xref: /OK3568_Linux_fs/kernel/drivers/hid/hid-udraw-ps3.c (revision 4882a59341e53eb6f0b4789bf948001014eff981)
1*4882a593Smuzhiyun // SPDX-License-Identifier: GPL-2.0-only
2*4882a593Smuzhiyun /*
3*4882a593Smuzhiyun  * HID driver for THQ PS3 uDraw tablet
4*4882a593Smuzhiyun  *
5*4882a593Smuzhiyun  * Copyright (C) 2016 Red Hat Inc. All Rights Reserved
6*4882a593Smuzhiyun  */
7*4882a593Smuzhiyun 
8*4882a593Smuzhiyun #include <linux/device.h>
9*4882a593Smuzhiyun #include <linux/hid.h>
10*4882a593Smuzhiyun #include <linux/module.h>
11*4882a593Smuzhiyun #include "hid-ids.h"
12*4882a593Smuzhiyun 
13*4882a593Smuzhiyun MODULE_AUTHOR("Bastien Nocera <hadess@hadess.net>");
14*4882a593Smuzhiyun MODULE_DESCRIPTION("PS3 uDraw tablet driver");
15*4882a593Smuzhiyun MODULE_LICENSE("GPL");
16*4882a593Smuzhiyun 
17*4882a593Smuzhiyun /*
18*4882a593Smuzhiyun  * Protocol information from:
19*4882a593Smuzhiyun  * https://brandonw.net/udraw/
20*4882a593Smuzhiyun  * and the source code of:
21*4882a593Smuzhiyun  * https://vvvv.org/contribution/udraw-hid
22*4882a593Smuzhiyun  */
23*4882a593Smuzhiyun 
24*4882a593Smuzhiyun /*
25*4882a593Smuzhiyun  * The device is setup with multiple input devices:
26*4882a593Smuzhiyun  * - the touch area which works as a touchpad
27*4882a593Smuzhiyun  * - the tablet area which works as a touchpad/drawing tablet
28*4882a593Smuzhiyun  * - a joypad with a d-pad, and 7 buttons
29*4882a593Smuzhiyun  * - an accelerometer device
30*4882a593Smuzhiyun  */
31*4882a593Smuzhiyun 
32*4882a593Smuzhiyun enum {
33*4882a593Smuzhiyun 	TOUCH_NONE,
34*4882a593Smuzhiyun 	TOUCH_PEN,
35*4882a593Smuzhiyun 	TOUCH_FINGER,
36*4882a593Smuzhiyun 	TOUCH_TWOFINGER
37*4882a593Smuzhiyun };
38*4882a593Smuzhiyun 
39*4882a593Smuzhiyun enum {
40*4882a593Smuzhiyun 	AXIS_X,
41*4882a593Smuzhiyun 	AXIS_Y,
42*4882a593Smuzhiyun 	AXIS_Z
43*4882a593Smuzhiyun };
44*4882a593Smuzhiyun 
45*4882a593Smuzhiyun /*
46*4882a593Smuzhiyun  * Accelerometer min/max values
47*4882a593Smuzhiyun  * in order, X, Y and Z
48*4882a593Smuzhiyun  */
49*4882a593Smuzhiyun static struct {
50*4882a593Smuzhiyun 	int min;
51*4882a593Smuzhiyun 	int max;
52*4882a593Smuzhiyun } accel_limits[] = {
53*4882a593Smuzhiyun 	[AXIS_X] = { 490, 534 },
54*4882a593Smuzhiyun 	[AXIS_Y] = { 490, 534 },
55*4882a593Smuzhiyun 	[AXIS_Z] = { 492, 536 }
56*4882a593Smuzhiyun };
57*4882a593Smuzhiyun 
58*4882a593Smuzhiyun #define DEVICE_NAME "THQ uDraw Game Tablet for PS3"
59*4882a593Smuzhiyun /* resolution in pixels */
60*4882a593Smuzhiyun #define RES_X 1920
61*4882a593Smuzhiyun #define RES_Y 1080
62*4882a593Smuzhiyun /* size in mm */
63*4882a593Smuzhiyun #define WIDTH  160
64*4882a593Smuzhiyun #define HEIGHT 90
65*4882a593Smuzhiyun #define PRESSURE_OFFSET 113
66*4882a593Smuzhiyun #define MAX_PRESSURE (255 - PRESSURE_OFFSET)
67*4882a593Smuzhiyun 
68*4882a593Smuzhiyun struct udraw {
69*4882a593Smuzhiyun 	struct input_dev *joy_input_dev;
70*4882a593Smuzhiyun 	struct input_dev *touch_input_dev;
71*4882a593Smuzhiyun 	struct input_dev *pen_input_dev;
72*4882a593Smuzhiyun 	struct input_dev *accel_input_dev;
73*4882a593Smuzhiyun 	struct hid_device *hdev;
74*4882a593Smuzhiyun 
75*4882a593Smuzhiyun 	/*
76*4882a593Smuzhiyun 	 * The device's two-finger support is pretty unreliable, as
77*4882a593Smuzhiyun 	 * the device could report a single touch when the two fingers
78*4882a593Smuzhiyun 	 * are too close together, and the distance between fingers, even
79*4882a593Smuzhiyun 	 * though reported is not in the same unit as the touches.
80*4882a593Smuzhiyun 	 *
81*4882a593Smuzhiyun 	 * We'll make do without it, and try to report the first touch
82*4882a593Smuzhiyun 	 * as reliably as possible.
83*4882a593Smuzhiyun 	 */
84*4882a593Smuzhiyun 	int last_one_finger_x;
85*4882a593Smuzhiyun 	int last_one_finger_y;
86*4882a593Smuzhiyun 	int last_two_finger_x;
87*4882a593Smuzhiyun 	int last_two_finger_y;
88*4882a593Smuzhiyun };
89*4882a593Smuzhiyun 
clamp_accel(int axis,int offset)90*4882a593Smuzhiyun static int clamp_accel(int axis, int offset)
91*4882a593Smuzhiyun {
92*4882a593Smuzhiyun 	axis = clamp(axis,
93*4882a593Smuzhiyun 			accel_limits[offset].min,
94*4882a593Smuzhiyun 			accel_limits[offset].max);
95*4882a593Smuzhiyun 	axis = (axis - accel_limits[offset].min) /
96*4882a593Smuzhiyun 			((accel_limits[offset].max -
97*4882a593Smuzhiyun 			  accel_limits[offset].min) * 0xFF);
98*4882a593Smuzhiyun 	return axis;
99*4882a593Smuzhiyun }
100*4882a593Smuzhiyun 
udraw_raw_event(struct hid_device * hdev,struct hid_report * report,u8 * data,int len)101*4882a593Smuzhiyun static int udraw_raw_event(struct hid_device *hdev, struct hid_report *report,
102*4882a593Smuzhiyun 	 u8 *data, int len)
103*4882a593Smuzhiyun {
104*4882a593Smuzhiyun 	struct udraw *udraw = hid_get_drvdata(hdev);
105*4882a593Smuzhiyun 	int touch;
106*4882a593Smuzhiyun 	int x, y, z;
107*4882a593Smuzhiyun 
108*4882a593Smuzhiyun 	if (len != 27)
109*4882a593Smuzhiyun 		return 0;
110*4882a593Smuzhiyun 
111*4882a593Smuzhiyun 	if (data[11] == 0x00)
112*4882a593Smuzhiyun 		touch = TOUCH_NONE;
113*4882a593Smuzhiyun 	else if (data[11] == 0x40)
114*4882a593Smuzhiyun 		touch = TOUCH_PEN;
115*4882a593Smuzhiyun 	else if (data[11] == 0x80)
116*4882a593Smuzhiyun 		touch = TOUCH_FINGER;
117*4882a593Smuzhiyun 	else
118*4882a593Smuzhiyun 		touch = TOUCH_TWOFINGER;
119*4882a593Smuzhiyun 
120*4882a593Smuzhiyun 	/* joypad */
121*4882a593Smuzhiyun 	input_report_key(udraw->joy_input_dev, BTN_WEST, data[0] & 1);
122*4882a593Smuzhiyun 	input_report_key(udraw->joy_input_dev, BTN_SOUTH, !!(data[0] & 2));
123*4882a593Smuzhiyun 	input_report_key(udraw->joy_input_dev, BTN_EAST, !!(data[0] & 4));
124*4882a593Smuzhiyun 	input_report_key(udraw->joy_input_dev, BTN_NORTH, !!(data[0] & 8));
125*4882a593Smuzhiyun 
126*4882a593Smuzhiyun 	input_report_key(udraw->joy_input_dev, BTN_SELECT, !!(data[1] & 1));
127*4882a593Smuzhiyun 	input_report_key(udraw->joy_input_dev, BTN_START, !!(data[1] & 2));
128*4882a593Smuzhiyun 	input_report_key(udraw->joy_input_dev, BTN_MODE, !!(data[1] & 16));
129*4882a593Smuzhiyun 
130*4882a593Smuzhiyun 	x = y = 0;
131*4882a593Smuzhiyun 	switch (data[2]) {
132*4882a593Smuzhiyun 	case 0x0:
133*4882a593Smuzhiyun 		y = -127;
134*4882a593Smuzhiyun 		break;
135*4882a593Smuzhiyun 	case 0x1:
136*4882a593Smuzhiyun 		y = -127;
137*4882a593Smuzhiyun 		x = 127;
138*4882a593Smuzhiyun 		break;
139*4882a593Smuzhiyun 	case 0x2:
140*4882a593Smuzhiyun 		x = 127;
141*4882a593Smuzhiyun 		break;
142*4882a593Smuzhiyun 	case 0x3:
143*4882a593Smuzhiyun 		y = 127;
144*4882a593Smuzhiyun 		x = 127;
145*4882a593Smuzhiyun 		break;
146*4882a593Smuzhiyun 	case 0x4:
147*4882a593Smuzhiyun 		y = 127;
148*4882a593Smuzhiyun 		break;
149*4882a593Smuzhiyun 	case 0x5:
150*4882a593Smuzhiyun 		y = 127;
151*4882a593Smuzhiyun 		x = -127;
152*4882a593Smuzhiyun 		break;
153*4882a593Smuzhiyun 	case 0x6:
154*4882a593Smuzhiyun 		x = -127;
155*4882a593Smuzhiyun 		break;
156*4882a593Smuzhiyun 	case 0x7:
157*4882a593Smuzhiyun 		y = -127;
158*4882a593Smuzhiyun 		x = -127;
159*4882a593Smuzhiyun 		break;
160*4882a593Smuzhiyun 	default:
161*4882a593Smuzhiyun 		break;
162*4882a593Smuzhiyun 	}
163*4882a593Smuzhiyun 
164*4882a593Smuzhiyun 	input_report_abs(udraw->joy_input_dev, ABS_X, x);
165*4882a593Smuzhiyun 	input_report_abs(udraw->joy_input_dev, ABS_Y, y);
166*4882a593Smuzhiyun 
167*4882a593Smuzhiyun 	input_sync(udraw->joy_input_dev);
168*4882a593Smuzhiyun 
169*4882a593Smuzhiyun 	/* For pen and touchpad */
170*4882a593Smuzhiyun 	x = y = 0;
171*4882a593Smuzhiyun 	if (touch != TOUCH_NONE) {
172*4882a593Smuzhiyun 		if (data[15] != 0x0F)
173*4882a593Smuzhiyun 			x = data[15] * 256 + data[17];
174*4882a593Smuzhiyun 		if (data[16] != 0x0F)
175*4882a593Smuzhiyun 			y = data[16] * 256 + data[18];
176*4882a593Smuzhiyun 	}
177*4882a593Smuzhiyun 
178*4882a593Smuzhiyun 	if (touch == TOUCH_FINGER) {
179*4882a593Smuzhiyun 		/* Save the last one-finger touch */
180*4882a593Smuzhiyun 		udraw->last_one_finger_x = x;
181*4882a593Smuzhiyun 		udraw->last_one_finger_y = y;
182*4882a593Smuzhiyun 		udraw->last_two_finger_x = -1;
183*4882a593Smuzhiyun 		udraw->last_two_finger_y = -1;
184*4882a593Smuzhiyun 	} else if (touch == TOUCH_TWOFINGER) {
185*4882a593Smuzhiyun 		/*
186*4882a593Smuzhiyun 		 * We have a problem because x/y is the one for the
187*4882a593Smuzhiyun 		 * second finger but we want the first finger given
188*4882a593Smuzhiyun 		 * to user-space otherwise it'll look as if it jumped.
189*4882a593Smuzhiyun 		 *
190*4882a593Smuzhiyun 		 * See the udraw struct definition for why this was
191*4882a593Smuzhiyun 		 * implemented this way.
192*4882a593Smuzhiyun 		 */
193*4882a593Smuzhiyun 		if (udraw->last_two_finger_x == -1) {
194*4882a593Smuzhiyun 			/* Save the position of the 2nd finger */
195*4882a593Smuzhiyun 			udraw->last_two_finger_x = x;
196*4882a593Smuzhiyun 			udraw->last_two_finger_y = y;
197*4882a593Smuzhiyun 
198*4882a593Smuzhiyun 			x = udraw->last_one_finger_x;
199*4882a593Smuzhiyun 			y = udraw->last_one_finger_y;
200*4882a593Smuzhiyun 		} else {
201*4882a593Smuzhiyun 			/*
202*4882a593Smuzhiyun 			 * Offset the 2-finger coords using the
203*4882a593Smuzhiyun 			 * saved data from the first finger
204*4882a593Smuzhiyun 			 */
205*4882a593Smuzhiyun 			x = x - (udraw->last_two_finger_x
206*4882a593Smuzhiyun 				- udraw->last_one_finger_x);
207*4882a593Smuzhiyun 			y = y - (udraw->last_two_finger_y
208*4882a593Smuzhiyun 				- udraw->last_one_finger_y);
209*4882a593Smuzhiyun 		}
210*4882a593Smuzhiyun 	}
211*4882a593Smuzhiyun 
212*4882a593Smuzhiyun 	/* touchpad */
213*4882a593Smuzhiyun 	if (touch == TOUCH_FINGER || touch == TOUCH_TWOFINGER) {
214*4882a593Smuzhiyun 		input_report_key(udraw->touch_input_dev, BTN_TOUCH, 1);
215*4882a593Smuzhiyun 		input_report_key(udraw->touch_input_dev, BTN_TOOL_FINGER,
216*4882a593Smuzhiyun 				touch == TOUCH_FINGER);
217*4882a593Smuzhiyun 		input_report_key(udraw->touch_input_dev, BTN_TOOL_DOUBLETAP,
218*4882a593Smuzhiyun 				touch == TOUCH_TWOFINGER);
219*4882a593Smuzhiyun 
220*4882a593Smuzhiyun 		input_report_abs(udraw->touch_input_dev, ABS_X, x);
221*4882a593Smuzhiyun 		input_report_abs(udraw->touch_input_dev, ABS_Y, y);
222*4882a593Smuzhiyun 	} else {
223*4882a593Smuzhiyun 		input_report_key(udraw->touch_input_dev, BTN_TOUCH, 0);
224*4882a593Smuzhiyun 		input_report_key(udraw->touch_input_dev, BTN_TOOL_FINGER, 0);
225*4882a593Smuzhiyun 		input_report_key(udraw->touch_input_dev, BTN_TOOL_DOUBLETAP, 0);
226*4882a593Smuzhiyun 	}
227*4882a593Smuzhiyun 	input_sync(udraw->touch_input_dev);
228*4882a593Smuzhiyun 
229*4882a593Smuzhiyun 	/* pen */
230*4882a593Smuzhiyun 	if (touch == TOUCH_PEN) {
231*4882a593Smuzhiyun 		int level;
232*4882a593Smuzhiyun 
233*4882a593Smuzhiyun 		level = clamp(data[13] - PRESSURE_OFFSET,
234*4882a593Smuzhiyun 				0, MAX_PRESSURE);
235*4882a593Smuzhiyun 
236*4882a593Smuzhiyun 		input_report_key(udraw->pen_input_dev, BTN_TOUCH, (level != 0));
237*4882a593Smuzhiyun 		input_report_key(udraw->pen_input_dev, BTN_TOOL_PEN, 1);
238*4882a593Smuzhiyun 		input_report_abs(udraw->pen_input_dev, ABS_PRESSURE, level);
239*4882a593Smuzhiyun 		input_report_abs(udraw->pen_input_dev, ABS_X, x);
240*4882a593Smuzhiyun 		input_report_abs(udraw->pen_input_dev, ABS_Y, y);
241*4882a593Smuzhiyun 	} else {
242*4882a593Smuzhiyun 		input_report_key(udraw->pen_input_dev, BTN_TOUCH, 0);
243*4882a593Smuzhiyun 		input_report_key(udraw->pen_input_dev, BTN_TOOL_PEN, 0);
244*4882a593Smuzhiyun 		input_report_abs(udraw->pen_input_dev, ABS_PRESSURE, 0);
245*4882a593Smuzhiyun 	}
246*4882a593Smuzhiyun 	input_sync(udraw->pen_input_dev);
247*4882a593Smuzhiyun 
248*4882a593Smuzhiyun 	/* accel */
249*4882a593Smuzhiyun 	x = (data[19] + (data[20] << 8));
250*4882a593Smuzhiyun 	x = clamp_accel(x, AXIS_X);
251*4882a593Smuzhiyun 	y = (data[21] + (data[22] << 8));
252*4882a593Smuzhiyun 	y = clamp_accel(y, AXIS_Y);
253*4882a593Smuzhiyun 	z = (data[23] + (data[24] << 8));
254*4882a593Smuzhiyun 	z = clamp_accel(z, AXIS_Z);
255*4882a593Smuzhiyun 	input_report_abs(udraw->accel_input_dev, ABS_X, x);
256*4882a593Smuzhiyun 	input_report_abs(udraw->accel_input_dev, ABS_Y, y);
257*4882a593Smuzhiyun 	input_report_abs(udraw->accel_input_dev, ABS_Z, z);
258*4882a593Smuzhiyun 	input_sync(udraw->accel_input_dev);
259*4882a593Smuzhiyun 
260*4882a593Smuzhiyun 	/* let hidraw and hiddev handle the report */
261*4882a593Smuzhiyun 	return 0;
262*4882a593Smuzhiyun }
263*4882a593Smuzhiyun 
udraw_open(struct input_dev * dev)264*4882a593Smuzhiyun static int udraw_open(struct input_dev *dev)
265*4882a593Smuzhiyun {
266*4882a593Smuzhiyun 	struct udraw *udraw = input_get_drvdata(dev);
267*4882a593Smuzhiyun 
268*4882a593Smuzhiyun 	return hid_hw_open(udraw->hdev);
269*4882a593Smuzhiyun }
270*4882a593Smuzhiyun 
udraw_close(struct input_dev * dev)271*4882a593Smuzhiyun static void udraw_close(struct input_dev *dev)
272*4882a593Smuzhiyun {
273*4882a593Smuzhiyun 	struct udraw *udraw = input_get_drvdata(dev);
274*4882a593Smuzhiyun 
275*4882a593Smuzhiyun 	hid_hw_close(udraw->hdev);
276*4882a593Smuzhiyun }
277*4882a593Smuzhiyun 
allocate_and_setup(struct hid_device * hdev,const char * name)278*4882a593Smuzhiyun static struct input_dev *allocate_and_setup(struct hid_device *hdev,
279*4882a593Smuzhiyun 		const char *name)
280*4882a593Smuzhiyun {
281*4882a593Smuzhiyun 	struct input_dev *input_dev;
282*4882a593Smuzhiyun 
283*4882a593Smuzhiyun 	input_dev = devm_input_allocate_device(&hdev->dev);
284*4882a593Smuzhiyun 	if (!input_dev)
285*4882a593Smuzhiyun 		return NULL;
286*4882a593Smuzhiyun 
287*4882a593Smuzhiyun 	input_dev->name = name;
288*4882a593Smuzhiyun 	input_dev->phys = hdev->phys;
289*4882a593Smuzhiyun 	input_dev->dev.parent = &hdev->dev;
290*4882a593Smuzhiyun 	input_dev->open = udraw_open;
291*4882a593Smuzhiyun 	input_dev->close = udraw_close;
292*4882a593Smuzhiyun 	input_dev->uniq = hdev->uniq;
293*4882a593Smuzhiyun 	input_dev->id.bustype = hdev->bus;
294*4882a593Smuzhiyun 	input_dev->id.vendor  = hdev->vendor;
295*4882a593Smuzhiyun 	input_dev->id.product = hdev->product;
296*4882a593Smuzhiyun 	input_dev->id.version = hdev->version;
297*4882a593Smuzhiyun 	input_set_drvdata(input_dev, hid_get_drvdata(hdev));
298*4882a593Smuzhiyun 
299*4882a593Smuzhiyun 	return input_dev;
300*4882a593Smuzhiyun }
301*4882a593Smuzhiyun 
udraw_setup_touch(struct udraw * udraw,struct hid_device * hdev)302*4882a593Smuzhiyun static bool udraw_setup_touch(struct udraw *udraw,
303*4882a593Smuzhiyun 		struct hid_device *hdev)
304*4882a593Smuzhiyun {
305*4882a593Smuzhiyun 	struct input_dev *input_dev;
306*4882a593Smuzhiyun 
307*4882a593Smuzhiyun 	input_dev = allocate_and_setup(hdev, DEVICE_NAME " Touchpad");
308*4882a593Smuzhiyun 	if (!input_dev)
309*4882a593Smuzhiyun 		return false;
310*4882a593Smuzhiyun 
311*4882a593Smuzhiyun 	input_dev->evbit[0] = BIT(EV_ABS) | BIT(EV_KEY);
312*4882a593Smuzhiyun 
313*4882a593Smuzhiyun 	input_set_abs_params(input_dev, ABS_X, 0, RES_X, 1, 0);
314*4882a593Smuzhiyun 	input_abs_set_res(input_dev, ABS_X, RES_X / WIDTH);
315*4882a593Smuzhiyun 	input_set_abs_params(input_dev, ABS_Y, 0, RES_Y, 1, 0);
316*4882a593Smuzhiyun 	input_abs_set_res(input_dev, ABS_Y, RES_Y / HEIGHT);
317*4882a593Smuzhiyun 
318*4882a593Smuzhiyun 	set_bit(BTN_TOUCH, input_dev->keybit);
319*4882a593Smuzhiyun 	set_bit(BTN_TOOL_FINGER, input_dev->keybit);
320*4882a593Smuzhiyun 	set_bit(BTN_TOOL_DOUBLETAP, input_dev->keybit);
321*4882a593Smuzhiyun 
322*4882a593Smuzhiyun 	set_bit(INPUT_PROP_POINTER, input_dev->propbit);
323*4882a593Smuzhiyun 
324*4882a593Smuzhiyun 	udraw->touch_input_dev = input_dev;
325*4882a593Smuzhiyun 
326*4882a593Smuzhiyun 	return true;
327*4882a593Smuzhiyun }
328*4882a593Smuzhiyun 
udraw_setup_pen(struct udraw * udraw,struct hid_device * hdev)329*4882a593Smuzhiyun static bool udraw_setup_pen(struct udraw *udraw,
330*4882a593Smuzhiyun 		struct hid_device *hdev)
331*4882a593Smuzhiyun {
332*4882a593Smuzhiyun 	struct input_dev *input_dev;
333*4882a593Smuzhiyun 
334*4882a593Smuzhiyun 	input_dev = allocate_and_setup(hdev, DEVICE_NAME " Pen");
335*4882a593Smuzhiyun 	if (!input_dev)
336*4882a593Smuzhiyun 		return false;
337*4882a593Smuzhiyun 
338*4882a593Smuzhiyun 	input_dev->evbit[0] = BIT(EV_ABS) | BIT(EV_KEY);
339*4882a593Smuzhiyun 
340*4882a593Smuzhiyun 	input_set_abs_params(input_dev, ABS_X, 0, RES_X, 1, 0);
341*4882a593Smuzhiyun 	input_abs_set_res(input_dev, ABS_X, RES_X / WIDTH);
342*4882a593Smuzhiyun 	input_set_abs_params(input_dev, ABS_Y, 0, RES_Y, 1, 0);
343*4882a593Smuzhiyun 	input_abs_set_res(input_dev, ABS_Y, RES_Y / HEIGHT);
344*4882a593Smuzhiyun 	input_set_abs_params(input_dev, ABS_PRESSURE,
345*4882a593Smuzhiyun 			0, MAX_PRESSURE, 0, 0);
346*4882a593Smuzhiyun 
347*4882a593Smuzhiyun 	set_bit(BTN_TOUCH, input_dev->keybit);
348*4882a593Smuzhiyun 	set_bit(BTN_TOOL_PEN, input_dev->keybit);
349*4882a593Smuzhiyun 
350*4882a593Smuzhiyun 	set_bit(INPUT_PROP_POINTER, input_dev->propbit);
351*4882a593Smuzhiyun 
352*4882a593Smuzhiyun 	udraw->pen_input_dev = input_dev;
353*4882a593Smuzhiyun 
354*4882a593Smuzhiyun 	return true;
355*4882a593Smuzhiyun }
356*4882a593Smuzhiyun 
udraw_setup_accel(struct udraw * udraw,struct hid_device * hdev)357*4882a593Smuzhiyun static bool udraw_setup_accel(struct udraw *udraw,
358*4882a593Smuzhiyun 		struct hid_device *hdev)
359*4882a593Smuzhiyun {
360*4882a593Smuzhiyun 	struct input_dev *input_dev;
361*4882a593Smuzhiyun 
362*4882a593Smuzhiyun 	input_dev = allocate_and_setup(hdev, DEVICE_NAME " Accelerometer");
363*4882a593Smuzhiyun 	if (!input_dev)
364*4882a593Smuzhiyun 		return false;
365*4882a593Smuzhiyun 
366*4882a593Smuzhiyun 	input_dev->evbit[0] = BIT(EV_ABS);
367*4882a593Smuzhiyun 
368*4882a593Smuzhiyun 	/* 1G accel is reported as ~256, so clamp to 2G */
369*4882a593Smuzhiyun 	input_set_abs_params(input_dev, ABS_X, -512, 512, 0, 0);
370*4882a593Smuzhiyun 	input_set_abs_params(input_dev, ABS_Y, -512, 512, 0, 0);
371*4882a593Smuzhiyun 	input_set_abs_params(input_dev, ABS_Z, -512, 512, 0, 0);
372*4882a593Smuzhiyun 
373*4882a593Smuzhiyun 	set_bit(INPUT_PROP_ACCELEROMETER, input_dev->propbit);
374*4882a593Smuzhiyun 
375*4882a593Smuzhiyun 	udraw->accel_input_dev = input_dev;
376*4882a593Smuzhiyun 
377*4882a593Smuzhiyun 	return true;
378*4882a593Smuzhiyun }
379*4882a593Smuzhiyun 
udraw_setup_joypad(struct udraw * udraw,struct hid_device * hdev)380*4882a593Smuzhiyun static bool udraw_setup_joypad(struct udraw *udraw,
381*4882a593Smuzhiyun 		struct hid_device *hdev)
382*4882a593Smuzhiyun {
383*4882a593Smuzhiyun 	struct input_dev *input_dev;
384*4882a593Smuzhiyun 
385*4882a593Smuzhiyun 	input_dev = allocate_and_setup(hdev, DEVICE_NAME " Joypad");
386*4882a593Smuzhiyun 	if (!input_dev)
387*4882a593Smuzhiyun 		return false;
388*4882a593Smuzhiyun 
389*4882a593Smuzhiyun 	input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
390*4882a593Smuzhiyun 
391*4882a593Smuzhiyun 	set_bit(BTN_SOUTH, input_dev->keybit);
392*4882a593Smuzhiyun 	set_bit(BTN_NORTH, input_dev->keybit);
393*4882a593Smuzhiyun 	set_bit(BTN_EAST, input_dev->keybit);
394*4882a593Smuzhiyun 	set_bit(BTN_WEST, input_dev->keybit);
395*4882a593Smuzhiyun 	set_bit(BTN_SELECT, input_dev->keybit);
396*4882a593Smuzhiyun 	set_bit(BTN_START, input_dev->keybit);
397*4882a593Smuzhiyun 	set_bit(BTN_MODE, input_dev->keybit);
398*4882a593Smuzhiyun 
399*4882a593Smuzhiyun 	input_set_abs_params(input_dev, ABS_X, -127, 127, 0, 0);
400*4882a593Smuzhiyun 	input_set_abs_params(input_dev, ABS_Y, -127, 127, 0, 0);
401*4882a593Smuzhiyun 
402*4882a593Smuzhiyun 	udraw->joy_input_dev = input_dev;
403*4882a593Smuzhiyun 
404*4882a593Smuzhiyun 	return true;
405*4882a593Smuzhiyun }
406*4882a593Smuzhiyun 
udraw_probe(struct hid_device * hdev,const struct hid_device_id * id)407*4882a593Smuzhiyun static int udraw_probe(struct hid_device *hdev, const struct hid_device_id *id)
408*4882a593Smuzhiyun {
409*4882a593Smuzhiyun 	struct udraw *udraw;
410*4882a593Smuzhiyun 	int ret;
411*4882a593Smuzhiyun 
412*4882a593Smuzhiyun 	udraw = devm_kzalloc(&hdev->dev, sizeof(struct udraw), GFP_KERNEL);
413*4882a593Smuzhiyun 	if (!udraw)
414*4882a593Smuzhiyun 		return -ENOMEM;
415*4882a593Smuzhiyun 
416*4882a593Smuzhiyun 	udraw->hdev = hdev;
417*4882a593Smuzhiyun 	udraw->last_two_finger_x = -1;
418*4882a593Smuzhiyun 	udraw->last_two_finger_y = -1;
419*4882a593Smuzhiyun 
420*4882a593Smuzhiyun 	hid_set_drvdata(hdev, udraw);
421*4882a593Smuzhiyun 
422*4882a593Smuzhiyun 	ret = hid_parse(hdev);
423*4882a593Smuzhiyun 	if (ret) {
424*4882a593Smuzhiyun 		hid_err(hdev, "parse failed\n");
425*4882a593Smuzhiyun 		return ret;
426*4882a593Smuzhiyun 	}
427*4882a593Smuzhiyun 
428*4882a593Smuzhiyun 	if (!udraw_setup_joypad(udraw, hdev) ||
429*4882a593Smuzhiyun 	    !udraw_setup_touch(udraw, hdev) ||
430*4882a593Smuzhiyun 	    !udraw_setup_pen(udraw, hdev) ||
431*4882a593Smuzhiyun 	    !udraw_setup_accel(udraw, hdev)) {
432*4882a593Smuzhiyun 		hid_err(hdev, "could not allocate interfaces\n");
433*4882a593Smuzhiyun 		return -ENOMEM;
434*4882a593Smuzhiyun 	}
435*4882a593Smuzhiyun 
436*4882a593Smuzhiyun 	ret = input_register_device(udraw->joy_input_dev) ||
437*4882a593Smuzhiyun 		input_register_device(udraw->touch_input_dev) ||
438*4882a593Smuzhiyun 		input_register_device(udraw->pen_input_dev) ||
439*4882a593Smuzhiyun 		input_register_device(udraw->accel_input_dev);
440*4882a593Smuzhiyun 	if (ret) {
441*4882a593Smuzhiyun 		hid_err(hdev, "failed to register interfaces\n");
442*4882a593Smuzhiyun 		return ret;
443*4882a593Smuzhiyun 	}
444*4882a593Smuzhiyun 
445*4882a593Smuzhiyun 	ret = hid_hw_start(hdev, HID_CONNECT_HIDRAW | HID_CONNECT_DRIVER);
446*4882a593Smuzhiyun 	if (ret) {
447*4882a593Smuzhiyun 		hid_err(hdev, "hw start failed\n");
448*4882a593Smuzhiyun 		return ret;
449*4882a593Smuzhiyun 	}
450*4882a593Smuzhiyun 
451*4882a593Smuzhiyun 	return 0;
452*4882a593Smuzhiyun }
453*4882a593Smuzhiyun 
454*4882a593Smuzhiyun static const struct hid_device_id udraw_devices[] = {
455*4882a593Smuzhiyun 	{ HID_USB_DEVICE(USB_VENDOR_ID_THQ, USB_DEVICE_ID_THQ_PS3_UDRAW) },
456*4882a593Smuzhiyun 	{ }
457*4882a593Smuzhiyun };
458*4882a593Smuzhiyun MODULE_DEVICE_TABLE(hid, udraw_devices);
459*4882a593Smuzhiyun 
460*4882a593Smuzhiyun static struct hid_driver udraw_driver = {
461*4882a593Smuzhiyun 	.name = "hid-udraw",
462*4882a593Smuzhiyun 	.id_table = udraw_devices,
463*4882a593Smuzhiyun 	.raw_event = udraw_raw_event,
464*4882a593Smuzhiyun 	.probe = udraw_probe,
465*4882a593Smuzhiyun };
466*4882a593Smuzhiyun module_hid_driver(udraw_driver);
467