xref: /OK3568_Linux_fs/kernel/arch/powerpc/boot/dts/wii.dts (revision 4882a59341e53eb6f0b4789bf948001014eff981)
1*4882a593Smuzhiyun// SPDX-License-Identifier: GPL-2.0-or-later
2*4882a593Smuzhiyun/*
3*4882a593Smuzhiyun * arch/powerpc/boot/dts/wii.dts
4*4882a593Smuzhiyun *
5*4882a593Smuzhiyun * Nintendo Wii platform device tree source
6*4882a593Smuzhiyun * Copyright (C) 2008-2009 The GameCube Linux Team
7*4882a593Smuzhiyun * Copyright (C) 2008,2009 Albert Herranz
8*4882a593Smuzhiyun */
9*4882a593Smuzhiyun
10*4882a593Smuzhiyun/dts-v1/;
11*4882a593Smuzhiyun#include <dt-bindings/gpio/gpio.h>
12*4882a593Smuzhiyun#include <dt-bindings/input/input.h>
13*4882a593Smuzhiyun
14*4882a593Smuzhiyun/*
15*4882a593Smuzhiyun * This is commented-out for now.
16*4882a593Smuzhiyun * Until a later patch is merged, the kernel can use only the first
17*4882a593Smuzhiyun * contiguous RAM range and will BUG() if the memreserve is outside
18*4882a593Smuzhiyun * that range.
19*4882a593Smuzhiyun */
20*4882a593Smuzhiyun/*/memreserve/ 0x10000000 0x0004000;*/	/* DSP RAM */
21*4882a593Smuzhiyun
22*4882a593Smuzhiyun/ {
23*4882a593Smuzhiyun	model = "nintendo,wii";
24*4882a593Smuzhiyun	compatible = "nintendo,wii";
25*4882a593Smuzhiyun	#address-cells = <1>;
26*4882a593Smuzhiyun	#size-cells = <1>;
27*4882a593Smuzhiyun
28*4882a593Smuzhiyun	chosen {
29*4882a593Smuzhiyun		bootargs = "root=/dev/mmcblk0p2 rootwait udbg-immortal";
30*4882a593Smuzhiyun	};
31*4882a593Smuzhiyun
32*4882a593Smuzhiyun	memory {
33*4882a593Smuzhiyun		device_type = "memory";
34*4882a593Smuzhiyun		reg = <0x00000000 0x01800000	/* MEM1 24MB 1T-SRAM */
35*4882a593Smuzhiyun		       0x10000000 0x04000000>;	/* MEM2 64MB GDDR3 */
36*4882a593Smuzhiyun	};
37*4882a593Smuzhiyun
38*4882a593Smuzhiyun	cpus {
39*4882a593Smuzhiyun		#address-cells = <1>;
40*4882a593Smuzhiyun		#size-cells = <0>;
41*4882a593Smuzhiyun
42*4882a593Smuzhiyun		PowerPC,broadway@0 {
43*4882a593Smuzhiyun			device_type = "cpu";
44*4882a593Smuzhiyun			reg = <0>;
45*4882a593Smuzhiyun			clock-frequency = <729000000>; /* 729MHz */
46*4882a593Smuzhiyun			bus-frequency = <243000000>; /* 243MHz core-to-bus 3x */
47*4882a593Smuzhiyun			timebase-frequency = <60750000>; /* 243MHz / 4 */
48*4882a593Smuzhiyun			i-cache-line-size = <32>;
49*4882a593Smuzhiyun			d-cache-line-size = <32>;
50*4882a593Smuzhiyun			i-cache-size = <32768>;
51*4882a593Smuzhiyun			d-cache-size = <32768>;
52*4882a593Smuzhiyun		};
53*4882a593Smuzhiyun	};
54*4882a593Smuzhiyun
55*4882a593Smuzhiyun	/* devices contained in the hollywood chipset */
56*4882a593Smuzhiyun	hollywood {
57*4882a593Smuzhiyun		#address-cells = <1>;
58*4882a593Smuzhiyun		#size-cells = <1>;
59*4882a593Smuzhiyun		compatible = "nintendo,hollywood";
60*4882a593Smuzhiyun                ranges = <0x0c000000 0x0c000000 0x01000000
61*4882a593Smuzhiyun			  0x0d000000 0x0d000000 0x00800000
62*4882a593Smuzhiyun			  0x0d800000 0x0d800000 0x00800000>;
63*4882a593Smuzhiyun		interrupt-parent = <&PIC0>;
64*4882a593Smuzhiyun
65*4882a593Smuzhiyun		video@c002000 {
66*4882a593Smuzhiyun			compatible = "nintendo,hollywood-vi",
67*4882a593Smuzhiyun					"nintendo,flipper-vi";
68*4882a593Smuzhiyun			reg = <0x0c002000 0x100>;
69*4882a593Smuzhiyun			interrupts = <8>;
70*4882a593Smuzhiyun		};
71*4882a593Smuzhiyun
72*4882a593Smuzhiyun		processor-interface@c003000 {
73*4882a593Smuzhiyun			compatible = "nintendo,hollywood-pi",
74*4882a593Smuzhiyun					"nintendo,flipper-pi";
75*4882a593Smuzhiyun			reg = <0x0c003000 0x100>;
76*4882a593Smuzhiyun
77*4882a593Smuzhiyun			PIC0: pic0 {
78*4882a593Smuzhiyun				#interrupt-cells = <1>;
79*4882a593Smuzhiyun				compatible = "nintendo,flipper-pic";
80*4882a593Smuzhiyun				interrupt-controller;
81*4882a593Smuzhiyun			};
82*4882a593Smuzhiyun		};
83*4882a593Smuzhiyun
84*4882a593Smuzhiyun		dsp@c005000 {
85*4882a593Smuzhiyun			#address-cells = <1>;
86*4882a593Smuzhiyun			#size-cells = <1>;
87*4882a593Smuzhiyun			compatible = "nintendo,hollywood-dsp",
88*4882a593Smuzhiyun					"nintendo,flipper-dsp";
89*4882a593Smuzhiyun			reg = <0x0c005000 0x200>;
90*4882a593Smuzhiyun			interrupts = <6>;
91*4882a593Smuzhiyun		};
92*4882a593Smuzhiyun
93*4882a593Smuzhiyun		gamepad-controller@d006400 {
94*4882a593Smuzhiyun			compatible = "nintendo,hollywood-si",
95*4882a593Smuzhiyun					"nintendo,flipper-si";
96*4882a593Smuzhiyun			reg = <0x0d006400 0x100>;
97*4882a593Smuzhiyun			interrupts = <3>;
98*4882a593Smuzhiyun		};
99*4882a593Smuzhiyun
100*4882a593Smuzhiyun		audio@c006c00 {
101*4882a593Smuzhiyun			compatible = "nintendo,hollywood-ai",
102*4882a593Smuzhiyun					"nintendo,flipper-ai";
103*4882a593Smuzhiyun			reg = <0x0d006c00 0x20>;
104*4882a593Smuzhiyun			interrupts = <6>;
105*4882a593Smuzhiyun		};
106*4882a593Smuzhiyun
107*4882a593Smuzhiyun		/* External Interface bus */
108*4882a593Smuzhiyun		exi@d006800 {
109*4882a593Smuzhiyun			compatible = "nintendo,hollywood-exi",
110*4882a593Smuzhiyun					"nintendo,flipper-exi";
111*4882a593Smuzhiyun			reg = <0x0d006800 0x40>;
112*4882a593Smuzhiyun			virtual-reg = <0x0d006800>;
113*4882a593Smuzhiyun			interrupts = <4>;
114*4882a593Smuzhiyun		};
115*4882a593Smuzhiyun
116*4882a593Smuzhiyun		usb@d040000 {
117*4882a593Smuzhiyun			compatible = "nintendo,hollywood-usb-ehci",
118*4882a593Smuzhiyun					"usb-ehci";
119*4882a593Smuzhiyun			reg = <0x0d040000 0x100>;
120*4882a593Smuzhiyun			interrupts = <4>;
121*4882a593Smuzhiyun			interrupt-parent = <&PIC1>;
122*4882a593Smuzhiyun		};
123*4882a593Smuzhiyun
124*4882a593Smuzhiyun		usb@d050000 {
125*4882a593Smuzhiyun			compatible = "nintendo,hollywood-usb-ohci",
126*4882a593Smuzhiyun					"usb-ohci";
127*4882a593Smuzhiyun			reg = <0x0d050000 0x100>;
128*4882a593Smuzhiyun			interrupts = <5>;
129*4882a593Smuzhiyun			interrupt-parent = <&PIC1>;
130*4882a593Smuzhiyun		};
131*4882a593Smuzhiyun
132*4882a593Smuzhiyun		usb@d060000 {
133*4882a593Smuzhiyun			compatible = "nintendo,hollywood-usb-ohci",
134*4882a593Smuzhiyun					"usb-ohci";
135*4882a593Smuzhiyun			reg = <0x0d060000 0x100>;
136*4882a593Smuzhiyun			interrupts = <6>;
137*4882a593Smuzhiyun			interrupt-parent = <&PIC1>;
138*4882a593Smuzhiyun		};
139*4882a593Smuzhiyun
140*4882a593Smuzhiyun		sd@d070000 {
141*4882a593Smuzhiyun			compatible = "nintendo,hollywood-sdhci",
142*4882a593Smuzhiyun					"sdhci";
143*4882a593Smuzhiyun			reg = <0x0d070000 0x200>;
144*4882a593Smuzhiyun			interrupts = <7>;
145*4882a593Smuzhiyun			interrupt-parent = <&PIC1>;
146*4882a593Smuzhiyun		};
147*4882a593Smuzhiyun
148*4882a593Smuzhiyun		sdio@d080000 {
149*4882a593Smuzhiyun			compatible = "nintendo,hollywood-sdhci",
150*4882a593Smuzhiyun					"sdhci";
151*4882a593Smuzhiyun			reg = <0x0d080000 0x200>;
152*4882a593Smuzhiyun			interrupts = <8>;
153*4882a593Smuzhiyun			interrupt-parent = <&PIC1>;
154*4882a593Smuzhiyun		};
155*4882a593Smuzhiyun
156*4882a593Smuzhiyun		ipc@d000000 {
157*4882a593Smuzhiyun			compatible = "nintendo,hollywood-ipc";
158*4882a593Smuzhiyun			reg = <0x0d000000 0x10>;
159*4882a593Smuzhiyun			interrupts = <30>;
160*4882a593Smuzhiyun			interrupt-parent = <&PIC1>;
161*4882a593Smuzhiyun		};
162*4882a593Smuzhiyun
163*4882a593Smuzhiyun		PIC1: pic1@d800030 {
164*4882a593Smuzhiyun			#interrupt-cells = <1>;
165*4882a593Smuzhiyun			compatible = "nintendo,hollywood-pic";
166*4882a593Smuzhiyun			reg = <0x0d800030 0x10>;
167*4882a593Smuzhiyun			interrupt-controller;
168*4882a593Smuzhiyun			interrupts = <14>;
169*4882a593Smuzhiyun		};
170*4882a593Smuzhiyun
171*4882a593Smuzhiyun		GPIO: gpio@d8000c0 {
172*4882a593Smuzhiyun			#gpio-cells = <2>;
173*4882a593Smuzhiyun			compatible = "nintendo,hollywood-gpio";
174*4882a593Smuzhiyun			reg = <0x0d8000c0 0x40>;
175*4882a593Smuzhiyun			gpio-controller;
176*4882a593Smuzhiyun			ngpios = <24>;
177*4882a593Smuzhiyun
178*4882a593Smuzhiyun			gpio-line-names =
179*4882a593Smuzhiyun				"POWER", "SHUTDOWN", "FAN", "DC_DC",
180*4882a593Smuzhiyun				"DI_SPIN", "SLOT_LED", "EJECT_BTN", "SLOT_IN",
181*4882a593Smuzhiyun				"SENSOR_BAR", "DO_EJECT", "EEP_CS", "EEP_CLK",
182*4882a593Smuzhiyun				"EEP_MOSI", "EEP_MISO", "AVE_SCL", "AVE_SDA",
183*4882a593Smuzhiyun				"DEBUG0", "DEBUG1", "DEBUG2", "DEBUG3",
184*4882a593Smuzhiyun				"DEBUG4", "DEBUG5", "DEBUG6", "DEBUG7";
185*4882a593Smuzhiyun
186*4882a593Smuzhiyun			interrupt-controller;
187*4882a593Smuzhiyun			#interrupt-cells = <2>;
188*4882a593Smuzhiyun			interrupts = <10>;
189*4882a593Smuzhiyun			interrupt-parent = <&PIC1>;
190*4882a593Smuzhiyun
191*4882a593Smuzhiyun			/*
192*4882a593Smuzhiyun			 * This is commented out while a standard binding
193*4882a593Smuzhiyun			 * for i2c over gpio is defined.
194*4882a593Smuzhiyun			 */
195*4882a593Smuzhiyun			/*
196*4882a593Smuzhiyun			i2c-video {
197*4882a593Smuzhiyun				#address-cells = <1>;
198*4882a593Smuzhiyun				#size-cells = <0>;
199*4882a593Smuzhiyun			        compatible = "i2c-gpio";
200*4882a593Smuzhiyun
201*4882a593Smuzhiyun			        gpios = <&GPIO 15 0
202*4882a593Smuzhiyun			                 &GPIO 14 0>;
203*4882a593Smuzhiyun			        clock-frequency = <250000>;
204*4882a593Smuzhiyun				no-clock-stretching;
205*4882a593Smuzhiyun			        scl-is-open-drain;
206*4882a593Smuzhiyun			        sda-is-open-drain;
207*4882a593Smuzhiyun			        sda-enforce-dir;
208*4882a593Smuzhiyun
209*4882a593Smuzhiyun			        AVE: audio-video-encoder@70 {
210*4882a593Smuzhiyun			                compatible = "nintendo,wii-audio-video-encoder";
211*4882a593Smuzhiyun			                reg = <0x70>;
212*4882a593Smuzhiyun			        };
213*4882a593Smuzhiyun			};
214*4882a593Smuzhiyun			*/
215*4882a593Smuzhiyun		};
216*4882a593Smuzhiyun
217*4882a593Smuzhiyun		control@d800100 {
218*4882a593Smuzhiyun			compatible = "nintendo,hollywood-control";
219*4882a593Smuzhiyun			reg = <0x0d800100 0x300>;
220*4882a593Smuzhiyun		};
221*4882a593Smuzhiyun
222*4882a593Smuzhiyun		disk@d806000 {
223*4882a593Smuzhiyun			compatible = "nintendo,hollywood-di";
224*4882a593Smuzhiyun			reg = <0x0d806000 0x40>;
225*4882a593Smuzhiyun			interrupts = <2>;
226*4882a593Smuzhiyun		};
227*4882a593Smuzhiyun	};
228*4882a593Smuzhiyun
229*4882a593Smuzhiyun	gpio-leds {
230*4882a593Smuzhiyun		compatible = "gpio-leds";
231*4882a593Smuzhiyun
232*4882a593Smuzhiyun		/* This is the blue LED in the disk drive slot */
233*4882a593Smuzhiyun		drive-slot {
234*4882a593Smuzhiyun			label = "wii:blue:drive_slot";
235*4882a593Smuzhiyun			gpios = <&GPIO 5 GPIO_ACTIVE_HIGH>;
236*4882a593Smuzhiyun			panic-indicator;
237*4882a593Smuzhiyun		};
238*4882a593Smuzhiyun	};
239*4882a593Smuzhiyun
240*4882a593Smuzhiyun	gpio-keys {
241*4882a593Smuzhiyun		compatible = "gpio-keys";
242*4882a593Smuzhiyun
243*4882a593Smuzhiyun		power {
244*4882a593Smuzhiyun			label = "Power Button";
245*4882a593Smuzhiyun			gpios = <&GPIO 0 GPIO_ACTIVE_HIGH>;
246*4882a593Smuzhiyun			linux,code = <KEY_POWER>;
247*4882a593Smuzhiyun		};
248*4882a593Smuzhiyun
249*4882a593Smuzhiyun		eject {
250*4882a593Smuzhiyun			label = "Eject Button";
251*4882a593Smuzhiyun			gpios = <&GPIO 6 GPIO_ACTIVE_HIGH>;
252*4882a593Smuzhiyun			linux,code = <KEY_EJECTCD>;
253*4882a593Smuzhiyun		};
254*4882a593Smuzhiyun	};
255*4882a593Smuzhiyun};
256*4882a593Smuzhiyun
257