1*4882a593Smuzhiyun // SPDX-License-Identifier: GPL-2.0+
2*4882a593Smuzhiyun /*
3*4882a593Smuzhiyun * HID driver for Valve Steam Controller
4*4882a593Smuzhiyun *
5*4882a593Smuzhiyun * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>
6*4882a593Smuzhiyun *
7*4882a593Smuzhiyun * Supports both the wired and wireless interfaces.
8*4882a593Smuzhiyun *
9*4882a593Smuzhiyun * This controller has a builtin emulation of mouse and keyboard: the right pad
10*4882a593Smuzhiyun * can be used as a mouse, the shoulder buttons are mouse buttons, A and B
11*4882a593Smuzhiyun * buttons are ENTER and ESCAPE, and so on. This is implemented as additional
12*4882a593Smuzhiyun * HID interfaces.
13*4882a593Smuzhiyun *
14*4882a593Smuzhiyun * This is known as the "lizard mode", because apparently lizards like to use
15*4882a593Smuzhiyun * the computer from the coach, without a proper mouse and keyboard.
16*4882a593Smuzhiyun *
17*4882a593Smuzhiyun * This driver will disable the lizard mode when the input device is opened
18*4882a593Smuzhiyun * and re-enable it when the input device is closed, so as not to break user
19*4882a593Smuzhiyun * mode behaviour. The lizard_mode parameter can be used to change that.
20*4882a593Smuzhiyun *
21*4882a593Smuzhiyun * There are a few user space applications (notably Steam Client) that use
22*4882a593Smuzhiyun * the hidraw interface directly to create input devices (XTest, uinput...).
23*4882a593Smuzhiyun * In order to avoid breaking them this driver creates a layered hidraw device,
24*4882a593Smuzhiyun * so it can detect when the client is running and then:
25*4882a593Smuzhiyun * - it will not send any command to the controller.
26*4882a593Smuzhiyun * - this input device will be removed, to avoid double input of the same
27*4882a593Smuzhiyun * user action.
28*4882a593Smuzhiyun * When the client is closed, this input device will be created again.
29*4882a593Smuzhiyun *
30*4882a593Smuzhiyun * For additional functions, such as changing the right-pad margin or switching
31*4882a593Smuzhiyun * the led, you can use the user-space tool at:
32*4882a593Smuzhiyun *
33*4882a593Smuzhiyun * https://github.com/rodrigorc/steamctrl
34*4882a593Smuzhiyun */
35*4882a593Smuzhiyun
36*4882a593Smuzhiyun #include <linux/device.h>
37*4882a593Smuzhiyun #include <linux/input.h>
38*4882a593Smuzhiyun #include <linux/hid.h>
39*4882a593Smuzhiyun #include <linux/module.h>
40*4882a593Smuzhiyun #include <linux/workqueue.h>
41*4882a593Smuzhiyun #include <linux/mutex.h>
42*4882a593Smuzhiyun #include <linux/rcupdate.h>
43*4882a593Smuzhiyun #include <linux/delay.h>
44*4882a593Smuzhiyun #include <linux/power_supply.h>
45*4882a593Smuzhiyun #include "hid-ids.h"
46*4882a593Smuzhiyun
47*4882a593Smuzhiyun MODULE_LICENSE("GPL");
48*4882a593Smuzhiyun MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>");
49*4882a593Smuzhiyun
50*4882a593Smuzhiyun static bool lizard_mode = true;
51*4882a593Smuzhiyun
52*4882a593Smuzhiyun static DEFINE_MUTEX(steam_devices_lock);
53*4882a593Smuzhiyun static LIST_HEAD(steam_devices);
54*4882a593Smuzhiyun
55*4882a593Smuzhiyun #define STEAM_QUIRK_WIRELESS BIT(0)
56*4882a593Smuzhiyun
57*4882a593Smuzhiyun /* Touch pads are 40 mm in diameter and 65535 units */
58*4882a593Smuzhiyun #define STEAM_PAD_RESOLUTION 1638
59*4882a593Smuzhiyun /* Trigger runs are about 5 mm and 256 units */
60*4882a593Smuzhiyun #define STEAM_TRIGGER_RESOLUTION 51
61*4882a593Smuzhiyun /* Joystick runs are about 5 mm and 256 units */
62*4882a593Smuzhiyun #define STEAM_JOYSTICK_RESOLUTION 51
63*4882a593Smuzhiyun
64*4882a593Smuzhiyun #define STEAM_PAD_FUZZ 256
65*4882a593Smuzhiyun
66*4882a593Smuzhiyun /*
67*4882a593Smuzhiyun * Commands that can be sent in a feature report.
68*4882a593Smuzhiyun * Thanks to Valve for some valuable hints.
69*4882a593Smuzhiyun */
70*4882a593Smuzhiyun #define STEAM_CMD_SET_MAPPINGS 0x80
71*4882a593Smuzhiyun #define STEAM_CMD_CLEAR_MAPPINGS 0x81
72*4882a593Smuzhiyun #define STEAM_CMD_GET_MAPPINGS 0x82
73*4882a593Smuzhiyun #define STEAM_CMD_GET_ATTRIB 0x83
74*4882a593Smuzhiyun #define STEAM_CMD_GET_ATTRIB_LABEL 0x84
75*4882a593Smuzhiyun #define STEAM_CMD_DEFAULT_MAPPINGS 0x85
76*4882a593Smuzhiyun #define STEAM_CMD_FACTORY_RESET 0x86
77*4882a593Smuzhiyun #define STEAM_CMD_WRITE_REGISTER 0x87
78*4882a593Smuzhiyun #define STEAM_CMD_CLEAR_REGISTER 0x88
79*4882a593Smuzhiyun #define STEAM_CMD_READ_REGISTER 0x89
80*4882a593Smuzhiyun #define STEAM_CMD_GET_REGISTER_LABEL 0x8a
81*4882a593Smuzhiyun #define STEAM_CMD_GET_REGISTER_MAX 0x8b
82*4882a593Smuzhiyun #define STEAM_CMD_GET_REGISTER_DEFAULT 0x8c
83*4882a593Smuzhiyun #define STEAM_CMD_SET_MODE 0x8d
84*4882a593Smuzhiyun #define STEAM_CMD_DEFAULT_MOUSE 0x8e
85*4882a593Smuzhiyun #define STEAM_CMD_FORCEFEEDBAK 0x8f
86*4882a593Smuzhiyun #define STEAM_CMD_REQUEST_COMM_STATUS 0xb4
87*4882a593Smuzhiyun #define STEAM_CMD_GET_SERIAL 0xae
88*4882a593Smuzhiyun
89*4882a593Smuzhiyun /* Some useful register ids */
90*4882a593Smuzhiyun #define STEAM_REG_LPAD_MODE 0x07
91*4882a593Smuzhiyun #define STEAM_REG_RPAD_MODE 0x08
92*4882a593Smuzhiyun #define STEAM_REG_RPAD_MARGIN 0x18
93*4882a593Smuzhiyun #define STEAM_REG_LED 0x2d
94*4882a593Smuzhiyun #define STEAM_REG_GYRO_MODE 0x30
95*4882a593Smuzhiyun
96*4882a593Smuzhiyun /* Raw event identifiers */
97*4882a593Smuzhiyun #define STEAM_EV_INPUT_DATA 0x01
98*4882a593Smuzhiyun #define STEAM_EV_CONNECT 0x03
99*4882a593Smuzhiyun #define STEAM_EV_BATTERY 0x04
100*4882a593Smuzhiyun
101*4882a593Smuzhiyun /* Values for GYRO_MODE (bitmask) */
102*4882a593Smuzhiyun #define STEAM_GYRO_MODE_OFF 0x0000
103*4882a593Smuzhiyun #define STEAM_GYRO_MODE_STEERING 0x0001
104*4882a593Smuzhiyun #define STEAM_GYRO_MODE_TILT 0x0002
105*4882a593Smuzhiyun #define STEAM_GYRO_MODE_SEND_ORIENTATION 0x0004
106*4882a593Smuzhiyun #define STEAM_GYRO_MODE_SEND_RAW_ACCEL 0x0008
107*4882a593Smuzhiyun #define STEAM_GYRO_MODE_SEND_RAW_GYRO 0x0010
108*4882a593Smuzhiyun
109*4882a593Smuzhiyun /* Other random constants */
110*4882a593Smuzhiyun #define STEAM_SERIAL_LEN 10
111*4882a593Smuzhiyun
112*4882a593Smuzhiyun struct steam_device {
113*4882a593Smuzhiyun struct list_head list;
114*4882a593Smuzhiyun spinlock_t lock;
115*4882a593Smuzhiyun struct hid_device *hdev, *client_hdev;
116*4882a593Smuzhiyun struct mutex mutex;
117*4882a593Smuzhiyun bool client_opened;
118*4882a593Smuzhiyun struct input_dev __rcu *input;
119*4882a593Smuzhiyun unsigned long quirks;
120*4882a593Smuzhiyun struct work_struct work_connect;
121*4882a593Smuzhiyun bool connected;
122*4882a593Smuzhiyun char serial_no[STEAM_SERIAL_LEN + 1];
123*4882a593Smuzhiyun struct power_supply_desc battery_desc;
124*4882a593Smuzhiyun struct power_supply __rcu *battery;
125*4882a593Smuzhiyun u8 battery_charge;
126*4882a593Smuzhiyun u16 voltage;
127*4882a593Smuzhiyun };
128*4882a593Smuzhiyun
steam_recv_report(struct steam_device * steam,u8 * data,int size)129*4882a593Smuzhiyun static int steam_recv_report(struct steam_device *steam,
130*4882a593Smuzhiyun u8 *data, int size)
131*4882a593Smuzhiyun {
132*4882a593Smuzhiyun struct hid_report *r;
133*4882a593Smuzhiyun u8 *buf;
134*4882a593Smuzhiyun int ret;
135*4882a593Smuzhiyun
136*4882a593Smuzhiyun r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
137*4882a593Smuzhiyun if (!r) {
138*4882a593Smuzhiyun hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted - nothing to read\n");
139*4882a593Smuzhiyun return -EINVAL;
140*4882a593Smuzhiyun }
141*4882a593Smuzhiyun
142*4882a593Smuzhiyun if (hid_report_len(r) < 64)
143*4882a593Smuzhiyun return -EINVAL;
144*4882a593Smuzhiyun
145*4882a593Smuzhiyun buf = hid_alloc_report_buf(r, GFP_KERNEL);
146*4882a593Smuzhiyun if (!buf)
147*4882a593Smuzhiyun return -ENOMEM;
148*4882a593Smuzhiyun
149*4882a593Smuzhiyun /*
150*4882a593Smuzhiyun * The report ID is always 0, so strip the first byte from the output.
151*4882a593Smuzhiyun * hid_report_len() is not counting the report ID, so +1 to the length
152*4882a593Smuzhiyun * or else we get a EOVERFLOW. We are safe from a buffer overflow
153*4882a593Smuzhiyun * because hid_alloc_report_buf() allocates +7 bytes.
154*4882a593Smuzhiyun */
155*4882a593Smuzhiyun ret = hid_hw_raw_request(steam->hdev, 0x00,
156*4882a593Smuzhiyun buf, hid_report_len(r) + 1,
157*4882a593Smuzhiyun HID_FEATURE_REPORT, HID_REQ_GET_REPORT);
158*4882a593Smuzhiyun if (ret > 0)
159*4882a593Smuzhiyun memcpy(data, buf + 1, min(size, ret - 1));
160*4882a593Smuzhiyun kfree(buf);
161*4882a593Smuzhiyun return ret;
162*4882a593Smuzhiyun }
163*4882a593Smuzhiyun
steam_send_report(struct steam_device * steam,u8 * cmd,int size)164*4882a593Smuzhiyun static int steam_send_report(struct steam_device *steam,
165*4882a593Smuzhiyun u8 *cmd, int size)
166*4882a593Smuzhiyun {
167*4882a593Smuzhiyun struct hid_report *r;
168*4882a593Smuzhiyun u8 *buf;
169*4882a593Smuzhiyun unsigned int retries = 50;
170*4882a593Smuzhiyun int ret;
171*4882a593Smuzhiyun
172*4882a593Smuzhiyun r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
173*4882a593Smuzhiyun if (!r) {
174*4882a593Smuzhiyun hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted - nothing to read\n");
175*4882a593Smuzhiyun return -EINVAL;
176*4882a593Smuzhiyun }
177*4882a593Smuzhiyun
178*4882a593Smuzhiyun if (hid_report_len(r) < 64)
179*4882a593Smuzhiyun return -EINVAL;
180*4882a593Smuzhiyun
181*4882a593Smuzhiyun buf = hid_alloc_report_buf(r, GFP_KERNEL);
182*4882a593Smuzhiyun if (!buf)
183*4882a593Smuzhiyun return -ENOMEM;
184*4882a593Smuzhiyun
185*4882a593Smuzhiyun /* The report ID is always 0 */
186*4882a593Smuzhiyun memcpy(buf + 1, cmd, size);
187*4882a593Smuzhiyun
188*4882a593Smuzhiyun /*
189*4882a593Smuzhiyun * Sometimes the wireless controller fails with EPIPE
190*4882a593Smuzhiyun * when sending a feature report.
191*4882a593Smuzhiyun * Doing a HID_REQ_GET_REPORT and waiting for a while
192*4882a593Smuzhiyun * seems to fix that.
193*4882a593Smuzhiyun */
194*4882a593Smuzhiyun do {
195*4882a593Smuzhiyun ret = hid_hw_raw_request(steam->hdev, 0,
196*4882a593Smuzhiyun buf, size + 1,
197*4882a593Smuzhiyun HID_FEATURE_REPORT, HID_REQ_SET_REPORT);
198*4882a593Smuzhiyun if (ret != -EPIPE)
199*4882a593Smuzhiyun break;
200*4882a593Smuzhiyun msleep(20);
201*4882a593Smuzhiyun } while (--retries);
202*4882a593Smuzhiyun
203*4882a593Smuzhiyun kfree(buf);
204*4882a593Smuzhiyun if (ret < 0)
205*4882a593Smuzhiyun hid_err(steam->hdev, "%s: error %d (%*ph)\n", __func__,
206*4882a593Smuzhiyun ret, size, cmd);
207*4882a593Smuzhiyun return ret;
208*4882a593Smuzhiyun }
209*4882a593Smuzhiyun
steam_send_report_byte(struct steam_device * steam,u8 cmd)210*4882a593Smuzhiyun static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd)
211*4882a593Smuzhiyun {
212*4882a593Smuzhiyun return steam_send_report(steam, &cmd, 1);
213*4882a593Smuzhiyun }
214*4882a593Smuzhiyun
steam_write_registers(struct steam_device * steam,...)215*4882a593Smuzhiyun static int steam_write_registers(struct steam_device *steam,
216*4882a593Smuzhiyun /* u8 reg, u16 val */...)
217*4882a593Smuzhiyun {
218*4882a593Smuzhiyun /* Send: 0x87 len (reg valLo valHi)* */
219*4882a593Smuzhiyun u8 reg;
220*4882a593Smuzhiyun u16 val;
221*4882a593Smuzhiyun u8 cmd[64] = {STEAM_CMD_WRITE_REGISTER, 0x00};
222*4882a593Smuzhiyun va_list args;
223*4882a593Smuzhiyun
224*4882a593Smuzhiyun va_start(args, steam);
225*4882a593Smuzhiyun for (;;) {
226*4882a593Smuzhiyun reg = va_arg(args, int);
227*4882a593Smuzhiyun if (reg == 0)
228*4882a593Smuzhiyun break;
229*4882a593Smuzhiyun val = va_arg(args, int);
230*4882a593Smuzhiyun cmd[cmd[1] + 2] = reg;
231*4882a593Smuzhiyun cmd[cmd[1] + 3] = val & 0xff;
232*4882a593Smuzhiyun cmd[cmd[1] + 4] = val >> 8;
233*4882a593Smuzhiyun cmd[1] += 3;
234*4882a593Smuzhiyun }
235*4882a593Smuzhiyun va_end(args);
236*4882a593Smuzhiyun
237*4882a593Smuzhiyun return steam_send_report(steam, cmd, 2 + cmd[1]);
238*4882a593Smuzhiyun }
239*4882a593Smuzhiyun
steam_get_serial(struct steam_device * steam)240*4882a593Smuzhiyun static int steam_get_serial(struct steam_device *steam)
241*4882a593Smuzhiyun {
242*4882a593Smuzhiyun /*
243*4882a593Smuzhiyun * Send: 0xae 0x15 0x01
244*4882a593Smuzhiyun * Recv: 0xae 0x15 0x01 serialnumber (10 chars)
245*4882a593Smuzhiyun */
246*4882a593Smuzhiyun int ret;
247*4882a593Smuzhiyun u8 cmd[] = {STEAM_CMD_GET_SERIAL, 0x15, 0x01};
248*4882a593Smuzhiyun u8 reply[3 + STEAM_SERIAL_LEN + 1];
249*4882a593Smuzhiyun
250*4882a593Smuzhiyun ret = steam_send_report(steam, cmd, sizeof(cmd));
251*4882a593Smuzhiyun if (ret < 0)
252*4882a593Smuzhiyun return ret;
253*4882a593Smuzhiyun ret = steam_recv_report(steam, reply, sizeof(reply));
254*4882a593Smuzhiyun if (ret < 0)
255*4882a593Smuzhiyun return ret;
256*4882a593Smuzhiyun if (reply[0] != 0xae || reply[1] != 0x15 || reply[2] != 0x01)
257*4882a593Smuzhiyun return -EIO;
258*4882a593Smuzhiyun reply[3 + STEAM_SERIAL_LEN] = 0;
259*4882a593Smuzhiyun strlcpy(steam->serial_no, reply + 3, sizeof(steam->serial_no));
260*4882a593Smuzhiyun return 0;
261*4882a593Smuzhiyun }
262*4882a593Smuzhiyun
263*4882a593Smuzhiyun /*
264*4882a593Smuzhiyun * This command requests the wireless adaptor to post an event
265*4882a593Smuzhiyun * with the connection status. Useful if this driver is loaded when
266*4882a593Smuzhiyun * the controller is already connected.
267*4882a593Smuzhiyun */
steam_request_conn_status(struct steam_device * steam)268*4882a593Smuzhiyun static inline int steam_request_conn_status(struct steam_device *steam)
269*4882a593Smuzhiyun {
270*4882a593Smuzhiyun return steam_send_report_byte(steam, STEAM_CMD_REQUEST_COMM_STATUS);
271*4882a593Smuzhiyun }
272*4882a593Smuzhiyun
steam_set_lizard_mode(struct steam_device * steam,bool enable)273*4882a593Smuzhiyun static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
274*4882a593Smuzhiyun {
275*4882a593Smuzhiyun if (enable) {
276*4882a593Smuzhiyun /* enable esc, enter, cursors */
277*4882a593Smuzhiyun steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MAPPINGS);
278*4882a593Smuzhiyun /* enable mouse */
279*4882a593Smuzhiyun steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MOUSE);
280*4882a593Smuzhiyun steam_write_registers(steam,
281*4882a593Smuzhiyun STEAM_REG_RPAD_MARGIN, 0x01, /* enable margin */
282*4882a593Smuzhiyun 0);
283*4882a593Smuzhiyun } else {
284*4882a593Smuzhiyun /* disable esc, enter, cursor */
285*4882a593Smuzhiyun steam_send_report_byte(steam, STEAM_CMD_CLEAR_MAPPINGS);
286*4882a593Smuzhiyun steam_write_registers(steam,
287*4882a593Smuzhiyun STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */
288*4882a593Smuzhiyun STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */
289*4882a593Smuzhiyun 0);
290*4882a593Smuzhiyun }
291*4882a593Smuzhiyun }
292*4882a593Smuzhiyun
steam_input_open(struct input_dev * dev)293*4882a593Smuzhiyun static int steam_input_open(struct input_dev *dev)
294*4882a593Smuzhiyun {
295*4882a593Smuzhiyun struct steam_device *steam = input_get_drvdata(dev);
296*4882a593Smuzhiyun
297*4882a593Smuzhiyun mutex_lock(&steam->mutex);
298*4882a593Smuzhiyun if (!steam->client_opened && lizard_mode)
299*4882a593Smuzhiyun steam_set_lizard_mode(steam, false);
300*4882a593Smuzhiyun mutex_unlock(&steam->mutex);
301*4882a593Smuzhiyun return 0;
302*4882a593Smuzhiyun }
303*4882a593Smuzhiyun
steam_input_close(struct input_dev * dev)304*4882a593Smuzhiyun static void steam_input_close(struct input_dev *dev)
305*4882a593Smuzhiyun {
306*4882a593Smuzhiyun struct steam_device *steam = input_get_drvdata(dev);
307*4882a593Smuzhiyun
308*4882a593Smuzhiyun mutex_lock(&steam->mutex);
309*4882a593Smuzhiyun if (!steam->client_opened && lizard_mode)
310*4882a593Smuzhiyun steam_set_lizard_mode(steam, true);
311*4882a593Smuzhiyun mutex_unlock(&steam->mutex);
312*4882a593Smuzhiyun }
313*4882a593Smuzhiyun
314*4882a593Smuzhiyun static enum power_supply_property steam_battery_props[] = {
315*4882a593Smuzhiyun POWER_SUPPLY_PROP_PRESENT,
316*4882a593Smuzhiyun POWER_SUPPLY_PROP_SCOPE,
317*4882a593Smuzhiyun POWER_SUPPLY_PROP_VOLTAGE_NOW,
318*4882a593Smuzhiyun POWER_SUPPLY_PROP_CAPACITY,
319*4882a593Smuzhiyun };
320*4882a593Smuzhiyun
steam_battery_get_property(struct power_supply * psy,enum power_supply_property psp,union power_supply_propval * val)321*4882a593Smuzhiyun static int steam_battery_get_property(struct power_supply *psy,
322*4882a593Smuzhiyun enum power_supply_property psp,
323*4882a593Smuzhiyun union power_supply_propval *val)
324*4882a593Smuzhiyun {
325*4882a593Smuzhiyun struct steam_device *steam = power_supply_get_drvdata(psy);
326*4882a593Smuzhiyun unsigned long flags;
327*4882a593Smuzhiyun s16 volts;
328*4882a593Smuzhiyun u8 batt;
329*4882a593Smuzhiyun int ret = 0;
330*4882a593Smuzhiyun
331*4882a593Smuzhiyun spin_lock_irqsave(&steam->lock, flags);
332*4882a593Smuzhiyun volts = steam->voltage;
333*4882a593Smuzhiyun batt = steam->battery_charge;
334*4882a593Smuzhiyun spin_unlock_irqrestore(&steam->lock, flags);
335*4882a593Smuzhiyun
336*4882a593Smuzhiyun switch (psp) {
337*4882a593Smuzhiyun case POWER_SUPPLY_PROP_PRESENT:
338*4882a593Smuzhiyun val->intval = 1;
339*4882a593Smuzhiyun break;
340*4882a593Smuzhiyun case POWER_SUPPLY_PROP_SCOPE:
341*4882a593Smuzhiyun val->intval = POWER_SUPPLY_SCOPE_DEVICE;
342*4882a593Smuzhiyun break;
343*4882a593Smuzhiyun case POWER_SUPPLY_PROP_VOLTAGE_NOW:
344*4882a593Smuzhiyun val->intval = volts * 1000; /* mV -> uV */
345*4882a593Smuzhiyun break;
346*4882a593Smuzhiyun case POWER_SUPPLY_PROP_CAPACITY:
347*4882a593Smuzhiyun val->intval = batt;
348*4882a593Smuzhiyun break;
349*4882a593Smuzhiyun default:
350*4882a593Smuzhiyun ret = -EINVAL;
351*4882a593Smuzhiyun break;
352*4882a593Smuzhiyun }
353*4882a593Smuzhiyun return ret;
354*4882a593Smuzhiyun }
355*4882a593Smuzhiyun
steam_battery_register(struct steam_device * steam)356*4882a593Smuzhiyun static int steam_battery_register(struct steam_device *steam)
357*4882a593Smuzhiyun {
358*4882a593Smuzhiyun struct power_supply *battery;
359*4882a593Smuzhiyun struct power_supply_config battery_cfg = { .drv_data = steam, };
360*4882a593Smuzhiyun unsigned long flags;
361*4882a593Smuzhiyun int ret;
362*4882a593Smuzhiyun
363*4882a593Smuzhiyun steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY;
364*4882a593Smuzhiyun steam->battery_desc.properties = steam_battery_props;
365*4882a593Smuzhiyun steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props);
366*4882a593Smuzhiyun steam->battery_desc.get_property = steam_battery_get_property;
367*4882a593Smuzhiyun steam->battery_desc.name = devm_kasprintf(&steam->hdev->dev,
368*4882a593Smuzhiyun GFP_KERNEL, "steam-controller-%s-battery",
369*4882a593Smuzhiyun steam->serial_no);
370*4882a593Smuzhiyun if (!steam->battery_desc.name)
371*4882a593Smuzhiyun return -ENOMEM;
372*4882a593Smuzhiyun
373*4882a593Smuzhiyun /* avoid the warning of 0% battery while waiting for the first info */
374*4882a593Smuzhiyun spin_lock_irqsave(&steam->lock, flags);
375*4882a593Smuzhiyun steam->voltage = 3000;
376*4882a593Smuzhiyun steam->battery_charge = 100;
377*4882a593Smuzhiyun spin_unlock_irqrestore(&steam->lock, flags);
378*4882a593Smuzhiyun
379*4882a593Smuzhiyun battery = power_supply_register(&steam->hdev->dev,
380*4882a593Smuzhiyun &steam->battery_desc, &battery_cfg);
381*4882a593Smuzhiyun if (IS_ERR(battery)) {
382*4882a593Smuzhiyun ret = PTR_ERR(battery);
383*4882a593Smuzhiyun hid_err(steam->hdev,
384*4882a593Smuzhiyun "%s:power_supply_register failed with error %d\n",
385*4882a593Smuzhiyun __func__, ret);
386*4882a593Smuzhiyun return ret;
387*4882a593Smuzhiyun }
388*4882a593Smuzhiyun rcu_assign_pointer(steam->battery, battery);
389*4882a593Smuzhiyun power_supply_powers(battery, &steam->hdev->dev);
390*4882a593Smuzhiyun return 0;
391*4882a593Smuzhiyun }
392*4882a593Smuzhiyun
steam_input_register(struct steam_device * steam)393*4882a593Smuzhiyun static int steam_input_register(struct steam_device *steam)
394*4882a593Smuzhiyun {
395*4882a593Smuzhiyun struct hid_device *hdev = steam->hdev;
396*4882a593Smuzhiyun struct input_dev *input;
397*4882a593Smuzhiyun int ret;
398*4882a593Smuzhiyun
399*4882a593Smuzhiyun rcu_read_lock();
400*4882a593Smuzhiyun input = rcu_dereference(steam->input);
401*4882a593Smuzhiyun rcu_read_unlock();
402*4882a593Smuzhiyun if (input) {
403*4882a593Smuzhiyun dbg_hid("%s: already connected\n", __func__);
404*4882a593Smuzhiyun return 0;
405*4882a593Smuzhiyun }
406*4882a593Smuzhiyun
407*4882a593Smuzhiyun input = input_allocate_device();
408*4882a593Smuzhiyun if (!input)
409*4882a593Smuzhiyun return -ENOMEM;
410*4882a593Smuzhiyun
411*4882a593Smuzhiyun input_set_drvdata(input, steam);
412*4882a593Smuzhiyun input->dev.parent = &hdev->dev;
413*4882a593Smuzhiyun input->open = steam_input_open;
414*4882a593Smuzhiyun input->close = steam_input_close;
415*4882a593Smuzhiyun
416*4882a593Smuzhiyun input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ?
417*4882a593Smuzhiyun "Wireless Steam Controller" :
418*4882a593Smuzhiyun "Steam Controller";
419*4882a593Smuzhiyun input->phys = hdev->phys;
420*4882a593Smuzhiyun input->uniq = steam->serial_no;
421*4882a593Smuzhiyun input->id.bustype = hdev->bus;
422*4882a593Smuzhiyun input->id.vendor = hdev->vendor;
423*4882a593Smuzhiyun input->id.product = hdev->product;
424*4882a593Smuzhiyun input->id.version = hdev->version;
425*4882a593Smuzhiyun
426*4882a593Smuzhiyun input_set_capability(input, EV_KEY, BTN_TR2);
427*4882a593Smuzhiyun input_set_capability(input, EV_KEY, BTN_TL2);
428*4882a593Smuzhiyun input_set_capability(input, EV_KEY, BTN_TR);
429*4882a593Smuzhiyun input_set_capability(input, EV_KEY, BTN_TL);
430*4882a593Smuzhiyun input_set_capability(input, EV_KEY, BTN_Y);
431*4882a593Smuzhiyun input_set_capability(input, EV_KEY, BTN_B);
432*4882a593Smuzhiyun input_set_capability(input, EV_KEY, BTN_X);
433*4882a593Smuzhiyun input_set_capability(input, EV_KEY, BTN_A);
434*4882a593Smuzhiyun input_set_capability(input, EV_KEY, BTN_DPAD_UP);
435*4882a593Smuzhiyun input_set_capability(input, EV_KEY, BTN_DPAD_RIGHT);
436*4882a593Smuzhiyun input_set_capability(input, EV_KEY, BTN_DPAD_LEFT);
437*4882a593Smuzhiyun input_set_capability(input, EV_KEY, BTN_DPAD_DOWN);
438*4882a593Smuzhiyun input_set_capability(input, EV_KEY, BTN_SELECT);
439*4882a593Smuzhiyun input_set_capability(input, EV_KEY, BTN_MODE);
440*4882a593Smuzhiyun input_set_capability(input, EV_KEY, BTN_START);
441*4882a593Smuzhiyun input_set_capability(input, EV_KEY, BTN_GEAR_DOWN);
442*4882a593Smuzhiyun input_set_capability(input, EV_KEY, BTN_GEAR_UP);
443*4882a593Smuzhiyun input_set_capability(input, EV_KEY, BTN_THUMBR);
444*4882a593Smuzhiyun input_set_capability(input, EV_KEY, BTN_THUMBL);
445*4882a593Smuzhiyun input_set_capability(input, EV_KEY, BTN_THUMB);
446*4882a593Smuzhiyun input_set_capability(input, EV_KEY, BTN_THUMB2);
447*4882a593Smuzhiyun
448*4882a593Smuzhiyun input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0);
449*4882a593Smuzhiyun input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0);
450*4882a593Smuzhiyun input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0);
451*4882a593Smuzhiyun input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0);
452*4882a593Smuzhiyun input_set_abs_params(input, ABS_RX, -32767, 32767,
453*4882a593Smuzhiyun STEAM_PAD_FUZZ, 0);
454*4882a593Smuzhiyun input_set_abs_params(input, ABS_RY, -32767, 32767,
455*4882a593Smuzhiyun STEAM_PAD_FUZZ, 0);
456*4882a593Smuzhiyun input_set_abs_params(input, ABS_HAT0X, -32767, 32767,
457*4882a593Smuzhiyun STEAM_PAD_FUZZ, 0);
458*4882a593Smuzhiyun input_set_abs_params(input, ABS_HAT0Y, -32767, 32767,
459*4882a593Smuzhiyun STEAM_PAD_FUZZ, 0);
460*4882a593Smuzhiyun input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION);
461*4882a593Smuzhiyun input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION);
462*4882a593Smuzhiyun input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION);
463*4882a593Smuzhiyun input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION);
464*4882a593Smuzhiyun input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION);
465*4882a593Smuzhiyun input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION);
466*4882a593Smuzhiyun input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION);
467*4882a593Smuzhiyun input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION);
468*4882a593Smuzhiyun
469*4882a593Smuzhiyun ret = input_register_device(input);
470*4882a593Smuzhiyun if (ret)
471*4882a593Smuzhiyun goto input_register_fail;
472*4882a593Smuzhiyun
473*4882a593Smuzhiyun rcu_assign_pointer(steam->input, input);
474*4882a593Smuzhiyun return 0;
475*4882a593Smuzhiyun
476*4882a593Smuzhiyun input_register_fail:
477*4882a593Smuzhiyun input_free_device(input);
478*4882a593Smuzhiyun return ret;
479*4882a593Smuzhiyun }
480*4882a593Smuzhiyun
steam_input_unregister(struct steam_device * steam)481*4882a593Smuzhiyun static void steam_input_unregister(struct steam_device *steam)
482*4882a593Smuzhiyun {
483*4882a593Smuzhiyun struct input_dev *input;
484*4882a593Smuzhiyun rcu_read_lock();
485*4882a593Smuzhiyun input = rcu_dereference(steam->input);
486*4882a593Smuzhiyun rcu_read_unlock();
487*4882a593Smuzhiyun if (!input)
488*4882a593Smuzhiyun return;
489*4882a593Smuzhiyun RCU_INIT_POINTER(steam->input, NULL);
490*4882a593Smuzhiyun synchronize_rcu();
491*4882a593Smuzhiyun input_unregister_device(input);
492*4882a593Smuzhiyun }
493*4882a593Smuzhiyun
steam_battery_unregister(struct steam_device * steam)494*4882a593Smuzhiyun static void steam_battery_unregister(struct steam_device *steam)
495*4882a593Smuzhiyun {
496*4882a593Smuzhiyun struct power_supply *battery;
497*4882a593Smuzhiyun
498*4882a593Smuzhiyun rcu_read_lock();
499*4882a593Smuzhiyun battery = rcu_dereference(steam->battery);
500*4882a593Smuzhiyun rcu_read_unlock();
501*4882a593Smuzhiyun
502*4882a593Smuzhiyun if (!battery)
503*4882a593Smuzhiyun return;
504*4882a593Smuzhiyun RCU_INIT_POINTER(steam->battery, NULL);
505*4882a593Smuzhiyun synchronize_rcu();
506*4882a593Smuzhiyun power_supply_unregister(battery);
507*4882a593Smuzhiyun }
508*4882a593Smuzhiyun
steam_register(struct steam_device * steam)509*4882a593Smuzhiyun static int steam_register(struct steam_device *steam)
510*4882a593Smuzhiyun {
511*4882a593Smuzhiyun int ret;
512*4882a593Smuzhiyun bool client_opened;
513*4882a593Smuzhiyun
514*4882a593Smuzhiyun /*
515*4882a593Smuzhiyun * This function can be called several times in a row with the
516*4882a593Smuzhiyun * wireless adaptor, without steam_unregister() between them, because
517*4882a593Smuzhiyun * another client send a get_connection_status command, for example.
518*4882a593Smuzhiyun * The battery and serial number are set just once per device.
519*4882a593Smuzhiyun */
520*4882a593Smuzhiyun if (!steam->serial_no[0]) {
521*4882a593Smuzhiyun /*
522*4882a593Smuzhiyun * Unlikely, but getting the serial could fail, and it is not so
523*4882a593Smuzhiyun * important, so make up a serial number and go on.
524*4882a593Smuzhiyun */
525*4882a593Smuzhiyun mutex_lock(&steam->mutex);
526*4882a593Smuzhiyun if (steam_get_serial(steam) < 0)
527*4882a593Smuzhiyun strlcpy(steam->serial_no, "XXXXXXXXXX",
528*4882a593Smuzhiyun sizeof(steam->serial_no));
529*4882a593Smuzhiyun mutex_unlock(&steam->mutex);
530*4882a593Smuzhiyun
531*4882a593Smuzhiyun hid_info(steam->hdev, "Steam Controller '%s' connected",
532*4882a593Smuzhiyun steam->serial_no);
533*4882a593Smuzhiyun
534*4882a593Smuzhiyun /* ignore battery errors, we can live without it */
535*4882a593Smuzhiyun if (steam->quirks & STEAM_QUIRK_WIRELESS)
536*4882a593Smuzhiyun steam_battery_register(steam);
537*4882a593Smuzhiyun
538*4882a593Smuzhiyun mutex_lock(&steam_devices_lock);
539*4882a593Smuzhiyun if (list_empty(&steam->list))
540*4882a593Smuzhiyun list_add(&steam->list, &steam_devices);
541*4882a593Smuzhiyun mutex_unlock(&steam_devices_lock);
542*4882a593Smuzhiyun }
543*4882a593Smuzhiyun
544*4882a593Smuzhiyun mutex_lock(&steam->mutex);
545*4882a593Smuzhiyun client_opened = steam->client_opened;
546*4882a593Smuzhiyun if (!client_opened)
547*4882a593Smuzhiyun steam_set_lizard_mode(steam, lizard_mode);
548*4882a593Smuzhiyun mutex_unlock(&steam->mutex);
549*4882a593Smuzhiyun
550*4882a593Smuzhiyun if (!client_opened)
551*4882a593Smuzhiyun ret = steam_input_register(steam);
552*4882a593Smuzhiyun else
553*4882a593Smuzhiyun ret = 0;
554*4882a593Smuzhiyun
555*4882a593Smuzhiyun return ret;
556*4882a593Smuzhiyun }
557*4882a593Smuzhiyun
steam_unregister(struct steam_device * steam)558*4882a593Smuzhiyun static void steam_unregister(struct steam_device *steam)
559*4882a593Smuzhiyun {
560*4882a593Smuzhiyun steam_battery_unregister(steam);
561*4882a593Smuzhiyun steam_input_unregister(steam);
562*4882a593Smuzhiyun if (steam->serial_no[0]) {
563*4882a593Smuzhiyun hid_info(steam->hdev, "Steam Controller '%s' disconnected",
564*4882a593Smuzhiyun steam->serial_no);
565*4882a593Smuzhiyun mutex_lock(&steam_devices_lock);
566*4882a593Smuzhiyun list_del_init(&steam->list);
567*4882a593Smuzhiyun mutex_unlock(&steam_devices_lock);
568*4882a593Smuzhiyun steam->serial_no[0] = 0;
569*4882a593Smuzhiyun }
570*4882a593Smuzhiyun }
571*4882a593Smuzhiyun
steam_work_connect_cb(struct work_struct * work)572*4882a593Smuzhiyun static void steam_work_connect_cb(struct work_struct *work)
573*4882a593Smuzhiyun {
574*4882a593Smuzhiyun struct steam_device *steam = container_of(work, struct steam_device,
575*4882a593Smuzhiyun work_connect);
576*4882a593Smuzhiyun unsigned long flags;
577*4882a593Smuzhiyun bool connected;
578*4882a593Smuzhiyun int ret;
579*4882a593Smuzhiyun
580*4882a593Smuzhiyun spin_lock_irqsave(&steam->lock, flags);
581*4882a593Smuzhiyun connected = steam->connected;
582*4882a593Smuzhiyun spin_unlock_irqrestore(&steam->lock, flags);
583*4882a593Smuzhiyun
584*4882a593Smuzhiyun if (connected) {
585*4882a593Smuzhiyun ret = steam_register(steam);
586*4882a593Smuzhiyun if (ret) {
587*4882a593Smuzhiyun hid_err(steam->hdev,
588*4882a593Smuzhiyun "%s:steam_register failed with error %d\n",
589*4882a593Smuzhiyun __func__, ret);
590*4882a593Smuzhiyun }
591*4882a593Smuzhiyun } else {
592*4882a593Smuzhiyun steam_unregister(steam);
593*4882a593Smuzhiyun }
594*4882a593Smuzhiyun }
595*4882a593Smuzhiyun
steam_is_valve_interface(struct hid_device * hdev)596*4882a593Smuzhiyun static bool steam_is_valve_interface(struct hid_device *hdev)
597*4882a593Smuzhiyun {
598*4882a593Smuzhiyun struct hid_report_enum *rep_enum;
599*4882a593Smuzhiyun
600*4882a593Smuzhiyun /*
601*4882a593Smuzhiyun * The wired device creates 3 interfaces:
602*4882a593Smuzhiyun * 0: emulated mouse.
603*4882a593Smuzhiyun * 1: emulated keyboard.
604*4882a593Smuzhiyun * 2: the real game pad.
605*4882a593Smuzhiyun * The wireless device creates 5 interfaces:
606*4882a593Smuzhiyun * 0: emulated keyboard.
607*4882a593Smuzhiyun * 1-4: slots where up to 4 real game pads will be connected to.
608*4882a593Smuzhiyun * We know which one is the real gamepad interface because they are the
609*4882a593Smuzhiyun * only ones with a feature report.
610*4882a593Smuzhiyun */
611*4882a593Smuzhiyun rep_enum = &hdev->report_enum[HID_FEATURE_REPORT];
612*4882a593Smuzhiyun return !list_empty(&rep_enum->report_list);
613*4882a593Smuzhiyun }
614*4882a593Smuzhiyun
steam_client_ll_parse(struct hid_device * hdev)615*4882a593Smuzhiyun static int steam_client_ll_parse(struct hid_device *hdev)
616*4882a593Smuzhiyun {
617*4882a593Smuzhiyun struct steam_device *steam = hdev->driver_data;
618*4882a593Smuzhiyun
619*4882a593Smuzhiyun return hid_parse_report(hdev, steam->hdev->dev_rdesc,
620*4882a593Smuzhiyun steam->hdev->dev_rsize);
621*4882a593Smuzhiyun }
622*4882a593Smuzhiyun
steam_client_ll_start(struct hid_device * hdev)623*4882a593Smuzhiyun static int steam_client_ll_start(struct hid_device *hdev)
624*4882a593Smuzhiyun {
625*4882a593Smuzhiyun return 0;
626*4882a593Smuzhiyun }
627*4882a593Smuzhiyun
steam_client_ll_stop(struct hid_device * hdev)628*4882a593Smuzhiyun static void steam_client_ll_stop(struct hid_device *hdev)
629*4882a593Smuzhiyun {
630*4882a593Smuzhiyun }
631*4882a593Smuzhiyun
steam_client_ll_open(struct hid_device * hdev)632*4882a593Smuzhiyun static int steam_client_ll_open(struct hid_device *hdev)
633*4882a593Smuzhiyun {
634*4882a593Smuzhiyun struct steam_device *steam = hdev->driver_data;
635*4882a593Smuzhiyun
636*4882a593Smuzhiyun mutex_lock(&steam->mutex);
637*4882a593Smuzhiyun steam->client_opened = true;
638*4882a593Smuzhiyun mutex_unlock(&steam->mutex);
639*4882a593Smuzhiyun
640*4882a593Smuzhiyun steam_input_unregister(steam);
641*4882a593Smuzhiyun
642*4882a593Smuzhiyun return 0;
643*4882a593Smuzhiyun }
644*4882a593Smuzhiyun
steam_client_ll_close(struct hid_device * hdev)645*4882a593Smuzhiyun static void steam_client_ll_close(struct hid_device *hdev)
646*4882a593Smuzhiyun {
647*4882a593Smuzhiyun struct steam_device *steam = hdev->driver_data;
648*4882a593Smuzhiyun
649*4882a593Smuzhiyun unsigned long flags;
650*4882a593Smuzhiyun bool connected;
651*4882a593Smuzhiyun
652*4882a593Smuzhiyun spin_lock_irqsave(&steam->lock, flags);
653*4882a593Smuzhiyun connected = steam->connected;
654*4882a593Smuzhiyun spin_unlock_irqrestore(&steam->lock, flags);
655*4882a593Smuzhiyun
656*4882a593Smuzhiyun mutex_lock(&steam->mutex);
657*4882a593Smuzhiyun steam->client_opened = false;
658*4882a593Smuzhiyun if (connected)
659*4882a593Smuzhiyun steam_set_lizard_mode(steam, lizard_mode);
660*4882a593Smuzhiyun mutex_unlock(&steam->mutex);
661*4882a593Smuzhiyun
662*4882a593Smuzhiyun if (connected)
663*4882a593Smuzhiyun steam_input_register(steam);
664*4882a593Smuzhiyun }
665*4882a593Smuzhiyun
steam_client_ll_raw_request(struct hid_device * hdev,unsigned char reportnum,u8 * buf,size_t count,unsigned char report_type,int reqtype)666*4882a593Smuzhiyun static int steam_client_ll_raw_request(struct hid_device *hdev,
667*4882a593Smuzhiyun unsigned char reportnum, u8 *buf,
668*4882a593Smuzhiyun size_t count, unsigned char report_type,
669*4882a593Smuzhiyun int reqtype)
670*4882a593Smuzhiyun {
671*4882a593Smuzhiyun struct steam_device *steam = hdev->driver_data;
672*4882a593Smuzhiyun
673*4882a593Smuzhiyun return hid_hw_raw_request(steam->hdev, reportnum, buf, count,
674*4882a593Smuzhiyun report_type, reqtype);
675*4882a593Smuzhiyun }
676*4882a593Smuzhiyun
677*4882a593Smuzhiyun static struct hid_ll_driver steam_client_ll_driver = {
678*4882a593Smuzhiyun .parse = steam_client_ll_parse,
679*4882a593Smuzhiyun .start = steam_client_ll_start,
680*4882a593Smuzhiyun .stop = steam_client_ll_stop,
681*4882a593Smuzhiyun .open = steam_client_ll_open,
682*4882a593Smuzhiyun .close = steam_client_ll_close,
683*4882a593Smuzhiyun .raw_request = steam_client_ll_raw_request,
684*4882a593Smuzhiyun };
685*4882a593Smuzhiyun
steam_create_client_hid(struct hid_device * hdev)686*4882a593Smuzhiyun static struct hid_device *steam_create_client_hid(struct hid_device *hdev)
687*4882a593Smuzhiyun {
688*4882a593Smuzhiyun struct hid_device *client_hdev;
689*4882a593Smuzhiyun
690*4882a593Smuzhiyun client_hdev = hid_allocate_device();
691*4882a593Smuzhiyun if (IS_ERR(client_hdev))
692*4882a593Smuzhiyun return client_hdev;
693*4882a593Smuzhiyun
694*4882a593Smuzhiyun client_hdev->ll_driver = &steam_client_ll_driver;
695*4882a593Smuzhiyun client_hdev->dev.parent = hdev->dev.parent;
696*4882a593Smuzhiyun client_hdev->bus = hdev->bus;
697*4882a593Smuzhiyun client_hdev->vendor = hdev->vendor;
698*4882a593Smuzhiyun client_hdev->product = hdev->product;
699*4882a593Smuzhiyun client_hdev->version = hdev->version;
700*4882a593Smuzhiyun client_hdev->type = hdev->type;
701*4882a593Smuzhiyun client_hdev->country = hdev->country;
702*4882a593Smuzhiyun strlcpy(client_hdev->name, hdev->name,
703*4882a593Smuzhiyun sizeof(client_hdev->name));
704*4882a593Smuzhiyun strlcpy(client_hdev->phys, hdev->phys,
705*4882a593Smuzhiyun sizeof(client_hdev->phys));
706*4882a593Smuzhiyun /*
707*4882a593Smuzhiyun * Since we use the same device info than the real interface to
708*4882a593Smuzhiyun * trick userspace, we will be calling steam_probe recursively.
709*4882a593Smuzhiyun * We need to recognize the client interface somehow.
710*4882a593Smuzhiyun */
711*4882a593Smuzhiyun client_hdev->group = HID_GROUP_STEAM;
712*4882a593Smuzhiyun return client_hdev;
713*4882a593Smuzhiyun }
714*4882a593Smuzhiyun
steam_probe(struct hid_device * hdev,const struct hid_device_id * id)715*4882a593Smuzhiyun static int steam_probe(struct hid_device *hdev,
716*4882a593Smuzhiyun const struct hid_device_id *id)
717*4882a593Smuzhiyun {
718*4882a593Smuzhiyun struct steam_device *steam;
719*4882a593Smuzhiyun int ret;
720*4882a593Smuzhiyun
721*4882a593Smuzhiyun ret = hid_parse(hdev);
722*4882a593Smuzhiyun if (ret) {
723*4882a593Smuzhiyun hid_err(hdev,
724*4882a593Smuzhiyun "%s:parse of hid interface failed\n", __func__);
725*4882a593Smuzhiyun return ret;
726*4882a593Smuzhiyun }
727*4882a593Smuzhiyun
728*4882a593Smuzhiyun /*
729*4882a593Smuzhiyun * The virtual client_dev is only used for hidraw.
730*4882a593Smuzhiyun * Also avoid the recursive probe.
731*4882a593Smuzhiyun */
732*4882a593Smuzhiyun if (hdev->group == HID_GROUP_STEAM)
733*4882a593Smuzhiyun return hid_hw_start(hdev, HID_CONNECT_HIDRAW);
734*4882a593Smuzhiyun /*
735*4882a593Smuzhiyun * The non-valve interfaces (mouse and keyboard emulation) are
736*4882a593Smuzhiyun * connected without changes.
737*4882a593Smuzhiyun */
738*4882a593Smuzhiyun if (!steam_is_valve_interface(hdev))
739*4882a593Smuzhiyun return hid_hw_start(hdev, HID_CONNECT_DEFAULT);
740*4882a593Smuzhiyun
741*4882a593Smuzhiyun steam = devm_kzalloc(&hdev->dev, sizeof(*steam), GFP_KERNEL);
742*4882a593Smuzhiyun if (!steam) {
743*4882a593Smuzhiyun ret = -ENOMEM;
744*4882a593Smuzhiyun goto steam_alloc_fail;
745*4882a593Smuzhiyun }
746*4882a593Smuzhiyun steam->hdev = hdev;
747*4882a593Smuzhiyun hid_set_drvdata(hdev, steam);
748*4882a593Smuzhiyun spin_lock_init(&steam->lock);
749*4882a593Smuzhiyun mutex_init(&steam->mutex);
750*4882a593Smuzhiyun steam->quirks = id->driver_data;
751*4882a593Smuzhiyun INIT_WORK(&steam->work_connect, steam_work_connect_cb);
752*4882a593Smuzhiyun INIT_LIST_HEAD(&steam->list);
753*4882a593Smuzhiyun
754*4882a593Smuzhiyun steam->client_hdev = steam_create_client_hid(hdev);
755*4882a593Smuzhiyun if (IS_ERR(steam->client_hdev)) {
756*4882a593Smuzhiyun ret = PTR_ERR(steam->client_hdev);
757*4882a593Smuzhiyun goto client_hdev_fail;
758*4882a593Smuzhiyun }
759*4882a593Smuzhiyun steam->client_hdev->driver_data = steam;
760*4882a593Smuzhiyun
761*4882a593Smuzhiyun /*
762*4882a593Smuzhiyun * With the real steam controller interface, do not connect hidraw.
763*4882a593Smuzhiyun * Instead, create the client_hid and connect that.
764*4882a593Smuzhiyun */
765*4882a593Smuzhiyun ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW);
766*4882a593Smuzhiyun if (ret)
767*4882a593Smuzhiyun goto hid_hw_start_fail;
768*4882a593Smuzhiyun
769*4882a593Smuzhiyun ret = hid_add_device(steam->client_hdev);
770*4882a593Smuzhiyun if (ret)
771*4882a593Smuzhiyun goto client_hdev_add_fail;
772*4882a593Smuzhiyun
773*4882a593Smuzhiyun ret = hid_hw_open(hdev);
774*4882a593Smuzhiyun if (ret) {
775*4882a593Smuzhiyun hid_err(hdev,
776*4882a593Smuzhiyun "%s:hid_hw_open\n",
777*4882a593Smuzhiyun __func__);
778*4882a593Smuzhiyun goto hid_hw_open_fail;
779*4882a593Smuzhiyun }
780*4882a593Smuzhiyun
781*4882a593Smuzhiyun if (steam->quirks & STEAM_QUIRK_WIRELESS) {
782*4882a593Smuzhiyun hid_info(hdev, "Steam wireless receiver connected");
783*4882a593Smuzhiyun /* If using a wireless adaptor ask for connection status */
784*4882a593Smuzhiyun steam->connected = false;
785*4882a593Smuzhiyun steam_request_conn_status(steam);
786*4882a593Smuzhiyun } else {
787*4882a593Smuzhiyun /* A wired connection is always present */
788*4882a593Smuzhiyun steam->connected = true;
789*4882a593Smuzhiyun ret = steam_register(steam);
790*4882a593Smuzhiyun if (ret) {
791*4882a593Smuzhiyun hid_err(hdev,
792*4882a593Smuzhiyun "%s:steam_register failed with error %d\n",
793*4882a593Smuzhiyun __func__, ret);
794*4882a593Smuzhiyun goto input_register_fail;
795*4882a593Smuzhiyun }
796*4882a593Smuzhiyun }
797*4882a593Smuzhiyun
798*4882a593Smuzhiyun return 0;
799*4882a593Smuzhiyun
800*4882a593Smuzhiyun input_register_fail:
801*4882a593Smuzhiyun hid_hw_open_fail:
802*4882a593Smuzhiyun client_hdev_add_fail:
803*4882a593Smuzhiyun hid_hw_stop(hdev);
804*4882a593Smuzhiyun hid_hw_start_fail:
805*4882a593Smuzhiyun hid_destroy_device(steam->client_hdev);
806*4882a593Smuzhiyun client_hdev_fail:
807*4882a593Smuzhiyun cancel_work_sync(&steam->work_connect);
808*4882a593Smuzhiyun steam_alloc_fail:
809*4882a593Smuzhiyun hid_err(hdev, "%s: failed with error %d\n",
810*4882a593Smuzhiyun __func__, ret);
811*4882a593Smuzhiyun return ret;
812*4882a593Smuzhiyun }
813*4882a593Smuzhiyun
steam_remove(struct hid_device * hdev)814*4882a593Smuzhiyun static void steam_remove(struct hid_device *hdev)
815*4882a593Smuzhiyun {
816*4882a593Smuzhiyun struct steam_device *steam = hid_get_drvdata(hdev);
817*4882a593Smuzhiyun
818*4882a593Smuzhiyun if (!steam || hdev->group == HID_GROUP_STEAM) {
819*4882a593Smuzhiyun hid_hw_stop(hdev);
820*4882a593Smuzhiyun return;
821*4882a593Smuzhiyun }
822*4882a593Smuzhiyun
823*4882a593Smuzhiyun hid_destroy_device(steam->client_hdev);
824*4882a593Smuzhiyun steam->client_opened = false;
825*4882a593Smuzhiyun cancel_work_sync(&steam->work_connect);
826*4882a593Smuzhiyun if (steam->quirks & STEAM_QUIRK_WIRELESS) {
827*4882a593Smuzhiyun hid_info(hdev, "Steam wireless receiver disconnected");
828*4882a593Smuzhiyun }
829*4882a593Smuzhiyun hid_hw_close(hdev);
830*4882a593Smuzhiyun hid_hw_stop(hdev);
831*4882a593Smuzhiyun steam_unregister(steam);
832*4882a593Smuzhiyun }
833*4882a593Smuzhiyun
steam_do_connect_event(struct steam_device * steam,bool connected)834*4882a593Smuzhiyun static void steam_do_connect_event(struct steam_device *steam, bool connected)
835*4882a593Smuzhiyun {
836*4882a593Smuzhiyun unsigned long flags;
837*4882a593Smuzhiyun bool changed;
838*4882a593Smuzhiyun
839*4882a593Smuzhiyun spin_lock_irqsave(&steam->lock, flags);
840*4882a593Smuzhiyun changed = steam->connected != connected;
841*4882a593Smuzhiyun steam->connected = connected;
842*4882a593Smuzhiyun spin_unlock_irqrestore(&steam->lock, flags);
843*4882a593Smuzhiyun
844*4882a593Smuzhiyun if (changed && schedule_work(&steam->work_connect) == 0)
845*4882a593Smuzhiyun dbg_hid("%s: connected=%d event already queued\n",
846*4882a593Smuzhiyun __func__, connected);
847*4882a593Smuzhiyun }
848*4882a593Smuzhiyun
849*4882a593Smuzhiyun /*
850*4882a593Smuzhiyun * Some input data in the protocol has the opposite sign.
851*4882a593Smuzhiyun * Clamp the values to 32767..-32767 so that the range is
852*4882a593Smuzhiyun * symmetrical and can be negated safely.
853*4882a593Smuzhiyun */
steam_le16(u8 * data)854*4882a593Smuzhiyun static inline s16 steam_le16(u8 *data)
855*4882a593Smuzhiyun {
856*4882a593Smuzhiyun s16 x = (s16) le16_to_cpup((__le16 *)data);
857*4882a593Smuzhiyun
858*4882a593Smuzhiyun return x == -32768 ? -32767 : x;
859*4882a593Smuzhiyun }
860*4882a593Smuzhiyun
861*4882a593Smuzhiyun /*
862*4882a593Smuzhiyun * The size for this message payload is 60.
863*4882a593Smuzhiyun * The known values are:
864*4882a593Smuzhiyun * (* values are not sent through wireless)
865*4882a593Smuzhiyun * (* accelerator/gyro is disabled by default)
866*4882a593Smuzhiyun * Offset| Type | Mapped to |Meaning
867*4882a593Smuzhiyun * -------+-------+-----------+--------------------------
868*4882a593Smuzhiyun * 4-7 | u32 | -- | sequence number
869*4882a593Smuzhiyun * 8-10 | 24bit | see below | buttons
870*4882a593Smuzhiyun * 11 | u8 | ABS_HAT2Y | left trigger
871*4882a593Smuzhiyun * 12 | u8 | ABS_HAT2X | right trigger
872*4882a593Smuzhiyun * 13-15 | -- | -- | always 0
873*4882a593Smuzhiyun * 16-17 | s16 | ABS_X/ABS_HAT0X | X value
874*4882a593Smuzhiyun * 18-19 | s16 | ABS_Y/ABS_HAT0Y | Y value
875*4882a593Smuzhiyun * 20-21 | s16 | ABS_RX | right-pad X value
876*4882a593Smuzhiyun * 22-23 | s16 | ABS_RY | right-pad Y value
877*4882a593Smuzhiyun * 24-25 | s16 | -- | * left trigger
878*4882a593Smuzhiyun * 26-27 | s16 | -- | * right trigger
879*4882a593Smuzhiyun * 28-29 | s16 | -- | * accelerometer X value
880*4882a593Smuzhiyun * 30-31 | s16 | -- | * accelerometer Y value
881*4882a593Smuzhiyun * 32-33 | s16 | -- | * accelerometer Z value
882*4882a593Smuzhiyun * 34-35 | s16 | -- | gyro X value
883*4882a593Smuzhiyun * 36-36 | s16 | -- | gyro Y value
884*4882a593Smuzhiyun * 38-39 | s16 | -- | gyro Z value
885*4882a593Smuzhiyun * 40-41 | s16 | -- | quaternion W value
886*4882a593Smuzhiyun * 42-43 | s16 | -- | quaternion X value
887*4882a593Smuzhiyun * 44-45 | s16 | -- | quaternion Y value
888*4882a593Smuzhiyun * 46-47 | s16 | -- | quaternion Z value
889*4882a593Smuzhiyun * 48-49 | -- | -- | always 0
890*4882a593Smuzhiyun * 50-51 | s16 | -- | * left trigger (uncalibrated)
891*4882a593Smuzhiyun * 52-53 | s16 | -- | * right trigger (uncalibrated)
892*4882a593Smuzhiyun * 54-55 | s16 | -- | * joystick X value (uncalibrated)
893*4882a593Smuzhiyun * 56-57 | s16 | -- | * joystick Y value (uncalibrated)
894*4882a593Smuzhiyun * 58-59 | s16 | -- | * left-pad X value
895*4882a593Smuzhiyun * 60-61 | s16 | -- | * left-pad Y value
896*4882a593Smuzhiyun * 62-63 | u16 | -- | * battery voltage
897*4882a593Smuzhiyun *
898*4882a593Smuzhiyun * The buttons are:
899*4882a593Smuzhiyun * Bit | Mapped to | Description
900*4882a593Smuzhiyun * ------+------------+--------------------------------
901*4882a593Smuzhiyun * 8.0 | BTN_TR2 | right trigger fully pressed
902*4882a593Smuzhiyun * 8.1 | BTN_TL2 | left trigger fully pressed
903*4882a593Smuzhiyun * 8.2 | BTN_TR | right shoulder
904*4882a593Smuzhiyun * 8.3 | BTN_TL | left shoulder
905*4882a593Smuzhiyun * 8.4 | BTN_Y | button Y
906*4882a593Smuzhiyun * 8.5 | BTN_B | button B
907*4882a593Smuzhiyun * 8.6 | BTN_X | button X
908*4882a593Smuzhiyun * 8.7 | BTN_A | button A
909*4882a593Smuzhiyun * 9.0 | BTN_DPAD_UP | lef-pad up
910*4882a593Smuzhiyun * 9.1 | BTN_DPAD_RIGHT | lef-pad right
911*4882a593Smuzhiyun * 9.2 | BTN_DPAD_LEFT | lef-pad left
912*4882a593Smuzhiyun * 9.3 | BTN_DPAD_DOWN | lef-pad down
913*4882a593Smuzhiyun * 9.4 | BTN_SELECT | menu left
914*4882a593Smuzhiyun * 9.5 | BTN_MODE | steam logo
915*4882a593Smuzhiyun * 9.6 | BTN_START | menu right
916*4882a593Smuzhiyun * 9.7 | BTN_GEAR_DOWN | left back lever
917*4882a593Smuzhiyun * 10.0 | BTN_GEAR_UP | right back lever
918*4882a593Smuzhiyun * 10.1 | -- | left-pad clicked
919*4882a593Smuzhiyun * 10.2 | BTN_THUMBR | right-pad clicked
920*4882a593Smuzhiyun * 10.3 | BTN_THUMB | left-pad touched (but see explanation below)
921*4882a593Smuzhiyun * 10.4 | BTN_THUMB2 | right-pad touched
922*4882a593Smuzhiyun * 10.5 | -- | unknown
923*4882a593Smuzhiyun * 10.6 | BTN_THUMBL | joystick clicked
924*4882a593Smuzhiyun * 10.7 | -- | lpad_and_joy
925*4882a593Smuzhiyun */
926*4882a593Smuzhiyun
steam_do_input_event(struct steam_device * steam,struct input_dev * input,u8 * data)927*4882a593Smuzhiyun static void steam_do_input_event(struct steam_device *steam,
928*4882a593Smuzhiyun struct input_dev *input, u8 *data)
929*4882a593Smuzhiyun {
930*4882a593Smuzhiyun /* 24 bits of buttons */
931*4882a593Smuzhiyun u8 b8, b9, b10;
932*4882a593Smuzhiyun s16 x, y;
933*4882a593Smuzhiyun bool lpad_touched, lpad_and_joy;
934*4882a593Smuzhiyun
935*4882a593Smuzhiyun b8 = data[8];
936*4882a593Smuzhiyun b9 = data[9];
937*4882a593Smuzhiyun b10 = data[10];
938*4882a593Smuzhiyun
939*4882a593Smuzhiyun input_report_abs(input, ABS_HAT2Y, data[11]);
940*4882a593Smuzhiyun input_report_abs(input, ABS_HAT2X, data[12]);
941*4882a593Smuzhiyun
942*4882a593Smuzhiyun /*
943*4882a593Smuzhiyun * These two bits tells how to interpret the values X and Y.
944*4882a593Smuzhiyun * lpad_and_joy tells that the joystick and the lpad are used at the
945*4882a593Smuzhiyun * same time.
946*4882a593Smuzhiyun * lpad_touched tells whether X/Y are to be read as lpad coord or
947*4882a593Smuzhiyun * joystick values.
948*4882a593Smuzhiyun * (lpad_touched || lpad_and_joy) tells if the lpad is really touched.
949*4882a593Smuzhiyun */
950*4882a593Smuzhiyun lpad_touched = b10 & BIT(3);
951*4882a593Smuzhiyun lpad_and_joy = b10 & BIT(7);
952*4882a593Smuzhiyun x = steam_le16(data + 16);
953*4882a593Smuzhiyun y = -steam_le16(data + 18);
954*4882a593Smuzhiyun
955*4882a593Smuzhiyun input_report_abs(input, lpad_touched ? ABS_HAT0X : ABS_X, x);
956*4882a593Smuzhiyun input_report_abs(input, lpad_touched ? ABS_HAT0Y : ABS_Y, y);
957*4882a593Smuzhiyun /* Check if joystick is centered */
958*4882a593Smuzhiyun if (lpad_touched && !lpad_and_joy) {
959*4882a593Smuzhiyun input_report_abs(input, ABS_X, 0);
960*4882a593Smuzhiyun input_report_abs(input, ABS_Y, 0);
961*4882a593Smuzhiyun }
962*4882a593Smuzhiyun /* Check if lpad is untouched */
963*4882a593Smuzhiyun if (!(lpad_touched || lpad_and_joy)) {
964*4882a593Smuzhiyun input_report_abs(input, ABS_HAT0X, 0);
965*4882a593Smuzhiyun input_report_abs(input, ABS_HAT0Y, 0);
966*4882a593Smuzhiyun }
967*4882a593Smuzhiyun
968*4882a593Smuzhiyun input_report_abs(input, ABS_RX, steam_le16(data + 20));
969*4882a593Smuzhiyun input_report_abs(input, ABS_RY, -steam_le16(data + 22));
970*4882a593Smuzhiyun
971*4882a593Smuzhiyun input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));
972*4882a593Smuzhiyun input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));
973*4882a593Smuzhiyun input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));
974*4882a593Smuzhiyun input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));
975*4882a593Smuzhiyun input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));
976*4882a593Smuzhiyun input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));
977*4882a593Smuzhiyun input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));
978*4882a593Smuzhiyun input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));
979*4882a593Smuzhiyun input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));
980*4882a593Smuzhiyun input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));
981*4882a593Smuzhiyun input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));
982*4882a593Smuzhiyun input_event(input, EV_KEY, BTN_GEAR_DOWN, !!(b9 & BIT(7)));
983*4882a593Smuzhiyun input_event(input, EV_KEY, BTN_GEAR_UP, !!(b10 & BIT(0)));
984*4882a593Smuzhiyun input_event(input, EV_KEY, BTN_THUMBR, !!(b10 & BIT(2)));
985*4882a593Smuzhiyun input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));
986*4882a593Smuzhiyun input_event(input, EV_KEY, BTN_THUMB, lpad_touched || lpad_and_joy);
987*4882a593Smuzhiyun input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(4)));
988*4882a593Smuzhiyun input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));
989*4882a593Smuzhiyun input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));
990*4882a593Smuzhiyun input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));
991*4882a593Smuzhiyun input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));
992*4882a593Smuzhiyun
993*4882a593Smuzhiyun input_sync(input);
994*4882a593Smuzhiyun }
995*4882a593Smuzhiyun
996*4882a593Smuzhiyun /*
997*4882a593Smuzhiyun * The size for this message payload is 11.
998*4882a593Smuzhiyun * The known values are:
999*4882a593Smuzhiyun * Offset| Type | Meaning
1000*4882a593Smuzhiyun * -------+-------+---------------------------
1001*4882a593Smuzhiyun * 4-7 | u32 | sequence number
1002*4882a593Smuzhiyun * 8-11 | -- | always 0
1003*4882a593Smuzhiyun * 12-13 | u16 | voltage (mV)
1004*4882a593Smuzhiyun * 14 | u8 | battery percent
1005*4882a593Smuzhiyun */
steam_do_battery_event(struct steam_device * steam,struct power_supply * battery,u8 * data)1006*4882a593Smuzhiyun static void steam_do_battery_event(struct steam_device *steam,
1007*4882a593Smuzhiyun struct power_supply *battery, u8 *data)
1008*4882a593Smuzhiyun {
1009*4882a593Smuzhiyun unsigned long flags;
1010*4882a593Smuzhiyun
1011*4882a593Smuzhiyun s16 volts = steam_le16(data + 12);
1012*4882a593Smuzhiyun u8 batt = data[14];
1013*4882a593Smuzhiyun
1014*4882a593Smuzhiyun /* Creating the battery may have failed */
1015*4882a593Smuzhiyun rcu_read_lock();
1016*4882a593Smuzhiyun battery = rcu_dereference(steam->battery);
1017*4882a593Smuzhiyun if (likely(battery)) {
1018*4882a593Smuzhiyun spin_lock_irqsave(&steam->lock, flags);
1019*4882a593Smuzhiyun steam->voltage = volts;
1020*4882a593Smuzhiyun steam->battery_charge = batt;
1021*4882a593Smuzhiyun spin_unlock_irqrestore(&steam->lock, flags);
1022*4882a593Smuzhiyun power_supply_changed(battery);
1023*4882a593Smuzhiyun }
1024*4882a593Smuzhiyun rcu_read_unlock();
1025*4882a593Smuzhiyun }
1026*4882a593Smuzhiyun
steam_raw_event(struct hid_device * hdev,struct hid_report * report,u8 * data,int size)1027*4882a593Smuzhiyun static int steam_raw_event(struct hid_device *hdev,
1028*4882a593Smuzhiyun struct hid_report *report, u8 *data,
1029*4882a593Smuzhiyun int size)
1030*4882a593Smuzhiyun {
1031*4882a593Smuzhiyun struct steam_device *steam = hid_get_drvdata(hdev);
1032*4882a593Smuzhiyun struct input_dev *input;
1033*4882a593Smuzhiyun struct power_supply *battery;
1034*4882a593Smuzhiyun
1035*4882a593Smuzhiyun if (!steam)
1036*4882a593Smuzhiyun return 0;
1037*4882a593Smuzhiyun
1038*4882a593Smuzhiyun if (steam->client_opened)
1039*4882a593Smuzhiyun hid_input_report(steam->client_hdev, HID_FEATURE_REPORT,
1040*4882a593Smuzhiyun data, size, 0);
1041*4882a593Smuzhiyun /*
1042*4882a593Smuzhiyun * All messages are size=64, all values little-endian.
1043*4882a593Smuzhiyun * The format is:
1044*4882a593Smuzhiyun * Offset| Meaning
1045*4882a593Smuzhiyun * -------+--------------------------------------------
1046*4882a593Smuzhiyun * 0-1 | always 0x01, 0x00, maybe protocol version?
1047*4882a593Smuzhiyun * 2 | type of message
1048*4882a593Smuzhiyun * 3 | length of the real payload (not checked)
1049*4882a593Smuzhiyun * 4-n | payload data, depends on the type
1050*4882a593Smuzhiyun *
1051*4882a593Smuzhiyun * There are these known types of message:
1052*4882a593Smuzhiyun * 0x01: input data (60 bytes)
1053*4882a593Smuzhiyun * 0x03: wireless connect/disconnect (1 byte)
1054*4882a593Smuzhiyun * 0x04: battery status (11 bytes)
1055*4882a593Smuzhiyun */
1056*4882a593Smuzhiyun
1057*4882a593Smuzhiyun if (size != 64 || data[0] != 1 || data[1] != 0)
1058*4882a593Smuzhiyun return 0;
1059*4882a593Smuzhiyun
1060*4882a593Smuzhiyun switch (data[2]) {
1061*4882a593Smuzhiyun case STEAM_EV_INPUT_DATA:
1062*4882a593Smuzhiyun if (steam->client_opened)
1063*4882a593Smuzhiyun return 0;
1064*4882a593Smuzhiyun rcu_read_lock();
1065*4882a593Smuzhiyun input = rcu_dereference(steam->input);
1066*4882a593Smuzhiyun if (likely(input))
1067*4882a593Smuzhiyun steam_do_input_event(steam, input, data);
1068*4882a593Smuzhiyun rcu_read_unlock();
1069*4882a593Smuzhiyun break;
1070*4882a593Smuzhiyun case STEAM_EV_CONNECT:
1071*4882a593Smuzhiyun /*
1072*4882a593Smuzhiyun * The payload of this event is a single byte:
1073*4882a593Smuzhiyun * 0x01: disconnected.
1074*4882a593Smuzhiyun * 0x02: connected.
1075*4882a593Smuzhiyun */
1076*4882a593Smuzhiyun switch (data[4]) {
1077*4882a593Smuzhiyun case 0x01:
1078*4882a593Smuzhiyun steam_do_connect_event(steam, false);
1079*4882a593Smuzhiyun break;
1080*4882a593Smuzhiyun case 0x02:
1081*4882a593Smuzhiyun steam_do_connect_event(steam, true);
1082*4882a593Smuzhiyun break;
1083*4882a593Smuzhiyun }
1084*4882a593Smuzhiyun break;
1085*4882a593Smuzhiyun case STEAM_EV_BATTERY:
1086*4882a593Smuzhiyun if (steam->quirks & STEAM_QUIRK_WIRELESS) {
1087*4882a593Smuzhiyun rcu_read_lock();
1088*4882a593Smuzhiyun battery = rcu_dereference(steam->battery);
1089*4882a593Smuzhiyun if (likely(battery)) {
1090*4882a593Smuzhiyun steam_do_battery_event(steam, battery, data);
1091*4882a593Smuzhiyun } else {
1092*4882a593Smuzhiyun dbg_hid(
1093*4882a593Smuzhiyun "%s: battery data without connect event\n",
1094*4882a593Smuzhiyun __func__);
1095*4882a593Smuzhiyun steam_do_connect_event(steam, true);
1096*4882a593Smuzhiyun }
1097*4882a593Smuzhiyun rcu_read_unlock();
1098*4882a593Smuzhiyun }
1099*4882a593Smuzhiyun break;
1100*4882a593Smuzhiyun }
1101*4882a593Smuzhiyun return 0;
1102*4882a593Smuzhiyun }
1103*4882a593Smuzhiyun
steam_param_set_lizard_mode(const char * val,const struct kernel_param * kp)1104*4882a593Smuzhiyun static int steam_param_set_lizard_mode(const char *val,
1105*4882a593Smuzhiyun const struct kernel_param *kp)
1106*4882a593Smuzhiyun {
1107*4882a593Smuzhiyun struct steam_device *steam;
1108*4882a593Smuzhiyun int ret;
1109*4882a593Smuzhiyun
1110*4882a593Smuzhiyun ret = param_set_bool(val, kp);
1111*4882a593Smuzhiyun if (ret)
1112*4882a593Smuzhiyun return ret;
1113*4882a593Smuzhiyun
1114*4882a593Smuzhiyun mutex_lock(&steam_devices_lock);
1115*4882a593Smuzhiyun list_for_each_entry(steam, &steam_devices, list) {
1116*4882a593Smuzhiyun mutex_lock(&steam->mutex);
1117*4882a593Smuzhiyun if (!steam->client_opened)
1118*4882a593Smuzhiyun steam_set_lizard_mode(steam, lizard_mode);
1119*4882a593Smuzhiyun mutex_unlock(&steam->mutex);
1120*4882a593Smuzhiyun }
1121*4882a593Smuzhiyun mutex_unlock(&steam_devices_lock);
1122*4882a593Smuzhiyun return 0;
1123*4882a593Smuzhiyun }
1124*4882a593Smuzhiyun
1125*4882a593Smuzhiyun static const struct kernel_param_ops steam_lizard_mode_ops = {
1126*4882a593Smuzhiyun .set = steam_param_set_lizard_mode,
1127*4882a593Smuzhiyun .get = param_get_bool,
1128*4882a593Smuzhiyun };
1129*4882a593Smuzhiyun
1130*4882a593Smuzhiyun module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644);
1131*4882a593Smuzhiyun MODULE_PARM_DESC(lizard_mode,
1132*4882a593Smuzhiyun "Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use");
1133*4882a593Smuzhiyun
1134*4882a593Smuzhiyun static const struct hid_device_id steam_controllers[] = {
1135*4882a593Smuzhiyun { /* Wired Steam Controller */
1136*4882a593Smuzhiyun HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1137*4882a593Smuzhiyun USB_DEVICE_ID_STEAM_CONTROLLER)
1138*4882a593Smuzhiyun },
1139*4882a593Smuzhiyun { /* Wireless Steam Controller */
1140*4882a593Smuzhiyun HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1141*4882a593Smuzhiyun USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS),
1142*4882a593Smuzhiyun .driver_data = STEAM_QUIRK_WIRELESS
1143*4882a593Smuzhiyun },
1144*4882a593Smuzhiyun {}
1145*4882a593Smuzhiyun };
1146*4882a593Smuzhiyun
1147*4882a593Smuzhiyun MODULE_DEVICE_TABLE(hid, steam_controllers);
1148*4882a593Smuzhiyun
1149*4882a593Smuzhiyun static struct hid_driver steam_controller_driver = {
1150*4882a593Smuzhiyun .name = "hid-steam",
1151*4882a593Smuzhiyun .id_table = steam_controllers,
1152*4882a593Smuzhiyun .probe = steam_probe,
1153*4882a593Smuzhiyun .remove = steam_remove,
1154*4882a593Smuzhiyun .raw_event = steam_raw_event,
1155*4882a593Smuzhiyun };
1156*4882a593Smuzhiyun
1157*4882a593Smuzhiyun module_hid_driver(steam_controller_driver);
1158