xref: /OK3568_Linux_fs/kernel/drivers/input/gameport/ns558.c (revision 4882a59341e53eb6f0b4789bf948001014eff981)
1*4882a593Smuzhiyun // SPDX-License-Identifier: GPL-2.0-or-later
2*4882a593Smuzhiyun /*
3*4882a593Smuzhiyun  *  Copyright (c) 1999-2001 Vojtech Pavlik
4*4882a593Smuzhiyun  *  Copyright (c) 1999 Brian Gerst
5*4882a593Smuzhiyun  */
6*4882a593Smuzhiyun 
7*4882a593Smuzhiyun /*
8*4882a593Smuzhiyun  * NS558 based standard IBM game port driver for Linux
9*4882a593Smuzhiyun  */
10*4882a593Smuzhiyun 
11*4882a593Smuzhiyun /*
12*4882a593Smuzhiyun  */
13*4882a593Smuzhiyun 
14*4882a593Smuzhiyun #include <asm/io.h>
15*4882a593Smuzhiyun 
16*4882a593Smuzhiyun #include <linux/module.h>
17*4882a593Smuzhiyun #include <linux/ioport.h>
18*4882a593Smuzhiyun #include <linux/init.h>
19*4882a593Smuzhiyun #include <linux/delay.h>
20*4882a593Smuzhiyun #include <linux/gameport.h>
21*4882a593Smuzhiyun #include <linux/slab.h>
22*4882a593Smuzhiyun #include <linux/pnp.h>
23*4882a593Smuzhiyun 
24*4882a593Smuzhiyun MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
25*4882a593Smuzhiyun MODULE_DESCRIPTION("Classic gameport (ISA/PnP) driver");
26*4882a593Smuzhiyun MODULE_LICENSE("GPL");
27*4882a593Smuzhiyun 
28*4882a593Smuzhiyun static int ns558_isa_portlist[] = { 0x201, 0x200, 0x202, 0x203, 0x204, 0x205, 0x207, 0x209,
29*4882a593Smuzhiyun 				    0x20b, 0x20c, 0x20e, 0x20f, 0x211, 0x219, 0x101, 0 };
30*4882a593Smuzhiyun 
31*4882a593Smuzhiyun struct ns558 {
32*4882a593Smuzhiyun 	int type;
33*4882a593Smuzhiyun 	int io;
34*4882a593Smuzhiyun 	int size;
35*4882a593Smuzhiyun 	struct pnp_dev *dev;
36*4882a593Smuzhiyun 	struct gameport *gameport;
37*4882a593Smuzhiyun 	struct list_head node;
38*4882a593Smuzhiyun };
39*4882a593Smuzhiyun 
40*4882a593Smuzhiyun static LIST_HEAD(ns558_list);
41*4882a593Smuzhiyun 
42*4882a593Smuzhiyun /*
43*4882a593Smuzhiyun  * ns558_isa_probe() tries to find an isa gameport at the
44*4882a593Smuzhiyun  * specified address, and also checks for mirrors.
45*4882a593Smuzhiyun  * A joystick must be attached for this to work.
46*4882a593Smuzhiyun  */
47*4882a593Smuzhiyun 
ns558_isa_probe(int io)48*4882a593Smuzhiyun static int ns558_isa_probe(int io)
49*4882a593Smuzhiyun {
50*4882a593Smuzhiyun 	int i, j, b;
51*4882a593Smuzhiyun 	unsigned char c, u, v;
52*4882a593Smuzhiyun 	struct ns558 *ns558;
53*4882a593Smuzhiyun 	struct gameport *port;
54*4882a593Smuzhiyun 
55*4882a593Smuzhiyun /*
56*4882a593Smuzhiyun  * No one should be using this address.
57*4882a593Smuzhiyun  */
58*4882a593Smuzhiyun 
59*4882a593Smuzhiyun 	if (!request_region(io, 1, "ns558-isa"))
60*4882a593Smuzhiyun 		return -EBUSY;
61*4882a593Smuzhiyun 
62*4882a593Smuzhiyun /*
63*4882a593Smuzhiyun  * We must not be able to write arbitrary values to the port.
64*4882a593Smuzhiyun  * The lower two axis bits must be 1 after a write.
65*4882a593Smuzhiyun  */
66*4882a593Smuzhiyun 
67*4882a593Smuzhiyun 	c = inb(io);
68*4882a593Smuzhiyun 	outb(~c & ~3, io);
69*4882a593Smuzhiyun 	if (~(u = v = inb(io)) & 3) {
70*4882a593Smuzhiyun 		outb(c, io);
71*4882a593Smuzhiyun 		release_region(io, 1);
72*4882a593Smuzhiyun 		return -ENODEV;
73*4882a593Smuzhiyun 	}
74*4882a593Smuzhiyun /*
75*4882a593Smuzhiyun  * After a trigger, there must be at least some bits changing.
76*4882a593Smuzhiyun  */
77*4882a593Smuzhiyun 
78*4882a593Smuzhiyun 	for (i = 0; i < 1000; i++) v &= inb(io);
79*4882a593Smuzhiyun 
80*4882a593Smuzhiyun 	if (u == v) {
81*4882a593Smuzhiyun 		outb(c, io);
82*4882a593Smuzhiyun 		release_region(io, 1);
83*4882a593Smuzhiyun 		return -ENODEV;
84*4882a593Smuzhiyun 	}
85*4882a593Smuzhiyun 	msleep(3);
86*4882a593Smuzhiyun /*
87*4882a593Smuzhiyun  * After some time (4ms) the axes shouldn't change anymore.
88*4882a593Smuzhiyun  */
89*4882a593Smuzhiyun 
90*4882a593Smuzhiyun 	u = inb(io);
91*4882a593Smuzhiyun 	for (i = 0; i < 1000; i++)
92*4882a593Smuzhiyun 		if ((u ^ inb(io)) & 0xf) {
93*4882a593Smuzhiyun 			outb(c, io);
94*4882a593Smuzhiyun 			release_region(io, 1);
95*4882a593Smuzhiyun 			return -ENODEV;
96*4882a593Smuzhiyun 		}
97*4882a593Smuzhiyun /*
98*4882a593Smuzhiyun  * And now find the number of mirrors of the port.
99*4882a593Smuzhiyun  */
100*4882a593Smuzhiyun 
101*4882a593Smuzhiyun 	for (i = 1; i < 5; i++) {
102*4882a593Smuzhiyun 
103*4882a593Smuzhiyun 		release_region(io & (-1 << (i - 1)), (1 << (i - 1)));
104*4882a593Smuzhiyun 
105*4882a593Smuzhiyun 		if (!request_region(io & (-1 << i), (1 << i), "ns558-isa"))
106*4882a593Smuzhiyun 			break;				/* Don't disturb anyone */
107*4882a593Smuzhiyun 
108*4882a593Smuzhiyun 		outb(0xff, io & (-1 << i));
109*4882a593Smuzhiyun 		for (j = b = 0; j < 1000; j++)
110*4882a593Smuzhiyun 			if (inb(io & (-1 << i)) != inb((io & (-1 << i)) + (1 << i) - 1)) b++;
111*4882a593Smuzhiyun 		msleep(3);
112*4882a593Smuzhiyun 
113*4882a593Smuzhiyun 		if (b > 300) {				/* We allow 30% difference */
114*4882a593Smuzhiyun 			release_region(io & (-1 << i), (1 << i));
115*4882a593Smuzhiyun 			break;
116*4882a593Smuzhiyun 		}
117*4882a593Smuzhiyun 	}
118*4882a593Smuzhiyun 
119*4882a593Smuzhiyun 	i--;
120*4882a593Smuzhiyun 
121*4882a593Smuzhiyun 	if (i != 4) {
122*4882a593Smuzhiyun 		if (!request_region(io & (-1 << i), (1 << i), "ns558-isa"))
123*4882a593Smuzhiyun 			return -EBUSY;
124*4882a593Smuzhiyun 	}
125*4882a593Smuzhiyun 
126*4882a593Smuzhiyun 	ns558 = kzalloc(sizeof(struct ns558), GFP_KERNEL);
127*4882a593Smuzhiyun 	port = gameport_allocate_port();
128*4882a593Smuzhiyun 	if (!ns558 || !port) {
129*4882a593Smuzhiyun 		printk(KERN_ERR "ns558: Memory allocation failed.\n");
130*4882a593Smuzhiyun 		release_region(io & (-1 << i), (1 << i));
131*4882a593Smuzhiyun 		kfree(ns558);
132*4882a593Smuzhiyun 		gameport_free_port(port);
133*4882a593Smuzhiyun 		return -ENOMEM;
134*4882a593Smuzhiyun 	}
135*4882a593Smuzhiyun 
136*4882a593Smuzhiyun 	ns558->io = io;
137*4882a593Smuzhiyun 	ns558->size = 1 << i;
138*4882a593Smuzhiyun 	ns558->gameport = port;
139*4882a593Smuzhiyun 
140*4882a593Smuzhiyun 	port->io = io;
141*4882a593Smuzhiyun 	gameport_set_name(port, "NS558 ISA Gameport");
142*4882a593Smuzhiyun 	gameport_set_phys(port, "isa%04x/gameport0", io & (-1 << i));
143*4882a593Smuzhiyun 
144*4882a593Smuzhiyun 	gameport_register_port(port);
145*4882a593Smuzhiyun 
146*4882a593Smuzhiyun 	list_add(&ns558->node, &ns558_list);
147*4882a593Smuzhiyun 
148*4882a593Smuzhiyun 	return 0;
149*4882a593Smuzhiyun }
150*4882a593Smuzhiyun 
151*4882a593Smuzhiyun #ifdef CONFIG_PNP
152*4882a593Smuzhiyun 
153*4882a593Smuzhiyun static const struct pnp_device_id pnp_devids[] = {
154*4882a593Smuzhiyun 	{ .id = "@P@0001", .driver_data = 0 }, /* ALS 100 */
155*4882a593Smuzhiyun 	{ .id = "@P@0020", .driver_data = 0 }, /* ALS 200 */
156*4882a593Smuzhiyun 	{ .id = "@P@1001", .driver_data = 0 }, /* ALS 100+ */
157*4882a593Smuzhiyun 	{ .id = "@P@2001", .driver_data = 0 }, /* ALS 120 */
158*4882a593Smuzhiyun 	{ .id = "ASB16fd", .driver_data = 0 }, /* AdLib NSC16 */
159*4882a593Smuzhiyun 	{ .id = "AZT3001", .driver_data = 0 }, /* AZT1008 */
160*4882a593Smuzhiyun 	{ .id = "CDC0001", .driver_data = 0 }, /* Opl3-SAx */
161*4882a593Smuzhiyun 	{ .id = "CSC0001", .driver_data = 0 }, /* CS4232 */
162*4882a593Smuzhiyun 	{ .id = "CSC000f", .driver_data = 0 }, /* CS4236 */
163*4882a593Smuzhiyun 	{ .id = "CSC0101", .driver_data = 0 }, /* CS4327 */
164*4882a593Smuzhiyun 	{ .id = "CTL7001", .driver_data = 0 }, /* SB16 */
165*4882a593Smuzhiyun 	{ .id = "CTL7002", .driver_data = 0 }, /* AWE64 */
166*4882a593Smuzhiyun 	{ .id = "CTL7005", .driver_data = 0 }, /* Vibra16 */
167*4882a593Smuzhiyun 	{ .id = "ENS2020", .driver_data = 0 }, /* SoundscapeVIVO */
168*4882a593Smuzhiyun 	{ .id = "ESS0001", .driver_data = 0 }, /* ES1869 */
169*4882a593Smuzhiyun 	{ .id = "ESS0005", .driver_data = 0 }, /* ES1878 */
170*4882a593Smuzhiyun 	{ .id = "ESS6880", .driver_data = 0 }, /* ES688 */
171*4882a593Smuzhiyun 	{ .id = "IBM0012", .driver_data = 0 }, /* CS4232 */
172*4882a593Smuzhiyun 	{ .id = "OPT0001", .driver_data = 0 }, /* OPTi Audio16 */
173*4882a593Smuzhiyun 	{ .id = "YMH0006", .driver_data = 0 }, /* Opl3-SA */
174*4882a593Smuzhiyun 	{ .id = "YMH0022", .driver_data = 0 }, /* Opl3-SAx */
175*4882a593Smuzhiyun 	{ .id = "PNPb02f", .driver_data = 0 }, /* Generic */
176*4882a593Smuzhiyun 	{ .id = "", },
177*4882a593Smuzhiyun };
178*4882a593Smuzhiyun 
179*4882a593Smuzhiyun MODULE_DEVICE_TABLE(pnp, pnp_devids);
180*4882a593Smuzhiyun 
ns558_pnp_probe(struct pnp_dev * dev,const struct pnp_device_id * did)181*4882a593Smuzhiyun static int ns558_pnp_probe(struct pnp_dev *dev, const struct pnp_device_id *did)
182*4882a593Smuzhiyun {
183*4882a593Smuzhiyun 	int ioport, iolen;
184*4882a593Smuzhiyun 	struct ns558 *ns558;
185*4882a593Smuzhiyun 	struct gameport *port;
186*4882a593Smuzhiyun 
187*4882a593Smuzhiyun 	if (!pnp_port_valid(dev, 0)) {
188*4882a593Smuzhiyun 		printk(KERN_WARNING "ns558: No i/o ports on a gameport? Weird\n");
189*4882a593Smuzhiyun 		return -ENODEV;
190*4882a593Smuzhiyun 	}
191*4882a593Smuzhiyun 
192*4882a593Smuzhiyun 	ioport = pnp_port_start(dev, 0);
193*4882a593Smuzhiyun 	iolen = pnp_port_len(dev, 0);
194*4882a593Smuzhiyun 
195*4882a593Smuzhiyun 	if (!request_region(ioport, iolen, "ns558-pnp"))
196*4882a593Smuzhiyun 		return -EBUSY;
197*4882a593Smuzhiyun 
198*4882a593Smuzhiyun 	ns558 = kzalloc(sizeof(struct ns558), GFP_KERNEL);
199*4882a593Smuzhiyun 	port = gameport_allocate_port();
200*4882a593Smuzhiyun 	if (!ns558 || !port) {
201*4882a593Smuzhiyun 		printk(KERN_ERR "ns558: Memory allocation failed\n");
202*4882a593Smuzhiyun 		kfree(ns558);
203*4882a593Smuzhiyun 		gameport_free_port(port);
204*4882a593Smuzhiyun 		return -ENOMEM;
205*4882a593Smuzhiyun 	}
206*4882a593Smuzhiyun 
207*4882a593Smuzhiyun 	ns558->io = ioport;
208*4882a593Smuzhiyun 	ns558->size = iolen;
209*4882a593Smuzhiyun 	ns558->dev = dev;
210*4882a593Smuzhiyun 	ns558->gameport = port;
211*4882a593Smuzhiyun 
212*4882a593Smuzhiyun 	gameport_set_name(port, "NS558 PnP Gameport");
213*4882a593Smuzhiyun 	gameport_set_phys(port, "pnp%s/gameport0", dev_name(&dev->dev));
214*4882a593Smuzhiyun 	port->dev.parent = &dev->dev;
215*4882a593Smuzhiyun 	port->io = ioport;
216*4882a593Smuzhiyun 
217*4882a593Smuzhiyun 	gameport_register_port(port);
218*4882a593Smuzhiyun 
219*4882a593Smuzhiyun 	list_add_tail(&ns558->node, &ns558_list);
220*4882a593Smuzhiyun 	return 0;
221*4882a593Smuzhiyun }
222*4882a593Smuzhiyun 
223*4882a593Smuzhiyun static struct pnp_driver ns558_pnp_driver = {
224*4882a593Smuzhiyun 	.name		= "ns558",
225*4882a593Smuzhiyun 	.id_table	= pnp_devids,
226*4882a593Smuzhiyun 	.probe		= ns558_pnp_probe,
227*4882a593Smuzhiyun };
228*4882a593Smuzhiyun 
229*4882a593Smuzhiyun #else
230*4882a593Smuzhiyun 
231*4882a593Smuzhiyun static struct pnp_driver ns558_pnp_driver;
232*4882a593Smuzhiyun 
233*4882a593Smuzhiyun #endif
234*4882a593Smuzhiyun 
ns558_init(void)235*4882a593Smuzhiyun static int __init ns558_init(void)
236*4882a593Smuzhiyun {
237*4882a593Smuzhiyun 	int i = 0;
238*4882a593Smuzhiyun 	int error;
239*4882a593Smuzhiyun 
240*4882a593Smuzhiyun 	error = pnp_register_driver(&ns558_pnp_driver);
241*4882a593Smuzhiyun 	if (error && error != -ENODEV)	/* should be ENOSYS really */
242*4882a593Smuzhiyun 		return error;
243*4882a593Smuzhiyun 
244*4882a593Smuzhiyun /*
245*4882a593Smuzhiyun  * Probe ISA ports after PnP, so that PnP ports that are already
246*4882a593Smuzhiyun  * enabled get detected as PnP. This may be suboptimal in multi-device
247*4882a593Smuzhiyun  * configurations, but saves hassle with simple setups.
248*4882a593Smuzhiyun  */
249*4882a593Smuzhiyun 
250*4882a593Smuzhiyun 	while (ns558_isa_portlist[i])
251*4882a593Smuzhiyun 		ns558_isa_probe(ns558_isa_portlist[i++]);
252*4882a593Smuzhiyun 
253*4882a593Smuzhiyun 	return list_empty(&ns558_list) && error ? -ENODEV : 0;
254*4882a593Smuzhiyun }
255*4882a593Smuzhiyun 
ns558_exit(void)256*4882a593Smuzhiyun static void __exit ns558_exit(void)
257*4882a593Smuzhiyun {
258*4882a593Smuzhiyun 	struct ns558 *ns558, *safe;
259*4882a593Smuzhiyun 
260*4882a593Smuzhiyun 	list_for_each_entry_safe(ns558, safe, &ns558_list, node) {
261*4882a593Smuzhiyun 		gameport_unregister_port(ns558->gameport);
262*4882a593Smuzhiyun 		release_region(ns558->io & ~(ns558->size - 1), ns558->size);
263*4882a593Smuzhiyun 		kfree(ns558);
264*4882a593Smuzhiyun 	}
265*4882a593Smuzhiyun 
266*4882a593Smuzhiyun 	pnp_unregister_driver(&ns558_pnp_driver);
267*4882a593Smuzhiyun }
268*4882a593Smuzhiyun 
269*4882a593Smuzhiyun module_init(ns558_init);
270*4882a593Smuzhiyun module_exit(ns558_exit);
271