xref: /OK3568_Linux_fs/kernel/drivers/gpu/drm/panfrost/panfrost_regs.h (revision 4882a59341e53eb6f0b4789bf948001014eff981)
1*4882a593Smuzhiyun /* SPDX-License-Identifier: GPL-2.0 */
2*4882a593Smuzhiyun /* Copyright 2018 Marty E. Plummer <hanetzer@startmail.com> */
3*4882a593Smuzhiyun /* Copyright 2019 Linaro, Ltd, Rob Herring <robh@kernel.org> */
4*4882a593Smuzhiyun /*
5*4882a593Smuzhiyun  * Register definitions based on mali_midg_regmap.h
6*4882a593Smuzhiyun  * (C) COPYRIGHT 2010-2018 ARM Limited. All rights reserved.
7*4882a593Smuzhiyun  */
8*4882a593Smuzhiyun #ifndef __PANFROST_REGS_H__
9*4882a593Smuzhiyun #define __PANFROST_REGS_H__
10*4882a593Smuzhiyun 
11*4882a593Smuzhiyun #define GPU_ID				0x00
12*4882a593Smuzhiyun #define GPU_L2_FEATURES			0x004	/* (RO) Level 2 cache features */
13*4882a593Smuzhiyun #define GPU_CORE_FEATURES		0x008	/* (RO) Shader Core Features */
14*4882a593Smuzhiyun #define GPU_TILER_FEATURES		0x00C	/* (RO) Tiler Features */
15*4882a593Smuzhiyun #define GPU_MEM_FEATURES		0x010	/* (RO) Memory system features */
16*4882a593Smuzhiyun #define   GROUPS_L2_COHERENT		BIT(0)	/* Cores groups are l2 coherent */
17*4882a593Smuzhiyun 
18*4882a593Smuzhiyun #define GPU_MMU_FEATURES		0x014	/* (RO) MMU features */
19*4882a593Smuzhiyun #define GPU_AS_PRESENT			0x018	/* (RO) Address space slots present */
20*4882a593Smuzhiyun #define GPU_JS_PRESENT			0x01C	/* (RO) Job slots present */
21*4882a593Smuzhiyun 
22*4882a593Smuzhiyun #define GPU_INT_RAWSTAT			0x20
23*4882a593Smuzhiyun #define GPU_INT_CLEAR			0x24
24*4882a593Smuzhiyun #define GPU_INT_MASK			0x28
25*4882a593Smuzhiyun #define GPU_INT_STAT			0x2c
26*4882a593Smuzhiyun #define   GPU_IRQ_FAULT			BIT(0)
27*4882a593Smuzhiyun #define   GPU_IRQ_MULTIPLE_FAULT	BIT(7)
28*4882a593Smuzhiyun #define   GPU_IRQ_RESET_COMPLETED	BIT(8)
29*4882a593Smuzhiyun #define   GPU_IRQ_POWER_CHANGED		BIT(9)
30*4882a593Smuzhiyun #define   GPU_IRQ_POWER_CHANGED_ALL	BIT(10)
31*4882a593Smuzhiyun #define   GPU_IRQ_PERFCNT_SAMPLE_COMPLETED BIT(16)
32*4882a593Smuzhiyun #define   GPU_IRQ_CLEAN_CACHES_COMPLETED BIT(17)
33*4882a593Smuzhiyun #define   GPU_IRQ_MASK_ALL			 \
34*4882a593Smuzhiyun 	  (GPU_IRQ_FAULT			|\
35*4882a593Smuzhiyun 	   GPU_IRQ_MULTIPLE_FAULT		|\
36*4882a593Smuzhiyun 	   GPU_IRQ_RESET_COMPLETED		|\
37*4882a593Smuzhiyun 	   GPU_IRQ_POWER_CHANGED		|\
38*4882a593Smuzhiyun 	   GPU_IRQ_POWER_CHANGED_ALL		|\
39*4882a593Smuzhiyun 	   GPU_IRQ_PERFCNT_SAMPLE_COMPLETED	|\
40*4882a593Smuzhiyun 	   GPU_IRQ_CLEAN_CACHES_COMPLETED)
41*4882a593Smuzhiyun #define GPU_IRQ_MASK_ERROR	   		\
42*4882a593Smuzhiyun 	(					\
43*4882a593Smuzhiyun 	 GPU_IRQ_FAULT				|\
44*4882a593Smuzhiyun 	 GPU_IRQ_MULTIPLE_FAULT)
45*4882a593Smuzhiyun #define GPU_CMD				0x30
46*4882a593Smuzhiyun #define   GPU_CMD_SOFT_RESET		0x01
47*4882a593Smuzhiyun #define   GPU_CMD_PERFCNT_CLEAR		0x03
48*4882a593Smuzhiyun #define   GPU_CMD_PERFCNT_SAMPLE	0x04
49*4882a593Smuzhiyun #define   GPU_CMD_CLEAN_CACHES		0x07
50*4882a593Smuzhiyun #define   GPU_CMD_CLEAN_INV_CACHES	0x08
51*4882a593Smuzhiyun #define GPU_STATUS			0x34
52*4882a593Smuzhiyun #define   GPU_STATUS_PRFCNT_ACTIVE	BIT(2)
53*4882a593Smuzhiyun #define GPU_LATEST_FLUSH_ID		0x38
54*4882a593Smuzhiyun #define GPU_PWR_KEY			0x50	/* (WO) Power manager key register */
55*4882a593Smuzhiyun #define  GPU_PWR_KEY_UNLOCK		0x2968A819
56*4882a593Smuzhiyun #define GPU_PWR_OVERRIDE0		0x54	/* (RW) Power manager override settings */
57*4882a593Smuzhiyun #define GPU_PWR_OVERRIDE1		0x58	/* (RW) Power manager override settings */
58*4882a593Smuzhiyun #define GPU_FAULT_STATUS		0x3C
59*4882a593Smuzhiyun #define GPU_FAULT_ADDRESS_LO		0x40
60*4882a593Smuzhiyun #define GPU_FAULT_ADDRESS_HI		0x44
61*4882a593Smuzhiyun 
62*4882a593Smuzhiyun #define GPU_PERFCNT_BASE_LO		0x60
63*4882a593Smuzhiyun #define GPU_PERFCNT_BASE_HI		0x64
64*4882a593Smuzhiyun #define GPU_PERFCNT_CFG			0x68
65*4882a593Smuzhiyun #define   GPU_PERFCNT_CFG_MODE(x)	(x)
66*4882a593Smuzhiyun #define   GPU_PERFCNT_CFG_MODE_OFF	0
67*4882a593Smuzhiyun #define   GPU_PERFCNT_CFG_MODE_MANUAL	1
68*4882a593Smuzhiyun #define   GPU_PERFCNT_CFG_MODE_TILE	2
69*4882a593Smuzhiyun #define   GPU_PERFCNT_CFG_AS(x)		((x) << 4)
70*4882a593Smuzhiyun #define   GPU_PERFCNT_CFG_SETSEL(x)	((x) << 8)
71*4882a593Smuzhiyun #define GPU_PRFCNT_JM_EN		0x6c
72*4882a593Smuzhiyun #define GPU_PRFCNT_SHADER_EN		0x70
73*4882a593Smuzhiyun #define GPU_PRFCNT_TILER_EN		0x74
74*4882a593Smuzhiyun #define GPU_PRFCNT_MMU_L2_EN		0x7c
75*4882a593Smuzhiyun 
76*4882a593Smuzhiyun #define GPU_THREAD_MAX_THREADS		0x0A0	/* (RO) Maximum number of threads per core */
77*4882a593Smuzhiyun #define GPU_THREAD_MAX_WORKGROUP_SIZE	0x0A4	/* (RO) Maximum workgroup size */
78*4882a593Smuzhiyun #define GPU_THREAD_MAX_BARRIER_SIZE	0x0A8	/* (RO) Maximum threads waiting at a barrier */
79*4882a593Smuzhiyun #define GPU_THREAD_FEATURES		0x0AC	/* (RO) Thread features */
80*4882a593Smuzhiyun #define GPU_THREAD_TLS_ALLOC		0x310   /* (RO) Number of threads per core that
81*4882a593Smuzhiyun 						 * TLS must be allocated for */
82*4882a593Smuzhiyun 
83*4882a593Smuzhiyun #define GPU_TEXTURE_FEATURES(n)		(0x0B0 + ((n) * 4))
84*4882a593Smuzhiyun #define GPU_JS_FEATURES(n)		(0x0C0 + ((n) * 4))
85*4882a593Smuzhiyun 
86*4882a593Smuzhiyun #define GPU_SHADER_PRESENT_LO		0x100	/* (RO) Shader core present bitmap, low word */
87*4882a593Smuzhiyun #define GPU_SHADER_PRESENT_HI		0x104	/* (RO) Shader core present bitmap, high word */
88*4882a593Smuzhiyun #define GPU_TILER_PRESENT_LO		0x110	/* (RO) Tiler core present bitmap, low word */
89*4882a593Smuzhiyun #define GPU_TILER_PRESENT_HI		0x114	/* (RO) Tiler core present bitmap, high word */
90*4882a593Smuzhiyun 
91*4882a593Smuzhiyun #define GPU_L2_PRESENT_LO		0x120	/* (RO) Level 2 cache present bitmap, low word */
92*4882a593Smuzhiyun #define GPU_L2_PRESENT_HI		0x124	/* (RO) Level 2 cache present bitmap, high word */
93*4882a593Smuzhiyun 
94*4882a593Smuzhiyun #define GPU_COHERENCY_FEATURES		0x300	/* (RO) Coherency features present */
95*4882a593Smuzhiyun #define   COHERENCY_ACE_LITE		BIT(0)
96*4882a593Smuzhiyun #define   COHERENCY_ACE			BIT(1)
97*4882a593Smuzhiyun 
98*4882a593Smuzhiyun #define GPU_STACK_PRESENT_LO		0xE00   /* (RO) Core stack present bitmap, low word */
99*4882a593Smuzhiyun #define GPU_STACK_PRESENT_HI		0xE04   /* (RO) Core stack present bitmap, high word */
100*4882a593Smuzhiyun 
101*4882a593Smuzhiyun #define SHADER_READY_LO			0x140	/* (RO) Shader core ready bitmap, low word */
102*4882a593Smuzhiyun #define SHADER_READY_HI			0x144	/* (RO) Shader core ready bitmap, high word */
103*4882a593Smuzhiyun 
104*4882a593Smuzhiyun #define TILER_READY_LO			0x150	/* (RO) Tiler core ready bitmap, low word */
105*4882a593Smuzhiyun #define TILER_READY_HI			0x154	/* (RO) Tiler core ready bitmap, high word */
106*4882a593Smuzhiyun 
107*4882a593Smuzhiyun #define L2_READY_LO			0x160	/* (RO) Level 2 cache ready bitmap, low word */
108*4882a593Smuzhiyun #define L2_READY_HI			0x164	/* (RO) Level 2 cache ready bitmap, high word */
109*4882a593Smuzhiyun 
110*4882a593Smuzhiyun #define STACK_READY_LO			0xE10   /* (RO) Core stack ready bitmap, low word */
111*4882a593Smuzhiyun #define STACK_READY_HI			0xE14   /* (RO) Core stack ready bitmap, high word */
112*4882a593Smuzhiyun 
113*4882a593Smuzhiyun 
114*4882a593Smuzhiyun #define SHADER_PWRON_LO			0x180	/* (WO) Shader core power on bitmap, low word */
115*4882a593Smuzhiyun #define SHADER_PWRON_HI			0x184	/* (WO) Shader core power on bitmap, high word */
116*4882a593Smuzhiyun 
117*4882a593Smuzhiyun #define TILER_PWRON_LO			0x190	/* (WO) Tiler core power on bitmap, low word */
118*4882a593Smuzhiyun #define TILER_PWRON_HI			0x194	/* (WO) Tiler core power on bitmap, high word */
119*4882a593Smuzhiyun 
120*4882a593Smuzhiyun #define L2_PWRON_LO			0x1A0	/* (WO) Level 2 cache power on bitmap, low word */
121*4882a593Smuzhiyun #define L2_PWRON_HI			0x1A4	/* (WO) Level 2 cache power on bitmap, high word */
122*4882a593Smuzhiyun 
123*4882a593Smuzhiyun #define STACK_PWRON_LO			0xE20   /* (RO) Core stack power on bitmap, low word */
124*4882a593Smuzhiyun #define STACK_PWRON_HI			0xE24   /* (RO) Core stack power on bitmap, high word */
125*4882a593Smuzhiyun 
126*4882a593Smuzhiyun 
127*4882a593Smuzhiyun #define SHADER_PWROFF_LO		0x1C0	/* (WO) Shader core power off bitmap, low word */
128*4882a593Smuzhiyun #define SHADER_PWROFF_HI		0x1C4	/* (WO) Shader core power off bitmap, high word */
129*4882a593Smuzhiyun 
130*4882a593Smuzhiyun #define TILER_PWROFF_LO			0x1D0	/* (WO) Tiler core power off bitmap, low word */
131*4882a593Smuzhiyun #define TILER_PWROFF_HI			0x1D4	/* (WO) Tiler core power off bitmap, high word */
132*4882a593Smuzhiyun 
133*4882a593Smuzhiyun #define L2_PWROFF_LO			0x1E0	/* (WO) Level 2 cache power off bitmap, low word */
134*4882a593Smuzhiyun #define L2_PWROFF_HI			0x1E4	/* (WO) Level 2 cache power off bitmap, high word */
135*4882a593Smuzhiyun 
136*4882a593Smuzhiyun #define STACK_PWROFF_LO			0xE30   /* (RO) Core stack power off bitmap, low word */
137*4882a593Smuzhiyun #define STACK_PWROFF_HI			0xE34   /* (RO) Core stack power off bitmap, high word */
138*4882a593Smuzhiyun 
139*4882a593Smuzhiyun 
140*4882a593Smuzhiyun #define SHADER_PWRTRANS_LO		0x200	/* (RO) Shader core power transition bitmap, low word */
141*4882a593Smuzhiyun #define SHADER_PWRTRANS_HI		0x204	/* (RO) Shader core power transition bitmap, high word */
142*4882a593Smuzhiyun 
143*4882a593Smuzhiyun #define TILER_PWRTRANS_LO		0x210	/* (RO) Tiler core power transition bitmap, low word */
144*4882a593Smuzhiyun #define TILER_PWRTRANS_HI		0x214	/* (RO) Tiler core power transition bitmap, high word */
145*4882a593Smuzhiyun 
146*4882a593Smuzhiyun #define L2_PWRTRANS_LO			0x220	/* (RO) Level 2 cache power transition bitmap, low word */
147*4882a593Smuzhiyun #define L2_PWRTRANS_HI			0x224	/* (RO) Level 2 cache power transition bitmap, high word */
148*4882a593Smuzhiyun 
149*4882a593Smuzhiyun #define STACK_PWRTRANS_LO		0xE40   /* (RO) Core stack power transition bitmap, low word */
150*4882a593Smuzhiyun #define STACK_PWRTRANS_HI		0xE44   /* (RO) Core stack power transition bitmap, high word */
151*4882a593Smuzhiyun 
152*4882a593Smuzhiyun 
153*4882a593Smuzhiyun #define SHADER_PWRACTIVE_LO		0x240	/* (RO) Shader core active bitmap, low word */
154*4882a593Smuzhiyun #define SHADER_PWRACTIVE_HI		0x244	/* (RO) Shader core active bitmap, high word */
155*4882a593Smuzhiyun 
156*4882a593Smuzhiyun #define TILER_PWRACTIVE_LO		0x250	/* (RO) Tiler core active bitmap, low word */
157*4882a593Smuzhiyun #define TILER_PWRACTIVE_HI		0x254	/* (RO) Tiler core active bitmap, high word */
158*4882a593Smuzhiyun 
159*4882a593Smuzhiyun #define L2_PWRACTIVE_LO			0x260	/* (RO) Level 2 cache active bitmap, low word */
160*4882a593Smuzhiyun #define L2_PWRACTIVE_HI			0x264	/* (RO) Level 2 cache active bitmap, high word */
161*4882a593Smuzhiyun 
162*4882a593Smuzhiyun #define GPU_JM_CONFIG			0xF00   /* (RW) Job Manager configuration register (Implementation specific register) */
163*4882a593Smuzhiyun #define GPU_SHADER_CONFIG		0xF04	/* (RW) Shader core configuration settings (Implementation specific register) */
164*4882a593Smuzhiyun #define GPU_TILER_CONFIG		0xF08   /* (RW) Tiler core configuration settings (Implementation specific register) */
165*4882a593Smuzhiyun #define GPU_L2_MMU_CONFIG		0xF0C	/* (RW) Configuration of the L2 cache and MMU (Implementation specific register) */
166*4882a593Smuzhiyun 
167*4882a593Smuzhiyun /* L2_MMU_CONFIG register */
168*4882a593Smuzhiyun #define L2_MMU_CONFIG_ALLOW_SNOOP_DISPARITY_SHIFT	23
169*4882a593Smuzhiyun #define L2_MMU_CONFIG_ALLOW_SNOOP_DISPARITY		(0x1 << L2_MMU_CONFIG_ALLOW_SNOOP_DISPARITY_SHIFT)
170*4882a593Smuzhiyun #define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT	24
171*4882a593Smuzhiyun #define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS		(0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
172*4882a593Smuzhiyun #define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_OCTANT	(0x1 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
173*4882a593Smuzhiyun #define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_QUARTER	(0x2 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
174*4882a593Smuzhiyun #define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_HALF		(0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
175*4882a593Smuzhiyun 
176*4882a593Smuzhiyun #define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT	26
177*4882a593Smuzhiyun #define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES		(0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
178*4882a593Smuzhiyun #define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_OCTANT	(0x1 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
179*4882a593Smuzhiyun #define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_QUARTER	(0x2 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
180*4882a593Smuzhiyun #define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_HALF	(0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
181*4882a593Smuzhiyun 
182*4882a593Smuzhiyun #define L2_MMU_CONFIG_3BIT_LIMIT_EXTERNAL_READS_SHIFT	12
183*4882a593Smuzhiyun #define L2_MMU_CONFIG_3BIT_LIMIT_EXTERNAL_READS		(0x7 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
184*4882a593Smuzhiyun 
185*4882a593Smuzhiyun #define L2_MMU_CONFIG_3BIT_LIMIT_EXTERNAL_WRITES_SHIFT	15
186*4882a593Smuzhiyun #define L2_MMU_CONFIG_3BIT_LIMIT_EXTERNAL_WRITES	(0x7 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
187*4882a593Smuzhiyun 
188*4882a593Smuzhiyun /* SHADER_CONFIG register */
189*4882a593Smuzhiyun #define SC_ALT_COUNTERS			BIT(3)
190*4882a593Smuzhiyun #define SC_OVERRIDE_FWD_PIXEL_KILL	BIT(4)
191*4882a593Smuzhiyun #define SC_SDC_DISABLE_OQ_DISCARD	BIT(6)
192*4882a593Smuzhiyun #define SC_LS_ALLOW_ATTR_TYPES		BIT(16)
193*4882a593Smuzhiyun #define SC_LS_PAUSEBUFFER_DISABLE	BIT(16)
194*4882a593Smuzhiyun #define SC_TLS_HASH_ENABLE		BIT(17)
195*4882a593Smuzhiyun #define SC_LS_ATTR_CHECK_DISABLE	BIT(18)
196*4882a593Smuzhiyun #define SC_ENABLE_TEXGRD_FLAGS		BIT(25)
197*4882a593Smuzhiyun /* End SHADER_CONFIG register */
198*4882a593Smuzhiyun 
199*4882a593Smuzhiyun /* TILER_CONFIG register */
200*4882a593Smuzhiyun #define TC_CLOCK_GATE_OVERRIDE		BIT(0)
201*4882a593Smuzhiyun 
202*4882a593Smuzhiyun /* JM_CONFIG register */
203*4882a593Smuzhiyun #define JM_TIMESTAMP_OVERRIDE		BIT(0)
204*4882a593Smuzhiyun #define JM_CLOCK_GATE_OVERRIDE		BIT(1)
205*4882a593Smuzhiyun #define JM_JOB_THROTTLE_ENABLE		BIT(2)
206*4882a593Smuzhiyun #define JM_JOB_THROTTLE_LIMIT_SHIFT	3
207*4882a593Smuzhiyun #define JM_MAX_JOB_THROTTLE_LIMIT	0x3F
208*4882a593Smuzhiyun #define JM_FORCE_COHERENCY_FEATURES_SHIFT 2
209*4882a593Smuzhiyun #define JM_IDVS_GROUP_SIZE_SHIFT	16
210*4882a593Smuzhiyun #define JM_MAX_IDVS_GROUP_SIZE		0x3F
211*4882a593Smuzhiyun 
212*4882a593Smuzhiyun 
213*4882a593Smuzhiyun /* Job Control regs */
214*4882a593Smuzhiyun #define JOB_INT_RAWSTAT			0x1000
215*4882a593Smuzhiyun #define JOB_INT_CLEAR			0x1004
216*4882a593Smuzhiyun #define JOB_INT_MASK			0x1008
217*4882a593Smuzhiyun #define JOB_INT_STAT			0x100c
218*4882a593Smuzhiyun #define JOB_INT_JS_STATE		0x1010
219*4882a593Smuzhiyun #define JOB_INT_THROTTLE		0x1014
220*4882a593Smuzhiyun 
221*4882a593Smuzhiyun #define MK_JS_MASK(j)			(0x10001 << (j))
222*4882a593Smuzhiyun #define JOB_INT_MASK_ERR(j)		BIT((j) + 16)
223*4882a593Smuzhiyun #define JOB_INT_MASK_DONE(j)		BIT(j)
224*4882a593Smuzhiyun 
225*4882a593Smuzhiyun #define JS_BASE				0x1800
226*4882a593Smuzhiyun #define JS_HEAD_LO(n)			(JS_BASE + ((n) * 0x80) + 0x00)
227*4882a593Smuzhiyun #define JS_HEAD_HI(n)			(JS_BASE + ((n) * 0x80) + 0x04)
228*4882a593Smuzhiyun #define JS_TAIL_LO(n)			(JS_BASE + ((n) * 0x80) + 0x08)
229*4882a593Smuzhiyun #define JS_TAIL_HI(n)			(JS_BASE + ((n) * 0x80) + 0x0c)
230*4882a593Smuzhiyun #define JS_AFFINITY_LO(n)		(JS_BASE + ((n) * 0x80) + 0x10)
231*4882a593Smuzhiyun #define JS_AFFINITY_HI(n)		(JS_BASE + ((n) * 0x80) + 0x14)
232*4882a593Smuzhiyun #define JS_CONFIG(n)			(JS_BASE + ((n) * 0x80) + 0x18)
233*4882a593Smuzhiyun #define JS_XAFFINITY(n)			(JS_BASE + ((n) * 0x80) + 0x1c)
234*4882a593Smuzhiyun #define JS_COMMAND(n)			(JS_BASE + ((n) * 0x80) + 0x20)
235*4882a593Smuzhiyun #define JS_STATUS(n)			(JS_BASE + ((n) * 0x80) + 0x24)
236*4882a593Smuzhiyun #define JS_HEAD_NEXT_LO(n)		(JS_BASE + ((n) * 0x80) + 0x40)
237*4882a593Smuzhiyun #define JS_HEAD_NEXT_HI(n)		(JS_BASE + ((n) * 0x80) + 0x44)
238*4882a593Smuzhiyun #define JS_AFFINITY_NEXT_LO(n)		(JS_BASE + ((n) * 0x80) + 0x50)
239*4882a593Smuzhiyun #define JS_AFFINITY_NEXT_HI(n)		(JS_BASE + ((n) * 0x80) + 0x54)
240*4882a593Smuzhiyun #define JS_CONFIG_NEXT(n)		(JS_BASE + ((n) * 0x80) + 0x58)
241*4882a593Smuzhiyun #define JS_COMMAND_NEXT(n)		(JS_BASE + ((n) * 0x80) + 0x60)
242*4882a593Smuzhiyun #define JS_FLUSH_ID_NEXT(n)		(JS_BASE + ((n) * 0x80) + 0x70)
243*4882a593Smuzhiyun 
244*4882a593Smuzhiyun /* Possible values of JS_CONFIG and JS_CONFIG_NEXT registers */
245*4882a593Smuzhiyun #define JS_CONFIG_START_FLUSH_CLEAN		BIT(8)
246*4882a593Smuzhiyun #define JS_CONFIG_START_FLUSH_CLEAN_INVALIDATE	(3u << 8)
247*4882a593Smuzhiyun #define JS_CONFIG_START_MMU			BIT(10)
248*4882a593Smuzhiyun #define JS_CONFIG_JOB_CHAIN_FLAG		BIT(11)
249*4882a593Smuzhiyun #define JS_CONFIG_END_FLUSH_CLEAN		BIT(12)
250*4882a593Smuzhiyun #define JS_CONFIG_END_FLUSH_CLEAN_INVALIDATE	(3u << 12)
251*4882a593Smuzhiyun #define JS_CONFIG_ENABLE_FLUSH_REDUCTION	BIT(14)
252*4882a593Smuzhiyun #define JS_CONFIG_DISABLE_DESCRIPTOR_WR_BK	BIT(15)
253*4882a593Smuzhiyun #define JS_CONFIG_THREAD_PRI(n)			((n) << 16)
254*4882a593Smuzhiyun 
255*4882a593Smuzhiyun #define JS_COMMAND_NOP			0x00
256*4882a593Smuzhiyun #define JS_COMMAND_START		0x01
257*4882a593Smuzhiyun #define JS_COMMAND_SOFT_STOP		0x02	/* Gently stop processing a job chain */
258*4882a593Smuzhiyun #define JS_COMMAND_HARD_STOP		0x03	/* Rudely stop processing a job chain */
259*4882a593Smuzhiyun #define JS_COMMAND_SOFT_STOP_0		0x04	/* Execute SOFT_STOP if JOB_CHAIN_FLAG is 0 */
260*4882a593Smuzhiyun #define JS_COMMAND_HARD_STOP_0		0x05	/* Execute HARD_STOP if JOB_CHAIN_FLAG is 0 */
261*4882a593Smuzhiyun #define JS_COMMAND_SOFT_STOP_1		0x06	/* Execute SOFT_STOP if JOB_CHAIN_FLAG is 1 */
262*4882a593Smuzhiyun #define JS_COMMAND_HARD_STOP_1		0x07	/* Execute HARD_STOP if JOB_CHAIN_FLAG is 1 */
263*4882a593Smuzhiyun 
264*4882a593Smuzhiyun #define JS_STATUS_EVENT_ACTIVE		0x08
265*4882a593Smuzhiyun 
266*4882a593Smuzhiyun 
267*4882a593Smuzhiyun /* MMU regs */
268*4882a593Smuzhiyun #define MMU_INT_RAWSTAT			0x2000
269*4882a593Smuzhiyun #define MMU_INT_CLEAR			0x2004
270*4882a593Smuzhiyun #define MMU_INT_MASK			0x2008
271*4882a593Smuzhiyun #define MMU_INT_STAT			0x200c
272*4882a593Smuzhiyun 
273*4882a593Smuzhiyun /* AS_COMMAND register commands */
274*4882a593Smuzhiyun #define AS_COMMAND_NOP			0x00	/* NOP Operation */
275*4882a593Smuzhiyun #define AS_COMMAND_UPDATE		0x01	/* Broadcasts the values in AS_TRANSTAB and ASn_MEMATTR to all MMUs */
276*4882a593Smuzhiyun #define AS_COMMAND_LOCK			0x02	/* Issue a lock region command to all MMUs */
277*4882a593Smuzhiyun #define AS_COMMAND_UNLOCK		0x03	/* Issue a flush region command to all MMUs */
278*4882a593Smuzhiyun #define AS_COMMAND_FLUSH		0x04	/* Flush all L2 caches then issue a flush region command to all MMUs
279*4882a593Smuzhiyun 						   (deprecated - only for use with T60x) */
280*4882a593Smuzhiyun #define AS_COMMAND_FLUSH_PT		0x04	/* Flush all L2 caches then issue a flush region command to all MMUs */
281*4882a593Smuzhiyun #define AS_COMMAND_FLUSH_MEM		0x05	/* Wait for memory accesses to complete, flush all the L1s cache then
282*4882a593Smuzhiyun 						   flush all L2 caches then issue a flush region command to all MMUs */
283*4882a593Smuzhiyun 
284*4882a593Smuzhiyun #define MMU_AS(as)			(0x2400 + ((as) << 6))
285*4882a593Smuzhiyun 
286*4882a593Smuzhiyun #define AS_TRANSTAB_LO(as)		(MMU_AS(as) + 0x00) /* (RW) Translation Table Base Address for address space n, low word */
287*4882a593Smuzhiyun #define AS_TRANSTAB_HI(as)		(MMU_AS(as) + 0x04) /* (RW) Translation Table Base Address for address space n, high word */
288*4882a593Smuzhiyun #define AS_MEMATTR_LO(as)		(MMU_AS(as) + 0x08) /* (RW) Memory attributes for address space n, low word. */
289*4882a593Smuzhiyun #define AS_MEMATTR_HI(as)		(MMU_AS(as) + 0x0C) /* (RW) Memory attributes for address space n, high word. */
290*4882a593Smuzhiyun #define AS_LOCKADDR_LO(as)		(MMU_AS(as) + 0x10) /* (RW) Lock region address for address space n, low word */
291*4882a593Smuzhiyun #define AS_LOCKADDR_HI(as)		(MMU_AS(as) + 0x14) /* (RW) Lock region address for address space n, high word */
292*4882a593Smuzhiyun #define AS_COMMAND(as)			(MMU_AS(as) + 0x18) /* (WO) MMU command register for address space n */
293*4882a593Smuzhiyun #define AS_FAULTSTATUS(as)		(MMU_AS(as) + 0x1C) /* (RO) MMU fault status register for address space n */
294*4882a593Smuzhiyun #define AS_FAULTADDRESS_LO(as)		(MMU_AS(as) + 0x20) /* (RO) Fault Address for address space n, low word */
295*4882a593Smuzhiyun #define AS_FAULTADDRESS_HI(as)		(MMU_AS(as) + 0x24) /* (RO) Fault Address for address space n, high word */
296*4882a593Smuzhiyun #define AS_STATUS(as)			(MMU_AS(as) + 0x28) /* (RO) Status flags for address space n */
297*4882a593Smuzhiyun /* Additional Bifrost AS regsiters */
298*4882a593Smuzhiyun #define AS_TRANSCFG_LO(as)		(MMU_AS(as) + 0x30) /* (RW) Translation table configuration for address space n, low word */
299*4882a593Smuzhiyun #define AS_TRANSCFG_HI(as)		(MMU_AS(as) + 0x34) /* (RW) Translation table configuration for address space n, high word */
300*4882a593Smuzhiyun #define AS_FAULTEXTRA_LO(as)		(MMU_AS(as) + 0x38) /* (RO) Secondary fault address for address space n, low word */
301*4882a593Smuzhiyun #define AS_FAULTEXTRA_HI(as)		(MMU_AS(as) + 0x3C) /* (RO) Secondary fault address for address space n, high word */
302*4882a593Smuzhiyun 
303*4882a593Smuzhiyun /*
304*4882a593Smuzhiyun  * Begin LPAE MMU TRANSTAB register values
305*4882a593Smuzhiyun  */
306*4882a593Smuzhiyun #define AS_TRANSTAB_LPAE_ADDR_SPACE_MASK	0xfffffffffffff000
307*4882a593Smuzhiyun #define AS_TRANSTAB_LPAE_ADRMODE_IDENTITY	0x2
308*4882a593Smuzhiyun #define AS_TRANSTAB_LPAE_ADRMODE_TABLE		0x3
309*4882a593Smuzhiyun #define AS_TRANSTAB_LPAE_ADRMODE_MASK		0x3
310*4882a593Smuzhiyun #define AS_TRANSTAB_LPAE_READ_INNER		BIT(2)
311*4882a593Smuzhiyun #define AS_TRANSTAB_LPAE_SHARE_OUTER		BIT(4)
312*4882a593Smuzhiyun 
313*4882a593Smuzhiyun #define AS_STATUS_AS_ACTIVE			0x01
314*4882a593Smuzhiyun 
315*4882a593Smuzhiyun #define AS_FAULTSTATUS_ACCESS_TYPE_MASK		(0x3 << 8)
316*4882a593Smuzhiyun #define AS_FAULTSTATUS_ACCESS_TYPE_ATOMIC	(0x0 << 8)
317*4882a593Smuzhiyun #define AS_FAULTSTATUS_ACCESS_TYPE_EX		(0x1 << 8)
318*4882a593Smuzhiyun #define AS_FAULTSTATUS_ACCESS_TYPE_READ		(0x2 << 8)
319*4882a593Smuzhiyun #define AS_FAULTSTATUS_ACCESS_TYPE_WRITE	(0x3 << 8)
320*4882a593Smuzhiyun 
321*4882a593Smuzhiyun #define AS_LOCK_REGION_MIN_SIZE                 (1ULL << 15)
322*4882a593Smuzhiyun 
323*4882a593Smuzhiyun #define gpu_write(dev, reg, data) writel(data, dev->iomem + reg)
324*4882a593Smuzhiyun #define gpu_read(dev, reg) readl(dev->iomem + reg)
325*4882a593Smuzhiyun 
326*4882a593Smuzhiyun #endif
327