xref: /OK3568_Linux_fs/kernel/drivers/gpu/drm/radeon/r300_reg.h (revision 4882a59341e53eb6f0b4789bf948001014eff981)
1*4882a593Smuzhiyun /*
2*4882a593Smuzhiyun  * Copyright 2005 Nicolai Haehnle et al.
3*4882a593Smuzhiyun  * Copyright 2008 Advanced Micro Devices, Inc.
4*4882a593Smuzhiyun  * Copyright 2009 Jerome Glisse.
5*4882a593Smuzhiyun  *
6*4882a593Smuzhiyun  * Permission is hereby granted, free of charge, to any person obtaining a
7*4882a593Smuzhiyun  * copy of this software and associated documentation files (the "Software"),
8*4882a593Smuzhiyun  * to deal in the Software without restriction, including without limitation
9*4882a593Smuzhiyun  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10*4882a593Smuzhiyun  * and/or sell copies of the Software, and to permit persons to whom the
11*4882a593Smuzhiyun  * Software is furnished to do so, subject to the following conditions:
12*4882a593Smuzhiyun  *
13*4882a593Smuzhiyun  * The above copyright notice and this permission notice shall be included in
14*4882a593Smuzhiyun  * all copies or substantial portions of the Software.
15*4882a593Smuzhiyun  *
16*4882a593Smuzhiyun  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17*4882a593Smuzhiyun  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18*4882a593Smuzhiyun  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19*4882a593Smuzhiyun  * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
20*4882a593Smuzhiyun  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21*4882a593Smuzhiyun  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22*4882a593Smuzhiyun  * OTHER DEALINGS IN THE SOFTWARE.
23*4882a593Smuzhiyun  *
24*4882a593Smuzhiyun  * Authors: Nicolai Haehnle
25*4882a593Smuzhiyun  *          Jerome Glisse
26*4882a593Smuzhiyun  */
27*4882a593Smuzhiyun #ifndef _R300_REG_H_
28*4882a593Smuzhiyun #define _R300_REG_H_
29*4882a593Smuzhiyun 
30*4882a593Smuzhiyun #define R300_SURF_TILE_MACRO (1<<16)
31*4882a593Smuzhiyun #define R300_SURF_TILE_MICRO (2<<16)
32*4882a593Smuzhiyun #define R300_SURF_TILE_BOTH (3<<16)
33*4882a593Smuzhiyun 
34*4882a593Smuzhiyun 
35*4882a593Smuzhiyun #define R300_MC_INIT_MISC_LAT_TIMER	0x180
36*4882a593Smuzhiyun #	define R300_MC_MISC__MC_CPR_INIT_LAT_SHIFT	0
37*4882a593Smuzhiyun #	define R300_MC_MISC__MC_VF_INIT_LAT_SHIFT	4
38*4882a593Smuzhiyun #	define R300_MC_MISC__MC_DISP0R_INIT_LAT_SHIFT	8
39*4882a593Smuzhiyun #	define R300_MC_MISC__MC_DISP1R_INIT_LAT_SHIFT	12
40*4882a593Smuzhiyun #	define R300_MC_MISC__MC_FIXED_INIT_LAT_SHIFT	16
41*4882a593Smuzhiyun #	define R300_MC_MISC__MC_E2R_INIT_LAT_SHIFT	20
42*4882a593Smuzhiyun #	define R300_MC_MISC__MC_SAME_PAGE_PRIO_SHIFT	24
43*4882a593Smuzhiyun #	define R300_MC_MISC__MC_GLOBW_INIT_LAT_SHIFT	28
44*4882a593Smuzhiyun 
45*4882a593Smuzhiyun #define R300_MC_INIT_GFX_LAT_TIMER	0x154
46*4882a593Smuzhiyun #	define R300_MC_MISC__MC_G3D0R_INIT_LAT_SHIFT	0
47*4882a593Smuzhiyun #	define R300_MC_MISC__MC_G3D1R_INIT_LAT_SHIFT	4
48*4882a593Smuzhiyun #	define R300_MC_MISC__MC_G3D2R_INIT_LAT_SHIFT	8
49*4882a593Smuzhiyun #	define R300_MC_MISC__MC_G3D3R_INIT_LAT_SHIFT	12
50*4882a593Smuzhiyun #	define R300_MC_MISC__MC_TX0R_INIT_LAT_SHIFT	16
51*4882a593Smuzhiyun #	define R300_MC_MISC__MC_TX1R_INIT_LAT_SHIFT	20
52*4882a593Smuzhiyun #	define R300_MC_MISC__MC_GLOBR_INIT_LAT_SHIFT	24
53*4882a593Smuzhiyun #	define R300_MC_MISC__MC_GLOBW_FULL_LAT_SHIFT	28
54*4882a593Smuzhiyun 
55*4882a593Smuzhiyun /*
56*4882a593Smuzhiyun  * This file contains registers and constants for the R300. They have been
57*4882a593Smuzhiyun  * found mostly by examining command buffers captured using glxtest, as well
58*4882a593Smuzhiyun  * as by extrapolating some known registers and constants from the R200.
59*4882a593Smuzhiyun  * I am fairly certain that they are correct unless stated otherwise
60*4882a593Smuzhiyun  * in comments.
61*4882a593Smuzhiyun  */
62*4882a593Smuzhiyun 
63*4882a593Smuzhiyun #define R300_SE_VPORT_XSCALE                0x1D98
64*4882a593Smuzhiyun #define R300_SE_VPORT_XOFFSET               0x1D9C
65*4882a593Smuzhiyun #define R300_SE_VPORT_YSCALE                0x1DA0
66*4882a593Smuzhiyun #define R300_SE_VPORT_YOFFSET               0x1DA4
67*4882a593Smuzhiyun #define R300_SE_VPORT_ZSCALE                0x1DA8
68*4882a593Smuzhiyun #define R300_SE_VPORT_ZOFFSET               0x1DAC
69*4882a593Smuzhiyun 
70*4882a593Smuzhiyun 
71*4882a593Smuzhiyun /*
72*4882a593Smuzhiyun  * Vertex Array Processing (VAP) Control
73*4882a593Smuzhiyun  * Stolen from r200 code from Christoph Brill (It's a guess!)
74*4882a593Smuzhiyun  */
75*4882a593Smuzhiyun #define R300_VAP_CNTL	0x2080
76*4882a593Smuzhiyun 
77*4882a593Smuzhiyun /* This register is written directly and also starts data section
78*4882a593Smuzhiyun  * in many 3d CP_PACKET3's
79*4882a593Smuzhiyun  */
80*4882a593Smuzhiyun #define R300_VAP_VF_CNTL	0x2084
81*4882a593Smuzhiyun #	define	R300_VAP_VF_CNTL__PRIM_TYPE__SHIFT              0
82*4882a593Smuzhiyun #	define  R300_VAP_VF_CNTL__PRIM_NONE                     (0<<0)
83*4882a593Smuzhiyun #	define  R300_VAP_VF_CNTL__PRIM_POINTS                   (1<<0)
84*4882a593Smuzhiyun #	define  R300_VAP_VF_CNTL__PRIM_LINES                    (2<<0)
85*4882a593Smuzhiyun #	define  R300_VAP_VF_CNTL__PRIM_LINE_STRIP               (3<<0)
86*4882a593Smuzhiyun #	define  R300_VAP_VF_CNTL__PRIM_TRIANGLES                (4<<0)
87*4882a593Smuzhiyun #	define  R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN             (5<<0)
88*4882a593Smuzhiyun #	define  R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP           (6<<0)
89*4882a593Smuzhiyun #	define  R300_VAP_VF_CNTL__PRIM_LINE_LOOP                (12<<0)
90*4882a593Smuzhiyun #	define  R300_VAP_VF_CNTL__PRIM_QUADS                    (13<<0)
91*4882a593Smuzhiyun #	define  R300_VAP_VF_CNTL__PRIM_QUAD_STRIP               (14<<0)
92*4882a593Smuzhiyun #	define  R300_VAP_VF_CNTL__PRIM_POLYGON                  (15<<0)
93*4882a593Smuzhiyun 
94*4882a593Smuzhiyun #	define	R300_VAP_VF_CNTL__PRIM_WALK__SHIFT              4
95*4882a593Smuzhiyun 	/* State based - direct writes to registers trigger vertex
96*4882a593Smuzhiyun            generation */
97*4882a593Smuzhiyun #	define	R300_VAP_VF_CNTL__PRIM_WALK_STATE_BASED         (0<<4)
98*4882a593Smuzhiyun #	define	R300_VAP_VF_CNTL__PRIM_WALK_INDICES             (1<<4)
99*4882a593Smuzhiyun #	define	R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST         (2<<4)
100*4882a593Smuzhiyun #	define	R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED     (3<<4)
101*4882a593Smuzhiyun 
102*4882a593Smuzhiyun 	/* I don't think I saw these three used.. */
103*4882a593Smuzhiyun #	define	R300_VAP_VF_CNTL__COLOR_ORDER__SHIFT            6
104*4882a593Smuzhiyun #	define	R300_VAP_VF_CNTL__TCL_OUTPUT_CTL_ENA__SHIFT     9
105*4882a593Smuzhiyun #	define	R300_VAP_VF_CNTL__PROG_STREAM_ENA__SHIFT        10
106*4882a593Smuzhiyun 
107*4882a593Smuzhiyun 	/* index size - when not set the indices are assumed to be 16 bit */
108*4882a593Smuzhiyun #	define	R300_VAP_VF_CNTL__INDEX_SIZE_32bit              (1<<11)
109*4882a593Smuzhiyun 	/* number of vertices */
110*4882a593Smuzhiyun #	define	R300_VAP_VF_CNTL__NUM_VERTICES__SHIFT           16
111*4882a593Smuzhiyun 
112*4882a593Smuzhiyun /* BEGIN: Wild guesses */
113*4882a593Smuzhiyun #define R300_VAP_OUTPUT_VTX_FMT_0           0x2090
114*4882a593Smuzhiyun #       define R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT     (1<<0)
115*4882a593Smuzhiyun #       define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT   (1<<1)
116*4882a593Smuzhiyun #       define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2)  /* GUESS */
117*4882a593Smuzhiyun #       define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3)  /* GUESS */
118*4882a593Smuzhiyun #       define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4)  /* GUESS */
119*4882a593Smuzhiyun #       define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16) /* GUESS */
120*4882a593Smuzhiyun 
121*4882a593Smuzhiyun #define R300_VAP_OUTPUT_VTX_FMT_1           0x2094
122*4882a593Smuzhiyun 	/* each of the following is 3 bits wide, specifies number
123*4882a593Smuzhiyun 	   of components */
124*4882a593Smuzhiyun #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0
125*4882a593Smuzhiyun #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3
126*4882a593Smuzhiyun #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6
127*4882a593Smuzhiyun #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9
128*4882a593Smuzhiyun #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12
129*4882a593Smuzhiyun #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15
130*4882a593Smuzhiyun #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18
131*4882a593Smuzhiyun #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21
132*4882a593Smuzhiyun /* END: Wild guesses */
133*4882a593Smuzhiyun 
134*4882a593Smuzhiyun #define R300_SE_VTE_CNTL                  0x20b0
135*4882a593Smuzhiyun #	define     R300_VPORT_X_SCALE_ENA                0x00000001
136*4882a593Smuzhiyun #	define     R300_VPORT_X_OFFSET_ENA               0x00000002
137*4882a593Smuzhiyun #	define     R300_VPORT_Y_SCALE_ENA                0x00000004
138*4882a593Smuzhiyun #	define     R300_VPORT_Y_OFFSET_ENA               0x00000008
139*4882a593Smuzhiyun #	define     R300_VPORT_Z_SCALE_ENA                0x00000010
140*4882a593Smuzhiyun #	define     R300_VPORT_Z_OFFSET_ENA               0x00000020
141*4882a593Smuzhiyun #	define     R300_VTX_XY_FMT                       0x00000100
142*4882a593Smuzhiyun #	define     R300_VTX_Z_FMT                        0x00000200
143*4882a593Smuzhiyun #	define     R300_VTX_W0_FMT                       0x00000400
144*4882a593Smuzhiyun #	define     R300_VTX_W0_NORMALIZE                 0x00000800
145*4882a593Smuzhiyun #	define     R300_VTX_ST_DENORMALIZED              0x00001000
146*4882a593Smuzhiyun 
147*4882a593Smuzhiyun /* BEGIN: Vertex data assembly - lots of uncertainties */
148*4882a593Smuzhiyun 
149*4882a593Smuzhiyun /* gap */
150*4882a593Smuzhiyun 
151*4882a593Smuzhiyun #define R300_VAP_CNTL_STATUS              0x2140
152*4882a593Smuzhiyun #	define R300_VC_NO_SWAP                  (0 << 0)
153*4882a593Smuzhiyun #	define R300_VC_16BIT_SWAP               (1 << 0)
154*4882a593Smuzhiyun #	define R300_VC_32BIT_SWAP               (2 << 0)
155*4882a593Smuzhiyun #	define R300_VAP_TCL_BYPASS		(1 << 8)
156*4882a593Smuzhiyun 
157*4882a593Smuzhiyun /* gap */
158*4882a593Smuzhiyun 
159*4882a593Smuzhiyun /* Where do we get our vertex data?
160*4882a593Smuzhiyun  *
161*4882a593Smuzhiyun  * Vertex data either comes either from immediate mode registers or from
162*4882a593Smuzhiyun  * vertex arrays.
163*4882a593Smuzhiyun  * There appears to be no mixed mode (though we can force the pitch of
164*4882a593Smuzhiyun  * vertex arrays to 0, effectively reusing the same element over and over
165*4882a593Smuzhiyun  * again).
166*4882a593Smuzhiyun  *
167*4882a593Smuzhiyun  * Immediate mode is controlled by the INPUT_CNTL registers. I am not sure
168*4882a593Smuzhiyun  * if these registers influence vertex array processing.
169*4882a593Smuzhiyun  *
170*4882a593Smuzhiyun  * Vertex arrays are controlled via the 3D_LOAD_VBPNTR packet3.
171*4882a593Smuzhiyun  *
172*4882a593Smuzhiyun  * In both cases, vertex attributes are then passed through INPUT_ROUTE.
173*4882a593Smuzhiyun  *
174*4882a593Smuzhiyun  * Beginning with INPUT_ROUTE_0_0 is a list of WORDs that route vertex data
175*4882a593Smuzhiyun  * into the vertex processor's input registers.
176*4882a593Smuzhiyun  * The first word routes the first input, the second word the second, etc.
177*4882a593Smuzhiyun  * The corresponding input is routed into the register with the given index.
178*4882a593Smuzhiyun  * The list is ended by a word with INPUT_ROUTE_END set.
179*4882a593Smuzhiyun  *
180*4882a593Smuzhiyun  * Always set COMPONENTS_4 in immediate mode.
181*4882a593Smuzhiyun  */
182*4882a593Smuzhiyun 
183*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_0_0            0x2150
184*4882a593Smuzhiyun #       define R300_INPUT_ROUTE_COMPONENTS_1     (0 << 0)
185*4882a593Smuzhiyun #       define R300_INPUT_ROUTE_COMPONENTS_2     (1 << 0)
186*4882a593Smuzhiyun #       define R300_INPUT_ROUTE_COMPONENTS_3     (2 << 0)
187*4882a593Smuzhiyun #       define R300_INPUT_ROUTE_COMPONENTS_4     (3 << 0)
188*4882a593Smuzhiyun #       define R300_INPUT_ROUTE_COMPONENTS_RGBA  (4 << 0) /* GUESS */
189*4882a593Smuzhiyun #       define R300_VAP_INPUT_ROUTE_IDX_SHIFT    8
190*4882a593Smuzhiyun #       define R300_VAP_INPUT_ROUTE_IDX_MASK     (31 << 8) /* GUESS */
191*4882a593Smuzhiyun #       define R300_VAP_INPUT_ROUTE_END          (1 << 13)
192*4882a593Smuzhiyun #       define R300_INPUT_ROUTE_IMMEDIATE_MODE   (0 << 14) /* GUESS */
193*4882a593Smuzhiyun #       define R300_INPUT_ROUTE_FLOAT            (1 << 14) /* GUESS */
194*4882a593Smuzhiyun #       define R300_INPUT_ROUTE_UNSIGNED_BYTE    (2 << 14) /* GUESS */
195*4882a593Smuzhiyun #       define R300_INPUT_ROUTE_FLOAT_COLOR      (3 << 14) /* GUESS */
196*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_0_1            0x2154
197*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_0_2            0x2158
198*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_0_3            0x215C
199*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_0_4            0x2160
200*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_0_5            0x2164
201*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_0_6            0x2168
202*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_0_7            0x216C
203*4882a593Smuzhiyun 
204*4882a593Smuzhiyun /* gap */
205*4882a593Smuzhiyun 
206*4882a593Smuzhiyun /* Notes:
207*4882a593Smuzhiyun  *  - always set up to produce at least two attributes:
208*4882a593Smuzhiyun  *    if vertex program uses only position, fglrx will set normal, too
209*4882a593Smuzhiyun  *  - INPUT_CNTL_0_COLOR and INPUT_CNTL_COLOR bits are always equal.
210*4882a593Smuzhiyun  */
211*4882a593Smuzhiyun #define R300_VAP_INPUT_CNTL_0               0x2180
212*4882a593Smuzhiyun #       define R300_INPUT_CNTL_0_COLOR           0x00000001
213*4882a593Smuzhiyun #define R300_VAP_INPUT_CNTL_1               0x2184
214*4882a593Smuzhiyun #       define R300_INPUT_CNTL_POS               0x00000001
215*4882a593Smuzhiyun #       define R300_INPUT_CNTL_NORMAL            0x00000002
216*4882a593Smuzhiyun #       define R300_INPUT_CNTL_COLOR             0x00000004
217*4882a593Smuzhiyun #       define R300_INPUT_CNTL_TC0               0x00000400
218*4882a593Smuzhiyun #       define R300_INPUT_CNTL_TC1               0x00000800
219*4882a593Smuzhiyun #       define R300_INPUT_CNTL_TC2               0x00001000 /* GUESS */
220*4882a593Smuzhiyun #       define R300_INPUT_CNTL_TC3               0x00002000 /* GUESS */
221*4882a593Smuzhiyun #       define R300_INPUT_CNTL_TC4               0x00004000 /* GUESS */
222*4882a593Smuzhiyun #       define R300_INPUT_CNTL_TC5               0x00008000 /* GUESS */
223*4882a593Smuzhiyun #       define R300_INPUT_CNTL_TC6               0x00010000 /* GUESS */
224*4882a593Smuzhiyun #       define R300_INPUT_CNTL_TC7               0x00020000 /* GUESS */
225*4882a593Smuzhiyun 
226*4882a593Smuzhiyun /* gap */
227*4882a593Smuzhiyun 
228*4882a593Smuzhiyun /* Words parallel to INPUT_ROUTE_0; All words that are active in INPUT_ROUTE_0
229*4882a593Smuzhiyun  * are set to a swizzling bit pattern, other words are 0.
230*4882a593Smuzhiyun  *
231*4882a593Smuzhiyun  * In immediate mode, the pattern is always set to xyzw. In vertex array
232*4882a593Smuzhiyun  * mode, the swizzling pattern is e.g. used to set zw components in texture
233*4882a593Smuzhiyun  * coordinates with only tweo components.
234*4882a593Smuzhiyun  */
235*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_1_0            0x21E0
236*4882a593Smuzhiyun #       define R300_INPUT_ROUTE_SELECT_X    0
237*4882a593Smuzhiyun #       define R300_INPUT_ROUTE_SELECT_Y    1
238*4882a593Smuzhiyun #       define R300_INPUT_ROUTE_SELECT_Z    2
239*4882a593Smuzhiyun #       define R300_INPUT_ROUTE_SELECT_W    3
240*4882a593Smuzhiyun #       define R300_INPUT_ROUTE_SELECT_ZERO 4
241*4882a593Smuzhiyun #       define R300_INPUT_ROUTE_SELECT_ONE  5
242*4882a593Smuzhiyun #       define R300_INPUT_ROUTE_SELECT_MASK 7
243*4882a593Smuzhiyun #       define R300_INPUT_ROUTE_X_SHIFT     0
244*4882a593Smuzhiyun #       define R300_INPUT_ROUTE_Y_SHIFT     3
245*4882a593Smuzhiyun #       define R300_INPUT_ROUTE_Z_SHIFT     6
246*4882a593Smuzhiyun #       define R300_INPUT_ROUTE_W_SHIFT     9
247*4882a593Smuzhiyun #       define R300_INPUT_ROUTE_ENABLE      (15 << 12)
248*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_1_1            0x21E4
249*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_1_2            0x21E8
250*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_1_3            0x21EC
251*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_1_4            0x21F0
252*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_1_5            0x21F4
253*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_1_6            0x21F8
254*4882a593Smuzhiyun #define R300_VAP_INPUT_ROUTE_1_7            0x21FC
255*4882a593Smuzhiyun 
256*4882a593Smuzhiyun /* END: Vertex data assembly */
257*4882a593Smuzhiyun 
258*4882a593Smuzhiyun /* gap */
259*4882a593Smuzhiyun 
260*4882a593Smuzhiyun /* BEGIN: Upload vertex program and data */
261*4882a593Smuzhiyun 
262*4882a593Smuzhiyun /*
263*4882a593Smuzhiyun  * The programmable vertex shader unit has a memory bank of unknown size
264*4882a593Smuzhiyun  * that can be written to in 16 byte units by writing the address into
265*4882a593Smuzhiyun  * UPLOAD_ADDRESS, followed by data in UPLOAD_DATA (multiples of 4 DWORDs).
266*4882a593Smuzhiyun  *
267*4882a593Smuzhiyun  * Pointers into the memory bank are always in multiples of 16 bytes.
268*4882a593Smuzhiyun  *
269*4882a593Smuzhiyun  * The memory bank is divided into areas with fixed meaning.
270*4882a593Smuzhiyun  *
271*4882a593Smuzhiyun  * Starting at address UPLOAD_PROGRAM: Vertex program instructions.
272*4882a593Smuzhiyun  * Native limits reported by drivers from ATI suggest size 256 (i.e. 4KB),
273*4882a593Smuzhiyun  * whereas the difference between known addresses suggests size 512.
274*4882a593Smuzhiyun  *
275*4882a593Smuzhiyun  * Starting at address UPLOAD_PARAMETERS: Vertex program parameters.
276*4882a593Smuzhiyun  * Native reported limits and the VPI layout suggest size 256, whereas
277*4882a593Smuzhiyun  * difference between known addresses suggests size 512.
278*4882a593Smuzhiyun  *
279*4882a593Smuzhiyun  * At address UPLOAD_POINTSIZE is a vector (0, 0, ps, 0), where ps is the
280*4882a593Smuzhiyun  * floating point pointsize. The exact purpose of this state is uncertain,
281*4882a593Smuzhiyun  * as there is also the R300_RE_POINTSIZE register.
282*4882a593Smuzhiyun  *
283*4882a593Smuzhiyun  * Multiple vertex programs and parameter sets can be loaded at once,
284*4882a593Smuzhiyun  * which could explain the size discrepancy.
285*4882a593Smuzhiyun  */
286*4882a593Smuzhiyun #define R300_VAP_PVS_UPLOAD_ADDRESS         0x2200
287*4882a593Smuzhiyun #       define R300_PVS_UPLOAD_PROGRAM           0x00000000
288*4882a593Smuzhiyun #       define R300_PVS_UPLOAD_PARAMETERS        0x00000200
289*4882a593Smuzhiyun #       define R300_PVS_UPLOAD_POINTSIZE         0x00000406
290*4882a593Smuzhiyun 
291*4882a593Smuzhiyun /* gap */
292*4882a593Smuzhiyun 
293*4882a593Smuzhiyun #define R300_VAP_PVS_UPLOAD_DATA            0x2208
294*4882a593Smuzhiyun 
295*4882a593Smuzhiyun /* END: Upload vertex program and data */
296*4882a593Smuzhiyun 
297*4882a593Smuzhiyun /* gap */
298*4882a593Smuzhiyun 
299*4882a593Smuzhiyun /* I do not know the purpose of this register. However, I do know that
300*4882a593Smuzhiyun  * it is set to 221C_CLEAR for clear operations and to 221C_NORMAL
301*4882a593Smuzhiyun  * for normal rendering.
302*4882a593Smuzhiyun  */
303*4882a593Smuzhiyun #define R300_VAP_UNKNOWN_221C               0x221C
304*4882a593Smuzhiyun #       define R300_221C_NORMAL                  0x00000000
305*4882a593Smuzhiyun #       define R300_221C_CLEAR                   0x0001C000
306*4882a593Smuzhiyun 
307*4882a593Smuzhiyun /* These seem to be per-pixel and per-vertex X and Y clipping planes. The first
308*4882a593Smuzhiyun  * plane is per-pixel and the second plane is per-vertex.
309*4882a593Smuzhiyun  *
310*4882a593Smuzhiyun  * This was determined by experimentation alone but I believe it is correct.
311*4882a593Smuzhiyun  *
312*4882a593Smuzhiyun  * These registers are called X_QUAD0_1_FL to X_QUAD0_4_FL by glxtest.
313*4882a593Smuzhiyun  */
314*4882a593Smuzhiyun #define R300_VAP_CLIP_X_0                   0x2220
315*4882a593Smuzhiyun #define R300_VAP_CLIP_X_1                   0x2224
316*4882a593Smuzhiyun #define R300_VAP_CLIP_Y_0                   0x2228
317*4882a593Smuzhiyun #define R300_VAP_CLIP_Y_1                   0x2230
318*4882a593Smuzhiyun 
319*4882a593Smuzhiyun /* gap */
320*4882a593Smuzhiyun 
321*4882a593Smuzhiyun /* Sometimes, END_OF_PKT and 0x2284=0 are the only commands sent between
322*4882a593Smuzhiyun  * rendering commands and overwriting vertex program parameters.
323*4882a593Smuzhiyun  * Therefore, I suspect writing zero to 0x2284 synchronizes the engine and
324*4882a593Smuzhiyun  * avoids bugs caused by still running shaders reading bad data from memory.
325*4882a593Smuzhiyun  */
326*4882a593Smuzhiyun #define R300_VAP_PVS_STATE_FLUSH_REG        0x2284
327*4882a593Smuzhiyun 
328*4882a593Smuzhiyun /* Absolutely no clue what this register is about. */
329*4882a593Smuzhiyun #define R300_VAP_UNKNOWN_2288               0x2288
330*4882a593Smuzhiyun #       define R300_2288_R300                    0x00750000 /* -- nh */
331*4882a593Smuzhiyun #       define R300_2288_RV350                   0x0000FFFF /* -- Vladimir */
332*4882a593Smuzhiyun 
333*4882a593Smuzhiyun /* gap */
334*4882a593Smuzhiyun 
335*4882a593Smuzhiyun /* Addresses are relative to the vertex program instruction area of the
336*4882a593Smuzhiyun  * memory bank. PROGRAM_END points to the last instruction of the active
337*4882a593Smuzhiyun  * program
338*4882a593Smuzhiyun  *
339*4882a593Smuzhiyun  * The meaning of the two UNKNOWN fields is obviously not known. However,
340*4882a593Smuzhiyun  * experiments so far have shown that both *must* point to an instruction
341*4882a593Smuzhiyun  * inside the vertex program, otherwise the GPU locks up.
342*4882a593Smuzhiyun  *
343*4882a593Smuzhiyun  * fglrx usually sets CNTL_3_UNKNOWN to the end of the program and
344*4882a593Smuzhiyun  * R300_PVS_CNTL_1_POS_END_SHIFT points to instruction where last write to
345*4882a593Smuzhiyun  * position takes place.
346*4882a593Smuzhiyun  *
347*4882a593Smuzhiyun  * Most likely this is used to ignore rest of the program in cases
348*4882a593Smuzhiyun  * where group of verts arent visible. For some reason this "section"
349*4882a593Smuzhiyun  * is sometimes accepted other instruction that have no relationship with
350*4882a593Smuzhiyun  * position calculations.
351*4882a593Smuzhiyun  */
352*4882a593Smuzhiyun #define R300_VAP_PVS_CNTL_1                 0x22D0
353*4882a593Smuzhiyun #       define R300_PVS_CNTL_1_PROGRAM_START_SHIFT   0
354*4882a593Smuzhiyun #       define R300_PVS_CNTL_1_POS_END_SHIFT         10
355*4882a593Smuzhiyun #       define R300_PVS_CNTL_1_PROGRAM_END_SHIFT     20
356*4882a593Smuzhiyun /* Addresses are relative the the vertex program parameters area. */
357*4882a593Smuzhiyun #define R300_VAP_PVS_CNTL_2                 0x22D4
358*4882a593Smuzhiyun #       define R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT 0
359*4882a593Smuzhiyun #       define R300_PVS_CNTL_2_PARAM_COUNT_SHIFT  16
360*4882a593Smuzhiyun #define R300_VAP_PVS_CNTL_3	           0x22D8
361*4882a593Smuzhiyun #       define R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT 10
362*4882a593Smuzhiyun #       define R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT 0
363*4882a593Smuzhiyun 
364*4882a593Smuzhiyun /* The entire range from 0x2300 to 0x2AC inclusive seems to be used for
365*4882a593Smuzhiyun  * immediate vertices
366*4882a593Smuzhiyun  */
367*4882a593Smuzhiyun #define R300_VAP_VTX_COLOR_R                0x2464
368*4882a593Smuzhiyun #define R300_VAP_VTX_COLOR_G                0x2468
369*4882a593Smuzhiyun #define R300_VAP_VTX_COLOR_B                0x246C
370*4882a593Smuzhiyun #define R300_VAP_VTX_POS_0_X_1              0x2490 /* used for glVertex2*() */
371*4882a593Smuzhiyun #define R300_VAP_VTX_POS_0_Y_1              0x2494
372*4882a593Smuzhiyun #define R300_VAP_VTX_COLOR_PKD              0x249C /* RGBA */
373*4882a593Smuzhiyun #define R300_VAP_VTX_POS_0_X_2              0x24A0 /* used for glVertex3*() */
374*4882a593Smuzhiyun #define R300_VAP_VTX_POS_0_Y_2              0x24A4
375*4882a593Smuzhiyun #define R300_VAP_VTX_POS_0_Z_2              0x24A8
376*4882a593Smuzhiyun /* write 0 to indicate end of packet? */
377*4882a593Smuzhiyun #define R300_VAP_VTX_END_OF_PKT             0x24AC
378*4882a593Smuzhiyun 
379*4882a593Smuzhiyun /* gap */
380*4882a593Smuzhiyun 
381*4882a593Smuzhiyun /* These are values from r300_reg/r300_reg.h - they are known to be correct
382*4882a593Smuzhiyun  * and are here so we can use one register file instead of several
383*4882a593Smuzhiyun  * - Vladimir
384*4882a593Smuzhiyun  */
385*4882a593Smuzhiyun #define R300_GB_VAP_RASTER_VTX_FMT_0	0x4000
386*4882a593Smuzhiyun #	define R300_GB_VAP_RASTER_VTX_FMT_0__POS_PRESENT	(1<<0)
387*4882a593Smuzhiyun #	define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_0_PRESENT	(1<<1)
388*4882a593Smuzhiyun #	define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_1_PRESENT	(1<<2)
389*4882a593Smuzhiyun #	define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_2_PRESENT	(1<<3)
390*4882a593Smuzhiyun #	define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_3_PRESENT	(1<<4)
391*4882a593Smuzhiyun #	define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_SPACE	(0xf<<5)
392*4882a593Smuzhiyun #	define R300_GB_VAP_RASTER_VTX_FMT_0__PT_SIZE_PRESENT	(0x1<<16)
393*4882a593Smuzhiyun 
394*4882a593Smuzhiyun #define R300_GB_VAP_RASTER_VTX_FMT_1	0x4004
395*4882a593Smuzhiyun 	/* each of the following is 3 bits wide, specifies number
396*4882a593Smuzhiyun 	   of components */
397*4882a593Smuzhiyun #	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT	0
398*4882a593Smuzhiyun #	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT	3
399*4882a593Smuzhiyun #	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT	6
400*4882a593Smuzhiyun #	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT	9
401*4882a593Smuzhiyun #	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT	12
402*4882a593Smuzhiyun #	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT	15
403*4882a593Smuzhiyun #	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT	18
404*4882a593Smuzhiyun #	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT	21
405*4882a593Smuzhiyun 
406*4882a593Smuzhiyun /* UNK30 seems to enables point to quad transformation on textures
407*4882a593Smuzhiyun  * (or something closely related to that).
408*4882a593Smuzhiyun  * This bit is rather fatal at the time being due to lackings at pixel
409*4882a593Smuzhiyun  * shader side
410*4882a593Smuzhiyun  */
411*4882a593Smuzhiyun #define R300_GB_ENABLE	0x4008
412*4882a593Smuzhiyun #	define R300_GB_POINT_STUFF_ENABLE	(1<<0)
413*4882a593Smuzhiyun #	define R300_GB_LINE_STUFF_ENABLE	(1<<1)
414*4882a593Smuzhiyun #	define R300_GB_TRIANGLE_STUFF_ENABLE	(1<<2)
415*4882a593Smuzhiyun #	define R300_GB_STENCIL_AUTO_ENABLE	(1<<4)
416*4882a593Smuzhiyun #	define R300_GB_UNK31			(1<<31)
417*4882a593Smuzhiyun 	/* each of the following is 2 bits wide */
418*4882a593Smuzhiyun #define R300_GB_TEX_REPLICATE	0
419*4882a593Smuzhiyun #define R300_GB_TEX_ST		1
420*4882a593Smuzhiyun #define R300_GB_TEX_STR		2
421*4882a593Smuzhiyun #	define R300_GB_TEX0_SOURCE_SHIFT	16
422*4882a593Smuzhiyun #	define R300_GB_TEX1_SOURCE_SHIFT	18
423*4882a593Smuzhiyun #	define R300_GB_TEX2_SOURCE_SHIFT	20
424*4882a593Smuzhiyun #	define R300_GB_TEX3_SOURCE_SHIFT	22
425*4882a593Smuzhiyun #	define R300_GB_TEX4_SOURCE_SHIFT	24
426*4882a593Smuzhiyun #	define R300_GB_TEX5_SOURCE_SHIFT	26
427*4882a593Smuzhiyun #	define R300_GB_TEX6_SOURCE_SHIFT	28
428*4882a593Smuzhiyun #	define R300_GB_TEX7_SOURCE_SHIFT	30
429*4882a593Smuzhiyun 
430*4882a593Smuzhiyun /* MSPOS - positions for multisample antialiasing (?) */
431*4882a593Smuzhiyun #define R300_GB_MSPOS0	0x4010
432*4882a593Smuzhiyun 	/* shifts - each of the fields is 4 bits */
433*4882a593Smuzhiyun #	define R300_GB_MSPOS0__MS_X0_SHIFT	0
434*4882a593Smuzhiyun #	define R300_GB_MSPOS0__MS_Y0_SHIFT	4
435*4882a593Smuzhiyun #	define R300_GB_MSPOS0__MS_X1_SHIFT	8
436*4882a593Smuzhiyun #	define R300_GB_MSPOS0__MS_Y1_SHIFT	12
437*4882a593Smuzhiyun #	define R300_GB_MSPOS0__MS_X2_SHIFT	16
438*4882a593Smuzhiyun #	define R300_GB_MSPOS0__MS_Y2_SHIFT	20
439*4882a593Smuzhiyun #	define R300_GB_MSPOS0__MSBD0_Y		24
440*4882a593Smuzhiyun #	define R300_GB_MSPOS0__MSBD0_X		28
441*4882a593Smuzhiyun 
442*4882a593Smuzhiyun #define R300_GB_MSPOS1	0x4014
443*4882a593Smuzhiyun #	define R300_GB_MSPOS1__MS_X3_SHIFT	0
444*4882a593Smuzhiyun #	define R300_GB_MSPOS1__MS_Y3_SHIFT	4
445*4882a593Smuzhiyun #	define R300_GB_MSPOS1__MS_X4_SHIFT	8
446*4882a593Smuzhiyun #	define R300_GB_MSPOS1__MS_Y4_SHIFT	12
447*4882a593Smuzhiyun #	define R300_GB_MSPOS1__MS_X5_SHIFT	16
448*4882a593Smuzhiyun #	define R300_GB_MSPOS1__MS_Y5_SHIFT	20
449*4882a593Smuzhiyun #	define R300_GB_MSPOS1__MSBD1		24
450*4882a593Smuzhiyun 
451*4882a593Smuzhiyun 
452*4882a593Smuzhiyun #define R300_GB_TILE_CONFIG	0x4018
453*4882a593Smuzhiyun #	define R300_GB_TILE_ENABLE	(1<<0)
454*4882a593Smuzhiyun #	define R300_GB_TILE_PIPE_COUNT_RV300	0
455*4882a593Smuzhiyun #	define R300_GB_TILE_PIPE_COUNT_R300	(3<<1)
456*4882a593Smuzhiyun #	define R300_GB_TILE_PIPE_COUNT_R420	(7<<1)
457*4882a593Smuzhiyun #	define R300_GB_TILE_PIPE_COUNT_RV410	(3<<1)
458*4882a593Smuzhiyun #	define R300_GB_TILE_SIZE_8		0
459*4882a593Smuzhiyun #	define R300_GB_TILE_SIZE_16		(1<<4)
460*4882a593Smuzhiyun #	define R300_GB_TILE_SIZE_32		(2<<4)
461*4882a593Smuzhiyun #	define R300_GB_SUPER_SIZE_1		(0<<6)
462*4882a593Smuzhiyun #	define R300_GB_SUPER_SIZE_2		(1<<6)
463*4882a593Smuzhiyun #	define R300_GB_SUPER_SIZE_4		(2<<6)
464*4882a593Smuzhiyun #	define R300_GB_SUPER_SIZE_8		(3<<6)
465*4882a593Smuzhiyun #	define R300_GB_SUPER_SIZE_16		(4<<6)
466*4882a593Smuzhiyun #	define R300_GB_SUPER_SIZE_32		(5<<6)
467*4882a593Smuzhiyun #	define R300_GB_SUPER_SIZE_64		(6<<6)
468*4882a593Smuzhiyun #	define R300_GB_SUPER_SIZE_128		(7<<6)
469*4882a593Smuzhiyun #	define R300_GB_SUPER_X_SHIFT		9	/* 3 bits wide */
470*4882a593Smuzhiyun #	define R300_GB_SUPER_Y_SHIFT		12	/* 3 bits wide */
471*4882a593Smuzhiyun #	define R300_GB_SUPER_TILE_A		0
472*4882a593Smuzhiyun #	define R300_GB_SUPER_TILE_B		(1<<15)
473*4882a593Smuzhiyun #	define R300_GB_SUBPIXEL_1_12		0
474*4882a593Smuzhiyun #	define R300_GB_SUBPIXEL_1_16		(1<<16)
475*4882a593Smuzhiyun 
476*4882a593Smuzhiyun #define R300_GB_FIFO_SIZE	0x4024
477*4882a593Smuzhiyun 	/* each of the following is 2 bits wide */
478*4882a593Smuzhiyun #define R300_GB_FIFO_SIZE_32	0
479*4882a593Smuzhiyun #define R300_GB_FIFO_SIZE_64	1
480*4882a593Smuzhiyun #define R300_GB_FIFO_SIZE_128	2
481*4882a593Smuzhiyun #define R300_GB_FIFO_SIZE_256	3
482*4882a593Smuzhiyun #	define R300_SC_IFIFO_SIZE_SHIFT	0
483*4882a593Smuzhiyun #	define R300_SC_TZFIFO_SIZE_SHIFT	2
484*4882a593Smuzhiyun #	define R300_SC_BFIFO_SIZE_SHIFT	4
485*4882a593Smuzhiyun 
486*4882a593Smuzhiyun #	define R300_US_OFIFO_SIZE_SHIFT	12
487*4882a593Smuzhiyun #	define R300_US_WFIFO_SIZE_SHIFT	14
488*4882a593Smuzhiyun 	/* the following use the same constants as above, but meaning is
489*4882a593Smuzhiyun 	   is times 2 (i.e. instead of 32 words it means 64 */
490*4882a593Smuzhiyun #	define R300_RS_TFIFO_SIZE_SHIFT	6
491*4882a593Smuzhiyun #	define R300_RS_CFIFO_SIZE_SHIFT	8
492*4882a593Smuzhiyun #	define R300_US_RAM_SIZE_SHIFT		10
493*4882a593Smuzhiyun 	/* watermarks, 3 bits wide */
494*4882a593Smuzhiyun #	define R300_RS_HIGHWATER_COL_SHIFT	16
495*4882a593Smuzhiyun #	define R300_RS_HIGHWATER_TEX_SHIFT	19
496*4882a593Smuzhiyun #	define R300_OFIFO_HIGHWATER_SHIFT	22	/* two bits only */
497*4882a593Smuzhiyun #	define R300_CUBE_FIFO_HIGHWATER_COL_SHIFT	24
498*4882a593Smuzhiyun 
499*4882a593Smuzhiyun #define R300_GB_SELECT	0x401C
500*4882a593Smuzhiyun #	define R300_GB_FOG_SELECT_C0A		0
501*4882a593Smuzhiyun #	define R300_GB_FOG_SELECT_C1A		1
502*4882a593Smuzhiyun #	define R300_GB_FOG_SELECT_C2A		2
503*4882a593Smuzhiyun #	define R300_GB_FOG_SELECT_C3A		3
504*4882a593Smuzhiyun #	define R300_GB_FOG_SELECT_1_1_W	4
505*4882a593Smuzhiyun #	define R300_GB_FOG_SELECT_Z		5
506*4882a593Smuzhiyun #	define R300_GB_DEPTH_SELECT_Z		0
507*4882a593Smuzhiyun #	define R300_GB_DEPTH_SELECT_1_1_W	(1<<3)
508*4882a593Smuzhiyun #	define R300_GB_W_SELECT_1_W		0
509*4882a593Smuzhiyun #	define R300_GB_W_SELECT_1		(1<<4)
510*4882a593Smuzhiyun 
511*4882a593Smuzhiyun #define R300_GB_AA_CONFIG		0x4020
512*4882a593Smuzhiyun #	define R300_AA_DISABLE			0x00
513*4882a593Smuzhiyun #	define R300_AA_ENABLE			0x01
514*4882a593Smuzhiyun #	define R300_AA_SUBSAMPLES_2		0
515*4882a593Smuzhiyun #	define R300_AA_SUBSAMPLES_3		(1<<1)
516*4882a593Smuzhiyun #	define R300_AA_SUBSAMPLES_4		(2<<1)
517*4882a593Smuzhiyun #	define R300_AA_SUBSAMPLES_6		(3<<1)
518*4882a593Smuzhiyun 
519*4882a593Smuzhiyun /* gap */
520*4882a593Smuzhiyun 
521*4882a593Smuzhiyun /* Zero to flush caches. */
522*4882a593Smuzhiyun #define R300_TX_INVALTAGS                   0x4100
523*4882a593Smuzhiyun #define R300_TX_FLUSH                       0x0
524*4882a593Smuzhiyun 
525*4882a593Smuzhiyun /* The upper enable bits are guessed, based on fglrx reported limits. */
526*4882a593Smuzhiyun #define R300_TX_ENABLE                      0x4104
527*4882a593Smuzhiyun #       define R300_TX_ENABLE_0                  (1 << 0)
528*4882a593Smuzhiyun #       define R300_TX_ENABLE_1                  (1 << 1)
529*4882a593Smuzhiyun #       define R300_TX_ENABLE_2                  (1 << 2)
530*4882a593Smuzhiyun #       define R300_TX_ENABLE_3                  (1 << 3)
531*4882a593Smuzhiyun #       define R300_TX_ENABLE_4                  (1 << 4)
532*4882a593Smuzhiyun #       define R300_TX_ENABLE_5                  (1 << 5)
533*4882a593Smuzhiyun #       define R300_TX_ENABLE_6                  (1 << 6)
534*4882a593Smuzhiyun #       define R300_TX_ENABLE_7                  (1 << 7)
535*4882a593Smuzhiyun #       define R300_TX_ENABLE_8                  (1 << 8)
536*4882a593Smuzhiyun #       define R300_TX_ENABLE_9                  (1 << 9)
537*4882a593Smuzhiyun #       define R300_TX_ENABLE_10                 (1 << 10)
538*4882a593Smuzhiyun #       define R300_TX_ENABLE_11                 (1 << 11)
539*4882a593Smuzhiyun #       define R300_TX_ENABLE_12                 (1 << 12)
540*4882a593Smuzhiyun #       define R300_TX_ENABLE_13                 (1 << 13)
541*4882a593Smuzhiyun #       define R300_TX_ENABLE_14                 (1 << 14)
542*4882a593Smuzhiyun #       define R300_TX_ENABLE_15                 (1 << 15)
543*4882a593Smuzhiyun 
544*4882a593Smuzhiyun /* The pointsize is given in multiples of 6. The pointsize can be
545*4882a593Smuzhiyun  * enormous: Clear() renders a single point that fills the entire
546*4882a593Smuzhiyun  * framebuffer.
547*4882a593Smuzhiyun  */
548*4882a593Smuzhiyun #define R300_RE_POINTSIZE                   0x421C
549*4882a593Smuzhiyun #       define R300_POINTSIZE_Y_SHIFT            0
550*4882a593Smuzhiyun #       define R300_POINTSIZE_Y_MASK             (0xFFFF << 0) /* GUESS */
551*4882a593Smuzhiyun #       define R300_POINTSIZE_X_SHIFT            16
552*4882a593Smuzhiyun #       define R300_POINTSIZE_X_MASK             (0xFFFF << 16) /* GUESS */
553*4882a593Smuzhiyun #       define R300_POINTSIZE_MAX             (R300_POINTSIZE_Y_MASK / 6)
554*4882a593Smuzhiyun 
555*4882a593Smuzhiyun /* The line width is given in multiples of 6.
556*4882a593Smuzhiyun  * In default mode lines are classified as vertical lines.
557*4882a593Smuzhiyun  * HO: horizontal
558*4882a593Smuzhiyun  * VE: vertical or horizontal
559*4882a593Smuzhiyun  * HO & VE: no classification
560*4882a593Smuzhiyun  */
561*4882a593Smuzhiyun #define R300_RE_LINE_CNT                      0x4234
562*4882a593Smuzhiyun #       define R300_LINESIZE_SHIFT            0
563*4882a593Smuzhiyun #       define R300_LINESIZE_MASK             (0xFFFF << 0) /* GUESS */
564*4882a593Smuzhiyun #       define R300_LINESIZE_MAX             (R300_LINESIZE_MASK / 6)
565*4882a593Smuzhiyun #       define R300_LINE_CNT_HO               (1 << 16)
566*4882a593Smuzhiyun #       define R300_LINE_CNT_VE               (1 << 17)
567*4882a593Smuzhiyun 
568*4882a593Smuzhiyun /* Some sort of scale or clamp value for texcoordless textures. */
569*4882a593Smuzhiyun #define R300_RE_UNK4238                       0x4238
570*4882a593Smuzhiyun 
571*4882a593Smuzhiyun /* Something shade related */
572*4882a593Smuzhiyun #define R300_RE_SHADE                         0x4274
573*4882a593Smuzhiyun 
574*4882a593Smuzhiyun #define R300_RE_SHADE_MODEL                   0x4278
575*4882a593Smuzhiyun #	define R300_RE_SHADE_MODEL_SMOOTH     0x3aaaa
576*4882a593Smuzhiyun #	define R300_RE_SHADE_MODEL_FLAT       0x39595
577*4882a593Smuzhiyun 
578*4882a593Smuzhiyun /* Dangerous */
579*4882a593Smuzhiyun #define R300_RE_POLYGON_MODE                  0x4288
580*4882a593Smuzhiyun #	define R300_PM_ENABLED                (1 << 0)
581*4882a593Smuzhiyun #	define R300_PM_FRONT_POINT            (0 << 0)
582*4882a593Smuzhiyun #	define R300_PM_BACK_POINT             (0 << 0)
583*4882a593Smuzhiyun #	define R300_PM_FRONT_LINE             (1 << 4)
584*4882a593Smuzhiyun #	define R300_PM_FRONT_FILL             (1 << 5)
585*4882a593Smuzhiyun #	define R300_PM_BACK_LINE              (1 << 7)
586*4882a593Smuzhiyun #	define R300_PM_BACK_FILL              (1 << 8)
587*4882a593Smuzhiyun 
588*4882a593Smuzhiyun /* Fog parameters */
589*4882a593Smuzhiyun #define R300_RE_FOG_SCALE                     0x4294
590*4882a593Smuzhiyun #define R300_RE_FOG_START                     0x4298
591*4882a593Smuzhiyun 
592*4882a593Smuzhiyun /* Not sure why there are duplicate of factor and constant values.
593*4882a593Smuzhiyun  * My best guess so far is that there are separate zbiases for test and write.
594*4882a593Smuzhiyun  * Ordering might be wrong.
595*4882a593Smuzhiyun  * Some of the tests indicate that fgl has a fallback implementation of zbias
596*4882a593Smuzhiyun  * via pixel shaders.
597*4882a593Smuzhiyun  */
598*4882a593Smuzhiyun #define R300_RE_ZBIAS_CNTL                    0x42A0 /* GUESS */
599*4882a593Smuzhiyun #define R300_RE_ZBIAS_T_FACTOR                0x42A4
600*4882a593Smuzhiyun #define R300_RE_ZBIAS_T_CONSTANT              0x42A8
601*4882a593Smuzhiyun #define R300_RE_ZBIAS_W_FACTOR                0x42AC
602*4882a593Smuzhiyun #define R300_RE_ZBIAS_W_CONSTANT              0x42B0
603*4882a593Smuzhiyun 
604*4882a593Smuzhiyun /* This register needs to be set to (1<<1) for RV350 to correctly
605*4882a593Smuzhiyun  * perform depth test (see --vb-triangles in r300_demo)
606*4882a593Smuzhiyun  * Don't know about other chips. - Vladimir
607*4882a593Smuzhiyun  * This is set to 3 when GL_POLYGON_OFFSET_FILL is on.
608*4882a593Smuzhiyun  * My guess is that there are two bits for each zbias primitive
609*4882a593Smuzhiyun  * (FILL, LINE, POINT).
610*4882a593Smuzhiyun  *  One to enable depth test and one for depth write.
611*4882a593Smuzhiyun  * Yet this doesn't explain why depth writes work ...
612*4882a593Smuzhiyun  */
613*4882a593Smuzhiyun #define R300_RE_OCCLUSION_CNTL		    0x42B4
614*4882a593Smuzhiyun #	define R300_OCCLUSION_ON		(1<<1)
615*4882a593Smuzhiyun 
616*4882a593Smuzhiyun #define R300_RE_CULL_CNTL                   0x42B8
617*4882a593Smuzhiyun #       define R300_CULL_FRONT                   (1 << 0)
618*4882a593Smuzhiyun #       define R300_CULL_BACK                    (1 << 1)
619*4882a593Smuzhiyun #       define R300_FRONT_FACE_CCW               (0 << 2)
620*4882a593Smuzhiyun #       define R300_FRONT_FACE_CW                (1 << 2)
621*4882a593Smuzhiyun 
622*4882a593Smuzhiyun 
623*4882a593Smuzhiyun /* BEGIN: Rasterization / Interpolators - many guesses */
624*4882a593Smuzhiyun 
625*4882a593Smuzhiyun /* 0_UNKNOWN_18 has always been set except for clear operations.
626*4882a593Smuzhiyun  * TC_CNT is the number of incoming texture coordinate sets (i.e. it depends
627*4882a593Smuzhiyun  * on the vertex program, *not* the fragment program)
628*4882a593Smuzhiyun  */
629*4882a593Smuzhiyun #define R300_RS_CNTL_0                      0x4300
630*4882a593Smuzhiyun #       define R300_RS_CNTL_TC_CNT_SHIFT         2
631*4882a593Smuzhiyun #       define R300_RS_CNTL_TC_CNT_MASK          (7 << 2)
632*4882a593Smuzhiyun 	/* number of color interpolators used */
633*4882a593Smuzhiyun #	define R300_RS_CNTL_CI_CNT_SHIFT         7
634*4882a593Smuzhiyun #       define R300_RS_CNTL_0_UNKNOWN_18         (1 << 18)
635*4882a593Smuzhiyun 	/* Guess: RS_CNTL_1 holds the index of the highest used RS_ROUTE_n
636*4882a593Smuzhiyun 	   register. */
637*4882a593Smuzhiyun #define R300_RS_CNTL_1                      0x4304
638*4882a593Smuzhiyun 
639*4882a593Smuzhiyun /* gap */
640*4882a593Smuzhiyun 
641*4882a593Smuzhiyun /* Only used for texture coordinates.
642*4882a593Smuzhiyun  * Use the source field to route texture coordinate input from the
643*4882a593Smuzhiyun  * vertex program to the desired interpolator. Note that the source
644*4882a593Smuzhiyun  * field is relative to the outputs the vertex program *actually*
645*4882a593Smuzhiyun  * writes. If a vertex program only writes texcoord[1], this will
646*4882a593Smuzhiyun  * be source index 0.
647*4882a593Smuzhiyun  * Set INTERP_USED on all interpolators that produce data used by
648*4882a593Smuzhiyun  * the fragment program. INTERP_USED looks like a swizzling mask,
649*4882a593Smuzhiyun  * but I haven't seen it used that way.
650*4882a593Smuzhiyun  *
651*4882a593Smuzhiyun  * Note: The _UNKNOWN constants are always set in their respective
652*4882a593Smuzhiyun  * register. I don't know if this is necessary.
653*4882a593Smuzhiyun  */
654*4882a593Smuzhiyun #define R300_RS_INTERP_0                    0x4310
655*4882a593Smuzhiyun #define R300_RS_INTERP_1                    0x4314
656*4882a593Smuzhiyun #       define R300_RS_INTERP_1_UNKNOWN          0x40
657*4882a593Smuzhiyun #define R300_RS_INTERP_2                    0x4318
658*4882a593Smuzhiyun #       define R300_RS_INTERP_2_UNKNOWN          0x80
659*4882a593Smuzhiyun #define R300_RS_INTERP_3                    0x431C
660*4882a593Smuzhiyun #       define R300_RS_INTERP_3_UNKNOWN          0xC0
661*4882a593Smuzhiyun #define R300_RS_INTERP_4                    0x4320
662*4882a593Smuzhiyun #define R300_RS_INTERP_5                    0x4324
663*4882a593Smuzhiyun #define R300_RS_INTERP_6                    0x4328
664*4882a593Smuzhiyun #define R300_RS_INTERP_7                    0x432C
665*4882a593Smuzhiyun #       define R300_RS_INTERP_SRC_SHIFT          2
666*4882a593Smuzhiyun #       define R300_RS_INTERP_SRC_MASK           (7 << 2)
667*4882a593Smuzhiyun #       define R300_RS_INTERP_USED               0x00D10000
668*4882a593Smuzhiyun 
669*4882a593Smuzhiyun /* These DWORDs control how vertex data is routed into fragment program
670*4882a593Smuzhiyun  * registers, after interpolators.
671*4882a593Smuzhiyun  */
672*4882a593Smuzhiyun #define R300_RS_ROUTE_0                     0x4330
673*4882a593Smuzhiyun #define R300_RS_ROUTE_1                     0x4334
674*4882a593Smuzhiyun #define R300_RS_ROUTE_2                     0x4338
675*4882a593Smuzhiyun #define R300_RS_ROUTE_3                     0x433C /* GUESS */
676*4882a593Smuzhiyun #define R300_RS_ROUTE_4                     0x4340 /* GUESS */
677*4882a593Smuzhiyun #define R300_RS_ROUTE_5                     0x4344 /* GUESS */
678*4882a593Smuzhiyun #define R300_RS_ROUTE_6                     0x4348 /* GUESS */
679*4882a593Smuzhiyun #define R300_RS_ROUTE_7                     0x434C /* GUESS */
680*4882a593Smuzhiyun #       define R300_RS_ROUTE_SOURCE_INTERP_0     0
681*4882a593Smuzhiyun #       define R300_RS_ROUTE_SOURCE_INTERP_1     1
682*4882a593Smuzhiyun #       define R300_RS_ROUTE_SOURCE_INTERP_2     2
683*4882a593Smuzhiyun #       define R300_RS_ROUTE_SOURCE_INTERP_3     3
684*4882a593Smuzhiyun #       define R300_RS_ROUTE_SOURCE_INTERP_4     4
685*4882a593Smuzhiyun #       define R300_RS_ROUTE_SOURCE_INTERP_5     5 /* GUESS */
686*4882a593Smuzhiyun #       define R300_RS_ROUTE_SOURCE_INTERP_6     6 /* GUESS */
687*4882a593Smuzhiyun #       define R300_RS_ROUTE_SOURCE_INTERP_7     7 /* GUESS */
688*4882a593Smuzhiyun #       define R300_RS_ROUTE_ENABLE              (1 << 3) /* GUESS */
689*4882a593Smuzhiyun #       define R300_RS_ROUTE_DEST_SHIFT          6
690*4882a593Smuzhiyun #       define R300_RS_ROUTE_DEST_MASK           (31 << 6) /* GUESS */
691*4882a593Smuzhiyun 
692*4882a593Smuzhiyun /* Special handling for color: When the fragment program uses color,
693*4882a593Smuzhiyun  * the ROUTE_0_COLOR bit is set and ROUTE_0_COLOR_DEST contains the
694*4882a593Smuzhiyun  * color register index.
695*4882a593Smuzhiyun  *
696*4882a593Smuzhiyun  * Apperently you may set the R300_RS_ROUTE_0_COLOR bit, but not provide any
697*4882a593Smuzhiyun  * R300_RS_ROUTE_0_COLOR_DEST value; this setup is used for clearing the state.
698*4882a593Smuzhiyun  * See r300_ioctl.c:r300EmitClearState. I'm not sure if this setup is strictly
699*4882a593Smuzhiyun  * correct or not. - Oliver.
700*4882a593Smuzhiyun  */
701*4882a593Smuzhiyun #       define R300_RS_ROUTE_0_COLOR             (1 << 14)
702*4882a593Smuzhiyun #       define R300_RS_ROUTE_0_COLOR_DEST_SHIFT  17
703*4882a593Smuzhiyun #       define R300_RS_ROUTE_0_COLOR_DEST_MASK   (31 << 17) /* GUESS */
704*4882a593Smuzhiyun /* As above, but for secondary color */
705*4882a593Smuzhiyun #		define R300_RS_ROUTE_1_COLOR1            (1 << 14)
706*4882a593Smuzhiyun #		define R300_RS_ROUTE_1_COLOR1_DEST_SHIFT 17
707*4882a593Smuzhiyun #		define R300_RS_ROUTE_1_COLOR1_DEST_MASK  (31 << 17)
708*4882a593Smuzhiyun #		define R300_RS_ROUTE_1_UNKNOWN11         (1 << 11)
709*4882a593Smuzhiyun /* END: Rasterization / Interpolators - many guesses */
710*4882a593Smuzhiyun 
711*4882a593Smuzhiyun /* Hierarchical Z Enable */
712*4882a593Smuzhiyun #define R300_SC_HYPERZ                   0x43a4
713*4882a593Smuzhiyun #	define R300_SC_HYPERZ_DISABLE     (0 << 0)
714*4882a593Smuzhiyun #	define R300_SC_HYPERZ_ENABLE      (1 << 0)
715*4882a593Smuzhiyun #	define R300_SC_HYPERZ_MIN         (0 << 1)
716*4882a593Smuzhiyun #	define R300_SC_HYPERZ_MAX         (1 << 1)
717*4882a593Smuzhiyun #	define R300_SC_HYPERZ_ADJ_256     (0 << 2)
718*4882a593Smuzhiyun #	define R300_SC_HYPERZ_ADJ_128     (1 << 2)
719*4882a593Smuzhiyun #	define R300_SC_HYPERZ_ADJ_64      (2 << 2)
720*4882a593Smuzhiyun #	define R300_SC_HYPERZ_ADJ_32      (3 << 2)
721*4882a593Smuzhiyun #	define R300_SC_HYPERZ_ADJ_16      (4 << 2)
722*4882a593Smuzhiyun #	define R300_SC_HYPERZ_ADJ_8       (5 << 2)
723*4882a593Smuzhiyun #	define R300_SC_HYPERZ_ADJ_4       (6 << 2)
724*4882a593Smuzhiyun #	define R300_SC_HYPERZ_ADJ_2       (7 << 2)
725*4882a593Smuzhiyun #	define R300_SC_HYPERZ_HZ_Z0MIN_NO (0 << 5)
726*4882a593Smuzhiyun #	define R300_SC_HYPERZ_HZ_Z0MIN    (1 << 5)
727*4882a593Smuzhiyun #	define R300_SC_HYPERZ_HZ_Z0MAX_NO (0 << 6)
728*4882a593Smuzhiyun #	define R300_SC_HYPERZ_HZ_Z0MAX    (1 << 6)
729*4882a593Smuzhiyun 
730*4882a593Smuzhiyun #define R300_SC_EDGERULE                 0x43a8
731*4882a593Smuzhiyun 
732*4882a593Smuzhiyun /* BEGIN: Scissors and cliprects */
733*4882a593Smuzhiyun 
734*4882a593Smuzhiyun /* There are four clipping rectangles. Their corner coordinates are inclusive.
735*4882a593Smuzhiyun  * Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending
736*4882a593Smuzhiyun  * on whether the pixel is inside cliprects 0-3, respectively. For example,
737*4882a593Smuzhiyun  * if a pixel is inside cliprects 0 and 1, but outside 2 and 3, it is assigned
738*4882a593Smuzhiyun  * the number 3 (binary 0011).
739*4882a593Smuzhiyun  * Iff the bit corresponding to the pixel's number in RE_CLIPRECT_CNTL is set,
740*4882a593Smuzhiyun  * the pixel is rasterized.
741*4882a593Smuzhiyun  *
742*4882a593Smuzhiyun  * In addition to this, there is a scissors rectangle. Only pixels inside the
743*4882a593Smuzhiyun  * scissors rectangle are drawn. (coordinates are inclusive)
744*4882a593Smuzhiyun  *
745*4882a593Smuzhiyun  * For some reason, the top-left corner of the framebuffer is at (1440, 1440)
746*4882a593Smuzhiyun  * for the purpose of clipping and scissors.
747*4882a593Smuzhiyun  */
748*4882a593Smuzhiyun #define R300_RE_CLIPRECT_TL_0               0x43B0
749*4882a593Smuzhiyun #define R300_RE_CLIPRECT_BR_0               0x43B4
750*4882a593Smuzhiyun #define R300_RE_CLIPRECT_TL_1               0x43B8
751*4882a593Smuzhiyun #define R300_RE_CLIPRECT_BR_1               0x43BC
752*4882a593Smuzhiyun #define R300_RE_CLIPRECT_TL_2               0x43C0
753*4882a593Smuzhiyun #define R300_RE_CLIPRECT_BR_2               0x43C4
754*4882a593Smuzhiyun #define R300_RE_CLIPRECT_TL_3               0x43C8
755*4882a593Smuzhiyun #define R300_RE_CLIPRECT_BR_3               0x43CC
756*4882a593Smuzhiyun #       define R300_CLIPRECT_OFFSET              1440
757*4882a593Smuzhiyun #       define R300_CLIPRECT_MASK                0x1FFF
758*4882a593Smuzhiyun #       define R300_CLIPRECT_X_SHIFT             0
759*4882a593Smuzhiyun #       define R300_CLIPRECT_X_MASK              (0x1FFF << 0)
760*4882a593Smuzhiyun #       define R300_CLIPRECT_Y_SHIFT             13
761*4882a593Smuzhiyun #       define R300_CLIPRECT_Y_MASK              (0x1FFF << 13)
762*4882a593Smuzhiyun #define R300_RE_CLIPRECT_CNTL               0x43D0
763*4882a593Smuzhiyun #       define R300_CLIP_OUT                     (1 << 0)
764*4882a593Smuzhiyun #       define R300_CLIP_0                       (1 << 1)
765*4882a593Smuzhiyun #       define R300_CLIP_1                       (1 << 2)
766*4882a593Smuzhiyun #       define R300_CLIP_10                      (1 << 3)
767*4882a593Smuzhiyun #       define R300_CLIP_2                       (1 << 4)
768*4882a593Smuzhiyun #       define R300_CLIP_20                      (1 << 5)
769*4882a593Smuzhiyun #       define R300_CLIP_21                      (1 << 6)
770*4882a593Smuzhiyun #       define R300_CLIP_210                     (1 << 7)
771*4882a593Smuzhiyun #       define R300_CLIP_3                       (1 << 8)
772*4882a593Smuzhiyun #       define R300_CLIP_30                      (1 << 9)
773*4882a593Smuzhiyun #       define R300_CLIP_31                      (1 << 10)
774*4882a593Smuzhiyun #       define R300_CLIP_310                     (1 << 11)
775*4882a593Smuzhiyun #       define R300_CLIP_32                      (1 << 12)
776*4882a593Smuzhiyun #       define R300_CLIP_320                     (1 << 13)
777*4882a593Smuzhiyun #       define R300_CLIP_321                     (1 << 14)
778*4882a593Smuzhiyun #       define R300_CLIP_3210                    (1 << 15)
779*4882a593Smuzhiyun 
780*4882a593Smuzhiyun /* gap */
781*4882a593Smuzhiyun 
782*4882a593Smuzhiyun #define R300_RE_SCISSORS_TL                 0x43E0
783*4882a593Smuzhiyun #define R300_RE_SCISSORS_BR                 0x43E4
784*4882a593Smuzhiyun #       define R300_SCISSORS_OFFSET              1440
785*4882a593Smuzhiyun #       define R300_SCISSORS_X_SHIFT             0
786*4882a593Smuzhiyun #       define R300_SCISSORS_X_MASK              (0x1FFF << 0)
787*4882a593Smuzhiyun #       define R300_SCISSORS_Y_SHIFT             13
788*4882a593Smuzhiyun #       define R300_SCISSORS_Y_MASK              (0x1FFF << 13)
789*4882a593Smuzhiyun /* END: Scissors and cliprects */
790*4882a593Smuzhiyun 
791*4882a593Smuzhiyun /* BEGIN: Texture specification */
792*4882a593Smuzhiyun 
793*4882a593Smuzhiyun /*
794*4882a593Smuzhiyun  * The texture specification dwords are grouped by meaning and not by texture
795*4882a593Smuzhiyun  * unit. This means that e.g. the offset for texture image unit N is found in
796*4882a593Smuzhiyun  * register TX_OFFSET_0 + (4*N)
797*4882a593Smuzhiyun  */
798*4882a593Smuzhiyun #define R300_TX_FILTER_0                    0x4400
799*4882a593Smuzhiyun #       define R300_TX_REPEAT                    0
800*4882a593Smuzhiyun #       define R300_TX_MIRRORED                  1
801*4882a593Smuzhiyun #       define R300_TX_CLAMP                     4
802*4882a593Smuzhiyun #       define R300_TX_CLAMP_TO_EDGE             2
803*4882a593Smuzhiyun #       define R300_TX_CLAMP_TO_BORDER           6
804*4882a593Smuzhiyun #       define R300_TX_WRAP_S_SHIFT              0
805*4882a593Smuzhiyun #       define R300_TX_WRAP_S_MASK               (7 << 0)
806*4882a593Smuzhiyun #       define R300_TX_WRAP_T_SHIFT              3
807*4882a593Smuzhiyun #       define R300_TX_WRAP_T_MASK               (7 << 3)
808*4882a593Smuzhiyun #       define R300_TX_WRAP_Q_SHIFT              6
809*4882a593Smuzhiyun #       define R300_TX_WRAP_Q_MASK               (7 << 6)
810*4882a593Smuzhiyun #       define R300_TX_MAG_FILTER_NEAREST        (1 << 9)
811*4882a593Smuzhiyun #       define R300_TX_MAG_FILTER_LINEAR         (2 << 9)
812*4882a593Smuzhiyun #       define R300_TX_MAG_FILTER_MASK           (3 << 9)
813*4882a593Smuzhiyun #       define R300_TX_MIN_FILTER_NEAREST        (1 << 11)
814*4882a593Smuzhiyun #       define R300_TX_MIN_FILTER_LINEAR         (2 << 11)
815*4882a593Smuzhiyun #	define R300_TX_MIN_FILTER_NEAREST_MIP_NEAREST       (5  <<  11)
816*4882a593Smuzhiyun #	define R300_TX_MIN_FILTER_NEAREST_MIP_LINEAR        (9  <<  11)
817*4882a593Smuzhiyun #	define R300_TX_MIN_FILTER_LINEAR_MIP_NEAREST        (6  <<  11)
818*4882a593Smuzhiyun #	define R300_TX_MIN_FILTER_LINEAR_MIP_LINEAR         (10 <<  11)
819*4882a593Smuzhiyun 
820*4882a593Smuzhiyun /* NOTE: NEAREST doesn't seem to exist.
821*4882a593Smuzhiyun  * Im not seting MAG_FILTER_MASK and (3 << 11) on for all
822*4882a593Smuzhiyun  * anisotropy modes because that would void selected mag filter
823*4882a593Smuzhiyun  */
824*4882a593Smuzhiyun #	define R300_TX_MIN_FILTER_ANISO_NEAREST             (0 << 13)
825*4882a593Smuzhiyun #	define R300_TX_MIN_FILTER_ANISO_LINEAR              (0 << 13)
826*4882a593Smuzhiyun #	define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (1 << 13)
827*4882a593Smuzhiyun #	define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR  (2 << 13)
828*4882a593Smuzhiyun #       define R300_TX_MIN_FILTER_MASK   ( (15 << 11) | (3 << 13) )
829*4882a593Smuzhiyun #	define R300_TX_MAX_ANISO_1_TO_1  (0 << 21)
830*4882a593Smuzhiyun #	define R300_TX_MAX_ANISO_2_TO_1  (2 << 21)
831*4882a593Smuzhiyun #	define R300_TX_MAX_ANISO_4_TO_1  (4 << 21)
832*4882a593Smuzhiyun #	define R300_TX_MAX_ANISO_8_TO_1  (6 << 21)
833*4882a593Smuzhiyun #	define R300_TX_MAX_ANISO_16_TO_1 (8 << 21)
834*4882a593Smuzhiyun #	define R300_TX_MAX_ANISO_MASK    (14 << 21)
835*4882a593Smuzhiyun 
836*4882a593Smuzhiyun #define R300_TX_FILTER1_0                      0x4440
837*4882a593Smuzhiyun #	define R300_CHROMA_KEY_MODE_DISABLE    0
838*4882a593Smuzhiyun #	define R300_CHROMA_KEY_FORCE	       1
839*4882a593Smuzhiyun #	define R300_CHROMA_KEY_BLEND           2
840*4882a593Smuzhiyun #	define R300_MC_ROUND_NORMAL            (0<<2)
841*4882a593Smuzhiyun #	define R300_MC_ROUND_MPEG4             (1<<2)
842*4882a593Smuzhiyun #	define R300_LOD_BIAS_MASK	    0x1fff
843*4882a593Smuzhiyun #	define R300_EDGE_ANISO_EDGE_DIAG       (0<<13)
844*4882a593Smuzhiyun #	define R300_EDGE_ANISO_EDGE_ONLY       (1<<13)
845*4882a593Smuzhiyun #	define R300_MC_COORD_TRUNCATE_DISABLE  (0<<14)
846*4882a593Smuzhiyun #	define R300_MC_COORD_TRUNCATE_MPEG     (1<<14)
847*4882a593Smuzhiyun #	define R300_TX_TRI_PERF_0_8            (0<<15)
848*4882a593Smuzhiyun #	define R300_TX_TRI_PERF_1_8            (1<<15)
849*4882a593Smuzhiyun #	define R300_TX_TRI_PERF_1_4            (2<<15)
850*4882a593Smuzhiyun #	define R300_TX_TRI_PERF_3_8            (3<<15)
851*4882a593Smuzhiyun #	define R300_ANISO_THRESHOLD_MASK       (7<<17)
852*4882a593Smuzhiyun 
853*4882a593Smuzhiyun #define R300_TX_SIZE_0                      0x4480
854*4882a593Smuzhiyun #       define R300_TX_WIDTHMASK_SHIFT           0
855*4882a593Smuzhiyun #       define R300_TX_WIDTHMASK_MASK            (2047 << 0)
856*4882a593Smuzhiyun #       define R300_TX_HEIGHTMASK_SHIFT          11
857*4882a593Smuzhiyun #       define R300_TX_HEIGHTMASK_MASK           (2047 << 11)
858*4882a593Smuzhiyun #       define R300_TX_UNK23                     (1 << 23)
859*4882a593Smuzhiyun #       define R300_TX_MAX_MIP_LEVEL_SHIFT       26
860*4882a593Smuzhiyun #       define R300_TX_MAX_MIP_LEVEL_MASK        (0xf << 26)
861*4882a593Smuzhiyun #       define R300_TX_SIZE_PROJECTED            (1<<30)
862*4882a593Smuzhiyun #       define R300_TX_SIZE_TXPITCH_EN           (1<<31)
863*4882a593Smuzhiyun #define R300_TX_FORMAT_0                    0x44C0
864*4882a593Smuzhiyun 	/* The interpretation of the format word by Wladimir van der Laan */
865*4882a593Smuzhiyun 	/* The X, Y, Z and W refer to the layout of the components.
866*4882a593Smuzhiyun 	   They are given meanings as R, G, B and Alpha by the swizzle
867*4882a593Smuzhiyun 	   specification */
868*4882a593Smuzhiyun #	define R300_TX_FORMAT_X8		    0x0
869*4882a593Smuzhiyun #	define R300_TX_FORMAT_X16		    0x1
870*4882a593Smuzhiyun #	define R300_TX_FORMAT_Y4X4		    0x2
871*4882a593Smuzhiyun #	define R300_TX_FORMAT_Y8X8		    0x3
872*4882a593Smuzhiyun #	define R300_TX_FORMAT_Y16X16		    0x4
873*4882a593Smuzhiyun #	define R300_TX_FORMAT_Z3Y3X2		    0x5
874*4882a593Smuzhiyun #	define R300_TX_FORMAT_Z5Y6X5		    0x6
875*4882a593Smuzhiyun #	define R300_TX_FORMAT_Z6Y5X5		    0x7
876*4882a593Smuzhiyun #	define R300_TX_FORMAT_Z11Y11X10		    0x8
877*4882a593Smuzhiyun #	define R300_TX_FORMAT_Z10Y11X11		    0x9
878*4882a593Smuzhiyun #	define R300_TX_FORMAT_W4Z4Y4X4		    0xA
879*4882a593Smuzhiyun #	define R300_TX_FORMAT_W1Z5Y5X5		    0xB
880*4882a593Smuzhiyun #	define R300_TX_FORMAT_W8Z8Y8X8		    0xC
881*4882a593Smuzhiyun #	define R300_TX_FORMAT_W2Z10Y10X10	    0xD
882*4882a593Smuzhiyun #	define R300_TX_FORMAT_W16Z16Y16X16	    0xE
883*4882a593Smuzhiyun #	define R300_TX_FORMAT_DXT1		    0xF
884*4882a593Smuzhiyun #	define R300_TX_FORMAT_DXT3		    0x10
885*4882a593Smuzhiyun #	define R300_TX_FORMAT_DXT5		    0x11
886*4882a593Smuzhiyun #	define R300_TX_FORMAT_D3DMFT_CxV8U8	    0x12     /* no swizzle */
887*4882a593Smuzhiyun #	define R300_TX_FORMAT_A8R8G8B8		    0x13     /* no swizzle */
888*4882a593Smuzhiyun #	define R300_TX_FORMAT_B8G8_B8G8		    0x14     /* no swizzle */
889*4882a593Smuzhiyun #	define R300_TX_FORMAT_G8R8_G8B8		    0x15     /* no swizzle */
890*4882a593Smuzhiyun 	/* 0x16 - some 16 bit green format.. ?? */
891*4882a593Smuzhiyun #	define R300_TX_FORMAT_UNK25		   (1 << 25) /* no swizzle */
892*4882a593Smuzhiyun #	define R300_TX_FORMAT_CUBIC_MAP		   (1 << 26)
893*4882a593Smuzhiyun 
894*4882a593Smuzhiyun 	/* gap */
895*4882a593Smuzhiyun 	/* Floating point formats */
896*4882a593Smuzhiyun 	/* Note - hardware supports both 16 and 32 bit floating point */
897*4882a593Smuzhiyun #	define R300_TX_FORMAT_FL_I16		    0x18
898*4882a593Smuzhiyun #	define R300_TX_FORMAT_FL_I16A16		    0x19
899*4882a593Smuzhiyun #	define R300_TX_FORMAT_FL_R16G16B16A16	    0x1A
900*4882a593Smuzhiyun #	define R300_TX_FORMAT_FL_I32		    0x1B
901*4882a593Smuzhiyun #	define R300_TX_FORMAT_FL_I32A32		    0x1C
902*4882a593Smuzhiyun #	define R300_TX_FORMAT_FL_R32G32B32A32	    0x1D
903*4882a593Smuzhiyun #	define R300_TX_FORMAT_ATI2N		    0x1F
904*4882a593Smuzhiyun 	/* alpha modes, convenience mostly */
905*4882a593Smuzhiyun 	/* if you have alpha, pick constant appropriate to the
906*4882a593Smuzhiyun 	   number of channels (1 for I8, 2 for I8A8, 4 for R8G8B8A8, etc */
907*4882a593Smuzhiyun #	define R300_TX_FORMAT_ALPHA_1CH		    0x000
908*4882a593Smuzhiyun #	define R300_TX_FORMAT_ALPHA_2CH		    0x200
909*4882a593Smuzhiyun #	define R300_TX_FORMAT_ALPHA_4CH		    0x600
910*4882a593Smuzhiyun #	define R300_TX_FORMAT_ALPHA_NONE	    0xA00
911*4882a593Smuzhiyun 	/* Swizzling */
912*4882a593Smuzhiyun 	/* constants */
913*4882a593Smuzhiyun #	define R300_TX_FORMAT_X		0
914*4882a593Smuzhiyun #	define R300_TX_FORMAT_Y		1
915*4882a593Smuzhiyun #	define R300_TX_FORMAT_Z		2
916*4882a593Smuzhiyun #	define R300_TX_FORMAT_W		3
917*4882a593Smuzhiyun #	define R300_TX_FORMAT_ZERO	4
918*4882a593Smuzhiyun #	define R300_TX_FORMAT_ONE	5
919*4882a593Smuzhiyun 	/* 2.0*Z, everything above 1.0 is set to 0.0 */
920*4882a593Smuzhiyun #	define R300_TX_FORMAT_CUT_Z	6
921*4882a593Smuzhiyun 	/* 2.0*W, everything above 1.0 is set to 0.0 */
922*4882a593Smuzhiyun #	define R300_TX_FORMAT_CUT_W	7
923*4882a593Smuzhiyun 
924*4882a593Smuzhiyun #	define R300_TX_FORMAT_B_SHIFT	18
925*4882a593Smuzhiyun #	define R300_TX_FORMAT_G_SHIFT	15
926*4882a593Smuzhiyun #	define R300_TX_FORMAT_R_SHIFT	12
927*4882a593Smuzhiyun #	define R300_TX_FORMAT_A_SHIFT	9
928*4882a593Smuzhiyun 	/* Convenience macro to take care of layout and swizzling */
929*4882a593Smuzhiyun #	define R300_EASY_TX_FORMAT(B, G, R, A, FMT)	(		\
930*4882a593Smuzhiyun 		((R300_TX_FORMAT_##B)<<R300_TX_FORMAT_B_SHIFT)		\
931*4882a593Smuzhiyun 		| ((R300_TX_FORMAT_##G)<<R300_TX_FORMAT_G_SHIFT)	\
932*4882a593Smuzhiyun 		| ((R300_TX_FORMAT_##R)<<R300_TX_FORMAT_R_SHIFT)	\
933*4882a593Smuzhiyun 		| ((R300_TX_FORMAT_##A)<<R300_TX_FORMAT_A_SHIFT)	\
934*4882a593Smuzhiyun 		| (R300_TX_FORMAT_##FMT)				\
935*4882a593Smuzhiyun 		)
936*4882a593Smuzhiyun 	/* These can be ORed with result of R300_EASY_TX_FORMAT()
937*4882a593Smuzhiyun 	   We don't really know what they do. Take values from a
938*4882a593Smuzhiyun            constant color ? */
939*4882a593Smuzhiyun #	define R300_TX_FORMAT_CONST_X		(1<<5)
940*4882a593Smuzhiyun #	define R300_TX_FORMAT_CONST_Y		(2<<5)
941*4882a593Smuzhiyun #	define R300_TX_FORMAT_CONST_Z		(4<<5)
942*4882a593Smuzhiyun #	define R300_TX_FORMAT_CONST_W		(8<<5)
943*4882a593Smuzhiyun 
944*4882a593Smuzhiyun #	define R300_TX_FORMAT_YUV_MODE		0x00800000
945*4882a593Smuzhiyun 
946*4882a593Smuzhiyun #define R300_TX_PITCH_0			    0x4500 /* obvious missing in gap */
947*4882a593Smuzhiyun #define R300_TX_OFFSET_0                    0x4540
948*4882a593Smuzhiyun 	/* BEGIN: Guess from R200 */
949*4882a593Smuzhiyun #       define R300_TXO_ENDIAN_NO_SWAP           (0 << 0)
950*4882a593Smuzhiyun #       define R300_TXO_ENDIAN_BYTE_SWAP         (1 << 0)
951*4882a593Smuzhiyun #       define R300_TXO_ENDIAN_WORD_SWAP         (2 << 0)
952*4882a593Smuzhiyun #       define R300_TXO_ENDIAN_HALFDW_SWAP       (3 << 0)
953*4882a593Smuzhiyun #       define R300_TXO_MACRO_TILE               (1 << 2)
954*4882a593Smuzhiyun #       define R300_TXO_MICRO_TILE               (1 << 3)
955*4882a593Smuzhiyun #       define R300_TXO_MICRO_TILE_SQUARE        (2 << 3)
956*4882a593Smuzhiyun #       define R300_TXO_OFFSET_MASK              0xffffffe0
957*4882a593Smuzhiyun #       define R300_TXO_OFFSET_SHIFT             5
958*4882a593Smuzhiyun 	/* END: Guess from R200 */
959*4882a593Smuzhiyun 
960*4882a593Smuzhiyun /* 32 bit chroma key */
961*4882a593Smuzhiyun #define R300_TX_CHROMA_KEY_0                      0x4580
962*4882a593Smuzhiyun /* ff00ff00 == { 0, 1.0, 0, 1.0 } */
963*4882a593Smuzhiyun #define R300_TX_BORDER_COLOR_0              0x45C0
964*4882a593Smuzhiyun 
965*4882a593Smuzhiyun /* END: Texture specification */
966*4882a593Smuzhiyun 
967*4882a593Smuzhiyun /* BEGIN: Fragment program instruction set */
968*4882a593Smuzhiyun 
969*4882a593Smuzhiyun /* Fragment programs are written directly into register space.
970*4882a593Smuzhiyun  * There are separate instruction streams for texture instructions and ALU
971*4882a593Smuzhiyun  * instructions.
972*4882a593Smuzhiyun  * In order to synchronize these streams, the program is divided into up
973*4882a593Smuzhiyun  * to 4 nodes. Each node begins with a number of TEX operations, followed
974*4882a593Smuzhiyun  * by a number of ALU operations.
975*4882a593Smuzhiyun  * The first node can have zero TEX ops, all subsequent nodes must have at
976*4882a593Smuzhiyun  * least
977*4882a593Smuzhiyun  * one TEX ops.
978*4882a593Smuzhiyun  * All nodes must have at least one ALU op.
979*4882a593Smuzhiyun  *
980*4882a593Smuzhiyun  * The index of the last node is stored in PFS_CNTL_0: A value of 0 means
981*4882a593Smuzhiyun  * 1 node, a value of 3 means 4 nodes.
982*4882a593Smuzhiyun  * The total amount of instructions is defined in PFS_CNTL_2. The offsets are
983*4882a593Smuzhiyun  * offsets into the respective instruction streams, while *_END points to the
984*4882a593Smuzhiyun  * last instruction relative to this offset.
985*4882a593Smuzhiyun  */
986*4882a593Smuzhiyun #define R300_PFS_CNTL_0                     0x4600
987*4882a593Smuzhiyun #       define R300_PFS_CNTL_LAST_NODES_SHIFT    0
988*4882a593Smuzhiyun #       define R300_PFS_CNTL_LAST_NODES_MASK     (3 << 0)
989*4882a593Smuzhiyun #       define R300_PFS_CNTL_FIRST_NODE_HAS_TEX  (1 << 3)
990*4882a593Smuzhiyun #define R300_PFS_CNTL_1                     0x4604
991*4882a593Smuzhiyun /* There is an unshifted value here which has so far always been equal to the
992*4882a593Smuzhiyun  * index of the highest used temporary register.
993*4882a593Smuzhiyun  */
994*4882a593Smuzhiyun #define R300_PFS_CNTL_2                     0x4608
995*4882a593Smuzhiyun #       define R300_PFS_CNTL_ALU_OFFSET_SHIFT    0
996*4882a593Smuzhiyun #       define R300_PFS_CNTL_ALU_OFFSET_MASK     (63 << 0)
997*4882a593Smuzhiyun #       define R300_PFS_CNTL_ALU_END_SHIFT       6
998*4882a593Smuzhiyun #       define R300_PFS_CNTL_ALU_END_MASK        (63 << 6)
999*4882a593Smuzhiyun #       define R300_PFS_CNTL_TEX_OFFSET_SHIFT    12
1000*4882a593Smuzhiyun #       define R300_PFS_CNTL_TEX_OFFSET_MASK     (31 << 12) /* GUESS */
1001*4882a593Smuzhiyun #       define R300_PFS_CNTL_TEX_END_SHIFT       18
1002*4882a593Smuzhiyun #       define R300_PFS_CNTL_TEX_END_MASK        (31 << 18) /* GUESS */
1003*4882a593Smuzhiyun 
1004*4882a593Smuzhiyun /* gap */
1005*4882a593Smuzhiyun 
1006*4882a593Smuzhiyun /* Nodes are stored backwards. The last active node is always stored in
1007*4882a593Smuzhiyun  * PFS_NODE_3.
1008*4882a593Smuzhiyun  * Example: In a 2-node program, NODE_0 and NODE_1 are set to 0. The
1009*4882a593Smuzhiyun  * first node is stored in NODE_2, the second node is stored in NODE_3.
1010*4882a593Smuzhiyun  *
1011*4882a593Smuzhiyun  * Offsets are relative to the master offset from PFS_CNTL_2.
1012*4882a593Smuzhiyun  */
1013*4882a593Smuzhiyun #define R300_PFS_NODE_0                     0x4610
1014*4882a593Smuzhiyun #define R300_PFS_NODE_1                     0x4614
1015*4882a593Smuzhiyun #define R300_PFS_NODE_2                     0x4618
1016*4882a593Smuzhiyun #define R300_PFS_NODE_3                     0x461C
1017*4882a593Smuzhiyun #       define R300_PFS_NODE_ALU_OFFSET_SHIFT    0
1018*4882a593Smuzhiyun #       define R300_PFS_NODE_ALU_OFFSET_MASK     (63 << 0)
1019*4882a593Smuzhiyun #       define R300_PFS_NODE_ALU_END_SHIFT       6
1020*4882a593Smuzhiyun #       define R300_PFS_NODE_ALU_END_MASK        (63 << 6)
1021*4882a593Smuzhiyun #       define R300_PFS_NODE_TEX_OFFSET_SHIFT    12
1022*4882a593Smuzhiyun #       define R300_PFS_NODE_TEX_OFFSET_MASK     (31 << 12)
1023*4882a593Smuzhiyun #       define R300_PFS_NODE_TEX_END_SHIFT       17
1024*4882a593Smuzhiyun #       define R300_PFS_NODE_TEX_END_MASK        (31 << 17)
1025*4882a593Smuzhiyun #		define R300_PFS_NODE_OUTPUT_COLOR        (1 << 22)
1026*4882a593Smuzhiyun #		define R300_PFS_NODE_OUTPUT_DEPTH        (1 << 23)
1027*4882a593Smuzhiyun 
1028*4882a593Smuzhiyun /* TEX
1029*4882a593Smuzhiyun  * As far as I can tell, texture instructions cannot write into output
1030*4882a593Smuzhiyun  * registers directly. A subsequent ALU instruction is always necessary,
1031*4882a593Smuzhiyun  * even if it's just MAD o0, r0, 1, 0
1032*4882a593Smuzhiyun  */
1033*4882a593Smuzhiyun #define R300_PFS_TEXI_0                     0x4620
1034*4882a593Smuzhiyun #	define R300_FPITX_SRC_SHIFT              0
1035*4882a593Smuzhiyun #	define R300_FPITX_SRC_MASK               (31 << 0)
1036*4882a593Smuzhiyun 	/* GUESS */
1037*4882a593Smuzhiyun #	define R300_FPITX_SRC_CONST              (1 << 5)
1038*4882a593Smuzhiyun #	define R300_FPITX_DST_SHIFT              6
1039*4882a593Smuzhiyun #	define R300_FPITX_DST_MASK               (31 << 6)
1040*4882a593Smuzhiyun #	define R300_FPITX_IMAGE_SHIFT            11
1041*4882a593Smuzhiyun 	/* GUESS based on layout and native limits */
1042*4882a593Smuzhiyun #       define R300_FPITX_IMAGE_MASK             (15 << 11)
1043*4882a593Smuzhiyun /* Unsure if these are opcodes, or some kind of bitfield, but this is how
1044*4882a593Smuzhiyun  * they were set when I checked
1045*4882a593Smuzhiyun  */
1046*4882a593Smuzhiyun #	define R300_FPITX_OPCODE_SHIFT		15
1047*4882a593Smuzhiyun #		define R300_FPITX_OP_TEX	1
1048*4882a593Smuzhiyun #		define R300_FPITX_OP_KIL	2
1049*4882a593Smuzhiyun #		define R300_FPITX_OP_TXP	3
1050*4882a593Smuzhiyun #		define R300_FPITX_OP_TXB	4
1051*4882a593Smuzhiyun #	define R300_FPITX_OPCODE_MASK           (7 << 15)
1052*4882a593Smuzhiyun 
1053*4882a593Smuzhiyun /* ALU
1054*4882a593Smuzhiyun  * The ALU instructions register blocks are enumerated according to the order
1055*4882a593Smuzhiyun  * in which fglrx. I assume there is space for 64 instructions, since
1056*4882a593Smuzhiyun  * each block has space for a maximum of 64 DWORDs, and this matches reported
1057*4882a593Smuzhiyun  * native limits.
1058*4882a593Smuzhiyun  *
1059*4882a593Smuzhiyun  * The basic functional block seems to be one MAD for each color and alpha,
1060*4882a593Smuzhiyun  * and an adder that adds all components after the MUL.
1061*4882a593Smuzhiyun  *  - ADD, MUL, MAD etc.: use MAD with appropriate neutral operands
1062*4882a593Smuzhiyun  *  - DP4: Use OUTC_DP4, OUTA_DP4
1063*4882a593Smuzhiyun  *  - DP3: Use OUTC_DP3, OUTA_DP4, appropriate alpha operands
1064*4882a593Smuzhiyun  *  - DPH: Use OUTC_DP4, OUTA_DP4, appropriate alpha operands
1065*4882a593Smuzhiyun  *  - CMPH: If ARG2 > 0.5, return ARG0, else return ARG1
1066*4882a593Smuzhiyun  *  - CMP: If ARG2 < 0, return ARG1, else return ARG0
1067*4882a593Smuzhiyun  *  - FLR: use FRC+MAD
1068*4882a593Smuzhiyun  *  - XPD: use MAD+MAD
1069*4882a593Smuzhiyun  *  - SGE, SLT: use MAD+CMP
1070*4882a593Smuzhiyun  *  - RSQ: use ABS modifier for argument
1071*4882a593Smuzhiyun  *  - Use OUTC_REPL_ALPHA to write results of an alpha-only operation
1072*4882a593Smuzhiyun  *    (e.g. RCP) into color register
1073*4882a593Smuzhiyun  *  - apparently, there's no quick DST operation
1074*4882a593Smuzhiyun  *  - fglrx set FPI2_UNKNOWN_31 on a "MAD fragment.color, tmp0, tmp1, tmp2"
1075*4882a593Smuzhiyun  *  - fglrx set FPI2_UNKNOWN_31 on a "MAX r2, r1, c0"
1076*4882a593Smuzhiyun  *  - fglrx once set FPI0_UNKNOWN_31 on a "FRC r1, r1"
1077*4882a593Smuzhiyun  *
1078*4882a593Smuzhiyun  * Operand selection
1079*4882a593Smuzhiyun  * First stage selects three sources from the available registers and
1080*4882a593Smuzhiyun  * constant parameters. This is defined in INSTR1 (color) and INSTR3 (alpha).
1081*4882a593Smuzhiyun  * fglrx sorts the three source fields: Registers before constants,
1082*4882a593Smuzhiyun  * lower indices before higher indices; I do not know whether this is
1083*4882a593Smuzhiyun  * necessary.
1084*4882a593Smuzhiyun  *
1085*4882a593Smuzhiyun  * fglrx fills unused sources with "read constant 0"
1086*4882a593Smuzhiyun  * According to specs, you cannot select more than two different constants.
1087*4882a593Smuzhiyun  *
1088*4882a593Smuzhiyun  * Second stage selects the operands from the sources. This is defined in
1089*4882a593Smuzhiyun  * INSTR0 (color) and INSTR2 (alpha). You can also select the special constants
1090*4882a593Smuzhiyun  * zero and one.
1091*4882a593Smuzhiyun  * Swizzling and negation happens in this stage, as well.
1092*4882a593Smuzhiyun  *
1093*4882a593Smuzhiyun  * Important: Color and alpha seem to be mostly separate, i.e. their sources
1094*4882a593Smuzhiyun  * selection appears to be fully independent (the register storage is probably
1095*4882a593Smuzhiyun  * physically split into a color and an alpha section).
1096*4882a593Smuzhiyun  * However (because of the apparent physical split), there is some interaction
1097*4882a593Smuzhiyun  * WRT swizzling. If, for example, you want to load an R component into an
1098*4882a593Smuzhiyun  * Alpha operand, this R component is taken from a *color* source, not from
1099*4882a593Smuzhiyun  * an alpha source. The corresponding register doesn't even have to appear in
1100*4882a593Smuzhiyun  * the alpha sources list. (I hope this all makes sense to you)
1101*4882a593Smuzhiyun  *
1102*4882a593Smuzhiyun  * Destination selection
1103*4882a593Smuzhiyun  * The destination register index is in FPI1 (color) and FPI3 (alpha)
1104*4882a593Smuzhiyun  * together with enable bits.
1105*4882a593Smuzhiyun  * There are separate enable bits for writing into temporary registers
1106*4882a593Smuzhiyun  * (DSTC_REG_* /DSTA_REG) and and program output registers (DSTC_OUTPUT_*
1107*4882a593Smuzhiyun  * /DSTA_OUTPUT). You can write to both at once, or not write at all (the
1108*4882a593Smuzhiyun  * same index must be used for both).
1109*4882a593Smuzhiyun  *
1110*4882a593Smuzhiyun  * Note: There is a special form for LRP
1111*4882a593Smuzhiyun  *  - Argument order is the same as in ARB_fragment_program.
1112*4882a593Smuzhiyun  *  - Operation is MAD
1113*4882a593Smuzhiyun  *  - ARG1 is set to ARGC_SRC1C_LRP/ARGC_SRC1A_LRP
1114*4882a593Smuzhiyun  *  - Set FPI0/FPI2_SPECIAL_LRP
1115*4882a593Smuzhiyun  * Arbitrary LRP (including support for swizzling) requires vanilla MAD+MAD
1116*4882a593Smuzhiyun  */
1117*4882a593Smuzhiyun #define R300_PFS_INSTR1_0                   0x46C0
1118*4882a593Smuzhiyun #       define R300_FPI1_SRC0C_SHIFT             0
1119*4882a593Smuzhiyun #       define R300_FPI1_SRC0C_MASK              (31 << 0)
1120*4882a593Smuzhiyun #       define R300_FPI1_SRC0C_CONST             (1 << 5)
1121*4882a593Smuzhiyun #       define R300_FPI1_SRC1C_SHIFT             6
1122*4882a593Smuzhiyun #       define R300_FPI1_SRC1C_MASK              (31 << 6)
1123*4882a593Smuzhiyun #       define R300_FPI1_SRC1C_CONST             (1 << 11)
1124*4882a593Smuzhiyun #       define R300_FPI1_SRC2C_SHIFT             12
1125*4882a593Smuzhiyun #       define R300_FPI1_SRC2C_MASK              (31 << 12)
1126*4882a593Smuzhiyun #       define R300_FPI1_SRC2C_CONST             (1 << 17)
1127*4882a593Smuzhiyun #       define R300_FPI1_SRC_MASK                0x0003ffff
1128*4882a593Smuzhiyun #       define R300_FPI1_DSTC_SHIFT              18
1129*4882a593Smuzhiyun #       define R300_FPI1_DSTC_MASK               (31 << 18)
1130*4882a593Smuzhiyun #		define R300_FPI1_DSTC_REG_MASK_SHIFT     23
1131*4882a593Smuzhiyun #       define R300_FPI1_DSTC_REG_X              (1 << 23)
1132*4882a593Smuzhiyun #       define R300_FPI1_DSTC_REG_Y              (1 << 24)
1133*4882a593Smuzhiyun #       define R300_FPI1_DSTC_REG_Z              (1 << 25)
1134*4882a593Smuzhiyun #		define R300_FPI1_DSTC_OUTPUT_MASK_SHIFT  26
1135*4882a593Smuzhiyun #       define R300_FPI1_DSTC_OUTPUT_X           (1 << 26)
1136*4882a593Smuzhiyun #       define R300_FPI1_DSTC_OUTPUT_Y           (1 << 27)
1137*4882a593Smuzhiyun #       define R300_FPI1_DSTC_OUTPUT_Z           (1 << 28)
1138*4882a593Smuzhiyun 
1139*4882a593Smuzhiyun #define R300_PFS_INSTR3_0                   0x47C0
1140*4882a593Smuzhiyun #       define R300_FPI3_SRC0A_SHIFT             0
1141*4882a593Smuzhiyun #       define R300_FPI3_SRC0A_MASK              (31 << 0)
1142*4882a593Smuzhiyun #       define R300_FPI3_SRC0A_CONST             (1 << 5)
1143*4882a593Smuzhiyun #       define R300_FPI3_SRC1A_SHIFT             6
1144*4882a593Smuzhiyun #       define R300_FPI3_SRC1A_MASK              (31 << 6)
1145*4882a593Smuzhiyun #       define R300_FPI3_SRC1A_CONST             (1 << 11)
1146*4882a593Smuzhiyun #       define R300_FPI3_SRC2A_SHIFT             12
1147*4882a593Smuzhiyun #       define R300_FPI3_SRC2A_MASK              (31 << 12)
1148*4882a593Smuzhiyun #       define R300_FPI3_SRC2A_CONST             (1 << 17)
1149*4882a593Smuzhiyun #       define R300_FPI3_SRC_MASK                0x0003ffff
1150*4882a593Smuzhiyun #       define R300_FPI3_DSTA_SHIFT              18
1151*4882a593Smuzhiyun #       define R300_FPI3_DSTA_MASK               (31 << 18)
1152*4882a593Smuzhiyun #       define R300_FPI3_DSTA_REG                (1 << 23)
1153*4882a593Smuzhiyun #       define R300_FPI3_DSTA_OUTPUT             (1 << 24)
1154*4882a593Smuzhiyun #		define R300_FPI3_DSTA_DEPTH              (1 << 27)
1155*4882a593Smuzhiyun 
1156*4882a593Smuzhiyun #define R300_PFS_INSTR0_0                   0x48C0
1157*4882a593Smuzhiyun #       define R300_FPI0_ARGC_SRC0C_XYZ          0
1158*4882a593Smuzhiyun #       define R300_FPI0_ARGC_SRC0C_XXX          1
1159*4882a593Smuzhiyun #       define R300_FPI0_ARGC_SRC0C_YYY          2
1160*4882a593Smuzhiyun #       define R300_FPI0_ARGC_SRC0C_ZZZ          3
1161*4882a593Smuzhiyun #       define R300_FPI0_ARGC_SRC1C_XYZ          4
1162*4882a593Smuzhiyun #       define R300_FPI0_ARGC_SRC1C_XXX          5
1163*4882a593Smuzhiyun #       define R300_FPI0_ARGC_SRC1C_YYY          6
1164*4882a593Smuzhiyun #       define R300_FPI0_ARGC_SRC1C_ZZZ          7
1165*4882a593Smuzhiyun #       define R300_FPI0_ARGC_SRC2C_XYZ          8
1166*4882a593Smuzhiyun #       define R300_FPI0_ARGC_SRC2C_XXX          9
1167*4882a593Smuzhiyun #       define R300_FPI0_ARGC_SRC2C_YYY          10
1168*4882a593Smuzhiyun #       define R300_FPI0_ARGC_SRC2C_ZZZ          11
1169*4882a593Smuzhiyun #       define R300_FPI0_ARGC_SRC0A              12
1170*4882a593Smuzhiyun #       define R300_FPI0_ARGC_SRC1A              13
1171*4882a593Smuzhiyun #       define R300_FPI0_ARGC_SRC2A              14
1172*4882a593Smuzhiyun #       define R300_FPI0_ARGC_SRC1C_LRP          15
1173*4882a593Smuzhiyun #       define R300_FPI0_ARGC_ZERO               20
1174*4882a593Smuzhiyun #       define R300_FPI0_ARGC_ONE                21
1175*4882a593Smuzhiyun 	/* GUESS */
1176*4882a593Smuzhiyun #       define R300_FPI0_ARGC_HALF               22
1177*4882a593Smuzhiyun #       define R300_FPI0_ARGC_SRC0C_YZX          23
1178*4882a593Smuzhiyun #       define R300_FPI0_ARGC_SRC1C_YZX          24
1179*4882a593Smuzhiyun #       define R300_FPI0_ARGC_SRC2C_YZX          25
1180*4882a593Smuzhiyun #       define R300_FPI0_ARGC_SRC0C_ZXY          26
1181*4882a593Smuzhiyun #       define R300_FPI0_ARGC_SRC1C_ZXY          27
1182*4882a593Smuzhiyun #       define R300_FPI0_ARGC_SRC2C_ZXY          28
1183*4882a593Smuzhiyun #       define R300_FPI0_ARGC_SRC0CA_WZY         29
1184*4882a593Smuzhiyun #       define R300_FPI0_ARGC_SRC1CA_WZY         30
1185*4882a593Smuzhiyun #       define R300_FPI0_ARGC_SRC2CA_WZY         31
1186*4882a593Smuzhiyun 
1187*4882a593Smuzhiyun #       define R300_FPI0_ARG0C_SHIFT             0
1188*4882a593Smuzhiyun #       define R300_FPI0_ARG0C_MASK              (31 << 0)
1189*4882a593Smuzhiyun #       define R300_FPI0_ARG0C_NEG               (1 << 5)
1190*4882a593Smuzhiyun #       define R300_FPI0_ARG0C_ABS               (1 << 6)
1191*4882a593Smuzhiyun #       define R300_FPI0_ARG1C_SHIFT             7
1192*4882a593Smuzhiyun #       define R300_FPI0_ARG1C_MASK              (31 << 7)
1193*4882a593Smuzhiyun #       define R300_FPI0_ARG1C_NEG               (1 << 12)
1194*4882a593Smuzhiyun #       define R300_FPI0_ARG1C_ABS               (1 << 13)
1195*4882a593Smuzhiyun #       define R300_FPI0_ARG2C_SHIFT             14
1196*4882a593Smuzhiyun #       define R300_FPI0_ARG2C_MASK              (31 << 14)
1197*4882a593Smuzhiyun #       define R300_FPI0_ARG2C_NEG               (1 << 19)
1198*4882a593Smuzhiyun #       define R300_FPI0_ARG2C_ABS               (1 << 20)
1199*4882a593Smuzhiyun #       define R300_FPI0_SPECIAL_LRP             (1 << 21)
1200*4882a593Smuzhiyun #       define R300_FPI0_OUTC_MAD                (0 << 23)
1201*4882a593Smuzhiyun #       define R300_FPI0_OUTC_DP3                (1 << 23)
1202*4882a593Smuzhiyun #       define R300_FPI0_OUTC_DP4                (2 << 23)
1203*4882a593Smuzhiyun #       define R300_FPI0_OUTC_MIN                (4 << 23)
1204*4882a593Smuzhiyun #       define R300_FPI0_OUTC_MAX                (5 << 23)
1205*4882a593Smuzhiyun #       define R300_FPI0_OUTC_CMPH               (7 << 23)
1206*4882a593Smuzhiyun #       define R300_FPI0_OUTC_CMP                (8 << 23)
1207*4882a593Smuzhiyun #       define R300_FPI0_OUTC_FRC                (9 << 23)
1208*4882a593Smuzhiyun #       define R300_FPI0_OUTC_REPL_ALPHA         (10 << 23)
1209*4882a593Smuzhiyun #       define R300_FPI0_OUTC_SAT                (1 << 30)
1210*4882a593Smuzhiyun #       define R300_FPI0_INSERT_NOP              (1 << 31)
1211*4882a593Smuzhiyun 
1212*4882a593Smuzhiyun #define R300_PFS_INSTR2_0                   0x49C0
1213*4882a593Smuzhiyun #       define R300_FPI2_ARGA_SRC0C_X            0
1214*4882a593Smuzhiyun #       define R300_FPI2_ARGA_SRC0C_Y            1
1215*4882a593Smuzhiyun #       define R300_FPI2_ARGA_SRC0C_Z            2
1216*4882a593Smuzhiyun #       define R300_FPI2_ARGA_SRC1C_X            3
1217*4882a593Smuzhiyun #       define R300_FPI2_ARGA_SRC1C_Y            4
1218*4882a593Smuzhiyun #       define R300_FPI2_ARGA_SRC1C_Z            5
1219*4882a593Smuzhiyun #       define R300_FPI2_ARGA_SRC2C_X            6
1220*4882a593Smuzhiyun #       define R300_FPI2_ARGA_SRC2C_Y            7
1221*4882a593Smuzhiyun #       define R300_FPI2_ARGA_SRC2C_Z            8
1222*4882a593Smuzhiyun #       define R300_FPI2_ARGA_SRC0A              9
1223*4882a593Smuzhiyun #       define R300_FPI2_ARGA_SRC1A              10
1224*4882a593Smuzhiyun #       define R300_FPI2_ARGA_SRC2A              11
1225*4882a593Smuzhiyun #       define R300_FPI2_ARGA_SRC1A_LRP          15
1226*4882a593Smuzhiyun #       define R300_FPI2_ARGA_ZERO               16
1227*4882a593Smuzhiyun #       define R300_FPI2_ARGA_ONE                17
1228*4882a593Smuzhiyun 	/* GUESS */
1229*4882a593Smuzhiyun #       define R300_FPI2_ARGA_HALF               18
1230*4882a593Smuzhiyun #       define R300_FPI2_ARG0A_SHIFT             0
1231*4882a593Smuzhiyun #       define R300_FPI2_ARG0A_MASK              (31 << 0)
1232*4882a593Smuzhiyun #       define R300_FPI2_ARG0A_NEG               (1 << 5)
1233*4882a593Smuzhiyun 	/* GUESS */
1234*4882a593Smuzhiyun #	define R300_FPI2_ARG0A_ABS		 (1 << 6)
1235*4882a593Smuzhiyun #       define R300_FPI2_ARG1A_SHIFT             7
1236*4882a593Smuzhiyun #       define R300_FPI2_ARG1A_MASK              (31 << 7)
1237*4882a593Smuzhiyun #       define R300_FPI2_ARG1A_NEG               (1 << 12)
1238*4882a593Smuzhiyun 	/* GUESS */
1239*4882a593Smuzhiyun #	define R300_FPI2_ARG1A_ABS		 (1 << 13)
1240*4882a593Smuzhiyun #       define R300_FPI2_ARG2A_SHIFT             14
1241*4882a593Smuzhiyun #       define R300_FPI2_ARG2A_MASK              (31 << 14)
1242*4882a593Smuzhiyun #       define R300_FPI2_ARG2A_NEG               (1 << 19)
1243*4882a593Smuzhiyun 	/* GUESS */
1244*4882a593Smuzhiyun #	define R300_FPI2_ARG2A_ABS		 (1 << 20)
1245*4882a593Smuzhiyun #       define R300_FPI2_SPECIAL_LRP             (1 << 21)
1246*4882a593Smuzhiyun #       define R300_FPI2_OUTA_MAD                (0 << 23)
1247*4882a593Smuzhiyun #       define R300_FPI2_OUTA_DP4                (1 << 23)
1248*4882a593Smuzhiyun #       define R300_FPI2_OUTA_MIN                (2 << 23)
1249*4882a593Smuzhiyun #       define R300_FPI2_OUTA_MAX                (3 << 23)
1250*4882a593Smuzhiyun #       define R300_FPI2_OUTA_CMP                (6 << 23)
1251*4882a593Smuzhiyun #       define R300_FPI2_OUTA_FRC                (7 << 23)
1252*4882a593Smuzhiyun #       define R300_FPI2_OUTA_EX2                (8 << 23)
1253*4882a593Smuzhiyun #       define R300_FPI2_OUTA_LG2                (9 << 23)
1254*4882a593Smuzhiyun #       define R300_FPI2_OUTA_RCP                (10 << 23)
1255*4882a593Smuzhiyun #       define R300_FPI2_OUTA_RSQ                (11 << 23)
1256*4882a593Smuzhiyun #       define R300_FPI2_OUTA_SAT                (1 << 30)
1257*4882a593Smuzhiyun #       define R300_FPI2_UNKNOWN_31              (1 << 31)
1258*4882a593Smuzhiyun /* END: Fragment program instruction set */
1259*4882a593Smuzhiyun 
1260*4882a593Smuzhiyun /* Fog state and color */
1261*4882a593Smuzhiyun #define R300_RE_FOG_STATE                   0x4BC0
1262*4882a593Smuzhiyun #       define R300_FOG_ENABLE                   (1 << 0)
1263*4882a593Smuzhiyun #	define R300_FOG_MODE_LINEAR              (0 << 1)
1264*4882a593Smuzhiyun #	define R300_FOG_MODE_EXP                 (1 << 1)
1265*4882a593Smuzhiyun #	define R300_FOG_MODE_EXP2                (2 << 1)
1266*4882a593Smuzhiyun #	define R300_FOG_MODE_MASK                (3 << 1)
1267*4882a593Smuzhiyun #define R300_FOG_COLOR_R                    0x4BC8
1268*4882a593Smuzhiyun #define R300_FOG_COLOR_G                    0x4BCC
1269*4882a593Smuzhiyun #define R300_FOG_COLOR_B                    0x4BD0
1270*4882a593Smuzhiyun 
1271*4882a593Smuzhiyun #define R300_PP_ALPHA_TEST                  0x4BD4
1272*4882a593Smuzhiyun #       define R300_REF_ALPHA_MASK               0x000000ff
1273*4882a593Smuzhiyun #       define R300_ALPHA_TEST_FAIL              (0 << 8)
1274*4882a593Smuzhiyun #       define R300_ALPHA_TEST_LESS              (1 << 8)
1275*4882a593Smuzhiyun #       define R300_ALPHA_TEST_LEQUAL            (3 << 8)
1276*4882a593Smuzhiyun #       define R300_ALPHA_TEST_EQUAL             (2 << 8)
1277*4882a593Smuzhiyun #       define R300_ALPHA_TEST_GEQUAL            (6 << 8)
1278*4882a593Smuzhiyun #       define R300_ALPHA_TEST_GREATER           (4 << 8)
1279*4882a593Smuzhiyun #       define R300_ALPHA_TEST_NEQUAL            (5 << 8)
1280*4882a593Smuzhiyun #       define R300_ALPHA_TEST_PASS              (7 << 8)
1281*4882a593Smuzhiyun #       define R300_ALPHA_TEST_OP_MASK           (7 << 8)
1282*4882a593Smuzhiyun #       define R300_ALPHA_TEST_ENABLE            (1 << 11)
1283*4882a593Smuzhiyun 
1284*4882a593Smuzhiyun /* gap */
1285*4882a593Smuzhiyun 
1286*4882a593Smuzhiyun /* Fragment program parameters in 7.16 floating point */
1287*4882a593Smuzhiyun #define R300_PFS_PARAM_0_X                  0x4C00
1288*4882a593Smuzhiyun #define R300_PFS_PARAM_0_Y                  0x4C04
1289*4882a593Smuzhiyun #define R300_PFS_PARAM_0_Z                  0x4C08
1290*4882a593Smuzhiyun #define R300_PFS_PARAM_0_W                  0x4C0C
1291*4882a593Smuzhiyun /* GUESS: PARAM_31 is last, based on native limits reported by fglrx */
1292*4882a593Smuzhiyun #define R300_PFS_PARAM_31_X                 0x4DF0
1293*4882a593Smuzhiyun #define R300_PFS_PARAM_31_Y                 0x4DF4
1294*4882a593Smuzhiyun #define R300_PFS_PARAM_31_Z                 0x4DF8
1295*4882a593Smuzhiyun #define R300_PFS_PARAM_31_W                 0x4DFC
1296*4882a593Smuzhiyun 
1297*4882a593Smuzhiyun /* Notes:
1298*4882a593Smuzhiyun  * - AFAIK fglrx always sets BLEND_UNKNOWN when blending is used in
1299*4882a593Smuzhiyun  *   the application
1300*4882a593Smuzhiyun  * - AFAIK fglrx always sets BLEND_NO_SEPARATE when CBLEND and ABLEND
1301*4882a593Smuzhiyun  *    are set to the same
1302*4882a593Smuzhiyun  *   function (both registers are always set up completely in any case)
1303*4882a593Smuzhiyun  * - Most blend flags are simply copied from R200 and not tested yet
1304*4882a593Smuzhiyun  */
1305*4882a593Smuzhiyun #define R300_RB3D_CBLEND                    0x4E04
1306*4882a593Smuzhiyun #define R300_RB3D_ABLEND                    0x4E08
1307*4882a593Smuzhiyun /* the following only appear in CBLEND */
1308*4882a593Smuzhiyun #       define R300_BLEND_ENABLE                     (1 << 0)
1309*4882a593Smuzhiyun #       define R300_BLEND_UNKNOWN                    (3 << 1)
1310*4882a593Smuzhiyun #       define R300_BLEND_NO_SEPARATE                (1 << 3)
1311*4882a593Smuzhiyun /* the following are shared between CBLEND and ABLEND */
1312*4882a593Smuzhiyun #       define R300_FCN_MASK                         (3  << 12)
1313*4882a593Smuzhiyun #       define R300_COMB_FCN_ADD_CLAMP               (0  << 12)
1314*4882a593Smuzhiyun #       define R300_COMB_FCN_ADD_NOCLAMP             (1  << 12)
1315*4882a593Smuzhiyun #       define R300_COMB_FCN_SUB_CLAMP               (2  << 12)
1316*4882a593Smuzhiyun #       define R300_COMB_FCN_SUB_NOCLAMP             (3  << 12)
1317*4882a593Smuzhiyun #       define R300_COMB_FCN_MIN                     (4  << 12)
1318*4882a593Smuzhiyun #       define R300_COMB_FCN_MAX                     (5  << 12)
1319*4882a593Smuzhiyun #       define R300_COMB_FCN_RSUB_CLAMP              (6  << 12)
1320*4882a593Smuzhiyun #       define R300_COMB_FCN_RSUB_NOCLAMP            (7  << 12)
1321*4882a593Smuzhiyun #       define R300_BLEND_GL_ZERO                    (32)
1322*4882a593Smuzhiyun #       define R300_BLEND_GL_ONE                     (33)
1323*4882a593Smuzhiyun #       define R300_BLEND_GL_SRC_COLOR               (34)
1324*4882a593Smuzhiyun #       define R300_BLEND_GL_ONE_MINUS_SRC_COLOR     (35)
1325*4882a593Smuzhiyun #       define R300_BLEND_GL_DST_COLOR               (36)
1326*4882a593Smuzhiyun #       define R300_BLEND_GL_ONE_MINUS_DST_COLOR     (37)
1327*4882a593Smuzhiyun #       define R300_BLEND_GL_SRC_ALPHA               (38)
1328*4882a593Smuzhiyun #       define R300_BLEND_GL_ONE_MINUS_SRC_ALPHA     (39)
1329*4882a593Smuzhiyun #       define R300_BLEND_GL_DST_ALPHA               (40)
1330*4882a593Smuzhiyun #       define R300_BLEND_GL_ONE_MINUS_DST_ALPHA     (41)
1331*4882a593Smuzhiyun #       define R300_BLEND_GL_SRC_ALPHA_SATURATE      (42)
1332*4882a593Smuzhiyun #       define R300_BLEND_GL_CONST_COLOR             (43)
1333*4882a593Smuzhiyun #       define R300_BLEND_GL_ONE_MINUS_CONST_COLOR   (44)
1334*4882a593Smuzhiyun #       define R300_BLEND_GL_CONST_ALPHA             (45)
1335*4882a593Smuzhiyun #       define R300_BLEND_GL_ONE_MINUS_CONST_ALPHA   (46)
1336*4882a593Smuzhiyun #       define R300_BLEND_MASK                       (63)
1337*4882a593Smuzhiyun #       define R300_SRC_BLEND_SHIFT                  (16)
1338*4882a593Smuzhiyun #       define R300_DST_BLEND_SHIFT                  (24)
1339*4882a593Smuzhiyun #define R300_RB3D_BLEND_COLOR               0x4E10
1340*4882a593Smuzhiyun #define R300_RB3D_COLORMASK                 0x4E0C
1341*4882a593Smuzhiyun #       define R300_COLORMASK0_B                 (1<<0)
1342*4882a593Smuzhiyun #       define R300_COLORMASK0_G                 (1<<1)
1343*4882a593Smuzhiyun #       define R300_COLORMASK0_R                 (1<<2)
1344*4882a593Smuzhiyun #       define R300_COLORMASK0_A                 (1<<3)
1345*4882a593Smuzhiyun 
1346*4882a593Smuzhiyun /* gap */
1347*4882a593Smuzhiyun 
1348*4882a593Smuzhiyun #define R300_RB3D_COLOROFFSET0              0x4E28
1349*4882a593Smuzhiyun #       define R300_COLOROFFSET_MASK             0xFFFFFFF0 /* GUESS */
1350*4882a593Smuzhiyun #define R300_RB3D_COLOROFFSET1              0x4E2C /* GUESS */
1351*4882a593Smuzhiyun #define R300_RB3D_COLOROFFSET2              0x4E30 /* GUESS */
1352*4882a593Smuzhiyun #define R300_RB3D_COLOROFFSET3              0x4E34 /* GUESS */
1353*4882a593Smuzhiyun 
1354*4882a593Smuzhiyun /* gap */
1355*4882a593Smuzhiyun 
1356*4882a593Smuzhiyun /* Bit 16: Larger tiles
1357*4882a593Smuzhiyun  * Bit 17: 4x2 tiles
1358*4882a593Smuzhiyun  * Bit 18: Extremely weird tile like, but some pixels duplicated?
1359*4882a593Smuzhiyun  */
1360*4882a593Smuzhiyun #define R300_RB3D_COLORPITCH0               0x4E38
1361*4882a593Smuzhiyun #       define R300_COLORPITCH_MASK              0x00001FF8 /* GUESS */
1362*4882a593Smuzhiyun #       define R300_COLOR_TILE_ENABLE            (1 << 16) /* GUESS */
1363*4882a593Smuzhiyun #       define R300_COLOR_MICROTILE_ENABLE       (1 << 17) /* GUESS */
1364*4882a593Smuzhiyun #       define R300_COLOR_MICROTILE_SQUARE_ENABLE (2 << 17)
1365*4882a593Smuzhiyun #       define R300_COLOR_ENDIAN_NO_SWAP         (0 << 18) /* GUESS */
1366*4882a593Smuzhiyun #       define R300_COLOR_ENDIAN_WORD_SWAP       (1 << 18) /* GUESS */
1367*4882a593Smuzhiyun #       define R300_COLOR_ENDIAN_DWORD_SWAP      (2 << 18) /* GUESS */
1368*4882a593Smuzhiyun #       define R300_COLOR_FORMAT_RGB565          (2 << 22)
1369*4882a593Smuzhiyun #       define R300_COLOR_FORMAT_ARGB8888        (3 << 22)
1370*4882a593Smuzhiyun #define R300_RB3D_COLORPITCH1               0x4E3C /* GUESS */
1371*4882a593Smuzhiyun #define R300_RB3D_COLORPITCH2               0x4E40 /* GUESS */
1372*4882a593Smuzhiyun #define R300_RB3D_COLORPITCH3               0x4E44 /* GUESS */
1373*4882a593Smuzhiyun 
1374*4882a593Smuzhiyun #define R300_RB3D_AARESOLVE_OFFSET          0x4E80
1375*4882a593Smuzhiyun #define R300_RB3D_AARESOLVE_PITCH           0x4E84
1376*4882a593Smuzhiyun #define R300_RB3D_AARESOLVE_CTL             0x4E88
1377*4882a593Smuzhiyun /* gap */
1378*4882a593Smuzhiyun 
1379*4882a593Smuzhiyun /* Guess by Vladimir.
1380*4882a593Smuzhiyun  * Set to 0A before 3D operations, set to 02 afterwards.
1381*4882a593Smuzhiyun  */
1382*4882a593Smuzhiyun /*#define R300_RB3D_DSTCACHE_CTLSTAT          0x4E4C*/
1383*4882a593Smuzhiyun #       define R300_RB3D_DSTCACHE_UNKNOWN_02             0x00000002
1384*4882a593Smuzhiyun #       define R300_RB3D_DSTCACHE_UNKNOWN_0A             0x0000000A
1385*4882a593Smuzhiyun 
1386*4882a593Smuzhiyun /* gap */
1387*4882a593Smuzhiyun /* There seems to be no "write only" setting, so use Z-test = ALWAYS
1388*4882a593Smuzhiyun  * for this.
1389*4882a593Smuzhiyun  * Bit (1<<8) is the "test" bit. so plain write is 6  - vd
1390*4882a593Smuzhiyun  */
1391*4882a593Smuzhiyun #define R300_ZB_CNTL                             0x4F00
1392*4882a593Smuzhiyun #	define R300_STENCIL_ENABLE		 (1 << 0)
1393*4882a593Smuzhiyun #	define R300_Z_ENABLE		         (1 << 1)
1394*4882a593Smuzhiyun #	define R300_Z_WRITE_ENABLE		 (1 << 2)
1395*4882a593Smuzhiyun #	define R300_Z_SIGNED_COMPARE		 (1 << 3)
1396*4882a593Smuzhiyun #	define R300_STENCIL_FRONT_BACK		 (1 << 4)
1397*4882a593Smuzhiyun 
1398*4882a593Smuzhiyun #define R300_ZB_ZSTENCILCNTL                   0x4f04
1399*4882a593Smuzhiyun 	/* functions */
1400*4882a593Smuzhiyun #	define R300_ZS_NEVER			0
1401*4882a593Smuzhiyun #	define R300_ZS_LESS			1
1402*4882a593Smuzhiyun #	define R300_ZS_LEQUAL			2
1403*4882a593Smuzhiyun #	define R300_ZS_EQUAL			3
1404*4882a593Smuzhiyun #	define R300_ZS_GEQUAL			4
1405*4882a593Smuzhiyun #	define R300_ZS_GREATER			5
1406*4882a593Smuzhiyun #	define R300_ZS_NOTEQUAL			6
1407*4882a593Smuzhiyun #	define R300_ZS_ALWAYS			7
1408*4882a593Smuzhiyun #       define R300_ZS_MASK                     7
1409*4882a593Smuzhiyun 	/* operations */
1410*4882a593Smuzhiyun #	define R300_ZS_KEEP			0
1411*4882a593Smuzhiyun #	define R300_ZS_ZERO			1
1412*4882a593Smuzhiyun #	define R300_ZS_REPLACE			2
1413*4882a593Smuzhiyun #	define R300_ZS_INCR			3
1414*4882a593Smuzhiyun #	define R300_ZS_DECR			4
1415*4882a593Smuzhiyun #	define R300_ZS_INVERT			5
1416*4882a593Smuzhiyun #	define R300_ZS_INCR_WRAP		6
1417*4882a593Smuzhiyun #	define R300_ZS_DECR_WRAP		7
1418*4882a593Smuzhiyun #	define R300_Z_FUNC_SHIFT		0
1419*4882a593Smuzhiyun 	/* front and back refer to operations done for front
1420*4882a593Smuzhiyun 	   and back faces, i.e. separate stencil function support */
1421*4882a593Smuzhiyun #	define R300_S_FRONT_FUNC_SHIFT	        3
1422*4882a593Smuzhiyun #	define R300_S_FRONT_SFAIL_OP_SHIFT	6
1423*4882a593Smuzhiyun #	define R300_S_FRONT_ZPASS_OP_SHIFT	9
1424*4882a593Smuzhiyun #	define R300_S_FRONT_ZFAIL_OP_SHIFT      12
1425*4882a593Smuzhiyun #	define R300_S_BACK_FUNC_SHIFT           15
1426*4882a593Smuzhiyun #	define R300_S_BACK_SFAIL_OP_SHIFT       18
1427*4882a593Smuzhiyun #	define R300_S_BACK_ZPASS_OP_SHIFT       21
1428*4882a593Smuzhiyun #	define R300_S_BACK_ZFAIL_OP_SHIFT       24
1429*4882a593Smuzhiyun 
1430*4882a593Smuzhiyun #define R300_ZB_STENCILREFMASK                        0x4f08
1431*4882a593Smuzhiyun #	define R300_STENCILREF_SHIFT       0
1432*4882a593Smuzhiyun #	define R300_STENCILREF_MASK        0x000000ff
1433*4882a593Smuzhiyun #	define R300_STENCILMASK_SHIFT      8
1434*4882a593Smuzhiyun #	define R300_STENCILMASK_MASK       0x0000ff00
1435*4882a593Smuzhiyun #	define R300_STENCILWRITEMASK_SHIFT 16
1436*4882a593Smuzhiyun #	define R300_STENCILWRITEMASK_MASK  0x00ff0000
1437*4882a593Smuzhiyun 
1438*4882a593Smuzhiyun /* gap */
1439*4882a593Smuzhiyun 
1440*4882a593Smuzhiyun #define R300_ZB_FORMAT                             0x4f10
1441*4882a593Smuzhiyun #	define R300_DEPTHFORMAT_16BIT_INT_Z   (0 << 0)
1442*4882a593Smuzhiyun #	define R300_DEPTHFORMAT_16BIT_13E3    (1 << 0)
1443*4882a593Smuzhiyun #	define R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL   (2 << 0)
1444*4882a593Smuzhiyun /* reserved up to (15 << 0) */
1445*4882a593Smuzhiyun #	define R300_INVERT_13E3_LEADING_ONES  (0 << 4)
1446*4882a593Smuzhiyun #	define R300_INVERT_13E3_LEADING_ZEROS (1 << 4)
1447*4882a593Smuzhiyun 
1448*4882a593Smuzhiyun #define R300_ZB_ZTOP                             0x4F14
1449*4882a593Smuzhiyun #	define R300_ZTOP_DISABLE                 (0 << 0)
1450*4882a593Smuzhiyun #	define R300_ZTOP_ENABLE                  (1 << 0)
1451*4882a593Smuzhiyun 
1452*4882a593Smuzhiyun /* gap */
1453*4882a593Smuzhiyun 
1454*4882a593Smuzhiyun #define R300_ZB_ZCACHE_CTLSTAT            0x4f18
1455*4882a593Smuzhiyun #       define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_NO_EFFECT      (0 << 0)
1456*4882a593Smuzhiyun #       define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE (1 << 0)
1457*4882a593Smuzhiyun #       define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_NO_EFFECT       (0 << 1)
1458*4882a593Smuzhiyun #       define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE            (1 << 1)
1459*4882a593Smuzhiyun #       define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_IDLE            (0 << 31)
1460*4882a593Smuzhiyun #       define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_BUSY            (1 << 31)
1461*4882a593Smuzhiyun 
1462*4882a593Smuzhiyun #define R300_ZB_BW_CNTL                     0x4f1c
1463*4882a593Smuzhiyun #	define R300_HIZ_DISABLE                              (0 << 0)
1464*4882a593Smuzhiyun #	define R300_HIZ_ENABLE                               (1 << 0)
1465*4882a593Smuzhiyun #	define R300_HIZ_MIN                                  (0 << 1)
1466*4882a593Smuzhiyun #	define R300_HIZ_MAX                                  (1 << 1)
1467*4882a593Smuzhiyun #	define R300_FAST_FILL_DISABLE                        (0 << 2)
1468*4882a593Smuzhiyun #	define R300_FAST_FILL_ENABLE                         (1 << 2)
1469*4882a593Smuzhiyun #	define R300_RD_COMP_DISABLE                          (0 << 3)
1470*4882a593Smuzhiyun #	define R300_RD_COMP_ENABLE                           (1 << 3)
1471*4882a593Smuzhiyun #	define R300_WR_COMP_DISABLE                          (0 << 4)
1472*4882a593Smuzhiyun #	define R300_WR_COMP_ENABLE                           (1 << 4)
1473*4882a593Smuzhiyun #	define R300_ZB_CB_CLEAR_RMW                          (0 << 5)
1474*4882a593Smuzhiyun #	define R300_ZB_CB_CLEAR_CACHE_LINEAR                 (1 << 5)
1475*4882a593Smuzhiyun #	define R300_FORCE_COMPRESSED_STENCIL_VALUE_DISABLE   (0 << 6)
1476*4882a593Smuzhiyun #	define R300_FORCE_COMPRESSED_STENCIL_VALUE_ENABLE    (1 << 6)
1477*4882a593Smuzhiyun 
1478*4882a593Smuzhiyun #	define R500_ZEQUAL_OPTIMIZE_ENABLE                   (0 << 7)
1479*4882a593Smuzhiyun #	define R500_ZEQUAL_OPTIMIZE_DISABLE                  (1 << 7)
1480*4882a593Smuzhiyun #	define R500_SEQUAL_OPTIMIZE_ENABLE                   (0 << 8)
1481*4882a593Smuzhiyun #	define R500_SEQUAL_OPTIMIZE_DISABLE                  (1 << 8)
1482*4882a593Smuzhiyun 
1483*4882a593Smuzhiyun #	define R500_BMASK_ENABLE                             (0 << 10)
1484*4882a593Smuzhiyun #	define R500_BMASK_DISABLE                            (1 << 10)
1485*4882a593Smuzhiyun #	define R500_HIZ_EQUAL_REJECT_DISABLE                 (0 << 11)
1486*4882a593Smuzhiyun #	define R500_HIZ_EQUAL_REJECT_ENABLE                  (1 << 11)
1487*4882a593Smuzhiyun #	define R500_HIZ_FP_EXP_BITS_DISABLE                  (0 << 12)
1488*4882a593Smuzhiyun #	define R500_HIZ_FP_EXP_BITS_1                        (1 << 12)
1489*4882a593Smuzhiyun #	define R500_HIZ_FP_EXP_BITS_2                        (2 << 12)
1490*4882a593Smuzhiyun #	define R500_HIZ_FP_EXP_BITS_3                        (3 << 12)
1491*4882a593Smuzhiyun #	define R500_HIZ_FP_EXP_BITS_4                        (4 << 12)
1492*4882a593Smuzhiyun #	define R500_HIZ_FP_EXP_BITS_5                        (5 << 12)
1493*4882a593Smuzhiyun #	define R500_HIZ_FP_INVERT_LEADING_ONES               (0 << 15)
1494*4882a593Smuzhiyun #	define R500_HIZ_FP_INVERT_LEADING_ZEROS              (1 << 15)
1495*4882a593Smuzhiyun #	define R500_TILE_OVERWRITE_RECOMPRESSION_ENABLE      (0 << 16)
1496*4882a593Smuzhiyun #	define R500_TILE_OVERWRITE_RECOMPRESSION_DISABLE     (1 << 16)
1497*4882a593Smuzhiyun #	define R500_CONTIGUOUS_6XAA_SAMPLES_ENABLE           (0 << 17)
1498*4882a593Smuzhiyun #	define R500_CONTIGUOUS_6XAA_SAMPLES_DISABLE          (1 << 17)
1499*4882a593Smuzhiyun #	define R500_PEQ_PACKING_DISABLE                      (0 << 18)
1500*4882a593Smuzhiyun #	define R500_PEQ_PACKING_ENABLE                       (1 << 18)
1501*4882a593Smuzhiyun #	define R500_COVERED_PTR_MASKING_DISABLE              (0 << 18)
1502*4882a593Smuzhiyun #	define R500_COVERED_PTR_MASKING_ENABLE               (1 << 18)
1503*4882a593Smuzhiyun 
1504*4882a593Smuzhiyun 
1505*4882a593Smuzhiyun /* gap */
1506*4882a593Smuzhiyun 
1507*4882a593Smuzhiyun /* Z Buffer Address Offset.
1508*4882a593Smuzhiyun  * Bits 31 to 5 are used for aligned Z buffer address offset for macro tiles.
1509*4882a593Smuzhiyun  */
1510*4882a593Smuzhiyun #define R300_ZB_DEPTHOFFSET               0x4f20
1511*4882a593Smuzhiyun 
1512*4882a593Smuzhiyun /* Z Buffer Pitch and Endian Control */
1513*4882a593Smuzhiyun #define R300_ZB_DEPTHPITCH                0x4f24
1514*4882a593Smuzhiyun #       define R300_DEPTHPITCH_MASK              0x00003FFC
1515*4882a593Smuzhiyun #       define R300_DEPTHMACROTILE_DISABLE      (0 << 16)
1516*4882a593Smuzhiyun #       define R300_DEPTHMACROTILE_ENABLE       (1 << 16)
1517*4882a593Smuzhiyun #       define R300_DEPTHMICROTILE_LINEAR       (0 << 17)
1518*4882a593Smuzhiyun #       define R300_DEPTHMICROTILE_TILED        (1 << 17)
1519*4882a593Smuzhiyun #       define R300_DEPTHMICROTILE_TILED_SQUARE (2 << 17)
1520*4882a593Smuzhiyun #       define R300_DEPTHENDIAN_NO_SWAP         (0 << 18)
1521*4882a593Smuzhiyun #       define R300_DEPTHENDIAN_WORD_SWAP       (1 << 18)
1522*4882a593Smuzhiyun #       define R300_DEPTHENDIAN_DWORD_SWAP      (2 << 18)
1523*4882a593Smuzhiyun #       define R300_DEPTHENDIAN_HALF_DWORD_SWAP (3 << 18)
1524*4882a593Smuzhiyun 
1525*4882a593Smuzhiyun /* Z Buffer Clear Value */
1526*4882a593Smuzhiyun #define R300_ZB_DEPTHCLEARVALUE                  0x4f28
1527*4882a593Smuzhiyun 
1528*4882a593Smuzhiyun #define R300_ZB_ZMASK_OFFSET			 0x4f30
1529*4882a593Smuzhiyun #define R300_ZB_ZMASK_PITCH			 0x4f34
1530*4882a593Smuzhiyun #define R300_ZB_ZMASK_WRINDEX			 0x4f38
1531*4882a593Smuzhiyun #define R300_ZB_ZMASK_DWORD			 0x4f3c
1532*4882a593Smuzhiyun #define R300_ZB_ZMASK_RDINDEX			 0x4f40
1533*4882a593Smuzhiyun 
1534*4882a593Smuzhiyun /* Hierarchical Z Memory Offset */
1535*4882a593Smuzhiyun #define R300_ZB_HIZ_OFFSET                       0x4f44
1536*4882a593Smuzhiyun 
1537*4882a593Smuzhiyun /* Hierarchical Z Write Index */
1538*4882a593Smuzhiyun #define R300_ZB_HIZ_WRINDEX                      0x4f48
1539*4882a593Smuzhiyun 
1540*4882a593Smuzhiyun /* Hierarchical Z Data */
1541*4882a593Smuzhiyun #define R300_ZB_HIZ_DWORD                        0x4f4c
1542*4882a593Smuzhiyun 
1543*4882a593Smuzhiyun /* Hierarchical Z Read Index */
1544*4882a593Smuzhiyun #define R300_ZB_HIZ_RDINDEX                      0x4f50
1545*4882a593Smuzhiyun 
1546*4882a593Smuzhiyun /* Hierarchical Z Pitch */
1547*4882a593Smuzhiyun #define R300_ZB_HIZ_PITCH                        0x4f54
1548*4882a593Smuzhiyun 
1549*4882a593Smuzhiyun /* Z Buffer Z Pass Counter Data */
1550*4882a593Smuzhiyun #define R300_ZB_ZPASS_DATA                       0x4f58
1551*4882a593Smuzhiyun 
1552*4882a593Smuzhiyun /* Z Buffer Z Pass Counter Address */
1553*4882a593Smuzhiyun #define R300_ZB_ZPASS_ADDR                       0x4f5c
1554*4882a593Smuzhiyun 
1555*4882a593Smuzhiyun /* Depth buffer X and Y coordinate offset */
1556*4882a593Smuzhiyun #define R300_ZB_DEPTHXY_OFFSET                   0x4f60
1557*4882a593Smuzhiyun #	define R300_DEPTHX_OFFSET_SHIFT  1
1558*4882a593Smuzhiyun #	define R300_DEPTHX_OFFSET_MASK   0x000007FE
1559*4882a593Smuzhiyun #	define R300_DEPTHY_OFFSET_SHIFT  17
1560*4882a593Smuzhiyun #	define R300_DEPTHY_OFFSET_MASK   0x07FE0000
1561*4882a593Smuzhiyun 
1562*4882a593Smuzhiyun /* Sets the fifo sizes */
1563*4882a593Smuzhiyun #define R500_ZB_FIFO_SIZE                        0x4fd0
1564*4882a593Smuzhiyun #	define R500_OP_FIFO_SIZE_FULL   (0 << 0)
1565*4882a593Smuzhiyun #	define R500_OP_FIFO_SIZE_HALF   (1 << 0)
1566*4882a593Smuzhiyun #	define R500_OP_FIFO_SIZE_QUATER (2 << 0)
1567*4882a593Smuzhiyun #	define R500_OP_FIFO_SIZE_EIGTHS (4 << 0)
1568*4882a593Smuzhiyun 
1569*4882a593Smuzhiyun /* Stencil Reference Value and Mask for backfacing quads */
1570*4882a593Smuzhiyun /* R300_ZB_STENCILREFMASK handles front face */
1571*4882a593Smuzhiyun #define R500_ZB_STENCILREFMASK_BF                0x4fd4
1572*4882a593Smuzhiyun #	define R500_STENCILREF_SHIFT       0
1573*4882a593Smuzhiyun #	define R500_STENCILREF_MASK        0x000000ff
1574*4882a593Smuzhiyun #	define R500_STENCILMASK_SHIFT      8
1575*4882a593Smuzhiyun #	define R500_STENCILMASK_MASK       0x0000ff00
1576*4882a593Smuzhiyun #	define R500_STENCILWRITEMASK_SHIFT 16
1577*4882a593Smuzhiyun #	define R500_STENCILWRITEMASK_MASK  0x00ff0000
1578*4882a593Smuzhiyun 
1579*4882a593Smuzhiyun /* BEGIN: Vertex program instruction set */
1580*4882a593Smuzhiyun 
1581*4882a593Smuzhiyun /* Every instruction is four dwords long:
1582*4882a593Smuzhiyun  *  DWORD 0: output and opcode
1583*4882a593Smuzhiyun  *  DWORD 1: first argument
1584*4882a593Smuzhiyun  *  DWORD 2: second argument
1585*4882a593Smuzhiyun  *  DWORD 3: third argument
1586*4882a593Smuzhiyun  *
1587*4882a593Smuzhiyun  * Notes:
1588*4882a593Smuzhiyun  *  - ABS r, a is implemented as MAX r, a, -a
1589*4882a593Smuzhiyun  *  - MOV is implemented as ADD to zero
1590*4882a593Smuzhiyun  *  - XPD is implemented as MUL + MAD
1591*4882a593Smuzhiyun  *  - FLR is implemented as FRC + ADD
1592*4882a593Smuzhiyun  *  - apparently, fglrx tries to schedule instructions so that there is at
1593*4882a593Smuzhiyun  *    least one instruction between the write to a temporary and the first
1594*4882a593Smuzhiyun  *    read from said temporary; however, violations of this scheduling are
1595*4882a593Smuzhiyun  *    allowed
1596*4882a593Smuzhiyun  *  - register indices seem to be unrelated with OpenGL aliasing to
1597*4882a593Smuzhiyun  *    conventional state
1598*4882a593Smuzhiyun  *  - only one attribute and one parameter can be loaded at a time; however,
1599*4882a593Smuzhiyun  *    the same attribute/parameter can be used for more than one argument
1600*4882a593Smuzhiyun  *  - the second software argument for POW is the third hardware argument
1601*4882a593Smuzhiyun  *    (no idea why)
1602*4882a593Smuzhiyun  *  - MAD with only temporaries as input seems to use VPI_OUT_SELECT_MAD_2
1603*4882a593Smuzhiyun  *
1604*4882a593Smuzhiyun  * There is some magic surrounding LIT:
1605*4882a593Smuzhiyun  *   The single argument is replicated across all three inputs, but swizzled:
1606*4882a593Smuzhiyun  *     First argument: xyzy
1607*4882a593Smuzhiyun  *     Second argument: xyzx
1608*4882a593Smuzhiyun  *     Third argument: xyzw
1609*4882a593Smuzhiyun  *   Whenever the result is used later in the fragment program, fglrx forces
1610*4882a593Smuzhiyun  *   x and w to be 1.0 in the input selection; I don't know whether this is
1611*4882a593Smuzhiyun  *   strictly necessary
1612*4882a593Smuzhiyun  */
1613*4882a593Smuzhiyun #define R300_VPI_OUT_OP_DOT                     (1 << 0)
1614*4882a593Smuzhiyun #define R300_VPI_OUT_OP_MUL                     (2 << 0)
1615*4882a593Smuzhiyun #define R300_VPI_OUT_OP_ADD                     (3 << 0)
1616*4882a593Smuzhiyun #define R300_VPI_OUT_OP_MAD                     (4 << 0)
1617*4882a593Smuzhiyun #define R300_VPI_OUT_OP_DST                     (5 << 0)
1618*4882a593Smuzhiyun #define R300_VPI_OUT_OP_FRC                     (6 << 0)
1619*4882a593Smuzhiyun #define R300_VPI_OUT_OP_MAX                     (7 << 0)
1620*4882a593Smuzhiyun #define R300_VPI_OUT_OP_MIN                     (8 << 0)
1621*4882a593Smuzhiyun #define R300_VPI_OUT_OP_SGE                     (9 << 0)
1622*4882a593Smuzhiyun #define R300_VPI_OUT_OP_SLT                     (10 << 0)
1623*4882a593Smuzhiyun 	/* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, vector(scalar, vector) */
1624*4882a593Smuzhiyun #define R300_VPI_OUT_OP_UNK12                   (12 << 0)
1625*4882a593Smuzhiyun #define R300_VPI_OUT_OP_ARL                     (13 << 0)
1626*4882a593Smuzhiyun #define R300_VPI_OUT_OP_EXP                     (65 << 0)
1627*4882a593Smuzhiyun #define R300_VPI_OUT_OP_LOG                     (66 << 0)
1628*4882a593Smuzhiyun 	/* Used in fog computations, scalar(scalar) */
1629*4882a593Smuzhiyun #define R300_VPI_OUT_OP_UNK67                   (67 << 0)
1630*4882a593Smuzhiyun #define R300_VPI_OUT_OP_LIT                     (68 << 0)
1631*4882a593Smuzhiyun #define R300_VPI_OUT_OP_POW                     (69 << 0)
1632*4882a593Smuzhiyun #define R300_VPI_OUT_OP_RCP                     (70 << 0)
1633*4882a593Smuzhiyun #define R300_VPI_OUT_OP_RSQ                     (72 << 0)
1634*4882a593Smuzhiyun 	/* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, scalar(scalar) */
1635*4882a593Smuzhiyun #define R300_VPI_OUT_OP_UNK73                   (73 << 0)
1636*4882a593Smuzhiyun #define R300_VPI_OUT_OP_EX2                     (75 << 0)
1637*4882a593Smuzhiyun #define R300_VPI_OUT_OP_LG2                     (76 << 0)
1638*4882a593Smuzhiyun #define R300_VPI_OUT_OP_MAD_2                   (128 << 0)
1639*4882a593Smuzhiyun 	/* all temps, vector(scalar, vector, vector) */
1640*4882a593Smuzhiyun #define R300_VPI_OUT_OP_UNK129                  (129 << 0)
1641*4882a593Smuzhiyun 
1642*4882a593Smuzhiyun #define R300_VPI_OUT_REG_CLASS_TEMPORARY        (0 << 8)
1643*4882a593Smuzhiyun #define R300_VPI_OUT_REG_CLASS_ADDR             (1 << 8)
1644*4882a593Smuzhiyun #define R300_VPI_OUT_REG_CLASS_RESULT           (2 << 8)
1645*4882a593Smuzhiyun #define R300_VPI_OUT_REG_CLASS_MASK             (31 << 8)
1646*4882a593Smuzhiyun 
1647*4882a593Smuzhiyun #define R300_VPI_OUT_REG_INDEX_SHIFT            13
1648*4882a593Smuzhiyun 	/* GUESS based on fglrx native limits */
1649*4882a593Smuzhiyun #define R300_VPI_OUT_REG_INDEX_MASK             (31 << 13)
1650*4882a593Smuzhiyun 
1651*4882a593Smuzhiyun #define R300_VPI_OUT_WRITE_X                    (1 << 20)
1652*4882a593Smuzhiyun #define R300_VPI_OUT_WRITE_Y                    (1 << 21)
1653*4882a593Smuzhiyun #define R300_VPI_OUT_WRITE_Z                    (1 << 22)
1654*4882a593Smuzhiyun #define R300_VPI_OUT_WRITE_W                    (1 << 23)
1655*4882a593Smuzhiyun 
1656*4882a593Smuzhiyun #define R300_VPI_IN_REG_CLASS_TEMPORARY         (0 << 0)
1657*4882a593Smuzhiyun #define R300_VPI_IN_REG_CLASS_ATTRIBUTE         (1 << 0)
1658*4882a593Smuzhiyun #define R300_VPI_IN_REG_CLASS_PARAMETER         (2 << 0)
1659*4882a593Smuzhiyun #define R300_VPI_IN_REG_CLASS_NONE              (9 << 0)
1660*4882a593Smuzhiyun #define R300_VPI_IN_REG_CLASS_MASK              (31 << 0)
1661*4882a593Smuzhiyun 
1662*4882a593Smuzhiyun #define R300_VPI_IN_REG_INDEX_SHIFT             5
1663*4882a593Smuzhiyun 	/* GUESS based on fglrx native limits */
1664*4882a593Smuzhiyun #define R300_VPI_IN_REG_INDEX_MASK              (255 << 5)
1665*4882a593Smuzhiyun 
1666*4882a593Smuzhiyun /* The R300 can select components from the input register arbitrarily.
1667*4882a593Smuzhiyun  * Use the following constants, shifted by the component shift you
1668*4882a593Smuzhiyun  * want to select
1669*4882a593Smuzhiyun  */
1670*4882a593Smuzhiyun #define R300_VPI_IN_SELECT_X    0
1671*4882a593Smuzhiyun #define R300_VPI_IN_SELECT_Y    1
1672*4882a593Smuzhiyun #define R300_VPI_IN_SELECT_Z    2
1673*4882a593Smuzhiyun #define R300_VPI_IN_SELECT_W    3
1674*4882a593Smuzhiyun #define R300_VPI_IN_SELECT_ZERO 4
1675*4882a593Smuzhiyun #define R300_VPI_IN_SELECT_ONE  5
1676*4882a593Smuzhiyun #define R300_VPI_IN_SELECT_MASK 7
1677*4882a593Smuzhiyun 
1678*4882a593Smuzhiyun #define R300_VPI_IN_X_SHIFT                     13
1679*4882a593Smuzhiyun #define R300_VPI_IN_Y_SHIFT                     16
1680*4882a593Smuzhiyun #define R300_VPI_IN_Z_SHIFT                     19
1681*4882a593Smuzhiyun #define R300_VPI_IN_W_SHIFT                     22
1682*4882a593Smuzhiyun 
1683*4882a593Smuzhiyun #define R300_VPI_IN_NEG_X                       (1 << 25)
1684*4882a593Smuzhiyun #define R300_VPI_IN_NEG_Y                       (1 << 26)
1685*4882a593Smuzhiyun #define R300_VPI_IN_NEG_Z                       (1 << 27)
1686*4882a593Smuzhiyun #define R300_VPI_IN_NEG_W                       (1 << 28)
1687*4882a593Smuzhiyun /* END: Vertex program instruction set */
1688*4882a593Smuzhiyun 
1689*4882a593Smuzhiyun /* BEGIN: Packet 3 commands */
1690*4882a593Smuzhiyun 
1691*4882a593Smuzhiyun /* A primitive emission dword. */
1692*4882a593Smuzhiyun #define R300_PRIM_TYPE_NONE                     (0 << 0)
1693*4882a593Smuzhiyun #define R300_PRIM_TYPE_POINT                    (1 << 0)
1694*4882a593Smuzhiyun #define R300_PRIM_TYPE_LINE                     (2 << 0)
1695*4882a593Smuzhiyun #define R300_PRIM_TYPE_LINE_STRIP               (3 << 0)
1696*4882a593Smuzhiyun #define R300_PRIM_TYPE_TRI_LIST                 (4 << 0)
1697*4882a593Smuzhiyun #define R300_PRIM_TYPE_TRI_FAN                  (5 << 0)
1698*4882a593Smuzhiyun #define R300_PRIM_TYPE_TRI_STRIP                (6 << 0)
1699*4882a593Smuzhiyun #define R300_PRIM_TYPE_TRI_TYPE2                (7 << 0)
1700*4882a593Smuzhiyun #define R300_PRIM_TYPE_RECT_LIST                (8 << 0)
1701*4882a593Smuzhiyun #define R300_PRIM_TYPE_3VRT_POINT_LIST          (9 << 0)
1702*4882a593Smuzhiyun #define R300_PRIM_TYPE_3VRT_LINE_LIST           (10 << 0)
1703*4882a593Smuzhiyun 	/* GUESS (based on r200) */
1704*4882a593Smuzhiyun #define R300_PRIM_TYPE_POINT_SPRITES            (11 << 0)
1705*4882a593Smuzhiyun #define R300_PRIM_TYPE_LINE_LOOP                (12 << 0)
1706*4882a593Smuzhiyun #define R300_PRIM_TYPE_QUADS                    (13 << 0)
1707*4882a593Smuzhiyun #define R300_PRIM_TYPE_QUAD_STRIP               (14 << 0)
1708*4882a593Smuzhiyun #define R300_PRIM_TYPE_POLYGON                  (15 << 0)
1709*4882a593Smuzhiyun #define R300_PRIM_TYPE_MASK                     0xF
1710*4882a593Smuzhiyun #define R300_PRIM_WALK_IND                      (1 << 4)
1711*4882a593Smuzhiyun #define R300_PRIM_WALK_LIST                     (2 << 4)
1712*4882a593Smuzhiyun #define R300_PRIM_WALK_RING                     (3 << 4)
1713*4882a593Smuzhiyun #define R300_PRIM_WALK_MASK                     (3 << 4)
1714*4882a593Smuzhiyun 	/* GUESS (based on r200) */
1715*4882a593Smuzhiyun #define R300_PRIM_COLOR_ORDER_BGRA              (0 << 6)
1716*4882a593Smuzhiyun #define R300_PRIM_COLOR_ORDER_RGBA              (1 << 6)
1717*4882a593Smuzhiyun #define R300_PRIM_NUM_VERTICES_SHIFT            16
1718*4882a593Smuzhiyun #define R300_PRIM_NUM_VERTICES_MASK             0xffff
1719*4882a593Smuzhiyun 
1720*4882a593Smuzhiyun /* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR.
1721*4882a593Smuzhiyun  * Two parameter dwords:
1722*4882a593Smuzhiyun  * 0. The first parameter appears to be always 0
1723*4882a593Smuzhiyun  * 1. The second parameter is a standard primitive emission dword.
1724*4882a593Smuzhiyun  */
1725*4882a593Smuzhiyun #define R300_PACKET3_3D_DRAW_VBUF           0x00002800
1726*4882a593Smuzhiyun 
1727*4882a593Smuzhiyun /* Specify the full set of vertex arrays as (address, stride).
1728*4882a593Smuzhiyun  * The first parameter is the number of vertex arrays specified.
1729*4882a593Smuzhiyun  * The rest of the command is a variable length list of blocks, where
1730*4882a593Smuzhiyun  * each block is three dwords long and specifies two arrays.
1731*4882a593Smuzhiyun  * The first dword of a block is split into two words, the lower significant
1732*4882a593Smuzhiyun  * word refers to the first array, the more significant word to the second
1733*4882a593Smuzhiyun  * array in the block.
1734*4882a593Smuzhiyun  * The low byte of each word contains the size of an array entry in dwords,
1735*4882a593Smuzhiyun  * the high byte contains the stride of the array.
1736*4882a593Smuzhiyun  * The second dword of a block contains the pointer to the first array,
1737*4882a593Smuzhiyun  * the third dword of a block contains the pointer to the second array.
1738*4882a593Smuzhiyun  * Note that if the total number of arrays is odd, the third dword of
1739*4882a593Smuzhiyun  * the last block is omitted.
1740*4882a593Smuzhiyun  */
1741*4882a593Smuzhiyun #define R300_PACKET3_3D_LOAD_VBPNTR         0x00002F00
1742*4882a593Smuzhiyun 
1743*4882a593Smuzhiyun #define R300_PACKET3_INDX_BUFFER            0x00003300
1744*4882a593Smuzhiyun #    define R300_EB_UNK1_SHIFT                      24
1745*4882a593Smuzhiyun #    define R300_EB_UNK1                    (0x80<<24)
1746*4882a593Smuzhiyun #    define R300_EB_UNK2                        0x0810
1747*4882a593Smuzhiyun #define R300_PACKET3_3D_DRAW_VBUF_2         0x00003400
1748*4882a593Smuzhiyun #define R300_PACKET3_3D_DRAW_INDX_2         0x00003600
1749*4882a593Smuzhiyun 
1750*4882a593Smuzhiyun /* END: Packet 3 commands */
1751*4882a593Smuzhiyun 
1752*4882a593Smuzhiyun 
1753*4882a593Smuzhiyun /* Color formats for 2d packets
1754*4882a593Smuzhiyun  */
1755*4882a593Smuzhiyun #define R300_CP_COLOR_FORMAT_CI8	2
1756*4882a593Smuzhiyun #define R300_CP_COLOR_FORMAT_ARGB1555	3
1757*4882a593Smuzhiyun #define R300_CP_COLOR_FORMAT_RGB565	4
1758*4882a593Smuzhiyun #define R300_CP_COLOR_FORMAT_ARGB8888	6
1759*4882a593Smuzhiyun #define R300_CP_COLOR_FORMAT_RGB332	7
1760*4882a593Smuzhiyun #define R300_CP_COLOR_FORMAT_RGB8	9
1761*4882a593Smuzhiyun #define R300_CP_COLOR_FORMAT_ARGB4444	15
1762*4882a593Smuzhiyun 
1763*4882a593Smuzhiyun /*
1764*4882a593Smuzhiyun  * CP type-3 packets
1765*4882a593Smuzhiyun  */
1766*4882a593Smuzhiyun #define R300_CP_CMD_BITBLT_MULTI	0xC0009B00
1767*4882a593Smuzhiyun 
1768*4882a593Smuzhiyun #define R500_VAP_INDEX_OFFSET		0x208c
1769*4882a593Smuzhiyun 
1770*4882a593Smuzhiyun #define R500_GA_US_VECTOR_INDEX         0x4250
1771*4882a593Smuzhiyun #define R500_GA_US_VECTOR_DATA          0x4254
1772*4882a593Smuzhiyun 
1773*4882a593Smuzhiyun #define R500_RS_IP_0                    0x4074
1774*4882a593Smuzhiyun #define R500_RS_INST_0                  0x4320
1775*4882a593Smuzhiyun 
1776*4882a593Smuzhiyun #define R500_US_CONFIG                  0x4600
1777*4882a593Smuzhiyun 
1778*4882a593Smuzhiyun #define R500_US_FC_CTRL			0x4624
1779*4882a593Smuzhiyun #define R500_US_CODE_ADDR		0x4630
1780*4882a593Smuzhiyun 
1781*4882a593Smuzhiyun #define R500_RB3D_COLOR_CLEAR_VALUE_AR  0x46c0
1782*4882a593Smuzhiyun #define R500_RB3D_CONSTANT_COLOR_AR     0x4ef8
1783*4882a593Smuzhiyun 
1784*4882a593Smuzhiyun #define R300_SU_REG_DEST                0x42c8
1785*4882a593Smuzhiyun #define RV530_FG_ZBREG_DEST             0x4be8
1786*4882a593Smuzhiyun #define R300_ZB_ZPASS_DATA              0x4f58
1787*4882a593Smuzhiyun #define R300_ZB_ZPASS_ADDR              0x4f5c
1788*4882a593Smuzhiyun 
1789*4882a593Smuzhiyun #endif /* _R300_REG_H */
1790