1*4882a593Smuzhiyun // SPDX-License-Identifier: GPL-2.0-or-later
2*4882a593Smuzhiyun /*
3*4882a593Smuzhiyun * arch/powerpc/platforms/embedded6xx/wii.c
4*4882a593Smuzhiyun *
5*4882a593Smuzhiyun * Nintendo Wii board-specific support
6*4882a593Smuzhiyun * Copyright (C) 2008-2009 The GameCube Linux Team
7*4882a593Smuzhiyun * Copyright (C) 2008,2009 Albert Herranz
8*4882a593Smuzhiyun */
9*4882a593Smuzhiyun #define DRV_MODULE_NAME "wii"
10*4882a593Smuzhiyun #define pr_fmt(fmt) DRV_MODULE_NAME ": " fmt
11*4882a593Smuzhiyun
12*4882a593Smuzhiyun #include <linux/kernel.h>
13*4882a593Smuzhiyun #include <linux/init.h>
14*4882a593Smuzhiyun #include <linux/irq.h>
15*4882a593Smuzhiyun #include <linux/seq_file.h>
16*4882a593Smuzhiyun #include <linux/of_platform.h>
17*4882a593Smuzhiyun #include <linux/memblock.h>
18*4882a593Smuzhiyun #include <mm/mmu_decl.h>
19*4882a593Smuzhiyun
20*4882a593Smuzhiyun #include <asm/io.h>
21*4882a593Smuzhiyun #include <asm/machdep.h>
22*4882a593Smuzhiyun #include <asm/prom.h>
23*4882a593Smuzhiyun #include <asm/time.h>
24*4882a593Smuzhiyun #include <asm/udbg.h>
25*4882a593Smuzhiyun
26*4882a593Smuzhiyun #include "flipper-pic.h"
27*4882a593Smuzhiyun #include "hlwd-pic.h"
28*4882a593Smuzhiyun #include "usbgecko_udbg.h"
29*4882a593Smuzhiyun
30*4882a593Smuzhiyun /* control block */
31*4882a593Smuzhiyun #define HW_CTRL_COMPATIBLE "nintendo,hollywood-control"
32*4882a593Smuzhiyun
33*4882a593Smuzhiyun #define HW_CTRL_RESETS 0x94
34*4882a593Smuzhiyun #define HW_CTRL_RESETS_SYS (1<<0)
35*4882a593Smuzhiyun
36*4882a593Smuzhiyun /* gpio */
37*4882a593Smuzhiyun #define HW_GPIO_COMPATIBLE "nintendo,hollywood-gpio"
38*4882a593Smuzhiyun
39*4882a593Smuzhiyun #define HW_GPIO_BASE(idx) (idx * 0x20)
40*4882a593Smuzhiyun #define HW_GPIO_OUT(idx) (HW_GPIO_BASE(idx) + 0)
41*4882a593Smuzhiyun #define HW_GPIO_DIR(idx) (HW_GPIO_BASE(idx) + 4)
42*4882a593Smuzhiyun #define HW_GPIO_OWNER (HW_GPIO_BASE(1) + 0x1c)
43*4882a593Smuzhiyun
44*4882a593Smuzhiyun #define HW_GPIO_SHUTDOWN (1<<1)
45*4882a593Smuzhiyun #define HW_GPIO_SLOT_LED (1<<5)
46*4882a593Smuzhiyun #define HW_GPIO_SENSOR_BAR (1<<8)
47*4882a593Smuzhiyun
48*4882a593Smuzhiyun
49*4882a593Smuzhiyun static void __iomem *hw_ctrl;
50*4882a593Smuzhiyun static void __iomem *hw_gpio;
51*4882a593Smuzhiyun
page_aligned(unsigned long x)52*4882a593Smuzhiyun static int __init page_aligned(unsigned long x)
53*4882a593Smuzhiyun {
54*4882a593Smuzhiyun return !(x & (PAGE_SIZE-1));
55*4882a593Smuzhiyun }
56*4882a593Smuzhiyun
wii_memory_fixups(void)57*4882a593Smuzhiyun void __init wii_memory_fixups(void)
58*4882a593Smuzhiyun {
59*4882a593Smuzhiyun struct memblock_region *p = memblock.memory.regions;
60*4882a593Smuzhiyun
61*4882a593Smuzhiyun BUG_ON(memblock.memory.cnt != 2);
62*4882a593Smuzhiyun BUG_ON(!page_aligned(p[0].base) || !page_aligned(p[1].base));
63*4882a593Smuzhiyun }
64*4882a593Smuzhiyun
wii_spin(void)65*4882a593Smuzhiyun static void __noreturn wii_spin(void)
66*4882a593Smuzhiyun {
67*4882a593Smuzhiyun local_irq_disable();
68*4882a593Smuzhiyun for (;;)
69*4882a593Smuzhiyun cpu_relax();
70*4882a593Smuzhiyun }
71*4882a593Smuzhiyun
wii_ioremap_hw_regs(char * name,char * compatible)72*4882a593Smuzhiyun static void __iomem *wii_ioremap_hw_regs(char *name, char *compatible)
73*4882a593Smuzhiyun {
74*4882a593Smuzhiyun void __iomem *hw_regs = NULL;
75*4882a593Smuzhiyun struct device_node *np;
76*4882a593Smuzhiyun struct resource res;
77*4882a593Smuzhiyun int error = -ENODEV;
78*4882a593Smuzhiyun
79*4882a593Smuzhiyun np = of_find_compatible_node(NULL, NULL, compatible);
80*4882a593Smuzhiyun if (!np) {
81*4882a593Smuzhiyun pr_err("no compatible node found for %s\n", compatible);
82*4882a593Smuzhiyun goto out;
83*4882a593Smuzhiyun }
84*4882a593Smuzhiyun error = of_address_to_resource(np, 0, &res);
85*4882a593Smuzhiyun if (error) {
86*4882a593Smuzhiyun pr_err("no valid reg found for %pOFn\n", np);
87*4882a593Smuzhiyun goto out_put;
88*4882a593Smuzhiyun }
89*4882a593Smuzhiyun
90*4882a593Smuzhiyun hw_regs = ioremap(res.start, resource_size(&res));
91*4882a593Smuzhiyun if (hw_regs) {
92*4882a593Smuzhiyun pr_info("%s at 0x%08x mapped to 0x%p\n", name,
93*4882a593Smuzhiyun res.start, hw_regs);
94*4882a593Smuzhiyun }
95*4882a593Smuzhiyun
96*4882a593Smuzhiyun out_put:
97*4882a593Smuzhiyun of_node_put(np);
98*4882a593Smuzhiyun out:
99*4882a593Smuzhiyun return hw_regs;
100*4882a593Smuzhiyun }
101*4882a593Smuzhiyun
wii_setup_arch(void)102*4882a593Smuzhiyun static void __init wii_setup_arch(void)
103*4882a593Smuzhiyun {
104*4882a593Smuzhiyun hw_ctrl = wii_ioremap_hw_regs("hw_ctrl", HW_CTRL_COMPATIBLE);
105*4882a593Smuzhiyun hw_gpio = wii_ioremap_hw_regs("hw_gpio", HW_GPIO_COMPATIBLE);
106*4882a593Smuzhiyun if (hw_gpio) {
107*4882a593Smuzhiyun /* turn off the front blue led and IR light */
108*4882a593Smuzhiyun clrbits32(hw_gpio + HW_GPIO_OUT(0),
109*4882a593Smuzhiyun HW_GPIO_SLOT_LED | HW_GPIO_SENSOR_BAR);
110*4882a593Smuzhiyun }
111*4882a593Smuzhiyun }
112*4882a593Smuzhiyun
wii_restart(char * cmd)113*4882a593Smuzhiyun static void __noreturn wii_restart(char *cmd)
114*4882a593Smuzhiyun {
115*4882a593Smuzhiyun local_irq_disable();
116*4882a593Smuzhiyun
117*4882a593Smuzhiyun if (hw_ctrl) {
118*4882a593Smuzhiyun /* clear the system reset pin to cause a reset */
119*4882a593Smuzhiyun clrbits32(hw_ctrl + HW_CTRL_RESETS, HW_CTRL_RESETS_SYS);
120*4882a593Smuzhiyun }
121*4882a593Smuzhiyun wii_spin();
122*4882a593Smuzhiyun }
123*4882a593Smuzhiyun
wii_power_off(void)124*4882a593Smuzhiyun static void wii_power_off(void)
125*4882a593Smuzhiyun {
126*4882a593Smuzhiyun local_irq_disable();
127*4882a593Smuzhiyun
128*4882a593Smuzhiyun if (hw_gpio) {
129*4882a593Smuzhiyun /*
130*4882a593Smuzhiyun * set the owner of the shutdown pin to ARM, because it is
131*4882a593Smuzhiyun * accessed through the registers for the ARM, below
132*4882a593Smuzhiyun */
133*4882a593Smuzhiyun clrbits32(hw_gpio + HW_GPIO_OWNER, HW_GPIO_SHUTDOWN);
134*4882a593Smuzhiyun
135*4882a593Smuzhiyun /* make sure that the poweroff GPIO is configured as output */
136*4882a593Smuzhiyun setbits32(hw_gpio + HW_GPIO_DIR(1), HW_GPIO_SHUTDOWN);
137*4882a593Smuzhiyun
138*4882a593Smuzhiyun /* drive the poweroff GPIO high */
139*4882a593Smuzhiyun setbits32(hw_gpio + HW_GPIO_OUT(1), HW_GPIO_SHUTDOWN);
140*4882a593Smuzhiyun }
141*4882a593Smuzhiyun wii_spin();
142*4882a593Smuzhiyun }
143*4882a593Smuzhiyun
wii_halt(void)144*4882a593Smuzhiyun static void __noreturn wii_halt(void)
145*4882a593Smuzhiyun {
146*4882a593Smuzhiyun if (ppc_md.restart)
147*4882a593Smuzhiyun ppc_md.restart(NULL);
148*4882a593Smuzhiyun wii_spin();
149*4882a593Smuzhiyun }
150*4882a593Smuzhiyun
wii_pic_probe(void)151*4882a593Smuzhiyun static void __init wii_pic_probe(void)
152*4882a593Smuzhiyun {
153*4882a593Smuzhiyun flipper_pic_probe();
154*4882a593Smuzhiyun hlwd_pic_probe();
155*4882a593Smuzhiyun }
156*4882a593Smuzhiyun
wii_probe(void)157*4882a593Smuzhiyun static int __init wii_probe(void)
158*4882a593Smuzhiyun {
159*4882a593Smuzhiyun if (!of_machine_is_compatible("nintendo,wii"))
160*4882a593Smuzhiyun return 0;
161*4882a593Smuzhiyun
162*4882a593Smuzhiyun pm_power_off = wii_power_off;
163*4882a593Smuzhiyun
164*4882a593Smuzhiyun ug_udbg_init();
165*4882a593Smuzhiyun
166*4882a593Smuzhiyun return 1;
167*4882a593Smuzhiyun }
168*4882a593Smuzhiyun
wii_shutdown(void)169*4882a593Smuzhiyun static void wii_shutdown(void)
170*4882a593Smuzhiyun {
171*4882a593Smuzhiyun hlwd_quiesce();
172*4882a593Smuzhiyun flipper_quiesce();
173*4882a593Smuzhiyun }
174*4882a593Smuzhiyun
175*4882a593Smuzhiyun static const struct of_device_id wii_of_bus[] = {
176*4882a593Smuzhiyun { .compatible = "nintendo,hollywood", },
177*4882a593Smuzhiyun { },
178*4882a593Smuzhiyun };
179*4882a593Smuzhiyun
wii_device_probe(void)180*4882a593Smuzhiyun static int __init wii_device_probe(void)
181*4882a593Smuzhiyun {
182*4882a593Smuzhiyun if (!machine_is(wii))
183*4882a593Smuzhiyun return 0;
184*4882a593Smuzhiyun
185*4882a593Smuzhiyun of_platform_populate(NULL, wii_of_bus, NULL, NULL);
186*4882a593Smuzhiyun return 0;
187*4882a593Smuzhiyun }
188*4882a593Smuzhiyun device_initcall(wii_device_probe);
189*4882a593Smuzhiyun
define_machine(wii)190*4882a593Smuzhiyun define_machine(wii) {
191*4882a593Smuzhiyun .name = "wii",
192*4882a593Smuzhiyun .probe = wii_probe,
193*4882a593Smuzhiyun .setup_arch = wii_setup_arch,
194*4882a593Smuzhiyun .restart = wii_restart,
195*4882a593Smuzhiyun .halt = wii_halt,
196*4882a593Smuzhiyun .init_IRQ = wii_pic_probe,
197*4882a593Smuzhiyun .get_irq = flipper_pic_get_irq,
198*4882a593Smuzhiyun .calibrate_decr = generic_calibrate_decr,
199*4882a593Smuzhiyun .progress = udbg_progress,
200*4882a593Smuzhiyun .machine_shutdown = wii_shutdown,
201*4882a593Smuzhiyun };
202