32(GEN_TEST_CNTL,
44*4882a593Smuzhiyun aty_ld_le32(GEN_TEST_CNTL, par) &
45*4882a593Smuzhiyun ~(GUI_ENGINE_ENABLE | HWCURSOR_ENABLE), par);
46*4882a593Smuzhiyun /* enable engine */
47*4882a593Smuzhiyun aty_st_le32(GEN_TEST_CNTL,
48*4882a593Smuzhiyun aty_ld_le32(GEN_TEST_CNTL, par) | GUI_ENGINE_ENABLE, par);
49*4882a593Smuzhiyun /* ensure engine is not locked up by clearing any FIFO or */
50*4882a593Smuzhiyun /* HOST errors */
51*4882a593Smuzhiyun aty_st_le32(BUS_CNTL,
52*4882a593Smuzhiyun aty_ld_le32(BUS_CNTL, par) | BUS_HOST_ERR_ACK | BUS_FIFO_ERR_ACK, par);
53*4882a593Smuzhiyun
54*4882a593Smuzhiyun par->fifo_space = 0;
55*4882a593Smuzhiyun }
56*4882a593Smuzhiyun
reset_GTC_3D_engine(const struct atyfb_par * par)57*4882a593Smuzhiyun static void reset_GTC_3D_engine(const struct atyfb_par *par)
58*4882a593Smuzhiyun {
59*4882a593Smuzhiyun aty_st_le32(SCALE_3D_CNTL, 0xc0, par);
60*4882a593Smuzhiyun mdelay(GTC_3D_RESET_DELAY);
61*4882a593Smuzhiyun aty_st_le32(SETUP_CNTL, 0x00, par);
62*4882a593Smuzhiyun mdelay(GTC_3D_RESET_DELAY);
63*4882a593Smuzhiyun aty_st_le32(SCALE_3D_CNTL, 0x00, par);
64*4882a593Smuzhiyun mdelay(GTC_3D_RESET_DELAY);
65*4882a593Smuzhiyun }
66*4882a593Smuzhiyun
aty_init_engine(struct atyfb_par * par,struct fb_info * info)67*4882a593Smuzhiyun void aty_init_engine(struct atyfb_par *par, struct fb_info *info)
68*4882a593Smuzhiyun {
69*4882a593Smuzhiyun u32 pitch_value;
70*4882a593Smuzhiyun u32 vxres;
71*4882a593Smuzhiyun
72*4882a593Smuzhiyun /* determine modal information from global mode structure */
73*4882a593Smuzhiyun pitch_value = info->fix.line_length / (info->var.bits_per_pixel / 8);
74*4882a593Smuzhiyun vxres = info->var.xres_virtual;
75*4882a593Smuzhiyun
76*4882a593Smuzhiyun if (info->var.bits_per_pixel == 24) {
77*4882a593Smuzhiyun /* In 24 bpp, the engine is in 8 bpp - this requires that all */
78*4882a593Smuzhiyun /* horizontal coordinates and widths must be adjusted */
79*4882a593Smuzhiyun pitch_value *= 3;
80*4882a593Smuzhiyun vxres *= 3;
81*4882a593Smuzhiyun }
82*4882a593Smuzhiyun
83*4882a593Smuzhiyun /* On GTC (RagePro), we need to reset the 3D engine before */
84*4882a593Smuzhiyun if (M64_HAS(RESET_3D))
85*4882a593Smuzhiyun reset_GTC_3D_engine(par);
86*4882a593Smuzhiyun
87*4882a593Smuzhiyun /* Reset engine, enable, and clear any engine errors */
88*4882a593Smuzhiyun aty_reset_engine(par);
89*4882a593Smuzhiyun /* Ensure that vga page pointers are set to zero - the upper */
90*4882a593Smuzhiyun /* page pointers are set to 1 to handle overflows in the */
91*4882a593Smuzhiyun /* lower page */
92*4882a593Smuzhiyun aty_st_le32(MEM_VGA_WP_SEL, 0x00010000, par);
93*4882a593Smuzhiyun aty_st_le32(MEM_VGA_RP_SEL, 0x00010000, par);
94*4882a593Smuzhiyun
95*4882a593Smuzhiyun /* ---- Setup standard engine context ---- */
96*4882a593Smuzhiyun
97*4882a593Smuzhiyun /* All GUI registers here are FIFOed - therefore, wait for */
98*4882a593Smuzhiyun /* the appropriate number of empty FIFO entries */
99*4882a593Smuzhiyun wait_for_fifo(14, par);
100*4882a593Smuzhiyun
101*4882a593Smuzhiyun /* enable all registers to be loaded for context loads */
102*4882a593Smuzhiyun aty_st_le32(CONTEXT_MASK, 0xFFFFFFFF, par);
103*4882a593Smuzhiyun
104*4882a593Smuzhiyun /* set destination pitch to modal pitch, set offset to zero */
105*4882a593Smuzhiyun aty_st_le32(DST_OFF_PITCH, (pitch_value / 8) << 22, par);
106*4882a593Smuzhiyun
107*4882a593Smuzhiyun /* zero these registers (set them to a known state) */
108*4882a593Smuzhiyun aty_st_le32(DST_Y_X, 0, par);
109*4882a593Smuzhiyun aty_st_le32(DST_HEIGHT, 0, par);
110*4882a593Smuzhiyun aty_st_le32(DST_BRES_ERR, 0, par);
111*4882a593Smuzhiyun aty_st_le32(DST_BRES_INC, 0, par);
112*4882a593Smuzhiyun aty_st_le32(DST_BRES_DEC, 0, par);
113*4882a593Smuzhiyun
114*4882a593Smuzhiyun /* set destination drawing attributes */
115*4882a593Smuzhiyun aty_st_le32(DST_CNTL, DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |
116*4882a593Smuzhiyun DST_X_LEFT_TO_RIGHT, par);
117*4882a593Smuzhiyun
118*4882a593Smuzhiyun /* set source pitch to modal pitch, set offset to zero */
119*4882a593Smuzhiyun aty_st_le32(SRC_OFF_PITCH, (pitch_value / 8) << 22, par);
120*4882a593Smuzhiyun
121*4882a593Smuzhiyun /* set these registers to a known state */
122*4882a593Smuzhiyun aty_st_le32(SRC_Y_X, 0, par);
123*4882a593Smuzhiyun aty_st_le32(SRC_HEIGHT1_WIDTH1, 1, par);
124*4882a593Smuzhiyun aty_st_le32(SRC_Y_X_START, 0, par);
125*4882a593Smuzhiyun aty_st_le32(SRC_HEIGHT2_WIDTH2, 1, par);
126*4882a593Smuzhiyun
127*4882a593Smuzhiyun /* set source pixel retrieving attributes */
128*4882a593Smuzhiyun aty_st_le32(SRC_CNTL, SRC_LINE_X_LEFT_TO_RIGHT, par);
129*4882a593Smuzhiyun
130*4882a593Smuzhiyun /* set host attributes */
131*4882a593Smuzhiyun wait_for_fifo(13, par);
132*4882a593Smuzhiyun aty_st_le32(HOST_CNTL, HOST_BYTE_ALIGN, par);
133*4882a593Smuzhiyun
134*4882a593Smuzhiyun /* set pattern attributes */
135*4882a593Smuzhiyun aty_st_le32(PAT_REG0, 0, par);
136*4882a593Smuzhiyun aty_st_le32(PAT_REG1, 0, par);
137*4882a593Smuzhiyun aty_st_le32(PAT_CNTL, 0, par);
138*4882a593Smuzhiyun
139*4882a593Smuzhiyun /* set scissors to modal size */
140*4882a593Smuzhiyun aty_st_le32(SC_LEFT, 0, par);
141*4882a593Smuzhiyun aty_st_le32(SC_TOP, 0, par);
142*4882a593Smuzhiyun aty_st_le32(SC_BOTTOM, par->crtc.vyres - 1, par);
143*4882a593Smuzhiyun aty_st_le32(SC_RIGHT, vxres - 1, par);
144*4882a593Smuzhiyun
145*4882a593Smuzhiyun /* set background color to minimum value (usually BLACK) */
146*4882a593Smuzhiyun aty_st_le32(DP_BKGD_CLR, 0, par);
147*4882a593Smuzhiyun
148*4882a593Smuzhiyun /* set foreground color to maximum value (usually WHITE) */
149*4882a593Smuzhiyun aty_st_le32(DP_FRGD_CLR, 0xFFFFFFFF, par);
150*4882a593Smuzhiyun
151*4882a593Smuzhiyun /* set write mask to effect all pixel bits */
152*4882a593Smuzhiyun aty_st_le32(DP_WRITE_MASK, 0xFFFFFFFF, par);
153*4882a593Smuzhiyun
154*4882a593Smuzhiyun /* set foreground mix to overpaint and background mix to */
155*4882a593Smuzhiyun /* no-effect */
156*4882a593Smuzhiyun aty_st_le32(DP_MIX, FRGD_MIX_S | BKGD_MIX_D, par);
157*4882a593Smuzhiyun
158*4882a593Smuzhiyun /* set primary source pixel channel to foreground color */
159*4882a593Smuzhiyun /* register */
160*4882a593Smuzhiyun aty_st_le32(DP_SRC, FRGD_SRC_FRGD_CLR, par);
161*4882a593Smuzhiyun
162*4882a593Smuzhiyun /* set compare functionality to false (no-effect on */
163*4882a593Smuzhiyun /* destination) */
164*4882a593Smuzhiyun wait_for_fifo(3, par);
165*4882a593Smuzhiyun aty_st_le32(CLR_CMP_CLR, 0, par);
166*4882a593Smuzhiyun aty_st_le32(CLR_CMP_MASK, 0xFFFFFFFF, par);
167*4882a593Smuzhiyun aty_st_le32(CLR_CMP_CNTL, 0, par);
168*4882a593Smuzhiyun
169*4882a593Smuzhiyun /* set pixel depth */
170*4882a593Smuzhiyun wait_for_fifo(2, par);
171*4882a593Smuzhiyun aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, par);
172*4882a593Smuzhiyun aty_st_le32(DP_CHAIN_MASK, par->crtc.dp_chain_mask, par);
173*4882a593Smuzhiyun
174*4882a593Smuzhiyun wait_for_fifo(5, par);
175*4882a593Smuzhiyun aty_st_le32(SCALE_3D_CNTL, 0, par);
176*4882a593Smuzhiyun aty_st_le32(Z_CNTL, 0, par);
177*4882a593Smuzhiyun aty_st_le32(CRTC_INT_CNTL, aty_ld_le32(CRTC_INT_CNTL, par) & ~0x20,
178*4882a593Smuzhiyun par);
179*4882a593Smuzhiyun aty_st_le32(GUI_TRAJ_CNTL, 0x100023, par);
180*4882a593Smuzhiyun
181*4882a593Smuzhiyun /* insure engine is idle before leaving */
182*4882a593Smuzhiyun wait_for_idle(par);
183*4882a593Smuzhiyun }
184*4882a593Smuzhiyun
185*4882a593Smuzhiyun /*
186*4882a593Smuzhiyun * Accelerated functions
187*4882a593Smuzhiyun */
188*4882a593Smuzhiyun
draw_rect(s16 x,s16 y,u16 width,u16 height,struct atyfb_par * par)189*4882a593Smuzhiyun static inline void draw_rect(s16 x, s16 y, u16 width, u16 height,
190*4882a593Smuzhiyun struct atyfb_par *par)
191*4882a593Smuzhiyun {
192*4882a593Smuzhiyun /* perform rectangle fill */
193*4882a593Smuzhiyun wait_for_fifo(2, par);
194*4882a593Smuzhiyun aty_st_le32(DST_Y_X, (x << 16) | y, par);
195*4882a593Smuzhiyun aty_st_le32(DST_HEIGHT_WIDTH, (width << 16) | height, par);
196*4882a593Smuzhiyun par->blitter_may_be_busy = 1;
197*4882a593Smuzhiyun }
198*4882a593Smuzhiyun
atyfb_copyarea(struct fb_info * info,const struct fb_copyarea * area)199*4882a593Smuzhiyun void atyfb_copyarea(struct fb_info *info, const struct fb_copyarea *area)
200*4882a593Smuzhiyun {
201*4882a593Smuzhiyun struct atyfb_par *par = (struct atyfb_par *) info->par;
202*4882a593Smuzhiyun u32 dy = area->dy, sy = area->sy, direction = DST_LAST_PEL;
203*4882a593Smuzhiyun u32 sx = area->sx, dx = area->dx, width = area->width, rotation = 0;
204*4882a593Smuzhiyun
205*4882a593Smuzhiyun if (par->asleep)
206*4882a593Smuzhiyun return;
207*4882a593Smuzhiyun if (!area->width || !area->height)
208*4882a593Smuzhiyun return;
209*4882a593Smuzhiyun if (!par->accel_flags) {
210*4882a593Smuzhiyun cfb_copyarea(info, area);
211*4882a593Smuzhiyun return;
212*4882a593Smuzhiyun }
213*4882a593Smuzhiyun
214*4882a593Smuzhiyun if (info->var.bits_per_pixel == 24) {
215*4882a593Smuzhiyun /* In 24 bpp, the engine is in 8 bpp - this requires that all */
216*4882a593Smuzhiyun /* horizontal coordinates and widths must be adjusted */
217*4882a593Smuzhiyun sx *= 3;
218*4882a593Smuzhiyun dx *= 3;
219*4882a593Smuzhiyun width *= 3;
220*4882a593Smuzhiyun }
221*4882a593Smuzhiyun
222*4882a593Smuzhiyun if (area->sy < area->dy) {
223*4882a593Smuzhiyun dy += area->height - 1;
224*4882a593Smuzhiyun sy += area->height - 1;
225*4882a593Smuzhiyun } else
226*4882a593Smuzhiyun direction |= DST_Y_TOP_TO_BOTTOM;
227*4882a593Smuzhiyun
228*4882a593Smuzhiyun if (sx < dx) {
229*4882a593Smuzhiyun dx += width - 1;
230*4882a593Smuzhiyun sx += width - 1;
231*4882a593Smuzhiyun } else
232*4882a593Smuzhiyun direction |= DST_X_LEFT_TO_RIGHT;
233*4882a593Smuzhiyun
234*4882a593Smuzhiyun if (info->var.bits_per_pixel == 24) {
235*4882a593Smuzhiyun rotation = rotation24bpp(dx, direction);
236*4882a593Smuzhiyun }
237*4882a593Smuzhiyun
238*4882a593Smuzhiyun wait_for_fifo(5, par);
239*4882a593Smuzhiyun aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, par);
240*4882a593Smuzhiyun aty_st_le32(DP_SRC, FRGD_SRC_BLIT, par);
241*4882a593Smuzhiyun aty_st_le32(SRC_Y_X, (sx << 16) | sy, par);
242*4882a593Smuzhiyun aty_st_le32(SRC_HEIGHT1_WIDTH1, (width << 16) | area->height, par);
243*4882a593Smuzhiyun aty_st_le32(DST_CNTL, direction | rotation, par);
244*4882a593Smuzhiyun draw_rect(dx, dy, width, area->height, par);
245*4882a593Smuzhiyun }
246*4882a593Smuzhiyun
atyfb_fillrect(struct fb_info * info,const struct fb_fillrect * rect)247*4882a593Smuzhiyun void atyfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
248*4882a593Smuzhiyun {
249*4882a593Smuzhiyun struct atyfb_par *par = (struct atyfb_par *) info->par;
250*4882a593Smuzhiyun u32 color, dx = rect->dx, width = rect->width, rotation = 0;
251*4882a593Smuzhiyun
252*4882a593Smuzhiyun if (par->asleep)
253*4882a593Smuzhiyun return;
254*4882a593Smuzhiyun if (!rect->width || !rect->height)
255*4882a593Smuzhiyun return;
256*4882a593Smuzhiyun if (!par->accel_flags) {
257*4882a593Smuzhiyun cfb_fillrect(info, rect);
258*4882a593Smuzhiyun return;
259*4882a593Smuzhiyun }
260*4882a593Smuzhiyun
261*4882a593Smuzhiyun if (info->fix.visual == FB_VISUAL_TRUECOLOR ||
262*4882a593Smuzhiyun info->fix.visual == FB_VISUAL_DIRECTCOLOR)
263*4882a593Smuzhiyun color = ((u32 *)(info->pseudo_palette))[rect->color];
264*4882a593Smuzhiyun else
265*4882a593Smuzhiyun color = rect->color;
266*4882a593Smuzhiyun
267*4882a593Smuzhiyun if (info->var.bits_per_pixel == 24) {
268*4882a593Smuzhiyun /* In 24 bpp, the engine is in 8 bpp - this requires that all */
269*4882a593Smuzhiyun /* horizontal coordinates and widths must be adjusted */
270*4882a593Smuzhiyun dx *= 3;
271*4882a593Smuzhiyun width *= 3;
272*4882a593Smuzhiyun rotation = rotation24bpp(dx, DST_X_LEFT_TO_RIGHT);
273*4882a593Smuzhiyun }
274*4882a593Smuzhiyun
275*4882a593Smuzhiyun wait_for_fifo(4, par);
276*4882a593Smuzhiyun aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, par);
277*4882a593Smuzhiyun aty_st_le32(DP_FRGD_CLR, color, par);
278*4882a593Smuzhiyun aty_st_le32(DP_SRC,
279*4882a593Smuzhiyun BKGD_SRC_BKGD_CLR | FRGD_SRC_FRGD_CLR | MONO_SRC_ONE,
280*4882a593Smuzhiyun par);
281*4882a593Smuzhiyun aty_st_le32(DST_CNTL,
282*4882a593Smuzhiyun DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |
283*4882a593Smuzhiyun DST_X_LEFT_TO_RIGHT | rotation, par);
284*4882a593Smuzhiyun draw_rect(dx, rect->dy, width, rect->height, par);
285*4882a593Smuzhiyun }
286*4882a593Smuzhiyun
atyfb_imageblit(struct fb_info * info,const struct fb_image * image)287*4882a593Smuzhiyun void atyfb_imageblit(struct fb_info *info, const struct fb_image *image)
288*4882a593Smuzhiyun {
289*4882a593Smuzhiyun struct atyfb_par *par = (struct atyfb_par *) info->par;
290*4882a593Smuzhiyun u32 src_bytes, dx = image->dx, dy = image->dy, width = image->width;
291*4882a593Smuzhiyun u32 pix_width, rotation = 0, src, mix;
292*4882a593Smuzhiyun
293*4882a593Smuzhiyun if (par->asleep)
294*4882a593Smuzhiyun return;
295*4882a593Smuzhiyun if (!image->width || !image->height)
296*4882a593Smuzhiyun return;
297*4882a593Smuzhiyun if (!par->accel_flags ||
298*4882a593Smuzhiyun (image->depth != 1 && info->var.bits_per_pixel != image->depth)) {
299*4882a593Smuzhiyun cfb_imageblit(info, image);
300*4882a593Smuzhiyun return;
301*4882a593Smuzhiyun }
302*4882a593Smuzhiyun
303*4882a593Smuzhiyun pix_width = par->crtc.dp_pix_width;
304*4882a593Smuzhiyun
305*4882a593Smuzhiyun switch (image->depth) {
306*4882a593Smuzhiyun case 1:
307*4882a593Smuzhiyun pix_width &= ~(BYTE_ORDER_MASK | HOST_MASK);
308*4882a593Smuzhiyun pix_width |= (BYTE_ORDER_MSB_TO_LSB | HOST_1BPP);
309*4882a593Smuzhiyun break;
310*4882a593Smuzhiyun case 4:
311*4882a593Smuzhiyun pix_width &= ~(BYTE_ORDER_MASK | HOST_MASK);
312*4882a593Smuzhiyun pix_width |= (BYTE_ORDER_MSB_TO_LSB | HOST_4BPP);
313*4882a593Smuzhiyun break;
314*4882a593Smuzhiyun case 8:
315*4882a593Smuzhiyun pix_width &= ~HOST_MASK;
316*4882a593Smuzhiyun pix_width |= HOST_8BPP;
317*4882a593Smuzhiyun break;
318*4882a593Smuzhiyun case 15:
319*4882a593Smuzhiyun pix_width &= ~HOST_MASK;
320*4882a593Smuzhiyun pix_width |= HOST_15BPP;
321*4882a593Smuzhiyun break;
322*4882a593Smuzhiyun case 16:
323*4882a593Smuzhiyun pix_width &= ~HOST_MASK;
324*4882a593Smuzhiyun pix_width |= HOST_16BPP;
325*4882a593Smuzhiyun break;
326*4882a593Smuzhiyun case 24:
327*4882a593Smuzhiyun pix_width &= ~HOST_MASK;
328*4882a593Smuzhiyun pix_width |= HOST_24BPP;
329*4882a593Smuzhiyun break;
330*4882a593Smuzhiyun case 32:
331*4882a593Smuzhiyun pix_width &= ~HOST_MASK;
332*4882a593Smuzhiyun pix_width |= HOST_32BPP;
333*4882a593Smuzhiyun break;
334*4882a593Smuzhiyun }
335*4882a593Smuzhiyun
336*4882a593Smuzhiyun if (info->var.bits_per_pixel == 24) {
337*4882a593Smuzhiyun /* In 24 bpp, the engine is in 8 bpp - this requires that all */
338*4882a593Smuzhiyun /* horizontal coordinates and widths must be adjusted */
339*4882a593Smuzhiyun dx *= 3;
340*4882a593Smuzhiyun width *= 3;
341*4882a593Smuzhiyun
342*4882a593Smuzhiyun rotation = rotation24bpp(dx, DST_X_LEFT_TO_RIGHT);
343*4882a593Smuzhiyun
344*4882a593Smuzhiyun pix_width &= ~DST_MASK;
345*4882a593Smuzhiyun pix_width |= DST_8BPP;
346*4882a593Smuzhiyun
347*4882a593Smuzhiyun /*
348*4882a593Smuzhiyun * since Rage 3D IIc we have DP_HOST_TRIPLE_EN bit
349*4882a593Smuzhiyun * this hwaccelerated triple has an issue with not aligned data
350*4882a593Smuzhiyun */
351*4882a593Smuzhiyun if (image->depth == 1 && M64_HAS(HW_TRIPLE) && image->width % 8 == 0)
352*4882a593Smuzhiyun pix_width |= DP_HOST_TRIPLE_EN;
353*4882a593Smuzhiyun }
354*4882a593Smuzhiyun
355*4882a593Smuzhiyun if (image->depth == 1) {
356*4882a593Smuzhiyun u32 fg, bg;
357*4882a593Smuzhiyun if (info->fix.visual == FB_VISUAL_TRUECOLOR ||
358*4882a593Smuzhiyun info->fix.visual == FB_VISUAL_DIRECTCOLOR) {
359*4882a593Smuzhiyun fg = ((u32*)(info->pseudo_palette))[image->fg_color];
360*4882a593Smuzhiyun bg = ((u32*)(info->pseudo_palette))[image->bg_color];
361*4882a593Smuzhiyun } else {
362*4882a593Smuzhiyun fg = image->fg_color;
363*4882a593Smuzhiyun bg = image->bg_color;
364*4882a593Smuzhiyun }
365*4882a593Smuzhiyun
366*4882a593Smuzhiyun wait_for_fifo(2, par);
367*4882a593Smuzhiyun aty_st_le32(DP_BKGD_CLR, bg, par);
368*4882a593Smuzhiyun aty_st_le32(DP_FRGD_CLR, fg, par);
369*4882a593Smuzhiyun src = MONO_SRC_HOST | FRGD_SRC_FRGD_CLR | BKGD_SRC_BKGD_CLR;
370*4882a593Smuzhiyun mix = FRGD_MIX_S | BKGD_MIX_S;
371*4882a593Smuzhiyun } else {
372*4882a593Smuzhiyun src = MONO_SRC_ONE | FRGD_SRC_HOST;
373*4882a593Smuzhiyun mix = FRGD_MIX_D_XOR_S | BKGD_MIX_D;
374*4882a593Smuzhiyun }
375*4882a593Smuzhiyun
376*4882a593Smuzhiyun wait_for_fifo(5, par);
377*4882a593Smuzhiyun aty_st_le32(DP_PIX_WIDTH, pix_width, par);
378*4882a593Smuzhiyun aty_st_le32(DP_MIX, mix, par);
379*4882a593Smuzhiyun aty_st_le32(DP_SRC, src, par);
380*4882a593Smuzhiyun aty_st_le32(HOST_CNTL, HOST_BYTE_ALIGN, par);
381*4882a593Smuzhiyun aty_st_le32(DST_CNTL, DST_Y_TOP_TO_BOTTOM | DST_X_LEFT_TO_RIGHT | rotation, par);
382*4882a593Smuzhiyun
383*4882a593Smuzhiyun draw_rect(dx, dy, width, image->height, par);
384*4882a593Smuzhiyun src_bytes = (((image->width * image->depth) + 7) / 8) * image->height;
385*4882a593Smuzhiyun
386*4882a593Smuzhiyun /* manual triple each pixel */
387*4882a593Smuzhiyun if (image->depth == 1 && info->var.bits_per_pixel == 24 && !(pix_width & DP_HOST_TRIPLE_EN)) {
388*4882a593Smuzhiyun int inbit, outbit, mult24, byte_id_in_dword, width;
389*4882a593Smuzhiyun u8 *pbitmapin = (u8*)image->data, *pbitmapout;
390*4882a593Smuzhiyun u32 hostdword;
391*4882a593Smuzhiyun
392*4882a593Smuzhiyun for (width = image->width, inbit = 7, mult24 = 0; src_bytes; ) {
393*4882a593Smuzhiyun for (hostdword = 0, pbitmapout = (u8*)&hostdword, byte_id_in_dword = 0;
394*4882a593Smuzhiyun byte_id_in_dword < 4 && src_bytes;
395*4882a593Smuzhiyun byte_id_in_dword++, pbitmapout++) {
396*4882a593Smuzhiyun for (outbit = 7; outbit >= 0; outbit--) {
397*4882a593Smuzhiyun *pbitmapout |= (((*pbitmapin >> inbit) & 1) << outbit);
398*4882a593Smuzhiyun mult24++;
399*4882a593Smuzhiyun /* next bit */
400*4882a593Smuzhiyun if (mult24 == 3) {
401*4882a593Smuzhiyun mult24 = 0;
402*4882a593Smuzhiyun inbit--;
403*4882a593Smuzhiyun width--;
404*4882a593Smuzhiyun }
405*4882a593Smuzhiyun
406*4882a593Smuzhiyun /* next byte */
407*4882a593Smuzhiyun if (inbit < 0 || width == 0) {
408*4882a593Smuzhiyun src_bytes--;
409*4882a593Smuzhiyun pbitmapin++;
410*4882a593Smuzhiyun inbit = 7;
411*4882a593Smuzhiyun
412*4882a593Smuzhiyun if (width == 0) {
413*4882a593Smuzhiyun width = image->width;
414*4882a593Smuzhiyun outbit = 0;
415*4882a593Smuzhiyun }
416*4882a593Smuzhiyun }
417*4882a593Smuzhiyun }
418*4882a593Smuzhiyun }
419*4882a593Smuzhiyun wait_for_fifo(1, par);
420*4882a593Smuzhiyun aty_st_le32(HOST_DATA0, le32_to_cpu(hostdword), par);
421*4882a593Smuzhiyun }
422*4882a593Smuzhiyun } else {
423*4882a593Smuzhiyun u32 *pbitmap, dwords = (src_bytes + 3) / 4;
424*4882a593Smuzhiyun for (pbitmap = (u32*)(image->data); dwords; dwords--, pbitmap++) {
425*4882a593Smuzhiyun wait_for_fifo(1, par);
426*4882a593Smuzhiyun aty_st_le32(HOST_DATA0, get_unaligned_le32(pbitmap), par);
427*4882a593Smuzhiyun }
428*4882a593Smuzhiyun }
429*4882a593Smuzhiyun }
430