1*4882a593Smuzhiyun /* 2*4882a593Smuzhiyun * Copyright 2005 Nicolai Haehnle et al. 3*4882a593Smuzhiyun * Copyright 2008 Advanced Micro Devices, Inc. 4*4882a593Smuzhiyun * Copyright 2009 Jerome Glisse. 5*4882a593Smuzhiyun * 6*4882a593Smuzhiyun * Permission is hereby granted, free of charge, to any person obtaining a 7*4882a593Smuzhiyun * copy of this software and associated documentation files (the "Software"), 8*4882a593Smuzhiyun * to deal in the Software without restriction, including without limitation 9*4882a593Smuzhiyun * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10*4882a593Smuzhiyun * and/or sell copies of the Software, and to permit persons to whom the 11*4882a593Smuzhiyun * Software is furnished to do so, subject to the following conditions: 12*4882a593Smuzhiyun * 13*4882a593Smuzhiyun * The above copyright notice and this permission notice shall be included in 14*4882a593Smuzhiyun * all copies or substantial portions of the Software. 15*4882a593Smuzhiyun * 16*4882a593Smuzhiyun * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17*4882a593Smuzhiyun * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18*4882a593Smuzhiyun * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19*4882a593Smuzhiyun * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR 20*4882a593Smuzhiyun * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21*4882a593Smuzhiyun * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22*4882a593Smuzhiyun * OTHER DEALINGS IN THE SOFTWARE. 23*4882a593Smuzhiyun * 24*4882a593Smuzhiyun * Authors: Nicolai Haehnle 25*4882a593Smuzhiyun * Jerome Glisse 26*4882a593Smuzhiyun */ 27*4882a593Smuzhiyun #ifndef _R300_REG_H_ 28*4882a593Smuzhiyun #define _R300_REG_H_ 29*4882a593Smuzhiyun 30*4882a593Smuzhiyun #define R300_SURF_TILE_MACRO (1<<16) 31*4882a593Smuzhiyun #define R300_SURF_TILE_MICRO (2<<16) 32*4882a593Smuzhiyun #define R300_SURF_TILE_BOTH (3<<16) 33*4882a593Smuzhiyun 34*4882a593Smuzhiyun 35*4882a593Smuzhiyun #define R300_MC_INIT_MISC_LAT_TIMER 0x180 36*4882a593Smuzhiyun # define R300_MC_MISC__MC_CPR_INIT_LAT_SHIFT 0 37*4882a593Smuzhiyun # define R300_MC_MISC__MC_VF_INIT_LAT_SHIFT 4 38*4882a593Smuzhiyun # define R300_MC_MISC__MC_DISP0R_INIT_LAT_SHIFT 8 39*4882a593Smuzhiyun # define R300_MC_MISC__MC_DISP1R_INIT_LAT_SHIFT 12 40*4882a593Smuzhiyun # define R300_MC_MISC__MC_FIXED_INIT_LAT_SHIFT 16 41*4882a593Smuzhiyun # define R300_MC_MISC__MC_E2R_INIT_LAT_SHIFT 20 42*4882a593Smuzhiyun # define R300_MC_MISC__MC_SAME_PAGE_PRIO_SHIFT 24 43*4882a593Smuzhiyun # define R300_MC_MISC__MC_GLOBW_INIT_LAT_SHIFT 28 44*4882a593Smuzhiyun 45*4882a593Smuzhiyun #define R300_MC_INIT_GFX_LAT_TIMER 0x154 46*4882a593Smuzhiyun # define R300_MC_MISC__MC_G3D0R_INIT_LAT_SHIFT 0 47*4882a593Smuzhiyun # define R300_MC_MISC__MC_G3D1R_INIT_LAT_SHIFT 4 48*4882a593Smuzhiyun # define R300_MC_MISC__MC_G3D2R_INIT_LAT_SHIFT 8 49*4882a593Smuzhiyun # define R300_MC_MISC__MC_G3D3R_INIT_LAT_SHIFT 12 50*4882a593Smuzhiyun # define R300_MC_MISC__MC_TX0R_INIT_LAT_SHIFT 16 51*4882a593Smuzhiyun # define R300_MC_MISC__MC_TX1R_INIT_LAT_SHIFT 20 52*4882a593Smuzhiyun # define R300_MC_MISC__MC_GLOBR_INIT_LAT_SHIFT 24 53*4882a593Smuzhiyun # define R300_MC_MISC__MC_GLOBW_FULL_LAT_SHIFT 28 54*4882a593Smuzhiyun 55*4882a593Smuzhiyun /* 56*4882a593Smuzhiyun * This file contains registers and constants for the R300. They have been 57*4882a593Smuzhiyun * found mostly by examining command buffers captured using glxtest, as well 58*4882a593Smuzhiyun * as by extrapolating some known registers and constants from the R200. 59*4882a593Smuzhiyun * I am fairly certain that they are correct unless stated otherwise 60*4882a593Smuzhiyun * in comments. 61*4882a593Smuzhiyun */ 62*4882a593Smuzhiyun 63*4882a593Smuzhiyun #define R300_SE_VPORT_XSCALE 0x1D98 64*4882a593Smuzhiyun #define R300_SE_VPORT_XOFFSET 0x1D9C 65*4882a593Smuzhiyun #define R300_SE_VPORT_YSCALE 0x1DA0 66*4882a593Smuzhiyun #define R300_SE_VPORT_YOFFSET 0x1DA4 67*4882a593Smuzhiyun #define R300_SE_VPORT_ZSCALE 0x1DA8 68*4882a593Smuzhiyun #define R300_SE_VPORT_ZOFFSET 0x1DAC 69*4882a593Smuzhiyun 70*4882a593Smuzhiyun 71*4882a593Smuzhiyun /* 72*4882a593Smuzhiyun * Vertex Array Processing (VAP) Control 73*4882a593Smuzhiyun * Stolen from r200 code from Christoph Brill (It's a guess!) 74*4882a593Smuzhiyun */ 75*4882a593Smuzhiyun #define R300_VAP_CNTL 0x2080 76*4882a593Smuzhiyun 77*4882a593Smuzhiyun /* This register is written directly and also starts data section 78*4882a593Smuzhiyun * in many 3d CP_PACKET3's 79*4882a593Smuzhiyun */ 80*4882a593Smuzhiyun #define R300_VAP_VF_CNTL 0x2084 81*4882a593Smuzhiyun # define R300_VAP_VF_CNTL__PRIM_TYPE__SHIFT 0 82*4882a593Smuzhiyun # define R300_VAP_VF_CNTL__PRIM_NONE (0<<0) 83*4882a593Smuzhiyun # define R300_VAP_VF_CNTL__PRIM_POINTS (1<<0) 84*4882a593Smuzhiyun # define R300_VAP_VF_CNTL__PRIM_LINES (2<<0) 85*4882a593Smuzhiyun # define R300_VAP_VF_CNTL__PRIM_LINE_STRIP (3<<0) 86*4882a593Smuzhiyun # define R300_VAP_VF_CNTL__PRIM_TRIANGLES (4<<0) 87*4882a593Smuzhiyun # define R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN (5<<0) 88*4882a593Smuzhiyun # define R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP (6<<0) 89*4882a593Smuzhiyun # define R300_VAP_VF_CNTL__PRIM_LINE_LOOP (12<<0) 90*4882a593Smuzhiyun # define R300_VAP_VF_CNTL__PRIM_QUADS (13<<0) 91*4882a593Smuzhiyun # define R300_VAP_VF_CNTL__PRIM_QUAD_STRIP (14<<0) 92*4882a593Smuzhiyun # define R300_VAP_VF_CNTL__PRIM_POLYGON (15<<0) 93*4882a593Smuzhiyun 94*4882a593Smuzhiyun # define R300_VAP_VF_CNTL__PRIM_WALK__SHIFT 4 95*4882a593Smuzhiyun /* State based - direct writes to registers trigger vertex 96*4882a593Smuzhiyun generation */ 97*4882a593Smuzhiyun # define R300_VAP_VF_CNTL__PRIM_WALK_STATE_BASED (0<<4) 98*4882a593Smuzhiyun # define R300_VAP_VF_CNTL__PRIM_WALK_INDICES (1<<4) 99*4882a593Smuzhiyun # define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST (2<<4) 100*4882a593Smuzhiyun # define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED (3<<4) 101*4882a593Smuzhiyun 102*4882a593Smuzhiyun /* I don't think I saw these three used.. */ 103*4882a593Smuzhiyun # define R300_VAP_VF_CNTL__COLOR_ORDER__SHIFT 6 104*4882a593Smuzhiyun # define R300_VAP_VF_CNTL__TCL_OUTPUT_CTL_ENA__SHIFT 9 105*4882a593Smuzhiyun # define R300_VAP_VF_CNTL__PROG_STREAM_ENA__SHIFT 10 106*4882a593Smuzhiyun 107*4882a593Smuzhiyun /* index size - when not set the indices are assumed to be 16 bit */ 108*4882a593Smuzhiyun # define R300_VAP_VF_CNTL__INDEX_SIZE_32bit (1<<11) 109*4882a593Smuzhiyun /* number of vertices */ 110*4882a593Smuzhiyun # define R300_VAP_VF_CNTL__NUM_VERTICES__SHIFT 16 111*4882a593Smuzhiyun 112*4882a593Smuzhiyun /* BEGIN: Wild guesses */ 113*4882a593Smuzhiyun #define R300_VAP_OUTPUT_VTX_FMT_0 0x2090 114*4882a593Smuzhiyun # define R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT (1<<0) 115*4882a593Smuzhiyun # define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT (1<<1) 116*4882a593Smuzhiyun # define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2) /* GUESS */ 117*4882a593Smuzhiyun # define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3) /* GUESS */ 118*4882a593Smuzhiyun # define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4) /* GUESS */ 119*4882a593Smuzhiyun # define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16) /* GUESS */ 120*4882a593Smuzhiyun 121*4882a593Smuzhiyun #define R300_VAP_OUTPUT_VTX_FMT_1 0x2094 122*4882a593Smuzhiyun /* each of the following is 3 bits wide, specifies number 123*4882a593Smuzhiyun of components */ 124*4882a593Smuzhiyun # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0 125*4882a593Smuzhiyun # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3 126*4882a593Smuzhiyun # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6 127*4882a593Smuzhiyun # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9 128*4882a593Smuzhiyun # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12 129*4882a593Smuzhiyun # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15 130*4882a593Smuzhiyun # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18 131*4882a593Smuzhiyun # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21 132*4882a593Smuzhiyun /* END: Wild guesses */ 133*4882a593Smuzhiyun 134*4882a593Smuzhiyun #define R300_SE_VTE_CNTL 0x20b0 135*4882a593Smuzhiyun # define R300_VPORT_X_SCALE_ENA 0x00000001 136*4882a593Smuzhiyun # define R300_VPORT_X_OFFSET_ENA 0x00000002 137*4882a593Smuzhiyun # define R300_VPORT_Y_SCALE_ENA 0x00000004 138*4882a593Smuzhiyun # define R300_VPORT_Y_OFFSET_ENA 0x00000008 139*4882a593Smuzhiyun # define R300_VPORT_Z_SCALE_ENA 0x00000010 140*4882a593Smuzhiyun # define R300_VPORT_Z_OFFSET_ENA 0x00000020 141*4882a593Smuzhiyun # define R300_VTX_XY_FMT 0x00000100 142*4882a593Smuzhiyun # define R300_VTX_Z_FMT 0x00000200 143*4882a593Smuzhiyun # define R300_VTX_W0_FMT 0x00000400 144*4882a593Smuzhiyun # define R300_VTX_W0_NORMALIZE 0x00000800 145*4882a593Smuzhiyun # define R300_VTX_ST_DENORMALIZED 0x00001000 146*4882a593Smuzhiyun 147*4882a593Smuzhiyun /* BEGIN: Vertex data assembly - lots of uncertainties */ 148*4882a593Smuzhiyun 149*4882a593Smuzhiyun /* gap */ 150*4882a593Smuzhiyun 151*4882a593Smuzhiyun #define R300_VAP_CNTL_STATUS 0x2140 152*4882a593Smuzhiyun # define R300_VC_NO_SWAP (0 << 0) 153*4882a593Smuzhiyun # define R300_VC_16BIT_SWAP (1 << 0) 154*4882a593Smuzhiyun # define R300_VC_32BIT_SWAP (2 << 0) 155*4882a593Smuzhiyun # define R300_VAP_TCL_BYPASS (1 << 8) 156*4882a593Smuzhiyun 157*4882a593Smuzhiyun /* gap */ 158*4882a593Smuzhiyun 159*4882a593Smuzhiyun /* Where do we get our vertex data? 160*4882a593Smuzhiyun * 161*4882a593Smuzhiyun * Vertex data either comes either from immediate mode registers or from 162*4882a593Smuzhiyun * vertex arrays. 163*4882a593Smuzhiyun * There appears to be no mixed mode (though we can force the pitch of 164*4882a593Smuzhiyun * vertex arrays to 0, effectively reusing the same element over and over 165*4882a593Smuzhiyun * again). 166*4882a593Smuzhiyun * 167*4882a593Smuzhiyun * Immediate mode is controlled by the INPUT_CNTL registers. I am not sure 168*4882a593Smuzhiyun * if these registers influence vertex array processing. 169*4882a593Smuzhiyun * 170*4882a593Smuzhiyun * Vertex arrays are controlled via the 3D_LOAD_VBPNTR packet3. 171*4882a593Smuzhiyun * 172*4882a593Smuzhiyun * In both cases, vertex attributes are then passed through INPUT_ROUTE. 173*4882a593Smuzhiyun * 174*4882a593Smuzhiyun * Beginning with INPUT_ROUTE_0_0 is a list of WORDs that route vertex data 175*4882a593Smuzhiyun * into the vertex processor's input registers. 176*4882a593Smuzhiyun * The first word routes the first input, the second word the second, etc. 177*4882a593Smuzhiyun * The corresponding input is routed into the register with the given index. 178*4882a593Smuzhiyun * The list is ended by a word with INPUT_ROUTE_END set. 179*4882a593Smuzhiyun * 180*4882a593Smuzhiyun * Always set COMPONENTS_4 in immediate mode. 181*4882a593Smuzhiyun */ 182*4882a593Smuzhiyun 183*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_0_0 0x2150 184*4882a593Smuzhiyun # define R300_INPUT_ROUTE_COMPONENTS_1 (0 << 0) 185*4882a593Smuzhiyun # define R300_INPUT_ROUTE_COMPONENTS_2 (1 << 0) 186*4882a593Smuzhiyun # define R300_INPUT_ROUTE_COMPONENTS_3 (2 << 0) 187*4882a593Smuzhiyun # define R300_INPUT_ROUTE_COMPONENTS_4 (3 << 0) 188*4882a593Smuzhiyun # define R300_INPUT_ROUTE_COMPONENTS_RGBA (4 << 0) /* GUESS */ 189*4882a593Smuzhiyun # define R300_VAP_INPUT_ROUTE_IDX_SHIFT 8 190*4882a593Smuzhiyun # define R300_VAP_INPUT_ROUTE_IDX_MASK (31 << 8) /* GUESS */ 191*4882a593Smuzhiyun # define R300_VAP_INPUT_ROUTE_END (1 << 13) 192*4882a593Smuzhiyun # define R300_INPUT_ROUTE_IMMEDIATE_MODE (0 << 14) /* GUESS */ 193*4882a593Smuzhiyun # define R300_INPUT_ROUTE_FLOAT (1 << 14) /* GUESS */ 194*4882a593Smuzhiyun # define R300_INPUT_ROUTE_UNSIGNED_BYTE (2 << 14) /* GUESS */ 195*4882a593Smuzhiyun # define R300_INPUT_ROUTE_FLOAT_COLOR (3 << 14) /* GUESS */ 196*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_0_1 0x2154 197*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_0_2 0x2158 198*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_0_3 0x215C 199*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_0_4 0x2160 200*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_0_5 0x2164 201*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_0_6 0x2168 202*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_0_7 0x216C 203*4882a593Smuzhiyun 204*4882a593Smuzhiyun /* gap */ 205*4882a593Smuzhiyun 206*4882a593Smuzhiyun /* Notes: 207*4882a593Smuzhiyun * - always set up to produce at least two attributes: 208*4882a593Smuzhiyun * if vertex program uses only position, fglrx will set normal, too 209*4882a593Smuzhiyun * - INPUT_CNTL_0_COLOR and INPUT_CNTL_COLOR bits are always equal. 210*4882a593Smuzhiyun */ 211*4882a593Smuzhiyun #define R300_VAP_INPUT_CNTL_0 0x2180 212*4882a593Smuzhiyun # define R300_INPUT_CNTL_0_COLOR 0x00000001 213*4882a593Smuzhiyun #define R300_VAP_INPUT_CNTL_1 0x2184 214*4882a593Smuzhiyun # define R300_INPUT_CNTL_POS 0x00000001 215*4882a593Smuzhiyun # define R300_INPUT_CNTL_NORMAL 0x00000002 216*4882a593Smuzhiyun # define R300_INPUT_CNTL_COLOR 0x00000004 217*4882a593Smuzhiyun # define R300_INPUT_CNTL_TC0 0x00000400 218*4882a593Smuzhiyun # define R300_INPUT_CNTL_TC1 0x00000800 219*4882a593Smuzhiyun # define R300_INPUT_CNTL_TC2 0x00001000 /* GUESS */ 220*4882a593Smuzhiyun # define R300_INPUT_CNTL_TC3 0x00002000 /* GUESS */ 221*4882a593Smuzhiyun # define R300_INPUT_CNTL_TC4 0x00004000 /* GUESS */ 222*4882a593Smuzhiyun # define R300_INPUT_CNTL_TC5 0x00008000 /* GUESS */ 223*4882a593Smuzhiyun # define R300_INPUT_CNTL_TC6 0x00010000 /* GUESS */ 224*4882a593Smuzhiyun # define R300_INPUT_CNTL_TC7 0x00020000 /* GUESS */ 225*4882a593Smuzhiyun 226*4882a593Smuzhiyun /* gap */ 227*4882a593Smuzhiyun 228*4882a593Smuzhiyun /* Words parallel to INPUT_ROUTE_0; All words that are active in INPUT_ROUTE_0 229*4882a593Smuzhiyun * are set to a swizzling bit pattern, other words are 0. 230*4882a593Smuzhiyun * 231*4882a593Smuzhiyun * In immediate mode, the pattern is always set to xyzw. In vertex array 232*4882a593Smuzhiyun * mode, the swizzling pattern is e.g. used to set zw components in texture 233*4882a593Smuzhiyun * coordinates with only tweo components. 234*4882a593Smuzhiyun */ 235*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_1_0 0x21E0 236*4882a593Smuzhiyun # define R300_INPUT_ROUTE_SELECT_X 0 237*4882a593Smuzhiyun # define R300_INPUT_ROUTE_SELECT_Y 1 238*4882a593Smuzhiyun # define R300_INPUT_ROUTE_SELECT_Z 2 239*4882a593Smuzhiyun # define R300_INPUT_ROUTE_SELECT_W 3 240*4882a593Smuzhiyun # define R300_INPUT_ROUTE_SELECT_ZERO 4 241*4882a593Smuzhiyun # define R300_INPUT_ROUTE_SELECT_ONE 5 242*4882a593Smuzhiyun # define R300_INPUT_ROUTE_SELECT_MASK 7 243*4882a593Smuzhiyun # define R300_INPUT_ROUTE_X_SHIFT 0 244*4882a593Smuzhiyun # define R300_INPUT_ROUTE_Y_SHIFT 3 245*4882a593Smuzhiyun # define R300_INPUT_ROUTE_Z_SHIFT 6 246*4882a593Smuzhiyun # define R300_INPUT_ROUTE_W_SHIFT 9 247*4882a593Smuzhiyun # define R300_INPUT_ROUTE_ENABLE (15 << 12) 248*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_1_1 0x21E4 249*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_1_2 0x21E8 250*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_1_3 0x21EC 251*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_1_4 0x21F0 252*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_1_5 0x21F4 253*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_1_6 0x21F8 254*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_1_7 0x21FC 255*4882a593Smuzhiyun 256*4882a593Smuzhiyun /* END: Vertex data assembly */ 257*4882a593Smuzhiyun 258*4882a593Smuzhiyun /* gap */ 259*4882a593Smuzhiyun 260*4882a593Smuzhiyun /* BEGIN: Upload vertex program and data */ 261*4882a593Smuzhiyun 262*4882a593Smuzhiyun /* 263*4882a593Smuzhiyun * The programmable vertex shader unit has a memory bank of unknown size 264*4882a593Smuzhiyun * that can be written to in 16 byte units by writing the address into 265*4882a593Smuzhiyun * UPLOAD_ADDRESS, followed by data in UPLOAD_DATA (multiples of 4 DWORDs). 266*4882a593Smuzhiyun * 267*4882a593Smuzhiyun * Pointers into the memory bank are always in multiples of 16 bytes. 268*4882a593Smuzhiyun * 269*4882a593Smuzhiyun * The memory bank is divided into areas with fixed meaning. 270*4882a593Smuzhiyun * 271*4882a593Smuzhiyun * Starting at address UPLOAD_PROGRAM: Vertex program instructions. 272*4882a593Smuzhiyun * Native limits reported by drivers from ATI suggest size 256 (i.e. 4KB), 273*4882a593Smuzhiyun * whereas the difference between known addresses suggests size 512. 274*4882a593Smuzhiyun * 275*4882a593Smuzhiyun * Starting at address UPLOAD_PARAMETERS: Vertex program parameters. 276*4882a593Smuzhiyun * Native reported limits and the VPI layout suggest size 256, whereas 277*4882a593Smuzhiyun * difference between known addresses suggests size 512. 278*4882a593Smuzhiyun * 279*4882a593Smuzhiyun * At address UPLOAD_POINTSIZE is a vector (0, 0, ps, 0), where ps is the 280*4882a593Smuzhiyun * floating point pointsize. The exact purpose of this state is uncertain, 281*4882a593Smuzhiyun * as there is also the R300_RE_POINTSIZE register. 282*4882a593Smuzhiyun * 283*4882a593Smuzhiyun * Multiple vertex programs and parameter sets can be loaded at once, 284*4882a593Smuzhiyun * which could explain the size discrepancy. 285*4882a593Smuzhiyun */ 286*4882a593Smuzhiyun #define R300_VAP_PVS_UPLOAD_ADDRESS 0x2200 287*4882a593Smuzhiyun # define R300_PVS_UPLOAD_PROGRAM 0x00000000 288*4882a593Smuzhiyun # define R300_PVS_UPLOAD_PARAMETERS 0x00000200 289*4882a593Smuzhiyun # define R300_PVS_UPLOAD_POINTSIZE 0x00000406 290*4882a593Smuzhiyun 291*4882a593Smuzhiyun /* gap */ 292*4882a593Smuzhiyun 293*4882a593Smuzhiyun #define R300_VAP_PVS_UPLOAD_DATA 0x2208 294*4882a593Smuzhiyun 295*4882a593Smuzhiyun /* END: Upload vertex program and data */ 296*4882a593Smuzhiyun 297*4882a593Smuzhiyun /* gap */ 298*4882a593Smuzhiyun 299*4882a593Smuzhiyun /* I do not know the purpose of this register. However, I do know that 300*4882a593Smuzhiyun * it is set to 221C_CLEAR for clear operations and to 221C_NORMAL 301*4882a593Smuzhiyun * for normal rendering. 302*4882a593Smuzhiyun */ 303*4882a593Smuzhiyun #define R300_VAP_UNKNOWN_221C 0x221C 304*4882a593Smuzhiyun # define R300_221C_NORMAL 0x00000000 305*4882a593Smuzhiyun # define R300_221C_CLEAR 0x0001C000 306*4882a593Smuzhiyun 307*4882a593Smuzhiyun /* These seem to be per-pixel and per-vertex X and Y clipping planes. The first 308*4882a593Smuzhiyun * plane is per-pixel and the second plane is per-vertex. 309*4882a593Smuzhiyun * 310*4882a593Smuzhiyun * This was determined by experimentation alone but I believe it is correct. 311*4882a593Smuzhiyun * 312*4882a593Smuzhiyun * These registers are called X_QUAD0_1_FL to X_QUAD0_4_FL by glxtest. 313*4882a593Smuzhiyun */ 314*4882a593Smuzhiyun #define R300_VAP_CLIP_X_0 0x2220 315*4882a593Smuzhiyun #define R300_VAP_CLIP_X_1 0x2224 316*4882a593Smuzhiyun #define R300_VAP_CLIP_Y_0 0x2228 317*4882a593Smuzhiyun #define R300_VAP_CLIP_Y_1 0x2230 318*4882a593Smuzhiyun 319*4882a593Smuzhiyun /* gap */ 320*4882a593Smuzhiyun 321*4882a593Smuzhiyun /* Sometimes, END_OF_PKT and 0x2284=0 are the only commands sent between 322*4882a593Smuzhiyun * rendering commands and overwriting vertex program parameters. 323*4882a593Smuzhiyun * Therefore, I suspect writing zero to 0x2284 synchronizes the engine and 324*4882a593Smuzhiyun * avoids bugs caused by still running shaders reading bad data from memory. 325*4882a593Smuzhiyun */ 326*4882a593Smuzhiyun #define R300_VAP_PVS_STATE_FLUSH_REG 0x2284 327*4882a593Smuzhiyun 328*4882a593Smuzhiyun /* Absolutely no clue what this register is about. */ 329*4882a593Smuzhiyun #define R300_VAP_UNKNOWN_2288 0x2288 330*4882a593Smuzhiyun # define R300_2288_R300 0x00750000 /* -- nh */ 331*4882a593Smuzhiyun # define R300_2288_RV350 0x0000FFFF /* -- Vladimir */ 332*4882a593Smuzhiyun 333*4882a593Smuzhiyun /* gap */ 334*4882a593Smuzhiyun 335*4882a593Smuzhiyun /* Addresses are relative to the vertex program instruction area of the 336*4882a593Smuzhiyun * memory bank. PROGRAM_END points to the last instruction of the active 337*4882a593Smuzhiyun * program 338*4882a593Smuzhiyun * 339*4882a593Smuzhiyun * The meaning of the two UNKNOWN fields is obviously not known. However, 340*4882a593Smuzhiyun * experiments so far have shown that both *must* point to an instruction 341*4882a593Smuzhiyun * inside the vertex program, otherwise the GPU locks up. 342*4882a593Smuzhiyun * 343*4882a593Smuzhiyun * fglrx usually sets CNTL_3_UNKNOWN to the end of the program and 344*4882a593Smuzhiyun * R300_PVS_CNTL_1_POS_END_SHIFT points to instruction where last write to 345*4882a593Smuzhiyun * position takes place. 346*4882a593Smuzhiyun * 347*4882a593Smuzhiyun * Most likely this is used to ignore rest of the program in cases 348*4882a593Smuzhiyun * where group of verts arent visible. For some reason this "section" 349*4882a593Smuzhiyun * is sometimes accepted other instruction that have no relationship with 350*4882a593Smuzhiyun * position calculations. 351*4882a593Smuzhiyun */ 352*4882a593Smuzhiyun #define R300_VAP_PVS_CNTL_1 0x22D0 353*4882a593Smuzhiyun # define R300_PVS_CNTL_1_PROGRAM_START_SHIFT 0 354*4882a593Smuzhiyun # define R300_PVS_CNTL_1_POS_END_SHIFT 10 355*4882a593Smuzhiyun # define R300_PVS_CNTL_1_PROGRAM_END_SHIFT 20 356*4882a593Smuzhiyun /* Addresses are relative the the vertex program parameters area. */ 357*4882a593Smuzhiyun #define R300_VAP_PVS_CNTL_2 0x22D4 358*4882a593Smuzhiyun # define R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT 0 359*4882a593Smuzhiyun # define R300_PVS_CNTL_2_PARAM_COUNT_SHIFT 16 360*4882a593Smuzhiyun #define R300_VAP_PVS_CNTL_3 0x22D8 361*4882a593Smuzhiyun # define R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT 10 362*4882a593Smuzhiyun # define R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT 0 363*4882a593Smuzhiyun 364*4882a593Smuzhiyun /* The entire range from 0x2300 to 0x2AC inclusive seems to be used for 365*4882a593Smuzhiyun * immediate vertices 366*4882a593Smuzhiyun */ 367*4882a593Smuzhiyun #define R300_VAP_VTX_COLOR_R 0x2464 368*4882a593Smuzhiyun #define R300_VAP_VTX_COLOR_G 0x2468 369*4882a593Smuzhiyun #define R300_VAP_VTX_COLOR_B 0x246C 370*4882a593Smuzhiyun #define R300_VAP_VTX_POS_0_X_1 0x2490 /* used for glVertex2*() */ 371*4882a593Smuzhiyun #define R300_VAP_VTX_POS_0_Y_1 0x2494 372*4882a593Smuzhiyun #define R300_VAP_VTX_COLOR_PKD 0x249C /* RGBA */ 373*4882a593Smuzhiyun #define R300_VAP_VTX_POS_0_X_2 0x24A0 /* used for glVertex3*() */ 374*4882a593Smuzhiyun #define R300_VAP_VTX_POS_0_Y_2 0x24A4 375*4882a593Smuzhiyun #define R300_VAP_VTX_POS_0_Z_2 0x24A8 376*4882a593Smuzhiyun /* write 0 to indicate end of packet? */ 377*4882a593Smuzhiyun #define R300_VAP_VTX_END_OF_PKT 0x24AC 378*4882a593Smuzhiyun 379*4882a593Smuzhiyun /* gap */ 380*4882a593Smuzhiyun 381*4882a593Smuzhiyun /* These are values from r300_reg/r300_reg.h - they are known to be correct 382*4882a593Smuzhiyun * and are here so we can use one register file instead of several 383*4882a593Smuzhiyun * - Vladimir 384*4882a593Smuzhiyun */ 385*4882a593Smuzhiyun #define R300_GB_VAP_RASTER_VTX_FMT_0 0x4000 386*4882a593Smuzhiyun # define R300_GB_VAP_RASTER_VTX_FMT_0__POS_PRESENT (1<<0) 387*4882a593Smuzhiyun # define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_0_PRESENT (1<<1) 388*4882a593Smuzhiyun # define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_1_PRESENT (1<<2) 389*4882a593Smuzhiyun # define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_2_PRESENT (1<<3) 390*4882a593Smuzhiyun # define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_3_PRESENT (1<<4) 391*4882a593Smuzhiyun # define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_SPACE (0xf<<5) 392*4882a593Smuzhiyun # define R300_GB_VAP_RASTER_VTX_FMT_0__PT_SIZE_PRESENT (0x1<<16) 393*4882a593Smuzhiyun 394*4882a593Smuzhiyun #define R300_GB_VAP_RASTER_VTX_FMT_1 0x4004 395*4882a593Smuzhiyun /* each of the following is 3 bits wide, specifies number 396*4882a593Smuzhiyun of components */ 397*4882a593Smuzhiyun # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0 398*4882a593Smuzhiyun # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3 399*4882a593Smuzhiyun # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6 400*4882a593Smuzhiyun # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9 401*4882a593Smuzhiyun # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12 402*4882a593Smuzhiyun # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15 403*4882a593Smuzhiyun # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18 404*4882a593Smuzhiyun # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21 405*4882a593Smuzhiyun 406*4882a593Smuzhiyun /* UNK30 seems to enables point to quad transformation on textures 407*4882a593Smuzhiyun * (or something closely related to that). 408*4882a593Smuzhiyun * This bit is rather fatal at the time being due to lackings at pixel 409*4882a593Smuzhiyun * shader side 410*4882a593Smuzhiyun */ 411*4882a593Smuzhiyun #define R300_GB_ENABLE 0x4008 412*4882a593Smuzhiyun # define R300_GB_POINT_STUFF_ENABLE (1<<0) 413*4882a593Smuzhiyun # define R300_GB_LINE_STUFF_ENABLE (1<<1) 414*4882a593Smuzhiyun # define R300_GB_TRIANGLE_STUFF_ENABLE (1<<2) 415*4882a593Smuzhiyun # define R300_GB_STENCIL_AUTO_ENABLE (1<<4) 416*4882a593Smuzhiyun # define R300_GB_UNK31 (1<<31) 417*4882a593Smuzhiyun /* each of the following is 2 bits wide */ 418*4882a593Smuzhiyun #define R300_GB_TEX_REPLICATE 0 419*4882a593Smuzhiyun #define R300_GB_TEX_ST 1 420*4882a593Smuzhiyun #define R300_GB_TEX_STR 2 421*4882a593Smuzhiyun # define R300_GB_TEX0_SOURCE_SHIFT 16 422*4882a593Smuzhiyun # define R300_GB_TEX1_SOURCE_SHIFT 18 423*4882a593Smuzhiyun # define R300_GB_TEX2_SOURCE_SHIFT 20 424*4882a593Smuzhiyun # define R300_GB_TEX3_SOURCE_SHIFT 22 425*4882a593Smuzhiyun # define R300_GB_TEX4_SOURCE_SHIFT 24 426*4882a593Smuzhiyun # define R300_GB_TEX5_SOURCE_SHIFT 26 427*4882a593Smuzhiyun # define R300_GB_TEX6_SOURCE_SHIFT 28 428*4882a593Smuzhiyun # define R300_GB_TEX7_SOURCE_SHIFT 30 429*4882a593Smuzhiyun 430*4882a593Smuzhiyun /* MSPOS - positions for multisample antialiasing (?) */ 431*4882a593Smuzhiyun #define R300_GB_MSPOS0 0x4010 432*4882a593Smuzhiyun /* shifts - each of the fields is 4 bits */ 433*4882a593Smuzhiyun # define R300_GB_MSPOS0__MS_X0_SHIFT 0 434*4882a593Smuzhiyun # define R300_GB_MSPOS0__MS_Y0_SHIFT 4 435*4882a593Smuzhiyun # define R300_GB_MSPOS0__MS_X1_SHIFT 8 436*4882a593Smuzhiyun # define R300_GB_MSPOS0__MS_Y1_SHIFT 12 437*4882a593Smuzhiyun # define R300_GB_MSPOS0__MS_X2_SHIFT 16 438*4882a593Smuzhiyun # define R300_GB_MSPOS0__MS_Y2_SHIFT 20 439*4882a593Smuzhiyun # define R300_GB_MSPOS0__MSBD0_Y 24 440*4882a593Smuzhiyun # define R300_GB_MSPOS0__MSBD0_X 28 441*4882a593Smuzhiyun 442*4882a593Smuzhiyun #define R300_GB_MSPOS1 0x4014 443*4882a593Smuzhiyun # define R300_GB_MSPOS1__MS_X3_SHIFT 0 444*4882a593Smuzhiyun # define R300_GB_MSPOS1__MS_Y3_SHIFT 4 445*4882a593Smuzhiyun # define R300_GB_MSPOS1__MS_X4_SHIFT 8 446*4882a593Smuzhiyun # define R300_GB_MSPOS1__MS_Y4_SHIFT 12 447*4882a593Smuzhiyun # define R300_GB_MSPOS1__MS_X5_SHIFT 16 448*4882a593Smuzhiyun # define R300_GB_MSPOS1__MS_Y5_SHIFT 20 449*4882a593Smuzhiyun # define R300_GB_MSPOS1__MSBD1 24 450*4882a593Smuzhiyun 451*4882a593Smuzhiyun 452*4882a593Smuzhiyun #define R300_GB_TILE_CONFIG 0x4018 453*4882a593Smuzhiyun # define R300_GB_TILE_ENABLE (1<<0) 454*4882a593Smuzhiyun # define R300_GB_TILE_PIPE_COUNT_RV300 0 455*4882a593Smuzhiyun # define R300_GB_TILE_PIPE_COUNT_R300 (3<<1) 456*4882a593Smuzhiyun # define R300_GB_TILE_PIPE_COUNT_R420 (7<<1) 457*4882a593Smuzhiyun # define R300_GB_TILE_PIPE_COUNT_RV410 (3<<1) 458*4882a593Smuzhiyun # define R300_GB_TILE_SIZE_8 0 459*4882a593Smuzhiyun # define R300_GB_TILE_SIZE_16 (1<<4) 460*4882a593Smuzhiyun # define R300_GB_TILE_SIZE_32 (2<<4) 461*4882a593Smuzhiyun # define R300_GB_SUPER_SIZE_1 (0<<6) 462*4882a593Smuzhiyun # define R300_GB_SUPER_SIZE_2 (1<<6) 463*4882a593Smuzhiyun # define R300_GB_SUPER_SIZE_4 (2<<6) 464*4882a593Smuzhiyun # define R300_GB_SUPER_SIZE_8 (3<<6) 465*4882a593Smuzhiyun # define R300_GB_SUPER_SIZE_16 (4<<6) 466*4882a593Smuzhiyun # define R300_GB_SUPER_SIZE_32 (5<<6) 467*4882a593Smuzhiyun # define R300_GB_SUPER_SIZE_64 (6<<6) 468*4882a593Smuzhiyun # define R300_GB_SUPER_SIZE_128 (7<<6) 469*4882a593Smuzhiyun # define R300_GB_SUPER_X_SHIFT 9 /* 3 bits wide */ 470*4882a593Smuzhiyun # define R300_GB_SUPER_Y_SHIFT 12 /* 3 bits wide */ 471*4882a593Smuzhiyun # define R300_GB_SUPER_TILE_A 0 472*4882a593Smuzhiyun # define R300_GB_SUPER_TILE_B (1<<15) 473*4882a593Smuzhiyun # define R300_GB_SUBPIXEL_1_12 0 474*4882a593Smuzhiyun # define R300_GB_SUBPIXEL_1_16 (1<<16) 475*4882a593Smuzhiyun 476*4882a593Smuzhiyun #define R300_GB_FIFO_SIZE 0x4024 477*4882a593Smuzhiyun /* each of the following is 2 bits wide */ 478*4882a593Smuzhiyun #define R300_GB_FIFO_SIZE_32 0 479*4882a593Smuzhiyun #define R300_GB_FIFO_SIZE_64 1 480*4882a593Smuzhiyun #define R300_GB_FIFO_SIZE_128 2 481*4882a593Smuzhiyun #define R300_GB_FIFO_SIZE_256 3 482*4882a593Smuzhiyun # define R300_SC_IFIFO_SIZE_SHIFT 0 483*4882a593Smuzhiyun # define R300_SC_TZFIFO_SIZE_SHIFT 2 484*4882a593Smuzhiyun # define R300_SC_BFIFO_SIZE_SHIFT 4 485*4882a593Smuzhiyun 486*4882a593Smuzhiyun # define R300_US_OFIFO_SIZE_SHIFT 12 487*4882a593Smuzhiyun # define R300_US_WFIFO_SIZE_SHIFT 14 488*4882a593Smuzhiyun /* the following use the same constants as above, but meaning is 489*4882a593Smuzhiyun is times 2 (i.e. instead of 32 words it means 64 */ 490*4882a593Smuzhiyun # define R300_RS_TFIFO_SIZE_SHIFT 6 491*4882a593Smuzhiyun # define R300_RS_CFIFO_SIZE_SHIFT 8 492*4882a593Smuzhiyun # define R300_US_RAM_SIZE_SHIFT 10 493*4882a593Smuzhiyun /* watermarks, 3 bits wide */ 494*4882a593Smuzhiyun # define R300_RS_HIGHWATER_COL_SHIFT 16 495*4882a593Smuzhiyun # define R300_RS_HIGHWATER_TEX_SHIFT 19 496*4882a593Smuzhiyun # define R300_OFIFO_HIGHWATER_SHIFT 22 /* two bits only */ 497*4882a593Smuzhiyun # define R300_CUBE_FIFO_HIGHWATER_COL_SHIFT 24 498*4882a593Smuzhiyun 499*4882a593Smuzhiyun #define R300_GB_SELECT 0x401C 500*4882a593Smuzhiyun # define R300_GB_FOG_SELECT_C0A 0 501*4882a593Smuzhiyun # define R300_GB_FOG_SELECT_C1A 1 502*4882a593Smuzhiyun # define R300_GB_FOG_SELECT_C2A 2 503*4882a593Smuzhiyun # define R300_GB_FOG_SELECT_C3A 3 504*4882a593Smuzhiyun # define R300_GB_FOG_SELECT_1_1_W 4 505*4882a593Smuzhiyun # define R300_GB_FOG_SELECT_Z 5 506*4882a593Smuzhiyun # define R300_GB_DEPTH_SELECT_Z 0 507*4882a593Smuzhiyun # define R300_GB_DEPTH_SELECT_1_1_W (1<<3) 508*4882a593Smuzhiyun # define R300_GB_W_SELECT_1_W 0 509*4882a593Smuzhiyun # define R300_GB_W_SELECT_1 (1<<4) 510*4882a593Smuzhiyun 511*4882a593Smuzhiyun #define R300_GB_AA_CONFIG 0x4020 512*4882a593Smuzhiyun # define R300_AA_DISABLE 0x00 513*4882a593Smuzhiyun # define R300_AA_ENABLE 0x01 514*4882a593Smuzhiyun # define R300_AA_SUBSAMPLES_2 0 515*4882a593Smuzhiyun # define R300_AA_SUBSAMPLES_3 (1<<1) 516*4882a593Smuzhiyun # define R300_AA_SUBSAMPLES_4 (2<<1) 517*4882a593Smuzhiyun # define R300_AA_SUBSAMPLES_6 (3<<1) 518*4882a593Smuzhiyun 519*4882a593Smuzhiyun /* gap */ 520*4882a593Smuzhiyun 521*4882a593Smuzhiyun /* Zero to flush caches. */ 522*4882a593Smuzhiyun #define R300_TX_INVALTAGS 0x4100 523*4882a593Smuzhiyun #define R300_TX_FLUSH 0x0 524*4882a593Smuzhiyun 525*4882a593Smuzhiyun /* The upper enable bits are guessed, based on fglrx reported limits. */ 526*4882a593Smuzhiyun #define R300_TX_ENABLE 0x4104 527*4882a593Smuzhiyun # define R300_TX_ENABLE_0 (1 << 0) 528*4882a593Smuzhiyun # define R300_TX_ENABLE_1 (1 << 1) 529*4882a593Smuzhiyun # define R300_TX_ENABLE_2 (1 << 2) 530*4882a593Smuzhiyun # define R300_TX_ENABLE_3 (1 << 3) 531*4882a593Smuzhiyun # define R300_TX_ENABLE_4 (1 << 4) 532*4882a593Smuzhiyun # define R300_TX_ENABLE_5 (1 << 5) 533*4882a593Smuzhiyun # define R300_TX_ENABLE_6 (1 << 6) 534*4882a593Smuzhiyun # define R300_TX_ENABLE_7 (1 << 7) 535*4882a593Smuzhiyun # define R300_TX_ENABLE_8 (1 << 8) 536*4882a593Smuzhiyun # define R300_TX_ENABLE_9 (1 << 9) 537*4882a593Smuzhiyun # define R300_TX_ENABLE_10 (1 << 10) 538*4882a593Smuzhiyun # define R300_TX_ENABLE_11 (1 << 11) 539*4882a593Smuzhiyun # define R300_TX_ENABLE_12 (1 << 12) 540*4882a593Smuzhiyun # define R300_TX_ENABLE_13 (1 << 13) 541*4882a593Smuzhiyun # define R300_TX_ENABLE_14 (1 << 14) 542*4882a593Smuzhiyun # define R300_TX_ENABLE_15 (1 << 15) 543*4882a593Smuzhiyun 544*4882a593Smuzhiyun /* The pointsize is given in multiples of 6. The pointsize can be 545*4882a593Smuzhiyun * enormous: Clear() renders a single point that fills the entire 546*4882a593Smuzhiyun * framebuffer. 547*4882a593Smuzhiyun */ 548*4882a593Smuzhiyun #define R300_RE_POINTSIZE 0x421C 549*4882a593Smuzhiyun # define R300_POINTSIZE_Y_SHIFT 0 550*4882a593Smuzhiyun # define R300_POINTSIZE_Y_MASK (0xFFFF << 0) /* GUESS */ 551*4882a593Smuzhiyun # define R300_POINTSIZE_X_SHIFT 16 552*4882a593Smuzhiyun # define R300_POINTSIZE_X_MASK (0xFFFF << 16) /* GUESS */ 553*4882a593Smuzhiyun # define R300_POINTSIZE_MAX (R300_POINTSIZE_Y_MASK / 6) 554*4882a593Smuzhiyun 555*4882a593Smuzhiyun /* The line width is given in multiples of 6. 556*4882a593Smuzhiyun * In default mode lines are classified as vertical lines. 557*4882a593Smuzhiyun * HO: horizontal 558*4882a593Smuzhiyun * VE: vertical or horizontal 559*4882a593Smuzhiyun * HO & VE: no classification 560*4882a593Smuzhiyun */ 561*4882a593Smuzhiyun #define R300_RE_LINE_CNT 0x4234 562*4882a593Smuzhiyun # define R300_LINESIZE_SHIFT 0 563*4882a593Smuzhiyun # define R300_LINESIZE_MASK (0xFFFF << 0) /* GUESS */ 564*4882a593Smuzhiyun # define R300_LINESIZE_MAX (R300_LINESIZE_MASK / 6) 565*4882a593Smuzhiyun # define R300_LINE_CNT_HO (1 << 16) 566*4882a593Smuzhiyun # define R300_LINE_CNT_VE (1 << 17) 567*4882a593Smuzhiyun 568*4882a593Smuzhiyun /* Some sort of scale or clamp value for texcoordless textures. */ 569*4882a593Smuzhiyun #define R300_RE_UNK4238 0x4238 570*4882a593Smuzhiyun 571*4882a593Smuzhiyun /* Something shade related */ 572*4882a593Smuzhiyun #define R300_RE_SHADE 0x4274 573*4882a593Smuzhiyun 574*4882a593Smuzhiyun #define R300_RE_SHADE_MODEL 0x4278 575*4882a593Smuzhiyun # define R300_RE_SHADE_MODEL_SMOOTH 0x3aaaa 576*4882a593Smuzhiyun # define R300_RE_SHADE_MODEL_FLAT 0x39595 577*4882a593Smuzhiyun 578*4882a593Smuzhiyun /* Dangerous */ 579*4882a593Smuzhiyun #define R300_RE_POLYGON_MODE 0x4288 580*4882a593Smuzhiyun # define R300_PM_ENABLED (1 << 0) 581*4882a593Smuzhiyun # define R300_PM_FRONT_POINT (0 << 0) 582*4882a593Smuzhiyun # define R300_PM_BACK_POINT (0 << 0) 583*4882a593Smuzhiyun # define R300_PM_FRONT_LINE (1 << 4) 584*4882a593Smuzhiyun # define R300_PM_FRONT_FILL (1 << 5) 585*4882a593Smuzhiyun # define R300_PM_BACK_LINE (1 << 7) 586*4882a593Smuzhiyun # define R300_PM_BACK_FILL (1 << 8) 587*4882a593Smuzhiyun 588*4882a593Smuzhiyun /* Fog parameters */ 589*4882a593Smuzhiyun #define R300_RE_FOG_SCALE 0x4294 590*4882a593Smuzhiyun #define R300_RE_FOG_START 0x4298 591*4882a593Smuzhiyun 592*4882a593Smuzhiyun /* Not sure why there are duplicate of factor and constant values. 593*4882a593Smuzhiyun * My best guess so far is that there are separate zbiases for test and write. 594*4882a593Smuzhiyun * Ordering might be wrong. 595*4882a593Smuzhiyun * Some of the tests indicate that fgl has a fallback implementation of zbias 596*4882a593Smuzhiyun * via pixel shaders. 597*4882a593Smuzhiyun */ 598*4882a593Smuzhiyun #define R300_RE_ZBIAS_CNTL 0x42A0 /* GUESS */ 599*4882a593Smuzhiyun #define R300_RE_ZBIAS_T_FACTOR 0x42A4 600*4882a593Smuzhiyun #define R300_RE_ZBIAS_T_CONSTANT 0x42A8 601*4882a593Smuzhiyun #define R300_RE_ZBIAS_W_FACTOR 0x42AC 602*4882a593Smuzhiyun #define R300_RE_ZBIAS_W_CONSTANT 0x42B0 603*4882a593Smuzhiyun 604*4882a593Smuzhiyun /* This register needs to be set to (1<<1) for RV350 to correctly 605*4882a593Smuzhiyun * perform depth test (see --vb-triangles in r300_demo) 606*4882a593Smuzhiyun * Don't know about other chips. - Vladimir 607*4882a593Smuzhiyun * This is set to 3 when GL_POLYGON_OFFSET_FILL is on. 608*4882a593Smuzhiyun * My guess is that there are two bits for each zbias primitive 609*4882a593Smuzhiyun * (FILL, LINE, POINT). 610*4882a593Smuzhiyun * One to enable depth test and one for depth write. 611*4882a593Smuzhiyun * Yet this doesn't explain why depth writes work ... 612*4882a593Smuzhiyun */ 613*4882a593Smuzhiyun #define R300_RE_OCCLUSION_CNTL 0x42B4 614*4882a593Smuzhiyun # define R300_OCCLUSION_ON (1<<1) 615*4882a593Smuzhiyun 616*4882a593Smuzhiyun #define R300_RE_CULL_CNTL 0x42B8 617*4882a593Smuzhiyun # define R300_CULL_FRONT (1 << 0) 618*4882a593Smuzhiyun # define R300_CULL_BACK (1 << 1) 619*4882a593Smuzhiyun # define R300_FRONT_FACE_CCW (0 << 2) 620*4882a593Smuzhiyun # define R300_FRONT_FACE_CW (1 << 2) 621*4882a593Smuzhiyun 622*4882a593Smuzhiyun 623*4882a593Smuzhiyun /* BEGIN: Rasterization / Interpolators - many guesses */ 624*4882a593Smuzhiyun 625*4882a593Smuzhiyun /* 0_UNKNOWN_18 has always been set except for clear operations. 626*4882a593Smuzhiyun * TC_CNT is the number of incoming texture coordinate sets (i.e. it depends 627*4882a593Smuzhiyun * on the vertex program, *not* the fragment program) 628*4882a593Smuzhiyun */ 629*4882a593Smuzhiyun #define R300_RS_CNTL_0 0x4300 630*4882a593Smuzhiyun # define R300_RS_CNTL_TC_CNT_SHIFT 2 631*4882a593Smuzhiyun # define R300_RS_CNTL_TC_CNT_MASK (7 << 2) 632*4882a593Smuzhiyun /* number of color interpolators used */ 633*4882a593Smuzhiyun # define R300_RS_CNTL_CI_CNT_SHIFT 7 634*4882a593Smuzhiyun # define R300_RS_CNTL_0_UNKNOWN_18 (1 << 18) 635*4882a593Smuzhiyun /* Guess: RS_CNTL_1 holds the index of the highest used RS_ROUTE_n 636*4882a593Smuzhiyun register. */ 637*4882a593Smuzhiyun #define R300_RS_CNTL_1 0x4304 638*4882a593Smuzhiyun 639*4882a593Smuzhiyun /* gap */ 640*4882a593Smuzhiyun 641*4882a593Smuzhiyun /* Only used for texture coordinates. 642*4882a593Smuzhiyun * Use the source field to route texture coordinate input from the 643*4882a593Smuzhiyun * vertex program to the desired interpolator. Note that the source 644*4882a593Smuzhiyun * field is relative to the outputs the vertex program *actually* 645*4882a593Smuzhiyun * writes. If a vertex program only writes texcoord[1], this will 646*4882a593Smuzhiyun * be source index 0. 647*4882a593Smuzhiyun * Set INTERP_USED on all interpolators that produce data used by 648*4882a593Smuzhiyun * the fragment program. INTERP_USED looks like a swizzling mask, 649*4882a593Smuzhiyun * but I haven't seen it used that way. 650*4882a593Smuzhiyun * 651*4882a593Smuzhiyun * Note: The _UNKNOWN constants are always set in their respective 652*4882a593Smuzhiyun * register. I don't know if this is necessary. 653*4882a593Smuzhiyun */ 654*4882a593Smuzhiyun #define R300_RS_INTERP_0 0x4310 655*4882a593Smuzhiyun #define R300_RS_INTERP_1 0x4314 656*4882a593Smuzhiyun # define R300_RS_INTERP_1_UNKNOWN 0x40 657*4882a593Smuzhiyun #define R300_RS_INTERP_2 0x4318 658*4882a593Smuzhiyun # define R300_RS_INTERP_2_UNKNOWN 0x80 659*4882a593Smuzhiyun #define R300_RS_INTERP_3 0x431C 660*4882a593Smuzhiyun # define R300_RS_INTERP_3_UNKNOWN 0xC0 661*4882a593Smuzhiyun #define R300_RS_INTERP_4 0x4320 662*4882a593Smuzhiyun #define R300_RS_INTERP_5 0x4324 663*4882a593Smuzhiyun #define R300_RS_INTERP_6 0x4328 664*4882a593Smuzhiyun #define R300_RS_INTERP_7 0x432C 665*4882a593Smuzhiyun # define R300_RS_INTERP_SRC_SHIFT 2 666*4882a593Smuzhiyun # define R300_RS_INTERP_SRC_MASK (7 << 2) 667*4882a593Smuzhiyun # define R300_RS_INTERP_USED 0x00D10000 668*4882a593Smuzhiyun 669*4882a593Smuzhiyun /* These DWORDs control how vertex data is routed into fragment program 670*4882a593Smuzhiyun * registers, after interpolators. 671*4882a593Smuzhiyun */ 672*4882a593Smuzhiyun #define R300_RS_ROUTE_0 0x4330 673*4882a593Smuzhiyun #define R300_RS_ROUTE_1 0x4334 674*4882a593Smuzhiyun #define R300_RS_ROUTE_2 0x4338 675*4882a593Smuzhiyun #define R300_RS_ROUTE_3 0x433C /* GUESS */ 676*4882a593Smuzhiyun #define R300_RS_ROUTE_4 0x4340 /* GUESS */ 677*4882a593Smuzhiyun #define R300_RS_ROUTE_5 0x4344 /* GUESS */ 678*4882a593Smuzhiyun #define R300_RS_ROUTE_6 0x4348 /* GUESS */ 679*4882a593Smuzhiyun #define R300_RS_ROUTE_7 0x434C /* GUESS */ 680*4882a593Smuzhiyun # define R300_RS_ROUTE_SOURCE_INTERP_0 0 681*4882a593Smuzhiyun # define R300_RS_ROUTE_SOURCE_INTERP_1 1 682*4882a593Smuzhiyun # define R300_RS_ROUTE_SOURCE_INTERP_2 2 683*4882a593Smuzhiyun # define R300_RS_ROUTE_SOURCE_INTERP_3 3 684*4882a593Smuzhiyun # define R300_RS_ROUTE_SOURCE_INTERP_4 4 685*4882a593Smuzhiyun # define R300_RS_ROUTE_SOURCE_INTERP_5 5 /* GUESS */ 686*4882a593Smuzhiyun # define R300_RS_ROUTE_SOURCE_INTERP_6 6 /* GUESS */ 687*4882a593Smuzhiyun # define R300_RS_ROUTE_SOURCE_INTERP_7 7 /* GUESS */ 688*4882a593Smuzhiyun # define R300_RS_ROUTE_ENABLE (1 << 3) /* GUESS */ 689*4882a593Smuzhiyun # define R300_RS_ROUTE_DEST_SHIFT 6 690*4882a593Smuzhiyun # define R300_RS_ROUTE_DEST_MASK (31 << 6) /* GUESS */ 691*4882a593Smuzhiyun 692*4882a593Smuzhiyun /* Special handling for color: When the fragment program uses color, 693*4882a593Smuzhiyun * the ROUTE_0_COLOR bit is set and ROUTE_0_COLOR_DEST contains the 694*4882a593Smuzhiyun * color register index. 695*4882a593Smuzhiyun * 696*4882a593Smuzhiyun * Apperently you may set the R300_RS_ROUTE_0_COLOR bit, but not provide any 697*4882a593Smuzhiyun * R300_RS_ROUTE_0_COLOR_DEST value; this setup is used for clearing the state. 698*4882a593Smuzhiyun * See r300_ioctl.c:r300EmitClearState. I'm not sure if this setup is strictly 699*4882a593Smuzhiyun * correct or not. - Oliver. 700*4882a593Smuzhiyun */ 701*4882a593Smuzhiyun # define R300_RS_ROUTE_0_COLOR (1 << 14) 702*4882a593Smuzhiyun # define R300_RS_ROUTE_0_COLOR_DEST_SHIFT 17 703*4882a593Smuzhiyun # define R300_RS_ROUTE_0_COLOR_DEST_MASK (31 << 17) /* GUESS */ 704*4882a593Smuzhiyun /* As above, but for secondary color */ 705*4882a593Smuzhiyun # define R300_RS_ROUTE_1_COLOR1 (1 << 14) 706*4882a593Smuzhiyun # define R300_RS_ROUTE_1_COLOR1_DEST_SHIFT 17 707*4882a593Smuzhiyun # define R300_RS_ROUTE_1_COLOR1_DEST_MASK (31 << 17) 708*4882a593Smuzhiyun # define R300_RS_ROUTE_1_UNKNOWN11 (1 << 11) 709*4882a593Smuzhiyun /* END: Rasterization / Interpolators - many guesses */ 710*4882a593Smuzhiyun 711*4882a593Smuzhiyun /* Hierarchical Z Enable */ 712*4882a593Smuzhiyun #define R300_SC_HYPERZ 0x43a4 713*4882a593Smuzhiyun # define R300_SC_HYPERZ_DISABLE (0 << 0) 714*4882a593Smuzhiyun # define R300_SC_HYPERZ_ENABLE (1 << 0) 715*4882a593Smuzhiyun # define R300_SC_HYPERZ_MIN (0 << 1) 716*4882a593Smuzhiyun # define R300_SC_HYPERZ_MAX (1 << 1) 717*4882a593Smuzhiyun # define R300_SC_HYPERZ_ADJ_256 (0 << 2) 718*4882a593Smuzhiyun # define R300_SC_HYPERZ_ADJ_128 (1 << 2) 719*4882a593Smuzhiyun # define R300_SC_HYPERZ_ADJ_64 (2 << 2) 720*4882a593Smuzhiyun # define R300_SC_HYPERZ_ADJ_32 (3 << 2) 721*4882a593Smuzhiyun # define R300_SC_HYPERZ_ADJ_16 (4 << 2) 722*4882a593Smuzhiyun # define R300_SC_HYPERZ_ADJ_8 (5 << 2) 723*4882a593Smuzhiyun # define R300_SC_HYPERZ_ADJ_4 (6 << 2) 724*4882a593Smuzhiyun # define R300_SC_HYPERZ_ADJ_2 (7 << 2) 725*4882a593Smuzhiyun # define R300_SC_HYPERZ_HZ_Z0MIN_NO (0 << 5) 726*4882a593Smuzhiyun # define R300_SC_HYPERZ_HZ_Z0MIN (1 << 5) 727*4882a593Smuzhiyun # define R300_SC_HYPERZ_HZ_Z0MAX_NO (0 << 6) 728*4882a593Smuzhiyun # define R300_SC_HYPERZ_HZ_Z0MAX (1 << 6) 729*4882a593Smuzhiyun 730*4882a593Smuzhiyun #define R300_SC_EDGERULE 0x43a8 731*4882a593Smuzhiyun 732*4882a593Smuzhiyun /* BEGIN: Scissors and cliprects */ 733*4882a593Smuzhiyun 734*4882a593Smuzhiyun /* There are four clipping rectangles. Their corner coordinates are inclusive. 735*4882a593Smuzhiyun * Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending 736*4882a593Smuzhiyun * on whether the pixel is inside cliprects 0-3, respectively. For example, 737*4882a593Smuzhiyun * if a pixel is inside cliprects 0 and 1, but outside 2 and 3, it is assigned 738*4882a593Smuzhiyun * the number 3 (binary 0011). 739*4882a593Smuzhiyun * Iff the bit corresponding to the pixel's number in RE_CLIPRECT_CNTL is set, 740*4882a593Smuzhiyun * the pixel is rasterized. 741*4882a593Smuzhiyun * 742*4882a593Smuzhiyun * In addition to this, there is a scissors rectangle. Only pixels inside the 743*4882a593Smuzhiyun * scissors rectangle are drawn. (coordinates are inclusive) 744*4882a593Smuzhiyun * 745*4882a593Smuzhiyun * For some reason, the top-left corner of the framebuffer is at (1440, 1440) 746*4882a593Smuzhiyun * for the purpose of clipping and scissors. 747*4882a593Smuzhiyun */ 748*4882a593Smuzhiyun #define R300_RE_CLIPRECT_TL_0 0x43B0 749*4882a593Smuzhiyun #define R300_RE_CLIPRECT_BR_0 0x43B4 750*4882a593Smuzhiyun #define R300_RE_CLIPRECT_TL_1 0x43B8 751*4882a593Smuzhiyun #define R300_RE_CLIPRECT_BR_1 0x43BC 752*4882a593Smuzhiyun #define R300_RE_CLIPRECT_TL_2 0x43C0 753*4882a593Smuzhiyun #define R300_RE_CLIPRECT_BR_2 0x43C4 754*4882a593Smuzhiyun #define R300_RE_CLIPRECT_TL_3 0x43C8 755*4882a593Smuzhiyun #define R300_RE_CLIPRECT_BR_3 0x43CC 756*4882a593Smuzhiyun # define R300_CLIPRECT_OFFSET 1440 757*4882a593Smuzhiyun # define R300_CLIPRECT_MASK 0x1FFF 758*4882a593Smuzhiyun # define R300_CLIPRECT_X_SHIFT 0 759*4882a593Smuzhiyun # define R300_CLIPRECT_X_MASK (0x1FFF << 0) 760*4882a593Smuzhiyun # define R300_CLIPRECT_Y_SHIFT 13 761*4882a593Smuzhiyun # define R300_CLIPRECT_Y_MASK (0x1FFF << 13) 762*4882a593Smuzhiyun #define R300_RE_CLIPRECT_CNTL 0x43D0 763*4882a593Smuzhiyun # define R300_CLIP_OUT (1 << 0) 764*4882a593Smuzhiyun # define R300_CLIP_0 (1 << 1) 765*4882a593Smuzhiyun # define R300_CLIP_1 (1 << 2) 766*4882a593Smuzhiyun # define R300_CLIP_10 (1 << 3) 767*4882a593Smuzhiyun # define R300_CLIP_2 (1 << 4) 768*4882a593Smuzhiyun # define R300_CLIP_20 (1 << 5) 769*4882a593Smuzhiyun # define R300_CLIP_21 (1 << 6) 770*4882a593Smuzhiyun # define R300_CLIP_210 (1 << 7) 771*4882a593Smuzhiyun # define R300_CLIP_3 (1 << 8) 772*4882a593Smuzhiyun # define R300_CLIP_30 (1 << 9) 773*4882a593Smuzhiyun # define R300_CLIP_31 (1 << 10) 774*4882a593Smuzhiyun # define R300_CLIP_310 (1 << 11) 775*4882a593Smuzhiyun # define R300_CLIP_32 (1 << 12) 776*4882a593Smuzhiyun # define R300_CLIP_320 (1 << 13) 777*4882a593Smuzhiyun # define R300_CLIP_321 (1 << 14) 778*4882a593Smuzhiyun # define R300_CLIP_3210 (1 << 15) 779*4882a593Smuzhiyun 780*4882a593Smuzhiyun /* gap */ 781*4882a593Smuzhiyun 782*4882a593Smuzhiyun #define R300_RE_SCISSORS_TL 0x43E0 783*4882a593Smuzhiyun #define R300_RE_SCISSORS_BR 0x43E4 784*4882a593Smuzhiyun # define R300_SCISSORS_OFFSET 1440 785*4882a593Smuzhiyun # define R300_SCISSORS_X_SHIFT 0 786*4882a593Smuzhiyun # define R300_SCISSORS_X_MASK (0x1FFF << 0) 787*4882a593Smuzhiyun # define R300_SCISSORS_Y_SHIFT 13 788*4882a593Smuzhiyun # define R300_SCISSORS_Y_MASK (0x1FFF << 13) 789*4882a593Smuzhiyun /* END: Scissors and cliprects */ 790*4882a593Smuzhiyun 791*4882a593Smuzhiyun /* BEGIN: Texture specification */ 792*4882a593Smuzhiyun 793*4882a593Smuzhiyun /* 794*4882a593Smuzhiyun * The texture specification dwords are grouped by meaning and not by texture 795*4882a593Smuzhiyun * unit. This means that e.g. the offset for texture image unit N is found in 796*4882a593Smuzhiyun * register TX_OFFSET_0 + (4*N) 797*4882a593Smuzhiyun */ 798*4882a593Smuzhiyun #define R300_TX_FILTER_0 0x4400 799*4882a593Smuzhiyun # define R300_TX_REPEAT 0 800*4882a593Smuzhiyun # define R300_TX_MIRRORED 1 801*4882a593Smuzhiyun # define R300_TX_CLAMP 4 802*4882a593Smuzhiyun # define R300_TX_CLAMP_TO_EDGE 2 803*4882a593Smuzhiyun # define R300_TX_CLAMP_TO_BORDER 6 804*4882a593Smuzhiyun # define R300_TX_WRAP_S_SHIFT 0 805*4882a593Smuzhiyun # define R300_TX_WRAP_S_MASK (7 << 0) 806*4882a593Smuzhiyun # define R300_TX_WRAP_T_SHIFT 3 807*4882a593Smuzhiyun # define R300_TX_WRAP_T_MASK (7 << 3) 808*4882a593Smuzhiyun # define R300_TX_WRAP_Q_SHIFT 6 809*4882a593Smuzhiyun # define R300_TX_WRAP_Q_MASK (7 << 6) 810*4882a593Smuzhiyun # define R300_TX_MAG_FILTER_NEAREST (1 << 9) 811*4882a593Smuzhiyun # define R300_TX_MAG_FILTER_LINEAR (2 << 9) 812*4882a593Smuzhiyun # define R300_TX_MAG_FILTER_MASK (3 << 9) 813*4882a593Smuzhiyun # define R300_TX_MIN_FILTER_NEAREST (1 << 11) 814*4882a593Smuzhiyun # define R300_TX_MIN_FILTER_LINEAR (2 << 11) 815*4882a593Smuzhiyun # define R300_TX_MIN_FILTER_NEAREST_MIP_NEAREST (5 << 11) 816*4882a593Smuzhiyun # define R300_TX_MIN_FILTER_NEAREST_MIP_LINEAR (9 << 11) 817*4882a593Smuzhiyun # define R300_TX_MIN_FILTER_LINEAR_MIP_NEAREST (6 << 11) 818*4882a593Smuzhiyun # define R300_TX_MIN_FILTER_LINEAR_MIP_LINEAR (10 << 11) 819*4882a593Smuzhiyun 820*4882a593Smuzhiyun /* NOTE: NEAREST doesn't seem to exist. 821*4882a593Smuzhiyun * Im not seting MAG_FILTER_MASK and (3 << 11) on for all 822*4882a593Smuzhiyun * anisotropy modes because that would void selected mag filter 823*4882a593Smuzhiyun */ 824*4882a593Smuzhiyun # define R300_TX_MIN_FILTER_ANISO_NEAREST (0 << 13) 825*4882a593Smuzhiyun # define R300_TX_MIN_FILTER_ANISO_LINEAR (0 << 13) 826*4882a593Smuzhiyun # define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (1 << 13) 827*4882a593Smuzhiyun # define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR (2 << 13) 828*4882a593Smuzhiyun # define R300_TX_MIN_FILTER_MASK ( (15 << 11) | (3 << 13) ) 829*4882a593Smuzhiyun # define R300_TX_MAX_ANISO_1_TO_1 (0 << 21) 830*4882a593Smuzhiyun # define R300_TX_MAX_ANISO_2_TO_1 (2 << 21) 831*4882a593Smuzhiyun # define R300_TX_MAX_ANISO_4_TO_1 (4 << 21) 832*4882a593Smuzhiyun # define R300_TX_MAX_ANISO_8_TO_1 (6 << 21) 833*4882a593Smuzhiyun # define R300_TX_MAX_ANISO_16_TO_1 (8 << 21) 834*4882a593Smuzhiyun # define R300_TX_MAX_ANISO_MASK (14 << 21) 835*4882a593Smuzhiyun 836*4882a593Smuzhiyun #define R300_TX_FILTER1_0 0x4440 837*4882a593Smuzhiyun # define R300_CHROMA_KEY_MODE_DISABLE 0 838*4882a593Smuzhiyun # define R300_CHROMA_KEY_FORCE 1 839*4882a593Smuzhiyun # define R300_CHROMA_KEY_BLEND 2 840*4882a593Smuzhiyun # define R300_MC_ROUND_NORMAL (0<<2) 841*4882a593Smuzhiyun # define R300_MC_ROUND_MPEG4 (1<<2) 842*4882a593Smuzhiyun # define R300_LOD_BIAS_MASK 0x1fff 843*4882a593Smuzhiyun # define R300_EDGE_ANISO_EDGE_DIAG (0<<13) 844*4882a593Smuzhiyun # define R300_EDGE_ANISO_EDGE_ONLY (1<<13) 845*4882a593Smuzhiyun # define R300_MC_COORD_TRUNCATE_DISABLE (0<<14) 846*4882a593Smuzhiyun # define R300_MC_COORD_TRUNCATE_MPEG (1<<14) 847*4882a593Smuzhiyun # define R300_TX_TRI_PERF_0_8 (0<<15) 848*4882a593Smuzhiyun # define R300_TX_TRI_PERF_1_8 (1<<15) 849*4882a593Smuzhiyun # define R300_TX_TRI_PERF_1_4 (2<<15) 850*4882a593Smuzhiyun # define R300_TX_TRI_PERF_3_8 (3<<15) 851*4882a593Smuzhiyun # define R300_ANISO_THRESHOLD_MASK (7<<17) 852*4882a593Smuzhiyun 853*4882a593Smuzhiyun #define R300_TX_SIZE_0 0x4480 854*4882a593Smuzhiyun # define R300_TX_WIDTHMASK_SHIFT 0 855*4882a593Smuzhiyun # define R300_TX_WIDTHMASK_MASK (2047 << 0) 856*4882a593Smuzhiyun # define R300_TX_HEIGHTMASK_SHIFT 11 857*4882a593Smuzhiyun # define R300_TX_HEIGHTMASK_MASK (2047 << 11) 858*4882a593Smuzhiyun # define R300_TX_UNK23 (1 << 23) 859*4882a593Smuzhiyun # define R300_TX_MAX_MIP_LEVEL_SHIFT 26 860*4882a593Smuzhiyun # define R300_TX_MAX_MIP_LEVEL_MASK (0xf << 26) 861*4882a593Smuzhiyun # define R300_TX_SIZE_PROJECTED (1<<30) 862*4882a593Smuzhiyun # define R300_TX_SIZE_TXPITCH_EN (1<<31) 863*4882a593Smuzhiyun #define R300_TX_FORMAT_0 0x44C0 864*4882a593Smuzhiyun /* The interpretation of the format word by Wladimir van der Laan */ 865*4882a593Smuzhiyun /* The X, Y, Z and W refer to the layout of the components. 866*4882a593Smuzhiyun They are given meanings as R, G, B and Alpha by the swizzle 867*4882a593Smuzhiyun specification */ 868*4882a593Smuzhiyun # define R300_TX_FORMAT_X8 0x0 869*4882a593Smuzhiyun # define R300_TX_FORMAT_X16 0x1 870*4882a593Smuzhiyun # define R300_TX_FORMAT_Y4X4 0x2 871*4882a593Smuzhiyun # define R300_TX_FORMAT_Y8X8 0x3 872*4882a593Smuzhiyun # define R300_TX_FORMAT_Y16X16 0x4 873*4882a593Smuzhiyun # define R300_TX_FORMAT_Z3Y3X2 0x5 874*4882a593Smuzhiyun # define R300_TX_FORMAT_Z5Y6X5 0x6 875*4882a593Smuzhiyun # define R300_TX_FORMAT_Z6Y5X5 0x7 876*4882a593Smuzhiyun # define R300_TX_FORMAT_Z11Y11X10 0x8 877*4882a593Smuzhiyun # define R300_TX_FORMAT_Z10Y11X11 0x9 878*4882a593Smuzhiyun # define R300_TX_FORMAT_W4Z4Y4X4 0xA 879*4882a593Smuzhiyun # define R300_TX_FORMAT_W1Z5Y5X5 0xB 880*4882a593Smuzhiyun # define R300_TX_FORMAT_W8Z8Y8X8 0xC 881*4882a593Smuzhiyun # define R300_TX_FORMAT_W2Z10Y10X10 0xD 882*4882a593Smuzhiyun # define R300_TX_FORMAT_W16Z16Y16X16 0xE 883*4882a593Smuzhiyun # define R300_TX_FORMAT_DXT1 0xF 884*4882a593Smuzhiyun # define R300_TX_FORMAT_DXT3 0x10 885*4882a593Smuzhiyun # define R300_TX_FORMAT_DXT5 0x11 886*4882a593Smuzhiyun # define R300_TX_FORMAT_D3DMFT_CxV8U8 0x12 /* no swizzle */ 887*4882a593Smuzhiyun # define R300_TX_FORMAT_A8R8G8B8 0x13 /* no swizzle */ 888*4882a593Smuzhiyun # define R300_TX_FORMAT_B8G8_B8G8 0x14 /* no swizzle */ 889*4882a593Smuzhiyun # define R300_TX_FORMAT_G8R8_G8B8 0x15 /* no swizzle */ 890*4882a593Smuzhiyun /* 0x16 - some 16 bit green format.. ?? */ 891*4882a593Smuzhiyun # define R300_TX_FORMAT_UNK25 (1 << 25) /* no swizzle */ 892*4882a593Smuzhiyun # define R300_TX_FORMAT_CUBIC_MAP (1 << 26) 893*4882a593Smuzhiyun 894*4882a593Smuzhiyun /* gap */ 895*4882a593Smuzhiyun /* Floating point formats */ 896*4882a593Smuzhiyun /* Note - hardware supports both 16 and 32 bit floating point */ 897*4882a593Smuzhiyun # define R300_TX_FORMAT_FL_I16 0x18 898*4882a593Smuzhiyun # define R300_TX_FORMAT_FL_I16A16 0x19 899*4882a593Smuzhiyun # define R300_TX_FORMAT_FL_R16G16B16A16 0x1A 900*4882a593Smuzhiyun # define R300_TX_FORMAT_FL_I32 0x1B 901*4882a593Smuzhiyun # define R300_TX_FORMAT_FL_I32A32 0x1C 902*4882a593Smuzhiyun # define R300_TX_FORMAT_FL_R32G32B32A32 0x1D 903*4882a593Smuzhiyun # define R300_TX_FORMAT_ATI2N 0x1F 904*4882a593Smuzhiyun /* alpha modes, convenience mostly */ 905*4882a593Smuzhiyun /* if you have alpha, pick constant appropriate to the 906*4882a593Smuzhiyun number of channels (1 for I8, 2 for I8A8, 4 for R8G8B8A8, etc */ 907*4882a593Smuzhiyun # define R300_TX_FORMAT_ALPHA_1CH 0x000 908*4882a593Smuzhiyun # define R300_TX_FORMAT_ALPHA_2CH 0x200 909*4882a593Smuzhiyun # define R300_TX_FORMAT_ALPHA_4CH 0x600 910*4882a593Smuzhiyun # define R300_TX_FORMAT_ALPHA_NONE 0xA00 911*4882a593Smuzhiyun /* Swizzling */ 912*4882a593Smuzhiyun /* constants */ 913*4882a593Smuzhiyun # define R300_TX_FORMAT_X 0 914*4882a593Smuzhiyun # define R300_TX_FORMAT_Y 1 915*4882a593Smuzhiyun # define R300_TX_FORMAT_Z 2 916*4882a593Smuzhiyun # define R300_TX_FORMAT_W 3 917*4882a593Smuzhiyun # define R300_TX_FORMAT_ZERO 4 918*4882a593Smuzhiyun # define R300_TX_FORMAT_ONE 5 919*4882a593Smuzhiyun /* 2.0*Z, everything above 1.0 is set to 0.0 */ 920*4882a593Smuzhiyun # define R300_TX_FORMAT_CUT_Z 6 921*4882a593Smuzhiyun /* 2.0*W, everything above 1.0 is set to 0.0 */ 922*4882a593Smuzhiyun # define R300_TX_FORMAT_CUT_W 7 923*4882a593Smuzhiyun 924*4882a593Smuzhiyun # define R300_TX_FORMAT_B_SHIFT 18 925*4882a593Smuzhiyun # define R300_TX_FORMAT_G_SHIFT 15 926*4882a593Smuzhiyun # define R300_TX_FORMAT_R_SHIFT 12 927*4882a593Smuzhiyun # define R300_TX_FORMAT_A_SHIFT 9 928*4882a593Smuzhiyun /* Convenience macro to take care of layout and swizzling */ 929*4882a593Smuzhiyun # define R300_EASY_TX_FORMAT(B, G, R, A, FMT) ( \ 930*4882a593Smuzhiyun ((R300_TX_FORMAT_##B)<<R300_TX_FORMAT_B_SHIFT) \ 931*4882a593Smuzhiyun | ((R300_TX_FORMAT_##G)<<R300_TX_FORMAT_G_SHIFT) \ 932*4882a593Smuzhiyun | ((R300_TX_FORMAT_##R)<<R300_TX_FORMAT_R_SHIFT) \ 933*4882a593Smuzhiyun | ((R300_TX_FORMAT_##A)<<R300_TX_FORMAT_A_SHIFT) \ 934*4882a593Smuzhiyun | (R300_TX_FORMAT_##FMT) \ 935*4882a593Smuzhiyun ) 936*4882a593Smuzhiyun /* These can be ORed with result of R300_EASY_TX_FORMAT() 937*4882a593Smuzhiyun We don't really know what they do. Take values from a 938*4882a593Smuzhiyun constant color ? */ 939*4882a593Smuzhiyun # define R300_TX_FORMAT_CONST_X (1<<5) 940*4882a593Smuzhiyun # define R300_TX_FORMAT_CONST_Y (2<<5) 941*4882a593Smuzhiyun # define R300_TX_FORMAT_CONST_Z (4<<5) 942*4882a593Smuzhiyun # define R300_TX_FORMAT_CONST_W (8<<5) 943*4882a593Smuzhiyun 944*4882a593Smuzhiyun # define R300_TX_FORMAT_YUV_MODE 0x00800000 945*4882a593Smuzhiyun 946*4882a593Smuzhiyun #define R300_TX_PITCH_0 0x4500 /* obvious missing in gap */ 947*4882a593Smuzhiyun #define R300_TX_OFFSET_0 0x4540 948*4882a593Smuzhiyun /* BEGIN: Guess from R200 */ 949*4882a593Smuzhiyun # define R300_TXO_ENDIAN_NO_SWAP (0 << 0) 950*4882a593Smuzhiyun # define R300_TXO_ENDIAN_BYTE_SWAP (1 << 0) 951*4882a593Smuzhiyun # define R300_TXO_ENDIAN_WORD_SWAP (2 << 0) 952*4882a593Smuzhiyun # define R300_TXO_ENDIAN_HALFDW_SWAP (3 << 0) 953*4882a593Smuzhiyun # define R300_TXO_MACRO_TILE (1 << 2) 954*4882a593Smuzhiyun # define R300_TXO_MICRO_TILE (1 << 3) 955*4882a593Smuzhiyun # define R300_TXO_MICRO_TILE_SQUARE (2 << 3) 956*4882a593Smuzhiyun # define R300_TXO_OFFSET_MASK 0xffffffe0 957*4882a593Smuzhiyun # define R300_TXO_OFFSET_SHIFT 5 958*4882a593Smuzhiyun /* END: Guess from R200 */ 959*4882a593Smuzhiyun 960*4882a593Smuzhiyun /* 32 bit chroma key */ 961*4882a593Smuzhiyun #define R300_TX_CHROMA_KEY_0 0x4580 962*4882a593Smuzhiyun /* ff00ff00 == { 0, 1.0, 0, 1.0 } */ 963*4882a593Smuzhiyun #define R300_TX_BORDER_COLOR_0 0x45C0 964*4882a593Smuzhiyun 965*4882a593Smuzhiyun /* END: Texture specification */ 966*4882a593Smuzhiyun 967*4882a593Smuzhiyun /* BEGIN: Fragment program instruction set */ 968*4882a593Smuzhiyun 969*4882a593Smuzhiyun /* Fragment programs are written directly into register space. 970*4882a593Smuzhiyun * There are separate instruction streams for texture instructions and ALU 971*4882a593Smuzhiyun * instructions. 972*4882a593Smuzhiyun * In order to synchronize these streams, the program is divided into up 973*4882a593Smuzhiyun * to 4 nodes. Each node begins with a number of TEX operations, followed 974*4882a593Smuzhiyun * by a number of ALU operations. 975*4882a593Smuzhiyun * The first node can have zero TEX ops, all subsequent nodes must have at 976*4882a593Smuzhiyun * least 977*4882a593Smuzhiyun * one TEX ops. 978*4882a593Smuzhiyun * All nodes must have at least one ALU op. 979*4882a593Smuzhiyun * 980*4882a593Smuzhiyun * The index of the last node is stored in PFS_CNTL_0: A value of 0 means 981*4882a593Smuzhiyun * 1 node, a value of 3 means 4 nodes. 982*4882a593Smuzhiyun * The total amount of instructions is defined in PFS_CNTL_2. The offsets are 983*4882a593Smuzhiyun * offsets into the respective instruction streams, while *_END points to the 984*4882a593Smuzhiyun * last instruction relative to this offset. 985*4882a593Smuzhiyun */ 986*4882a593Smuzhiyun #define R300_PFS_CNTL_0 0x4600 987*4882a593Smuzhiyun # define R300_PFS_CNTL_LAST_NODES_SHIFT 0 988*4882a593Smuzhiyun # define R300_PFS_CNTL_LAST_NODES_MASK (3 << 0) 989*4882a593Smuzhiyun # define R300_PFS_CNTL_FIRST_NODE_HAS_TEX (1 << 3) 990*4882a593Smuzhiyun #define R300_PFS_CNTL_1 0x4604 991*4882a593Smuzhiyun /* There is an unshifted value here which has so far always been equal to the 992*4882a593Smuzhiyun * index of the highest used temporary register. 993*4882a593Smuzhiyun */ 994*4882a593Smuzhiyun #define R300_PFS_CNTL_2 0x4608 995*4882a593Smuzhiyun # define R300_PFS_CNTL_ALU_OFFSET_SHIFT 0 996*4882a593Smuzhiyun # define R300_PFS_CNTL_ALU_OFFSET_MASK (63 << 0) 997*4882a593Smuzhiyun # define R300_PFS_CNTL_ALU_END_SHIFT 6 998*4882a593Smuzhiyun # define R300_PFS_CNTL_ALU_END_MASK (63 << 6) 999*4882a593Smuzhiyun # define R300_PFS_CNTL_TEX_OFFSET_SHIFT 12 1000*4882a593Smuzhiyun # define R300_PFS_CNTL_TEX_OFFSET_MASK (31 << 12) /* GUESS */ 1001*4882a593Smuzhiyun # define R300_PFS_CNTL_TEX_END_SHIFT 18 1002*4882a593Smuzhiyun # define R300_PFS_CNTL_TEX_END_MASK (31 << 18) /* GUESS */ 1003*4882a593Smuzhiyun 1004*4882a593Smuzhiyun /* gap */ 1005*4882a593Smuzhiyun 1006*4882a593Smuzhiyun /* Nodes are stored backwards. The last active node is always stored in 1007*4882a593Smuzhiyun * PFS_NODE_3. 1008*4882a593Smuzhiyun * Example: In a 2-node program, NODE_0 and NODE_1 are set to 0. The 1009*4882a593Smuzhiyun * first node is stored in NODE_2, the second node is stored in NODE_3. 1010*4882a593Smuzhiyun * 1011*4882a593Smuzhiyun * Offsets are relative to the master offset from PFS_CNTL_2. 1012*4882a593Smuzhiyun */ 1013*4882a593Smuzhiyun #define R300_PFS_NODE_0 0x4610 1014*4882a593Smuzhiyun #define R300_PFS_NODE_1 0x4614 1015*4882a593Smuzhiyun #define R300_PFS_NODE_2 0x4618 1016*4882a593Smuzhiyun #define R300_PFS_NODE_3 0x461C 1017*4882a593Smuzhiyun # define R300_PFS_NODE_ALU_OFFSET_SHIFT 0 1018*4882a593Smuzhiyun # define R300_PFS_NODE_ALU_OFFSET_MASK (63 << 0) 1019*4882a593Smuzhiyun # define R300_PFS_NODE_ALU_END_SHIFT 6 1020*4882a593Smuzhiyun # define R300_PFS_NODE_ALU_END_MASK (63 << 6) 1021*4882a593Smuzhiyun # define R300_PFS_NODE_TEX_OFFSET_SHIFT 12 1022*4882a593Smuzhiyun # define R300_PFS_NODE_TEX_OFFSET_MASK (31 << 12) 1023*4882a593Smuzhiyun # define R300_PFS_NODE_TEX_END_SHIFT 17 1024*4882a593Smuzhiyun # define R300_PFS_NODE_TEX_END_MASK (31 << 17) 1025*4882a593Smuzhiyun # define R300_PFS_NODE_OUTPUT_COLOR (1 << 22) 1026*4882a593Smuzhiyun # define R300_PFS_NODE_OUTPUT_DEPTH (1 << 23) 1027*4882a593Smuzhiyun 1028*4882a593Smuzhiyun /* TEX 1029*4882a593Smuzhiyun * As far as I can tell, texture instructions cannot write into output 1030*4882a593Smuzhiyun * registers directly. A subsequent ALU instruction is always necessary, 1031*4882a593Smuzhiyun * even if it's just MAD o0, r0, 1, 0 1032*4882a593Smuzhiyun */ 1033*4882a593Smuzhiyun #define R300_PFS_TEXI_0 0x4620 1034*4882a593Smuzhiyun # define R300_FPITX_SRC_SHIFT 0 1035*4882a593Smuzhiyun # define R300_FPITX_SRC_MASK (31 << 0) 1036*4882a593Smuzhiyun /* GUESS */ 1037*4882a593Smuzhiyun # define R300_FPITX_SRC_CONST (1 << 5) 1038*4882a593Smuzhiyun # define R300_FPITX_DST_SHIFT 6 1039*4882a593Smuzhiyun # define R300_FPITX_DST_MASK (31 << 6) 1040*4882a593Smuzhiyun # define R300_FPITX_IMAGE_SHIFT 11 1041*4882a593Smuzhiyun /* GUESS based on layout and native limits */ 1042*4882a593Smuzhiyun # define R300_FPITX_IMAGE_MASK (15 << 11) 1043*4882a593Smuzhiyun /* Unsure if these are opcodes, or some kind of bitfield, but this is how 1044*4882a593Smuzhiyun * they were set when I checked 1045*4882a593Smuzhiyun */ 1046*4882a593Smuzhiyun # define R300_FPITX_OPCODE_SHIFT 15 1047*4882a593Smuzhiyun # define R300_FPITX_OP_TEX 1 1048*4882a593Smuzhiyun # define R300_FPITX_OP_KIL 2 1049*4882a593Smuzhiyun # define R300_FPITX_OP_TXP 3 1050*4882a593Smuzhiyun # define R300_FPITX_OP_TXB 4 1051*4882a593Smuzhiyun # define R300_FPITX_OPCODE_MASK (7 << 15) 1052*4882a593Smuzhiyun 1053*4882a593Smuzhiyun /* ALU 1054*4882a593Smuzhiyun * The ALU instructions register blocks are enumerated according to the order 1055*4882a593Smuzhiyun * in which fglrx. I assume there is space for 64 instructions, since 1056*4882a593Smuzhiyun * each block has space for a maximum of 64 DWORDs, and this matches reported 1057*4882a593Smuzhiyun * native limits. 1058*4882a593Smuzhiyun * 1059*4882a593Smuzhiyun * The basic functional block seems to be one MAD for each color and alpha, 1060*4882a593Smuzhiyun * and an adder that adds all components after the MUL. 1061*4882a593Smuzhiyun * - ADD, MUL, MAD etc.: use MAD with appropriate neutral operands 1062*4882a593Smuzhiyun * - DP4: Use OUTC_DP4, OUTA_DP4 1063*4882a593Smuzhiyun * - DP3: Use OUTC_DP3, OUTA_DP4, appropriate alpha operands 1064*4882a593Smuzhiyun * - DPH: Use OUTC_DP4, OUTA_DP4, appropriate alpha operands 1065*4882a593Smuzhiyun * - CMPH: If ARG2 > 0.5, return ARG0, else return ARG1 1066*4882a593Smuzhiyun * - CMP: If ARG2 < 0, return ARG1, else return ARG0 1067*4882a593Smuzhiyun * - FLR: use FRC+MAD 1068*4882a593Smuzhiyun * - XPD: use MAD+MAD 1069*4882a593Smuzhiyun * - SGE, SLT: use MAD+CMP 1070*4882a593Smuzhiyun * - RSQ: use ABS modifier for argument 1071*4882a593Smuzhiyun * - Use OUTC_REPL_ALPHA to write results of an alpha-only operation 1072*4882a593Smuzhiyun * (e.g. RCP) into color register 1073*4882a593Smuzhiyun * - apparently, there's no quick DST operation 1074*4882a593Smuzhiyun * - fglrx set FPI2_UNKNOWN_31 on a "MAD fragment.color, tmp0, tmp1, tmp2" 1075*4882a593Smuzhiyun * - fglrx set FPI2_UNKNOWN_31 on a "MAX r2, r1, c0" 1076*4882a593Smuzhiyun * - fglrx once set FPI0_UNKNOWN_31 on a "FRC r1, r1" 1077*4882a593Smuzhiyun * 1078*4882a593Smuzhiyun * Operand selection 1079*4882a593Smuzhiyun * First stage selects three sources from the available registers and 1080*4882a593Smuzhiyun * constant parameters. This is defined in INSTR1 (color) and INSTR3 (alpha). 1081*4882a593Smuzhiyun * fglrx sorts the three source fields: Registers before constants, 1082*4882a593Smuzhiyun * lower indices before higher indices; I do not know whether this is 1083*4882a593Smuzhiyun * necessary. 1084*4882a593Smuzhiyun * 1085*4882a593Smuzhiyun * fglrx fills unused sources with "read constant 0" 1086*4882a593Smuzhiyun * According to specs, you cannot select more than two different constants. 1087*4882a593Smuzhiyun * 1088*4882a593Smuzhiyun * Second stage selects the operands from the sources. This is defined in 1089*4882a593Smuzhiyun * INSTR0 (color) and INSTR2 (alpha). You can also select the special constants 1090*4882a593Smuzhiyun * zero and one. 1091*4882a593Smuzhiyun * Swizzling and negation happens in this stage, as well. 1092*4882a593Smuzhiyun * 1093*4882a593Smuzhiyun * Important: Color and alpha seem to be mostly separate, i.e. their sources 1094*4882a593Smuzhiyun * selection appears to be fully independent (the register storage is probably 1095*4882a593Smuzhiyun * physically split into a color and an alpha section). 1096*4882a593Smuzhiyun * However (because of the apparent physical split), there is some interaction 1097*4882a593Smuzhiyun * WRT swizzling. If, for example, you want to load an R component into an 1098*4882a593Smuzhiyun * Alpha operand, this R component is taken from a *color* source, not from 1099*4882a593Smuzhiyun * an alpha source. The corresponding register doesn't even have to appear in 1100*4882a593Smuzhiyun * the alpha sources list. (I hope this all makes sense to you) 1101*4882a593Smuzhiyun * 1102*4882a593Smuzhiyun * Destination selection 1103*4882a593Smuzhiyun * The destination register index is in FPI1 (color) and FPI3 (alpha) 1104*4882a593Smuzhiyun * together with enable bits. 1105*4882a593Smuzhiyun * There are separate enable bits for writing into temporary registers 1106*4882a593Smuzhiyun * (DSTC_REG_* /DSTA_REG) and and program output registers (DSTC_OUTPUT_* 1107*4882a593Smuzhiyun * /DSTA_OUTPUT). You can write to both at once, or not write at all (the 1108*4882a593Smuzhiyun * same index must be used for both). 1109*4882a593Smuzhiyun * 1110*4882a593Smuzhiyun * Note: There is a special form for LRP 1111*4882a593Smuzhiyun * - Argument order is the same as in ARB_fragment_program. 1112*4882a593Smuzhiyun * - Operation is MAD 1113*4882a593Smuzhiyun * - ARG1 is set to ARGC_SRC1C_LRP/ARGC_SRC1A_LRP 1114*4882a593Smuzhiyun * - Set FPI0/FPI2_SPECIAL_LRP 1115*4882a593Smuzhiyun * Arbitrary LRP (including support for swizzling) requires vanilla MAD+MAD 1116*4882a593Smuzhiyun */ 1117*4882a593Smuzhiyun #define R300_PFS_INSTR1_0 0x46C0 1118*4882a593Smuzhiyun # define R300_FPI1_SRC0C_SHIFT 0 1119*4882a593Smuzhiyun # define R300_FPI1_SRC0C_MASK (31 << 0) 1120*4882a593Smuzhiyun # define R300_FPI1_SRC0C_CONST (1 << 5) 1121*4882a593Smuzhiyun # define R300_FPI1_SRC1C_SHIFT 6 1122*4882a593Smuzhiyun # define R300_FPI1_SRC1C_MASK (31 << 6) 1123*4882a593Smuzhiyun # define R300_FPI1_SRC1C_CONST (1 << 11) 1124*4882a593Smuzhiyun # define R300_FPI1_SRC2C_SHIFT 12 1125*4882a593Smuzhiyun # define R300_FPI1_SRC2C_MASK (31 << 12) 1126*4882a593Smuzhiyun # define R300_FPI1_SRC2C_CONST (1 << 17) 1127*4882a593Smuzhiyun # define R300_FPI1_SRC_MASK 0x0003ffff 1128*4882a593Smuzhiyun # define R300_FPI1_DSTC_SHIFT 18 1129*4882a593Smuzhiyun # define R300_FPI1_DSTC_MASK (31 << 18) 1130*4882a593Smuzhiyun # define R300_FPI1_DSTC_REG_MASK_SHIFT 23 1131*4882a593Smuzhiyun # define R300_FPI1_DSTC_REG_X (1 << 23) 1132*4882a593Smuzhiyun # define R300_FPI1_DSTC_REG_Y (1 << 24) 1133*4882a593Smuzhiyun # define R300_FPI1_DSTC_REG_Z (1 << 25) 1134*4882a593Smuzhiyun # define R300_FPI1_DSTC_OUTPUT_MASK_SHIFT 26 1135*4882a593Smuzhiyun # define R300_FPI1_DSTC_OUTPUT_X (1 << 26) 1136*4882a593Smuzhiyun # define R300_FPI1_DSTC_OUTPUT_Y (1 << 27) 1137*4882a593Smuzhiyun # define R300_FPI1_DSTC_OUTPUT_Z (1 << 28) 1138*4882a593Smuzhiyun 1139*4882a593Smuzhiyun #define R300_PFS_INSTR3_0 0x47C0 1140*4882a593Smuzhiyun # define R300_FPI3_SRC0A_SHIFT 0 1141*4882a593Smuzhiyun # define R300_FPI3_SRC0A_MASK (31 << 0) 1142*4882a593Smuzhiyun # define R300_FPI3_SRC0A_CONST (1 << 5) 1143*4882a593Smuzhiyun # define R300_FPI3_SRC1A_SHIFT 6 1144*4882a593Smuzhiyun # define R300_FPI3_SRC1A_MASK (31 << 6) 1145*4882a593Smuzhiyun # define R300_FPI3_SRC1A_CONST (1 << 11) 1146*4882a593Smuzhiyun # define R300_FPI3_SRC2A_SHIFT 12 1147*4882a593Smuzhiyun # define R300_FPI3_SRC2A_MASK (31 << 12) 1148*4882a593Smuzhiyun # define R300_FPI3_SRC2A_CONST (1 << 17) 1149*4882a593Smuzhiyun # define R300_FPI3_SRC_MASK 0x0003ffff 1150*4882a593Smuzhiyun # define R300_FPI3_DSTA_SHIFT 18 1151*4882a593Smuzhiyun # define R300_FPI3_DSTA_MASK (31 << 18) 1152*4882a593Smuzhiyun # define R300_FPI3_DSTA_REG (1 << 23) 1153*4882a593Smuzhiyun # define R300_FPI3_DSTA_OUTPUT (1 << 24) 1154*4882a593Smuzhiyun # define R300_FPI3_DSTA_DEPTH (1 << 27) 1155*4882a593Smuzhiyun 1156*4882a593Smuzhiyun #define R300_PFS_INSTR0_0 0x48C0 1157*4882a593Smuzhiyun # define R300_FPI0_ARGC_SRC0C_XYZ 0 1158*4882a593Smuzhiyun # define R300_FPI0_ARGC_SRC0C_XXX 1 1159*4882a593Smuzhiyun # define R300_FPI0_ARGC_SRC0C_YYY 2 1160*4882a593Smuzhiyun # define R300_FPI0_ARGC_SRC0C_ZZZ 3 1161*4882a593Smuzhiyun # define R300_FPI0_ARGC_SRC1C_XYZ 4 1162*4882a593Smuzhiyun # define R300_FPI0_ARGC_SRC1C_XXX 5 1163*4882a593Smuzhiyun # define R300_FPI0_ARGC_SRC1C_YYY 6 1164*4882a593Smuzhiyun # define R300_FPI0_ARGC_SRC1C_ZZZ 7 1165*4882a593Smuzhiyun # define R300_FPI0_ARGC_SRC2C_XYZ 8 1166*4882a593Smuzhiyun # define R300_FPI0_ARGC_SRC2C_XXX 9 1167*4882a593Smuzhiyun # define R300_FPI0_ARGC_SRC2C_YYY 10 1168*4882a593Smuzhiyun # define R300_FPI0_ARGC_SRC2C_ZZZ 11 1169*4882a593Smuzhiyun # define R300_FPI0_ARGC_SRC0A 12 1170*4882a593Smuzhiyun # define R300_FPI0_ARGC_SRC1A 13 1171*4882a593Smuzhiyun # define R300_FPI0_ARGC_SRC2A 14 1172*4882a593Smuzhiyun # define R300_FPI0_ARGC_SRC1C_LRP 15 1173*4882a593Smuzhiyun # define R300_FPI0_ARGC_ZERO 20 1174*4882a593Smuzhiyun # define R300_FPI0_ARGC_ONE 21 1175*4882a593Smuzhiyun /* GUESS */ 1176*4882a593Smuzhiyun # define R300_FPI0_ARGC_HALF 22 1177*4882a593Smuzhiyun # define R300_FPI0_ARGC_SRC0C_YZX 23 1178*4882a593Smuzhiyun # define R300_FPI0_ARGC_SRC1C_YZX 24 1179*4882a593Smuzhiyun # define R300_FPI0_ARGC_SRC2C_YZX 25 1180*4882a593Smuzhiyun # define R300_FPI0_ARGC_SRC0C_ZXY 26 1181*4882a593Smuzhiyun # define R300_FPI0_ARGC_SRC1C_ZXY 27 1182*4882a593Smuzhiyun # define R300_FPI0_ARGC_SRC2C_ZXY 28 1183*4882a593Smuzhiyun # define R300_FPI0_ARGC_SRC0CA_WZY 29 1184*4882a593Smuzhiyun # define R300_FPI0_ARGC_SRC1CA_WZY 30 1185*4882a593Smuzhiyun # define R300_FPI0_ARGC_SRC2CA_WZY 31 1186*4882a593Smuzhiyun 1187*4882a593Smuzhiyun # define R300_FPI0_ARG0C_SHIFT 0 1188*4882a593Smuzhiyun # define R300_FPI0_ARG0C_MASK (31 << 0) 1189*4882a593Smuzhiyun # define R300_FPI0_ARG0C_NEG (1 << 5) 1190*4882a593Smuzhiyun # define R300_FPI0_ARG0C_ABS (1 << 6) 1191*4882a593Smuzhiyun # define R300_FPI0_ARG1C_SHIFT 7 1192*4882a593Smuzhiyun # define R300_FPI0_ARG1C_MASK (31 << 7) 1193*4882a593Smuzhiyun # define R300_FPI0_ARG1C_NEG (1 << 12) 1194*4882a593Smuzhiyun # define R300_FPI0_ARG1C_ABS (1 << 13) 1195*4882a593Smuzhiyun # define R300_FPI0_ARG2C_SHIFT 14 1196*4882a593Smuzhiyun # define R300_FPI0_ARG2C_MASK (31 << 14) 1197*4882a593Smuzhiyun # define R300_FPI0_ARG2C_NEG (1 << 19) 1198*4882a593Smuzhiyun # define R300_FPI0_ARG2C_ABS (1 << 20) 1199*4882a593Smuzhiyun # define R300_FPI0_SPECIAL_LRP (1 << 21) 1200*4882a593Smuzhiyun # define R300_FPI0_OUTC_MAD (0 << 23) 1201*4882a593Smuzhiyun # define R300_FPI0_OUTC_DP3 (1 << 23) 1202*4882a593Smuzhiyun # define R300_FPI0_OUTC_DP4 (2 << 23) 1203*4882a593Smuzhiyun # define R300_FPI0_OUTC_MIN (4 << 23) 1204*4882a593Smuzhiyun # define R300_FPI0_OUTC_MAX (5 << 23) 1205*4882a593Smuzhiyun # define R300_FPI0_OUTC_CMPH (7 << 23) 1206*4882a593Smuzhiyun # define R300_FPI0_OUTC_CMP (8 << 23) 1207*4882a593Smuzhiyun # define R300_FPI0_OUTC_FRC (9 << 23) 1208*4882a593Smuzhiyun # define R300_FPI0_OUTC_REPL_ALPHA (10 << 23) 1209*4882a593Smuzhiyun # define R300_FPI0_OUTC_SAT (1 << 30) 1210*4882a593Smuzhiyun # define R300_FPI0_INSERT_NOP (1 << 31) 1211*4882a593Smuzhiyun 1212*4882a593Smuzhiyun #define R300_PFS_INSTR2_0 0x49C0 1213*4882a593Smuzhiyun # define R300_FPI2_ARGA_SRC0C_X 0 1214*4882a593Smuzhiyun # define R300_FPI2_ARGA_SRC0C_Y 1 1215*4882a593Smuzhiyun # define R300_FPI2_ARGA_SRC0C_Z 2 1216*4882a593Smuzhiyun # define R300_FPI2_ARGA_SRC1C_X 3 1217*4882a593Smuzhiyun # define R300_FPI2_ARGA_SRC1C_Y 4 1218*4882a593Smuzhiyun # define R300_FPI2_ARGA_SRC1C_Z 5 1219*4882a593Smuzhiyun # define R300_FPI2_ARGA_SRC2C_X 6 1220*4882a593Smuzhiyun # define R300_FPI2_ARGA_SRC2C_Y 7 1221*4882a593Smuzhiyun # define R300_FPI2_ARGA_SRC2C_Z 8 1222*4882a593Smuzhiyun # define R300_FPI2_ARGA_SRC0A 9 1223*4882a593Smuzhiyun # define R300_FPI2_ARGA_SRC1A 10 1224*4882a593Smuzhiyun # define R300_FPI2_ARGA_SRC2A 11 1225*4882a593Smuzhiyun # define R300_FPI2_ARGA_SRC1A_LRP 15 1226*4882a593Smuzhiyun # define R300_FPI2_ARGA_ZERO 16 1227*4882a593Smuzhiyun # define R300_FPI2_ARGA_ONE 17 1228*4882a593Smuzhiyun /* GUESS */ 1229*4882a593Smuzhiyun # define R300_FPI2_ARGA_HALF 18 1230*4882a593Smuzhiyun # define R300_FPI2_ARG0A_SHIFT 0 1231*4882a593Smuzhiyun # define R300_FPI2_ARG0A_MASK (31 << 0) 1232*4882a593Smuzhiyun # define R300_FPI2_ARG0A_NEG (1 << 5) 1233*4882a593Smuzhiyun /* GUESS */ 1234*4882a593Smuzhiyun # define R300_FPI2_ARG0A_ABS (1 << 6) 1235*4882a593Smuzhiyun # define R300_FPI2_ARG1A_SHIFT 7 1236*4882a593Smuzhiyun # define R300_FPI2_ARG1A_MASK (31 << 7) 1237*4882a593Smuzhiyun # define R300_FPI2_ARG1A_NEG (1 << 12) 1238*4882a593Smuzhiyun /* GUESS */ 1239*4882a593Smuzhiyun # define R300_FPI2_ARG1A_ABS (1 << 13) 1240*4882a593Smuzhiyun # define R300_FPI2_ARG2A_SHIFT 14 1241*4882a593Smuzhiyun # define R300_FPI2_ARG2A_MASK (31 << 14) 1242*4882a593Smuzhiyun # define R300_FPI2_ARG2A_NEG (1 << 19) 1243*4882a593Smuzhiyun /* GUESS */ 1244*4882a593Smuzhiyun # define R300_FPI2_ARG2A_ABS (1 << 20) 1245*4882a593Smuzhiyun # define R300_FPI2_SPECIAL_LRP (1 << 21) 1246*4882a593Smuzhiyun # define R300_FPI2_OUTA_MAD (0 << 23) 1247*4882a593Smuzhiyun # define R300_FPI2_OUTA_DP4 (1 << 23) 1248*4882a593Smuzhiyun # define R300_FPI2_OUTA_MIN (2 << 23) 1249*4882a593Smuzhiyun # define R300_FPI2_OUTA_MAX (3 << 23) 1250*4882a593Smuzhiyun # define R300_FPI2_OUTA_CMP (6 << 23) 1251*4882a593Smuzhiyun # define R300_FPI2_OUTA_FRC (7 << 23) 1252*4882a593Smuzhiyun # define R300_FPI2_OUTA_EX2 (8 << 23) 1253*4882a593Smuzhiyun # define R300_FPI2_OUTA_LG2 (9 << 23) 1254*4882a593Smuzhiyun # define R300_FPI2_OUTA_RCP (10 << 23) 1255*4882a593Smuzhiyun # define R300_FPI2_OUTA_RSQ (11 << 23) 1256*4882a593Smuzhiyun # define R300_FPI2_OUTA_SAT (1 << 30) 1257*4882a593Smuzhiyun # define R300_FPI2_UNKNOWN_31 (1 << 31) 1258*4882a593Smuzhiyun /* END: Fragment program instruction set */ 1259*4882a593Smuzhiyun 1260*4882a593Smuzhiyun /* Fog state and color */ 1261*4882a593Smuzhiyun #define R300_RE_FOG_STATE 0x4BC0 1262*4882a593Smuzhiyun # define R300_FOG_ENABLE (1 << 0) 1263*4882a593Smuzhiyun # define R300_FOG_MODE_LINEAR (0 << 1) 1264*4882a593Smuzhiyun # define R300_FOG_MODE_EXP (1 << 1) 1265*4882a593Smuzhiyun # define R300_FOG_MODE_EXP2 (2 << 1) 1266*4882a593Smuzhiyun # define R300_FOG_MODE_MASK (3 << 1) 1267*4882a593Smuzhiyun #define R300_FOG_COLOR_R 0x4BC8 1268*4882a593Smuzhiyun #define R300_FOG_COLOR_G 0x4BCC 1269*4882a593Smuzhiyun #define R300_FOG_COLOR_B 0x4BD0 1270*4882a593Smuzhiyun 1271*4882a593Smuzhiyun #define R300_PP_ALPHA_TEST 0x4BD4 1272*4882a593Smuzhiyun # define R300_REF_ALPHA_MASK 0x000000ff 1273*4882a593Smuzhiyun # define R300_ALPHA_TEST_FAIL (0 << 8) 1274*4882a593Smuzhiyun # define R300_ALPHA_TEST_LESS (1 << 8) 1275*4882a593Smuzhiyun # define R300_ALPHA_TEST_LEQUAL (3 << 8) 1276*4882a593Smuzhiyun # define R300_ALPHA_TEST_EQUAL (2 << 8) 1277*4882a593Smuzhiyun # define R300_ALPHA_TEST_GEQUAL (6 << 8) 1278*4882a593Smuzhiyun # define R300_ALPHA_TEST_GREATER (4 << 8) 1279*4882a593Smuzhiyun # define R300_ALPHA_TEST_NEQUAL (5 << 8) 1280*4882a593Smuzhiyun # define R300_ALPHA_TEST_PASS (7 << 8) 1281*4882a593Smuzhiyun # define R300_ALPHA_TEST_OP_MASK (7 << 8) 1282*4882a593Smuzhiyun # define R300_ALPHA_TEST_ENABLE (1 << 11) 1283*4882a593Smuzhiyun 1284*4882a593Smuzhiyun /* gap */ 1285*4882a593Smuzhiyun 1286*4882a593Smuzhiyun /* Fragment program parameters in 7.16 floating point */ 1287*4882a593Smuzhiyun #define R300_PFS_PARAM_0_X 0x4C00 1288*4882a593Smuzhiyun #define R300_PFS_PARAM_0_Y 0x4C04 1289*4882a593Smuzhiyun #define R300_PFS_PARAM_0_Z 0x4C08 1290*4882a593Smuzhiyun #define R300_PFS_PARAM_0_W 0x4C0C 1291*4882a593Smuzhiyun /* GUESS: PARAM_31 is last, based on native limits reported by fglrx */ 1292*4882a593Smuzhiyun #define R300_PFS_PARAM_31_X 0x4DF0 1293*4882a593Smuzhiyun #define R300_PFS_PARAM_31_Y 0x4DF4 1294*4882a593Smuzhiyun #define R300_PFS_PARAM_31_Z 0x4DF8 1295*4882a593Smuzhiyun #define R300_PFS_PARAM_31_W 0x4DFC 1296*4882a593Smuzhiyun 1297*4882a593Smuzhiyun /* Notes: 1298*4882a593Smuzhiyun * - AFAIK fglrx always sets BLEND_UNKNOWN when blending is used in 1299*4882a593Smuzhiyun * the application 1300*4882a593Smuzhiyun * - AFAIK fglrx always sets BLEND_NO_SEPARATE when CBLEND and ABLEND 1301*4882a593Smuzhiyun * are set to the same 1302*4882a593Smuzhiyun * function (both registers are always set up completely in any case) 1303*4882a593Smuzhiyun * - Most blend flags are simply copied from R200 and not tested yet 1304*4882a593Smuzhiyun */ 1305*4882a593Smuzhiyun #define R300_RB3D_CBLEND 0x4E04 1306*4882a593Smuzhiyun #define R300_RB3D_ABLEND 0x4E08 1307*4882a593Smuzhiyun /* the following only appear in CBLEND */ 1308*4882a593Smuzhiyun # define R300_BLEND_ENABLE (1 << 0) 1309*4882a593Smuzhiyun # define R300_BLEND_UNKNOWN (3 << 1) 1310*4882a593Smuzhiyun # define R300_BLEND_NO_SEPARATE (1 << 3) 1311*4882a593Smuzhiyun /* the following are shared between CBLEND and ABLEND */ 1312*4882a593Smuzhiyun # define R300_FCN_MASK (3 << 12) 1313*4882a593Smuzhiyun # define R300_COMB_FCN_ADD_CLAMP (0 << 12) 1314*4882a593Smuzhiyun # define R300_COMB_FCN_ADD_NOCLAMP (1 << 12) 1315*4882a593Smuzhiyun # define R300_COMB_FCN_SUB_CLAMP (2 << 12) 1316*4882a593Smuzhiyun # define R300_COMB_FCN_SUB_NOCLAMP (3 << 12) 1317*4882a593Smuzhiyun # define R300_COMB_FCN_MIN (4 << 12) 1318*4882a593Smuzhiyun # define R300_COMB_FCN_MAX (5 << 12) 1319*4882a593Smuzhiyun # define R300_COMB_FCN_RSUB_CLAMP (6 << 12) 1320*4882a593Smuzhiyun # define R300_COMB_FCN_RSUB_NOCLAMP (7 << 12) 1321*4882a593Smuzhiyun # define R300_BLEND_GL_ZERO (32) 1322*4882a593Smuzhiyun # define R300_BLEND_GL_ONE (33) 1323*4882a593Smuzhiyun # define R300_BLEND_GL_SRC_COLOR (34) 1324*4882a593Smuzhiyun # define R300_BLEND_GL_ONE_MINUS_SRC_COLOR (35) 1325*4882a593Smuzhiyun # define R300_BLEND_GL_DST_COLOR (36) 1326*4882a593Smuzhiyun # define R300_BLEND_GL_ONE_MINUS_DST_COLOR (37) 1327*4882a593Smuzhiyun # define R300_BLEND_GL_SRC_ALPHA (38) 1328*4882a593Smuzhiyun # define R300_BLEND_GL_ONE_MINUS_SRC_ALPHA (39) 1329*4882a593Smuzhiyun # define R300_BLEND_GL_DST_ALPHA (40) 1330*4882a593Smuzhiyun # define R300_BLEND_GL_ONE_MINUS_DST_ALPHA (41) 1331*4882a593Smuzhiyun # define R300_BLEND_GL_SRC_ALPHA_SATURATE (42) 1332*4882a593Smuzhiyun # define R300_BLEND_GL_CONST_COLOR (43) 1333*4882a593Smuzhiyun # define R300_BLEND_GL_ONE_MINUS_CONST_COLOR (44) 1334*4882a593Smuzhiyun # define R300_BLEND_GL_CONST_ALPHA (45) 1335*4882a593Smuzhiyun # define R300_BLEND_GL_ONE_MINUS_CONST_ALPHA (46) 1336*4882a593Smuzhiyun # define R300_BLEND_MASK (63) 1337*4882a593Smuzhiyun # define R300_SRC_BLEND_SHIFT (16) 1338*4882a593Smuzhiyun # define R300_DST_BLEND_SHIFT (24) 1339*4882a593Smuzhiyun #define R300_RB3D_BLEND_COLOR 0x4E10 1340*4882a593Smuzhiyun #define R300_RB3D_COLORMASK 0x4E0C 1341*4882a593Smuzhiyun # define R300_COLORMASK0_B (1<<0) 1342*4882a593Smuzhiyun # define R300_COLORMASK0_G (1<<1) 1343*4882a593Smuzhiyun # define R300_COLORMASK0_R (1<<2) 1344*4882a593Smuzhiyun # define R300_COLORMASK0_A (1<<3) 1345*4882a593Smuzhiyun 1346*4882a593Smuzhiyun /* gap */ 1347*4882a593Smuzhiyun 1348*4882a593Smuzhiyun #define R300_RB3D_COLOROFFSET0 0x4E28 1349*4882a593Smuzhiyun # define R300_COLOROFFSET_MASK 0xFFFFFFF0 /* GUESS */ 1350*4882a593Smuzhiyun #define R300_RB3D_COLOROFFSET1 0x4E2C /* GUESS */ 1351*4882a593Smuzhiyun #define R300_RB3D_COLOROFFSET2 0x4E30 /* GUESS */ 1352*4882a593Smuzhiyun #define R300_RB3D_COLOROFFSET3 0x4E34 /* GUESS */ 1353*4882a593Smuzhiyun 1354*4882a593Smuzhiyun /* gap */ 1355*4882a593Smuzhiyun 1356*4882a593Smuzhiyun /* Bit 16: Larger tiles 1357*4882a593Smuzhiyun * Bit 17: 4x2 tiles 1358*4882a593Smuzhiyun * Bit 18: Extremely weird tile like, but some pixels duplicated? 1359*4882a593Smuzhiyun */ 1360*4882a593Smuzhiyun #define R300_RB3D_COLORPITCH0 0x4E38 1361*4882a593Smuzhiyun # define R300_COLORPITCH_MASK 0x00001FF8 /* GUESS */ 1362*4882a593Smuzhiyun # define R300_COLOR_TILE_ENABLE (1 << 16) /* GUESS */ 1363*4882a593Smuzhiyun # define R300_COLOR_MICROTILE_ENABLE (1 << 17) /* GUESS */ 1364*4882a593Smuzhiyun # define R300_COLOR_MICROTILE_SQUARE_ENABLE (2 << 17) 1365*4882a593Smuzhiyun # define R300_COLOR_ENDIAN_NO_SWAP (0 << 18) /* GUESS */ 1366*4882a593Smuzhiyun # define R300_COLOR_ENDIAN_WORD_SWAP (1 << 18) /* GUESS */ 1367*4882a593Smuzhiyun # define R300_COLOR_ENDIAN_DWORD_SWAP (2 << 18) /* GUESS */ 1368*4882a593Smuzhiyun # define R300_COLOR_FORMAT_RGB565 (2 << 22) 1369*4882a593Smuzhiyun # define R300_COLOR_FORMAT_ARGB8888 (3 << 22) 1370*4882a593Smuzhiyun #define R300_RB3D_COLORPITCH1 0x4E3C /* GUESS */ 1371*4882a593Smuzhiyun #define R300_RB3D_COLORPITCH2 0x4E40 /* GUESS */ 1372*4882a593Smuzhiyun #define R300_RB3D_COLORPITCH3 0x4E44 /* GUESS */ 1373*4882a593Smuzhiyun 1374*4882a593Smuzhiyun #define R300_RB3D_AARESOLVE_OFFSET 0x4E80 1375*4882a593Smuzhiyun #define R300_RB3D_AARESOLVE_PITCH 0x4E84 1376*4882a593Smuzhiyun #define R300_RB3D_AARESOLVE_CTL 0x4E88 1377*4882a593Smuzhiyun /* gap */ 1378*4882a593Smuzhiyun 1379*4882a593Smuzhiyun /* Guess by Vladimir. 1380*4882a593Smuzhiyun * Set to 0A before 3D operations, set to 02 afterwards. 1381*4882a593Smuzhiyun */ 1382*4882a593Smuzhiyun /*#define R300_RB3D_DSTCACHE_CTLSTAT 0x4E4C*/ 1383*4882a593Smuzhiyun # define R300_RB3D_DSTCACHE_UNKNOWN_02 0x00000002 1384*4882a593Smuzhiyun # define R300_RB3D_DSTCACHE_UNKNOWN_0A 0x0000000A 1385*4882a593Smuzhiyun 1386*4882a593Smuzhiyun /* gap */ 1387*4882a593Smuzhiyun /* There seems to be no "write only" setting, so use Z-test = ALWAYS 1388*4882a593Smuzhiyun * for this. 1389*4882a593Smuzhiyun * Bit (1<<8) is the "test" bit. so plain write is 6 - vd 1390*4882a593Smuzhiyun */ 1391*4882a593Smuzhiyun #define R300_ZB_CNTL 0x4F00 1392*4882a593Smuzhiyun # define R300_STENCIL_ENABLE (1 << 0) 1393*4882a593Smuzhiyun # define R300_Z_ENABLE (1 << 1) 1394*4882a593Smuzhiyun # define R300_Z_WRITE_ENABLE (1 << 2) 1395*4882a593Smuzhiyun # define R300_Z_SIGNED_COMPARE (1 << 3) 1396*4882a593Smuzhiyun # define R300_STENCIL_FRONT_BACK (1 << 4) 1397*4882a593Smuzhiyun 1398*4882a593Smuzhiyun #define R300_ZB_ZSTENCILCNTL 0x4f04 1399*4882a593Smuzhiyun /* functions */ 1400*4882a593Smuzhiyun # define R300_ZS_NEVER 0 1401*4882a593Smuzhiyun # define R300_ZS_LESS 1 1402*4882a593Smuzhiyun # define R300_ZS_LEQUAL 2 1403*4882a593Smuzhiyun # define R300_ZS_EQUAL 3 1404*4882a593Smuzhiyun # define R300_ZS_GEQUAL 4 1405*4882a593Smuzhiyun # define R300_ZS_GREATER 5 1406*4882a593Smuzhiyun # define R300_ZS_NOTEQUAL 6 1407*4882a593Smuzhiyun # define R300_ZS_ALWAYS 7 1408*4882a593Smuzhiyun # define R300_ZS_MASK 7 1409*4882a593Smuzhiyun /* operations */ 1410*4882a593Smuzhiyun # define R300_ZS_KEEP 0 1411*4882a593Smuzhiyun # define R300_ZS_ZERO 1 1412*4882a593Smuzhiyun # define R300_ZS_REPLACE 2 1413*4882a593Smuzhiyun # define R300_ZS_INCR 3 1414*4882a593Smuzhiyun # define R300_ZS_DECR 4 1415*4882a593Smuzhiyun # define R300_ZS_INVERT 5 1416*4882a593Smuzhiyun # define R300_ZS_INCR_WRAP 6 1417*4882a593Smuzhiyun # define R300_ZS_DECR_WRAP 7 1418*4882a593Smuzhiyun # define R300_Z_FUNC_SHIFT 0 1419*4882a593Smuzhiyun /* front and back refer to operations done for front 1420*4882a593Smuzhiyun and back faces, i.e. separate stencil function support */ 1421*4882a593Smuzhiyun # define R300_S_FRONT_FUNC_SHIFT 3 1422*4882a593Smuzhiyun # define R300_S_FRONT_SFAIL_OP_SHIFT 6 1423*4882a593Smuzhiyun # define R300_S_FRONT_ZPASS_OP_SHIFT 9 1424*4882a593Smuzhiyun # define R300_S_FRONT_ZFAIL_OP_SHIFT 12 1425*4882a593Smuzhiyun # define R300_S_BACK_FUNC_SHIFT 15 1426*4882a593Smuzhiyun # define R300_S_BACK_SFAIL_OP_SHIFT 18 1427*4882a593Smuzhiyun # define R300_S_BACK_ZPASS_OP_SHIFT 21 1428*4882a593Smuzhiyun # define R300_S_BACK_ZFAIL_OP_SHIFT 24 1429*4882a593Smuzhiyun 1430*4882a593Smuzhiyun #define R300_ZB_STENCILREFMASK 0x4f08 1431*4882a593Smuzhiyun # define R300_STENCILREF_SHIFT 0 1432*4882a593Smuzhiyun # define R300_STENCILREF_MASK 0x000000ff 1433*4882a593Smuzhiyun # define R300_STENCILMASK_SHIFT 8 1434*4882a593Smuzhiyun # define R300_STENCILMASK_MASK 0x0000ff00 1435*4882a593Smuzhiyun # define R300_STENCILWRITEMASK_SHIFT 16 1436*4882a593Smuzhiyun # define R300_STENCILWRITEMASK_MASK 0x00ff0000 1437*4882a593Smuzhiyun 1438*4882a593Smuzhiyun /* gap */ 1439*4882a593Smuzhiyun 1440*4882a593Smuzhiyun #define R300_ZB_FORMAT 0x4f10 1441*4882a593Smuzhiyun # define R300_DEPTHFORMAT_16BIT_INT_Z (0 << 0) 1442*4882a593Smuzhiyun # define R300_DEPTHFORMAT_16BIT_13E3 (1 << 0) 1443*4882a593Smuzhiyun # define R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL (2 << 0) 1444*4882a593Smuzhiyun /* reserved up to (15 << 0) */ 1445*4882a593Smuzhiyun # define R300_INVERT_13E3_LEADING_ONES (0 << 4) 1446*4882a593Smuzhiyun # define R300_INVERT_13E3_LEADING_ZEROS (1 << 4) 1447*4882a593Smuzhiyun 1448*4882a593Smuzhiyun #define R300_ZB_ZTOP 0x4F14 1449*4882a593Smuzhiyun # define R300_ZTOP_DISABLE (0 << 0) 1450*4882a593Smuzhiyun # define R300_ZTOP_ENABLE (1 << 0) 1451*4882a593Smuzhiyun 1452*4882a593Smuzhiyun /* gap */ 1453*4882a593Smuzhiyun 1454*4882a593Smuzhiyun #define R300_ZB_ZCACHE_CTLSTAT 0x4f18 1455*4882a593Smuzhiyun # define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_NO_EFFECT (0 << 0) 1456*4882a593Smuzhiyun # define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE (1 << 0) 1457*4882a593Smuzhiyun # define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_NO_EFFECT (0 << 1) 1458*4882a593Smuzhiyun # define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE (1 << 1) 1459*4882a593Smuzhiyun # define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_IDLE (0 << 31) 1460*4882a593Smuzhiyun # define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_BUSY (1 << 31) 1461*4882a593Smuzhiyun 1462*4882a593Smuzhiyun #define R300_ZB_BW_CNTL 0x4f1c 1463*4882a593Smuzhiyun # define R300_HIZ_DISABLE (0 << 0) 1464*4882a593Smuzhiyun # define R300_HIZ_ENABLE (1 << 0) 1465*4882a593Smuzhiyun # define R300_HIZ_MIN (0 << 1) 1466*4882a593Smuzhiyun # define R300_HIZ_MAX (1 << 1) 1467*4882a593Smuzhiyun # define R300_FAST_FILL_DISABLE (0 << 2) 1468*4882a593Smuzhiyun # define R300_FAST_FILL_ENABLE (1 << 2) 1469*4882a593Smuzhiyun # define R300_RD_COMP_DISABLE (0 << 3) 1470*4882a593Smuzhiyun # define R300_RD_COMP_ENABLE (1 << 3) 1471*4882a593Smuzhiyun # define R300_WR_COMP_DISABLE (0 << 4) 1472*4882a593Smuzhiyun # define R300_WR_COMP_ENABLE (1 << 4) 1473*4882a593Smuzhiyun # define R300_ZB_CB_CLEAR_RMW (0 << 5) 1474*4882a593Smuzhiyun # define R300_ZB_CB_CLEAR_CACHE_LINEAR (1 << 5) 1475*4882a593Smuzhiyun # define R300_FORCE_COMPRESSED_STENCIL_VALUE_DISABLE (0 << 6) 1476*4882a593Smuzhiyun # define R300_FORCE_COMPRESSED_STENCIL_VALUE_ENABLE (1 << 6) 1477*4882a593Smuzhiyun 1478*4882a593Smuzhiyun # define R500_ZEQUAL_OPTIMIZE_ENABLE (0 << 7) 1479*4882a593Smuzhiyun # define R500_ZEQUAL_OPTIMIZE_DISABLE (1 << 7) 1480*4882a593Smuzhiyun # define R500_SEQUAL_OPTIMIZE_ENABLE (0 << 8) 1481*4882a593Smuzhiyun # define R500_SEQUAL_OPTIMIZE_DISABLE (1 << 8) 1482*4882a593Smuzhiyun 1483*4882a593Smuzhiyun # define R500_BMASK_ENABLE (0 << 10) 1484*4882a593Smuzhiyun # define R500_BMASK_DISABLE (1 << 10) 1485*4882a593Smuzhiyun # define R500_HIZ_EQUAL_REJECT_DISABLE (0 << 11) 1486*4882a593Smuzhiyun # define R500_HIZ_EQUAL_REJECT_ENABLE (1 << 11) 1487*4882a593Smuzhiyun # define R500_HIZ_FP_EXP_BITS_DISABLE (0 << 12) 1488*4882a593Smuzhiyun # define R500_HIZ_FP_EXP_BITS_1 (1 << 12) 1489*4882a593Smuzhiyun # define R500_HIZ_FP_EXP_BITS_2 (2 << 12) 1490*4882a593Smuzhiyun # define R500_HIZ_FP_EXP_BITS_3 (3 << 12) 1491*4882a593Smuzhiyun # define R500_HIZ_FP_EXP_BITS_4 (4 << 12) 1492*4882a593Smuzhiyun # define R500_HIZ_FP_EXP_BITS_5 (5 << 12) 1493*4882a593Smuzhiyun # define R500_HIZ_FP_INVERT_LEADING_ONES (0 << 15) 1494*4882a593Smuzhiyun # define R500_HIZ_FP_INVERT_LEADING_ZEROS (1 << 15) 1495*4882a593Smuzhiyun # define R500_TILE_OVERWRITE_RECOMPRESSION_ENABLE (0 << 16) 1496*4882a593Smuzhiyun # define R500_TILE_OVERWRITE_RECOMPRESSION_DISABLE (1 << 16) 1497*4882a593Smuzhiyun # define R500_CONTIGUOUS_6XAA_SAMPLES_ENABLE (0 << 17) 1498*4882a593Smuzhiyun # define R500_CONTIGUOUS_6XAA_SAMPLES_DISABLE (1 << 17) 1499*4882a593Smuzhiyun # define R500_PEQ_PACKING_DISABLE (0 << 18) 1500*4882a593Smuzhiyun # define R500_PEQ_PACKING_ENABLE (1 << 18) 1501*4882a593Smuzhiyun # define R500_COVERED_PTR_MASKING_DISABLE (0 << 18) 1502*4882a593Smuzhiyun # define R500_COVERED_PTR_MASKING_ENABLE (1 << 18) 1503*4882a593Smuzhiyun 1504*4882a593Smuzhiyun 1505*4882a593Smuzhiyun /* gap */ 1506*4882a593Smuzhiyun 1507*4882a593Smuzhiyun /* Z Buffer Address Offset. 1508*4882a593Smuzhiyun * Bits 31 to 5 are used for aligned Z buffer address offset for macro tiles. 1509*4882a593Smuzhiyun */ 1510*4882a593Smuzhiyun #define R300_ZB_DEPTHOFFSET 0x4f20 1511*4882a593Smuzhiyun 1512*4882a593Smuzhiyun /* Z Buffer Pitch and Endian Control */ 1513*4882a593Smuzhiyun #define R300_ZB_DEPTHPITCH 0x4f24 1514*4882a593Smuzhiyun # define R300_DEPTHPITCH_MASK 0x00003FFC 1515*4882a593Smuzhiyun # define R300_DEPTHMACROTILE_DISABLE (0 << 16) 1516*4882a593Smuzhiyun # define R300_DEPTHMACROTILE_ENABLE (1 << 16) 1517*4882a593Smuzhiyun # define R300_DEPTHMICROTILE_LINEAR (0 << 17) 1518*4882a593Smuzhiyun # define R300_DEPTHMICROTILE_TILED (1 << 17) 1519*4882a593Smuzhiyun # define R300_DEPTHMICROTILE_TILED_SQUARE (2 << 17) 1520*4882a593Smuzhiyun # define R300_DEPTHENDIAN_NO_SWAP (0 << 18) 1521*4882a593Smuzhiyun # define R300_DEPTHENDIAN_WORD_SWAP (1 << 18) 1522*4882a593Smuzhiyun # define R300_DEPTHENDIAN_DWORD_SWAP (2 << 18) 1523*4882a593Smuzhiyun # define R300_DEPTHENDIAN_HALF_DWORD_SWAP (3 << 18) 1524*4882a593Smuzhiyun 1525*4882a593Smuzhiyun /* Z Buffer Clear Value */ 1526*4882a593Smuzhiyun #define R300_ZB_DEPTHCLEARVALUE 0x4f28 1527*4882a593Smuzhiyun 1528*4882a593Smuzhiyun #define R300_ZB_ZMASK_OFFSET 0x4f30 1529*4882a593Smuzhiyun #define R300_ZB_ZMASK_PITCH 0x4f34 1530*4882a593Smuzhiyun #define R300_ZB_ZMASK_WRINDEX 0x4f38 1531*4882a593Smuzhiyun #define R300_ZB_ZMASK_DWORD 0x4f3c 1532*4882a593Smuzhiyun #define R300_ZB_ZMASK_RDINDEX 0x4f40 1533*4882a593Smuzhiyun 1534*4882a593Smuzhiyun /* Hierarchical Z Memory Offset */ 1535*4882a593Smuzhiyun #define R300_ZB_HIZ_OFFSET 0x4f44 1536*4882a593Smuzhiyun 1537*4882a593Smuzhiyun /* Hierarchical Z Write Index */ 1538*4882a593Smuzhiyun #define R300_ZB_HIZ_WRINDEX 0x4f48 1539*4882a593Smuzhiyun 1540*4882a593Smuzhiyun /* Hierarchical Z Data */ 1541*4882a593Smuzhiyun #define R300_ZB_HIZ_DWORD 0x4f4c 1542*4882a593Smuzhiyun 1543*4882a593Smuzhiyun /* Hierarchical Z Read Index */ 1544*4882a593Smuzhiyun #define R300_ZB_HIZ_RDINDEX 0x4f50 1545*4882a593Smuzhiyun 1546*4882a593Smuzhiyun /* Hierarchical Z Pitch */ 1547*4882a593Smuzhiyun #define R300_ZB_HIZ_PITCH 0x4f54 1548*4882a593Smuzhiyun 1549*4882a593Smuzhiyun /* Z Buffer Z Pass Counter Data */ 1550*4882a593Smuzhiyun #define R300_ZB_ZPASS_DATA 0x4f58 1551*4882a593Smuzhiyun 1552*4882a593Smuzhiyun /* Z Buffer Z Pass Counter Address */ 1553*4882a593Smuzhiyun #define R300_ZB_ZPASS_ADDR 0x4f5c 1554*4882a593Smuzhiyun 1555*4882a593Smuzhiyun /* Depth buffer X and Y coordinate offset */ 1556*4882a593Smuzhiyun #define R300_ZB_DEPTHXY_OFFSET 0x4f60 1557*4882a593Smuzhiyun # define R300_DEPTHX_OFFSET_SHIFT 1 1558*4882a593Smuzhiyun # define R300_DEPTHX_OFFSET_MASK 0x000007FE 1559*4882a593Smuzhiyun # define R300_DEPTHY_OFFSET_SHIFT 17 1560*4882a593Smuzhiyun # define R300_DEPTHY_OFFSET_MASK 0x07FE0000 1561*4882a593Smuzhiyun 1562*4882a593Smuzhiyun /* Sets the fifo sizes */ 1563*4882a593Smuzhiyun #define R500_ZB_FIFO_SIZE 0x4fd0 1564*4882a593Smuzhiyun # define R500_OP_FIFO_SIZE_FULL (0 << 0) 1565*4882a593Smuzhiyun # define R500_OP_FIFO_SIZE_HALF (1 << 0) 1566*4882a593Smuzhiyun # define R500_OP_FIFO_SIZE_QUATER (2 << 0) 1567*4882a593Smuzhiyun # define R500_OP_FIFO_SIZE_EIGTHS (4 << 0) 1568*4882a593Smuzhiyun 1569*4882a593Smuzhiyun /* Stencil Reference Value and Mask for backfacing quads */ 1570*4882a593Smuzhiyun /* R300_ZB_STENCILREFMASK handles front face */ 1571*4882a593Smuzhiyun #define R500_ZB_STENCILREFMASK_BF 0x4fd4 1572*4882a593Smuzhiyun # define R500_STENCILREF_SHIFT 0 1573*4882a593Smuzhiyun # define R500_STENCILREF_MASK 0x000000ff 1574*4882a593Smuzhiyun # define R500_STENCILMASK_SHIFT 8 1575*4882a593Smuzhiyun # define R500_STENCILMASK_MASK 0x0000ff00 1576*4882a593Smuzhiyun # define R500_STENCILWRITEMASK_SHIFT 16 1577*4882a593Smuzhiyun # define R500_STENCILWRITEMASK_MASK 0x00ff0000 1578*4882a593Smuzhiyun 1579*4882a593Smuzhiyun /* BEGIN: Vertex program instruction set */ 1580*4882a593Smuzhiyun 1581*4882a593Smuzhiyun /* Every instruction is four dwords long: 1582*4882a593Smuzhiyun * DWORD 0: output and opcode 1583*4882a593Smuzhiyun * DWORD 1: first argument 1584*4882a593Smuzhiyun * DWORD 2: second argument 1585*4882a593Smuzhiyun * DWORD 3: third argument 1586*4882a593Smuzhiyun * 1587*4882a593Smuzhiyun * Notes: 1588*4882a593Smuzhiyun * - ABS r, a is implemented as MAX r, a, -a 1589*4882a593Smuzhiyun * - MOV is implemented as ADD to zero 1590*4882a593Smuzhiyun * - XPD is implemented as MUL + MAD 1591*4882a593Smuzhiyun * - FLR is implemented as FRC + ADD 1592*4882a593Smuzhiyun * - apparently, fglrx tries to schedule instructions so that there is at 1593*4882a593Smuzhiyun * least one instruction between the write to a temporary and the first 1594*4882a593Smuzhiyun * read from said temporary; however, violations of this scheduling are 1595*4882a593Smuzhiyun * allowed 1596*4882a593Smuzhiyun * - register indices seem to be unrelated with OpenGL aliasing to 1597*4882a593Smuzhiyun * conventional state 1598*4882a593Smuzhiyun * - only one attribute and one parameter can be loaded at a time; however, 1599*4882a593Smuzhiyun * the same attribute/parameter can be used for more than one argument 1600*4882a593Smuzhiyun * - the second software argument for POW is the third hardware argument 1601*4882a593Smuzhiyun * (no idea why) 1602*4882a593Smuzhiyun * - MAD with only temporaries as input seems to use VPI_OUT_SELECT_MAD_2 1603*4882a593Smuzhiyun * 1604*4882a593Smuzhiyun * There is some magic surrounding LIT: 1605*4882a593Smuzhiyun * The single argument is replicated across all three inputs, but swizzled: 1606*4882a593Smuzhiyun * First argument: xyzy 1607*4882a593Smuzhiyun * Second argument: xyzx 1608*4882a593Smuzhiyun * Third argument: xyzw 1609*4882a593Smuzhiyun * Whenever the result is used later in the fragment program, fglrx forces 1610*4882a593Smuzhiyun * x and w to be 1.0 in the input selection; I don't know whether this is 1611*4882a593Smuzhiyun * strictly necessary 1612*4882a593Smuzhiyun */ 1613*4882a593Smuzhiyun #define R300_VPI_OUT_OP_DOT (1 << 0) 1614*4882a593Smuzhiyun #define R300_VPI_OUT_OP_MUL (2 << 0) 1615*4882a593Smuzhiyun #define R300_VPI_OUT_OP_ADD (3 << 0) 1616*4882a593Smuzhiyun #define R300_VPI_OUT_OP_MAD (4 << 0) 1617*4882a593Smuzhiyun #define R300_VPI_OUT_OP_DST (5 << 0) 1618*4882a593Smuzhiyun #define R300_VPI_OUT_OP_FRC (6 << 0) 1619*4882a593Smuzhiyun #define R300_VPI_OUT_OP_MAX (7 << 0) 1620*4882a593Smuzhiyun #define R300_VPI_OUT_OP_MIN (8 << 0) 1621*4882a593Smuzhiyun #define R300_VPI_OUT_OP_SGE (9 << 0) 1622*4882a593Smuzhiyun #define R300_VPI_OUT_OP_SLT (10 << 0) 1623*4882a593Smuzhiyun /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, vector(scalar, vector) */ 1624*4882a593Smuzhiyun #define R300_VPI_OUT_OP_UNK12 (12 << 0) 1625*4882a593Smuzhiyun #define R300_VPI_OUT_OP_ARL (13 << 0) 1626*4882a593Smuzhiyun #define R300_VPI_OUT_OP_EXP (65 << 0) 1627*4882a593Smuzhiyun #define R300_VPI_OUT_OP_LOG (66 << 0) 1628*4882a593Smuzhiyun /* Used in fog computations, scalar(scalar) */ 1629*4882a593Smuzhiyun #define R300_VPI_OUT_OP_UNK67 (67 << 0) 1630*4882a593Smuzhiyun #define R300_VPI_OUT_OP_LIT (68 << 0) 1631*4882a593Smuzhiyun #define R300_VPI_OUT_OP_POW (69 << 0) 1632*4882a593Smuzhiyun #define R300_VPI_OUT_OP_RCP (70 << 0) 1633*4882a593Smuzhiyun #define R300_VPI_OUT_OP_RSQ (72 << 0) 1634*4882a593Smuzhiyun /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, scalar(scalar) */ 1635*4882a593Smuzhiyun #define R300_VPI_OUT_OP_UNK73 (73 << 0) 1636*4882a593Smuzhiyun #define R300_VPI_OUT_OP_EX2 (75 << 0) 1637*4882a593Smuzhiyun #define R300_VPI_OUT_OP_LG2 (76 << 0) 1638*4882a593Smuzhiyun #define R300_VPI_OUT_OP_MAD_2 (128 << 0) 1639*4882a593Smuzhiyun /* all temps, vector(scalar, vector, vector) */ 1640*4882a593Smuzhiyun #define R300_VPI_OUT_OP_UNK129 (129 << 0) 1641*4882a593Smuzhiyun 1642*4882a593Smuzhiyun #define R300_VPI_OUT_REG_CLASS_TEMPORARY (0 << 8) 1643*4882a593Smuzhiyun #define R300_VPI_OUT_REG_CLASS_ADDR (1 << 8) 1644*4882a593Smuzhiyun #define R300_VPI_OUT_REG_CLASS_RESULT (2 << 8) 1645*4882a593Smuzhiyun #define R300_VPI_OUT_REG_CLASS_MASK (31 << 8) 1646*4882a593Smuzhiyun 1647*4882a593Smuzhiyun #define R300_VPI_OUT_REG_INDEX_SHIFT 13 1648*4882a593Smuzhiyun /* GUESS based on fglrx native limits */ 1649*4882a593Smuzhiyun #define R300_VPI_OUT_REG_INDEX_MASK (31 << 13) 1650*4882a593Smuzhiyun 1651*4882a593Smuzhiyun #define R300_VPI_OUT_WRITE_X (1 << 20) 1652*4882a593Smuzhiyun #define R300_VPI_OUT_WRITE_Y (1 << 21) 1653*4882a593Smuzhiyun #define R300_VPI_OUT_WRITE_Z (1 << 22) 1654*4882a593Smuzhiyun #define R300_VPI_OUT_WRITE_W (1 << 23) 1655*4882a593Smuzhiyun 1656*4882a593Smuzhiyun #define R300_VPI_IN_REG_CLASS_TEMPORARY (0 << 0) 1657*4882a593Smuzhiyun #define R300_VPI_IN_REG_CLASS_ATTRIBUTE (1 << 0) 1658*4882a593Smuzhiyun #define R300_VPI_IN_REG_CLASS_PARAMETER (2 << 0) 1659*4882a593Smuzhiyun #define R300_VPI_IN_REG_CLASS_NONE (9 << 0) 1660*4882a593Smuzhiyun #define R300_VPI_IN_REG_CLASS_MASK (31 << 0) 1661*4882a593Smuzhiyun 1662*4882a593Smuzhiyun #define R300_VPI_IN_REG_INDEX_SHIFT 5 1663*4882a593Smuzhiyun /* GUESS based on fglrx native limits */ 1664*4882a593Smuzhiyun #define R300_VPI_IN_REG_INDEX_MASK (255 << 5) 1665*4882a593Smuzhiyun 1666*4882a593Smuzhiyun /* The R300 can select components from the input register arbitrarily. 1667*4882a593Smuzhiyun * Use the following constants, shifted by the component shift you 1668*4882a593Smuzhiyun * want to select 1669*4882a593Smuzhiyun */ 1670*4882a593Smuzhiyun #define R300_VPI_IN_SELECT_X 0 1671*4882a593Smuzhiyun #define R300_VPI_IN_SELECT_Y 1 1672*4882a593Smuzhiyun #define R300_VPI_IN_SELECT_Z 2 1673*4882a593Smuzhiyun #define R300_VPI_IN_SELECT_W 3 1674*4882a593Smuzhiyun #define R300_VPI_IN_SELECT_ZERO 4 1675*4882a593Smuzhiyun #define R300_VPI_IN_SELECT_ONE 5 1676*4882a593Smuzhiyun #define R300_VPI_IN_SELECT_MASK 7 1677*4882a593Smuzhiyun 1678*4882a593Smuzhiyun #define R300_VPI_IN_X_SHIFT 13 1679*4882a593Smuzhiyun #define R300_VPI_IN_Y_SHIFT 16 1680*4882a593Smuzhiyun #define R300_VPI_IN_Z_SHIFT 19 1681*4882a593Smuzhiyun #define R300_VPI_IN_W_SHIFT 22 1682*4882a593Smuzhiyun 1683*4882a593Smuzhiyun #define R300_VPI_IN_NEG_X (1 << 25) 1684*4882a593Smuzhiyun #define R300_VPI_IN_NEG_Y (1 << 26) 1685*4882a593Smuzhiyun #define R300_VPI_IN_NEG_Z (1 << 27) 1686*4882a593Smuzhiyun #define R300_VPI_IN_NEG_W (1 << 28) 1687*4882a593Smuzhiyun /* END: Vertex program instruction set */ 1688*4882a593Smuzhiyun 1689*4882a593Smuzhiyun /* BEGIN: Packet 3 commands */ 1690*4882a593Smuzhiyun 1691*4882a593Smuzhiyun /* A primitive emission dword. */ 1692*4882a593Smuzhiyun #define R300_PRIM_TYPE_NONE (0 << 0) 1693*4882a593Smuzhiyun #define R300_PRIM_TYPE_POINT (1 << 0) 1694*4882a593Smuzhiyun #define R300_PRIM_TYPE_LINE (2 << 0) 1695*4882a593Smuzhiyun #define R300_PRIM_TYPE_LINE_STRIP (3 << 0) 1696*4882a593Smuzhiyun #define R300_PRIM_TYPE_TRI_LIST (4 << 0) 1697*4882a593Smuzhiyun #define R300_PRIM_TYPE_TRI_FAN (5 << 0) 1698*4882a593Smuzhiyun #define R300_PRIM_TYPE_TRI_STRIP (6 << 0) 1699*4882a593Smuzhiyun #define R300_PRIM_TYPE_TRI_TYPE2 (7 << 0) 1700*4882a593Smuzhiyun #define R300_PRIM_TYPE_RECT_LIST (8 << 0) 1701*4882a593Smuzhiyun #define R300_PRIM_TYPE_3VRT_POINT_LIST (9 << 0) 1702*4882a593Smuzhiyun #define R300_PRIM_TYPE_3VRT_LINE_LIST (10 << 0) 1703*4882a593Smuzhiyun /* GUESS (based on r200) */ 1704*4882a593Smuzhiyun #define R300_PRIM_TYPE_POINT_SPRITES (11 << 0) 1705*4882a593Smuzhiyun #define R300_PRIM_TYPE_LINE_LOOP (12 << 0) 1706*4882a593Smuzhiyun #define R300_PRIM_TYPE_QUADS (13 << 0) 1707*4882a593Smuzhiyun #define R300_PRIM_TYPE_QUAD_STRIP (14 << 0) 1708*4882a593Smuzhiyun #define R300_PRIM_TYPE_POLYGON (15 << 0) 1709*4882a593Smuzhiyun #define R300_PRIM_TYPE_MASK 0xF 1710*4882a593Smuzhiyun #define R300_PRIM_WALK_IND (1 << 4) 1711*4882a593Smuzhiyun #define R300_PRIM_WALK_LIST (2 << 4) 1712*4882a593Smuzhiyun #define R300_PRIM_WALK_RING (3 << 4) 1713*4882a593Smuzhiyun #define R300_PRIM_WALK_MASK (3 << 4) 1714*4882a593Smuzhiyun /* GUESS (based on r200) */ 1715*4882a593Smuzhiyun #define R300_PRIM_COLOR_ORDER_BGRA (0 << 6) 1716*4882a593Smuzhiyun #define R300_PRIM_COLOR_ORDER_RGBA (1 << 6) 1717*4882a593Smuzhiyun #define R300_PRIM_NUM_VERTICES_SHIFT 16 1718*4882a593Smuzhiyun #define R300_PRIM_NUM_VERTICES_MASK 0xffff 1719*4882a593Smuzhiyun 1720*4882a593Smuzhiyun /* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR. 1721*4882a593Smuzhiyun * Two parameter dwords: 1722*4882a593Smuzhiyun * 0. The first parameter appears to be always 0 1723*4882a593Smuzhiyun * 1. The second parameter is a standard primitive emission dword. 1724*4882a593Smuzhiyun */ 1725*4882a593Smuzhiyun #define R300_PACKET3_3D_DRAW_VBUF 0x00002800 1726*4882a593Smuzhiyun 1727*4882a593Smuzhiyun /* Specify the full set of vertex arrays as (address, stride). 1728*4882a593Smuzhiyun * The first parameter is the number of vertex arrays specified. 1729*4882a593Smuzhiyun * The rest of the command is a variable length list of blocks, where 1730*4882a593Smuzhiyun * each block is three dwords long and specifies two arrays. 1731*4882a593Smuzhiyun * The first dword of a block is split into two words, the lower significant 1732*4882a593Smuzhiyun * word refers to the first array, the more significant word to the second 1733*4882a593Smuzhiyun * array in the block. 1734*4882a593Smuzhiyun * The low byte of each word contains the size of an array entry in dwords, 1735*4882a593Smuzhiyun * the high byte contains the stride of the array. 1736*4882a593Smuzhiyun * The second dword of a block contains the pointer to the first array, 1737*4882a593Smuzhiyun * the third dword of a block contains the pointer to the second array. 1738*4882a593Smuzhiyun * Note that if the total number of arrays is odd, the third dword of 1739*4882a593Smuzhiyun * the last block is omitted. 1740*4882a593Smuzhiyun */ 1741*4882a593Smuzhiyun #define R300_PACKET3_3D_LOAD_VBPNTR 0x00002F00 1742*4882a593Smuzhiyun 1743*4882a593Smuzhiyun #define R300_PACKET3_INDX_BUFFER 0x00003300 1744*4882a593Smuzhiyun # define R300_EB_UNK1_SHIFT 24 1745*4882a593Smuzhiyun # define R300_EB_UNK1 (0x80<<24) 1746*4882a593Smuzhiyun # define R300_EB_UNK2 0x0810 1747*4882a593Smuzhiyun #define R300_PACKET3_3D_DRAW_VBUF_2 0x00003400 1748*4882a593Smuzhiyun #define R300_PACKET3_3D_DRAW_INDX_2 0x00003600 1749*4882a593Smuzhiyun 1750*4882a593Smuzhiyun /* END: Packet 3 commands */ 1751*4882a593Smuzhiyun 1752*4882a593Smuzhiyun 1753*4882a593Smuzhiyun /* Color formats for 2d packets 1754*4882a593Smuzhiyun */ 1755*4882a593Smuzhiyun #define R300_CP_COLOR_FORMAT_CI8 2 1756*4882a593Smuzhiyun #define R300_CP_COLOR_FORMAT_ARGB1555 3 1757*4882a593Smuzhiyun #define R300_CP_COLOR_FORMAT_RGB565 4 1758*4882a593Smuzhiyun #define R300_CP_COLOR_FORMAT_ARGB8888 6 1759*4882a593Smuzhiyun #define R300_CP_COLOR_FORMAT_RGB332 7 1760*4882a593Smuzhiyun #define R300_CP_COLOR_FORMAT_RGB8 9 1761*4882a593Smuzhiyun #define R300_CP_COLOR_FORMAT_ARGB4444 15 1762*4882a593Smuzhiyun 1763*4882a593Smuzhiyun /* 1764*4882a593Smuzhiyun * CP type-3 packets 1765*4882a593Smuzhiyun */ 1766*4882a593Smuzhiyun #define R300_CP_CMD_BITBLT_MULTI 0xC0009B00 1767*4882a593Smuzhiyun 1768*4882a593Smuzhiyun #define R500_VAP_INDEX_OFFSET 0x208c 1769*4882a593Smuzhiyun 1770*4882a593Smuzhiyun #define R500_GA_US_VECTOR_INDEX 0x4250 1771*4882a593Smuzhiyun #define R500_GA_US_VECTOR_DATA 0x4254 1772*4882a593Smuzhiyun 1773*4882a593Smuzhiyun #define R500_RS_IP_0 0x4074 1774*4882a593Smuzhiyun #define R500_RS_INST_0 0x4320 1775*4882a593Smuzhiyun 1776*4882a593Smuzhiyun #define R500_US_CONFIG 0x4600 1777*4882a593Smuzhiyun 1778*4882a593Smuzhiyun #define R500_US_FC_CTRL 0x4624 1779*4882a593Smuzhiyun #define R500_US_CODE_ADDR 0x4630 1780*4882a593Smuzhiyun 1781*4882a593Smuzhiyun #define R500_RB3D_COLOR_CLEAR_VALUE_AR 0x46c0 1782*4882a593Smuzhiyun #define R500_RB3D_CONSTANT_COLOR_AR 0x4ef8 1783*4882a593Smuzhiyun 1784*4882a593Smuzhiyun #define R300_SU_REG_DEST 0x42c8 1785*4882a593Smuzhiyun #define RV530_FG_ZBREG_DEST 0x4be8 1786*4882a593Smuzhiyun #define R300_ZB_ZPASS_DATA 0x4f58 1787*4882a593Smuzhiyun #define R300_ZB_ZPASS_ADDR 0x4f5c 1788*4882a593Smuzhiyun 1789*4882a593Smuzhiyun #endif /* _R300_REG_H */ 1790